Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.16 @ 02:06:11 Player: Cracklepappy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (396) 1980 Value Destroyed (17724) 17724 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (15721) 15721 TOTAL SCORE: 45065 Bonus ------- High Alert Combat Kills 7360 Follower Combat Kills 1175 Entered Garrisons 1000 Used RIF Installer 3000 Scanned by Researcher 500 Win 3000 Friendly Fire -314 Cogmind --------- Core Integrity 1464/1600 Matter 148/550 Energy 104/360 System Corruption 6% Temperature Warm (148) Movement Treading (55) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle-Antimatter Reactor > --- PROPULSION (6) --- Treaded Biometal-QT Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Small Battery Matter Compressor Advanced Weapon Cycler Relay Coupler [Grunt] (25) Relay Coupler [Duelist] (31) > --- WEAPON (4) ------- Core Cannon Hpw. Electro HERF Construct/C > --- INVENTORY (20) --- Matter Drive Long-range Sensor Array Experimental Targeting Computer Heavy Insulated Plating Advanced Shield Generator Antimissile System Subatomic Replicator Mini Grenade Launcher Improved Remote Datajack Faulty Impact Mace Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Treaded Biometal-QT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Weapon Cycler Heavy Insulated Plating Relay Coupler [Grunt] Relay Coupler [Duelist] > --- WEAPON ----------- Core Cannon Hpw. Electro HERF Construct/C > --- INVENTORY -------- Matter Drive Small Battery Long-range Sensor Array Experimental Targeting Computer Heavy Insulated Plating Advanced Shield Generator Antimissile System Subatomic Replicator Mini Grenade Launcher Improved Remote Datajack Impact Mace [Rating: 183] Favorites ----------- Power Constructs Engine Improved Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . 2 . . 4 . . . . . 2 . 2 . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . Utility 11 | . . . 1 . . . . 2 . . . . . 1 . 1 . 2 . . 2 2 Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Parts Attached 251 | 8 9 13 34 2 18 28 12 9 21 1 3 5 6 7 8 3 21 12 10 . 4 17 Power 12 | 1 1 2 5 . 1 1 . . . . . . . . . . . . 1 . . . Engine 11 | 1 1 2 5 . 1 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 30 | 3 4 3 8 . 7 5 . . . . . . . . . . . . . . . . Treads 28 | 1 4 3 8 . 7 5 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 2 3 . 7 . 5 4 3 3 11 . 1 5 6 5 6 1 5 7 4 . 3 12 Device 51 | 1 . . 1 . 3 3 1 1 7 . 1 5 5 5 5 . 2 2 2 . 1 6 Storage 12 | 1 2 . 1 . 1 . 2 1 . . . . . . . . . . . . . 4 Processor 4 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . Hackware 8 | . . . . . . 1 . . 1 . . . . . . 1 1 1 1 . 2 . Protection 18 | . . . 4 . . . . 1 3 . . . . . 1 . 2 4 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 1 8 14 2 5 18 9 6 10 1 2 . . 2 2 2 16 5 5 . 1 5 Energy Gun 24 | 1 . 1 6 1 3 8 3 . 1 . . . . . . . . . . . . . Energy Cannon 24 | . . . . . . . 1 3 1 . . . . . 1 1 8 2 3 . . 4 Ballistic Gun 22 | 1 1 5 5 . 1 4 4 . . . . . . . . . 1 . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Launcher 24 | . . 1 2 1 1 2 . 3 5 1 1 . . . . . 4 2 . . . 1 Special Weapon 13 | . . 1 . . . . 1 . . . 1 . . 2 . 1 3 1 2 . 1 . Impact Weapon 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . . 4 . . . . . 1 . . . . . . 1 . . 1 Parts Lost 34 | . 1 8 4 . . 2 . . 2 . 1 1 . . . . 1 2 4 3 . 5 Power 5 | . . 2 1 . . . . . . . . . . . . . . . 2 . . . Propulsion 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 1 . . 1 . . 2 . 1 1 . . . . 1 2 2 3 . 4 Weapon 7 | . . 3 2 . . 1 . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . 1 4 1 . . 2 . . 1 . 1 1 . . . . 1 1 4 3 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 99 97 99 100 98 99 72 50 47 46 46 46 46 49 51 50 51 55 50 39 31 50 Engine 5 | . 14 12 10 11 9 9 5 5 2 . . . . . . . . . . . . . Core 1 | . . . . . . . 3 . 1 . . . 3 5 3 . . . . . . . Reactor 1 | . . . . . . . . . 2 6 6 6 2 . 1 5 4 4 4 4 3 4 Treads 17 | . 26 28 33 33 34 35 14 . 3 . . 1 4 . 3 . . . . . 2 4 Flight 1 | . . . . . . . 5 6 2 6 . . . . . . 1 . . . . . Device 11 | . 7 . 9 11 8 8 8 13 12 13 13 20 20 21 20 15 20 18 13 9 8 15 Storage 8 | . 14 14 11 11 9 9 9 6 6 6 6 6 6 5 5 5 5 4 4 4 4 4 Processor 4 | . 6 14 11 11 9 9 3 . . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . 6 5 6 5 . . . 1 5 3 3 2 . . 3 Energy Gun 7 | . 4 2 18 21 22 17 7 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 3 . 1 . . 1 1 4 4 4 3 2 4 1 4 Ballistic Gun 6 | . 23 24 3 . 4 8 11 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 6 5 4 6 6 4 3 5 5 5 4 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 12 90 89 94 92 95 98 100 49 84 72 75 81 89 87 93 79 111 98 111 75 75 133 Greatest Support 264 | 16 40 40 60 60 80 80 80 57 109 89 89 89 123 123 168 168 264 264 264 264 264 264 Greatest Overweight (x) 4 | 1 2 2 1 1 1 1 4 . 