Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 16:23:08 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1633) 1633 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 7579 Bonus ------- Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 564/1150 Matter 290/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Treads Improved Treads > --- UTILITY (7) ------ Advanced ECM Suite Improved Medium Armor Plating System Shield > --- WEAPON (4) ------- Wave Gun KE Penetrator > --- INVENTORY (4) ---- Large Storage Unit Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Modified TNC Target Analyzer Kinecellerator > --- WEAPON ----------- KE Penetrator KE Penetrator Spear > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Large Storage Unit Large Matter Pod Improved Actuator Array Hardened Medium Armor Plating Hardened Medium Armor Plating Gauss Rifle Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher Impact Mace Spear [Rating: 60] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . 1 1 . . . . . Utility 5 | . . . . . . 1 1 1 . . 1 1 Weapon 2 | . . . . . . . . . . . 1 1 Parts Attached 93 | . 3 7 2 1 1 10 13 7 1 9 25 14 Power 15 | . . 1 . . . 1 . 3 . 1 6 3 Engine 2 | . . 1 . . . . . 1 . . . . Core 11 | . . . . . . 1 . 2 . 1 6 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 25 | . . 6 . . . 3 6 . 1 3 4 2 Treads 23 | . . 6 . . . 3 6 . 1 3 2 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . Utility 15 | . 1 . . 1 . 2 1 1 . . 5 4 Device 3 | . . . . . . . . 1 . . 1 1 Storage 3 | . . . . 1 . . 1 . . . 1 . Processor 7 | . 1 . . . . 2 . . . . 3 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 38 | . 2 . 2 . 1 4 6 3 . 5 10 5 Energy Gun 1 | . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 21 | . 2 . . . 1 3 3 3 . 4 4 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . 2 . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 6 | . . . . . . . 2 . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 . 1 . . Parts Lost 30 | . . . . . . 2 1 . 1 1 22 3 Power 7 | . . . . . . . . . 1 . 6 . Propulsion 12 | . . . . . . 1 1 . . 1 9 . Utility 2 | . . . . . . . . . . . 2 . Weapon 9 | . . . . . . 1 . . . . 5 3 Highest Loss Streak 8 | . . . . . . 1 1 . 1 1 8 3 Average Slot Usage (%) 86 | . 90 100 100 100 100 99 98 91 90 96 74 16 Engine 1 | . 14 11 11 11 11 . . . . . . . Core 6 | . . . . . . 8 7 7 8 10 8 1 Treads 33 | . . 36 44 44 44 44 45 40 35 39 22 3 Device 2 | . . . . . . . . 4 6 6 4 . Storage 10 | . 14 11 11 11 11 9 13 13 13 13 8 . Processor 13 | . 4 11 11 11 11 18 15 13 13 13 14 . Ballistic Gun 10 | . 24 22 11 11 11 17 14 5 13 12 5 1 Launcher 1 | . . . 11 11 10 . . . . . . . Piercing Weapon 2 | . . . . . . . . 7 . . 6 . Naked Turns 153 | . . . . . . . . . . . 4 149 Heaviest Build 70 | 10 11 15 17 29 29 28 46 57 57 58 70 25 Greatest Support 136 | 20 20 88 88 88 88 108 136 136 136 133 131 46 Greatest Overweight (x) 15 | . . 3 . . . . . . . . 15 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 6 10 10 10 16 16 16 16 16 4 Average Capacity 12 | 6 6 6 6 8 10 10 15 16 16 16 13 4 Most Carried 16 | 6 6 6 6 9 9 10 16 16 16 16 16 4 Average Carried 11 | 6 5 5 6 7 9 8 13 15 16 15 12 2 Final Capacity 16 | 6 6 6 6 10 10 10 16 16 16 16 4 4 Final Carried 16 | 6 6 6 6 9 9 10 16 16 16 16 4 2 Class Distribution -------------------- 89% | Mutant 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Matter Collected 1888 | 172 50 54 184 . . 100 222 44 . 356 416 290 Remotely . | . . . . . . . . . . . . . Salvage Created 1535 | . 