Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 18:07:25 Player: Torako Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (134) 670 Value Destroyed (5809) 5809 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (6128) 6128 TOTAL SCORE: 24207 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 384 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met MAIN.C 5000 Friendly Fire -174 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Melee Analysis Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Coolant Network Improved Weapon Shielding Vibroblade Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Coolant Network Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Core Analyzer Advanced Core Analyzer Advanced Core Analyzer Advanced Force Booster Improved Maneuvering Thrusters Improved Weapon Shielding Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Vibroblade Vibroblade Vibroblade Vibroblade > --- INVENTORY -------- Light Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Compact Battery [Rating: 173] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Melee Analysis Suite Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . 2 2 . Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Attached 212 | . 2 6 1 . 14 16 4 2 6 14 8 . 5 . 19 11 4 . 4 4 30 3 12 3 20 6 6 12 Power 18 | . 1 1 . . 1 2 1 . . 2 . . . . 1 . . . 1 . 2 1 . 2 1 . 1 1 Engine 6 | . . 1 . . . 2 1 . . 1 . . . . 1 . . . . . . . . . . . . . Core 4 | . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 1 . 1 1 Propulsion 55 | . . 1 . . 5 6 . . 2 3 2 . 3 . 6 . . . . . 4 2 4 . 10 1 . 6 Treads 23 | . . . . . 3 5 . . 2 3 2 . 3 . . . . . . . 3 2 . . . . . . Leg 11 | . . . . . 2 1 . . . . . . . . 6 . . . . . 1 . 1 . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Flight 17 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 10 1 . 4 Utility 76 | . 1 1 1 . 4 8 . . 1 4 4 . 2 . 5 8 . . 3 . 6 . 7 1 5 5 5 5 Device 29 | . 1 1 . . 1 1 . . . 1 2 . 2 . 3 4 . . 2 . 4 . 4 . . 1 1 1 Storage 7 | . . . 1 . 1 . . . . . . . . . 1 1 . . 1 . . . . . . . . 2 Processor 11 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 5 1 1 . Hackware 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 1 Protection 23 | . . . . . 1 7 . . 1 3 2 . . . 1 3 . . . . . . 2 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | . . 3 . . 4 . 3 2 3 5 2 . . . 7 3 4 . . 4 18 . 1 . 4 . . . Energy Gun 22 | . . . . . . . 2 1 . 2 . . . . 6 . 4 . . . 7 . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . . 1 . . 2 . . . . 1 2 . . . 1 2 . . . 4 8 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . 1 . . 2 . 1 1 1 . . . . . . 1 . . . . 2 . 1 . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . . . . . . 2 1 . . 3 . 3 1 . . 3 . 1 . Parts Lost 108 | . . 5 . . . 5 . . . 6 4 . 5 . 15 2 . . . 2 22 5 . 1 11 2 5 18 Power 14 | . . 1 . . . 2 . . . 1 . . . . 1 . . . . . 2 1 . . 2 2 1 1 Propulsion 31 | . . 1 . . . 2 . . . . 1 . 3 . 5 1 . . . . 3 2 . . 5 . 2 6 Utility 35 | . . . . . . 1 . . . 2 2 . 2 . 1 1 . . . 2 7 1 . 1 4 . 2 9 Weapon 28 | . . 3 . . . . . . . 3 1 . . . 8 . . . . . 10 1 . . . . . 2 Highest Loss Streak 13 | . . 5 . . . 5 . . . 4 2 . 5 . 8 2 . . . 2 9 5 . 1 4 2 4 13 Average Slot Usage (%) 88 | . 94 93 100 100 98 94 100 100 100 98 99 93 91 93 92 97 94 94 93 88 69 38 29 56 73 79 86 74 Engine 4 | . 2 13 14 14 2 6 7 7 7 6 6 6 6 6 6 5 5 5 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 5 4 3 . 7 4 . 3 1 Treads 14 | . . . . . 9 16 30 30 30 30 26 26 25 26 11 . . . . . 9 7 . . . . . . Leg 5 | . 28 14 14 14 17 7 . . . . . . . . 13 22 17 17 17 17 2 . 3 . . . . . Wheel 1 | . . 13 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 15 16 15 8 Device 8 | . 9 14 14 14 7 3 7 7 7 6 12 6 11 13 14 8 5 5 7 8 8 4 8 16 6 5 7 3 Storage 12 | . 14 14 14 14 17 15 15 15 15 15 13 13 13 13 16 17 17 17 17 17 11 8 . . . . . 2 Processor 6 | . . . . . 5 7 7 7 7 7 6 6 6 6 4 . . . . . 4 5 5 13 27 27 28 23 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 11 15 Protection 10 | . . . . . 