1 . . . 1 . . . . . . . . . Average Overweight (x) . | . 1 2 1 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 21 | 7 22 25 25 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 8 25 25 25 25 25 25 25 17 15 15 15 15 15 15 15 15 15 14 15 12 15 16 Average Carried 19 | 6 20 24 24 25 24 24 19 14 14 14 14 13 14 14 14 14 13 11 12 12 12 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 25 | 8 25 25 25 25 25 25 18 15 15 15 15 15 15 15 15 14 14 11 12 12 14 12 Scrap Engine Consumption 243 | . . . . . . . 60 6 36 3 4 5 31 7 25 6 27 9 2 2 10 10 Constructs Created 4 | . . . . . . . 3 . . . . . . . . . . . . . 1 . Constructs Modified 112 | . . . . . . . 23 1 20 1 2 2 17 3 12 . 19 1 4 . 2 5 Class Distribution -------------------- 38% | Construct 16% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Gunner 7% | Bothacker-Construct 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Construct | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Garrison Commander-Construct | -5/Factory Construct | -5/Garrison Construct | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -3/Research Bothacker-Construct | -3/Quarantine Construct | -3/Section 7 Construct | -2/Research Construct | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Matter Collected 11046 | 296 691 284 407 64 286 549 696 106 674 . 480 122 2035 42 986 . 1718 755 159 160 106 430 Remotely 210 | . . . . . . . . . . . . . . . . . . . . . . 210 Salvage Created 17150 | 116 761 372 1783 190 603 1700 2476 105 1223 38 709 247 2499 175 1411 . 1516 413 56 160 101 496 Parts 782 | 9 38 25 102 12 35 72 94 7 68 6 28 12 85 6 52 . 68 25 5 4 2 27 Haulers Intercepted 16 | . 2 . 5 . 2 6 . . . . . . . 1 . . . . . . . . Recyclers Shooed 20 | 1 4 1 4 . 1 2 5 . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Combat Hostiles Destroyed 326 | . 15 10 34 7 13 21 18 3 39 3 21 3 57 2 21 . 37 10 . . . 12 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Guns 98 | . 15 8 30 3 9 17 16 . . . . . . . . . . . . . . . Cannons 154 | . . . 1 . . . 2 1 21 . 14 3 52 2 21 . 24 5 . . . 8 AOE 61 | . . 2 3 4 3 4 . 2 18 3 3 . . . . . 13 4 . . . 2 Classes Destroyed 22 | 2 5 2 2 . . 2 3 . . . 1 . . . 1 . . 2 1 . . 1 Worker 7 | . 1 . 1 . . 3 . . . . . . . 1 . . . 1 . . . . Builder 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . Tunneler 5 | 3 . . . 1 . . . . . . . . . . . . . 1 . . . . Hauler 16 | . 2 . 5 . 2 6 . . . . . . . 1 . . . . . . . . Recycler 26 | 1 1 1 3 . . 5 12 . . . . 1 . . . . . . . 1 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 10 | . 1 . 3 . 2 2 . . . . . . . . . . 1 1 . . . . Swarmer 91 | . 3 3 11 4 4 3 1 2 18 3 7 . 9 . . . 15 4 . . . 4 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 105 | . 12 4 13 3 4 5 2 . 9 . 12 3 14 2 12 . 10 . . . . . Brawler 14 | . . . . . . . 2 . . . . . 12 . . . . . . . . . Duelist 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . Protector 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 57 | . . 2 9 . 5 12 5 1 6 . 1 . 4 . 4 . 6 1 . . . 1 Demolisher 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 18 | . . . . . . 1 1 . 3 . . . 6 . 2 . 5 . . . . . Programmer 20 | . . . . . . . 2 . 3 . . . 8 . . . 1 3 . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 5 | . . . . . . . . . . . 1 . 2 . 2 . . . . . . . Best Kill Streak 14 | 2 4 3 7 4 4 14 10 2 13 3 4 4 9 4 10 . 7 4 1 1 1 4 Combat Bots Only 13 | . 3 3 7 4 4 6 5 2 13 3 4 3 9 2 10 . 7 4 . . . 4 Max Kills in Single Turn 4 | 1 1 2 3 3 2 4 2 2 3 2 3 1 3 2 1 . 3 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 3 2 3 . 2 3 2 3 . . . . . 3 2 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Damage Taken 17942 | . 510 757 940 96 474 644 459 33 1537 115 836 68 1415 56 373 48 1941 906 1968 1602 . 3164 Core 1466 | . 49 171 185 23 49 38 39 . 159 24 71 10 115 . 4 . 39 12 100 286 . 92 Absorbed by Shields 3436 | . . . . . . 17 . 9 542 68 269 68 1133 55 269 . 12 351 643 . . . Regen/Repaired (Parts) 6177 | . . . 64 . . . 15 . 953 . 19 289 1207 25 360 . 1238 47 783 . 100 1077 Core Remaining (%) 74 | 100 . 12 . 48 . . 77 . . . . . 55 . 99 . 96 . . 69 100 91 Volleys Fired 1160 | 11 62 48 96 7 33 63 120 8 109 3 56 8 181 10 91 3 131 38 23 2 3 54 Largest 3 | 2 2 2 2 2 3 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 418 | 60 60 100 122 122 183 147 114 56 113 56 84 84 84 84 177 5 177 177 177 120 177 418 Shots Fired 1634 | 22 125 73 191 12 89 181 220 8 109 3 56 8 180 10 91 3 132 39 23 2 3 54 Gun 889 | 22 125 71 185 10 84 179 213 . . . . . . . . . . . . . . . Cannon 661 | . . . 