Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 23:30:45 Player: microsand Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2679) 2679 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7249 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Vibroblade Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Surge Thruster Field Propulsion Array > --- UTILITY ---------- Improved Terrain Scan Processor Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Beamcaster Beamcaster Beamcaster Beamcaster > --- INVENTORY -------- Neutrino Core Airjet Vibroblade [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Surge Thruster Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 2 | . . 1 . . . . 1 . . . Weapon 2 | . . 1 . 1 . . . . . . Parts Attached 91 | 6 15 18 21 8 2 . 3 7 11 . Power 13 | . 5 1 1 2 1 . . . 3 . Engine 7 | . 4 1 1 1 . . . . . . Core 5 | . 1 . . 1 1 . . . 2 . Reactor 1 | . . . . . . . . . 1 . Propulsion 25 | 2 1 5 11 . . . . 2 4 . Treads 5 | . . . 4 . . . . . 1 . Leg 13 | 2 1 3 5 . . . . . 2 . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . 1 1 . Flight 5 | . . 2 2 . . . . 1 . . Utility 15 | 2 3 2 3 1 . . 3 . 1 . Device 4 | 1 1 . . 1 . . 1 . . . Storage 3 | 1 1 . 1 . . . . . . . Processor 4 | . . 1 1 . . . 2 . . . Hackware 2 | . . 1 . . . . . . 1 . Protection 2 | . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 6 10 6 5 1 . . 5 3 . Energy Gun 17 | 1 5 4 1 1 . . . 4 1 . Energy Cannon 4 | . . . 1 2 1 . . . . . Ballistic Gun 6 | 1 . 4 . . . . . . 1 . Ballistic Cannon 5 | . . . 4 1 . . . . . . Launcher 2 | . . 2 . . . . . . . . Special Weapon 2 | . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . . 1 . . Parts Lost 50 | . 7 9 8 1 12 . . . 8 5 Power 8 | . 2 1 1 . 2 . . . 2 . Propulsion 17 | . 2 4 4 . 4 . . . 2 1 Utility 7 | . 1 1 1 . 2 . . . . 2 Weapon 18 | . 2 3 2 1 4 . . . 4 2 Highest Loss Streak 9 | . 2 3 7 1 9 . . . 2 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 1 7 8 2 4 3 4 4 3 2 1 Power . | . . 1 . . . 1 1 1 . . Propulsion 2 | 1 2 4 . 2 2 2 2 1 . . Utility . | . 1 1 . . . 1 1 . . . Weapon 1 | . 2 1 1 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 14 | . 5 5 . 2 . . . 2 . . Power 3 | . 2 . . 1 . . . . . . Propulsion 4 | . 1 3 . . . . . . . . Utility 3 | . . 1 . . . . . 2 . . Weapon 4 | . 2 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 79 73 92 62 7 13 34 59 52 Engine 5 | . 11 6 5 7 . . . 1 . . Core 2 | . . 3 3 1 11 . . . 1 . Treads 8 | . . . 5 30 18 . . . . . Leg 9 | . 27 7 13 . . . . . 4 5 Flight 1 | . . . 7 . . . . 8 . . Device 5 | . 11 . . 6 5 . 3 6 6 5 Storage 5 | . 14 11 4 . . . . . . . Processor 8 | . . 10 14 7 7 7 8 13 13 13 Hackware 2 | . . 6 . . . . . . 4 5 Protection 2 | . 2 . . 7 . . . . . . Energy Gun 10 | . 17 11 3 6 5 . . 3 16 5 Energy Cannon 2 | . . . 2 7 11 . . . . . Ballistic Gun 5 | . 8 16 . . . . . . 1 5 Ballistic Cannon 3 | . . . 13 7 . . . . . . Special Weapon 1 | . 1 . . 5 . . . . . . Peak Build Rating 49 | 6 11 19 27 43 39 2 12 49 47 30 Average Rating 21 | 4 7 15 16 35 25 2 7 27 38 29 On Entrance 16 | . 6 10 13 27 39 2 2 12 45 30 Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 9 23 30 32 45 30 . 1 21 33 12 Greatest Support 88 | 20 20 20 88 88 66 3 3 18 35 15 Greatest Overweight (x) 9 | . 2 9 4 . 2 . . 3 5 . Average Overweight (x) . | . . 3 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 6 9 10 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 9 5 4 4 5 5 5 1 Average Carried 5 | 2 7 8 2 4 3 4 4 3 2 1 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 4 3 4 4 4 4 1 1 Class Distribution -------------------- 51% | Gunner 42% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Matter Collected 2419 | 272 201 344 696 377 90 . . 