Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.18 @ 01:01:46 Player: Locus Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (5564) 5564 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 13864 Bonus ------- High Alert Combat Kills 1145 Follower Combat Kills 662 Aligned with FarCom 300 Friendly Fire -1462 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Experimental Targeting Computer Advanced Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Powered Armor Compact Mass Driver Compact Mass Driver Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Recoil Nullifier Precision Matter Filter Improved Heavy Armor Plating Improved Heavy Armor Plating Force Field > --- WEAPON ----------- Cooled Pulse Rifle Cooled Plasma Rifle Coil Gun Hypervelocity Gauss Rifle Railgun > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Armored Wheel Centrium Wheel Centrium Wheel Coolant Injector Large Matter Pod Advanced Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Advanced Powered Armor Enhanced Quantum Rifle Cooled Plasma Cannon Bore Cannon Bore Cannon Hypervelocity Mass Driver Heavy Missile Launcher Heavy Missile Launcher [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Force Field Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . 2 1 2 . . 1 2 Weapon 3 | . . . . . 2 . . 1 . . . . . Parts Attached 160 | 7 11 . . 4 8 24 14 17 8 8 6 12 41 Power 16 | 1 1 . . 1 1 2 . 1 . 1 . 2 6 Engine 11 | 1 1 . . 1 1 2 . 1 . . . 1 3 Core . | . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . 1 3 Propulsion 14 | 2 2 . . 2 2 1 2 . . . . . 3 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 14 | 2 2 . . 2 2 1 2 . . . . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 2 2 . . . 3 7 6 6 4 1 1 6 14 Device 24 | . . . . . 2 2 2 1 2 1 1 4 9 Storage 12 | 2 1 . . . 1 3 3 1 . . . . 1 Processor 5 | . 1 . . . . 1 . . . . . 1 2 Hackware . | . . . . . . . . . . . . . . Protection 11 | . . . . . . 1 1 4 2 . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 78 | 2 6 . . 1 2 14 6 10 4 6 5 4 18 Energy Gun 23 | 1 5 . . 1 1 5 1 1 1 . 2 . 5 Energy Cannon 6 | . . . . . . . 1 3 . . . . 2 Ballistic Gun 27 | 1 1 . . . . 4 4 6 2 2 2 3 2 Ballistic Cannon 14 | . . . . . 1 1 . . 1 3 . 1 7 Launcher 8 | . . . . . . 4 . . . 1 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 4 2 4 1 . 1 2 2 Parts Lost 40 | . 6 . . 4 . 1 . . . . . . 29 Power 6 | . . . . . . . . . . . . . 6 Propulsion 6 | . 2 . . 2 . . . . . . . . 2 Utility 11 | . . . . 1 . . . . . . . . 10 Weapon 17 | . 4 . . 1 . 1 . . . . . . 11 Highest Loss Streak 16 | . 5 . . 3 . 1 . . . . . . 16 Average Slot Usage (%) 85 | . 95 100 100 98 72 80 89 86 73 82 82 84 81 Engine 6 | . 14 14 14 14 9 8 7 6 5 2 . 1 1 Reactor 1 | . . . . . . . . . . 2 5 8 6 Wheel 13 | . 26 28 28 28 18 18 12 6 5 5 5 5 5 Device 8 | . . . . . 13 12 7 6 8 11 11 12 17 Storage 14 | . 16 14 14 14 13 18 18 20 13 11 11 10 10 Processor 7 | . 11 14 14 13 . 5 7 6 5 5 5 7 11 Protection 5 | . . . . . . . 10 7 10 11 11 10 6 Energy Gun 7 | . 15 28 28 26 9 5 . 1 . . 2 6 1 Ballistic Gun 11 | . 9 . . . . 2 17 31 14 12 12 18 11 Ballistic Cannon 4 | . . . . . 9 8 3 . 3 13 13 1 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 196 | 13 41 41 41 48 124 126 133 131 196 156 151 164 178 Greatest Support 32 | 20 20 20 20 26 32 32 28 28 28 28 28 28 32 Greatest Overweight (x) 28 | . 3 2 2 2 4 4 5 4 6 5 5 5 28 Average Overweight (x) 3 | . 