Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 15:18:24 Player: SunShine214 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (4204) 4204 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-111) -111 TOTAL SCORE: 10888 Bonus ------- High Alert Combat Kills 50 Friendly Fire -161 Cogmind --------- Core Integrity 0/1300 Matter 278/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Advanced Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Spectral Analyzer Weapon Cycler Advanced Plasma Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Flying FPA Exoskeleton Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Compact Battery Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- EM Quantum Construct/C > --- INVENTORY -------- Biometal Leg Large Storage Unit Spectral Analyzer Spectral Analyzer Weapon Cycler Advanced Plasma Cannon Enhanced Gauss Cannon [Rating: 100] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Constructs Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Greatsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 4 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 Utility 9 | . . 2 1 1 . . 2 2 . . 1 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 84 | 7 5 16 7 16 12 3 6 6 . 1 5 Power 8 | 1 1 3 . 1 1 . . 1 . . . Engine 8 | 1 1 3 . 1 1 . . 1 . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . 4 3 6 5 2 . 3 . . . Treads 20 | 2 . 4 3 4 5 2 . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . 2 . . . 2 . . . Utility 29 | 2 2 3 4 4 3 1 3 2 . 1 4 Device 7 | 1 . 1 1 . 1 1 1 1 . . . Storage 5 | 1 2 . . . . . . . . 1 1 Processor 4 | . . . 1 . . . . 1 . . 2 Hackware 6 | . . 1 . 2 . . 2 . . . 1 Protection 7 | . . 1 2 2 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 6 . 5 3 . 3 . . . 1 Energy Gun 6 | . 1 4 . . 1 . . . . . . Energy Cannon 4 | . . 1 . 1 1 . 1 . . . . Ballistic Gun 3 | 2 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . 2 1 . . . . . . Launcher 3 | . . . . 2 . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 12 | . . 3 . 4 2 1 . . . . 2 Parts Lost 40 | . 2 1 2 3 5 . 15 1 . . 11 Power 4 | . 1 . . . . . 1 1 . . 1 Propulsion 10 | . . 1 . . 3 . 4 . . . 2 Utility 16 | . . . 1 2 . . 6 . . . 7 Weapon 10 | . 1 . 1 1 2 . 4 . . . 1 Highest Loss Streak 7 | . 1 1 1 2 2 . 5 1 . . 7 To Critical Strikes 2 | . . . 1 . . . 1 . . . . Average Backups 9 | . 5 12 14 14 13 9 4 4 4 4 5 Power . | . . . 1 1 1 . . . . . . Propulsion 3 | . . 4 7 8 7 2 . . . . . Utility 2 | . 4 3 1 1 1 3 2 2 2 2 2 Weapon 3 | . 1 4 4 3 3 3 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . . 8 1 3 . 7 1 . . . 5 Power 2 | . . . . 1 . 1 . . . . . Propulsion 7 | . . . 1 1 . 4 . . . . 1 Utility 7 | . . 3 . . . . 1 . . . 3 Weapon 9 | . . 5 . 1 . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 96 99 98 98 78 47 25 42 48 55 Engine 7 | . 13 11 9 7 7 6 4 1 . . . Treads 15 | . 27 21 27 23 22 13 1 . . . . Flight 1 | . . . . . . . . 5 10 10 9 Device 8 | . 14 11 9 7 7 7 7 5 10 10 8 Storage 7 | . 14 11 9 7 7 7 3 . . 1 7 Processor 5 | . . . 7 7 7 7 5 5 10 10 11 Hackware 9 | . . 11 9 11 15 15 11 5 5 5 6 Protection 3 | . . 8 9 9 7 2 . . . . . Energy Gun 4 | . 5 19 15 3 . . . . . . . Energy Cannon 4 | . . . 2 6 10 8 . 1 5 5 2 Ballistic Gun 3 | . 22 . . . . . . . . . . Ballistic Cannon 4 | . . . . 10 10 6 2 . . . . Peak Build Rating 100 | 7 8 20 26 42 43 54 61 72 76 79 100 Average Rating 36 | 5 7 16 24 35 39 45 48 46 72 77 81 On Entrance 37 | . 7 8 20 26 39 40 50 27 72 76 79 Avg Prop Armor Cover (%) 6 | . . . . . . . . . 7 . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 14 28 38 39 55 57 54 42 11 18 19 31 Greatest Support 60 | 40 40 40 60 60 60 60 58 30 30 30 42 Greatest Overweight (x) 3 | . . 1 . . 1 1 3 . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 10 Average Capacity 12 | 7 10 15 15 15 15 15 12 5 5 5 8 Most Carried 15 | 1 8 15 15 15 15 15 10 5 4 4 7 Average Carried 9 | . 6 12 14 14 14 10 5 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 1 8 15 15 14 15 9 4 4 4 4 5 Scrap Engine Consumption 72 | . . . . . . 31 21 4 5 . 11 Constructs Created 10 | . . . . . . 3 3 1 1 . 2 Constructs Modified 19 | . . . . . . 8 6 . . . 5 Class Distribution -------------------- 36% | Mutant 23% | Scavenger-Gunner 11% | Hacker-Construct 9% | Hacker-Mutant 9% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Hacker-Construct | -7/Recycling Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Matter Collected 2739 | 338 334 153 75 641 566 200 180 . 118 49 85 Remotely . | . . . . . . . . . . . . Salvage Created 5302 | 149 650 1021 333 959 888 596 514 . 58 49 85 Parts 265 | 12 42 54 15 42 40 23 29 . 6 2 . Haulers Intercepted 9 | . 2 4 . 1 2 . . . . . . Recyclers Shooed 6 | . . 1 . . 2 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . Prevented 1 | . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Combat Hostiles Destroyed 91 | . 12 18 5 22 18 5 9 . 1 . 1 Melee 2 | . . . . . . . 2 . . . . Guns 34 | . 12 17 5 . . . . . . . . Cannons 37 | . . . . 17 13 3 3 . 1 . . AOE 13 | . . 1 . 4 4 . 4 . . . . Classes Destroyed 15 | 3 5 1 . 2 1 2 . . . 1 . Worker 10 | 1 3 1 . 1 1 . 3 . . . . Builder 5 | . . . . . 3 2 . . . . . Tunneler 5 | 4 1 . . . . . . . . . . Hauler 9 | . 2 4 . 1 2 . . . . . . Recycler 11 | 1 1 2 1 1 3 1 1 . . . . Operator 4 | . 2 1 1 . . . . . . . . Watcher 3 | . 1 . 1 . . . 1 . . . . Swarmer 21 | . 5 6 2 4 4 . . . . . . Grunt 37 | . 7 9 1 12 7 . . . . . 1 Sentry 17 | . . 3 2 3 5 3 1 . . . . Hunter 4 | . . . . 1 1 . 2 . . . . Programmer 10 | . . . . 2 1 . 6 . 1 . . Scientist 1 | . . . . . . 1 . . . . . Scrapper 3 | . . . . . . 3 . . . . . Samaritan 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 2 5 6 5 9 10 2 6 . 1 . 1 Combat Bots Only 7 | . 4 6 4 7 6 2 4 . 1 . 1 Max Kills in Single Turn 4 | 1 2 1 1 4 4 1 2 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 1 . 3 3 . 1 . . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Hostile Shots Fired 866 | . 74 67 45 103 150 30 201 14 6 . 176 Missed 290 | . 24 18 12 33 52 13 60 8 4 . 66 Hits 576 | . 50 49 33 70 98 17 141 6 2 . 110 Projectile 576 | . 50 49 33 70 98 17 141 6 2 . 110 Critical Strikes 20 | . 1 1 2 2 1 . 9 . . . 4 Part Disruptions 2 | . . . . 1 . . 1 . . . . Damage Taken 9292 | . 558 604 422 1057 1046 151 3107 336 43 . 1968 Core 2323 | . 40 115 69 44 57 12 630 47 . . 1309 Absorbed by Shields 21 | . . . . . . . . . . . 21 Regen/Repaired (Parts) 905 | . 256 . . . . 47 421 . . . 181 Core Remaining (%) 79 | 100 84 71 87 . . 83 37 . . 95 . Volleys Fired 374 | 17 75 68 23 47 41 24 62 1 4 3 9 Largest 3 | 2 2 2 2 3 3 3 1 1 1 1 1 Hottest 188 | 40 60 112 124 164 188 188 98 71 71 71 71 Shots Fired 757 | 34 146 133 46 136 121 62 62 1 4 3 9 Gun 373 | 34 146 127 42 24 . . . . . . . Cannon 356 | . . . 4 110 118 62 45 1 4 3 9 Launcher 22 | . . . . 2 3 . 17 . . . . Special 6 | . . 6 . . . . . . . . . Kinetic 356 | 34 138 . . 67 59 18 38 . . . 2 Thermal 357 | . 8 118 46 67 59 44 7 1 4 3 . Explosive 22 | . . . . 2 3 . 17 . . . . Electromagnetic 22 | . . 15 . . . . . . . . 7 Robot Hit Streak 14 | 4 10 11 10 14 12 13 11 . 6 5 2 Robot Miss Streak 4 | 3 4 2 2 3 4 1 4 . 1 . 2 Penetration Max 1 | . . . . 1 1 . 1 . . . . Secondary Targets 5 | . 