4 18 15 15 15 14 12 13 6 6 4 18 23 23 20 15 3 . 1 4 2 . 4 2 Energy Gun 5 | . 28 1 . . . . 9 13 11 . . . . . 8 4 16 23 23 11 3 . . . . . . . Ballistic Gun 7 | . . 12 14 14 8 15 4 . . 2 16 20 20 20 10 11 5 . . 10 7 . . . . . . . Slashing Weapon 3 | . . 8 14 14 9 . 1 . . 3 . . . . . 5 1 . . . 2 4 3 4 14 17 16 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 12 13 25 25 51 67 59 59 63 77 81 79 79 79 79 97 97 97 101 103 114 57 17 45 42 30 44 34 Greatest Support 145 | 20 20 10 10 10 10 112 112 112 112 116 116 100 108 106 106 91 76 76 76 76 145 70 46 46 54 44 44 45 Greatest Overweight (x) 6 | . . 1 2 2 5 6 . . . . . . . . 2 1 1 1 1 1 1 1 . . 1 . 1 1 Average Overweight (x) . | . . . 1 2 4 . . . . . . . . . . . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 16 | . 6 6 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 4 4 4 4 4 4 Average Capacity 13 | . 6 6 8 10 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 11 8 4 4 4 4 4 4 Most Carried 16 | . 6 6 7 8 16 16 16 16 16 16 16 16 16 15 16 16 16 16 16 16 16 5 3 4 4 4 4 4 Average Carried 12 | . 5 5 5 6 12 15 15 15 15 15 15 16 14 15 14 14 16 16 15 16 8 4 1 3 3 2 3 3 Final Capacity 16 | 6 6 6 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 4 4 4 4 4 4 4 Final Carried 16 | 6 6 6 6 8 16 16 16 16 16 16 16 16 15 15 13 16 16 16 16 16 5 3 3 4 1 4 4 4 Class Distribution -------------------- 39% | Mutant 19% | Scavenger-Tank 10% | Scavenger-Skirmisher 7% | Skirmisher 6% | Scavenger-Mutant 3% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Sprinter | -3/Armory Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Matter Collected 4072 | 200 20 84 . 10 100 180 168 39 80 303 347 168 117 . 380 6 160 . 50 192 853 . . . 136 288 96 95 Remotely 555 | . . . . . . . . . . . . . . . . . . . . . 555 . . . . . . . Salvage Created 6441 | . 159 100 . . 538 226 124 . . 417 539 377 284 . 685 . 60 190 130 523 1105 . . . 16 299 97 572 Parts 350 | . 14 3 . . 35 10 6 . . 23 26 14 12 . 34 . 3 8 . 28 68 . . . 1 27 5 33 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . Retrieved Matter 407 | . . . . . . . . . . . . . . . . . . . . . 407 . . . . . . . Parts Self-Destructed 93 | . . . . . . . 4 . . 15 . 14 12 . 10 . 7 4 . 27 . . . . . . . . Prevented 36 | . . . . . . . 2 . . 15 . . . . 12 . 1 3 . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Combat Hostiles Destroyed 115 | . 6 5 . . 5 4 3 . . 8 12 6 6 . 13 . 2 5 . 7 21 . . . 1 3 1 7 Melee 17 | . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 3 1 7 Guns 75 | . 6 1 . . . 4 1 . . 2 11 6 6 . 12 . 2 4 . 7 13 . . . . . . . Cannons 10 | . . . . . . . . . . 4 1 . . . . . . . . . 5 . . . . . . . AOE 8 | . . 4 . . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . . Classes Destroyed 16 | . 2 1 . . 5 2 . . . 1 . . . . . . . . . 1 2 . . . 1 1 . . Worker 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Builder 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Swarmer 36 | . 3 . . . 3 . 2 . . . 4 . 2 . 4 . 2 4 . . 9 . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 28 | . 3 2 . . . 1 . . . 2 3 6 2 . 3 . . 1 . 4 . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 1 1 1 . . 1 2 . 1 . 1 . . . . . 4 . . . . 1 1 2 Hunter 7 | . . . . . 1 . . . . 2 . . . . 1 . . . . . 3 . . . . . . . Programmer 16 | . . . . . . 1 . . . 2 3 . 1 . . . . . . 2 5 . . . . 2 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Best Kill Streak 6 | . 4 5 . . 5 2 2 . . 3 4 4 6 . 4 . 1 4 . 4 5 . . . 1 2 1 4 Combat Bots Only 6 | . 4 5 . . 2 2 2 . . 3 4 4 6 . 4 . 1 4 . 4 4 . . . 1 2 1 3 Max Kills in Single Turn 3 | . 1 2 . . 1 1 1 . . 1 2 1 2 . 2 . 1 1 . 1 3 . . . 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Damage Taken 17785 | . 205 285 . . 388 1061 269 . . 1760 741 713 738 . 1613 289 121 269 . 622 3818 98 194 306 1034 339 672 2250 Core 3121 | . 22 61 . . 72 75 . . . 144 19 20 17 . 37 20 15 20 . 22 453 44 . 