Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 16:13:14 Player: r0t0x Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (260) 1300 Value Destroyed (9254) 9254 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (2575) 2575 TOTAL SCORE: 23329 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 14 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 354 Cogmind --------- Core Integrity 0/1300 Matter 135/300 Energy 18/100 System Corruption 31% Temperature Cool (0) Movement Rolling (100) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY (12) ----- Layered Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Laser Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Advanced Visual Processing Unit Target Analyzer Improved Target Analyzer Improved Particle Charger Experimental Utility Shielding Improved Medium Armor Plating EM Disruption Field Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Vortex Driver KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Myomer Leg Myomer Leg Myomer Leg Centrium Wheel Improved Melee Analysis Suite Precision Matter Filter Quantum Capacitor ECM Suite Transdimensional Reconstructor Vortex Driver Helical Railgun Improved Remote Datajack [Rating: 133] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion High-density Centrium Leg Treads Improved Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Hammer Energy Gun Cooled Phase Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 356 | 2 15 10 31 3 . . 21 24 22 4 . 14 16 16 7 10 18 11 . . 13 11 22 16 1 7 10 52 Power 30 | . 1 4 2 1 . . 1 1 1 . . . 2 3 . . . 1 . . 1 1 4 1 . 2 . 4 Engine 18 | . 1 3 2 1 . . 1 1 1 . . . 1 . . . . . . . . 1 2 1 . . . 3 Core 10 | . . 1 . . . . . . . . . . 1 3 . . . 1 . . 1 . 2 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 104 | 2 5 3 12 . . . 10 10 . 1 . 3 3 . 4 1 5 3 . . 5 . 4 7 . 2 6 18 Treads 42 | 2 5 3 12 . . . 10 4 . . . . 1 . 2 . 1 1 . . . . 1 . . . . . Leg 56 | . . . . . . . . 5 . 1 . 3 2 . 1 1 4 2 . . 5 . 3 7 . 1 6 15 Wheel 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 124 | . 4 . 6 . . . 3 9 10 3 . 4 7 7 1 9 6 7 . . 5 6 11 3 1 3 . 19 Device 59 | . 1 . 1 . . . . 3 4 1 . 1 3 4 1 3 4 4 . . 3 4 6 1 1 1 . 13 Storage 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Processor 18 | . 1 . 1 . . . 2 2 2 . . . 2 . . 2 1 . . . . 2 1 . . . . 2 Hackware 8 | . . . . . . . . 1 . 1 . . . . . 3 . 2 . . . . . . . 1 . . Protection 35 | . . . 4 . . . 1 3 4 1 . 3 2 3 . 1 1 1 . . 2 . 4 2 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | . 5 3 11 2 . . 7 4 11 . . 7 4 6 2 . 7 . . . 2 4 3 5 . . 4 11 Energy Gun 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Energy Cannon 9 | . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 Ballistic Gun 17 | . 4 1 4 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . 4 Ballistic Cannon 34 | . 1 . 2 . . . 5 2 5 . . 4 1 1 . . 1 . . . 2 1 1 3 . . 1 4 Launcher 16 | . . . 2 1 . . 2 . 2 . . 2 . 3 . . . . . . . 1 . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . 1 . . . . 2 2 . . 1 3 2 1 . 2 . . . . 2 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . . . . 1 . . 1 . . . 5 1 . . . . . . . 4 1 1 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 4 . . . . System Corruption 44 | . . . . . . . . . . . . . . . . . . . . . 22 . 1 21 . . . . Parts Lost 109 | . 2 4 1 . . . 4 . 4 . . 6 4 . 5 . 3 1 . . 10 4 9 5 . . 5 42 Power 15 | . 1 . . . . . 1 . 1 . . . 1 . . . . . . . 1 1 2 1 . . . 6 Propulsion 37 | . . 1 . . . . 2 . . . . 3 1 . 4 . 2 . . . 4 . 1 . . . 3 16 Utility 36 | . . . 1 . . . 1 . 1 . . 2 1 . . . 1 1 . . 3 3 5 2 . . . 15 Weapon 21 | . 1 3 . . . . . . 2 . . 1 1 . 1 . . . . . 2 . 1 2 . . 2 5 Highest Loss Streak 14 | . 2 3 1 . . . 3 . 2 . . 6 2 . 3 . 3 1 . . 10 3 4 2 . . 4 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 97 | . 98 99 99 100 100 100 98 95 99 99 92 99 99 100 97 99 97 100 100 100 98 99 92 93 90 89 90 81 Engine 5 | . 14 10 10 11 11 11 9 7 7 7 7 7 5 . . . . . . . . . 4 2 5 3 . 2 Core 2 | . . 3 . . . . . . . . . . . 6 6 6 6 5 5 5 5 4 2 6 5 4 5 1 Treads 12 | . 27 28 32 33 33 33 35 22 . . . . 3 6 10 12 6 3 . . . . 2 1 . . . . Leg 19 | . . . . . . . . 6 38 35 35 34 33 31 21 19 30 28 33 33 32 33 26 28 30 30 29 19 Device 5 | . . . . . . . . 3 8 14 14 7 5 5 5 5 5 4 5 5 7 9 9 6 5 4 5 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 6 Processor 13 | . 12 14 11 11 11 11 18 15 10 7 7 7 13 18 18 18 16 16 16 16 16 17 12 15 15 15 15 12 Hackware 6 | . . . . . . . . 6 7 10 14 7 6 6 6 6 6 16 16 16 15 11 10 10 10 12 15 8 Protection 6 | . . . 10 11 11 11 8 2 2 2 . 13 10 6 6 6 6 5 5 5 2 5 9 13 15 12 10 3 Energy Gun 1 | . 