Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 18:08:39 Player: KodiCraft Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2593) 2593 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6353 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 55/100 System Corruption 0% Temperature Cool (65) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Plasma Rifle Advanced Assault Cannon > --- INVENTORY (5) ---- Advanced Targeting Computer Recalibrator Phasing AFG Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite Phasing AFG > --- WEAPON ----------- Flak Gun Bore Cannon Bore Cannon > --- INVENTORY -------- Cryofiber Web Advanced Targeting Computer Advanced Melee Analysis Suite Recalibrator [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Recalibrator Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Power Shielding Weapon Bore Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 2 | . . . 2 . . . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 94 | 6 9 10 14 24 7 17 2 2 3 Power 11 | 2 . 1 3 3 2 . . . . Engine 10 | 2 . 1 3 3 1 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 2 3 2 10 2 2 1 . . Treads 9 | . . . . 5 1 2 1 . . Leg 9 | 2 1 3 . 2 1 . . . . Wheel 6 | . 1 . 2 3 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . 2 6 5 5 . 6 . 2 1 Device 10 | . 1 1 1 3 . 2 . 1 1 Storage 6 | . . 5 1 . . . . . . Processor 3 | . . . 1 . . 2 . . . Hackware 2 | . . . . . . 1 . 1 . Protection 6 | . 1 . 2 2 . 1 . . . Artifact . | . . . . . . . . . . Weapon 32 | 2 5 . 4 6 3 9 1 . 2 Energy Gun 6 | 1 1 . . . 2 1 . . 1 Energy Cannon 6 | . . . 1 4 . 1 . . . Ballistic Gun 9 | 1 2 . 1 2 . 2 1 . . Ballistic Cannon 3 | . . . . . . 2 . . 1 Launcher 4 | . 2 . . . 1 1 . . . Special Weapon 2 | . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . Parts Lost 36 | . 4 . 2 4 1 18 . . 7 Power 4 | . . . . 1 1 2 . . . Propulsion 10 | . 2 . 1 1 . 3 . . 3 Utility 8 | . . . 1 1 . 5 . . 1 Weapon 14 | . 2 . . 1 . 8 . . 3 Highest Loss Streak 5 | . 4 . 2 3 1 5 . . 4 To Critical Strikes 1 | . 1 . . . . . . . . Average Slot Usage (%) 78 | . 90 99 92 93 87 65 72 76 64 Engine 4 | . 14 14 11 9 6 3 . . . Core 1 | . . . . . 4 4 . . . Treads 13 | . . . . 15 22 11 19 23 11 Leg 4 | . 20 27 13 . . . . . . Device 8 | . 13 9 5 9 15 8 7 7 7 Storage 5 | . . 17 19 9 7 5 . . . Processor 10 | . . . 7 9 7 8 15 15 15 Hackware 1 | . . . . . . . . 3 7 Protection 4 | . 13 . 11 6 . 1 7 3 . Energy Gun 1 | . 7 . . . 6 5 . . . Energy Cannon 2 | . . . . 15 2 1 . . . Ballistic Gun 7 | . 14 28 13 2 2 2 6 7 6 Ballistic Cannon 6 | . . . . . . 3 15 15 13 Launcher 1 | . 4 . . . 2 3 . . . Special Melee Weapon 2 | . . . 8 9 7 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 8 12 21 32 52 41 43 24 42 42 Greatest Support 76 | 20 20 20 22 60 60 60 76 76 76 Greatest Overweight (x) 6 | . 3 1 2 4 1 6 . . 3 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 5 5 5 Average Capacity 7 | 5 5 9 10 10 10 8 5 5 5 Most Carried 10 | 3 5 10 10 10 10 10 5 5 5 Average Carried 5 | 1 4 7 6 8 9 6 4 4 4 Final Capacity 10 | 5 5 10 10 10 10 5 5 5 5 Final Carried 10 | 3 5 7 9 10 10 3 5 4 3 Class Distribution -------------------- 39% | Derelict-Gunner 38% | Mutant 11% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Matter Collected 2333 | 260 103 225 271 249 58 336 250 20 561 Remotely . | . . . . . . . . . . Salvage Created 2604 | 48 229 . 327 759 153 349 197 . 542 Parts 118 | 2 12 . 16 37 5 14 5 . 27 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 11 5 1 27 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 68 | 1 7 . 8 16 3 13 5 . 15 Guns 34 | 1 4 . 8 1 3 9 1 . 7 Cannons 29 | . . . . 15 . 2 4 . 8 AOE 5 | . 3 . . . . 2 . . . Classes Destroyed 12 | 1 3 . 1 3 . 2 1 . 1 Builder 1 | . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Drone 2 | . . . . . . . . . 2 Watcher 2 | . . . . 2 . . . . . Swarmer 22 | . 5 . 2 4 . 7 . . 4 Grunt 27 | 1 2 . 4 6 2 4 3 . 5 Brawler 2 | . . . . 1 . . . . 1 Duelist 3 | . . . . . . . 1 . 2 Sentry 8 | . . . 2 4 1 . . . 1 Hunter 2 | . . . . 1 . . 1 . . Programmer 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 6 | 1 6 . 2 3 2 6 4 . 5 Combat Bots Only 6 | 1 5 . 2 3 2 6 4 . 5 Max Kills in Single Turn 2 | 1 2 . 1 1 1 2 1 . 