60 266 131 174 1449 Absorbed by Shields 92 | . . . . . . . . . . . . . . . . . . . . . . . . 63 29 . . . Core Remaining (%) 79 | 100 . . . 66 86 . . . . 68 . . . . 89 . . . . 92 . . 49 . 74 90 . . Volleys Fired 287 | . 16 10 . . . 22 8 . . 39 24 14 13 . 38 2 4 13 3 20 61 . . . . . . . Largest 4 | . 2 2 . . . 2 2 . . 2 3 3 3 . 3 3 4 4 4 4 4 . . . . . . . Hottest 245 | . 80 80 . . . 50 100 . . 116 111 88 88 . 180 96 245 245 245 245 161 . . . . . . . Shots Fired 733 | . 32 13 . . . 44 16 . . 68 69 42 36 . 101 6 16 43 12 70 165 . . . . . . . Gun 649 | . 32 10 . . . 44 16 . . 23 66 42 36 . 101 6 16 43 12 70 132 . . . . . . . Cannon 81 | . . . . . . . . . . 45 3 . . . . . . . . . 33 . . . . . . . Launcher 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 504 | . . 4 . . . 44 . . . 34 69 42 36 . 49 6 . . . 66 154 . . . . . . . Thermal 38 | . 32 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 188 | . . . . . . . 16 . . 34 . . . . 52 . 16 43 12 4 11 . . . . . . . Robot Hit Streak 20 | . 8 4 . . . 6 12 . . 8 7 13 19 . 13 11 15 9 11 20 16 . . . . . . . Robot Miss Streak 6 | . 1 2 . . . 4 6 . . 1 5 4 2 . 4 . 4 3 . 4 5 . . . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . 1 . 1 . . . . 1 1 . . . . . . . Secondary Targets 10 | . . . . . . 1 . . . . 1 2 2 . 2 . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 1 1 . 1 . . . . 1 . . . . . . . . Shots Hit Robots 549 | . 25 12 . . 21 29 9 . . 58 42 30 24 . 67 7 9 19 11 42 102 . . . 1 9 3 29 Core Hits 260 | . 10 15 . . 13 10 4 . . 18 23 15 13 . 27 . 4 7 11 18 48 . . . 1 6 2 15 Critical Hits 27 | . . . . . 1 . . . . 2 1 1 . . 3 1 . . . 3 11 . . . . 1 . 3 Critical Kills 10 | . . . . . 1 . . . . . . . . . . . . . . 2 4 . . . . 1 . 2 Critical Parts Destroyed 14 | . . . . . . . . . . 1 1 1 . . 2 1 . . . 1 7 . . . . . . . Melee Attacks 300 | . . 4 . . 37 . 8 3 8 7 . . . . . 7 . . . . 7 . 5 23 43 44 29 75 Impact 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Slashing 292 | . . 4 . . 37 . 8 3 . 7 . . . . . 7 . . . . 7 . 5 23 43 44 29 75 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 1 9 Damage Inflicted 14991 | . 264 727 . . 1005 530 279 . . 1427 1214 708 561 . 1566 137 137 372 36 761 2696 . . . 67 592 193 1719 Guns 8710 | . 264 82 . . . 530 169 . . 318 1146 708 561 . 1566 97 137 325 36 761 2010 . . . . . . . Cannons 1442 | . . . . . . . . . . 914 68 . . . . . . . . . 460 . . . . . . . Explosions 615 | . . 300 . . . . 110 . . . . . . . . . . 47 . . 158 . . . . . . . Melee 4224 | . . 345 . . 1005 . . . . 195 . . . . . 40 . . . . 68 . . . 67 592 193 1719 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7864 | . . 28 . . . 530 . . . 674 1214 708 561 . 1063 97 . . . 719 2270 . . . . . . . Thermal 601 | . 264 54 . . . . 110 . . . . . . . . . . 47 . . 126 . . . . . . . Explosive 300 | . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2002 | . . . . . . . 169 . . 558 . . . . 503 . 137 325 36 42 232 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4224 | . . 345 . . 1005 . . . . 195 . . . . . 40 . . . . 68 . . . 67 592 193 1719 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 1 1 1 2 1 1 1 1 1 . . . . . 4 4 5 . 1 4 1 8 Average Corruption 1 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . 3 4 4 . 1 3 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . 2 1 1 1 3 2 3 4 . 2 . . . . . 16 5 11 . . 2 . 3 Message Errors 17 | . . . . . . 1 1 . 1 1 . 1 . . 1 . . . . . 3 . 5 . . 1 . 2 Matter Fused 8 | . . . . . . . . . . . . . . . . . . . . . 4 3 1 . . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . Energy Discharges 8 | . . . . . . 1 . . . 1 . 1 . . . . . . . . 2 1 1 . . . . 1 Data Loss (minor) 9 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . . 2 1 2 . . . . . Targeting Errors 5 | . . . . . . . . . . . 1 1 . . . . . . . . 2 . 1 . . . . . Weapon Failures 5 | . . . . . . . . . . 1 . . 3 . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 317 | . . 10 . . 208 . . . . 38 . . . . . . . . . . 23 . . . . 23 . 15 Projectiles 37 | . . . . . . . . . . 