Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 08:26:10 Player: Somberlain Result: Destroyed by HH-9VX(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2732) 2732 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1301) 1301 TOTAL SCORE: 7228 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 434 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 61% Temperature Cool (12) Movement Core (450) Ox8 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (2) ------- System Spiker > --- INVENTORY (15) --- Nuclear Core Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Authchip [R/Combat] Authchip [Device] Authchip [Processor] Authchip [Weapon] Ion Cannon Heavy Plasma Cannon Compact Ion Cannon CPS Tube (2) CPS Tube (2) Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Advanced Beam Rifle Ion Cannon Ion Cannon Gauss Rifle Hammer [Rating: 31] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Special Weapon System Spiker Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 68 | 6 8 22 14 14 . 4 Power 15 | 1 2 5 2 5 . . Engine 8 | 1 1 3 . 3 . . Core 7 | . 1 2 2 2 . . Reactor . | . . . . . . . Propulsion 20 | 2 3 8 3 4 . . Treads . | . . . . . . . Leg 20 | 2 3 8 3 4 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 3 4 3 . 1 Device 3 | . . . 2 1 . . Storage 3 | 1 . 1 . . . 1 Processor 1 | . . . 1 . . . Hackware 5 | . 1 1 1 2 . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 20 | 2 2 6 5 2 . 3 Energy Gun 3 | 2 . . 1 . . . Energy Cannon 6 | . . 2 3 1 . . Ballistic Gun 7 | . 2 3 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 3 | . . 1 . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 1 2 . . Parts Lost 19 | . 1 7 1 7 . 3 Power 6 | . 1 2 . 3 . . Propulsion 8 | . . 2 1 2 . 3 Utility 2 | . . . . 2 . . Weapon 3 | . . 3 . . . . Highest Loss Streak 3 | . 1 3 1 3 . 3 To Critical Strikes . | . . . . . . . Average Backups 8 | . 4 6 8 8 9 11 Power . | . 1 . . . 1 1 Propulsion . | . . 1 . . . . Utility 4 | . . 1 4 4 6 6 Weapon 2 | . 1 2 4 3 1 2 Tool/Special . | . . . . . . . Unused Backups 15 | . . 2 . 1 2 10 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 6 | . . . . . . 6 Weapon 5 | . . 2 . 1 1 1 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 92 | . 85 95 98 98 100 87 Engine 3 | . 9 3 2 5 . . Core 6 | . 2 5 6 2 9 8 Leg 28 | . 28 32 26 26 27 26 Device 5 | . . . 8 12 9 7 Storage 9 | . 14 11 9 9 9 9 Processor 4 | . . . . 9 9 9 Hackware 16 | . 2 17 26 14 18 18 Energy Gun 1 | . 14 . . 1 . . Energy Cannon 6 | . . 2 17 13 18 1 Ballistic Gun 5 | . 13 14 . 2 . . Impact Weapon 3 | . . 4 . . . 7 Peak Build Rating 31 | 6 14 19 31 31 31 31 Average Rating 22 | 4 8 16 28 27 30 25 On Entrance 18 | . 6 14 19 28 30 31 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 12 16 25 30 31 28 31 Greatest Support 38 | 20 20 33 38 33 30 30 Greatest Overweight (x) 8 | . . . 1 1 . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 15 Average Capacity 10 | 6 8 8 10 10 10 14 Most Carried 15 | . 8 8 10 10 10 15 Average Carried 8 | . 4 6 9 8 9 11 Final Capacity 15 | 8 8 10 10 10 10 15 Final Carried 14 | . 7 8 10 9 10 14 Class Distribution -------------------- 72% | Scavenger-Mutant 13% | Hacker-Mutant 8% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 2003 | 193 472 785 231 227 . 95 Remotely . | . . . . . . . Salvage Created 3750 | . 699 1305 828 918 . . Parts 239 | . 35 104 52 48 . . Haulers Intercepted 6 | . 1 2 1 2 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 73 | . 10 27 19 17 . . Guns 36 | . 10 26 . . . . Cannons 36 | . . 1 19 16 . . Classes Destroyed 11 | . 7 3 1 . . . Worker 3 | . . 2 . 1 . . Builder 3 | . . 2 1 . . . Tunneler 1 | . 1 . . . . . Hauler 6 | . 1 2 1 2 . . Recycler 3 | . 2 . . 1 . . Operator 7 | . 2 2 1 2 . . Watcher 7 | . 3 4 . . . . Swarmer 25 | . 3 10 6 6 . . Grunt 29 | . 7 8 8 6 . . Sentry 18 | . . 9 4 5 . . Hunter 1 | . . . 1 . . . Best Kill Streak 9 | . 9 6 6 8 . . Combat Bots Only 6 | . 6 5 6 6 . . Max Kills in Single Turn 2 | . 