50 54 129 . . 224 222 44 . 306 416 90 Parts 115 | . 4 3 5 . . 17 15 4 . 26 35 6 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 42 | . . 1 17 . . 5 4 1 . 6 7 1 Melee 6 | . . . . . . . . . . . 5 1 Guns 19 | . . 1 . . . 5 4 1 . 6 2 . AOE 17 | . . . 17 . . . . . . . . . Classes Destroyed 11 | . 2 1 4 . . 2 2 . . . . . Worker 1 | . . . 1 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . . . . 1 . Swarmer 1 | . . . . . . 1 . . . . . . Grunt 2 | . . . 2 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 6 | . . 1 . . . 3 . . . 1 . 1 Hunter 2 | . . . . . . 1 . . . 1 . . Programmer 16 | . . . . . . . 4 1 . 4 7 . Assembled 14 | . . . 14 . . . . . . . . . Best Kill Streak 14 | . 2 1 14 . . 1 1 1 . 2 2 1 Combat Bots Only 14 | . . 1 14 . . 1 1 1 . 2 2 1 Max Kills in Single Turn 5 | . 1 1 5 . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . 5 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Damage Taken 6444 | . . 98 498 . . 613 288 106 53 513 3358 917 Core 1843 | . . 14 120 . . 44 77 . . 29 973 586 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 77 | 100 100 . . . 66 92 89 . . 96 2 . Volleys Fired 98 | . 4 5 8 . . 30 18 6 . 16 9 2 Largest 3 | . 2 2 2 . . 2 2 2 . 2 3 1 Hottest 91 | . 40 40 53 . . 43 51 51 . 66 91 88 Shots Fired 188 | . 8 10 14 . . 52 34 12 . 31 25 2 Gun 176 | . 8 10 8 . . 49 33 12 . 31 25 . Cannon 2 | . . . . . . . . . . . . 2 Launcher 10 | . . . 6 . . 3 1 . . . . . Special . | . . . . . . . . . . . . . Kinetic 176 | . 8 10 8 . . 49 33 12 . 31 25 . Thermal . | . . . . . . . . . . . . . Explosive 9 | . . . 6 . . 3 . . . . . . Electromagnetic 3 | . . . . . . . 1 . . . . 2 Robot Hit Streak 26 | . 1 11 6 . . 26 13 16 . 21 10 6 Robot Miss Streak 3 | . 3 . 1 . . 3 3 1 . 2 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Shots Hit Robots 152 | . 3 10 9 . . 37 26 10 . 23 32 2 Core Hits 83 | . 2 2 29 . . 13 9 2 . 9 12 5 Critical Hits 6 | . . . . . . . 2 . . 1 3 . Critical Kills 3 | . . . . . . . 1 . . . 2 . Critical Parts Destroyed 3 | . . . . . . . 1 . . 1 1 . Melee Attacks 128 | . . . . . . . 7 9 . . 112 . Impact 3 | . . . . . . . . . . . 3 . Slashing 19 | . . . . . . . . . . . 19 . Piercing 106 | . . . . . . . 7 9 . . 90 . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . Damage Inflicted 4181 | . 67 114 1176 . . 395 625 235 . 544 953 72 Guns 2476 | . 67 114 51 . . 387 533 235 . 544 545 . Cannons 61 | . . . . . . . . . . . . 61 Explosions 1125 | . . . 1125 . . . . . . . . . Melee 460 | . . . . . . . 92 . . . 368 . Ramming 59 | . . . . . . 8 . . . . 40 11 Kinetic 2476 | . 67 114 51 . . 387 533 235 . 544 545 . Thermal . | . . . . . . . . . . . . . Explosive 1125 | . . . 1125 . . . . . . . . . Electromagnetic 61 | . . . . . . . . . . . . 61 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 460 | . . . . . . . 92 . . . 368 . Highest Corruption 62 | . . . . . . . 6 2 2 12 62 2 Average Corruption 12 | . . . . . . . 2 1 2 5 21 1 Corruption Purged . | . . . . . . . . . . . . . Effects 243 | . . . . . . . 17 . 1 30 194 1 Message Errors 49 | . . . . . . . 7 . . 8 34 . Matter Fused 31 | . . . . . . . 1 . . 4 26 . Heat Flow Errors 18 | . . . . . . . . . 1 6 11 . Energy Discharges 23 | . . . . . . . 1 . . 4 17 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . 3 . . 1 11 . Data Loss (major) 7 | . . . . . . . . . . . 7 . Misfires 4 | . . . . . . . . . . . 4 . Alerts 3 | . . . . . . . . . . 2 1 . Misdirections 59 | . . . . . . . . . . 