100 334 5 Remotely . | . . . . . . . . . . . Salvage Created 3223 | 95 737 869 517 348 153 . . . 478 26 Parts 180 | 5 38 46 37 23 9 . . . 20 2 Haulers Intercepted 4 | . 1 2 1 . . . . . . . Recyclers Shooed 7 | . 3 . 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 6 . . . . 3 Prevented 2 | . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Combat Hostiles Destroyed 62 | . 11 18 13 6 6 . . . 7 1 Melee 2 | . . . . . . . . . 1 1 Guns 30 | . 10 13 . 1 . . . . 6 . Cannons 20 | . 1 . 9 5 5 . . . . . AOE 8 | . . 4 4 . . . . . . . Classes Destroyed 12 | 2 5 3 1 1 . . . . . . Worker 10 | . 2 . 3 3 . . . . 2 . Builder 3 | . . . 3 . . . . . . . Tunneler 4 | 1 . 2 . 1 . . . . . . Hauler 4 | . 1 2 1 . . . . . . . Recycler 7 | 1 2 1 2 . . . . . 1 . Operator 2 | . 1 1 . . . . . . . . Watcher 6 | . 1 2 2 1 . . . . . . Swarmer 18 | . . 3 4 . 6 . . . 4 1 Grunt 29 | . 11 10 6 . . . . . 2 . Brawler 1 | . . 1 . . . . . . . . Sentry 9 | . . 4 3 2 . . . . . . Programmer 5 | . . . . 4 . . . . 1 . Best Kill Streak 6 | 1 4 6 4 1 3 . . . 4 1 Combat Bots Only 5 | . 2 5 4 1 3 . . . 4 1 Max Kills in Single Turn 6 | 1 1 6 4 1 1 . . . 2 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 4 | . . 3 4 . . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Hostile Shots Fired 689 | . 96 107 95 154 84 . . . 103 50 Missed 202 | . 18 36 37 55 19 . . . 28 9 Hits 487 | . 78 71 58 99 65 . . . 75 41 Melee 4 | . . 4 . . . . . . . . Projectile 483 | . 78 67 58 99 65 . . . 75 41 Critical Strikes 14 | . 2 1 3 2 1 . . . 2 3 Part Disruptions 2 | . . . . 2 . . . . . . Damage Taken 7538 | . 1011 1168 1298 1194 900 . . . 1353 614 Core 2139 | . 235 277 426 65 284 . . . 542 310 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 41 | 100 6 30 22 . . 50 . . . . Volleys Fired 264 | 12 91 52 36 38 12 . . . 23 . Largest 4 | 2 2 3 3 4 2 . . . 3 . Hottest 225 | 60 120 145 161 201 160 . . . 225 . Shots Fired 552 | 24 152 125 74 98 24 . . . 54 1 Gun 382 | 24 146 115 10 27 5 . . . 54 1 Cannon 142 | . . . 63 60 19 . . . . . Launcher 11 | . . 10 1 . . . . . . . Special 17 | . 6 . . 11 . . . . . . Kinetic 230 | 12 55 71 53 32 . . . . 7 . Thermal 233 | . 83 43 20 20 19 . . . 47 1 Explosive . | . . . . . . . . . . . Electromagnetic 78 | 12 14 11 1 35 5 . . . . . Robot Hit Streak 16 | 3 8 16 14 16 3 . . . 8 . Robot Miss Streak 11 | 3 8 5 8 11 5 . . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 2 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . Shots Hit Robots 365 | 11 93 83 58 62 10 . . . 43 5 Core Hits 215 | 3 38 42 68 39 6 . . . 18 1 Critical Kills 2 | . . 1 . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 13 | . 1 3 2 2 1 . . . 4 . Burn 6 | . . 1 2 1 . . . . 2 . Meltdown 1 | . . . . . 1 . . . . . Destroy 2 | . . 2 . . . . . . . . Corrupt 2 | . 1 . . 1 . . . . . . Sever 2 | . . . . . . . . . 2 . Melee Attacks 21 | . . . . . . . . . 11 10 Impact . | . . . . . . . . . . . Slashing 21 | . . . . . . . . . 11 10 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7512 | 111 1033 2115 1544 1023 241 . . . 1248 197 Guns 3362 | 111 961 1266 72 196 34 . . . 722 . Cannons 2058 | . . . 1024 827 207 . . . . . Explosions 1289 | . . 848 441 . . . . . . . Melee 723 | . . . . . . . . . 526 197 Ramming 8 | . . 1 7 . . . . . . . Kinetic 2794 | 57 278 941 881 531 . . . . 106 . Thermal 3165 | . 615 855 646 226 207 . . . 616 . Explosive . | . . . . . . . . . . . Electromagnetic 822 | 54 140 318 10 266 34 . . . . . Impact . | . . . . . . . . . . . Slashing 723 | . . . . . . . . . 