1 2 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 384 | . 60 126 71 76 . 51 Missed 121 | . 16 48 20 23 . 14 Hits 263 | . 44 78 51 53 . 37 Projectile 263 | . 44 78 51 53 . 37 Critical Strikes 9 | . 1 3 2 1 . 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 3730 | . 634 941 676 872 . 607 Core 850 | . 150 138 196 156 . 210 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 386 | . . 80 43 263 . . Core Remaining (%) 68 | 100 40 65 . . . . Volleys Fired 261 | . 55 106 50 45 . 5 Largest 2 | . 2 2 2 2 . 1 Hottest 150 | . 80 60 120 150 . . Shots Fired 457 | . 110 154 100 88 . 5 Gun 255 | . 110 140 . 5 . . Cannon 197 | . . 14 100 83 . . Launcher . | . . . . . . . Special 5 | . . . . . . 5 Kinetic 227 | . 84 140 . 3 . . Thermal 199 | . . 14 100 85 . . Explosive . | . . . . . . . Electromagnetic 26 | . 26 . . . . . Robot Hit Streak 21 | . 18 21 18 19 . 2 Robot Miss Streak 6 | . 3 6 3 4 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 306 | . 70 107 70 57 . 2 Core Hits 133 | . 27 49 30 27 . . Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 3 | . . 1 . 2 . . Meltdown 2 | . . . . 2 . . Smash 1 | . . 1 . . . . Melee Attacks 20 | . . 19 . . . 1 Impact 20 | . . 19 . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6499 | . 1289 1892 1776 1542 . . Guns 2842 | . 1174 1591 . 77 . . Cannons 3381 | . . 140 1776 1465 . . Explosions 115 | . 115 . . . . . Melee 161 | . . 161 . . . . Ramming . | . . . . . . . Kinetic 2483 | . 835 1591 . 57 . . Thermal 3516 | . 115 140 1776 1485 . . Explosive . | . . . . . . . Electromagnetic 339 | . 339 . . . . . Impact 161 | . . 161 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 61 | . . . 1 1 1 61 Average Corruption 1 | . . . 1 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . 5 6 1 17 Message Errors 7 | . . . . 1 . 6 Matter Fused 7 | . . . 3 . 1 3 Heat Flow Errors 4 | . . . 1 1 . 2 Energy Discharges 5 | . . . . 1 . 4 Data Loss (minor) 4 | . . . 1 1 . 2 Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 137 | . 5 90 20 22 . . Projectiles 60 | . . 18 20 22 . . Explosions 5 | . 5 . . . . . Melee 72 | . . 72 . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 70 | . 70 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 236 | . 72 64 188 234 . 236 Average Temperature 30 | . 21 13 28 48 . 100 Received Heat Transfer 1390 | . 312 354 288 207 . 229 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . 1 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . 1 4 . . . . Impact Corruptions 3 | . . 3 . . . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . . . 2 2 . . Heat Transferred 5269 | . 200 222 2664 2183 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Maximum Alert Level 3 | . . 1 2 3 1 . Low Security (%) 52 | 100 100 62 32 25 42 . Level 1 38 | . . 37 66 36 57 . Level 2 5 | . . . . 25 . . Level 3 2 | . . . . 12 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 755 | . 182 333 406 755 282 . Initial 282 | . . 57 136 151 282 . Average 211 | . 52 164 262 355 211 . Influence Increases 3047 | . 353 925 599 1158 7 5 Destroy 0b10 Robot/C 1760 | . 200 540 380 640 . . Destroy 0b10 Robot/NC 160 | . 45 60 15 35 . 5 Destroy Leader 448 | . 48 162 72 166 . . Allied During Kill 242 | . . . . 242 . . Successful Hack 97 | . 34 23 14 19 7 . Disable Machine 165 | . 15 45 60 45 . . Destroy Structure 55 | . 11 20 13 11 . . Lose Combat Pursuer 120 | . . 75 45 . . . Influence Decreases 3047 | . 217 737 564 792 593 144 Entered New Map 1057 | . . 79 188 208 443 139 Time Decay 1715 | . 207 568 356 434 150 . Lost Part 165 | . 10 70 10 70 . 5 Lost Ally 110 | . . 20 10 80 . . Squads Dispatched 13 | . 2 3 2 6 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 9 | . 2 3 1 3 . . Assault 1 | . . . . 1 . . Garrison 2 | . . . 1 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 12 | . 1 5 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 22 45 25 28 . 24 Peak Tracking Total 7 | . 4 7 4 7 . 7 Tactical Retreats 6 | . . 3 3 . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 5 | . . . 