5 . . . 7 4 93 1 50 8 180 10 91 . 103 34 19 2 3 51 Launcher 52 | . . 1 1 2 5 2 . 4 16 2 1 . . . . . 11 4 . . . 3 Special 32 | . . 1 . . . . . . . . 5 . . . . 3 18 1 4 . . . Kinetic 783 | 11 101 68 42 . 18 61 128 4 88 . 35 8 79 6 1 . 80 29 11 . 3 10 Thermal 714 | 11 24 4 148 10 66 118 92 . 5 . . . 73 4 90 . 23 5 8 2 . 31 Explosive 52 | . . 1 1 2 5 2 . 4 16 2 1 . . . . . 11 4 . . . 3 Electromagnetic 54 | . . . . . . . . . . 1 15 . 28 . . . . . . . . 10 Robot Hit Streak 24 | 6 14 13 12 6 20 24 15 2 10 2 15 6 12 2 9 2 14 4 9 10 2 5 Robot Miss Streak 10 | 3 4 2 4 2 4 3 3 3 5 2 5 2 10 1 2 1 5 2 2 1 . 4 Penetration Max 2 | . . . . . . . . . 1 . . . 2 1 . . 1 2 . . . . Secondary Targets 8 | . 1 1 2 . . 1 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 974 | 14 88 54 126 7 58 124 118 2 61 3 40 8 102 5 45 2 59 17 14 1 2 24 Core Hits 506 | 5 33 27 57 7 25 49 54 3 68 4 35 8 40 4 18 . 39 12 4 3 1 10 Critical Kills 4 | . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . 1 1 12 1 6 10 . . . . . . 5 . . . . . . . . 1 Burn 27 | . . . 11 1 6 9 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Blast 6 | . . . 1 . . . . . . . . . 5 . . . . . . . . . Melee Attacks 10 | . . . . . . 5 . . 5 . . . . . . . . . . . . . Impact 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Slashing 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53611 | 178 1109 617 2266 299 1495 2741 2583 286 4616 226 2899 419 11885 1161 6702 . 6097 4495 1119 126 257 2035 Guns 9729 | 178 1092 476 2066 140 1093 2468 2216 . . . . . . . . . . . . . . . Cannons 37811 | . . . 57 . . . 336 120 2841 33 2688 419 11885 1068 6702 . 4923 3919 846 45 257 1672 Explosions 5333 | . . 126 107 134 385 250 . 166 1775 193 211 . . 93 . . 1174 453 . . . 266 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 738 | . 17 15 36 25 17 23 31 . . . . . . . . . . 123 273 81 . 97 Kinetic 25811 | 100 900 442 286 . 133 588 1218 120 2841 . 1794 419 6278 767 . . 4238 3919 753 . 257 758 Thermal 19022 | 78 192 34 1837 140 960 1880 1334 . . . . . 4141 394 6702 . 685 . 93 45 . 507 Explosive 5240 | . . 126 107 134 385 250 . 166 1775 193 211 . . . . . 1174 453 . . . 266 Electromagnetic 2800 | . . . . . . . . . . 33 894 . 1466 . . . . . . . . 407 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 3 3 1 1 1 1 2 . 2 2 2 2 4 . 1 . 1 3 6 15 . 6 Average Corruption 1 | . 1 3 1 1 1 1 1 . 1 2 2 2 2 . 1 . 1 1 4 10 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . 3 39 2 9 6 24 53 . 15 2 14 1 52 . 8 . 14 4 11 4 . 7 Message Errors 67 | . . 8 1 2 1 4 15 . 3 . 2 1 16 . 3 . 4 2 2 2 . 1 Matter Fused 73 | . 2 11 . 4 2 5 12 . 6 2 3 . 14 . 1 . . 1 5 2 . 3 Heat Flow Errors 32 | . . 3 . 2 1 3 6 . 1 . 4 . 7 . 1 . 3 . 1 . . . Energy Discharges 31 | . . 3 . . 2 4 6 . 2 . 2 . 6 . 3 . . . 1 . . 2 Parts Rejected 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Parts Fused 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 33 | . . 7 . 1 . 4 5 . 1 . 2 . 8 . . . 3 . 2 . . . Data Loss (major) 9 | . . 3 . . . 1 3 . 2 . . . . . . . . . . . . . Misfires 9 | . 1 2 . . . . 4 . . . . . . . . . 1 1 . . . . Alerts 8 | . . 1 1 . . 2 1 . . . 1 . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6690 | . . . . 10 30 . 21 . 193 . 34 . 2395 160 1137 . 639 1582 185 19 64 221 Projectiles 6483 | . . . . . . . 20 . 160 . 34 . 2395 160 1137 . 625 1574 106 . 64 208 Explosions 108 | . . . . 10 30 . . . 33 . . . . . . . 14 8 . . . 13 Melee 99 | . . . . . . . 1 . . . . . . . . . . . 79 19 . . Knockbacks 72 | . . 1 1 . . 1 . . 18 . 11 2 11 1 . . 11 5 9 . 1 . Impact 5 | . . 1 1 . . 1 . . . . . . . . . . . . 2 . . . Kinetic 65 | . . . . . . . . . 18 . 10 2 10 1 . . 11 5 7 . 1 . Secondary 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Self-Inflicted Damage 431 | . . 23 . . 23 48 15 . 13 97 . . . . . . 49 . 34 . . 129 Shots 13 | . . 1 . . 2 1 . . 3 2 . . . . . . 2 . . . . 2 Rammed 27 | . 6 4 7 4 1 2 1 . . . . . . . . . . . . . . 2 Targets Rammed 42 | . 6 4 7 5 1 4 1 . . . . . . . . . . 2 6 4 . 2 Kicked 12 | . . . . . . . . . . . . . . . . . . 2 6 4 . . Crushed 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . Highest Temperature 414 | . 39 258 108 213 405 203 274 . 312 16 253 . 234 97 316 . 384 414 175 23 204 352 Average Temperature 68 | . 20 60 26 62 87 53 45 . 65 12 87 . 83 38 133 . 79 180 39 19 97 121 Received Heat Transfer 2332 | . 195 207 273 33 198 180 54 7 171 . 245 24 219 33 65 . 201 70 25 51 . 81 Effects 7 | . . . . . 2 . . . 1 . 1 . . . . . 2 . . . 1 . Shutdowns 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . 4 . 5 . . . . . . . . 1 Combat Hostiles 10 | . . . . . . . . . . . 4 . 5 . . . . . . . . 