526 197 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . 2 1 8 8 8 . . 1 1 Average Corruption 3 | . . 2 1 3 8 8 . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . 5 2 8 15 . . . . 7 Message Errors 8 | . . 3 . 1 4 . . . . . Matter Fused 9 | . . 1 . 3 4 . . . . 1 Heat Flow Errors 4 | . . . 1 1 2 . . . . . Energy Discharges 4 | . . 1 . . 2 . . . . 1 Data Loss (minor) 8 | . . . 1 . 3 . . . . 4 Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 3 | . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 465 | . . 231 133 31 . . . . 70 . Projectiles 49 | . . . 18 31 . . . . . . Explosions 346 | . . 231 115 . . . . . . . Melee 70 | . . . . . . . . . 70 . Knockbacks 34 | . . . 26 8 . . . . . . Impact . | . . . . . . . . . . . Kinetic 29 | . . . 22 7 . . . . . . Secondary 5 | . . . 4 1 . . . . . . Self-Inflicted Damage 675 | . . 238 437 . . . . . . . Shots 11 | . . 5 6 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . 1 2 . . . . . . . Kicked 3 | . . 1 2 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 715 | 20 323 205 252 500 711 . . . 715 . Average Temperature 131 | 8 77 63 88 152 230 . . . 306 . Received Heat Transfer 2130 | . 606 369 468 90 366 . . . 231 . Effects 25 | . 1 . . 7 4 . . . 13 . Shutdowns 4 | . . . . 3 . . . . 1 . Energy Bleed 3 | . . . . . 1 . . . 2 . Interference 2 | . 1 . . 1 . . . . . . Matter Decay 9 | . . . . 1 1 . . . 7 . Short Circuit 4 | . . . . 1 1 . . . 2 . Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 1 | . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 6 | . 1 2 . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 14 | . 2 3 . 3 4 . . . 2 . Heat Transferred 5719 | . 1375 1276 892 518 400 . . . 1258 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Maximum Alert Level 1 | . . 1 . . . . . . . . Low Security (%) 93 | 100 100 70 100 100 . . 100 100 100 . Level 1 6 | . . 29 . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 267 | 5 52 267 162 84 . . . . 107 . Initial 110 | . . 9 110 56 . . . . . . Average 60 | . 12 148 104 20 . . . . 33 . Influence Increases 2253 | 10 360 750 481 257 140 . . . 235 20 Destroy 0b10 Robot/C 1240 | . 220 360 260 120 120 . . . 140 20 Destroy 0b10 Robot/NC 180 | 10 35 40 55 25 . . . . 15 . Destroy Leader 330 | . 54 108 66 62 20 . . . 20 . Successful Hack 36 | . 18 14 . 4 . . . . . . Select Force Hacks 30 | . . 30 . . . . . . . . Disable Machine 210 | . . 105 60 45 . . . . . . Destroy Structure 77 | . 3 48 25 1 . . . . . . Lose Combat Pursuer 150 | . 30 45 15 . . . . . 60 . Influence Decreases 2233 | 10 336 511 618 365 158 . . . 175 60 Entered New Map 269 | . . 15 153 70 8 . . . . 23 Time Decay 1655 | 10 296 406 398 285 88 . . . 135 37 Lost Part 309 | . 40 90 67 10 62 . . . 40 . Squads Dispatched 13 | . 2 4 2 3 . . . . 2 . Investigation 2 | . . 2 . . . . . . . . Extermination 4 | . . . . 3 . . . . 1 . Reinforcement 7 | . 2 2 2 . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Distress Signals 6 | . 2 1 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 27 23 25 16 7 . . 1 17 4 Peak Tracking Total 6 | . 3 5 4 5 4 . . 1 6 4 Tactical Retreats 9 | . 2 3 1 . . . . 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Traps Triggered 4 | . 1 1 . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Machines Disabled 14 | . . 7 4 3 . . . . . . Max in Single Turn 4 | . . 4 4 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Machines Accessed 17 | . 6 4 1 4 . . . . 2 . Terminals 16 | . 6 3 1 4 . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 39 | . 