14 . . . . . . . . . . 23 . . . . . . . Explosions 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 270 | . . . . . 208 . . . . 24 . . . . . . . . . . . . . . . 23 . 15 Knockbacks 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 645 | . 108 47 . . . 148 229 . . 216 192 284 270 . 434 55 148 453 148 645 570 . 253 . 4 205 . . Average Temperature 133 | . 32 25 . . . 65 104 . . 116 58 155 118 . 84 27 87 167 98 216 202 . 139 . 4 108 . . Received Heat Transfer 2435 | . 84 163 . . 18 183 66 . . 303 78 321 198 . 396 12 . 9 . 138 120 . . 21 69 9 18 229 Effects 55 | . . . . . . . . . . . . 1 . . . . . 5 . 17 32 . . . . . . . Shutdowns 11 | . . . . . . . . . . . . . . . . . . 1 . 3 7 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Interference 13 | . . . . . . . . . . . . . . . . . . 4 . 5 4 . . . . . . . Matter Decay 6 | . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Damage (major) 15 | . . . . . . . . . . . . . . . . . . . . 4 11 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 2 . . . . 1 . . . . . 1 . . . . . . . Combat Hostiles 5 | . . . . . . . 1 . . 2 . . . . 1 . . . . . 1 . . . . . . . Parts Fried 12 | . . . . . . . 1 . . 3 . . . . 2 . 1 4 . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 925 | . 600 125 . . . . 50 . . . . . . . . . . 50 . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Peak Influence 403 | . 192 74 . . 240 60 . . . . 206 . . . . 128 . . . . 304 22 73 35 128 319 356 403 Average Influence 86 | . 99 71 . . 111 33 . . . . 55 . . . . 56 . . . . 105 19 11 12 43 139 236 297 Maximum Alert Level 2 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 Low Security (%) 83 | . 100 100 . 100 74 100 . . . . 97 . . . . 100 . . . . 81 100 100 100 100 66 24 . Level 1 15 | . . . . . 25 . . . . . 2 . . . . . . . . . 18 . . . . 33 75 94 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . . 1 1 . . . . 5 . . . 1 . . . . . 8 . 1 . 1 . 1 4 Investigation 5 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Extermination 11 | . . . . . . 1 . . . . 3 . . . . . . . . . 5 . 1 . . . . 1 Reinforcement 7 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . 1 . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 3 1 . 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 369 | . 8 8 . . 8 9 4 . . 17 17 7 8 . 28 5 7 6 . 9 51 5 10 7 49 13 7 86 Peak Tracking Total 51 | . 4 6 . . 3 3 2 . . 3 4 4 7 . 6 2 4 3 . 4 11 5 10 6 26 11 6 51 Tactical Retreats 51 | . 1 . . . 1 1 1 . . 1 1 1 1 . 8 1 2 1 . 1 7 . 1 1 6 1 . 14 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Traps Triggered 13 | . . . . . . 2 . . . . 1 . . . . . . . . . 2 . 3 1 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Machines Disabled 18 | . . . . . . . . . . . 1 . 4 . . . . . . . 7 . . . 3 . 2 1 Max in Single Turn 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 3 . . . 1 . 1 1 Garrison Access 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Machines Accessed 65 | . 2 . 2 . 1 3 1 . 1 . 6 . . 4 1 6 . . 9 . 4 . 2 . 10 7 3 3 Terminals 38 | . 1 . . . . 2 . . . . 4 . . . 1 5 . . . . 3 . 1 . 10 5 3 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Total Hacks 196 | . 3 . 24 . 1 9 1 . 6 . 14 . . 24 4 12 . . 48 . 9 . 3 . 14 14 6 4 Successful 149 | . 2 . 24 . 1 3 1 . 6 . 7 . . 24 2 7 . . 48 . 7 . 2 . 5 4 3 3 Failed 47 | . 1 . . . . 6 . . . . 7 . . . 2 5 . . . . 2 . 1 . 9 10 3 1 Catastrophic 11 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . 4 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 3 . 1 . 1 7 . . . . 8 . . . 3 10 . . . . 5 . 1 . 7 9 4 . Terminals 77 | . 2 . . . . 7 . . . . 12 . . . 4 11 . . . . 7 . 1 . 14 9 6 4 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . Terminal Hacks 123 | . 1 . 24 . . 1 1 . 6 . 2 . . 24 2 2 . . 48 . 4 . . . 4 . 1 3 Record 74 | . . . 23 . . . . . . . . . . 11 1 . . . 36 . 2 . . . . . 1 . Part Schematic 18 | . 1 . . . . . . . 6 . . . . 7 . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . 