Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 20:16:08 Player: luckinvolved Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (43) 215 Value Destroyed (2009) 2009 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1538) 1538 TOTAL SCORE: 8602 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 960 Met Imprinter 300 Was Imprinted 300 Friendly Fire -122 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 50/100 System Corruption 6% Temperature Cool (80) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Coolant Injector Large Storage Unit Matter Compressor (250) Focal Shield Experimental Field Recycling Unit (0) Coil Gun Coil Gun Coil Gun KE Penetrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Shock Bomb Launcher > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Matter Compressor Improved Medium Armor Plating Focal Shield Experimental Field Recycling Unit Coil Gun Coil Gun Coil Gun KE Penetrator [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Medium Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 6 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 1 1 Utility 6 | . . . 2 . . . 2 1 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 108 | 7 2 . 3 1 . 5 30 20 40 Power 15 | 1 1 . . . . 1 4 2 6 Engine 10 | 1 1 . . . . 1 2 1 4 Core 4 | . . . . . . . 2 1 1 Reactor 1 | . . . . . . . . . 1 Propulsion 23 | 2 . . . . . 2 6 2 11 Treads 17 | 2 . . . . . 2 6 2 5 Leg 5 | . . . . . . . . . 5 Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 2 . . 3 . . 1 15 12 15 Device 16 | 1 . . 1 . . . 6 3 5 Storage 7 | 1 . . 1 . . . 3 2 . Processor 2 | . . . . . . . . 1 1 Hackware . | . . . . . . . . . . Protection 23 | . . . 1 . . 1 6 6 9 Artifact . | . . . . . . . . . . Weapon 22 | 2 1 . . 1 . 1 5 4 8 Energy Gun 4 | 1 . . . . . 1 2 . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 11 | 1 1 . . 1 . . 1 2 5 Ballistic Cannon 3 | . . . . . . . 1 1 1 Launcher 3 | . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Corrupted Parts 5 | . . . . . . 1 3 1 . System Corruption 31 | . . . . . . 9 20 2 . Parts Lost 46 | . . . . . . 3 3 1 39 Power 6 | . . . . . . . . . 6 Propulsion 16 | . . . . . . 1 1 1 13 Utility 15 | . . . . . . 1 1 . 13 Weapon 9 | . . . . . . 1 1 . 7 Highest Loss Streak 20 | . . . . . . 3 2 1 20 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 97 | . 98 100 94 100 100 98 97 99 93 Engine 9 | . 14 14 11 11 11 11 9 8 9 Treads 23 | . 28 28 22 22 22 21 25 28 21 Leg 1 | . . . . . . . . . 4 Device 15 | . 14 14 22 22 22 20 12 10 14 Storage 7 | . 14 14 11 11 11 11 6 5 5 Processor 2 | . . . . . . . . 1 8 Protection 13 | . . . 5 11 11 12 18 21 11 Energy Gun 5 | . 14 14 11 11 11 11 6 . . Ballistic Gun 9 | . 13 14 11 11 11 11 4 10 10 Ballistic Cannon 3 | . . . . . . . 5 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 111 | 12 18 18 35 36 36 42 109 111 107 Greatest Support 139 | 40 40 40 40 40 40 51 107 127 139 Greatest Overweight (x) 13 | . . . . . . 1 1 1 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 20 Average Capacity 17 | 7 8 8 13 15 15 15 19 20 20 Most Carried 20 | 6 7 5 10 11 11 15 20 20 20 Average Carried 14 | 4 5 5 7 10 11 13 18 18 16 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 Final Carried 20 | 6 5 5 10 11 11 15 20 20 9 Class Distribution -------------------- 47% | Scavenger-Tank 35% | Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Matter Collected 2837 | 271 32 . 71 . . 198 835 462 968 Remotely . | . . . . . . . . . . Salvage Created 2046 | 97 46 . 71 . . 59 343 592 838 Parts 101 | 8 1 . 4 . . 1 12 29 46 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 5 | 1 . . 2 . . . 2 . . Parts Field Recycled 4 | . . . . . . . . . 4 Retrieved Matter 100 | . . . . . . . . . 100 Parts Self-Destructed 14 | . . . . . . 14 . . . Prevented 16 | . . . . . . 16 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 33 | . 1 . . . . 1 11 7 13 Guns 20 | . 1 . . . . 1 6 5 7 Cannons 13 | . . . . . . . 5 2 6 Classes Destroyed 10 | 2 1 . 2 . . . 3 1 1 Builder 2 | . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | 1 . . . . . . . 2 1 Watcher 2 | . . . 1 . . . . 