2 57 . Targeting Errors 31 | . . . . . . . 4 . . 2 25 . Weapon Failures 2 | . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 16 | . . . 16 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . . 16 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . 140 . . 17 . . . . 39 3 Shots 6 | . . . 5 . . 1 . . . . . . Rammed 11 | . . . . . . 2 . . . . 1 8 Targets Rammed 11 | . . . . . . 2 . . . . 1 8 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 282 | . . . 48 . . . . . 233 151 282 2 Average Temperature 72 | . . . 23 . . . . . 122 43 97 1 Received Heat Transfer 369 | . . 27 102 . . 99 . . . 24 . 117 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Peak Influence 110 | . 26 63 99 . . 110 70 36 15 98 102 55 Initial 49 | . . 10 24 . . . 49 2 . 3 14 25 Average 24 | . 16 28 72 . . 30 24 4 4 19 22 37 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 3 4 1 . 4 7 . Investigation 3 | . . . . . . 1 . . . . 2 . Extermination 13 | . . . . . . . 3 1 . 4 5 . Reinforcement 3 | . . . . . . 2 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Distress Signals 4 | . . . . . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 80 | . 1 1 18 . . 13 5 1 3 8 29 1 Peak Tracking Total 18 | . 2 1 18 . . 6 1 1 3 1 9 1 Tactical Retreats 6 | . . . . . . 1 . . . . 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Traps Triggered 13 | . . . . . . . . 1 . 3 6 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Disabled 1 | . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Machines Accessed 19 | . 1 2 . . . 2 2 1 . 3 7 1 Terminals 13 | . 1 2 . . . 2 1 1 . . 5 1 Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 1 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 49 | . 3 7 . . . 6 4 3 . 10 15 1 Successful 21 | . 1 2 . . . 4 2 2 . 4 6 . Failed 28 | . 2 5 . . . 2 2 1 . 6 9 1 Catastrophic 6 | . 2 . . . . . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . 5 . 1 . 2 . . . . 1 . Terminals 32 | . 3 7 . . . 6 2 3 . . 10 1 Fabricators 3 | . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . 3 5 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . 4 . . Terminal Hacks 14 | . 1 2 . . . 4 1 2 . . 4 . Record 1 | . . . . . . . . . . . 1 . Alert Level 5 | . . . . . . 2 1 1 . . 1 . Unreport Threat 2 | . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 3 2 . Process 2 | . . . . . . . . . . 1 1 . Retrieve Matter 3 | . . . . . . . . . . 2 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 . . . 2 1 . . 2 7 1 Full Trace Events 4 | . . . . . . 2 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . Matter 212 | . . . . . . . . . . 212 . . Time 106 | . . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 102 | . . . . . . . . . . 66 36 . Retrieved Matter 102 | . . . . . . . . . . 66 36 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Turns Passed 10634 | 5 170 234 333 488 219 981 2016 478 92 1624 3565 429 Spaces Moved 5599 | 5 123 124 204 334 149 429 681 213 59 882 2062 334 Core 1083 | . . 1 . . . . . . . . 829 253 Treads 4158 | . . 123 204 334 149 429 681 213 59 882 1003 81 Legs 128 | 5 123 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 230 | . . . . . . . . . . . 230 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 145 145 145 145 148 145 155 155 155 50 50 Average Speed 135 | 120 120 151 145 145 145 148 152 155 155 156 120 80 Slowest Speed 800 | 120 120 200 145 145 145 151 155 155 156 160 800 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . 4 . Exploration Rate (%) 26 | 2 22 17 36 62 35 19 11 6 57 25 43 7 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 106 | . . . . . . 31 3 3 . . 69 . Terrain Destroyed 178 | . . . 58 . . 31 3 4 . 9 73 . Melee 75 | . . . . . . . 3 3 . . 69 . Projectile 14 | . . . . . . . . 1 . 9 4 . AOE 89 | . . . 58 . . 31 . . . . . . Terrain Rammed 5 | . . . . . . . . . . . 5 . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Total 8282 | 4 140 163 227 338 151 720 1619 337 59 1093 2949 482 Wait 2285 | . 3 16 13 . 2 238 886 99 . 173 736 119 Move 5584 | 4 122 123 203 333 148 428 680 213 58 881 2057 334 Hop . | . . . . . . . . . . . . . Pick Up 37 | . 3 4 . 3 . 6 10 1 . 7 3 . Fast Attach 33 | . 2 2 1 . . 2 . 2 1 . 9 14 Attach 25 | . . 2 . . . 3 3 2 . 3 12 . Detach 10 | . . 1 . . . 1 . 1 . . 6 1 Swap 35 | . 1 3 1 1 1 5 10 3 . 6 4 . Drop 45 | . 5 7 1 1 . 5 8 2 . 7 5 4 Fire 98 | . 4 5 8 . . 30 18 6 . 16 9 2 Melee 110 | . . . . . . . 4 8 . . 98 . Ram 14 | . . . . . . . . . . . 6 8 Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Identified exit to Materials 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 313 | -9/Materials | Discovered new exit (range 10) 371 | -9/Materials | Identified exit to Mines 410 | -9/Materials | Entered Mines 411 | -9/Mines | Assembled infested the area 417 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 424 | -9/Mines | Met 8R-AWN 445 | -9/Mines | Destroyed 14 combat bots 466 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 578 | -9/Mines | Discovered new exit (range 5) 582 | -9/Mines | Identified exit to Materials 642 | -9/Mines | Discovered exit to Materials (range 7) 738 | -9/Mines | Discovered new exit (range 5) 742 | -9/Mines | Identified exit to Exiles 743 | -9/Mines | Entered Exiles 778 | -9/Exiles | Welcomed by 8R-AWN 803 | -9/Exiles | Met EX-HEX 848 | -9/Exiles | Met EX-BIN 867 | -9/Exiles | Met EX-DEC 1024 | -9/Exiles | Aligned with FarCom system 1025 | -9/Exiles | Given EX-Vault access code 1062 | -9/Exiles | Opened EX-Vault 1069 | -9/Exiles | Found Prototype Processor 1100 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1215 | -9/Exiles | Discovered new exit (range 12) 1229 | -9/Exiles | Identified exit to Mines 1231 | -9/Exiles | Left Exiles lab with Modified TNC 1231 | -9/Exiles | Entered Mines 1431 | -8/Mines | Discovered exit to Materials (range 5) 1450 | -8/Mines | Entered Materials 1450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1451 | -8/Materials | Identified exit to Factory 1451 | -8/Materials | Identified Modified TNC 2404 | -8/Materials | Discovered exit to Factory (range 16) 2431 | -8/Materials | Entered Factory 2431 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4419 | -7/Factory | Discovered new exit (range 4) 4438 | -7/Factory | Identified exit to Factory 4447 | -7/Factory | Entered another Factory area 4447 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4925 | -6/Factory | Sucked down chute 4925 | -6/Factory | Entered Waste 4936 | -6/Waste | Spotted C-40 Crusher 4951 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4955 | -6/Waste | Spotted C-40 Crusher 4956 | -6/Waste | Spotted C-40 Crusher 4978 | -6/Waste | Spotted C-40 Crusher 4994 | -6/Waste | Discovered new exit (range 16) 5016 | -6/Waste | Identified exit to Factory 5017 | -6/Waste | Entered Factory 5472 | -6/Factory | Fabricated KE Penetrator (x2) 6059 | -6/Factory | System corruption reached 10% 6622 | -6/Factory | Discovered new exit (range 10) 6639 | -6/Factory | Identified exit to Factory 