Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.07 @ 17:27:28 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (943) 943 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3443 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 143/400 Matter 272/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (210) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (16) --- Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Terrain Scan Processor Transmission Jammer Beamcaster Autogun Autogun Autogun Minigun Minigun Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beamcaster Minigun > --- INVENTORY -------- Improved Ion Engine Armored Treads Improved Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Transmission Jammer Light Armor Plating Autogun Autogun Minigun Minigun Minigun Grenade Launcher Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 80 | 7 11 12 31 19 . Power 5 | 1 1 . 2 1 . Engine 5 | 1 1 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 . 5 3 . Treads 11 | 2 2 . 5 2 . Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 2 1 7 15 10 . Device 17 | 1 . 5 5 6 . Storage 6 | 1 1 . 4 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 12 | . . 2 6 4 . Artifact . | . . . . . . Weapon 28 | 2 7 5 9 5 . Energy Gun 7 | . 3 . 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 2 3 5 . . Ballistic Cannon . | . . . . . . Launcher 9 | . 2 2 2 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 6 | . . 1 . 5 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility . | . . . . . . Weapon 2 | . . 1 . 1 . Highest Loss Streak 4 | . . 1 . 4 . Average Slot Usage (%) 97 | . 99 100 99 98 77 Engine 12 | . 14 14 11 11 11 Treads 28 | . 28 28 33 31 11 Leg 1 | . . . . . 11 Device 9 | . 14 13 7 7 . Storage 17 | . 14 14 19 22 22 Protection 2 | . . . 5 3 11 Energy Gun 7 | . 13 7 1 9 . Ballistic Gun 14 | . 14 20 19 10 . Launcher 1 | . . . . 1 11 Naked Turns . | . . . . . . Heaviest Build 52 | 12 27 28 52 50 43 Greatest Support 60 | 40 40 40 60 60 20 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 16 | 6 10 10 16 16 16 Average Capacity 11 | 5 6 10 14 16 16 Most Carried 16 | 5 9 10 16 16 13 Average Carried 10 | 3 6 9 13 15 13 Final Capacity 16 | 6 10 10 16 16 16 Final Carried 16 | 5 9 9 16 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2030 | 223 330 148 721 608 . Remotely . | . . . . . . Salvage Created 1709 | 139 457 128 599 386 . Parts 104 | 16 22 7 44 15 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 47 | . 8 4 11 24 . Guns 28 | . 3 1 8 16 . AOE 19 | . 5 3 3 8 . Classes Destroyed 9 | 3 3 . 1 2 . Worker 3 | 1 . 1 1 . . Tunneler 4 | 3 . 1 . . . Hauler 4 | . 2 . 2 . . Recycler 5 | 1 2 1 . 1 . Swarmer 10 | . 3 4 . 3 . Grunt 11 | . 5 . 6 . . Sentry 5 | . . . 5 . . Demolisher 2 | . . . . 2 . Assembled 19 | . . . . 19 . Best Kill Streak 5 | 2 3 4 5 3 . Combat Bots Only 4 | . 3 2 4 3 . Max Kills in Single Turn 3 | 1 3 3 2 3 . Gunslinging 1 | . . . . 1 . Exploded 3 | . 3 2 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2372 | . 335 110 590 1337 . Core 344 | . 81 6 73 184 . Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 65 . . . Volleys Fired 171 | 18 53 8 39 53 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 40 73 73 100 100 . Shots Fired 323 | 36 100 14 76 97 . Gun 306 | 36 95 12 73 90 . Cannon . | . . . . . . Launcher 17 | . 5 2 3 7 . Special . | . . . . . . Kinetic 210 | 36 50 10 68 46 . Thermal 96 | . 45 2 5 44 . Explosive 17 | . 5 2 3 7 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 10 8 8 14 15 . Robot Miss Streak 6 | 3 6 2 3 4 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 210 | 26 61 9 56 58 . Core Hits 96 | 9 21 7 23 36 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4546 | 212 1098 272 1210 1754 . Guns 3138 | 212 763 128 977 1058 . Cannons . | . . . . . . Explosions 1377 | . 335 141 224 677 . Melee . | . . . . . . Ramming 31 | . . 3 9 19 . Kinetic 1973 | 212 344 102 871 444 . Thermal 1193 | . 419 54 106 614 . Explosive 1349 | . 335 113 224 677 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . . . . 83 . Projectiles . | . . . . . . Explosions 83 | . . . . 83 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 112 | . 39 . . 73 . Shots 3 | . 1 . . 2 . Rammed 5 | . . 1 3 1 . Targets Rammed 6 | . . 1 3 2 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 382 | . 312 32 119 382 . Average Temperature 74 | . 66 12 22 107 . Received Heat Transfer 639 | . 159 . 240 240 . Effects 2 | . 1 . . 1 . Shutdowns 1 | . . . . 1 . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2603 | . 1221 124 185 1073 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 273 | 25 185 132 273 271 . Initial 106 | . 16 19 29 106 . Average 98 | 10 77 51 107 157 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 81 | 100 100 100 75 52 . Level 1 18 | . . . 24 47 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 22 6 21 28 . Peak Tracking Total 6 | . 4 3 6 4 . Tactical Retreats 5 | . . . 2 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 3 | . . 