1 Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Unreport Threat 5 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Seal Access 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 47 | . 2 . . . 2 5 . . . . 7 . . . . 10 . . . . 5 . . . 3 7 6 . Terminals 15 | . . . . . . 1 . . . . 3 . . . . 4 . . . . 2 . . . 1 2 2 . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . . . . . . 1 . . . . 2 . . . . 4 . . . . 2 . . . 1 2 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 33 | . 1 . . . . 2 . . . . 4 . . . 1 4 . . . . 3 . 2 . 6 7 3 . Full Trace Events 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . . . . . 6 . . . . 7 . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Total Allies 6 | . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . Largest Group 5 | . . . . . . . . . 5 5 . . . . 1 . . . . . . . . . . . . . Highest-Rated Group 146 | . . . . . . . . . 146 146 . . . . 94 . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . 37 37 . . . . 94 . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Ally Attacks 67 | . . . . . . . . . . 51 . . . . 16 . . . . . . . . . . . . . Total Damage 1328 | . . . . . . . . . . 830 . . . . 498 . . . . . . . . . . . . . Kills 9 | . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . 2 2 1 1 . . . . 1 . 1 1 . 3 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Turns Passed 16333 | . 218 278 377 264 557 1064 741 369 1955 865 1544 458 369 132 585 627 433 503 279 458 1774 221 416 235 434 308 245 624 Spaces Moved 12357 | 1 121 256 391 263 297 580 432 224 1199 444 781 252 198 82 299 385 274 296 171 255 748 164 615 433 910 642 634 1010 Core 174 | . . . . . . . . . . . . . . . . . . . . . . 47 94 . . . . 33 Treads 4955 | . . . . . . 342 432 224 1199 444 781 252 198 82 142 . . . . . 742 117 . . . . . . Legs 1885 | 1 121 . . . . 219 . . . . . . . . 157 385 274 296 171 255 6 . . . . . . . Wheels 1226 | . . 256 391 263 297 19 . . . . . . . . . . . . . . . . . . . . . . Hover 65 | . . . . . . . . . . . . . . . . . . . . . . . 65 . . . . . Flight 4052 | . . . . . . . . . . . . . . . . . . . . . . . 456 433 910 642 634 977 Fastest Speed 21 | 120 120 80 90 100 120 140 160 160 160 160 156 158 158 162 120 120 150 150 150 150 150 50 37 37 21 27 27 29 Average Speed 108 | 120 120 89 95 100 124 163 160 160 160 160 157 158 161 162 140 146 150 150 150 150 161 119 47 37 31 27 27 35 Slowest Speed 240 | 120 120 90 100 100 130 220 160 160 160 160 160 158 163 162 240 150 150 150 150 150 180 165 70 37 117 32 103 100 Overloaded Moves 166 | . . . . . . . . . . . . . . . . . . . . . . . . . 138 . 4 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 43 | 2 40 47 89 73 20 17 60 49 85 60 21 43 39 69 48 11 47 52 62 40 24 81 23 15 60 20 17 40 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 11 | . 1 . 1 1 1 . 1 . 2 . . . . 1 . . . . 3 . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 1 . . . 1 . . . 1 1 . . . . . . 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . . . 1 1 1 . 1 1 1 . . 1 1 1 1 . . . . . . . . Scrap Searched 20 | . . 2 . 1 . . 2 3 4 1 . . . . 1 . 3 1 . 2 . . . . . . . . Spaces Dug 137 | . . . . . 2 . 8 2 . 2 . . . . . 4 . . . . 3 . 5 22 24 25 14 26 Terrain Destroyed 257 | . . 25 . . 2 . 10 2 . 6 1 4 . . 1 4 . 6 . 9 71 . 5 22 24 25 14 26 Melee 137 | . . . . . 2 . 8 2 . 2 . . . . . 4 . . . . 3 . 5 22 24 25 14 26 Projectile 45 | . . . . . . . . . . 4 1 4 . . 1 . . . . 9 26 . . . . . . . AOE 75 | . . 25 . . . . 2 . . . . . . . . . . 6 . . 42 . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Res Arm Res Acc Com Total 14302 | . 162 284 396 264 436 660 458 230 1229 517 1044 282 219 81 382 435 284 326 186 285 1171 188 724 468 1003 722 670 1196 Wait 1004 | . 21 . . . 70 21 2 . 5 5 221 17 . . 18 12 3 18 2 4 312 17 87 4 7 36 6 116 Move 12308 | . 120 255 390 262 296 579 431 223 1198 443 780 251 197 81 298 384 273 295 170 254 748 163 608 426 903 641 633 1006 Hop 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . 2 Pick Up 101 | . 