Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 09:35:04 Player: kaj Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (766) 766 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-64) -64 TOTAL SCORE: 2827 Bonus ------- Friendly Fire -64 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Sensor Array Experimental Sensor Array Targeting Computer Core Analyzer Energy Filter Weapon Cycler Light Armor Plating Tractor Beam Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Sensor Array Experimental Sensor Array Targeting Computer Energy Filter Weapon Cycler Light Armor Plating Tractor Beam Particle Gun Heavy Rocket Launcher Power Maul [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 31 | . 5 4 7 2 13 Power 5 | . . . 1 . 4 Engine 2 | . . . 1 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 6 | . . . . 2 4 Treads . | . . . . . . Leg 4 | . . . . 2 2 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 4 1 4 . 2 Device 4 | . 1 . 3 . . Storage 2 | . 2 . . . . Processor 5 | . 1 1 1 . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | . 1 3 2 . 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon 2 | . . . 2 . . Launcher 4 | . . 3 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 4 . 2 14 Power 2 | . . 1 . . 1 Propulsion 7 | . . . . 2 5 Utility 3 | . . . . . 3 Weapon 8 | . . 3 . . 5 Highest Loss Streak 12 | . . 2 . 2 12 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 95 | . 98 86 98 99 89 Engine 8 | . 14 2 11 11 3 Leg 25 | . 28 28 22 21 26 Device 7 | . 5 . 11 11 7 Storage 11 | . 14 14 11 11 9 Processor 16 | . 6 14 21 22 16 Ballistic Gun 7 | . 28 2 . . 4 Ballistic Cannon 11 | . . . 20 22 12 Launcher 4 | . . 25 . . . Naked Turns . | . . . . . . Heaviest Build 36 | 14 30 31 30 30 36 Greatest Support 40 | 20 20 20 20 20 40 Greatest Overweight (x) 6 | . 1 1 1 1 6 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 Most Carried 15 | 6 15 15 14 15 15 Average Carried 12 | 6 11 14 10 12 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 15 10 13 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1026 | 186 76 16 48 169 531 Remotely 83 | . 46 . 37 . . Salvage Created 632 | . 53 134 41 33 371 Parts 41 | . 7 10 6 2 16 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 39 | . 3 21 3 2 10 Guns 5 | . 3 . . . 2 Cannons 13 | . . . 3 2 8 AOE 21 | . . 21 . . . Classes Destroyed 7 | . 2 2 1 1 1 Worker 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 10 | . 3 3 3 . 1 Grunt 10 | . . . . 2 8 Sentry 2 | . . 2 . . . Specialist 1 | . . . . . 1 Assembled 16 | . . 16 . . . Best Kill Streak 21 | . 3 21 4 2 4 Combat Bots Only 21 | . 3 21 3 2 4 Max Kills in Single Turn 6 | . 1 6 1 1 1 Gunslinging . | . . . . . . Exploded 6 | . . 6 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 161 | . 10 21 13 9 108 Missed 44 | . 6 5 4 2 27 Damage Taken 2632 | . 79 615 64 106 1768 Core 851 | . 10 193 39 31 578 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 18 . 82 . Volleys Fired 90 | . 9 6 6 7 62 Largest 2 | . 2 2 2 2 2 Hottest 70 | . 40 60 70 70 70 Shots Fired 163 | . 17 11 12 14 109 Gun 60 | . 17 . . . 43 Cannon 91 | . . . 12 14 65 Launcher 12 | . . 11 . . 1 Special . | . . . . . . Kinetic 141 | . 17 . 12 14 98 Thermal 10 | . . . . . 10 Explosive 12 | . . 11 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 3 5 3 10 17 Robot Miss Streak 4 | . 4 2 4 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 109 | . 7 5 4 12 81 Core Hits 85 | . 5 49 4 3 24 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . . 4 Destroy 1 | . . . . . 1 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2864 | . 91 1167 91 210 1305 Guns 572 | . 91 . . . 481 Cannons 1100 | . . . 91 210 799 Explosions 1192 | . . 1167 . . 25 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1513 | . 91 . 91 210 1121 Thermal 159 | . . . . . 159 Explosive 1192 | . . 1167 . . 25 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 22 | . . . . 5 17 Impact . | . . . . . . Kinetic 21 | . . . . 5 16 Secondary 1 | . . . . . 1 Self-Inflicted Damage 162 | . . 162 . . . Shots 5 | . . 5 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 57 | . . 20 . 54 57 Average Temperature 17 | . . 18 . 32 14 Received Heat Transfer 647 | . . 20 . 60 567 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 370 | . . . . . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 285 | . 