1 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 12 | . 1 3 4 3 . 1 Max in Single Turn 1 | . 1 1 1 1 . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 39 | . 6 10 7 9 3 4 Terminals 28 | . 6 7 5 7 3 . Fabricators . | . . . . . . . Repair Stations 4 | . . 1 1 2 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 123 | . 16 29 25 28 9 16 Successful 87 | . 8 24 17 17 5 16 Failed 36 | . 8 5 8 11 4 . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 84 | . 16 23 22 16 7 . Terminals 91 | . 16 23 22 21 9 . Fabricators . | . . . . . . . Repair Stations 11 | . . 2 2 7 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 47 | . 3 11 7 9 1 16 Record 15 | . . . . . . 15 Robot Analysis 7 | . 2 3 2 . . . Prototype ID Bank 9 | . . 3 . 5 1 . Open Door 4 | . . . . 4 . . Terminal Index 2 | . . 1 1 . . . Repair Station Index 1 | . . 1 . . . . Recall Reinforcements 3 | . 1 2 . . . . Zone Layout 5 | . . 1 4 . . . Proto ID Catalog 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . 2 2 6 . . Scan Component 5 | . . 1 1 3 . . Repair 5 | . . 1 1 3 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 25 | . 5 7 7 2 4 . Terminals 25 | . 5 7 7 2 4 . Assimilate 5 | . 2 . 3 . . . Botnet 17 | . 3 6 3 2 3 . Operators 3 | . . 1 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 29 | . 6 8 6 6 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 4 . . . . Parts Repaired 5 | . . 1 1 3 . . Time 166 | . . 32 32 102 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 13 | . 2 . 1 10 . . Largest Group 10 | . 2 2 1 10 5 5 Highest-Rated Group 173 | . 20 20 10 173 93 93 Highest-Rated Ally 29 | . 10 10 10 29 29 29 Total Orders 2 | . . 2 . . . . STAY 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 115 | . . . . 86 . 29 Total Damage 1512 | . . . . 1182 . 330 Kills 22 | . . . . 16 . 6 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Active Infowar (turns) 3153 | . . . . 997 313 1843 Sensors 3153 | . . . . 997 313 1843 Robot Analysis Total 7 | . 2 3 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 6848 | 60 625 1707 810 1061 313 2272 Spaces Moved 3944 | 45 351 1075 489 499 250 1235 Core 8 | 3 . . . . . 5 Treads . | . . . . . . . Legs 3936 | 42 351 1075 489 499 250 1230 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 105 105 105 Average Speed 124 | 115 120 110 108 114 105 152 Slowest Speed 450 | 120 120 120 182 175 105 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 3 71 70 41 77 45 82 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 9 | . . . . . . 9 Spaces Dug 15 | . . 12 3 . . . Terrain Destroyed 42 | . 10 13 9 10 . . Melee 12 | . . 12 . . . . Projectile 20 | . . 1 9 10 . . AOE 10 | . 10 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 5431 | 50 461 1429 668 899 302 1622 Wait 1018 | . 36 174 98 306 44 360 Move 3938 | 44 350 1074 488 498 249 1235 Hop . | . . . . . . . Pick Up 38 | . 7 8 5 8 5 5 Fast Attach 34 | 6 3 8 6 10 . 1 Attach 29 | . 1 9 7 9 . 3 Detach 20 | . . 4 4 7 . 5 Swap 28 | . 4 14 3 6 . 1 Drop 45 | . 5 13 7 10 4 6 Fire 261 | . 55 106 50 45 . 5 Melee 20 | . . 19 . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 504 | -10/Materials | Core integrity fell below 50% 612 | -10/Materials | Discovered new exit (range 10) 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Accompanied by 2 allies 686 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -9/Materials | Build established: Scavenger-Mutant 1604 | -9/Materials | Discovered new exit (range 14) 1846 | -9/Materials | Repaired Autogun+ 2071 | -9/Materials | Lost 3 parts (1p2n) 2099 | -9/Materials | Discovered new exit (range 11) 2393 | -9/Materials | Entered another Materials area 2393 | -8/Materials | Evolved 2 slots: Utility x2 2519 | -8/Materials | Repaired Imp. Aluminum Leg+ 2783 | -8/Materials | Discovered new exit (range 6) 2878 | -8/Materials | Garrison activated, responded to threat 2911 | -8/Materials | Build established: Hacker-Mutant 3000 | -8/Materials | Discovered new exit (range 15) 3202 | -8/Materials | Identified exit to Storage 3203 | -8/Materials | Entered Storage 3429 | -8/Storage | Lost 3 parts (1p1n1u) 3446 | -8/Storage | Build established: Scavenger-Mutant 3479 | -8/Storage | Core integrity fell below 50% 3560 | -8/Storage | Discovered new exit (range 13) 3587 | -8/Storage | Identified exit to Factory 3650 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3747 | -8/Storage | Repaired Ion Cannon 3803 | -8/Storage | Repaired Ion Cannon 3830 | -8/Storage | Repaired Aluminum Leg+ 3958 | -8/Storage | Build established: Commander-Mutant 4003 | -8/Storage | First assault squad dispatched 4028 | -8/Storage | Garrison activated, responded to threat 4239 | -8/Storage | Used back door to open Recycling access 4239 | -8/Storage | Discovered new exit (range 5) 4243 | -8/Storage | Identified exit to Recycling 4264 | -8/Storage | Entered Recycling 4264 | -8/Recycling | Accompanied by 5 allies 4265 | -8/Recycling | Met a Zionite searching for Scraptown 4384 | -8/Recycling | Build established: Scavenger-Mutant 4529 | -8/Recycling | Scanned before Scraplab entrance 4543 | -8/Recycling | Entered Scraplab 4552 | -8/Recycling | Discovered new exit (range 3) 4553 | -8/Recycling | Identified exit to Scraptown 4577 | -8/Recycling | Entered Scraptown 4577 | -8/Scraptown | Accompanied by 5 allies 4772 | -8/Scraptown | Visited UFD Registry 4772 | -8/Scraptown | Registered with UFD as "Flexiboard" 4818 | -8/Scraptown | Visited Junk Cannon Lab 4847 | -8/Scraptown | Visited Science Guys 5036 | -8/Scraptown | Visited Chapter 10 5069 | -8/Scraptown | Visited Derelict Rescue Squad 5095 | -8/Scraptown | Visited Abandonware Association 5113 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 5158 | -8/Scraptown | Visited Junk Repository 5298 | -8/Scraptown | Visited Curators Association 5334 | -8/Scraptown | Visited Cartography Club 5473 | -8/Scraptown | Visited Cyclists 5485 | -8/Scraptown | Entered Cyclist Reading Room 5532 | -8/Scraptown | Visited Shadow of the Wyrm 5553 | -8/Scraptown | Visited Spacefarers 5567 | -8/Scraptown | Visited Assassins FH 5593 | -8/Scraptown | Visited Symbiants 5634 | -8/Scraptown | Visited Bundlers 5981 | -8/Scraptown | Discovered new exit (range 13) 6338 | -8/Scraptown | Met Optimus 6338 | -8/Scraptown | Accepted into 0bPrime 6738 | -8/Scraptown | Civil war broke out across Scraptown 6743 | -8/Scraptown | Found System Spiker 6807 | -8/Scraptown | Core integrity fell below 20% 6816 | -8/Scraptown | System corruption reached 10% 6818 | -8/Scraptown | System corruption reached 30% 6849 | -8/Scraptown | Lost 3 parts (3n) 6849 | -8/Scraptown | Destroyed by HH-9VX(j) with Overtuned Pulse Rifle Last Messages --------------- 06815_ SYS_ERR_328975498362890465 06817_ Aluminum Leg+ destroyed. 06817_ CS-FSZ(x) slows to a halt. 06817_ SYS_ERR_328975498362890465 06818_ Aluminum Leg+ destroyed. 06819_ Critical hit (Burn: +50). 06820_ System corrupted: Heat flow error (+249). 06824_ AU-DF4(p) slows to a halt. 06826_ HH-9VX(j) slows to a halt. 06830_ 5X-G53(x) reactivates. 06835_ BI-WXD(j) reactivates. 06838_ SGU|>SM&UVJ HSGPN&SB2KHKP 06839_ CS-FSZ(x) reactivates. 06839_ AU-DF4(p) reactivates. 06841_ BI-WXD(j) suffers critical hit (Destroy). 06841_ BI-WXD(j) destroyed. 06844_ CS-FSZ(x) slows to a halt. 06844_ SYS_ERR_328975498362890465 06844_ QK-3G0(j) slows to a halt. 06847_ HH-9VX(j) reactivates. 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" " " "#?????? | | "" "" X"#??????###"!=!/%= #? "#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 30% | -9/Materials Imp. Aluminum Leg | 57% | -8/Materials Ion Cannon | 6% | -8/Storage Ion Cannon | 23% | -8/Storage Aluminum Leg | 25% | -8/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdensePietyMask Manual? 0 Play Time 00:45:15 Cumulative 167.6 hours Start 2026.09.29 @ 07:40:31 End 2026.09.29 @ 08:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2694c803-243b-47c2-9cb9-b5b810777198