Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.15 @ 21:17:46 Player: Bear Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (284) 284 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 1699 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 392/400 Matter 280/300 Energy 105/125 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Light Armor Plating System Shield > --- WEAPON (2) ------- Heavy Assault Rifle Mace > --- INVENTORY (10) --- Ion Engine Medium Laser Autogun Grenade Launcher Mining Laser Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Advanced Visual Processing Unit Seismic Detector Light Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Medium Laser Light Assault Rifle Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg VSS Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 26 | 9 2 4 10 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 2 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . 1 4 . Device 2 | 2 . . . . Storage 1 | . . . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 4 2 2 4 1 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon 1 | 1 . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 100 92 100 Engine 12 | . 14 14 11 11 Leg 10 | . . . 20 22 Wheel 14 | . 28 28 1 . Device 13 | . 28 20 3 . Storage 1 | . . . 1 11 Processor 5 | . . . 10 11 Hackware 5 | . . . 10 11 Protection 7 | . . 8 11 11 Energy Gun 1 | . 2 3 . . Ballistic Gun 18 | . 14 22 19 . Launcher 4 | . 11 3 1 11 Naked Turns . | . . . . . Heaviest Build 22 | 8 9 11 22 21 Greatest Support 24 | 20 20 20 24 24 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 10 Most Carried 7 | 5 5 5 7 6 Average Carried 4 | 2 4 4 4 6 Final Capacity 10 | 5 5 5 10 10 Final Carried 6 | 4 5 5 6 6 Class Distribution -------------------- 42% | Mutant 41% | Hacker-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 592 | 301 10 36 245 . Remotely . | . . . . . Salvage Created 394 | 66 . 73 255 . Parts 27 | 6 . 5 16 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 6 | 1 . 2 3 . Guns 5 | 1 . 1 3 . AOE 1 | . . 1 . . Classes Destroyed 6 | 2 . 2 2 . Builder 3 | . . 1 2 . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Watcher 1 | . . . 1 . Grunt 3 | 1 . . 2 . Sentry 3 | . . 2 1 . Best Kill Streak 5 | 1 . 3 5 . Combat Bots Only 2 | 1 . 2 2 . Max Kills in Single Turn 1 | 1 . 1 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 34 | 2 . 14 18 . Missed 7 | . . 2 5 . Damage Taken 298 | 16 . 165 117 . Core 42 | . . 34 8 . Absorbed by Shields . | . . . . . Ignored by Resistances 88 | 6 . 46 36 . Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 36 | 15 . 6 15 . Largest 2 | 2 . 2 2 . Hottest 100 | 100 . 50 46 . Shots Fired 66 | 26 . 10 30 . Gun 58 | 22 . 6 30 . Cannon . | . . . . . Launcher 4 | . . 4 . . Special 4 | 4 . . . . Kinetic 47 | 11 . 6 30 . Thermal 15 | 15 . . . . Explosive 4 | . . 4 . . Electromagnetic . | . . . . . Robot Hit Streak 23 | 13 . 23 23 . Robot Miss Streak 2 | 1 . . 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 51 | 16 . 10 25 . Core Hits 26 | 6 . 9 11 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 743 | 163 . 167 413 . Guns 568 | 163 . 45 360 . Cannons . | . . . . . Explosions 122 | . . 122 . . Melee 49 | . . . 49 . Ramming 4 | . . . 4 . Kinetic 456 | 51 . 45 360 . Thermal 112 | 112 . . . . Explosive 122 | . . 122 . . Electromagnetic . | . . . . . Impact 49 | . . . 49 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . 22 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 52 | 52 . 4 38 . Average Temperature 14 | 15 . 4 13 . Received Heat Transfer 135 | 12 . 54 69 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | 333 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 259 | 30 76 109 259 108 Initial 93 | . 16 24 35 93 Average 76 | 15 39 84 122 93 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 85 100 Level 1 5 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | 1 3 2 8 1 Peak Tracking Total 6 | 1 2 2 4 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 . 7 . Successful 5 | . 2 . 3 . Failed 5 | . 1 . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 10 | . 3 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Record 2 | . 1 . 1 . Alert Level 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 83 | . . . 83 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 761 | 145 156 146 297 17 Spaces Moved 645 | 107 186 82 253 17 Core 18 | 18 . . . . Treads . | . . . . . Legs 254 | . . . 237 17 Wheels 373 | 89 186 82 16 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 90 Average Speed 83 | 74 80 80 89 90 Slowest Speed 90 | 80 80 80 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 8 32 11 22 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | 2 . . . . Terrain Destroyed 37 | 4 . 33 . . Melee . | . . . . . Projectile 4 | 4 . . . . AOE 33 | . . 33 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 793 | 136 192 153 294 18 Wait 62 | 1 2 56 3 . Move 641 | 106 185 81 252 17 Hop . | . . . . . Pick Up 14 | 4 1 3 6 . Fast Attach 11 | 7 1 . 3 . Attach 5 | 1 . 1 3 . Detach 3 | 1 1 . 1 . Swap 10 | 1 1 3 4 1 Drop 9 | . 1 3 5 . Fire 36 | 15 . 6 15 . Melee 1 | . . . 1 . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 146 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Entered Mines 305 | -10/Mines | Discovered new exit (range 10) 333 | -10/Mines | Discovered new exit (range 9) 382 | -10/Mines | Received a Mining Laser from a helpful Derelict 448 | -10/Mines | Entered Materials 448 | -9/Materials | Accompanied by 1 ally 448 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Discovered new exit (range 19) 728 | -9/Materials | Discovered new exit (range 11) 745 | -9/Materials | Entered Storage 756 | -9/Storage | Build established: Hacker-Mutant 762 | -9/Storage | Self-destructed Last Messages --------------- chance to conduct follow-up attacks, see the manual.) 00722_ Acquired 30 matter. 00724_ K-01 Serf collects debris. 00725_ EXIT=FOUND 00726_ Sneak attack on U-05 Engineer. 00726_ U-05 Engineer destroyed. 00728_ K-01 Serf collects debris. 00728_ EXIT=FOUND 00731_ K-01 Serf collects debris. 00732_ R-06 Scavenger collects Wheel. 00733_ Acquired Lgt. Armor Plating. 00734_ K-01 Serf collects debris. 00735_ R-06 Scavenger collects Seismic Detector. 00735_ Dropped Lgt. Armor Plating. 00737_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 00761_ W-16 Scout distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????###############??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# """ """ """ #??? | | ???????????????????????????# """ """ """ #??? | | ???????????????????????????# """ """ """ #??? | | ???????????????????????????# #??? | | ??????????###########+############+######???? | | ?????? #???? | | ?????? w @ #???? | | ?????? #???? | | ??????????#########+#####################???? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata One Hack Too Far True Hacker Challenges ------------ None Game ------ Seed ScanSpikedArachnoskeleton Manual? 0 Play Time 00:31:10 Cumulative 1.7 hours Start 2024.05.15 @ 20:44:02 End 2024.05.15 @ 21:17:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1b9c3e3-1a61-487a-9f3b-f1d9bfa03ad0