5 6 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Ballistic Gun 4 | . 17 7 5 22 22 22 3 . . . . . . . 5 6 1 . . . . . . . . . . 3 Ballistic Cannon 4 | . 4 7 5 . . . 13 8 7 7 . 9 6 6 . . . 5 5 5 4 5 5 3 . . . 3 Impact Weapon 3 | . . . 1 . . . . 5 6 7 7 4 5 5 5 6 4 5 5 5 4 4 5 . . . . . Peak Build Rating 133 | 6 8 11 25 26 26 26 31 49 51 53 51 54 61 61 60 64 94 97 96 96 100 97 114 118 108 112 120 133 Average Rating 57 | 5 7 9 16 25 26 26 29 41 48 51 48 50 57 59 58 62 82 94 96 96 95 94 99 111 106 105 109 103 On Entrance 59 | 6 6 8 11 25 26 26 26 31 48 49 51 48 51 60 59 60 63 85 96 96 96 81 89 114 108 102 112 102 Naked Turns 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Heaviest Build 92 | 13 50 53 57 57 57 57 62 64 70 69 55 80 83 70 67 65 77 69 67 67 67 76 90 89 67 67 80 92 Greatest Support 171 | 40 40 40 69 66 66 66 89 111 96 96 93 93 102 82 87 72 153 146 146 82 82 82 131 171 171 171 171 160 Greatest Overweight (x) 6 | . 6 1 1 . . . . 2 . . . 1 1 . 1 1 . . . . . . . . . . . 5 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 13 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 10 15 19 19 20 20 19 19 19 19 19 16 18 19 18 19 18 19 19 19 19 16 16 19 20 19 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 16 17 20 20 20 20 18 1 Class Distribution -------------------- 37% | Mutant 19% | Scavenger-Mutant 17% | Scavenger-Assassin 11% | Hacker-Assassin 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Derelict-Assassin | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Warlord Hacker-Assassin | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 8457 | 184 477 216 698 385 . 147 660 371 575 112 . 370 198 324 229 40 160 194 39 28 146 368 503 346 108 . 303 1276 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9856 | . 862 220 1462 446 . 149 929 233 259 65 . 286 173 270 195 . 538 303 . . 107 187 879 631 . . 139 1523 Parts 471 | . 52 13 95 34 . 6 61 6 10 . . 15 5 8 3 . 8 14 . . 4 8 25 29 . . 7 68 Haulers Intercepted 13 | . 2 . 4 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 3 Recyclers Shooed 5 | . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 11 8 . 11 . 7 3 . 8 . . . . . . 3 . . 7 . Prevented 25 | . . . . . . . . . . . . . . 1 . . . . . . . 3 . 21 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 197 | . 15 9 27 16 . 3 23 5 8 . . 10 3 5 6 . 5 6 . . 2 8 12 8 . . 8 18 Melee 13 | . . . . . . . . 2 4 . . 2 . . 1 . . 3 . . . . 1 . . . . . Guns 56 | . 15 4 3 13 . 3 4 . 1 . . . . . 2 . 5 . . . . . . . . . . 6 Cannons 77 | . . 5 19 . . . 13 2 2 . . 1 2 . 1 . . . . . . 4 7 1 . . 8 12 AOE 37 | . . . 5 3 . . 6 . 1 . . 6 . 4 2 . . . . . 2 4 1 3 . . . . Classes Destroyed 20 | . 7 1 3 1 . . 2 1 1 . . 2 . 1 . . . . . . 1 . . . . . . . Worker 14 | . . . 2 1 . . 3 2 . . . . . . . . . 1 . . . . 5 . . . . . Builder 9 | . 1 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 4 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 3 Recycler 9 | . 2 . 2 . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Minesweeper 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 2 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . Watcher 7 | . 2 . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Swarmer 59 | . 3 5 3 9 . . 3 . 1 . . 4 . 4 3 . 5 4 . . . 6 5 . . . 4 . Grunt 73 | . 12 2 13 6 . 2 11 1 5 . . . . . 3 . . . . . 1 . 1 4 . . 3 9 Brawler 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . 2 10 . . . 6 1 . . . . 1 1 . . . . . . . . 1 . . . . . Hunter 8 | . . . . . . . 1 1 . . . 2 . . . . . . . . . . . 4 . . . . Programmer 23 | . . . . . . . . 2 1 . . 2 2 . . . . 2 . . . . 5 . . . . 9 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 2 . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 10 5 . 3 5 2 3 . . 4 2 3 3 . 5 5 . . 1 4 7 6 . . 4 5 Combat Bots Only 6 | . 3 3 4 5 . 3 4 1 3 . . 4 1 3 3 . 5 3 . . 1 4 5 6 . . 4 4 Max Kills in Single Turn 4 | . 2 1 3 2 . 1 4 1 1 . . 2 1 3 1 . 2 1 . . 1 2 3 2 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 2 . 1 . . 2 . 2 1 . . . . . 1 2 1 1 . . . . Melee 1 | . . . . . . . . 1 1 . . 1 . . 1 . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1740 | . 66 61 112 43 . 9 144 70 69 3 . 94 49 28 44 . 25 32 . . 147 19 108 103 3 . 61 450 Missed 522 | . 19 18 38 16 . 5 39 20 23 1 . 23 14 8 16 . 4 9 . . 46 4 26 39 2 . 17 135 Damage Taken 22299 | . 586 528 984 248 . 64 1576 550 787 25 . 1474 431 162 561 . 314 374 . . 2378 461 2101 832 119 . 979 6765 Core 2837 | . 55 66 143 41 . 18 172 46 71 13 . 103 17 5 45 . 17 62 . . 237 30 253 55 30 . 49 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 189 | . . . 29 . . . . . . . . . . . . . . . . . . . . . . . 