1 2 2 1 3 3 3 4 5 4 4 5 5 Largest Inventory Capacity 26 | 8 14 12 12 12 18 18 26 26 26 20 20 20 20 Average Capacity 18 | 6 12 12 12 12 15 15 20 26 22 20 20 20 19 Most Carried 26 | 8 12 12 12 12 18 18 23 26 25 20 20 20 20 Average Carried 16 | 4 10 11 11 11 11 15 18 25 20 19 19 19 14 Final Capacity 26 | 8 12 12 12 12 18 18 26 26 26 20 20 20 20 Final Carried 26 | 8 12 11 12 12 18 18 23 26 24 20 20 20 15 Class Distribution -------------------- 49% | Hauler-Tank 22% | Mutant 10% | Scavenger-Skirmisher 6% | Skirmisher 5% | Tank 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Hauler-Tank | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Hauler-Tank | -5/Waste Hauler-Tank | -5/Factory Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Matter Collected 3372 | 284 239 20 . 10 85 290 212 378 137 213 77 597 830 Remotely . | . . . . . . . . . . . . . . Salvage Created 6234 | 112 398 97 . 60 150 1253 273 226 265 417 . 1606 1377 Parts 293 | 8 24 5 . 2 16 62 16 8 14 5 . 67 66 Haulers Intercepted 8 | . 1 . . . 1 1 2 2 . . . 1 . Recyclers Shooed 7 | . 1 . . . . . . 1 3 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 93 | . 8 2 . 1 4 34 5 1 5 2 . 12 19 Guns 32 | . 8 2 . 1 . 1 1 1 1 . . 10 7 Cannons 48 | . . . . . 4 27 4 . 4 2 . 2 5 AOE 11 | . . . . . . 5 . . . . . . 6 Classes Destroyed 19 | 2 4 . . 1 2 6 1 . . 1 . 1 1 Worker 13 | . . . . . 2 1 . . 5 . . 1 4 Builder 5 | . . . . . . 1 . . . . . 2 2 Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 8 | . 1 . . . 1 1 2 2 . . . 1 . Recycler 7 | 1 1 . . . . 1 . . . . . 2 2 Mechanic 2 | . . . . . . 1 . . . . . 1 . Operator 5 | . . . . . . 3 . . . . . 2 . Watcher 9 | . 1 . . . 1 2 2 . 2 . . . 1 Swarmer 18 | . 3 . . . 2 5 . . . . . . 8 Grunt 36 | . 5 2 . . 1 16 1 . 1 . . 6 4 Brawler 2 | . . . . 1 . 1 . . . . . . . Duelist 4 | . . . . . . 4 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Sentry 10 | . . . . . 1 6 1 . . . . 2 . Hunter 8 | . . . . . . 1 2 1 2 . . . 2 Programmer 11 | . . . . . . . 1 . 2 . . 4 4 Behemoth 1 | . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . 2 . . . Wasp 3 | . . . . . . . . . . 2 . 1 . Thug 3 | . . . . . . . . . . . . 3 . Martyr 1 | . . . . . . . . . . . . 1 . Best Kill Streak 13 | 1 6 2 . 1 4 12 2 1 4 1 . 13 9 Combat Bots Only 9 | . 5 2 . 1 3 9 1 1 2 1 . 6 5 Max Kills in Single Turn 4 | 1 1 1 . 1 2 4 1 1 4 2 . 4 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Damage Taken 8029 | . 523 58 . 315 54 490 184 34 211 14 54 634 5458 Core 1634 | . 98 29 . 84 . 36 5 . . . . 67 1315 Absorbed by Shields 1176 | . . . . . . . 42 23 91 15 32 515 458 Core Remaining (%) 85 | 100 . . . 15 . 93 99 100 . . 100 94 . Volleys Fired 273 | 14 33 3 . 9 11 45 17 12 13 5 2 47 62 Largest 5 | 2 2 2 . 2 1 1 4 5 5 5 5 5 5 Hottest 243 | 60 80 80 . 80 55 61 100 125 125 221 123 160 243 Shots Fired 900 | 27 63 6 . 18 27 126 66 52 52 24 10 199 230 Gun 642 | 27 63 6 . 18 11 40 38 52 33 9 10 183 152 Cannon 249 | . . . . . 16 81 28 . 19 15 . 16 74 Launcher 9 | . . . . . . 5 . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 731 | 14 29 . . . 16 91 66 52 52 24 6 181 200 Thermal 101 | 13 34 . . . . 8 . . . . 4 18 24 Explosive 4 | . . . . . . . . . . . . . 4 Electromagnetic 64 | . . 6 . 18 11 27 . . . . . . 2 Robot Hit Streak 36 | 5 10 9 . 5 6 16 23 36 9 3 6 11 28 Robot Miss Streak 4 | 2 2 . . 1 3 4 2 3 3 3 1 4 3 Penetration Max 2 | . . . . . . . . . . 1 1 2 2 Secondary Targets 5 | . 3 . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 1 Autonomous 145 | . . . . . 16 81 28 . 20 . . . . Shots Hit Robots 640 | 18 45 5 . 13 15 92 59 35 38 11 9 131 169 Core Hits 289 | 5 22 4 . 3 9 56 16 9 22 6 2 62 73 Critical Hits 79 | . . . . . . 6 1 1 3 8 1 22 37 Critical Kills 26 | . . . . . . 1 . 1 . 3 . 12 9 Critical Parts Destroyed 42 | . . . . . . 5 1 . 