91 167 150 58 285 Initial 58 | . . 35 . 58 17 Average 86 | . 43 149 82 49 152 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 69 Level 1 5 | . . . . . 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 2 1 8 Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 6 | . . . 1 . 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 7 24 7 2 22 Peak Tracking Total 17 | . 3 17 7 2 5 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . . 2 2 1 1 Max in Single Turn 1 | . . 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 4 . 1 2 2 Terminals 8 | . 4 . 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 . 2 3 3 Successful 4 | . 3 . . 1 . Failed 13 | . 6 . 2 2 3 Catastrophic 6 | . 3 . 1 . 2 Database Lockouts 1 | . 1 . . . . Manual 15 | . 9 . 2 1 3 Terminals 17 | . 10 . 2 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . . 1 . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 1 1 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2193 | 4 483 400 162 763 381 Spaces Moved 1080 | 2 281 198 72 384 143 Core 2 | . . . . . 2 Treads . | . . . . . . Legs 1029 | 2 281 198 72 384 92 Wheels 49 | . . . . . 49 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 120 190 190 105 Average Speed 171 | 120 153 189 190 190 122 Slowest Speed 350 | 120 190 190 190 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 45 39 15 78 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . 83 . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 98 | . . 83 . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1263 | 3 320 211 85 404 240 Wait 21 | 2 4 . 1 5 9 Move 1075 | 1 280 197 71 383 143 Hop . | . . . . . . Pick Up 29 | . 14 2 . 6 7 Fast Attach 8 | . 3 1 . . 4 Attach 14 | . . 1 5 2 6 Detach . | . . . . . . Swap 9 | . 2 2 2 . 3 Drop 17 | . 8 2 . 1 6 Fire 90 | . 9 6 6 7 62 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 460 | -10/Materials | Central database locked down 488 | -10/Materials | Entered Mines 516 | -10/Mines | Assembled infested the area 521 | -10/Mines | Assisted by a Guerilla fighting off Assembled 565 | -10/Mines | Destroyed 21 combat bots 592 | -10/Mines | Discovered new exit (range 5) 624 | -10/Mines | Discovered new exit (range 13) 710 | -10/Mines | Identified exit to Materials 771 | -10/Mines | Learned location of 1 exit from Materials 843 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 847 | -10/Mines | Found Prototype Device 883 | -10/Mines | Core integrity fell below 50% 888 | -10/Mines | Core integrity fell below 20% 888 | -10/Mines | Entered Materials 888 | -9/Materials | Evolved 2 slots: Utility x2 889 | -9/Materials | Identified exit to Materials 1028 | -9/Materials | Discovered new exit (range 9) 1048 | -9/Materials | Identified exit to Mines 1050 | -9/Materials | Entered Mines 1074 | -9/Mines | Met a Derelict bent on vengeance 1290 | -9/Mines | Met a Derelict shopkeep closing up shop 1538 | -9/Mines | Learned location of Zion (-6) 1782 | -9/Mines | Discovered exit to Materials (range 9) 1813 | -9/Mines | Entered Materials 1813 | -8/Materials | Evolved 2 slots: Propulsion x2 1884 | -8/Materials | Garrison activated, responded to threat 2145 | -8/Materials | Discovered new exit (range 11) 2160 | -8/Materials | Core integrity fell below 50% 2183 | -8/Materials | Core integrity fell below 20% 2194 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02153_ Acquired 4 matter. 02153_ Aluminum Leg destroyed. 02157_ H-61 Shepherd calls for reinforcements. 02157_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02157_ Aluminum Leg destroyed. 02157_ Adv. Targeting Computer destroyed. 02161_ Nuclear Core destroyed. 02163_ Assault Rifle destroyed. 02165_ Penetrated by Slug. 02165_ Hvy. Rocket Launcher destroyed. 02165_ Critical hit (Blast). 02177_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02184_ Penetrated by Slug. 02187_ Particle Gun destroyed. 02188_ Acquired 6 matter. 02192_ Critical hit (Burn: +37). 02193_ The unstable cave ceiling collapses. 02193_ Critical hit (Burn: +37). 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""?# ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed GreatSapperReplicator Manual? 0 Play Time 00:20:52 Cumulative 157.6 hours Start 2024.05.17 @ 09:15:20 End 2024.05.17 @ 09:35:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: a5e32f1c-6fef-4476-97cb-44f8ec2c6754