Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.26 @ 20:12:01 Player: weaver Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (79) 395 Value Destroyed (2495) 2495 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1433) 1433 TOTAL SCORE: 9503 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 453 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 500/500 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Energy Well > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Salvage Targeting Computer Particle Charger Makeshift Light Armor Plating Makeshift Hacking Suite Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Medium Storage Unit Makeshift Hacking Suite Z-Drone Bay > --- WEAPON ----------- Proton Cannon Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY -------- Improved Cooling System High-capacity Matter Pod Salvage Targeting Computer Salvage Targeting Computer Particle Charger Makeshift Light Armor Plating Makeshift Hacking Suite Magnetic Acceleration Cannon Improved Datajack Power Maul [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Flamer Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . . 2 . . . 2 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . 1 . . . . Utility 3 | . . . 1 1 . . . 1 . . . . Weapon 3 | . . 1 . 1 . . . . . . . 1 Parts Attached 138 | 6 2 29 13 13 8 30 17 8 3 . 2 7 Power 15 | 1 1 2 2 . 4 2 . 2 . . 1 . Engine 11 | 1 1 2 2 . 2 2 . 1 . . . . Core 3 | . . . . . 2 . . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 30 | 2 . 10 3 6 2 2 2 . . . 1 2 Treads 13 | . . 5 2 2 . . 2 . . . 1 1 Leg 2 | . . . . . 1 1 . . . . . . Wheel 11 | 2 . 3 . 4 1 1 . . . . . . Hover 2 | . . . 1 . . . . . . . . 1 Flight 2 | . . 2 . . . . . . . . . . Utility 47 | 1 1 12 1 2 . 12 10 3 2 . . 3 Device 23 | 1 . 4 . . . 2 9 3 2 . . 2 Storage 6 | . . 3 1 . . 1 . . . . . 1 Processor 3 | . . 1 . 1 . 1 . . . . . . Hackware 6 | . . . . . . 6 . . . . . . Protection 9 | . 1 4 . 1 . 2 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 . 5 7 5 2 14 5 3 1 . . 2 Energy Gun 15 | . . 2 4 2 . 4 2 1 . . . . Energy Cannon 6 | . . 1 1 1 . . . 2 . . . 1 Ballistic Gun 9 | 2 . 1 . 1 . 3 1 . . . . 1 Ballistic Cannon 4 | . . . 1 . . 2 1 . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . Special Weapon 2 | . . . . . . 1 1 . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . Piercing Weapon 3 | . . . . . . 3 . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 1 1 . . . . . Parts Lost 31 | . . . 6 5 1 . 8 . . . . 11 Power 4 | . . . 1 2 . . 1 . . . . . Propulsion 7 | . . . 2 . . . 1 . . . . 4 Utility 7 | . . . . 1 . . 2 . . . . 4 Weapon 13 | . . . 3 2 1 . 4 . . . . 3 Highest Loss Streak 10 | . . . 2 2 1 . 7 . . . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 97 91 80 91 96 83 83 86 86 89 37 Engine 8 | . 14 11 16 6 . 15 11 6 6 6 4 . Core 2 | . . . . . 6 . . 3 6 6 6 2 Treads 11 | . . 27 22 12 . . 5 13 13 13 16 7 Wheel 9 | . 28 3 . 6 22 23 13 . . . . . Device 7 | . 14 2 . . . . 5 19 20 20 20 6 Storage 7 | . . 1 16 15 15 7 7 6 6 6 6 4 Processor 4 | . . 9 . 5 7 8 3 . . . . . Hackware 3 | . . . . . . 6 7 6 6 6 6 2 Protection 3 | . 6 9 9 5 7 2 2 . . . . . Energy Gun 5 | . . 9 14 12 7 7 4 6 3 . . . Energy Cannon 4 | . . 5 5 3 . . . 11 13 13 13 3 Ballistic Gun 7 | . 28 12 2 . 7 10 4 6 6 6 6 4 Ballistic Cannon 2 | . . . 3 7 6 3 3 . . . . . Launcher 1 | . . 5 . . . . . . 2 6 6 1 Piercing Weapon 2 | . . . . . . 6 7 . . . . . Peak Build Rating 71 | 6 7 19 23 31 35 53 41 54 54 54 63 71 Average Rating 35 | 3 6 14 20 25 31 39 36 51 53 54 57 31 On Entrance 32 | . 6 7 18 20 29 33 41 40 54 54 54 63 Naked Turns 10 | . . . . . . . . . . . . 10 Heaviest Build 71 | 8 9 42 40 39 46 49 49 57 59 59 66 71 Greatest Support 101 | 20 20 66 63 63 36 45 48 48 48 48 78 101 Greatest Overweight (x) 10 | . . 