1 Parts Fried 19 | . . . . . . . . . . . 6 . 11 . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . 1 . . . . . . . . . . . 3 1 . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Melted 37 | . 1 . 13 2 8 9 . . . . . . . . . . . . . . . 4 Heat Transferred 15966 | 175 425 75 4258 333 2220 4144 2656 . . . . . 1025 100 . . . . 111 37 . 407 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Peak Influence 3593 | 20 159 197 293 226 414 474 217 303 1497 891 1795 926 3593 1885 2419 1269 2410 1852 1014 526 371 901 Initial 1885 | . 13 61 21 55 . 76 49 175 212 785 623 926 590 1885 1289 1269 825 1355 963 504 303 222 Average 659 | 9 80 36 136 58 169 224 70 259 1097 801 1210 837 2074 1822 2029 1178 1747 1664 811 500 349 549 Maximum Alert Level 5 | . . . 1 1 2 2 1 1 4 3 5 3 5 5 5 4 5 5 3 2 1 3 Low Security (%) 52 | 100 100 100 82 80 59 45 97 19 . . . . . . . . . . . . . . Level 1 11 | . . . 17 19 37 49 2 80 3 . . . . . . . . . . . 100 26 Level 2 3 | . . . . . 2 4 . . 16 . 13 . 4 . . . . . 29 100 . 39 Level 3 6 | . . . . . . . . . 21 100 28 100 15 . . . 6 . 70 . . 33 Level 4 8 | . . . . . . . . . 59 . 37 . 15 . 7 100 29 33 . . . . Level 5 17 | . . . . . . . . . . . 21 . 64 100 92 . 63 66 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 5 . 5 . 5 1 . . . . . . . 1 . . . 5 4 1 1 2 Investigation 7 | . 3 . 3 . 1 . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 Reinforcement 15 | . 2 . 2 . 1 1 . . . . . . . 1 . . . 2 4 1 . 1 Assault 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 15 | . . . . . . . . . . . . . . . . . 1 9 5 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Distress Signals 19 | . 1 . 1 . 4 3 1 . . . . . . . . . 1 3 2 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 501 | . 26 10 50 8 27 30 14 5 39 3 37 3 63 6 26 4 42 34 31 15 4 24 Peak Tracking Total 15 | . 4 3 7 4 6 6 5 4 8 3 8 3 10 3 9 4 7 12 12 15 3 6 Tactical Retreats 45 | . 2 . 4 1 3 3 . . . . 2 . 12 1 1 1 . 4 6 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Traps Triggered 47 | . 4 . 2 . . 4 . . 7 . 5 1 1 3 2 . 13 2 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Machines Disabled 72 | . 1 3 3 . 1 6 . . 8 1 4 1 14 . 9 . 8 . 8 . . 5 Max in Single Turn 3 | . 1 3 1 . 1 1 . . 1 1 1 1 1 . 1 . 1 . 1 . . 2 Garrison Relay 13 | . . . . . . . . . 3 . . . 5 . 2 . 3 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Machines Accessed 77 | . 7 1 12 . 5 14 6 3 1 2 3 2 3 4 1 2 3 1 4 1 1 1 Terminals 55 | . 5 1 9 . 5 11 . . 1 1 3 1 3 3 1 1 3 1 3 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . 2 6 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Total Hacks 177 | . 14 4 39 . 13 34 17 4 2 3 6 4 4 5 2 3 8 1 8 3 1 2 Successful 66 | . 4 . 15 . 5 14 10 2 1 2 . 2 2 2 . 2 2 1 2 . . . Failed 110 | . 10 4 23 . 8 20 7 2 1 1 6 2 2 3 2 1 6 . 6 3 1 2 Catastrophic 32 | . 3 . 8 . 5 3 1 1 . . 1 . 1 2 1 1 1 . 2 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 61 | . 6 . 19 . 8 12 7 . . . . 3 . 1 . . . . 5 . . . Terminals 128 | . 10 4 29 . 13 25 . . 2 2 6 3 4 4 2 2 8 1 7 3 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 37 | . 4 . 6 . . 8 17 2 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Terminal Hacks 37 | . 3 . 10 . 5 7 . . 1 1 . 1 2 1 . 1 2 1 2 . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 3 . . . . . . . . . . 1 . 1 . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 3 . 1 2 . . . . . 1 . 1 . 1 . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 . . 3 4 . . . . . . . . . . . . . . . Retrieve Components 9 | . . . 2 . . 3 4 . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . Unlock Access 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . Unauthorized Hacks 12 | . 1 . 1 . . 4 6 . . . . . . . . . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . . 2 6 . . . . . . . . . . . . . . . Reject 6 | . . . . . . 2 4 . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 1 12 . 5 11 6 3 1 1 3 2 2 3 1 2 2 1 4 1 1 1 Full Trace Events 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . Feedback Events 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Corruption 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . . 9 16 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Used RIF Installer 6 | . . . . . . . . . 1 . 1 . 2 . 1 . 1 . . . . . Command Fork 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . . . 1 5 2 6 . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Combat 11 | . . . . . . . . . . . . . . . . 1 5 1 4 . . . Autooverrided 6 | . . . . . . . . . . . . . . . . . 2 1 3 . . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . 2 3 1 4 . . . map_walls 1 | . . . . . . . . . . . . . . . . . . 1 . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . 1 . . . find_garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . 1 . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 50 | . . . . . . . . . 11 . . . 19 . 7 . 13 . . . . . Machine Destruction 50 | . . . . . . . . . 11 . . . 19 . 7 . 13 . . . . . Attached 7 | . . . . . . . . . 1 . . . . . . 1 1 1 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . 8 . . . 2 . 9 . 2 . 8 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Total Allies 43 | . . . . 2 . . 8 . . . 5 . 9 . 2 . 11 1 5 . . . Largest Group 8 | . . . . 2 2 . 8 7 4 . 3 1 4 4 2 1 8 8 2 . . . Highest-Rated Group 344 | . . . . 51 51 . 122 104 79 . 233 95 118 96 201 85 344 344 128 . . . Highest-Rated Ally 148 | . . . . 31 31 . 27 27 27 . 148 95 41 36 116 85 56 56 64 . . . Total Orders 3 | . . . . . . . 3 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . 14 . . 15 1 . 37 . 10 3 10 . 4 85 16 . . . Total Damage 7327 | . . . . . 248 . . 164 . . 1692 . 314 120 677 . 124 3189 799 . . . Kills 43 | . . . . . 3 . . 2 . . 14 . 1 . 5 . 1 12 5 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Turns Passed 34259 | 141 1976 2269 3963 1423 913 3763 6924 198 1724 166 1232 234 3346 215 1953 79 2119 431 352 157 275 406 Spaces Moved 19809 | 106 657 588 1330 578 300 1422 2501 262 1844 172 1161 217 2413 280 1933 110 2070 485 398 215 294 473 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 11074 | . 532 588 1330 578 300 1422 730 . 1306 . . 40 1890 . 1333 . 383 . . . 169 473 Legs 2907 | . . . . . . . . . . . . . 212 280 590 . 637 485 398 215 90 . Wheels 230 | 105 125 . . . . . . . . . . . . . . . . . . . . . Hover 2015 | . . . . . . . . . . . 1148 177 . . 10 110 570 . . . . . Flight 3582 | . . . . . . . 1771 262 538 172 13 . 311 . . . 480 . . . 35 . Fastest Speed 36 | 50 95 320 240 240 240 242 48 48 48 90 90 90 64 64 62 62 36 64 64 64 64 55 Average Speed 129 | 83 256 320 240 240 242 242 165 48 65 90 90 92 106 64 67 62 56 64 64 64 64 58 Slowest Speed 423 | 100 320 320 240 240 245 245 423 48 128 90 90 105 144 64 78 62 64 64 64 64 64 64 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 51 | 4 82 83 92 99 27 97 99 8 91 8 81 6 94 10 85 5 91 18 56 15 9 15 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 6 | . 1 1 1 1 . . 2 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 . . . . . . . . . . . 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 128 | . . 1 . . . 13 1 10 18 . 12 . 13 . 16 . 27 9 1 . 1 6 Terrain Destroyed 618 | . . 1 10 20 35 24 13 21 67 6 39 11 78 13 30 . 125 44 11 1 1 68 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 354 | . . 1 . . 3 . 13 2 17 . 33 11 78 8 30 . 85 37 11 1 1 23 AOE 264 | . . . 10 20 32 24 . 19 50 6 6 . . 5 . . 40 7 . . . 45 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Res Acc Total 26898 | 134 820 906 1929 595 423 1610 5142 326 2259 180 1294 241 3014 302 2492 118 2901 564 473 232 378 565 Wait 4926 | . 46 235 375 2 46 35 2383 37 228 3 48 8 292 4 436 2 615 24 10 12 71 14 Move 19787 | 105 656 587 1329 577 299 1421 2500 262 1842 172 1160 217 2412 280 1932 110 2069 484 397 211 293 472 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 10 27 13 39 1 8 20 12 4 15 . . 1 4 1 5 . 11 2 5 . 3 1 Fast Attach 65 | 4 2 1 5 . 5 8 2 . 7 . . 3 4 6 3 . 3 2 3 . 1 6 Attach 68 | 3 1 7 5 . 1 2 4 2 10 1 2 2 1 1 2 1 5 4 4 . 3 7 Detach 24 | . . . . . . . 3 1 5 1 2 1 . . 1 . 3 . 1 . 2 4 Swap 119 | 1 6 5 25 2 12 18 6 7 4 . 1 . 1 . 3 2 13 6 3 . . 4 Drop 205 | . 14 6 48 1 18 27 28 5 20 . . 1 8 . 9 . 13 2 2 . 2 1 Fire 1160 | 11 62 48 96 7 33 63 120 8 109 3 56 8 181 10 91 3 131 38 23 2 3 54 Melee 10 | . . . . . . 5 . . 5 . . . . . . . . . . . . . Ram 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Kick 12 | . . . . . . . . . . . . . . . . . . 2 6 4 . . Crush 29 | . 6 4 7 5 1 4 . . . . . . . . . . . . . . . 2 Escape Stasis 63 | . . . . . . 7 . . 14 . 21 . . . . . . . 18 3 . . Rewire 246 | . . . . . . . 83 . . . 4 . 111 . 10 . 38 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 142 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 1037 | -10/Materials | Discovered new exit (range 9) 1723 | -10/Materials | Discovered new exit (range 14) 2118 | -10/Materials | Entered Mines 2128 | -10/Mines | Met a Derelict bent on vengeance 2161 | -10/Mines | Learned location of Storage (-8) 2434 | -10/Mines | Lost 3 parts (1p1n1w) 2473 | -10/Mines | Assembled infested the area 2810 | -10/Mines | Build established: Scavenger-Mutant 2815 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3159 | -10/Mines | Build established: Mutant 3173 | -10/Mines | Learned Materials stockpile data 3298 | -10/Mines | Discovered new exit (range 4) 