1 5 2 2 15 10 1 1 3 3 6 . 4 . 6 8 . . 1 1 6 2 2 1 14 4 1 2 Fast Attach 103 | . 2 . . . 5 9 . . 2 6 4 . . . 9 6 . . 5 . 15 3 8 3 10 5 5 6 Attach 64 | . . 5 . . 5 3 . . . 3 4 . 5 . 8 2 . . . . 8 . 4 . 9 1 1 6 Detach 18 | . . . . . 3 . . . 1 . . . . . 2 2 . . . . 1 . 2 . 2 . 1 4 Swap 47 | . . 1 1 . 4 4 4 2 4 5 . . . . 2 3 4 . . 4 8 . . . 1 . . . Drop 94 | . 2 1 3 . 8 11 4 1 8 6 5 . . . 1 9 . . 5 2 5 3 . 1 13 . 2 4 Fire 287 | . 16 10 . . . 22 8 . . 39 24 14 13 . 38 2 4 13 3 20 61 . . . . . . . Melee 235 | . . 4 . . 30 . 8 3 8 7 . . . . . 7 . . . . 7 . 5 23 31 31 21 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . . . . . . . . . 5 7 10 4 . . Rewire 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory -3/Research -3/Armory -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 219 | -10/Materials | Entered Mines 220 | -10/Mines | Assembled infested the area 265 | -10/Mines | Lost 5 parts (1p1n3w) 301 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 8) 398 | -10/Mines | Learned Materials security intel 494 | -10/Mines | Discovered new exit (range 5) 497 | -10/Mines | Entered Exiles 519 | -10/Exiles | Met 8R-AWN 534 | -10/Exiles | Met EX-HEX 561 | -10/Exiles | Met EX-BIN 570 | -10/Exiles | Aligned with FarCom system 571 | -10/Exiles | Given EX-Vault access code 592 | -10/Exiles | Opened EX-Vault 601 | -10/Exiles | Found Cloak of Protection 621 | -10/Exiles | Warned to stay clear of 0b10 Research branches 691 | -10/Exiles | Met EX-DEC 711 | -10/Exiles | Visited The Gauntlet 830 | -10/Exiles | Learned location of Zion (-7) 864 | -10/Exiles | Discovered new exit (range 12) 874 | -10/Exiles | Left Exiles lab with Cloak of Protection 874 | -10/Exiles | Entered Mines 1063 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1118 | -9/Mines | Discovered new exit (range 14) 1138 | -9/Mines | Entered Materials 1138 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1139 | -8/Materials | Identified exit to Factory 1695 | -8/Materials | Entered Factory 1695 | -7/Factory | Evolved 2 slots: Utility x2 1797 | -7/Factory | Lost 5 parts (2p2n1u) 2027 | -7/Factory | Build established: Scavenger-Mutant 2276 | -7/Factory | Identified exit to Storage 2276 | -7/Factory | Identified exit to Lower Caves 2455 | -7/Factory | Build established: Mutant 2759 | -7/Factory | Entered Lower Caves 2867 | -7/Lower Caves | Spotted B-75 Beast 3045 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3297 | -7/Lower Caves | Identified exit to Lower Caves 3437 | -7/Lower Caves | Found Prototype Device 3500 | -7/Lower Caves | Entered another Lower Caves area 3547 | -7/Lower Caves | Learned Factory emergency access door positions 3797 | -7/Lower Caves | Learned location of 1 exit from Factory 3845 | -7/Lower Caves | Discovered new exit (range 16) 3869 | -7/Lower Caves | Entered Zion 4009 | -7/Zion | Discovered new exit (range 11) 4133 | -7/Zion | System corruption cleaned by Quarantine Array 4199 | -7/Zion | Received a hallucinogenic algorithm 4287 | -7/Zion | Gained Derelict followers 4457 | -7/Zion | Learned Factory terminal intel 4517 | -7/Zion | Given A8's code to call for help 4837 | -7/Zion | Learned location of Data Miner (-6) 4968 | -7/Zion | Rebuked by Imprinter 5824 | -7/Zion | Entered Proximity Caves 5824 | -6/Proximity Caves | Accompanied by 5 allies 6009 | -6/Proximity Caves | Build established: Derelict-Mutant 6022 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6219 | -6/Proximity Caves | Spotted B-75 Beast 6275 | -6/Proximity Caves | Destroyed B-75 Beast 6290 | -6/Proximity Caves | Lost 4 parts (1p1u2w) 6582 | -6/Proximity Caves | Build established: Scavenger-Mutant 6610 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6667 | -6/Proximity Caves | Discovered new exit (range 12) 6689 | -6/Proximity Caves | Entered Factory 6689 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6690 | -6/Factory | Identified exit to Factory 6692 | -6/Factory | Loaded intel: 20 