1 . Swarmer 9 | . . . . . . . 6 3 . Grunt 5 | . 1 . . . . 1 . 1 2 Sentry 3 | . . . . . . . 3 . . Hunter 5 | . . . . . . . . 1 4 Programmer 11 | . . . . . . . 2 2 7 Best Kill Streak 3 | 2 1 . 1 . . 1 3 3 3 Combat Bots Only 3 | . 1 . . . . 1 3 3 3 Max Kills in Single Turn 2 | 1 1 . 1 . . 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 799 | . 11 . . . . 46 197 34 511 Missed 278 | . 2 . . . . 16 79 6 175 Damage Taken 8646 | . 101 . . . . 654 1405 424 6062 Core 1418 | . 23 . . . . 133 89 22 1151 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 53 | . . . . . . 16 8 6 23 Ignored by Resistances 67 | . . . . . . . . 67 . Core Remaining (%) 88 | 100 . 90 . . . 66 89 97 . Volleys Fired 132 | 4 4 . 12 . . 11 33 19 49 Largest 3 | 2 2 . 2 . . 2 3 3 3 Hottest 182 | 70 73 . 73 . . 102 182 123 123 Shots Fired 353 | 5 8 . 24 . . 23 88 58 147 Gun 257 | 5 8 . 24 . . 23 55 38 104 Cannon 94 | . . . . . . . 33 20 41 Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 279 | 1 4 . 12 . . 12 47 58 145 Thermal 56 | 4 4 . 12 . . 11 25 . . Explosive . | . . . . . . . . . . Electromagnetic 18 | . . . . . . . 16 . 2 Robot Hit Streak 16 | 4 7 . 3 . . 4 7 9 16 Robot Miss Streak 7 | . 1 . 4 . . 7 7 6 4 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 218 | 4 6 . 12 . . 11 55 32 98 Core Hits 113 | 3 2 . 3 . . 8 37 20 40 Critical Kills 5 | . . . . . . . . 1 4 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 16 | 1 . . . . . 1 3 2 9 Burn 5 | 1 . . . . . 1 3 . . Destroy 7 | . . . . . . . . 1 6 Blast 4 | . . . . . . . . 1 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5404 | 47 78 . 172 . . 209 1314 983 2601 Guns 3335 | 47 78 . 172 . . 209 664 591 1574 Cannons 1917 | . . . . . . . 604 392 921 Explosions 152 | . . . . . . . 46 . 106 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4662 | 10 27 . 123 . . 134 890 983 2495 Thermal 512 | 37 51 . 49 . . 75 300 . . Explosive . | . . . . . . . . . . Electromagnetic 230 | . . . . . . . 124 . 106 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . . . 11 17 4 6 Average Corruption 6 | . . . . . . 9 15 2 3 Corruption Purged 5 | . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . . . . 3 45 13 36 Message Errors 17 | . . . . . . . 9 3 5 Matter Fused 24 | . . . . . . 1 10 2 11 Heat Flow Errors 21 | . . . . . . 1 8 3 9 Energy Discharges 10 | . . . . . . . 5 2 3 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . 7 1 1 Data Loss (major) 6 | . . . . . . . 4 . 2 Misfires 5 | . . . . . . 1 . 1 3 Alerts 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 201 | . . . . . . . 3 . 198 Projectiles 111 | . . . . . . . 3 . 108 Explosions 90 | . . . . . . . . . 90 Melee . | . . . . . . . . . . Knockbacks 31 | . . . . . . . 9 7 15 Impact . | . . . . . . . . . . Kinetic 31 | . . . . . . . 9 7 15 Secondary . | . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . . . . . 164 Shots 3 | . . . . . . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 375 | 30 82 . 16 . . 144 333 375 351 Average Temperature 90 | 17 40 . 6 . . 52 106 110 91 Received Heat Transfer 852 | . 54 . . . . 276 156 9 357 Effects 2 | . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . Heat Transferred 1530 | 185 148 . 148 . . 296 753 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . 2 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Peak Influence 791 | 10 26 9 17 6 . . 791 488 205 Initial 691 | . 6 9 3 6 . . 691 175 198 Average 210 | 3 15 9 9 4 . . 494 304 80 Maximum Alert Level 3 | . . . . . . . 3 2 1 Low Security (%) 59 | 100 100 100 100 100 . . . 37 90 Level 1 21 | . . . . . . . 40 38 9 Level 2 18 | . . . . . . . 56 23 . Level 3 . | . . . . . . . 3 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . 1 2 5 5 Investigation 2 | . 1 . . . . . . 1 . Extermination 8 | . . . . . . . 2 1 5 Reinforcement 2 | . . . . . . . . 2 . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Distress Signals 1 | . . . . . . . . 1 . Communications Jammed 10 | . . . . . . . . . 10 Distress Signals 8 | . . . . . . . . . 8 Times Spotted 93 | . 3 . 1 . . 26 16 14 33 Peak Tracking Total 13 | . 2 . 1 . . 10 5 5 13 Tactical Retreats 2 | . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Traps Triggered 5 | . 1 . . . . . 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Machines Disabled 13 | . . . 1 . . 1 . 9 2 Max in Single Turn 2 | . . . 1 . . . . 2 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Machines Accessed 2 | . . . . . . . . . 2 Terminals 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 4 | . . . . . . . . . 4 Successful 3 | . . . . . . . . . 3 Failed 1 | . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . . . . . 5 3 2 Terminals 2 | . . . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Total Allies 7 | . . . . . 4 . 2 . 1 Largest Group 4 | . . . . . 4 4 3 2 1 Highest-Rated Group 192 | . . . . . 156 156 192 192 31 Highest-Rated Ally 96 | . . . . . 41 41 96 96 31 Zionite Dispatches 1 | . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 86 | . . . . . . 58 9 19 . Total Damage 3490 | . . . . . . 2209 706 575 . Kills 30 | . . . . . . 22 3 5 . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Turns Passed 6575 | 162 138 32 286 526 847 437 1288 1068 1791 Spaces Moved 3483 | 89 68 18 152 322 530 237 670 589 808 Core 6 | 4 . . . . . . . . 2 Treads 3352 | 85 68 18 152 322 530 237 670 589 681 Legs 125 | . . . . . . . . . 125 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 162 120 Average Speed 166 | 155 160 160 160 160 160 161 164 162 180 Slowest Speed 700 | 160 160 160 160 160 160 240 240 242 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 5 9 8 16 61 58 49 17 15 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 96 | . . . . . . 1 9 13 73 Melee . | . . . . . . . . . . Projectile 37 | . . . . . . 1 1 9 26 AOE 59 | . . . . . . . 8 4 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Total 3997 | 105 92 21 172 332 529 271 786 659 1030 Wait 156 | . 10 4 . 9 . 5 5 7 116 Move 3474 | 88 67 17 151 321 529 236 669 588 808 Hop . | . . . . . . . . . . Pick Up 69 | 6 3 . 6 1 . 9 28 6 10 Fast Attach 41 | 7 2 . 1 . . 2 8 11 10 Attach 43 | . . . 1 . . 1 12 6 23 Detach 9 | . . . . . . . 1 5 3 Swap 24 | . . . 1 1 . 2 10 3 7 Drop 49 | . 6 . . . . 5 20 14 4 Fire 132 | 4 4 . 12 . . 11 33 19 49 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 163 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Entered Mines 316 | -10/Mines | Discovered new exit (range 8) 318 | -10/Mines | Build established: Mutant 333 | -10/Mines | Entered Materials 333 | -9/Materials | Evolved 2 slots: Utility x2 420 | -9/Materials | Discovered new exit (range 16) 619 | -9/Materials | Entered Mines 811 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1140 | -9/Mines | Discovered new exit (range 5) 1141 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1145 | -9/Mines | Entered Zion 1539 | -7/Zion | Imprinted 1541 | -7/Zion | Declared Zion's savior 1886 | -7/Zion | Discovered new exit (range 16) 1944 | -7/Zion | Given A8's code to call for help 1992 | -7/Zion | Entered Proximity Caves 1992 | -6/Proximity Caves | Accompanied by 4 allies 2096 | -6/Proximity Caves | Spotter reported a threat 2114 | -6/Proximity Caves | Learned Factory emergency access door positions 2157 | -6/Proximity Caves | Learned Factory terminal intel 2197 | -6/Proximity Caves | Spotter reported a threat 2251 | -6/Proximity Caves | Spotter reported a threat 2323 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2354 | -6/Proximity Caves | System corruption reached 10% 2391 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2413 | -6/Proximity Caves | Discovered new exit (range 7) 2429 | -6/Proximity Caves | Entered Factory 2429 | -6/Factory | Accompanied by 3 allies 2429 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2430 | -6/Factory | Identified exit to Extension 2432 | -6/Factory | Loaded intel: 27 terminal locations 2545 | -6/Factory | Lost 3 allies 2603 | -6/Factory | System corruption reached 10% 2779 | -6/Factory | Search patrols dispatched 3129 | -6/Factory | Search patrols dispatched 3175 | -6/Factory | Build established: Scavenger-Tank 3280 | -6/Factory | Discovered new exit (range 15) 3497 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3498 