3 1 1 10 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 1 . . Largest Inventory Capacity 15 | 5 5 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 4 4 7 8 9 9 9 10 10 10 9 7 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 5 5 8 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 19% | Hacker-Gunner 16% | Derelict-Gunner 16% | Gunner 15% | Scavenger-Gunner 9% | Mutant 6% | Scavenger-Tank 5% | Scavenger-Mutant 4% | Hacker-Tank 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Matter Collected 2804 | 273 71 688 422 114 185 319 348 23 77 . 168 116 Remotely 10 | . . . . . . . 10 . . . . . Salvage Created 2767 | 43 141 826 500 114 118 . 96 69 69 . 548 243 Parts 168 | 4 17 62 24 9 6 . 4 5 2 . 24 11 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . 5 . 13 . 2 . 10 . Prevented 25 | . . . . . 1 . 11 . . . 13 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Combat Hostiles Destroyed 70 | 1 7 21 12 5 6 . 3 1 1 . 9 4 Melee 1 | . . . . . 1 . . . . . . . Guns 33 | 1 7 11 7 1 3 . 2 . . . . 1 Cannons 23 | . . 5 3 4 1 . 1 . 1 . 5 3 AOE 9 | . . 4 2 . 1 . . . . . 2 . Classes Destroyed 10 | 1 1 4 . 1 . . 2 1 . . . . Worker 2 | . . 2 . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . Drone 4 | . . . . . . . 2 . . . 2 . Watcher 5 | . . 3 1 . . . . 1 . . . . Swarmer 29 | . 6 10 4 3 6 . . . . . . . Grunt 22 | 1 1 5 7 . . . . . . . 5 3 Sentry 9 | . . 6 1 . . . . . 1 . 1 . Hunter 2 | . . . . 2 . . . . . . . . Programmer 2 | . . . . . . . . 1 . . . 1 Behemoth 2 | . . . . . . . 1 . . . 1 . Best Kill Streak 6 | 1 4 6 4 3 3 . 2 1 1 . 6 3 Combat Bots Only 6 | 1 4 4 3 3 3 . 2 1 1 . 6 3 Max Kills in Single Turn 6 | 1 1 6 2 1 1 . 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 1 . 1 . . . . . 1 . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Hostile Shots Fired 629 | 5 19 67 81 73 54 . 66 4 18 . 42 200 Missed 174 | . 4 20 20 23 14 . 15 . 8 . 14 56 Damage Taken 6093 | 41 101 463 900 541 400 . 1031 45 62 . 459 2050 Core 1432 | 16 34 36 38 90 44 . 112 . 4 . 51 1007 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 17 | . . 17 . . . . . . . . . . Ignored by Resistances 1723 | 14 31 135 252 159 112 . 286 13 21 . 123 577 Core Remaining (%) 85 | 93 80 91 93 . . . 64 . . . 93 . Volleys Fired 166 | 3 17 47 28 10 7 . 24 4 1 . 16 9 Largest 5 | 2 2 3 3 3 3 . 3 4 4 . 4 5 Hottest 270 | 40 40 163 178 192 122 . 150 270 270 . 238 268 Shots Fired 431 | 6 34 114 68 23 21 . 55 16 4 . 56 34 Gun 282 | 6 34 90 47 11 14 . 36 8 2 . 16 18 Cannon 138 | . . 22 21 12 7 . 19 8 2 . 32 15 Launcher 11 | . . 2 . . . . . . . . 8 1 Special . | . . . . . . . . . . . . . Kinetic 203 | 6 34 50 13 10 14 . 37 4 1 . 16 18 Thermal 83 | . . . 34 9 . . 5 8 2 . 16 9 Explosive 2 | . . 2 . . . . . . . . . . Electromagnetic 143 | . . 62 21 4 7 . 13 4 1 . 24 7 Robot Hit Streak 17 | 5 5 17 15 16 6 . 14 11 5 . 10 9 Robot Miss Streak 4 | . 2 2 3 2 4 . 2 1 1 . 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 315 | 5 24 85 56 19 14 . 43 10 2 . 33 24 Core Hits 155 | 2 9 36 28 18 11 . 17 2 2 . 18 12 Critical Kills 2 | . . . . . . . . 1 . . 1 . Critical Parts Destroyed 5 | . . . . . 1 . 4 . . . . . Critical Strikes 8 | . . . 1 . 1 . 4 1 . . 1 . Burn 1 | . . . 1 . . . . . . . . . Meltdown 2 | . . . . . . . . 1 . . 1 . Destroy 4 | . . . . . . . 4 . . . . . Smash 1 | . . . . . 1 . . . . . . . Melee Attacks 5 | . . . 3 . 1 . 1 . . . . . Impact 1 | . . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . 1 . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7427 | 58 289 1867 1219 419 452 . 955 256 54 . 1131 727 Guns 3655 | 58 289 1023 639 244 139 . 642 122 22 . 200 277 Cannons 2596 | . . 446 375 175 78 . 313 134 32 . 694 349 Explosions 1119 | . . 398 205 . 193 . . . . . 229 94 Melee 42 | . . . . . 42 . . . . . . . Ramming 15 | . . . . . . . . . . . 8 7 Kinetic 2505 | 58 289 486 188 175 165 . 617 50 . . 200 277 Thermal 1932 | . . 152 568 193 193 . 93 144 54 . 297 238 Explosive 359 | . . 