2 1 . . Max in Single Turn 2 | . . 2 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 12 | . 8 . 2 1 1 Terminals 10 | . 7 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 21 . 6 2 1 Successful 16 | . 13 . 2 . 1 Failed 14 | . 8 . 4 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 28 | . 19 . 6 2 1 Terminals 28 | . 20 . 6 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 . . . 1 Part Schematic 1 | . 1 . . . . Robot Analysis 3 | . 3 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 7 . 2 . . Terminals 8 | . 6 . 2 . . Track 4 | . 3 . 1 . . Botnet 3 | . 2 . 1 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 7 . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 35 | . . 35 35 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . 4 8 . . Total Damage 210 | . . 84 126 . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 3169 | 109 874 520 655 784 227 Spaces Moved 1529 | 38 439 300 290 354 108 Core 13 | 13 . . . . . Treads 1516 | 25 439 300 290 354 108 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 170 210 Average Speed 166 | 122 160 160 166 172 210 Slowest Speed 210 | 160 160 160 170 210 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 85 83 33 80 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 143 | . 40 11 20 72 . Melee . | . . . . . . Projectile . | . . . . . . AOE 143 | . 40 11 20 72 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1855 | 69 524 324 395 435 108 Wait 7 | . 4 . 3 . . Move 1524 | 37 438 299 289 353 108 Hop . | . . . . . . Pick Up 35 | 7 9 1 14 4 . Fast Attach 14 | 5 3 1 4 1 . Attach 13 | 2 2 2 4 3 . Detach 3 | . 1 1 1 . . Swap 53 | . 6 9 23 15 . Drop 29 | . 8 2 15 4 . Fire 171 | 18 53 8 39 53 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . 1 3 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 6) 658 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Entered Mines 1425 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1429 | -10/Mines | Found Prototype Device 1429 | -10/Mines | Identified Exp. Sensor Array 1446 | -10/Mines | Learned Materials emergency access door positions 1492 | -10/Mines | Learned location of Storage (-8) 1499 | -10/Mines | Discovered new exit (range 2) 1504 | -10/Mines | Entered Materials 1504 | -9/Materials | Accompanied by 2 allies 1504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2086 | -9/Materials | Discovered new exit (range 10) 2159 | -9/Materials | Entered Mines 2160 | -9/Mines | Assembled infested the area 2165 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2202 | -9/Mines | Met a Derelict bent on vengeance 2325 | -9/Mines | Discovered new exit (range 16) 2480 | -9/Mines | Core integrity fell below 50% 2737 | -9/Mines | Discovered new exit (range 2) 2922 | -9/Mines | Lost 4 parts (1p2n1w) 2935 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2935 | -9/Mines | Discovered new exit (range 5) 2943 | -9/Mines | Entered Exiles 2971 | -9/Exiles | Discovered new exit (range 15) 2996 | -9/Exiles | Met 8R-AWN 3032 | -9/Exiles | Met EX-HEX 3090 | -9/Exiles | Met EX-BIN 3111 | -9/Exiles | Aligned with FarCom system 3114 | -9/Exiles | Given EX-Vault access code 3162 | -9/Exiles | Opened EX-Vault 3170 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????# ! #?????????????????????? | | ???????????????????# ! #?????????????????????? | | ???????????????????# ! #?????????????????????? | | ???????????????????# @X#?????????????????????? | | ???????????????????## ##?????????????????????? | | ???????????????????#X #??????????????????????? | | ???????????????????## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #???#??????????????????? | | ????????????????????# #??""""????????????????? | | ????????????????????# ## """???????????????? | | ????????????????????# X""???????????????? | | ????????????????????# ## """???????????????? | | ?????????????#####??# #??""""????????????????? | | ?????????????""""""?# #???#??????????????????? | | ????????????#"""" ## #??????????????????????? | | ????????????#""X" #??????????????????????? | | ????????????#" #??????????????????????? | | ????????????#" ## #??????????????????????? | | ????????????#""""""?# #?#########????????????? | | ????????????##"###??# #?#"""""""#????????????? | | ????????????? ??????# #?#"""""""#????????????? | | ????????????????????# #?#"""""""#????????????? | | ???????????????????## ###"" """"#????????????? | | ???????????????????#" """"#????????????? | | ???????????????????#" """#????????????? | | ???????????????????#" """#????????????? | | ???????????????????#" """#????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualEnergyBoomstick Manual? 0 Play Time 00:31:34 Cumulative 462.9 hours Start 2022.01.07 @ 16:54:00 End 2022.01.07 @ 17:27:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 94 Adventurer 126 Explorer 2 Win Type - Total 39 Types 32/3/2/0/1/0/0/0/1 Lore% 64 Gallery% 84 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2433e35-2243-4c6c-bcbe-8a9c9e2a4471