Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.16 @ 13:18:29 Player: Cookie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (200) 200 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 665 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (12) --- Light Ion Engine Compact Wheel Flight Unit Small Storage Unit Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Compact Wheel Assault Rifle Light Cannon Light Cannon [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 1 | . 1 . Average Slot Usage (%) 94 | . 92 100 Engine 14 | . 14 14 Wheel 28 | . 28 28 Device 8 | . 7 14 Storage 14 | . 14 14 Energy Gun 18 | . 22 . Ballistic Gun 6 | . 5 14 Ballistic Cannon 3 | . . 14 Naked Turns . | . . . Heaviest Build 41 | 11 13 41 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 6 12 Average Capacity 6 | 5 6 10 Most Carried 6 | 3 6 5 Average Carried 3 | 1 3 4 Final Capacity 12 | 6 6 12 Final Carried 5 | 2 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 305 | 226 52 27 Remotely . | . . . Salvage Created 203 | . 203 . Parts 12 | . 12 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . 5 . Guns 4 | . 4 . Cannons 1 | . 1 . Classes Destroyed 1 | . 1 . Grunt 5 | . 5 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 454 | . 398 56 Core 261 | . 218 43 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 23 | . 22 1 Largest 2 | . 2 2 Hottest 90 | . 90 55 Shots Fired 43 | . 41 2 Gun 40 | . 39 1 Cannon 3 | . 2 1 Launcher . | . . . Special . | . . . Kinetic 15 | . 13 2 Thermal 19 | . 19 . Explosive . | . . . Electromagnetic 9 | . 9 . Robot Hit Streak 18 | . 18 1 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 31 1 Core Hits 11 | . 11 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 418 | . 418 . Guns 338 | . 338 . Cannons 34 | . 34 . Explosions 46 | . 46 . Melee . | . . . Ramming . | . . . Kinetic 116 | . 116 . Thermal 210 | . 210 . Explosive . | . . . Electromagnetic 92 | . 92 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 3 | . 3 . Projectiles . | . . . Explosions 3 | . 3 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 . Average Temperature 15 | . 15 . Received Heat Transfer 159 | . 126 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 531 | . 531 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 214 | . 214 9 Initial 9 | . . 9 Average 68 | . 91 9 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 87 100 Level 1 9 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 14 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 4 | . 4 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 569 | 57 419 93 Spaces Moved 404 | 42 289 73 Core 7 | 7 . . Treads . | . . . Legs . | . . . Wheels 397 | 35 289 73 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 100 | 91 100 106 Slowest Speed 110 | 100 100 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 50 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 524 | 60 378 86 Wait 75 | 5 61 9 Move 402 | 41 288 73 Hop . | . . . Pick Up 14 | 8 4 2 Fast Attach . | . . . Attach 9 | 6 3 . Detach . | . . . Swap 1 | . . 1 Drop . | . . . Fire 23 | . 22 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 324 | -10/Materials | Core integrity fell below 50% 404 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Core integrity fell below 20% 477 | -10/Materials | Entered Mines 570 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00336_ U-05 Engineer lays Concrete. 00337_ U-05 Engineer builds a Wall. 00338_ U-05 Engineer builds a Door. 00404_ EXIT=FOUND 00405_ W-16 Scout sends out distress signal. 00450_ Med. Laser destroyed. 00455_ Destroyed Heat Sink. 00458_ G-34 Mercenary destroyed. 00461_ U-05 Engineer builds a Door. 00461_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 00500_ Searching scrap... 00500_ Found Med. Storage Unit. 00500_ Found Flight Unit. 00500_ Found Hcp. Storage Unit. 00500_ Found 27 Matter. 00501_ Acquired 27 matter. 00502_ Acquired Flight Unit. 00504_ Acquired Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ???## """" ##?????????????????? ??????????????? | | #### """" ##????????????????? ???????????? | | #???????????????? ???????????? | | ##??????????????? ???????????? | | ?### #??????????????? ????????????? | | ???# ## #??????????????? ?????????????? | | ???## ##?# ##??????????????? #?????????????? | | ????## #???###???????????????# #?????????????? | | ????## ##?????????####???????? #?????? ??????? | | ???## ##?????????## ##??????? #?????? ?????? | | ??## #?????????## ######## #????# ?????? | | ??# ########### ## ## ##?? ????? | | ??# ## ???? | | ??## ####### #### ???? | | ???####?????#! #??## #???????? | | ????????????# #???## #?????????? | | ????????????# ????## ## ##?????????? | | ????????????# ????## #### ##??????????? | | ???????????## ????####??# # ##???????????? | | ???????????# #?????????# ## ##????????????? | | ???????????# ##?????????# #?###?????????????? | | ???????????+ ##??????????# ##????????????????? | | ???????????+ #?????????###u ##???????????????? | | ???????????# ######??## #???????????????? | | ??????????## #### #???????????????? | | ??????????# ##@ #???????????????? | | ????????# #### rg #???????????????? | | ???????# ####??## g ## #???????????????? | | ???????# #???????# ##? #???????????????? | | ????? ????????## ##?? #???????????????? | | ???? ??????????#####??? #???????????????? | | ????#### ??????????????????? ???????????????? | | ???????# ???????????????????? ??????????????? | | ??????# ????????????????????? ??????????????? | | ?????? ??????????????????????? ?????????????? | | ?????? ?????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantCompactBoregun Manual? 0 Play Time 00:10:38 Cumulative 54.6 hours Start 2021.02.15 @ 18:37:51 End 2021.02.16 @ 13:18:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60c75c62-5fc5-47e2-990a-6fa9858f982e