Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 23:30:07 Player: Eve Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 5065 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Micro Nuclear Core F-cell Engine Fission Core Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biomechanical Wings > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Ion Engine Nuclear Core Micro Nuclear Core [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Hover Unit Hover Unit Flight Unit Biomechanical Wings Utility System Shield Device Reaction Control System Processor Improved Targeting Computer Hackware System Shield Weapon None Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . 2 . . 2 . . 1 Utility 2 | . . . . 1 . . . 1 Weapon . | . . . . . . . . . Parts Attached 12 | . 2 . . 3 4 . . 3 Power 4 | . 2 . . 1 1 . . . Engine 4 | . 2 . . 1 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . 1 . . . . Flight 1 | . . . . . . . . 1 Utility 6 | . . . . 1 3 . . 2 Device 2 | . . . . . 2 . . . Storage . | . . . . . . . . . Processor 2 | . . . . . . . . 2 Hackware 2 | . . . . 1 1 . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon . | . . . . . . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 7 | . . . . 3 2 . . 2 Power 2 | . . . . 2 . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . 1 2 . . 2 Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . 2 2 . . 2 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 1 3 5 3 4 5 5 3 Power 2 | 1 1 1 2 2 3 3 3 3 Propulsion . | . . . 2 . . . . . Utility 1 | . . 1 1 1 1 2 2 . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 8 | . . . . 1 2 . . 5 Power 5 | . . . . . 1 . . 4 Propulsion 1 | . . . . 1 . . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 13 | . 12 11 11 19 14 7 7 12 Engine 4 | . 12 11 11 11 . . . . Device 2 | . . . . . 9 . . . Processor 1 | . . . . . . . . 9 Hackware 4 | . . . . 7 4 7 7 3 Peak Build Rating 13 | . 1 1 1 6 8 4 4 13 Average Rating 4 | . . 1 1 4 5 4 4 5 On Entrance 1 | . . 1 1 1 . 4 4 4 Naked Turns 80 | . 3 . . 18 59 . . . Heaviest Build 10 | . 3 3 3 10 7 . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 3 | . . . . 3 2 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 5 5 5 Average Carried 4 | 1 1 3 5 3 4 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 4 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 314 | 200 . . . . 9 105 . . Remotely . | . . . . . . . . . Salvage Created . | . . . . . . . . . Parts . | . . . . . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed . | . . . . . . . . . Best Kill Streak . | . . . . . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 235 | . 23 6 1 34 40 25 4 102 Missed 102 | . 12 4 1 10 25 10 1 39 Hits 133 | . 11 2 . 24 15 15 3 63 Projectile 133 | . 11 2 . 24 15 15 3 63 Critical Strikes 5 | . . . . 1 2 . 1 1 Damage Taken 2113 | . 93 27 . 474 353 212 47 907 Core 1883 | . 67 14 . 367 312 212 47 864 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 73 . 96 33 . . 18 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 1 | . 1 . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 36 | . 6 . . . 2 . . 28 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 36 | . 6 . . . 2 . . 28 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 . Average Corruption 2 | . . . . . 2 3 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . 3 4 . . Message Errors 1 | . . . . . . 1 . . Matter Fused 3 | . . . . . 2 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . 2 . . . 1 . . 13 Shots . | . . . . . . . . . Rammed 8 | . 3 . . . 1 . . 4 Targets Rammed 8 | . 3 . . . 1 . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 354 | . . . . . . 250 2 354 Average Temperature 153 | . . . . . . 131 2 187 Received Heat Transfer 219 | . . 9 . 117 . 6 45 42 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 135 | . 45 18 45 30 135 . . 95 Initial 18 | . . 18 1 13 9 . . . Average 21 | . 2 8 21 4 28 . . 37 Influence Increases 594 | . 49 25 45 55 255 . . 165 Successful Hack 39 | . 4 10 . 25 . . . . Partial Spotted 60 | . . 15 . . 45 . . . Lose Combat Pursuer 495 | . 45 . 45 30 210 . . 165 Influence Decreases 529 | . 4 65 15 70 145 130 . 100 Entered New Map 113 | . . 27 4 22 11 49 . . Time Decay 371 | . 4 38 11 43 114 81 . 80 Lost Part 45 | . . . . 5 20 . . 20 Squads Dispatched 6 | . 1 1 . 2 2 . . . Investigation 2 | . . . . 1 1 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 1 . 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | . 14 3 2 8 15 5 3 17 Peak Tracking Total 13 | . 13 2 3 8 6 5 3 5 Tactical Retreats 14 | . 1 . 1 1 7 . . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 3 | . . . . 1 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . . 1 . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 7 | . 2 1 . 3 1 . . . Terminals 7 | . 2 1 . 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 9 7 . 16 2 . . . Successful 20 | . 6 4 . 9 1 . . . Failed 14 | . 3 3 . 7 1 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 34 | . 9 7 . 16 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 6 4 . 9 1 . . . Prototype ID Bank 4 | . 2 . . 2 . . . . Open DSF 1 | . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Repair Station Index 1 | . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 4 | . 1 1 . 2 . . . . Disarm Traps 3 | . . 2 . 1 . . . . Dispatch Records 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 1 . 3 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 1 | . . . . . . . 1 . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 2 | . . . . . 2 . . . ECM 2 | . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 1347 | 27 94 86 50 221 386 199 9 275 Spaces Moved 2253 | 49 171 109 74 215 705 398 18 514 Core 2253 | 49 171 109 74 215 705 398 18 514 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 54 | 50 50 50 50 96 50 50 50 50 Slowest Speed 200 | 50 50 50 50 200 150 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 37 11 25 22 21 68 4 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 3 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 2372 | 50 179 141 86 230 738 397 17 534 Wait 65 | . . 28 13 5 14 . . 5 Move 2244 | 48 170 108 73 214 703 397 17 514 Hop . | . . . . . . . . . Pick Up 21 | 2 1 4 . 4 6 . . 4 Fast Attach 2 | . . . . . 2 . . . Attach 14 | . 3 . . 3 5 . . 3 Detach 6 | . 2 . . 1 2 . . 1 Swap . | . . . . . . . . . Drop 11 | . . 1 . 3 4 . . 3 Fire . | . . . . . . . . . Melee . | . . . . . . . . . Ram 8 | . 3 . . . 1 . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 10) 122 | -10/Materials | Entered another Materials area 122 | -9/Materials | Evolved 2 slots: Propulsion x2 122 | -9/Materials | Discovered new exit (range 7) 188 | -9/Materials | Discovered new exit (range 10) 208 | -9/Materials | Entered Mines 212 | -9/Mines | Learned location of Zion (-7) 221 | -9/Mines | Learned 4 Materials zone layouts 253 | -9/Mines | Discovered new exit (range 10) 254 | -9/Mines | Learned location of Storage (-9) 258 | -9/Mines | Entered Materials 258 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 259 | -8/Materials | Identified exit to Factory 304 | -8/Materials | Build established: Mutant 475 | -8/Materials | Core integrity fell below 50% 479 | -8/Materials | Entered Factory 479 | -7/Factory | Evolved 2 slots: Propulsion x2 862 | -7/Factory | Discovered new exit (range 6) 865 | -7/Factory | Entered Lower Caves 925 | -7/Lower Caves | Encountered a Warlord checkpoint 1007 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1007 | -7/Lower Caves | Core integrity fell below 50% 1047 | -7/Lower Caves | Learned 4 Factory zone layouts 1062 | -7/Lower Caves | Discovered new exit (range 5) 1064 | -7/Lower Caves | Entered another Lower Caves area 1070 | -7/Lower Caves | Discovered new exit (range 6) 1071 | -7/Lower Caves | P1-3CE showed up to help 1073 | -7/Lower Caves | Core integrity fell below 20% 1073 | -7/Lower Caves | Entered Factory 1073 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -6/Factory | Core integrity fell below 50% 1249 | -6/Factory | Core integrity fell below 20% 1339 | -6/Factory | Discovered new exit (range 16) 1348 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (+391). 01086_ Dropped Faulty Biomechanical Wings. 01098_ K-01 Serf collects debris. 01118_ Acquired Arc Projector. 01119_ Dropped Arc Projector. 01124_ Acquired Prototype Engine. 01131_ ALERT: All DSF locations entering lockdown mode. 01156_ Dropped Nuclear Core. 01158_ Acquired Fission Core. 01212_ System Shield destroyed. 01220_ Imp. Targeting Computer destroyed. 01245_ M-28 Smith repairs S-27 Virus. 01273_ K-01 Serf collects debris. 01275_ K-01 Serf cleans the Power Conduit. 01284_ Slammed into M-13 Machinist. 01285_ Slammed into U-05 Engineer. 01291_ Slammed into K-01 Serf. 01311_ ALERT: Security rotation in progress. 01339_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #?????????????????????????????????# | | #?????????????????????????????????# | | #?????????????????????????????????# | | #######???????????????????????????# | | #???????????????????????????# | | ""#???????????????????????????# | | ""#???????????????????????????# | | " S"#???????????????????????????# | | " """#???????????????????????????# | | " """#???????????????????????????# | | """#???????????????????????????# | | #???????????????????????????# | | ###########???????????????????????#### ##### | | #?????????????????##########+????# | | """"" #?????????????????# # | | ""T"" #?????????????????# """ """ ?# | | """ #?????????????????# """ """ "??# | | """ #?????????????????# """ """ S""?# | | """ #?????????????????# "" + | | #?????????????????# ] # | | ########+##????####?????????####/###+###???# | | ######## ###???# ??????????# #?# #?##### | | ##### ?????????# ###k###T ## | | u ######### | | ku u kY k gu | | ?????????? @ w | | ???????????????# A g " | | ???????????????# ############ " | | ???????????????####+##????????????# " | | ??????????????????????????????????# " | | ??????????????????????????????????# ##### | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #???? | | ??????????????????????????????????# #????"" | | ??????????????????????????????????# #????"F | | ??????????????????????????????????# #??????" | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????#^ #??????? | | ?????????????????????????????????# ??????? | | ?????????????????????????????????# #?????? | | ???????????????????????????????? #?????? | | ??????????????????????????????? #?????? | | ?????????????????????????????? #?????? | | ????????????????????????????? #?????? | | ????????????????????????????? #?????? | | ???????????????????????????????### / #?????? | | ?????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 58 Targeting Accuracy 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetConstructEdition Manual? 0 Play Time 00:36:57 Cumulative 15.7 hours Start 2025.05.20 @ 22:56:09 End 2025.05.20 @ 23:30:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 13 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 13 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4fcbdbe-5b69-4aa8-8f83-4ce4dcab4605