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 479 | 21 81 81 33 86 82 31 53 . 3 3 5 Core Hits 225 | 8 38 32 12 39 44 11 36 . 2 2 1 Critical Kills 4 | . 1 . . . . 3 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 28 | . 2 6 1 8 4 4 3 . . . . Burn 8 | . . 6 1 1 . . . . . . . Meltdown 3 | . . . . . . 3 . . . . . Destroy 2 | . 2 . . . . . . . . . . Blast 12 | . . . . 7 4 1 . . . . . Sever 3 | . . . . . . . 3 . . . . Melee Attacks 11 | . . . . . . . 11 . . . . Impact . | . . . . . . . . . . . . Slashing 11 | . . . . . . . 11 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11875 | 221 879 1418 612 2459 2614 796 2539 . 88 69 180 Guns 3282 | 221 871 1323 592 275 . . . . . . . Cannons 5693 | . . . 20 1714 2159 745 772 . 88 69 126 Explosions 2136 | . . 65 . 470 452 . 1149 . . . . Melee 607 | . . . . . . . 607 . . . . Ramming 157 | . 8 30 . . 3 51 11 . . . 54 Kinetic 4249 | 221 839 . . 1053 1219 220 671 . . . 26 Thermal 4522 | . 32 1219 612 936 940 525 101 . 88 69 . Explosive 2064 | . . . . 470 452 . 1142 . . . . Electromagnetic 276 | . . 169 . . . . 7 . . . 100 Impact . | . . . . . . . . . . . . Slashing 607 | . . . . . . . 607 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . 1 . 2 2 2 16 . 1 1 16 Average Corruption 2 | . . 1 . 1 2 2 9 . 1 1 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . . 2 . 15 11 25 24 . 1 . 2 Message Errors 14 | . . . . 1 3 4 6 . . . . Matter Fused 21 | . . . . 5 2 8 5 . . . 1 Heat Flow Errors 11 | . . . . 1 3 5 2 . . . . Energy Discharges 14 | . . 2 . 3 . 5 4 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . 2 2 . 2 . 1 . . Data Loss (major) 3 | . . . . . . 1 2 . . . . Misfires 3 | . . . . 1 . 2 . . . . . Alerts 1 | . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 233 | . . . . 76 63 . 94 . . . . Projectiles 95 | . . . . 45 50 . . . . . . Explosions 74 | . . . . 31 13 . 30 . . . . Melee 64 | . . . . . . . 64 . . . . Knockbacks 26 | . . . . 8 9 . 9 . . . . Impact . | . . . . . . . . . . . . Kinetic 24 | . . . . 7 8 . 9 . . . . Secondary 2 | . . . . 1 1 . . . . . . Self-Inflicted Damage 520 | . . 69 . 56 10 . 337 . . . 48 Shots 17 | . . 2 . 1 1 . 13 . . . . Rammed 18 | . 2 6 . . . 7 . . . . 3 Targets Rammed 27 | 1 3 6 . . 1 8 5 . . . 3 Kicked 5 | . . . . . . . 5 . . . . Crushed 4 | 1 1 . . . 1 1 . . . . . Highest Temperature 490 | . 40 490 57 418 287 214 229 . . 34 167 Average Temperature 101 | . 10 165 18 93 94 72 64 . . 19 42 Received Heat Transfer 1862 | . 261 192 144 381 378 54 271 27 . . 154 Effects 14 | . . 11 . 2 1 . . . . . . Shutdowns 3 | . . 2 . 1 . . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . Interference 5 | . . 5 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 3 | . . 2 . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 4 | . . 1 . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . . 1 1 3 . . . . . Combat Hostiles 4 | . . . . 1 1 2 . . . . . Parts Melted 21 | . . 7 5 3 3 3 . . . . . Heat Transferred 9236 | . 75 3134 1406 1776 1777 907 161 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Maximum Alert Level 2 | . . 1 . 1 2 . 1 . . . . Low Security (%) 91 | 100 100 98 100 81 15 100 97 100 . . 100 Level 1 6 | . . 1 . 18 60 . 2 . . . . Level 2 1 | . . . . . 24 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 477 | 10 155 204 86 305 477 176 200 129 . . 52 Initial 200 | . 3 30 20 25 133 176 200 8 . . . Average 68 | 1 77 92 26 72 328 13 73 49 . . 3 Influence Increases 3627 | 30 499 523 163 679 600 123 532 254 30 . 194 Destroy 0b10 Robot/C 1780 | . 240 360 100 440 360 60 180 . 20 . 20 Destroy 0b10 Robot/NC 240 | 30 50 40 15 15 45 20 25 . . . . Destroy Leader 454 | . 