74 86 Ignored by Resistances 434 | . . . . . . . . . 21 . . . . . . . . 67 . . . . 11 . . . . 335 Regen/Repaired (Parts) 498 | . 121 . 166 . . . 133 . . . . . . . . . . . . . 78 . . . . . . . Core Remaining (%) 69 | 100 . 51 . . . 49 68 . . . . 66 . . . . 90 . . . . 67 . . . . 66 . Volleys Fired 707 | . 72 23 101 37 . 12 74 14 23 . . 17 11 13 22 . 20 4 . . 9 24 42 17 . . 30 142 Largest 2 | . 2 2 2 2 . 2 2 1 2 . . 2 2 1 1 . 2 1 . . 2 1 1 2 . . 1 2 Hottest 138 | . 90 125 125 50 . 50 88 48 96 . . 96 96 39 39 . 78 48 . . 105 57 61 122 . . 100 138 Shots Fired 1095 | . 143 46 192 74 . 26 127 14 27 . . 22 16 13 22 . 28 4 1 . 13 27 42 21 . . 27 210 Gun 463 | . 133 23 53 72 . 26 20 . 6 . . . . . 9 . 28 . . . . . . . . . . 93 Cannon 581 | . 10 23 135 . . . 102 14 18 . . 17 16 10 5 . . 4 1 . 13 23 42 8 . . 23 117 Launcher 51 | . . . 4 2 . . 5 . 3 . . 5 . 3 8 . . . . . . 4 . 13 . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 849 | . 106 38 90 72 . 26 122 14 24 . . 17 16 10 14 . . 4 1 . 13 23 42 8 . . 6 203 Thermal 171 | . 37 8 98 . . . . . . . . . . . . . 28 . . . . . . . . . . . Explosive 30 | . . . 4 2 . . 5 . 3 . . 5 . 3 8 . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . . . . 4 . 13 . . 4 . Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 7 Robot Hit Streak 18 | . 10 13 17 18 . 4 14 9 8 . . 3 7 3 6 . 5 7 . . 3 1 4 4 . . 4 10 Robot Miss Streak 7 | . 7 2 4 3 . 5 3 2 3 . . 3 2 1 2 . 2 1 . . 4 3 5 2 . . 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Secondary Targets 7 | . 1 . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 Shots Hit Robots 744 | . 85 33 136 49 . 14 86 20 29 1 . 23 14 7 18 . 14 22 . . 5 5 38 8 . . 12 125 Core Hits 355 | . 48 11 56 19 . 5 47 5 16 . . 10 4 5 17 . 5 4 . . . 11 20 13 . . 11 48 Critical Kills 11 | . . . . . . 1 . 1 1 . . 1 . . . . . 1 . . . . . . . . . 6 Critical Parts Destroyed 34 | . . . . . . . . 4 1 . . 4 2 3 3 . 1 4 . . . . 4 1 . . . 7 Critical Strikes 93 | . 4 1 3 . . 1 4 5 4 . . 5 7 3 3 . 2 5 . . . 1 8 1 . . 7 29 Burn 6 | . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 16 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 13 Blast 31 | . . 1 2 . . . 4 . 2 . . . 4 . . . . . . . . 1 4 . . . . 13 Smash 30 | . . . . . . . . 5 2 . . 5 3 3 2 . 1 4 . . . . 4 1 . . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Melee Attacks 238 | . . . 6 . . . . 25 21 2 . 28 19 17 5 2 18 36 3 . 1 10 43 2 . . . . Impact 238 | . . . 6 . . . . 25 21 2 . 28 19 17 5 2 18 36 3 . 1 10 43 2 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . . 2 1 . . 1 1 4 4 . . 3 . . . 1 6 2 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27777 | . 1230 560 3004 919 . 238 2444 774 1300 82 . 1488 502 684 1692 . 703 1130 . . 203 478 2564 1314 . . 1481 4987 Guns 5263 | . 1108 238 477 767 . 232 195 . 46 . . . . . 131 . 285 . . . . . . . . . . 1784 Cannons 10955 | . 85 307 1960 . . . 1740 190 385 . . 217 331 18 66 . . 68 . . 203 136 777 152 . . 1242 3078 Explosions 5509 | . . . 517 142 . . 500 . 343 . . 498 . 323 1117 . . . . . . 246 613 991 . . 219 . Melee 5778 | . . . . . . . . 584 526 82 . 773 171 343 378 . 418 1062 . . . 96 1174 171 . . . . Ramming 272 | . 37 15 50 10 . 6 9 . . . . . . . . . . . . . . . . . . . 20 125 Kinetic 12353 | . 874 444 1078 767 . 232 1935 190 431 . . 217 331 18 197 . . 68 . . 203 136 777 152 . . 137 4166 Thermal 2324 | . 319 101 1359 . . . . . . . . . . . . . 285 . . . . . 46 214 . . . . Explosive 3946 | . . . 517 142 . . 500 . 343 . . 498 . 323 1117 . . . . . . . 506 . . . . . Electromagnetic 1303 | . . . . . . . . . . . . . . . . . . . . . . 246 61 777 . . 219 . Impact 5778 | . . . . . . . . 584 526 82 . 773 171 343 378 . 418 1062 . . . 96 1174 171 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1801 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1105 696 Highest Corruption 39 | . . . 5 5 5 5 . 1 3 3 3 10 . . . . . 3 3 3 27 36 17 38 39 39 39 31 Average Corruption 11 | . . . 5 5 5 5 . 1 1 3 3 9 . . . . . 2 3 3 4 28 12 30 38 39 39 15 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 446 | . . . 41 28 2 15 . . 21 24 2 60 . . . . . 1 15 12 5 46 36 29 30 7 27 45 Message Errors 90 | . . . 9 7 1 . . . 5 7 . 6 . . . . . . 4 5 2 10 11 3 7 3 5 5 Matter Fused 109 | . . . 6 5 1 7 . . 5 6 . 19 . . . . . . 4 3 1 12 5 9 9 1 8 8 Heat Flow Errors 52 | . . . 5 1 . 1 . . 3 3 1 10 . . . . . 1 3 1 . 4 3 2 5 2 . 7 Energy Discharges 55 | . . . 7 4 . 2 . . 1 3 1 9 . . . . . . 3 1 1 5 2 5 5 . 2 4 Parts Rejected 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . 1 Parts Fused 6 | . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . . . . 1 1 Data Loss (minor) 65 | . . . 