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3606 | -6/Factory | Cargo convoy interrupted 3657 | -6/Factory | Lost 8 allies 3695 | -6/Factory | Terminal network hard line cut 3717 | -6/Factory | Entered another Factory area 3717 | -5/Factory | Accompanied by 2 allies 3717 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3718 | -5/Factory | Identified exit to Upper Caves 3823 | -5/Factory | Found Prototype Launcher 3823 | -5/Factory | Identified Tesla Bomb Launcher 4089 | -5/Factory | Garrison activated, responded to threat 4348 | -5/Factory | Spotted B-75 Beast 4360 | -5/Factory | Allies destroyed B-75 Beast 4631 | -5/Factory | Discovered new exit (range 14) 4692 | -5/Factory | Identified exit to Factory 4785 | -5/Factory | Entered another Factory area 4785 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4979 | -4/Factory | Zion Kinetic Resupply teleported in 5002 | -4/Factory | Identified exit to DSF 5518 | -4/Factory | Build established: Scavenger-Skirmisher 5796 | -4/Factory | Lost 3 parts (2n1u) 5933 | -4/Factory | Lost 4 parts (1p2n1w) 6177 | -4/Factory | Build established: Scavenger-Tank 6311 | -4/Factory | Lost 11 parts (1p4n3u3w) 6336 | -4/Factory | Terminal network hard line cut 6551 | -4/Factory | Cargo convoy interrupted 6568 | -4/Factory | Core integrity fell below 50% 6573 | -4/Factory | Core integrity fell below 20% 6576 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06568_ Slug penetrates Wall. 06568_ Penetrated by Slug. 06568_ Critical hit (Destroy). 06568_ Angular Momentum Engine destroyed. 06568_ Mic. Nuclear Core destroyed. 06568_ M-36 Artificer repairs I-47 Archangel. 06568_ H-77 Assassin IFF system glitched. 06568_ Penetrated by Slug. 06570_ Slug penetrates Wall. 06571_ System corrupted: Heat flow error (+259). 06571_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 06571_ Penetrated by Slug. 06571_ Adv. Heat Sink destroyed. 06572_ Penetrated by Slug. 06574_ Slug penetrates Wall. 06575_ A-27 Freighter enters garrison. 06575_ Penetrated by Slug. 06575_ Adv. Targeting Computer destroyed. 06576_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | # # #????????# #??????????? | | # #????????#!#??????????? | | # #????????# #??????????? | | # #????????#=#??????????? | | #????????# #??????????? | | +######???# #??????????? | | ## # # """ #???# #??????????? | | # """ #???# #??????????? | | # """ #???# #??????????? | | """"""" # #???# ########???? | | """"""" # #???# ## """ #??? | | """"""" # #??## ## ""R" #??? | | """"""" ########??# # "" " #??? | | ###? # ??# + #??? | | ! ## ######## # !! #??? | | #####+####### ### ## ! ! #??? | | ^ ### #########??? | | ^ | #??? #?????? | | ^ p[ #??? #?????? | | ! ! | ###? #??#??? | | ############! h # #? #? #??? | | #???????# # phh # ##;##;##?? | | #????????# # h # ;[=%[!!#?? | | #????????# # %i ;=!S|[ #?? | | +############ !p !; "=[#?? | | + xh=%| @ #?? | | """ """ """ # p ;#? | | """ """ """ # ; # | | """ """ """ # m ;;;;;# | | #! " ; ; ; | | ! # " # ; ; | | ############# " ; ; ; | | ???????????## " # ; ; | | ???????????# " ;;; # | | ???????????# " ; # | | ???????????# " ; # | | ???????????# " !! + # | | ???????????# " !! #"" | # | | ???????????# ^ ^^#"" i # | | ???????????# ! #?? # | | ???????????####+######### #??? !? | | ???????????# #???? #??????? | | ???????????# #???? #??????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# ! #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | | ???????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 36 Energy Capacity 490 Matter Stores 363 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1050 Resistance: KI 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Item Schematics ----------------- Med. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Just Browsing The One Challenges ------------ None Game ------ Seed ThiefAerolevDeconstructor Manual? 0 Play Time 00:58:07 Cumulative 16.1 hours Start 2024.04.10 @ 19:19:10 End 2024.04.10 @ 20:16:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 31 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db453e5d-30db-431f-ad73-fbe33bd80298