246 113 . . . . . . . . . Electromagnetic 2574 | . . 983 350 51 52 . 245 62 . . 626 205 Impact 42 | . . . . . 42 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . . . . . 2 2 7 . Message Errors 4 | . . . . . . . . . . . 4 . Matter Fused 2 | . . . . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 256 | . . 43 47 . 93 . 22 15 . . 36 . Projectiles 117 | . . 39 5 . . . 22 15 . . 36 . Explosions 97 | . . 4 42 . 51 . . . . . . . Melee 42 | . . . . . 42 . . . . . . . Knockbacks 19 | . . . 6 8 1 . 4 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 17 | . . . 6 7 1 . 3 . . . . . Secondary 2 | . . . . 1 . . 1 . . . . . Self-Inflicted Damage 205 | . . 16 178 . . . . . . . 8 3 Shots 4 | . . 1 2 . . . . . . . 1 . Rammed 3 | . . . . . . . . . . . 1 2 Targets Rammed 3 | . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 526 | . . 364 526 212 96 . 525 195 117 . 193 67 Average Temperature 142 | . . 128 205 55 45 . 155 102 63 . 74 33 Received Heat Transfer 1712 | 30 6 213 477 24 36 . 296 . 30 . 213 387 Effects 31 | . . 5 18 . . . 8 . . . . . Shutdowns 10 | . . . 7 . . . 3 . . . . . Energy Bleed 4 | . . . 2 . . . 2 . . . . . Interference 10 | . . 5 5 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 5 | . . . 3 . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . 1 . Combat Hostiles 2 | . . 1 . . . . . . . . 1 . Parts Fried 8 | . . 6 1 . . . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . Parts Melted 6 | . . . . . . . . 2 . . 2 2 Heat Transferred 3332 | . . 150 1210 437 200 . 185 250 100 . 450 350 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 3 1 . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Peak Influence 607 | 20 266 407 486 238 . . . 173 . . . 607 Initial 450 | . 11 95 146 138 . . . 150 . . . 450 Average 241 | 2 171 204 347 146 . . . 139 . . . 513 Maximum Alert Level 2 | . 1 2 2 1 . . . . . . . 2 Low Security (%) 55 | 100 46 57 23 93 . . . 100 . . . . Level 1 22 | . 53 36 29 6 . . . . . . . . Level 2 22 | . . 6 47 . . . . . . . . 100 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . 1 . . . 1 . . . 2 Investigation 3 | . 1 . . 1 . . . . . . . 1 Extermination 2 | . . . . . . . . 1 . . . 1 Reinforcement . | . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Distress Signals 5 | . 1 2 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | 1 11 28 23 6 9 . 14 2 1 . 10 28 Peak Tracking Total 8 | 1 4 4 5 3 4 . 7 1 1 . 6 8 Tactical Retreats 14 | . 2 2 1 . 2 . 2 . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Traps Triggered 3 | . 1 . . 1 . . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Machines Disabled 8 | . 1 . 4 . . . . . . . . 3 Max in Single Turn 2 | . 1 . 2 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Machines Accessed 10 | . 3 . 1 1 . . . 1 . 4 . . Terminals 5 | . 3 . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 56 | . 15 . 6 3 . . . 1 . 31 . . Successful 42 | . 7 . 2 1 . . . 1 . 31 . . Failed 14 | . 8 . 4 2 . . . . . . . . Catastrophic 2 | . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . . . . . . 1 . 4 . 1 . 7 Terminals 24 | . 15 . 6 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 41 | . 7 . 2 1 . . . . . 31 . . Record 17 | . 4 . 2 . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 7 | . . . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open DSF 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 3 . 1 1 . . . . . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . 2 . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Total Allies 10 | . . . . . . 6 . 1 . . . 3 Largest Group 6 | . . . . . . 6 6 1 1 1 1 3 Highest-Rated Group 210 | . . . . . . 210 210 27 27 27 27 153 Highest-Rated Ally 51 | . . . . . . 41 41 27 27 27 27 51 Zionite Dispatches 3 | . . . . . . . . 2 . . . 1 Recon 1 | . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 56 | . . . . . . . 51 . . . . 5 Total Damage 1917 | . . . . . . . 