6 6 . 1 . . 3 5 . 8 . . . . . . . 2 1 5 8 7 4 1 5 3 Data Loss (major) 19 | . . . 2 . . 1 . . 2 . . 3 . . . . . . . . . 3 3 . . . 3 2 Misfires 14 | . . . 2 3 . 2 . . 1 . . . . . . . . . 1 . . 4 1 . . . . . Alerts 7 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . 1 . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 2 Weapon Failures 19 | . . . 3 1 . . . . . . . . . . . . . . . . . 1 1 . . . 3 10 Overload Shots 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 3409 | . 8 . 33 14 . . 24 316 76 17 . 379 122 278 402 . 344 415 . . . 8 442 168 . . 92 271 Projectiles 474 | . 8 . 22 . . . 10 . 19 . . . 21 . 7 . 33 . . . . . 3 . . . 92 259 Explosions 214 | . . . 11 14 . . 14 . 4 . . 21 . 50 54 . . . . . . 8 26 . . . . 12 Melee 2721 | . . . . . . . . 316 53 17 . 358 101 228 341 . 311 415 . . . . 413 168 . . . . Knockbacks 103 | . 1 4 4 . . . 11 3 10 1 . 1 2 1 . . 4 10 . . . . 14 . . . 2 35 Impact 23 | . . 1 . . . . . . 3 1 . . 1 1 . . 3 7 . . . . 5 . . . . 1 Kinetic 72 | . 1 3 4 . . . 10 3 7 . . 1 1 . . . . 2 . . . . 8 . . . 2 30 Secondary 8 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . 4 Self-Inflicted Damage 408 | . . . . . . . . . 90 . . 74 . . 60 . . . . . . . . 33 . . . 151 Shots 10 | . . . . . . . . . 3 . . 2 . . 2 . . . . . . . . 2 . . . 1 Rammed 36 | . 10 2 4 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 17 Targets Rammed 48 | . 10 2 6 2 . 1 2 . . . . . . . . . . . . . . . . . . . 3 22 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Crushed 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 108 203 265 173 . 116 292 . 268 169 191 366 70 . 59 . 150 173 217 196 9 184 213 280 252 140 230 218 Average Temperature 69 | . 25 57 72 35 . 50 61 . 65 74 100 108 34 . 38 . 62 89 93 100 5 33 61 96 101 78 125 70 Received Heat Transfer 3633 | . 345 219 387 66 . 36 693 66 306 . . . 36 48 147 . . 27 . . 222 . 117 45 . . 60 813 Effects 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . . 1 . 1 . 2 2 4 1 . 4 5 . . . . 4 4 . . . . Combat Hostiles 19 | . . . . . . . . 1 . 1 . 2 1 1 . . 3 3 . . . . 3 4 . . . . Parts Fried 34 | . . . . . . . . 3 . . . 3 3 4 5 . 2 3 . . 1 4 1 5 . . . . Impact Corruptions 93 | . . . . . . . . 11 2 1 . 10 4 13 9 . 11 15 . . . . 13 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5010 | . 1234 222 2923 . . . . . . . . . . . . . 481 . . . . . 50 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 859 | . 179 113 569 441 . 70 309 141 . . . . 278 . . . . 452 . . . . 859 . . . . 462 Initial 450 | . . 3 . 164 . . 27 120 . . . . 150 . . . . . . . . . 159 . . . . 450 Average 184 | . 53 45 300 256 . 23 195 89 . . . . 172 . . . . 163 . . . . 396 . . . . 343 Maximum Alert Level 3 | . . . 2 2 . . 1 . . . . . 1 . . . . 2 . . . . 3 . . . . 2 Low Security (%) 59 | 100 100 100 29 14 . 100 42 100 . . . . 68 . . . . 58 . . . . 39 . . . . 1 Level 1 29 | . . . 34 83 . . 57 . . . . . 31 . . . . 26 . . . . 28 . . . . 77 Level 2 8 | . . . 36 1 . . . . . . . . . . . . . 15 . . . . . . . . . 21 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 3 . . . 4 3 . . . . 1 . . . . 3 . . . . 3 . . . . 7 Investigation 5 | . 2 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Extermination 10 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . 4 Reinforcement 10 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 9 | . 1 . 3 . . . 1 . . . . . . . . . . 1 . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 31 10 48 20 . 3 30 7 15 7 . 10 8 5 10 . 7 11 . . 38 11 20 9 1 . 12 33 Peak Tracking Total 12 | . 3 3 6 6 . 2 6 2 4 3 . 4 3 3 4 . 5 5 . . 12 4 5 7 1 . 4 8 Tactical Retreats 40 | . 1 . . 2 . . . . 6 2 . . . . 5 . 1 1 . . 6 3 3 1 1 . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . 4 . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . . . . . . . . 1 1 . 10 . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 6 4 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 30 | . 2 . 2 1 . . 2 1 . . . . 1 . . . . . . . . . 19 . . . . 2 Max in Single Turn 6 | . 1 . 1 1 . . 1 1 . . . . 1 . . . . . . . . . 6 . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 62 | . 7 . 12 . . . 8 . 1 2 4 . 4 1 1 . . 6 . . 7 . 2 . . 4 . 3 Terminals 37 | . 6 . 10 . . . 6 . . 1 . . 3 . . . . 6 . . . . 2 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 190 | . 24 . 40 . . . 19 . 1 2 28 . 11 1 1 . . 28 . . 7 . 5 . . 17 . 6 Successful 132 | . 16 . 21 . . . 11 . 1 2 28 . 8 1 1 . . 15 . . 7 . 2 . . 17 . 2 Failed 58 | . 8 . 19 . . . 8 . . . . . 3 . . . . 13 . . . . 3 . . . . 4 Catastrophic 10 | . 1 . 3 . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 22 . 28 . . . 12 . . . . . 6 . . 1 . 22 . . . . 