2 4 1 10 19 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21019 | 139 452 69 . 136 980 6573 2013 694 1889 422 157 3100 4395 Guns 7208 | 139 452 69 . 136 76 432 573 694 332 136 157 1841 2171 Cannons 10563 | . . . . . 842 5435 1440 . 1174 286 . 214 1172 Explosions 3225 | . . . . . 62 706 . . 383 . . 1045 1029 Melee . | . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . . . 23 Kinetic 15821 | 61 153 . . . 842 5504 2013 694 1506 422 81 1803 2742 Thermal 3213 | 78 299 . . . 62 538 . . 383 . 76 1186 591 Explosive 1029 | . . . . . . . . . . . . . 1029 Electromagnetic 933 | . . 69 . 136 76 531 . . . . . 111 10 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 42 | . . . . 5 . 1 2 1 2 3 3 2 42 Average Corruption 3 | . . . . 5 . 1 2 1 1 3 3 1 14 Corruption Purged . | . . . . . . . . . . . . . . Effects 83 | . . . . . . 4 7 1 1 11 4 7 48 Message Errors 18 | . . . . . . 1 6 . 1 6 1 2 1 Matter Fused 9 | . . . . . . . . . . 2 2 . 5 Heat Flow Errors 10 | . . . . . . . 1 . . 2 1 . 6 Energy Discharges 8 | . . . . . . 3 . . . 1 . 2 2 Data Loss (minor) 7 | . . . . . . . . 1 . . . . 6 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . 6 Targeting Errors 20 | . . . . . . . . . . . . 3 17 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1633 | . . . . . 83 826 388 . 235 . . 72 29 Projectiles 1510 | . . . . . 83 803 388 . 227 . . . 9 Explosions 123 | . . . . . . 23 . . 8 . . 72 20 Melee . | . . . . . . . . . . . . . . Knockbacks 36 | . . . . . 1 16 5 . 7 2 . 1 4 Impact . | . . . . . . . . . . . . . . Kinetic 29 | . . . . . 1 13 4 . 5 2 . 1 3 Secondary 7 | . . . . . . 3 1 . 2 . . . 1 Self-Inflicted Damage 220 | . . . . . . 19 . . . . . 192 9 Shots 3 | . . . . . . 1 . . . . . 2 . Rammed 15 | . . . . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 445 | 40 127 63 . 204 . 9 203 280 132 445 158 213 339 Average Temperature 80 | 22 45 31 . 102 . 9 60 102 29 154 84 57 103 Received Heat Transfer 713 | . 213 27 . 74 . 162 9 . 21 . 4 59 144 Effects 2 | . . . . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 3 1 . 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 7 | . 1 . . . . 1 . . . . . 1 4 Heat Transferred 4099 | 175 675 . . . 100 635 . . 250 . 148 1231 885 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 5 . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Peak Influence 1250 | 15 165 65 . 65 182 617 308 70 377 173 60 1250 902 Initial 618 | . 9 . . . 13 . 185 21 34 61 . 29 618 Average 276 | 5 72 52 . 47 128 334 133 28 130 100 4 846 679 Maximum Alert Level 4 | . . . . . . 2 1 . 1 . . 4 3 Low Security (%) 62 | 100 100 100 . 100 100 19 76 100 85 100 100 18 . Level 1 11 | . . . . . . 57 23 . 14 . . 1 . Level 2 12 | . . . . . . 23 . . . . . 9 59 Level 3 9 | . . . . . . . . . . . . 34 40 Level 4 3 | . . . . . . . . . . . . 34 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . 1 . 7 3 1 4 . 1 6 5 Investigation 4 | . . . . 1 . . 1 . . . 1 . 1 Extermination 7 | . . . . . . . 2 . 2 . . 1 2 Reinforcement 9 | . 1 . . . . 3 . 1 1 . . 2 1 Assault 4 | . . . . . . 3 . . . . . . 1 Garrison 5 | . . . . . . 1 . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . 1 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Distress Signals 10 | . . . . . . 2 3 . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 188 | . 12 4 . 22 5 39 21 2 13 4 1 23 42 Peak Tracking Total 19 | . 5 2 . 19 3 7 6 2 5 2 1 5 8 Tactical Retreats 13 | . . . . 2 1 2 5 . 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Traps Triggered 15 | . 1 . . . . 1 4 1 2 . 1 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Machines Disabled 36 | . . . . . 1 4 2 . 5 . . 