3484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3862 | -10/Mines | Core integrity fell below 50% 3871 | -10/Mines | Core integrity fell below 20% 3905 | -10/Mines | Lost 4 parts (1p1n2w) 4387 | -10/Mines | Entered Materials 4387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4716 | -9/Materials | Build established: Scavenger-Mutant 5161 | -9/Materials | Build established: Mutant 5296 | -9/Materials | Discovered new exit (range 16) 5390 | -9/Materials | Destroyed 7 combat bots 5439 | -9/Materials | Discovered new exit (range 15) 5908 | -9/Materials | Central database locked down 6756 | -9/Materials | Discovered new exit (range 16) 6795 | -9/Materials | Build established: Scavenger-Mutant 7329 | -9/Materials | Discovered new exit (range 3) 8133 | -9/Materials | Discovered new exit (range 13) 8258 | -9/Materials | Repaired Imp. Light Armor Plating 8350 | -9/Materials | Entered Mines 8477 | -9/Mines | Core integrity fell below 50% 8636 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9057 | -9/Mines | Learned location of Zion (-6) 9125 | -9/Mines | Discovered new exit (range 9) 9607 | -9/Mines | Discovered new exit (range 7) 9773 | -9/Mines | Entered Materials 9773 | -8/Materials | Accompanied by 2 allies 9773 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 9778 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 9880 | -8/Materials | Identified exit to Storage 10076 | -8/Materials | Build established: Scavenger-Gunner 10173 | -8/Materials | Garrison activated, responded to threat 10686 | -8/Materials | Entered Storage 11325 | -8/Storage | Discovered new exit (range 16) 13390 | -8/Storage | Build established: Gunner 13407 | -8/Storage | Used back door to open Recycling access 13407 | -8/Storage | Discovered new exit (range 4) 13733 | -8/Storage | Found Prototype Processor 14449 | -8/Storage | Entered Recycling 16131 | -8/Recycling | Build established: Scavenger-Mutant 16406 | -8/Recycling | Discovered new exit (range 15) 16603 | -8/Recycling | Build established: Scavenger-Gunner 17091 | -8/Recycling | Found Scrap Engine 17606 | -8/Recycling | Build established: Construct 21150 | -8/Recycling | Build established: Commander-Construct 21373 | -8/Recycling | Entered Factory 21373 | -6/Factory | Accompanied by 7 allies 21373 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 21439 | -6/Factory | Identified Exp. Targeting Computer 21543 | -6/Factory | Identified exit to Garrison 21571 | -6/Factory | Entered Garrison 21571 | -6/Garrison | Accompanied by 4 allies 21586 | -6/Garrison | Triggered checkpoint 21636 | -6/Garrison | Triggered checkpoint 21683 | -6/Garrison | Destroyed 13 combat bots 21725 | -6/Garrison | Discovered new exit (range 14) 21812 | -6/Garrison | Discovered new exit (range 13) 21859 | -6/Garrison | Triggered checkpoint 21895 | -6/Garrison | Build established: Construct 21908 | -6/Garrison | Discovered new exit (range 15) 22165 | -6/Garrison | Triggered checkpoint 22172 | -6/Garrison | Installed Relay Interface Framework 22186 | -6/Garrison | Garrison Relay disabled 22256 | -6/Garrison | Triggered checkpoint 22276 | -6/Garrison | Garrison Relay disabled 22302 | -6/Garrison | Garrison Relay disabled 22303 | -6/Garrison | Destroyed 8 combat bots 22371 | -6/Garrison | Triggered checkpoint 22382 | -6/Garrison | Heavy support dispatched to Factory 22581 | -6/Garrison | Found Antimissile System 22604 | -6/Garrison | Triggered checkpoint 22992 | -6/Garrison | Triggered checkpoint 23295 | -6/Garrison | Entered Factory 23461 | -6/Factory | Identified exit to Garrison 23461 | -6/Factory | Entered Garrison 23481 | -6/Garrison | Spotted B-86 Titan 23489 | -6/Garrison | Rewired B-75 Beast 23494 | -6/Garrison | Spotted B-90 Cyclops 23522 | -6/Garrison | Rewired B-90 Cyclops 23580 | -6/Garrison | Triggered checkpoint 23642 | -6/Garrison | Triggered checkpoint 23722 | -6/Garrison | Spotted B-75 Beast 23773 | -6/Garrison | Destroyed B-75 Beast 23871 | -6/Garrison | Discovered new exit (range 10) 23950 | -6/Garrison | Triggered checkpoint 23998 | -6/Garrison | Triggered checkpoint 24019 | -6/Garrison | Discovered new exit (range 5) 24068 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 24095 | -6/Garrison | Discovered new exit (range 10) 24136 | -6/Garrison | Triggered checkpoint 24192 | -6/Garrison | Triggered checkpoint 24245 | -6/Garrison | Discovered new exit (range 13) 24260 | -6/Garrison | Found embedded Infiltrators 24288 | -6/Garrison | Rescued a captive Derelict 24405 | -6/Garrison | Triggered checkpoint 24534 | -6/Garrison | Triggered checkpoint 24640 | -6/Garrison | Triggered checkpoint 24693 | -6/Garrison | Entered Factory 24693 | -6/Factory | Accompanied by 1 ally 24927 | -6/Factory | Identified exit to Garrison 24927 | -6/Factory | Entered Garrison 24947 | -6/Garrison | Expanded RIF knowledge: Command Fork 25006 | -6/Garrison | Triggered checkpoint 25052 | -6/Garrison | Discovered new exit (range 12) 25091 | -6/Garrison | Triggered checkpoint 25292 | -6/Garrison | Triggered checkpoint 25364 | -6/Garrison | Expanded RIF knowledge: Command Fork 25436 | -6/Garrison | Triggered checkpoint 25529 | -6/Garrison | Spotted B-75 Beast 25609 | -6/Garrison | Garrison Relay disabled 25612 | -6/Garrison | Garrison Relay disabled 26121 | -6/Garrison | H-XX Assembler disabled 26214 | -6/Garrison | Garrison Relay disabled 26286 | -6/Garrison | Triggered checkpoint 26308 | -6/Garrison | Triggered checkpoint 26324 | -6/Garrison | Triggered checkpoint 26327 | -6/Garrison | Discovered new exit (range 15) 26420 | -6/Garrison | Spotted B-75 Beast 26447 | -6/Garrison | Destroyed B-75 Beast 26473 | -6/Garrison | Destroyed B-75 Beast 26686 | -6/Garrison | Discovered new exit (range 15) 26720 | -6/Garrison | Triggered checkpoint 26861 | -6/Garrison | Destroyed 9 combat bots 27326 | -6/Garrison | Triggered checkpoint 27596 | -6/Garrison | Garrison Relay disabled 27816 | -6/Garrison | Triggered checkpoint 28273 | -6/Garrison | Entered Factory 28273 | -5/Factory | Accompanied by 4 allies 28273 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 28389 | -5/Factory | Discovered new exit (range 16) 28434 | -5/Factory | Build established: Commander-Construct 28488 | -5/Factory | Identified exit to Garrison 28488 | -5/Factory | Entered Garrison 28498 | -5/Garrison | Triggered checkpoint 28546 | -5/Garrison | Garrison Relay disabled 28657 | -5/Garrison | Destroyed 10 combat bots 28697 | -5/Garrison | Triggered checkpoint 28746 | -5/Garrison | Spotted B-86 Titan 28751 | -5/Garrison | Discovered new exit (range 9) 28768 | -5/Garrison | Build established: Construct 28770 | -5/Garrison | Triggered checkpoint 28846 | -5/Garrison | Destroyed B-86 Titan 28859 | -5/Garrison | Rewired B-75 Beast 28874 | -5/Garrison | Rewired B-86 Titan 29026 | -5/Garrison | Triggered checkpoint 29111 | -5/Garrison | Discovered new exit (range 11) 29176 | -5/Garrison | Triggered checkpoint 29192 | -5/Garrison | Discovered new exit (range 10) 29239 | -5/Garrison | Expanded RIF knowledge: Autooverride 29267 | -5/Garrison | Triggered checkpoint 29417 | -5/Garrison | Triggered checkpoint 29706 | -5/Garrison | Spotted B-75 Beast 29749 | -5/Garrison | Destroyed B-75 Beast 30013 | -5/Garrison | Garrison Relay disabled 30441 | -5/Garrison | Entered Factory 30441 | -4/Factory | Accompanied by 1 ally 30441 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30478 | -4/Factory | Discovered new exit (range 7) 30520 | -4/Factory | Identified exit to Garrison 30520 | -4/Factory | Entered Garrison 30547 | -4/Garrison | Triggered checkpoint 30700 | -4/Garrison | Destroyed 7 combat bots 30718 | -4/Garrison | Triggered checkpoint 30754 | -4/Garrison | Expanded RIF knowledge: Robot Detection 30779 | -4/Garrison | Discovered new exit (range 12) 30807 | -4/Garrison | Triggered checkpoint 30846 | -4/Garrison | Triggered checkpoint 30886 | -4/Garrison | Garrison Relay disabled 30938 | -4/Garrison | Discovered new exit (range 15) 31031 | -4/Garrison | Triggered checkpoint 31244 | -4/Garrison | Build established: Bothacker-Construct 31396 | -4/Garrison | Discovered new exit (range 12) 31533 | -4/Garrison | Triggered checkpoint 32066 | -4/Garrison | Triggered checkpoint 32134 | -4/Garrison | Garrison Relay disabled 32396 | -4/Garrison | Garrison Relay disabled 32639 | -4/Garrison | Entered Research 32639 | -3/Research | Accompanied by 8 allies 32639 | -3/Research | Evolved 2 slots: Utility x2 32861 | -3/Research | Spotted B-86 Titan 32934 | -3/Research | First assault squad dispatched 33019 | -3/Research | Identified exit to Armory 33019 | -3/Research | Identified exit to Quarantine 33070 | -3/Research | Entered Quarantine 33070 | -3/Quarantine | Spotted Alpha 7 33125 | -3/Quarantine | Found Alien Launcher 33204 | -3/Quarantine | Found Alien Energy Cannon 33237 | -3/Quarantine | Cryocooling Duct disabled 33250 | -3/Quarantine | Found Alien Artifact 33252 | -3/Quarantine | Ambient heat levels rising (+20) 33252 | -3/Quarantine | Non-combat units ordered to evacuate 33273 | -3/Quarantine | Discovered new exit (range 13) 33305 | -3/Quarantine | Scanned by Researcher 33313 | -3/Quarantine | Found Alien Reactor 33342 | -3/Quarantine | Identified Matter Drive 33367 | -3/Quarantine | Spotted Fortress 33385 | -3/Quarantine | Lost 4 parts (2p2u) 