5 . . . . 1 Terminals 120 | . 22 . 35 . . . 15 . . 1 . . 8 . . . . 28 . . . . 5 . . . . 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 79 | . 5 . 3 . . . 3 . 1 2 28 . 3 1 1 . . 6 . . 7 . . . . 17 . 2 Record 18 | . . . . . . . . . . 1 6 . 1 . . . . . . . 5 . . . . 5 . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . Open Door 7 | . . . . . . . . . 1 1 . . 1 1 1 . . . . . 2 . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Machine Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 6 | . 1 . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 42 | . 9 . 14 . . . 5 . . . . . 3 . . . . 9 . . . . 2 . . . . . Terminals 42 | . 9 . 14 . . . 5 . . . . . 3 . . . . 9 . . . . 2 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 24 | . 4 . 8 . . . 5 . . . . . 2 . . . . 4 . . . . 1 . . . . . Skim 17 | . 5 . 6 . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 12 . . . 7 . . . . . 3 . . . . 6 . . . . 2 . . . . 3 Full Trace Events 4 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . 12 . . . . 15 . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 147 | . 26 . 83 . . . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Retrieved Matter 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 51 | . . 31 . 51 31 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 146 | . . 22 . 124 . . . . . . . . . . . . . . . . . . . . . . . . Kills 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 22 | . . 2 . 2 . . . . 2 2 . 1 . 2 3 2 2 . 1 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 28743 | 5 2146 1331 2083 1137 65 792 1189 1063 1326 1147 100 1596 619 1124 1777 1728 1702 433 712 689 976 939 921 627 707 187 465 1157 Spaces Moved 17283 | 1 852 513 953 644 40 476 570 542 888 888 79 982 382 774 1005 971 1140 261 643 643 848 638 512 464 577 141 324 532 Core 76 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Treads 4202 | 1 851 513 953 644 40 476 570 154 . . . . . . . . . . . . . . . . . . . . Legs 12685 | . . . . . . . . 145 888 888 79 982 382 774 1005 971 1140 261 643 643 848 638 512 464 577 141 324 380 Wheels 320 | . . . . . . . . 243 . . . . . . . . . . . . . . . . . . . 77 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 160 160 160 156 125 126 126 126 124 118 118 118 130 126 111 107 107 100 112 110 114 120 120 115 50 Average Speed 140 | 160 212 240 161 160 160 160 157 137 126 126 126 124 124 118 169 172 127 121 107 107 107 112 114 118 120 120 118 123 Slowest Speed 350 | 160 350 240 240 160 160 160 160 200 126 126 126 195 194 118 196 196 130 126 111 107 112 112 120 120 120 120 120 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Exploration Rate (%) 63 | 2 98 97 95 97 9 89 54 15 89 84 72 98 11 82 97 85 86 9 77 71 93 62 18 67 68 60 52 15 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 8 | . . 1 1 . . . . . . 1 1 . . 1 . . . . . . . . . . . 3 . . Known Exits Taken 17 | . . . 1 . . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 . 1 . . . 1 1 . . . . . . . . . . . 1 1 1 . . Scrap Searched 35 | . . 2 . 2 . 1 . . 8 2 . 2 . 3 2 3 1 . 2 3 . 2 . . 1 . 1 . Spaces Dug 185 | . . . 5 . . . 1 9 6 1 . 4 12 9 18 . 24 8 3 . 1 13 19 21 . . . 31 Terrain Destroyed 675 | . . . 31 16 . . 24 9 37 1 . 73 12 55 83 . 25 8 4 . 7 30 129 35 . . 21 75 Melee 95 | . . . 5 . . . . 9 6 1 . 4 12 9 1 . 14 7 3 . 1 9 14 . . . . . Projectile 165 | . . . 2 . . . 13 . 2 . . 5 . . . . 11 1 1 . 6 21 26 4 . . 21 52 AOE 415 | . . . 24 16 . . 11 . 29 . . 64 . 46 82 . . . . . . . 89 31 . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 20454 | 6 1029 562 1312 705 41 492 739 811 1041 919 80 1304 491 955 1046 1021 1351 343 665 644 905 825 726 515 591 161 377 797 Wait 1445 | . 71 9 153 16 2 4 62 174 57 8 . 251 52 118 2 21 124 6 14 . 16 132 99 7 13 . 4 30 Move 17254 | . 851 512 952 643 39 475 569 541 887 887 78 981 381 773 1004 970 1139 260 642 642 847 637 510 463 576 140 323 532 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | . 6 5 24 2 . . 3 11 14 8 . 9 4 5 5 5 10 12 3 1 9 9 7 5 . 3 3 11 Fast Attach 119 | . 7 . 13 1 . . 4 7 6 3 . . 4 5 1 8 12 2 . . 5 . 8 5 1 8 . 19 Attach 114 | 2 2 4 3 . . . 6 7 7 1 . 8 6 . 4 . 3 3 . . 5 8 9 6 . . 7 23 Detach 39 | 2 2 . 2 . . . 2 5 4 . 1 1 4 . . 3 3 1 . . . 1 2 1 . . 2 3 Swap 125 | . 6 6 15 2 . . 11 10 9 1 . 6 6 11 2 2 3 6 . . 3 3 5 5 . . 3 10 Drop 189 | 2 2 1 37 2 . . 6 17 13 9 1 2 4 13 1 10 19 13 3 1 10 1 . 4 1 10 2 5 Fire 707 | . 72 23 101 37 . 12 74 14 23 . . 17 11 13 22 . 20 4 . . 9 24 42 17 . . 30 142 Melee 238 | . . . 6 . . . . 25 21 2 . 28 19 17 5 2 18 36 3 . 1 10 43 2 . . . . Ram 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Crush 23 | . 