23 1 Max in Single Turn 17 | . . . . . 1 1 1 . 5 . . 17 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Machines Accessed 40 | . 4 . 5 1 3 9 7 7 1 . . 2 1 Terminals 23 | . 3 . . . 2 8 6 1 1 . . 2 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . 1 1 . 1 . . . . . Recycling Units 4 | . 1 . . . . . . 3 . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 120 | . 8 . 50 1 10 18 10 16 2 . . 3 2 Successful 81 | . 4 . 50 1 7 6 3 8 1 . . . 1 Failed 39 | . 4 . . . 3 12 7 8 1 . . 3 1 Catastrophic 9 | . 2 . . . 1 2 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 1 . 1 . 5 11 1 . . . . . . Terminals 47 | . 7 . . . 8 14 9 4 2 . . 3 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 8 | . . . . . 2 4 . 2 . . . . . Recycling Units 6 | . 1 . . . . . . 5 . . . . . Scanalyzers 4 | . . . . . . . . 2 . . . . 2 Garrison Access 3 | . . . . . . . . 3 . . . . . Terminal Hacks 67 | . 3 . 50 1 5 4 2 1 1 . . . . Record 50 | . . . 49 . 1 . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 3 1 . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . 2 . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . 2 2 . 2 . . . . . Scan Component 3 | . . . . . 1 1 . 1 . . . . . Repair 3 | . . . . . 1 1 . 1 . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . 5 . . . . . Report Inventory 4 | . 1 . . . . . . 3 . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . 1 . Used 1 | . . . . . . . . . . . . 1 . Hacking Detections 27 | . 3 . . . 3 6 6 5 1 . . 2 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Matter 234 | . . . . . . . 234 . . . . . . Time 58 | . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . Parts Repaired 3 | . . . . . 1 1 . 1 . . . . . Time 91 | . . . . . 22 44 . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 6 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Total Allies 21 | . . . . . . 2 . . . 19 . . . Largest Group 19 | . . . . . . 2 . . . 19 15 14 1 Highest-Rated Group 696 | . . . . . . 62 . . . 696 588 565 24 Highest-Rated Ally 50 | . . . . . . 31 . . . 50 50 50 24 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 224 | . . . . . . 18 . . . 100 5 101 . Total Damage 7060 | . . . . . . 308 . . . 3992 94 2666 . Kills 21 | . . . . . . . . . . 6 1 14 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Turns Passed 8312 | 160 495 167 772 256 407 857 1255 779 528 468 310 695 1163 Spaces Moved 5276 | 117 376 153 769 220 270 467 830 486 243 273 189 342 541 Core 5 | 3 . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 5271 | 114 376 153 769 220 270 467 830 486 243 273 189 342 539 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 120 110 120 140 140 140 140 150 130 Average Speed 126 | 79 91 100 100 100 123 120 132 140 156 148 149 150 151 Slowest Speed 1450 | 80 110 100 100 100 130 130 140 140 160 150 150 150 1450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 63 27 94 73 18 53 25 16 8 95 7 12 14 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 3 | . . . . 3 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 223 | . . . . . 11 37 6 . 31 4 . 41 93 Melee . | . . . . . . . . . . . . . . Projectile 57 | . . . . . 5 15 6 . 3 4 . 9 15 AOE 166 | . . . . . 6 22 . . 28 . . 32 78 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Was Fac Fac Res Total 6467 | 161 472 162 773 240 332 714 981 572 379 324 214 441 702 Wait 489 | 3 25 2 . 3 26 152 76 29 94 30 10 16 23 Move 5264 | 116 375 152 768 219 269 466 829 485 243 272 188 341 541 Hop . | . . . . . . . . . . . . . . Pick Up 148 | 18 18 2 2 2 15 11 24 14 5 6 3 11 17 Fast Attach 15 | . 1 . . . . 5 2 2 . . 2 3 . Attach 76 | 7 6 . . 2 5 1 7 7 8 . . 