6641 | -6/Factory | Entered another Factory area 6641 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8726 | -5/Factory | System corruption reached 10% 8757 | -5/Factory | Lost 7 parts (2p5n) 9059 | -5/Factory | Build established: Scavenger-Mutant 9237 | -5/Factory | Crushed by falling debris 9257 | -5/Factory | Crushed by falling debris 9261 | -5/Factory | System corruption reached 30% 9276 | -5/Factory | Crushed by falling debris 9307 | -5/Factory | Lost 8 parts (3p2n2u1w) 9360 | -5/Factory | Crushed by falling debris 9391 | -5/Factory | Lost 4 parts (2n2w) 9513 | -5/Factory | Core integrity fell below 50% 9547 | -5/Factory | Core integrity fell below 20% 9664 | -5/Factory | Build established: Mutant 10200 | -5/Factory | Discovered new exit (range 12) 10206 | -5/Factory | Entered another Factory area 10206 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10467 | -4/Factory | Core integrity fell below 50% 10497 | -4/Factory | Lost 3 parts (3w) 10635 | -4/Factory | Self-destructed Last Messages --------------- 10469_ System corrupted: Energy discharge (-23). 10471_ Acquired Imp. Treads. 10474_ Acquired 20 matter. 10479_ Acquired Mic. Fission Core. 10485_ Acquired Wave Gun. 10488_ Acquired Imp. Medium Armor Plating. 10491_ Acquired KE Penetrator. 10494_ Acquired 10 matter. 10496_ Acquired 2 matter. 10498_ Acquired 3 matter. 10499_ Acquired 2 matter. 10504_ Acquired 5 matter. 10506_ Acquired 18 matter. 10539_ The unstable cave ceiling collapses. 10540_ K-01 Serf collects debris. 10573_ Acquired Unknown Device. 10573_ Identified Adv. ECM Suite. 10579_ K-01 Serf collects debris. 10596_ The unstable cave ceiling collapses. 10614_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????? ???????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????## ##????????????????????? | | ??????????????????# #????????????????????? | | ################### #????????????????????? | | * ## # #????????????????????? | | ## #????????????????????? | | #????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # # #????????????????????? | | # # ########???????????????? | | # # # #???????????????? | | ### # #???????????????? | | # + """#???????????????? | | ## # """#???????????????? | | ########### ## ## # # """#???????????????? | | # #???????????????? | | @# """#???????????????? | | # """#???????????????? | | # """#???????????????? | | # #???????????????? | | """""" # #???????????????? | | ######### # """""" #########???????????????? | | ???#! # """""" #?????##########????????? | | ???# " ### """""" ####### #????????? | | ???# T #### # #????????? | | ???# " + # ! #????????? | | ???#! #####+############ # ! #????????? | | ???######????????????????# + #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # ] #????????? | | ?????????????????????????# ##########????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ##############????? | | ?????????????????????????# # #????? | | ?????????????????????????# # #????? | | ?????????????????????????# # """""" #????? | | ?????????????????????????# # """""" #????? | | ############+########## # """""" #????? | | # """""" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Target Analysis 5 Recoil Reduction 6 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed TargetingMicroTriangulator Manual? 0 Play Time 01:10:45 Cumulative 54.7 hours Start 2020.10.04 @ 21:51:55 End 2020.10.05 @ 16:23:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69e7ee7a-9b5d-44ed-bddf-9dedcbbdbb43