10 2 6 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 825 | -10/Materials | Discovered new exit (range 16) 1100 | -10/Materials | Discovered new exit (range 15) 1403 | -10/Materials | Discovered new exit (range 8) 1700 | -10/Materials | Discovered new exit (range 10) 1975 | -10/Materials | Repaired Lgt. Treads 2152 | -10/Materials | Entered Mines 2170 | -10/Mines | Met a Derelict bent on vengeance 2271 | -10/Mines | Discovered new exit (range 6) 2344 | -10/Mines | Learned location of Storage (-7) 2375 | -10/Mines | Discovered new exit (range 6) 2378 | -10/Mines | Received a Mining Laser from a helpful Derelict 2643 | -10/Mines | Found DCF Scrap (13 items) 2923 | -10/Mines | Lost 3 parts (1n2w) 3163 | -10/Mines | Build established: Scavenger-Mutant 3483 | -10/Mines | Entered Materials 3483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3816 | -9/Materials | Build established: Mutant 4071 | -9/Materials | Discovered new exit (range 16) 4121 | -9/Materials | Repaired Imp. Treads 4189 | -9/Materials | Identified exit to Mines 4667 | -9/Materials | Discovered new exit (range 16) 5023 | -9/Materials | Repaired Hvy. Ion Engine 5246 | -9/Materials | Discovered new exit (range 13) 5320 | -9/Materials | Learned location of 1 exit from Storage 5395 | -9/Materials | Learned Storage stockpile data 5518 | -9/Materials | Learned location of 1 exit from Recycling 5566 | -9/Materials | Entered Mines 5571 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5571 | -9/Mines | Discovered new exit (range 5) 5914 | -9/Mines | Identified exit to Materials 5973 | -9/Mines | Discovered exit to Materials (range 11) 6458 | -9/Mines | Escorted by a lone wolf Derelict 6703 | -9/Mines | Entered Exiles 6703 | -9/Exiles | Accompanied by 1 ally 6740 | -9/Exiles | Met 8R-AWN 6748 | -9/Exiles | Discovered new exit (range 14) 6768 | -9/Exiles | Entered Mines 7278 | -8/Mines | Discovered exit to Materials (range 15) 7293 | -8/Mines | Core integrity fell below 50% 7477 | -8/Mines | Discovered exit to Materials (range 15) 7560 | -8/Mines | Entered Materials 7560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7847 | -8/Materials | Discovered new exit (range 13) 7906 | -8/Materials | Garrison activated, responded to threat 8011 | -8/Materials | Lost 3 parts (2n1u) 8430 | -8/Materials | Discovered new exit (range 8) 8531 | -8/Materials | Repaired Assault Cannon 8749 | -8/Materials | Entered Factory 8749 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8750 | -7/Factory | Identified exit to Storage 8750 | -7/Factory | Identified exit to Lower Caves 9054 | -7/Factory | Discovered new exit (range 11) 9812 | -7/Factory | Entered Lower Caves 10080 | -7/Lower Caves | Spotted B-75 Beast 10465 | -7/Lower Caves | Identified exit to Lower Caves 10469 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 10686 | -7/Lower Caves | Found DCF Scrap (11 items) 11138 | -7/Lower Caves | Entered another Lower Caves area 11139 | -7/Lower Caves | Identified exit to Data Miner 11143 | -7/Lower Caves | Discovered new exit (range 14) 11295 | -7/Lower Caves | Found Alien Artifact 11295 | -7/Lower Caves | Identified Core Expander 11295 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11401 | -7/Lower Caves | Encountered a Warlord checkpoint 11605 | -7/Lower Caves | Build established: Derelict-Mutant 11616 | -7/Lower Caves | Learned location of Zion (-6) 11982 | -7/Lower Caves | Build established: Hacker-Mutant 12225 | -7/Lower Caves | Learned location of 1 exit from Factory 12285 | -7/Lower Caves | Entered Data Miner 12286 | -7/Data Miner | Discovered new exit (range 6) 12305 | -7/Data Miner | Met Data Miner 12336 | -7/Data Miner | Learned location of Section 7 (-2) 12336 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12357 | -7/Data Miner | Received God Mode back door access code from Data Miner 12385 | -7/Data Miner | Entered Proximity Caves 12388 | -6/Proximity Caves | Spotter reported a threat 12432 | -6/Proximity Caves | Ambushed by research squad 12465 | -6/Proximity Caves | Crushed by falling debris 12465 | -6/Proximity Caves | System corruption reached 10% 12518 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 12750 | -6/Proximity Caves | Build established: Scavenger-Mutant 12859 | -6/Proximity Caves | Learned Factory terminal intel 12990 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13594 | -6/Proximity Caves | Discovered new exit (range 18) 13981 | -6/Proximity Caves | Entered Factory 13981 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13982 | -6/Factory | Identified exit to Factory 13983 | -6/Factory | Loaded intel: 28 terminal locations 14109 | -6/Factory | Discovered new exit (range 9) 14172 | -6/Factory | Identified exit to Lower Caves 14172 | -6/Factory | Identified exit to Extension 14600 | -6/Factory | Entered Lower Caves 14746 | -6/Lower Caves | Build established: Scavenger-Assassin 14851 | -6/Lower Caves | Learned location of Extension (-6) 15270 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15612 | -6/Lower Caves | Discovered new exit (range 9) 15660 | -6/Lower Caves | Learned Factory stockpile data 15719 | -6/Lower Caves | Identified exit to Lower Caves 15724 | -6/Lower Caves | Entered another Lower Caves area 15781 | -6/Lower Caves | Lost 3 parts (2n1w) 15795 | -6/Lower Caves | Encountered a Warlord checkpoint 15826 | -6/Lower Caves | Learned Factory terminal intel 15865 | -6/Lower Caves | Discovered exit to Factory (range 8) 16503 | -6/Lower Caves | Discovered new exit (range 5) 16515 | -6/Lower Caves | Identified exit to Zion 16786 | -6/Lower Caves | Learned Factory trap positions 17501 | -6/Lower Caves | Entered Zion 17617 | -6/Zion | Discovered new exit (range 16) 17665 | -6/Zion | Found Prototype Special Weapon 17668 | -6/Zion | Found Prototype Special Weapon 17937 | -6/Zion | Received a visual enhancement algorithm 18157 | -6/Zion | Learned Factory terminal intel 18550 | -6/Zion | Learned 4 Factory zone layouts 18985 | -6/Zion | Met Imprinter 19228 | -6/Zion | Identified exit to Proximity Caves 19229 | -6/Zion | Entered Proximity Caves 19645 | -5/Proximity Caves | Found Prototype Device 19645 | -5/Proximity Caves | Identified Exp. Shock Absorption System 19822 | -5/Proximity Caves | Lost 3 parts (2n1u) 20351 | -5/Proximity Caves | Build established: Derelict-Assassin 20598 | -5/Proximity Caves | Learned Factory garrison access intel 20733 | -5/Proximity Caves | Build established: Scavenger-Mutant 20931 | -5/Proximity Caves | Entered Factory 20931 | -5/Factory | Evolved 2 slots: Utility x2 20933 | -5/Factory | Loaded intel: 121 trap records 20935 | -5/Factory | Loaded intel: 26 terminal locations 20936 | -5/Factory | Loaded intel: 4 garrison access locations 21055 | -5/Factory | Identified exit to Upper Caves 21255 | -5/Factory | Build established: Hacker-Assassin 21364 | -5/Factory | Entered Upper Caves 21643 | -5/Upper Caves | Spotted B-75 Beast 21860 | -5/Upper Caves | Learned 8 Factory zone layouts 21900 | -5/Upper Caves | Discovered new exit (range 8) 21908 | -5/Upper Caves | Identified exit to Upper Caves 22076 | -5/Upper Caves | Entered another Upper Caves area 22312 | -5/Upper Caves | Learned 4 Factory zone layouts 22427 | -5/Upper Caves | Discovered new exit (range 5) 22431 | -5/Upper Caves | Identified exit to Warlord 22765 | -5/Upper Caves | Entered Warlord 22806 | -5/Warlord | System corruption cleaned by Quarantine Array 22935 | -5/Warlord | Met Warlord 22960 | -5/Warlord | Warlord's base attacked by MAIN.C 23023 | -5/Warlord | Found Prototype Special Weapon 23025 | -5/Warlord | Found Prototype Special Weapon 23069 | -5/Warlord | Found Prototype Energy Cannon 23071 | -5/Warlord | Found Prototype Energy Cannon 23258 | -5/Warlord | Opened side exit 23310 | -5/Warlord | Warlord forces counterattacked 23418 | -5/Warlord | Lost 3 allies 23492 | -5/Warlord | Spotted Executioner 23541 | -5/Warlord | Lost 4 allies 23609 | -5/Warlord | Spotted Striker 23635 | -5/Warlord | Warlord base infiltrated, sounded retreat 23670 | -5/Warlord | Destroyed Striker 23679 | -5/Warlord | Spotted Executioner 23704 | -5/Warlord | System corruption reached 10% 23728 | -5/Warlord | Discovered new exit (range 14) 23740 | -5/Warlord | Lost 10 parts (1p4n3u2w) 23740 | -5/Warlord | Identified exit to Proximity Caves 23741 | -5/Warlord | Entered Proximity Caves 24184 | -4/Proximity Caves | Spotter reported a threat 24493 | -4/Proximity Caves | Spotted B-86 Titan 24511 | -4/Proximity Caves | Crushed by falling debris 24511 | -4/Proximity Caves | System corruption reached 30% 24542 | -4/Proximity Caves | Lost 3 parts (1p2u) 24672 | -4/Proximity Caves | Discovered new exit (range 6) 24677 | -4/Proximity Caves | Identified exit to Factory 24680 | -4/Proximity Caves | Entered Factory 24680 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24681 | -4/Factory | Identified exit to Upper Caves 24682 | -4/Factory | Identified exit to Research 24683 | -4/Factory | Loaded intel: 26 terminal locations 24814 | -4/Factory | Build established: Scavenger-Mutant 24818 | -4/Factory | Crushed by falling debris 24819 | -4/Factory | System corruption reached 10% 24849 | -4/Factory | Lost 3 parts (2u1w) 24962 | -4/Factory | Spotted B-86 Titan 24976 | -4/Factory | Spotted