terminal locations 6977 | -6/Factory | Build established: Scavenger-Skirmisher 8059 | -6/Factory | Identified exit to Lower Caves 8233 | -6/Factory | Entered Lower Caves 8531 | -6/Lower Caves | Build established: Scavenger-Tank 8677 | -6/Lower Caves | Discovered new exit (range 9) 8691 | -6/Lower Caves | Entered another Lower Caves area 8703 | -6/Lower Caves | Attracted the attention of an 0b10 base 8766 | -6/Lower Caves | Lost 5 parts (3n2u) 8932 | -6/Lower Caves | Encountered a Warlord checkpoint 9038 | -6/Lower Caves | Discovered new exit (range 15) 9060 | -6/Lower Caves | Entered Data Miner 9060 | -6/Data Miner | Discovered new exit (range 6) 9091 | -6/Data Miner | Met Data Miner 9137 | -6/Data Miner | Learned location of Section 7 (-2) 9137 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9154 | -6/Data Miner | Received God Mode back door access code from Data Miner 9192 | -6/Data Miner | Entered Proximity Caves 9318 | -5/Proximity Caves | Learned location of 1 exit from Factory 9337 | -5/Proximity Caves | Escorted by Enhanced Grunt 9354 | -5/Proximity Caves | Attacked by a faux Warlord 9438 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9516 | -5/Proximity Caves | Lost 8 parts (1p3n4w) 9519 | -5/Proximity Caves | Found Prototype Device 9519 | -5/Proximity Caves | Identified Exp. Thermal Shield 9732 | -5/Proximity Caves | Lost 4 parts (1n3w) 9766 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9777 | -5/Proximity Caves | Entered Factory 9777 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9778 | -5/Factory | Identified exit to Upper Caves 9778 | -5/Factory | Identified exit to Extension 10404 | -5/Factory | Entered Upper Caves 10813 | -5/Upper Caves | Discovered new exit (range 16) 10837 | -5/Upper Caves | Entered another Upper Caves area 11302 | -5/Upper Caves | Discovered new exit (range 13) 11340 | -5/Upper Caves | Entered Zhirov 11340 | -5/Zhirov | Discovered new exit (range 3) 11394 | -5/Zhirov | Learned location of Quarantine (-2) 11394 | -5/Zhirov | Learned location of Testing (-3) 11394 | -5/Zhirov | Learned location of Command (-1) 11452 | -5/Zhirov | Found Alien Artifact 11452 | -5/Zhirov | Identified Integrated Reactor 11452 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 11474 | -5/Zhirov | Found Alien Artifact 11619 | -5/Zhirov | Entered Proximity Caves 11871 | -4/Proximity Caves | Learned Research emergency access door positions 12044 | -4/Proximity Caves | Discovered new exit (range 16) 12061 | -4/Proximity Caves | Learned Research terminal intel 12077 | -4/Proximity Caves | Entered Factory 12077 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12370 | -4/Factory | Build established: Tank 12449 | -4/Factory | Identified Transdimensional Reconstructor 12449 | -4/Factory | Warped through subspace 12450 | -4/Factory | Identified Heart of Steel 12490 | -4/Factory | Lost 8 parts (1p2u5w) 12979 | -4/Factory | Build established: Skirmisher 13299 | -4/Factory | Spotted B-86 Titan 13612 | -4/Factory | Identified exit to Upper Caves 13851 | -4/Factory | Sucked down chute 13851 | -4/Factory | Entered Waste 13877 | -4/Waste | Lost 9 parts (2n3u4w) 13914 | -4/Waste | Spotted C-40 Crusher 13963 | -4/Waste | Spotted C-40 Crusher 14009 | -4/Waste | Spotted C-40 Crusher 14009 | -4/Waste | Spotted C-40 Crusher 14026 | -4/Waste | Spotted C-40 Crusher 14033 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14039 | -4/Waste | Spotted C-40 Crusher 14045 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14046 | -4/Waste | Core integrity fell below 50% 14052 | -4/Waste | Discovered new exit (range 12) 14059 | -4/Waste | Found Adv. Force Booster 14072 | -4/Waste | Entered Factory 14076 | -4/Factory | Lost 5 parts (1p2n1u1w) 14143 | -4/Factory | Build established: Mutant 14205 | -4/Factory | Fabricated Plasma Sword (x1) 14417 | -4/Factory | Spotted B-86 Titan 14465 | -4/Factory | Discovered new exit (range 21) 14488 | -4/Factory | Identified