33419 | -3/Quarantine | Discovered new exit (range 7) 33422 | -3/Quarantine | Entered Section 7 33492 | -3/Section 7 | Crushed by falling debris 33495 | -3/Section 7 | Crushed by falling debris 33496 | -3/Section 7 | System corruption reached 10% 33498 | -3/Section 7 | Crushed by falling debris 33529 | -3/Section 7 | Lost 3 parts (3u) 33572 | -3/Section 7 | Discovered new exit (range 14) 33579 | -3/Section 7 | Entered Research 33579 | -2/Research | Evolved 2 slots: Utility x2 33755 | -2/Research | Spotted B-90 Cyclops 33808 | -2/Research | Build established: Construct 33849 | -2/Research | Discovered new exit (range 7) 33854 | -2/Research | Entered Access 33854 | -1/Access | Evolved 2 slots: Utility x2 34001 | -1/Access | Spotted B-99 Colossus 34023 | -1/Access | Identified Core Cannon 34041 | -1/Access | Found Unknown Protection 34041 | -1/Access | Identified Hvy. Insulated Plating 34043 | -1/Access | Found Hvy. Insulated Plating 34045 | -1/Access | Found Hvy. Insulated Plating 34073 | -1/Access | Energy Cycler disabled 34239 | -1/Access | Spotted B-99 Colossus 34240 | -1/Access | Spotted B-99 Colossus 34257 | -1/Access | Discovered new exit (range 4) 34260 | *** | Escaped! Last Messages --------------- 34244_ Slug penetrates Reinforced Barrier. 34247_ Penetrated by Slug. 34247_ Slug penetrates Reinforced Barrier. 34247_ Penetrated by Slug. 34247_ Slug penetrates Reinforced Barrier. 34248_ Hvy. Insulated Plating destroyed. 34248_ Penetrated by Slug. 34248_ Slug penetrates Sealed Heavy Doors. 34249_ Sealed Heavy Doors breached. 34249_ Beam penetrates Sealed Heavy Doors. 34249_ Beam penetrates Terminal. 34249_ Terminal disabled. 34251_ Penetrated by Slug. 34251_ Slug penetrates B-99 Colossus. 34251_ Slug penetrates Reinforced Barrier. 34251_ Penetrated by Slug. 34257_ Beam penetrates Main Access Shell. 34257_ Main Access Shell breached. 34257_ EXIT=FOUND 34257_ Beam penetrates Main Access Shell. Map ----- +----------------------------------------------------+ | ?????????????## """"" ###### # | | ?????????????## """""""" #????# " # | | ?????????????# """""""" #????# """ # | | ?????????????# %*""""" #????# """# | | ?????????????# = #????# " # | | ?????????????## #????# # | | ?????????????# #????# [ # | | ?????????????## #????# # | | ??????????????# ! #????# # | | ??????????????###############????# #? | | ???????????????????????##;##?#######/############# | | ?????????????????????? k % | | ?????????????????????? k | | ?????????????????????? ""############+###### | | ?????????????????????? ????????????# ???? | | ??????????????????????? ???????????# """?? | | ??????????????????????? ???????????# """ | | ??????????????????????? ???????????# " | | ??????????????????????? "#?????????# | | ???????????????????????? ? "#?????????# | | ???????????????????????? ? ?????????# | | ???????????????????????? ? #?????????# | | ???????????????????????? ? #?????????# | | ???????????????????????"" """ #?????????#######?# | | ???????????????????????" " #?????????????????? | | ???????????????????????" @" " #?????????????????? | | ???????????????????????" "" " #?????????????????? | | ???????????????????????" " #?????????????????? | | ????????????????????# "" """ #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#"""""""" "#?????????????????? | | ????????????????????????????" "??????????????????? | | ????????????????????????????" "??????????????????? | | ????????????????????#"""""""" "#?????????????????? | | ????????????????????# %#?????????????????? | | ????????????????????# %#?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# % %#?????????????????? | | ????????????????????# % #?????????????????? | | ????????????????????# g #?????????????##### | | ????????????????????# #?????????????# | | ????????????????????#### ##############???# | | ???????????????????????# # """"" #???# [ | | ????????????????????#### # """"" #???# | | ????????????? + """"" #???# | | | ???????????? # """"" #?#?# | | ????????????? # "" "! # ####+## | | ????????????? " # ## ## | | ??????????????#############"# | | ??????????????????????????### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 63 Energy Capacity 876 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 56 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Matter Drive Core Cannon Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed ShieldFactoryMultirail Manual? 0 Play Time 04:44:27 Cumulative 454.8 hours Start 2023.03.15 @ 00:34:41 End 2023.03.16 @ 02:06:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 8/2/0/0/0/0/2/0/0 Lore% 76 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf66580b-74b0-4b76-9468-3f70e31666bf