B-86 Titan 25025 | -4/Factory | Lost 4 parts (1p1n2u) 25268 | -4/Factory | Build established: Hacker-Mutant 25547 | -4/Factory | Discovered exit to Research (range 13) 25601 | -4/Factory | Entered Upper Caves 25648 | -4/Upper Caves | Spotted B-86 Titan 25684 | -4/Upper Caves | Build established: Scavenger-Mutant 25827 | -4/Upper Caves | System corruption reached 30% 25986 | -4/Upper Caves | Encountered a Warlord checkpoint 26110 | -4/Upper Caves | Discovered new exit (range 7) 26228 | -4/Upper Caves | Entered another Upper Caves area 26312 | -4/Upper Caves | Discovered exit to Research (range 11) 26320 | -4/Upper Caves | Spotted B-86 Titan 26340 | -4/Upper Caves | Learned location of 1 exit from Research 26907 | -4/Upper Caves | Discovered new exit (range 8) 26935 | -4/Upper Caves | Entered Zhirov 26935 | -4/Zhirov | Discovered new exit (range 3) 26957 | -4/Zhirov | Met Zhirov 26979 | -4/Zhirov | Learned location of Quarantine (-3) 26979 | -4/Zhirov | Learned location of Testing (-2) 26979 | -4/Zhirov | Learned location of Command (-1) 26991 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27009 | -4/Zhirov | Found Alien Artifact 27009 | -4/Zhirov | Identified Integrated Dissipator 27009 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27027 | -4/Zhirov | Found Alien Artifact 27122 | -4/Zhirov | Entered Proximity Caves 27156 | -3/Proximity Caves | Identified Vortex Driver (x2) 27312 | -3/Proximity Caves | Build established: Hacker-Mutant 27382 | -3/Proximity Caves | Spotter reported a threat 27433 | -3/Proximity Caves | Spotter reported a threat 27471 | -3/Proximity Caves | Lost 4 parts (3n1w) 27474 | -3/Proximity Caves | Discovered exit to Research (range 6) 27564 | -3/Proximity Caves | Spotter reported a threat 27587 | -3/Proximity Caves | Entered Research 27587 | -3/Research | Evolved 2 slots: Utility x2 27588 | -3/Research | Identified exit to Armory 27921 | -3/Research | Found Quantum Capacitor 28033 | -3/Research | Lost 4 parts (1p2u1w) 28109 | -3/Research | Lost 9 parts (5n4u) 28178 | -3/Research | System corruption reached 10% 28269 | -3/Research | Lost 10 parts (2p3n4u1w) 28395 | -3/Research | Build established: Scavenger-Mutant 28624 | -3/Research | Released all parts (9) 28649 | -3/Research | Core integrity fell below 50% 28652 | -3/Research | Lost 14 parts (3p4n4u3w) 28674 | -3/Research | Core integrity fell below 20% 28739 | -3/Research | System corruption reached 30% 28744 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 28714_ Slug penetrates Wall. 28715_ K-01 Serf collects debris. 28716_ Penetrated by Slug. 28716_ U-05 Engineer builds a Wall. 28717_ K-01 Serf cleans the Fabricator. 28718_ K-01 Serf collects debris. 28719_ U-05 Engineer builds a Wall. 28722_ System corrupted: Matter fused (-6). 28722_ U-05 Engineer builds a Wall. 28724_ Acquired Arm. Huge Wheel. 28732_ U-05 Engineer destroyed. 28733_ Slammed into P-80 Master. 28734_ Slug penetrates Wall. 28735_ Myomer Leg destroyed. 28737_ Slug penetrates W-44 Eye. 28738_ Adv. Drone Bay destroyed. 28739_ P-80 Master resets W-44 Eye, system corruption cleaned. 28740_ L36JE875S5IEG% INIDLA&WXTLPDI&#N/UQY/T3 28743_ Penetrated by Slug. 28743_ K-01 Serf collects debris. 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"" ??#! #??????????? #???????? | | ???????????# F"" ## #???????????? ??????? | | ???????????# """ + | #?????????????#??????? | | ??????????? ##=%k #????????????????????? | | ?????????? ?# * #????????????????????? | | ?????????? ####p######;### #??????? | | ????????? p u u #??????? | | ????????? = pu Y +??????? | | ????????? w @ #??????? | | ?????????????####+######+########;### #??????? | | ????????????????????# [ #???????????#???????? | | ????????????????????# #???????????????????? | | ????????????????????# ""#???????????????????? | | ????????????????????# ""#???????????????????? | | ????????????????????# T"#???????????????????? | | ????????????????????# ""#???????????????????? | | ????????????????????# ""#???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 33 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Resistance: EM 25 Core Shielding 20 Utility Shielding 90 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 50 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Imp. Actuator Array | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Energy Well | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed GhostHeartModule Manual? 0 Play Time 02:46:01 Cumulative 41.0 hours Start 2025.02.18 @ 21:38:23 End 2025.02.19 @ 16:13:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 81688d66-afea-4434-a26f-3072f843d98c