exit to Research 14488 | -4/Factory | Entered Research 14488 | -3/Research | Evolved 2 slots: Utility x2 14489 | -3/Research | Identified exit to Armory 14491 | -3/Research | Loaded intel: 16 terminal locations 14723 | -3/Research | Entered Armory 14839 | -3/Armory | Found Prototype Slashing Weapon 14839 | -3/Armory | Identified Vibroblade 14841 | -3/Armory | Found Vibroblade 14843 | -3/Armory | Found Vibroblade 14845 | -3/Armory | Found Vibroblade 14893 | -3/Armory | Found Prototype Processor 14893 | -3/Armory | Identified Exp. Melee Analysis Suite 14895 | -3/Armory | Found Exp. Melee Analysis Suite 14897 | -3/Armory | Found Exp. Melee Analysis Suite 14970 | -3/Armory | Spotted B-86 Titan 15016 | -3/Armory | Lost 3 parts (3u) 15077 | -3/Armory | Lost 3 parts (1p1n1u) 15125 | -3/Armory | Build established: Sprinter 15139 | -3/Armory | Lost 4 parts (4n) 15156 | -3/Armory | Discovered new exit (range 3) 15156 | -3/Armory | Identified exit to Research 15157 | -3/Armory | Entered Research 15157 | -2/Research | Evolved 2 slots: Utility x2 15357 | -2/Research | Discovered new exit (range 19) 15357 | -2/Research | Spotted B-90 Cyclops 15443 | -2/Research | Discovered new exit (range 20) 15462 | -2/Research | Identified exit to Access 15465 | -2/Research | Entered Access 15465 | -1/Access | Evolved 2 slots: Utility x2 15618 | -1/Access | Build established: Hacker-Sprinter 15697 | -1/Access | Spotted B-99 Colossus 15697 | -1/Access | Spotted B-99 Colossus 15707 | -1/Access | Discovered new exit (range 5) 15710 | -1/Access | Identified exit to Command 15710 | -1/Access | Entered Command 15738 | -1/Command | Lost 4 parts (1p2n1u) 15748 | -1/Command | Disengaged cave seal 16023 | -1/Command | Build established: Hacker-Mutant 16065 | -1/Command | Disengaged cave seal 16254 | -1/Command | Core integrity fell below 50% 16288 | -1/Command | Lost 13 parts (1p5n6u1w) 16311 | -1/Command | Spotted M Guard 16312 | -1/Command | Spotted M Guard 16316 | -1/Command | Spotted Combat Programmer 16316 | -1/Command | Spotted Combat Programmer 16321 | -1/Command | Core integrity fell below 20% 16330 | -1/Command | Met MAIN.C 16334 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] Penetrated by EMDS Slug. EMDS Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????################??????????????????????? | | ???????????" """" #??????????????????????? | | ?????????? "" #??????????????????????? | | ?????????? "" #######################? | | ???????????""""" / #? | | ?????????" """ / p #? | | ???????????"""" / YYp #? | | ???????????"""" @################### #? | | ???????????"""" #?????????????????# #? | | ????????? "" #?????????????????# ## | | ????????? "MMM ""#?????????????????# # | | ?????????"""""MMM """""""#?????????????????#///## | | ?????????? MMM"""""""""#?????????????????# | | ???????? """""""""""#?????????????????# | | ??????? " " " " #?????????????????# | | ??????? ??? " " " #?????????????????# | | ??????? ???????" """" " #?????????????????# | | ?????????????????? """" #?????????????????# # | | ??????????????????????? #?????????????????###### | | ???????????????????????? ???????????????????????? | | ????????????????????????""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 65 Energy Generation 51 Energy Capacity 1220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 30 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 74 Melee Accuracy 42 Core Analysis 10 Recoil Reduction 9 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 38 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Plasma Sword | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Meet Your Maker Challenges ------------ None Game ------ Seed NullGaussWeb Manual? 0 Play Time 02:35:37 Cumulative 168.6 hours Start 2020.04.02 @ 13:40:10 End 2020.04.02 @ 18:07:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0 Lore% 70 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a59233d-bc37-44c8-aeef-e732fcc790a6