17 8 4 7 . . . . 3 . Successful 20 | . 10 4 2 2 . . . . 2 . Failed 19 | . 7 4 2 5 . . . . 1 . Catastrophic 4 | . 3 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 36 | . 16 8 3 6 . . . . 3 . Terminals 38 | . 17 7 4 7 . . . . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 4 . 1 2 . . . . 1 . Record 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . 6 4 1 . . . . . 1 . Terminals 11 | . 6 3 1 . . . . . 1 . Botnet 11 | . 6 3 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 12 | . 3 3 1 3 . . . . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . . parse_system 2 | . . . . 2 . . . . . . no_distress 1 | . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Active Infowar (turns) 3329 | 27 1244 . . 1422 399 . 19 . 36 182 Sensors 2678 | . 857 . . 1422 399 . . . . . Seismic 414 | 27 387 . . . . . . . . . Jamming 237 | . . . . . . . 19 . 36 182 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Turns Passed 7498 | 133 1560 1491 943 1518 513 15 39 235 593 458 Spaces Moved 4254 | 77 929 417 567 672 418 30 43 426 321 354 Core 451 | 12 . 150 7 . 172 30 43 32 4 1 Treads 1000 | . . . 79 672 246 . . . 3 . Legs 2056 | 65 929 248 291 . . . . . 170 353 Wheels . | . . . . . . . . . . . Hover 147 | . . . . . . . . 14 133 . Flight 600 | . . 19 190 . . . . 380 11 . Fastest Speed 26 | 50 120 152 26 145 50 50 50 34 34 50 Average Speed 134 | 109 128 295 123 145 106 50 50 48 129 119 Slowest Speed 500 | 120 260 500 260 145 150 50 50 200 300 120 Overloaded Moves 8 | . . . 8 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . 9 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 5 86 42 39 21 63 9 2 96 9 45 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . 3 . . . . . Spaces Dug 2 | . 2 . . . . . . . . . Terrain Destroyed 78 | . 3 45 30 . . . . . . . Melee . | . . . . . . . . . . . Projectile 3 | . 3 . . . . . . . . . AOE 75 | . . 45 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Low Total 5557 | 104 1151 583 748 1153 459 29 61 458 437 374 Wait 725 | 1 81 35 91 415 26 . 11 . 55 10 Move 4227 | 76 928 416 548 671 417 29 43 425 320 354 Hop 9 | . . . 9 . . . . . . . Pick Up 124 | 9 25 32 20 10 2 . 3 13 10 . Fast Attach . | . . . . . . . . . . . Attach 84 | 6 11 13 21 5 1 . 3 11 13 . Detach 5 | . . 1 2 1 . . . 1 . . Swap 27 | . 6 10 6 4 1 . . . . . Drop 68 | . 9 23 13 9 . . 1 8 5 . Fire 264 | 12 91 52 36 38 12 . . . 23 . Melee 21 | . . . . . . . . . 11 10 Ram . | . . . . . . . . . . . Kick 3 | . . 1 2 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 1180 | -10/Materials | Discovered new exit (range 10) 1208 | -10/Materials | Discovered new exit (range 16) 1444 | -10/Materials | Core integrity fell below 50% 1509 | -10/Materials | Identified exit to Mines 1630 | -10/Materials | Core integrity fell below 20% 1694 | -10/Materials | Entered another Materials area 1694 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2024 | -9/Materials | Build established: Gunner 2193 | -9/Materials | Lost 3 parts (1n2w) 2669 | -9/Materials | Core integrity fell below 50% 2999 | -9/Materials | Discovered new exit (range 16) 3185 | -9/Materials | Entered another Materials area 3185 | -8/Materials | Evolved 2 slots: Propulsion x2 3523 | -8/Materials | Core integrity fell below 50% 3553 | -8/Materials | Lost 7 parts (1p4n2w) 3809 | -8/Materials | Build established: Mutant 4126 | -8/Materials | Discovered new exit (range 3) 4128 | -8/Materials | Entered Factory 4128 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4134 | -7/Factory | Build established: Gunner 5636 | -7/Factory | Discovered new exit (range 8) 5646 | -7/Factory | Entered Lower Caves 5684 | -7/Lower Caves | Lost 4 parts (1n1u2w) 5778 | -7/Lower Caves | Encountered a Warlord checkpoint 6003 | -7/Lower Caves | Spotted B-75 Beast 6102 | -7/Lower Caves | Lost 9 parts (2p3n1u3w) 6151 | -7/Lower Caves | Discovered new exit (range 15) 6159 | -7/Lower Caves | Entered another Lower Caves area 6167 | -7/Lower Caves | Discovered new exit (range 15) 6174 | -7/Lower Caves | Entered Factory 6174 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6213 | -6/Factory | Sucked down chute 6213 | -6/Factory | Entered Waste 6213 | -6/Waste | The area was eerily silent 6326 | -6/Waste | Build established: Mutant 6343 | -6/Waste | Discovered new exit (range 13) 6353 | -6/Waste | A Compactor rumbled back to life 6353 | -6/Waste | Spotted C-40 Crusher 6448 | -6/Waste | Entered Factory 6693 | -6/Factory | Build established: Gunner 6842 | -6/Factory | Core integrity fell below 50% 7023 | -6/Factory | Discovered new exit (range 15) 7041 | -6/Factory | Entered Lower Caves 7053 | -6/Lower Caves | Identified exit to Lower Caves 7074 | -6/Lower Caves | Build established: Mutant 7490 | -6/Lower Caves | Core integrity fell below 20% 7499 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07060_ System corrupted: Energy discharge (-32). 07076_ System corrupted: Component data lost. 07213_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 07294_ System corrupted: Component data lost. 07407_ System corrupted: FCS attempts to trigger Hvy. Laser. 07407_ System corrupted: Hvy. Laser misfires. 07461_ System corrupted: Component data lost. 07478_ Transmission Jammer destroyed. 07481_ Gauss Rifle destroyed. 07481_ Hvy. Laser destroyed. 07485_ Hacking Suite destroyed. 07488_ Carbon-fiber Leg destroyed. 07490_ S-27 Virus destroyed. 07491_ System corrupted: Matter fused (-5). 07494_ VTOL Module fries itself beyond repair. 07497_ S-27 Virus destroyed. 07498_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | # ## #????????## ##??# #????####### # | | # ### ########## #???# ##???# | | # #?# % % % ## #??# ##### | | # ############ % ###### #??# | | # # #??????### ###????# #??# | | #???? #####??????# ##??# ####### | | #### #????????? #???## ?????# ## | | ????????? ##????## ????# #### | | ????????? #??????# #???####??# | | ## #???????? #??????# ?????????# | | #?## ????????? ??????# ???????## | | ##??? #????????? ##??????#### ?????## | | #????###????????? ????????????# #### | | ## #????????????# ???#????# ??????? | | ## ##??????????? ?#???### ???????? | | ## #########??? ???? ?? ?????######### | | ### ##?# #?# ????????????# | | #?## #?# ????????????# | | #??## % #?# "" ?????????????## | | ##??## #?# """"" ???????????????# | | ###### ## #?# """" ????????????????# | | # ## ##?# " ?????????????????#? | | # ##?#$ "" "" #?????? ????????????? | | # ## ## ### """ " ##??? ??????????? | | # ## ## ## "" "s" ## #????????? | | # ## ## ## s%@* #????????? | | # # ## " # * ????????? | | "%" ## ### ????????? | | " #??? ##??????????????? | | ##### #?????#???????????????? | | ##???##### ####### ####?????????????????????? | | ##????????#####?????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 325 Matter Stores 355 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 310 Jamming Range 12 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Whoosh! Challenges ------------ None Game ------ Seed PartitionGhostBiocell Manual? 0 Play Time 00:51:35 Cumulative 9.9 hours Start 2025.10.06 @ 16:29:57 End 2025.10.06 @ 23:30:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2b3214a-04a2-4136-8096-4f044a8875fc