1469 . . . . 448 Kills 14 | . . . . . . . 10 . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 3 . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . 1 1 Zionite Intel Received 1 | . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Turns Passed 7408 | 78 246 1094 478 319 727 1321 811 463 286 214 987 384 Spaces Moved 4595 | 73 232 554 201 169 690 1057 533 194 103 90 399 300 Core 246 | 19 . 1 . . 1 . . . . . . 225 Treads 1837 | . . 471 201 116 . . 188 194 103 90 399 75 Legs . | . . . . . . . . . . . . . Wheels 2512 | 54 232 82 . 53 689 1057 345 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 160 90 90 90 90 160 240 240 160 50 Average Speed 134 | 72 80 149 171 153 98 104 124 225 240 240 202 113 Slowest Speed 550 | 80 80 200 240 240 550 105 160 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 49 45 23 4 71 85 68 5 20 70 70 14 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 11 | . . . . . . . 2 . . 1 . 8 Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . . 10 2 2 . 1 . 2 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 87 | . . 25 43 . 2 . 6 3 . . 7 1 Melee . | . . . . . . . . . . . . . Projectile 17 | . . . . . . . 6 3 . . 7 1 AOE 70 | . . 25 43 . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Total 5487 | 91 259 730 280 204 722 1271 630 211 140 89 538 322 Wait 429 | . 4 61 20 1 11 141 41 . 31 . 118 1 Move 4584 | 72 231 553 201 168 689 1056 532 193 102 89 398 300 Hop . | . . . . . . . . . . . . . Pick Up 60 | 10 2 9 12 8 1 10 7 . . . 1 . Fast Attach 82 | 1 1 22 . 4 4 22 9 8 3 . 1 7 Attach 27 | 5 . 3 7 5 . 1 6 . . . . . Detach 1 | . . . . . . 1 . . . . . . Swap 29 | . 1 4 6 4 4 7 2 . . . 1 . Drop 101 | . 3 31 3 4 5 33 8 6 3 . 2 3 Fire 166 | 3 17 47 28 10 7 . 24 4 1 . 16 9 Melee 5 | . . . 3 . 1 . 1 . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 639 | -9/Materials | Build established: Gunner 1191 | -9/Materials | Discovered new exit (range 16) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1627 | -8/Materials | Build established: Scavenger-Tank 1775 | -8/Materials | Discovered new exit (range 16) 1897 | -8/Materials | Entered Factory 1897 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2188 | -7/Factory | Discovered new exit (range 16) 2216 | -7/Factory | Entered Lower Caves 2358 | -7/Lower Caves | Encountered a Warlord checkpoint 2463 | -7/Lower Caves | Spotted B-75 Beast 2501 | -7/Lower Caves | Build established: Gunner 2862 | -7/Lower Caves | Build established: Scavenger-Gunner 2911 | -7/Lower Caves | Found DCF Scrap (12 items) 2919 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2934 | -7/Lower Caves | Identified exit to Lower Caves 2943 | -7/Lower Caves | Entered Zion 2986 | -7/Zion | Found CR-A16's Pointy Stick 3156 | -7/Zion | Gained Derelict followers 3309 | -7/Zion | Build established: Derelict-Gunner 3705 | -7/Zion | Found Prototype Device 3705 | -7/Zion | Identified Phasing AFG 3834 | -7/Zion | Met Imprinter 3874 | -7/Zion | Imprinted 3876 | -7/Zion | Declared Zion's savior 4147 | -7/Zion | Found Prototype Device 4217 | -7/Zion | Discovered new exit (range 10) 4264 | -7/Zion | Entered Proximity Caves 4264 | -6/Proximity Caves | Accompanied by 6 allies 4267 | -6/Proximity Caves | Spotter reported a threat 4283 | -6/Proximity Caves | Spotted B-75 Beast 4710 | -6/Proximity Caves | Lost 3 allies 4729 | -6/Proximity Caves | Destroyed B-75 Beast 4758 | -6/Proximity Caves | Lost 7 parts (1p1n2u3w) 4758 | -6/Proximity Caves | Identified Bomb Factory No. 2 5058 | -6/Proximity Caves | Discovered new exit (range 10) 5074 | -6/Proximity Caves | Learned Factory security intel 5075 | -6/Proximity Caves | Entered Factory 5075 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5405 | -6/Factory | Discovered new exit (range 15) 5418 | -6/Factory | Build established: Hacker-Tank 5456 | -6/Factory | Zion Recon squad teleported