66 68 42 122 94 . 52 . 10 . . Successful Hack 100 | . 8 13 6 22 . 13 . 14 . . 24 Disable Machine 150 | . . 15 . 45 45 15 15 15 . . . Destroy Structure 178 | . . 12 . 35 56 15 60 . . . . Advance Influence 200 | . . . . . . . 200 . . . . Partial Spotted 90 | . . . . . . . . 60 . . 30 Lose Combat Pursuer 435 | . 135 15 . . . . . 165 . . 120 Influence Decreases 3575 | 25 431 547 156 442 440 576 514 163 139 . 142 Entered New Map 593 | . 2 43 29 31 160 277 . 10 41 . . Time Decay 2370 | 25 409 344 117 381 230 190 369 143 98 . 64 Lost Part 353 | . 20 10 10 30 50 . 145 10 . . 78 Purge Threat 259 | . . 150 . . . 109 . . . . . Squads Dispatched 32 | . 3 1 6 10 3 . 3 2 . . 4 Investigation 8 | . 1 . 1 2 . . . 1 . . 3 Extermination 8 | . . . . 3 1 . 2 1 . . 1 Reinforcement 13 | . 2 1 2 5 2 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 2 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Distress Signals 15 | . 2 4 1 1 3 . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 196 | . 38 30 9 27 19 4 29 18 1 . 21 Peak Tracking Total 13 | . 5 8 5 5 4 3 10 11 1 . 13 Tactical Retreats 16 | . 7 1 . . . . . 5 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Traps Triggered 8 | . 1 . . 1 . . 2 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Machines Disabled 10 | . . 1 . 3 3 1 1 1 . . . Max in Single Turn 1 | . . 1 . 1 1 1 1 1 . . . Garrison Access 3 | . . . . 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Machines Accessed 35 | . 6 3 1 5 . 10 2 3 . . 5 Terminals 24 | . 4 3 1 3 . 6 1 3 . . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 4 | . 1 . . . . 3 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . 1 Total Hacks 80 | . 15 8 2 9 . 23 3 7 . . 13 Successful 33 | . 7 4 1 4 . 11 1 3 . . 2 Failed 47 | . 8 4 1 5 . 12 2 4 . . 11 Catastrophic 10 | . . 1 . 1 . 2 1 . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 1 1 . 3 1 5 2 3 . . . Terminals 57 | . 8 8 2 5 . 16 2 7 . . 9 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 5 | . 5 . . . . . . . . . . Recycling Units 7 | . 2 . . . . 5 . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 6 | . . . . 2 . . 1 . . . 3 Terminal Hacks 22 | . 3 4 1 2 . 8 . 3 . . 1 Prototype ID Bank 2 | . . . . . . 2 . . . . . Level Access Points 2 | . . . . . . . . 1 . . 1 Branch Access Points 4 | . . 2 1 1 . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . . 1 . . . 2 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 3 | . 1 . . 1 . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . Release Object 2 | . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . Retrieve Components 3 | . . . . . . 3 . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . 1 Seal Access 3 | . . . . 1 . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 2 . 4 . 7 1 2 . . 5 Full Trace Events 11 | . 2 1 . 1 . 4 . 1 . . 2 Feedback Events 1 | . . 1 . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . . . . 11 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 . . . . Machine Destruction 3 | . . . . . . . 3 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Active Infowar (turns) 2425 | 22 1267 388 . . . . . 6 165 18 559 Optics 346 | . . . . . . . . . . . 346 Sensors 731 | . . . . . . . . 6 165 18 542 Seismic 1677 | 22 1267 388 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Turns Passed 8677 | 203 1267 978 378 1330 499 1952 936 334 218 18 564 Spaces Moved 5171 | 77 577 425 180 683 203 810 443 716 393 27 637 Core 434 | 7 . . . . . . 77 310 10 . 30 Treads 3014 | 70 577 425 180 683 203 762 114 . . . . Legs 206 | . . . . . . 48 158 . . . . Wheels 1 | . . . . . . . . 