2 31 Detach 7 | . . . . . . . 1 3 3 . . . . Swap 69 | . 4 . . 2 3 18 5 8 . 8 4 7 10 Drop 103 | 3 10 3 3 3 3 16 20 12 5 3 5 14 3 Fire 273 | 14 33 3 . 9 11 45 17 12 13 5 2 47 62 Melee . | . . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 387 | -10/Materials | Lost 5 parts (2n3w) 595 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Entered Mines 696 | -10/Mines | Discovered new exit (range 7) 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 721 | -10/Mines | Discovered new exit (range 5) 776 | -10/Mines | Core integrity fell below 50% 823 | -10/Mines | Entered Exiles 838 | -10/Exiles | Discovered new exit (range 15) 864 | -10/Exiles | Met 8R-AWN 886 | -10/Exiles | Met EX-HEX 952 | -10/Exiles | Met EX-DEC 1011 | -10/Exiles | Met EX-BIN 1099 | -10/Exiles | Aligned with FarCom system 1100 | -10/Exiles | Given EX-Vault access code 1124 | -10/Exiles | Opened EX-Vault 1140 | -10/Exiles | Found AWS/Autocannon 1166 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1243 | -10/Exiles | Learned location of Zion (-7) 1287 | -10/Exiles | Discovered new exit (range 11) 1367 | -10/Exiles | Visited The Gauntlet 1595 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1595 | -10/Exiles | Entered Mines 1681 | -9/Mines | Discovered new exit (range 14) 1769 | -9/Mines | Met a Derelict shopkeep closing up shop 1798 | -9/Mines | Assembled infested the area 1803 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1844 | -9/Mines | Core integrity fell below 20% 1851 | -9/Mines | Entered Materials 1851 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1853 | -8/Materials | Discovered new exit (range 9) 1873 | -8/Materials | Lost 3 parts (1n1u1w) 1873 | -8/Materials | Identified exit to Storage 2006 | -8/Materials | Repaired Imp. Deuterium Engine 2258 | -8/Materials | Entered Storage 2325 | -8/Storage | Build established: Scavenger-Skirmisher 2353 | -8/Storage | Garrison activated, responded to threat 2421 | -8/Storage | Destroyed 9 combat bots 2694 | -8/Storage | Met a pair of Derelict thieves 2910 | -8/Storage | Destroyed 9 combat bots 3005 | -8/Storage | Repaired Imp. Cooling System? 3087 | -8/Storage | Discovered new exit (range 12) 3115 | -8/Storage | Entered Factory 3115 | -7/Factory | Evolved 2 slots: Utility x2 3557 | -7/Factory | Build established: Tank 4015 | -7/Factory | Build established: Hauler-Tank 4197 | -7/Factory | Discovered new exit (range 15) 4328 | -7/Factory | Fabricated Adv. Thermal Shield? 4370 | -7/Factory | Entered another Factory area 4370 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4994 | -6/Factory | Discovered new exit (range 14) 5063 | -6/Factory | Repaired Imp. Heavy Armor Plating 5149 | -6/Factory | Entered another Factory area 5149 | -5/Factory | Evolved 2 slots: Utility x2 5413 | -5/Factory | Garrison activated, responded to threat 5677 | -5/Factory | Sucked down chute 5677 | -5/Factory | Entered Waste 5686 | -5/Waste | Spotted C-40 Crusher 5702 | -5/Waste | Found Broken Adv. Powered Armor 5711 | -5/Waste | Warlord forces began an assault 5797 | -5/Waste | Spotted C-40 Crusher 5809 | -5/Waste | Destroyed C-40 Crusher 5852 | -5/Waste | Allies destroyed C-40 Crusher 5857 | -5/Waste | Spotted C-40 Crusher 5864 | -5/Waste | Allies destroyed C-40 Crusher 5868 | -5/Waste | Allies destroyed C-40 Crusher 5888 | -5/Waste | Spotted C-40 Crusher 5898 | -5/Waste | Allies destroyed C-40 Crusher 5912 | -5/Waste | Spotted C-40 Crusher 5913 | -5/Waste | Destroyed C-40 Crusher 6040 | -5/Waste | Discovered new exit (range 10) 6145 | -5/Waste | Entered Factory 6145 | -5/Factory | Accompanied by 15 allies 6396 | -5/Factory | Found Prototype Launcher 6396 | -5/Factory | Identified Mni. Smartbomb Launcher 6425 | -5/Factory | Discovered new exit (range 3) 6455 | -5/Factory | Entered another Factory area 6455 | -4/Factory | Accompanied by 14 allies 6455 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6635 | -4/Factory | Spotted B-86 Titan 6651 | -4/Factory | Allies destroyed B-86 Titan 6731 | -4/Factory | Garrison activated, responded to threat 6833 | -4/Factory | Found Prototype Processor 6833 | -4/Factory | Identified Exp. Targeting Computer 7141 | -4/Factory | Discovered new exit (range 5) 7150 | -4/Factory | Entered Research 7150 | -3/Research | Accompanied by 1 ally 7150 | -3/Research | Evolved 2 slots: Utility x2 7400 | -3/Research | First assault squad dispatched 7409 | -3/Research | Destroyed B-86 Titan 7830 | -3/Research | System corruption reached 10% 7931 | -3/Research | Lost 16 parts (4p1n5u6w) 8269 | -3/Research | System corruption reached 30% 8291 | -3/Research | Core integrity fell below 50% 8301 | -3/Research | Lost 13 parts (2p1n5u5w) 8307 | -3/Research | Core integrity fell below 20% 8313 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08296_ K-01 Serf collects debris. 08296_ R-10 Processor collects Terrain Scanner. 08299_ K-01 Serf collects debris. 08299_ R-10 Processor collects Terrain Scan Processor. 08300_ K-01 Serf collects debris. 08301_ Slammed into P-80 Master. 08303_ K-01 Serf collects debris. 08304_ P-80 Master resets K-01 Serf, system corruption cleaned. 08304_ K-01 Serf destroyed. 08306_ K-01 Serf collects debris. 08306_ Dropped Hcp. Storage Unit. 08306_ K-01 Serf collects debris. 08307_ Slammed into P-80 Master. 08309_ K-01 Serf collects debris. 08309_ Door malfunctions. 08310_ Slammed into P-80 Master. 08311_ System corrupted: Component data lost. 08311_ Slammed into P-80 Master. 08312_ K-01 Serf collects debris. 08312_ Mason Extractor disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????" ??????????????????????? | | ????????????????????????" "?????????????????????? | | ???????????????????????"" "?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????" """???????????????????? | | ????????????????????????" ""????????????????????? | | ????????????????????????" 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"???#w #??????? ??? | | ?????????????????????? ""???# #?????? ??? | | ????????????????????? """??+ +?????? ???? | | ???????????????????? ! ??#w #????? ????? | | ??????????????????? ???# #???? !??????? | | ?????????########+############# #####+##??????? | | ?????????# ######?? | | ?????????# #?? | | ?????????# | | ?????????+ gg !! ###+##?? | | ?????????# ###+############# ! ##??????? | | ?????????# # #?# !] #???????? | | ########## # #?# #???????? | | # #?# #???????? | | # ### #???????? | | # #"" #???????? | | # #"" ! #???????? | | ########## ############+##"" #???????? | | #????# #?? ???????# ##T !! #???????? | | #????# #? ???????# ##"" ! ########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 145 Energy Generation 41 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1425 Resistance: TH 30 Utility Shielding 90 Evasion (%) 44 Targeting Accuracy 20 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Thermal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Collateral Damage I Survived The Infestation Librarian Tank Challenges ------------ None Game ------ Seed HardlightTacticalSword Manual? 0 Play Time 03:18:18 Cumulative 19.0 hours Start 2021.02.17 @ 14:09:35 End 2021.02.18 @ 01:01:46 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a704ef7-490f-48cc-bd4b-d934686460a8