in 5518 | -6/Factory | Zion Explosive Resupply teleported in 5538 | -6/Factory | Entered Lower Caves 5538 | -6/Lower Caves | Accompanied by 1 ally 5599 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5766 | -6/Lower Caves | Build established: Hacker-Gunner 5770 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5824 | -6/Lower Caves | Entered Data Miner 5824 | -6/Data Miner | Accompanied by 1 ally 5824 | -6/Data Miner | Discovered new exit (range 6) 5870 | -6/Data Miner | Met Data Miner 5928 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5928 | -6/Data Miner | Learned location of Section 7 (-2) 5964 | -6/Data Miner | Received God Mode back door access code from Data Miner 6038 | -6/Data Miner | Entered Proximity Caves 6038 | -5/Proximity Caves | Accompanied by 1 ally 6134 | -5/Proximity Caves | Spotter reported a threat 6529 | -5/Proximity Caves | Spotted B-75 Beast 6556 | -5/Proximity Caves | Destroyed B-75 Beast 6653 | -5/Proximity Caves | Spotter reported a threat 6706 | -5/Proximity Caves | Spotter reported a threat 6794 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6900 | -5/Proximity Caves | Discovered new exit (range 12) 6994 | -5/Proximity Caves | Build established: Scavenger-Gunner 7025 | -5/Proximity Caves | Entered Factory 7025 | -5/Factory | Accompanied by 3 allies 7025 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7026 | -5/Factory | Identified exit to Extension 7112 | -5/Factory | P-70 Sage assimilated allied 8R-KZW(A) 7127 | -5/Factory | Spotted B-75 Beast 7187 | -5/Factory | Released all parts (6) 7217 | -5/Factory | Lost 10 parts (4n3u3w) 7287 | -5/Factory | Core integrity fell below 50% 7325 | -5/Factory | Search patrols dispatched 7332 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 7333 | -5/Factory | Zion Hacker squad teleported in 7380 | -5/Factory | Lost 3 allies 7404 | -5/Factory | Core integrity fell below 20% 7409 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- [ 2 : Offense Resupply ] [ 3 : R5-GF3(p)/Hacker(3) ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 07333_ R5-GF3(p): "For Derelicts everywhere!" 07339_ Chain reaction triggered in Lgt. Nuclear Core. 07339_ S-27 Virus destroyed. 07339_ K8-MQK(p) destroyed. 07340_ R5-GF3(p) destroyed. 07341_ S-27 Virus destroyed. 07349_ 1T-NVY(p) destroyed. 07356_ Acquired 18 matter. 07396_ P-70 Sage resets S-27 Virus, system corruption cleaned. 07403_ Penetrated by Slug. 07403_ S-27 Virus suffers critical hit (Destroy). 07406_ P-70 Sage resets S-27 Virus, system corruption cleaned. 07408_ Detecting system override signal. 07409_ Penetrated by Slug. 07409_ S-27 Virus suffers critical hit (Destroy). 07409_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?# %!%%= [ #??????????????????????????????? | | ## [!!#[###########??????????????????????????????? | | # ###????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ ???#############???????????????????????????? | | """ ???# [ ???????????????????????????? | | ! ????# #??????????????????????????? | | ????# " " !!! " #??????????????????????????? | | +##+###### " " !!! " #??????????????????????????? | | + " " !! " #??????????????????????????? | | ###### " " " ##?????????????????????????? | | #????# " " ! 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" | | # #???????????????????????????????????????? " | | # ###??????????????????????????????????#"F " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 31 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer I'm Back, Baby! It's Just You Leap Before You Look Robot Respite Serviceable Loadout The One The Oracle Tourist Challenges ------------ None Game ------ Seed CombatMakeshiftFalx Manual? 0 Play Time 02:01:02 Cumulative 4.2 hours Start 2024.09.26 @ 17:44:03 End 2024.09.26 @ 20:12:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d044139a-b708-4609-b90a-53ac0e089448