1 . . . Hover 94 | . . . . . . . 94 . . . . Flight 1422 | . . . . . . . . 405 383 27 607 Fastest Speed 34 | 50 160 160 160 160 160 127 50 37 37 37 34 Average Speed 118 | 150 160 160 160 160 163 161 131 42 43 37 46 Slowest Speed 258 | 160 160 240 160 160 240 258 216 100 200 37 102 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 6 . . 2 Potential Cave-ins 5 | . . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 5 79 24 22 23 46 88 18 22 59 4 25 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug 2 | . . . . . . 2 . . . . . Terrain Destroyed 143 | . . 9 . 34 53 19 28 . . . . Melee . | . . . . . . . . . . . . Projectile 75 | . . . . 22 32 19 2 . . . . AOE 68 | . . 9 . 12 21 . 26 . . . . Terrain Rammed 5 | . . . . . . . . . . . 5 Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Fac Upp Upp Res Total 7051 | 130 786 590 232 816 278 1415 709 734 436 30 895 Wait 1212 | 28 115 33 4 55 6 535 171 16 40 . 209 Move 5144 | 76 576 424 179 682 202 809 442 703 392 26 633 Hop 8 | . . . . . . . . 6 . . 2 Pick Up 53 | 1 6 21 9 4 3 5 . 1 . . 3 Fast Attach 35 | 7 4 2 1 3 . 2 4 5 . 1 6 Attach 20 | . . 3 3 3 5 . 5 1 . . . Detach 19 | . . 2 . . . 7 6 . . . 4 Swap 50 | . 4 12 4 14 14 2 . . . . . Drop 76 | . 3 19 9 8 6 23 3 1 . . 4 Fire 374 | 17 75 68 23 47 41 24 62 1 4 3 9 Melee 11 | . . . . . . . 11 . . . . Ram 8 | . . . . . . . . . . . 8 Kick 5 | . . . . . . . 5 . . . . Crush 19 | 1 3 6 . . 1 8 . . . . . Escape Stasis 17 | . . . . . . . . . . . 17 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory (discovered 6 exits: Res x4 / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 13) 204 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 12) 903 | -10/Materials | Discovered new exit (range 11) 1010 | -10/Materials | Discovered new exit (range 11) 1248 | -10/Materials | Repaired Lgt. Treads 1276 | -10/Materials | Repaired Lgt. Treads 1320 | -10/Materials | Discovered new exit (range 8) 1446 | -10/Materials | Discovered new exit (range 11) 1471 | -10/Materials | Entered another Materials area 1471 | -9/Materials | Evolved 2 slots: Utility x2 1873 | -9/Materials | Discovered new exit (range 16) 1905 | -9/Materials | Identified exit to Mines 2165 | -9/Materials | Build established: Scavenger-Mutant 2449 | -9/Materials | Entered another Materials area 2449 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2493 | -8/Materials | Garrison activated, responded to threat 2712 | -8/Materials | Met 7R-MNS 2810 | -8/Materials | Discovered new exit (range 5) 2827 | -8/Materials | Entered Factory 2827 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2828 | -7/Factory | Caught up to 7R-MNS 2939 | -7/Factory | Discovered new exit (range 12) 3239 | -7/Factory | Build established: Scavenger-Tank 3724 | -7/Factory | Build established: Scavenger-Gunner 3775 | -7/Factory | Identified exit to Storage 3775 | -7/Factory | Identified exit to Lower Caves 3882 | -7/Factory | Destroyed 7 combat bots 4157 | -7/Factory | Entered Storage 4650 | -7/Storage | Used back door to open Recycling access 4650 | -7/Storage | Discovered new exit (range 5) 4656 | -7/Storage | Entered Recycling 4657 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 5140 | -7/Recycling | Scanned before Scraplab entrance 5151 | -7/Recycling | Angered Scraplab inhabitants 5439 | -7/Recycling | Found Prototype Device 5439 | -7/Recycling | Identified Scrap Engine 5913 | -7/Recycling | Build established: Hacker-Construct 5921 | -7/Recycling | Discovered new exit (range 16) 6608 | -7/Recycling | Entered Factory 6608 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6905 | -5/Factory | Build established: Hacker-Mutant 7101 | -5/Factory | System corruption reached 10% 7145 | -5/Factory | Lost 5 parts (2n1u2w) 7327 | -5/Factory | Lost 5 parts (1p1n2u1w) 7495 | -5/Factory | Lost 3 parts (1n1u1w) 7519 | -5/Factory | Core integrity fell below 50% 7536 | -5/Factory | Discovered new exit (range 12) 7544 | -5/Factory | Entered another Factory area 7544 | -4/Factory | Evolved 2 slots: Utility x2 7579 | -4/Factory | Build established: Mutant 7696 | -4/Factory | Spotted B-86 Titan 7753 | -4/Factory | Identified exit to Research 7799 | -4/Factory | Discovered new exit (range 9) 7820 | -4/Factory | Discovered new exit (range 16) 7878 | -4/Factory | Identified exit to Upper Caves 7878 | -4/Factory | Entered Upper Caves 8084 | -4/Upper Caves | Discovered new exit (range 9) 8086 | -4/Upper Caves | Identified exit to Upper Caves 8096 | -4/Upper Caves | Entered another Upper Caves area 8112 | -4/Upper Caves | Discovered exit to Research (range 4) 8114 | -4/Upper Caves | Entered Research 8114 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8325 | -3/Research | Found Prototype Processor 8325 | -3/Research | Identified Spectral Analyzer 8327 | -3/Research | Found Spectral Analyzer 8329 | -3/Research | Found Faulty Spectral Analyzer 8330 | -3/Research | Found Spectral Analyzer 8344 | -3/Research | Identified exit to Research 8487 | -3/Research | Spotted B-86 Titan 8622 | -3/Research | Lost 3 parts (1p1n1u) 8659 | -3/Research | Core integrity fell below 50% 8665 | -3/Research | System corruption reached 10% 8668 | -3/Research | Core integrity fell below 20% 8678 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08666_ Destabilizing: System corrupted (+2). 08667_ Slammed into P-80 Master. 08668_ Penetrated by Slug. 08669_ Slug penetrates Wall. 08669_ Penetrated by Slug. 08671_ Field Manipulator disabled. 08671_ Penetrated by Slug. 08673_ Slammed into Wall. 08673_ Spectral Analyzer broken. 08673_ Destabilizing: Short circuit. 08673_ Destabilizing: System corrupted (+2). 08674_ Slammed into Wall. 08674_ Slug penetrates P-80 Master. 08674_ Slug penetrates Wall. 08675_ Slammed into Wall. 08675_ Adv. Signal Interpreter broken. 08675_ Destabilizing: Short circuit. 08675_ Destabilizing: System corrupted (+1). 08676_ Slammed into Wall. 08677_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# @ #??????????????????? | | ????????????????????# ! #??????????????????? | | ????????????????????#""" #??????????????????? | | ????????????????????#"""" #??????????????????? | | ????????????????????#"" " #??????????????????? | | ????????????????????# "" #??????????????????? | | ????????????????????# p #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#####p###########????????????? | | ???????????????????????# " #????????????? | | ?????????????########??# # #????????????? | | ?????????????# """" # p #? """ #????????????? | | ?????????????# ""S"" + h +?? """??#????????????? | | ?????????????# "" "" # #????R" ?????????????? | | ?????????????# ??# #?????" #????????????? | | ?????????????# =????# #?????? #????????????? | | ?????????????# ??????# ^#????????#????????????? | | ?????????????# ????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 25 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 4% | -10/Materials Lgt. Treads | 12% | -10/Materials Studied --------- Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreDeliveryFlail Manual? 0 Play Time 00:58:58 Cumulative 254.4 hours Start 2026.09.17 @ 14:24:52 End 2026.09.17 @ 15:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84a589aa-c0c0-4031-9d72-f02cd70b8cbf