2 Gunslinging 1 | . . . . . . 1 . . . Exploded 2 | . 2 . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 689 | 2 86 . 50 189 43 220 21 . 78 Missed 187 | 1 19 . 14 44 19 74 4 . 12 Damage Taken 5516 | 9 527 . 374 1697 64 1666 203 . 976 Core 1065 | . 118 . 45 201 10 446 41 . 204 Absorbed by Shields 156 | . . . . . 96 60 . . . Redirected to Shielding 83 | . 5 . 78 . . . . . . Ignored by Resistances 1662 | 3 171 . 106 489 55 505 60 . 273 Regen/Repaired (Parts) 135 | . . . . . 135 . . . . Core Remaining (%) 75 | 100 . 52 88 63 . . . . . Volleys Fired 228 | 1 31 . 30 53 10 49 9 . 45 Largest 3 | 2 2 . 2 2 2 3 3 . 3 Hottest 163 | 70 80 . 40 130 130 163 142 . 142 Shots Fired 423 | 2 40 . 47 94 20 90 27 . 103 Gun 224 | 2 38 . 47 8 14 66 9 . 40 Cannon 179 | . . . . 86 6 6 18 . 63 Launcher 19 | . 2 . . . . 17 . . . Special 1 | . . . . . . 1 . . . Kinetic 231 | 1 29 . 47 8 6 15 27 . 98 Thermal 172 | 1 9 . . 86 14 57 . . 5 Explosive 19 | . 2 . . . . 17 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 53 | 2 14 . 42 53 28 18 8 . 9 Robot Miss Streak 8 | . 2 . 1 1 1 2 5 . 8 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 353 | 2 32 . 53 88 21 71 18 . 68 Core Hits 168 | 2 14 . 14 25 7 29 17 . 60 Critical Kills 7 | . . . . . . . 2 . 5 Critical Parts Destroyed 13 | . . . . . . . 3 . 10 Critical Strikes 27 | . 2 . . . . 5 5 . 15 Burn 7 | . 2 . . . . 5 . . . Destroy 20 | . . . . . . . 5 . 15 Melee Attacks 24 | . . . 10 11 3 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 16 | . . . 7 6 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7082 | 22 474 . 574 2039 363 1643 369 . 1598 Guns 2863 | 22 271 . 574 74 196 842 159 . 725 Cannons 3390 | . . . . 1965 167 175 210 . 873 Explosions 829 | . 203 . . . . 626 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3000 | 10 195 . 574 74 100 163 369 . 1515 Thermal 3253 | 12 76 . . 1965 263 854 . . 83 Explosive 829 | . 203 . . . . 626 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 102 | . 24 . . 37 . 37 . . 4 Projectiles 41 | . . . . 37 . . . . 4 Explosions 61 | . 24 . . . . 37 . . . Melee . | . . . . . . . . . . Knockbacks 14 | . . . . . . . 1 . 13 Impact . | . . . . . . . . . . Kinetic 12 | . . . . . . . 1 . 11 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 199 | . 90 . . . . 109 . . . Shots 7 | . 2 . . . . 5 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 324 | 30 50 . 14 324 4 226 313 . 228 Average Temperature 78 | 18 18 . 7 92 3 43 155 . 72 Received Heat Transfer 2462 | 6 120 . 207 900 60 668 135 . 366 Effects 2 | . . . . . . . . . 2 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 2 . . 2 1 3 . . . Heat Transferred 5911 | 37 370 . . 2701 444 2183 . . 176 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Peak Influence 270 | 20 251 82 155 270 121 . . . . Initial 82 | . 11 82 . 16 46 . . . . Average 78 | 4 97 62 36 140 97 . . . . Maximum Alert Level 1 | . 1 . . 1 . . . . . Low Security (%) 90 | 100 74 100 100 69 100 . . . . Level 1 9 | . 25 . . 30 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . 1 . 4 . . . 1 Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Distress Signals 3 | . 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | 1 12 . 14 24 3 19 5 . 30 Peak Tracking Total 10 | 1 8 . 3 6 2 6 4 . 10 Tactical Retreats 11 | . 2 . 1 . . 5 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . Reprogrammed 4 | . . . 4 . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . 2 . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 5 | . . 5 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Disabled 3 | . 2 . . 1 . . . . . Max in Single Turn 2 | . 2 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Accessed 15 | . 2 . 5 2 4 2 . . . Terminals 9 | . 2 . 4 2 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 41 | . 7 . 12 4 12 6 . . . Successful 33 | . 5 . 11 4 7 6 . . . Failed 7 | . 1 . 1 . 5 . . . . Catastrophic 2 | . . . 1 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 9 | . . . . . . . . 9 . Terminals 24 | . 7 . 8 4 . 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 4 | . . . 4 . . . . . . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 22 | . 5 . 7 4 . 6 . . . Record 11 | . 3 . 3 . . 5 . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . Alert Level 2 | . . . 1 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . . Disarm Traps 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . Recycle Component 1 | . . . 1 . . . . . . Process 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 3 2 4 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled 1 | . . . 1 . . . . . . Recycled Matter 181 | . . . 181 . . . . . . Retrieved Matter 181 | . . . 181 . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 15 | . . . 6 6 2 1 . . . Non-combat 10 | . . . 5 3 2 . . . . Combat 5 | . . . 1 3 . 1 . . . Robot Hacks Applied 18 | . . . 7 7 3 1 . . . parse_system 7 | . . . 2 4 . 1 . . . no_distress 9 | . . . 4 3 2 . . . . find_fabricator 1 | . . . . . 1 . . . . check_alert 1 | . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 1 1 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Turns Passed 8775 | 101 321 520 1135 793 394 1967 839 1954 751 Spaces Moved 4631 | 83 187 392 572 374 189 936 440 1155 303 Core 332 | 21 22 . . . . 275 . . 14 Treads 2938 | . . . . 204 189 661 440 1155 289 Legs 1081 | 62 141 388 490 . . . . . . Wheels 280 | . 24 4 82 170 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 163 50 163 163 50 Average Speed 164 | 102 123 120 173 141 163 192 164 163 202 Slowest Speed 350 | 120 200 190 260 165 245 350 165 163 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 5 32 63 39 31 5 73 58 79 34 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . . . 1 . 2 1 Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . 3 1 2 1 Spaces Dug 2 | . . . . 2 . . . . . Terrain Destroyed 142 | . 25 . . 12 . 76 5 . 24 Melee . | . . . . . . . . . . Projectile 41 | . . . . 12 . . 5 . 24 AOE 101 | . 25 . . . . 76 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total 5386 | 97 239 441 667 546 254 1021 539 1228 354 Wait 282 | . 4 19 17 51 39 7 79 66 . Move 4622 | 82 186 391 571 373 188 935 439 1154 303 Hop . | . . . . . . . . . . Pick Up 89 | 8 8 12 15 20 5 10 7 2 2 Fast Attach . | . . . . . . . . . . Attach 50 | 5 5 1 4 11 4 14 2 2 2 Detach 2 | . . . . 1 . . . 1 . Swap 44 | 1 4 9 10 13 3 3 . . 1 Drop 43 | . 1 9 8 13 2 3 3 3 1 Fire 228 | 1 31 . 30 53 10 49 9 . 45 Melee 24 | . . . 10 11 3 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 2 | . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 102 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Central database locked down 288 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 380 | -10/Materials | Lost 4 parts (2n2w) 411 | -10/Materials | Discovered new exit (range 6) 423 | -10/Materials | Entered Mines 438 | -10/Mines | Met a Derelict bent on vengeance 506 | -10/Mines | Discovered new exit (range 5) 547 | -10/Mines | Found a hidden stash of uninstalled traps 608 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 612 | -10/Mines | Found Prototype Device 613 | -10/Mines | Identified Exp. Sensor Array 629 | -10/Mines | Learned location of 1 exit from Materials 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Identified exit to Materials 1367 | -9/Materials | Discovered exit to Materials (range 12) 2078 | -9/Materials | Entered another Materials area 2078 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2190 | -8/Materials | Found Powered Armor 2712 | -8/Materials | Lost 3 parts (1n1u1w) 2807 | -8/Materials | Discovered new exit (range 16) 2871 | -8/Materials | Entered Factory 2871 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2971 | -7/Factory | Garrison activated, responded to threat 3169 | -7/Factory | Repaired Lgt. Treads 3202 | -7/Factory | Discovered new exit (range 16) 3265 | -7/Factory | Entered Lower Caves 3266 | -7/Lower Caves | Encountered a Warlord checkpoint 3334 | -7/Lower Caves | Build established: Scavenger-Mutant 3585 | -7/Lower Caves | Learned 4 Factory zone layouts 3640 | -7/Lower Caves | Spotted B-75 Beast 3675 | -7/Lower Caves | Destroyed B-75 Beast 3723 | -7/Lower Caves | Build established: Scavenger-Gunner 4237 | -7/Lower Caves | Lost 5 parts (1p2n2w) 4461 | -7/Lower Caves | Attracted the attention of an 0b10 base 4531 | -7/Lower Caves | Lost 5 parts (1p1n3w) 4568 | -7/Lower Caves | Learned location of Extension (-6) 4568 | -7/Lower Caves | Learned 8 Research zone layouts 4568 | -7/Lower Caves | Learned Armory emergency access door positions 4568 | -7/Lower Caves | Learned Research stockpile data 4610 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4685 | -7/Lower Caves | Core integrity fell below 50% 4730 | -7/Lower Caves | Lost 5 parts (3u2w) 4980 | -7/Lower Caves | Build established: Mutant 5154 | -7/Lower Caves | Discovered new exit (range 12) 5232 | -7/Lower Caves | Entered another Lower Caves area 5261 | -7/Lower Caves | Discovered new exit (range 12) 5549 | -7/Lower Caves | Build established: Derelict-Gunner 5918 | -7/Lower Caves | Discovered new exit (range 10) 6071 | -7/Lower Caves | Entered Zion 6230 | -7/Zion | Learned location of Quarantine (-3) 6852 | -7/Zion | Received a visual enhancement algorithm 7628 | -7/Zion | Found Prototype Device 7629 | -7/Zion | Identified Phasing AFG 8002 | -7/Zion | Discovered new exit (range 15) 8025 | -7/Zion | Entered Proximity Caves 8237 | -6/Proximity Caves | Spotter reported a threat 8393 | -6/Proximity Caves | Spotter reported a threat 8411 | -6/Proximity Caves | Core integrity fell below 20% 8677 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8776 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- (Destroy). 08719_ Y-64 Sentinel destroyed. 08724_ Imp. Medium Armor Plating fries itself beyond repair. 08724_ Acquired 4 matter. 08725_ Neutrino Core fries itself beyond repair. 08730_ Wave Gun fries itself beyond repair. 08734_ Adv. Heat Sink fries itself beyond repair. 08741_ Bore Cannon destroyed. 08745_ Arm. Treads destroyed. 08746_ Flak Gun destroyed. 08748_ Acquired 43 matter. 08755_ C-30 ARC bursts open, deploying its payload. 08755_ G-67 Veteran unfolds itself. 08755_ L-41 Fighter unfolds itself. 08755_ G-50 Soldier unfolds itself. 08773_ Cryofiber Web destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????#####????###????????????????????????#?#? | | ??????##### ##?## ##???????##?????????##### ?# | | ?????## ### #? ????## ###??### # ? | | ?????# #?? ????? # ### # ? | | #???## #?# ?????? #? | | ##??# ### #### ??????# # # #?? | | #??# ##?# #"#? ??###### # #??? | | #?## ##??# "# #? ???? #??? | | #?## ##???# "###? ??????? # #??? | | #?# ##????# "#?## ???????# ## ## ##?# | | #?# ###???# #### ???????# ### ## #?# | | ### ##??# ### ???????## ## # ## | | #" #### ## ?????### # # # # | | # ## ??#### # ## | | ## #??# ###### # | | ######### #### #????# ### | | ## ##?????## #"# #????##### ##?# | | ### ##??????# ## #####????????# #??? | | #?## ##?######## ## #????????##### #??? | | #### #?# ### # #???###### #??? | | # #?# """ #?#" #########?### #??? | | #?# """ #?# " #???#### ### #####??? | | ### """ ### "%##??## ###?# #??????? | | ##" # % "##???# #???# #??????? | | ?## % ####;# #???# #??????? | | #?## "# % g@ i ##### #??????? | | ### "# ## % gg####;## ##????? | | ## "## ;## ######### ###### #### | | ####### ### % ###???# # # | | ####" #?# ######## ####### | | #?# #"" ""# # # ##### | | #?# #" "# #=%! #????? | | #########?# #" "#% !######## #????? | | ####?????????## #" % "# % #????????#????? | | #?????????????# ### "## ####?????????????? | | ##????????????## # # ##???????????????? | | ## ####?????????????#"%% "#???????????????? | | ####????????????????## ##???????????????? | | ?????????????????????##########%#????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 800 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 400 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Ion Cannon | -7/Factory | Scanalyzed Plasma Flamer | -7/Zion | Archive Mak. Thermal Plating | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Gravmag System | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Energy Filter | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Let's See Who's Tougher Librarian Made in Tau Ceti IV One Hack Too Far Please Form A Line Risk Taker Robot Respite Serviceable Loadout Shopping List Storm Trooper Tourist Troublemaker Challenges ------------ None Game ------ Seed TransmissionMicrowarpScrap Manual? 0 Play Time 01:28:41 Cumulative 2.4 hours Start 2024.03.31 @ 16:38:13 End 2024.03.31 @ 18:08:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3aea11a-1df2-4db0-95a4-963c39a35b5b