Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 00:38:53 Player: PE-P51 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (173) 865 Value Destroyed (4527) 4527 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (898) 898 TOTAL SCORE: 13190 Bonus ------- High Alert Combat Kills 220 Follower Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -1162 Cogmind --------- Core Integrity 0/1150 Matter 194/300 Energy 190/220 System Corruption 3% Temperature Cool (0) Movement Flying (106) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (6) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (9) ------ Advanced Melee Analysis Suite Improved Hacking Suite > --- WEAPON (2) ------- Heavy Laser Autogun > --- INVENTORY (5) ---- Spectral Analyzer Advanced Actuator Array Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Deep Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Microactuators Improved Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Spectral Analyzer Advanced Actuator Array LU-1G1's Laser Shovel Molecular Deconstructor [Rating: 104] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Cooled VTOL Module Utility Microactuators Device Microactuators Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . . 4 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 2 . . . . . 1 . . . . . . . Utility 7 | . . 2 1 . . . . . . 3 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 166 | . 13 39 22 18 5 11 1 4 2 3 2 6 . 4 4 1 31 Power 20 | . 3 4 2 2 . 1 . 2 . . . 1 . . . . 5 Engine 13 | . 2 4 1 1 . 1 . 2 . . . 1 . . . . 1 Core 7 | . 1 . 1 1 . . . . . . . . . . . . 4 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 44 | . 5 10 4 6 1 5 . . . 1 . . . 2 1 . 9 Treads 18 | . 4 10 4 . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight 22 | . . . . 6 1 5 . . . 1 . . . 2 . . 7 Utility 62 | . 3 11 10 7 3 3 . 1 1 2 1 5 . 2 3 1 9 Device 27 | . 2 4 5 1 2 2 . 1 1 . 1 2 . 1 1 . 4 Storage 6 | . 1 4 . . . . . . . . . . . . 1 . . Processor 15 | . . . 4 4 . 1 . . . . . 2 . 1 1 1 1 Hackware 6 | . . . 1 . . . . . . . . 1 . . . . 4 Protection 8 | . . 3 . 2 1 . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | . 2 14 6 3 1 2 1 1 1 . 1 . . . . . 8 Energy Gun 7 | . . 2 4 . . . . . . . . . . . . . 1 Energy Cannon 3 | . . 1 2 . . . . . . . . . . . . . . Ballistic Gun 10 | . 2 6 . . . . . . . . . . . . . . 2 Ballistic Cannon 3 | . . . . . 1 1 1 . . . . . . . . . . Launcher 5 | . . 5 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon 7 | . . . . 2 . 1 . . . . 1 . . . . . 3 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 . . 1 . . 1 . 1 . . . 4 . 4 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . System Corruption 10 | . . 10 . . . . . . . . . . . . . . . Parts Lost 68 | . 1 15 6 6 . . 1 2 . 1 . . . . . . 36 Power 10 | . 1 1 . 1 . . . 1 . . . . . . . . 6 Propulsion 21 | . . 3 1 4 . . . . . . . . . . . . 13 Utility 20 | . . 5 3 1 . . . . . 1 . . . . . . 10 Weapon 17 | . . 6 2 . . . 1 1 . . . . . . . . 7 Highest Loss Streak 12 | . 1 6 3 2 . . 1 1 . 1 . . . . . . 12 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 3 Average Backups 8 | . 8 12 19 6 4 3 3 4 4 2 3 3 3 3 3 4 3 Power . | . 1 1 1 . . 1 1 . . . . . . . . . . Propulsion 2 | . 4 4 6 1 . . 1 1 1 . . . . . . . . Utility 2 | . . 2 5 1 . . . 1 2 1 1 1 1 1 1 2 1 Weapon 2 | . 1 1 4 2 2 2 1 1 1 1 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 11 4 4 3 1 1 2 1 2 . . . . . . . 2 Power 3 | . . 2 1 . . . . . . . . . . . . . . Propulsion 8 | . 4 . 3 . . . 1 . . . . . . . . . . Utility 9 | . 3 . . 1 . . 1 . 2 . . . . . . . 2 Weapon 8 | . 4 1 . 1 1 1 . . . . . . . . . . . Tool/Special 3 | . . 1 . 1 . . . 1 . . . . . . . . . Average Slot Usage (%) 89 | . 98 93 94 90 72 84 84 81 84 85 80 89 88 88 96 94 76 Engine 6 | . 4 11 6 3 . . 7 6 7 5 5 5 5 5 5 5 4 Core 1 | . 9 . 2 3 6 6 . . . . . . . . . . 1 Treads 9 | . 18 21 25 . . . . . . . . . . . . . . Flight 15 | . . . . 31 21 24 30 30 30 29 29 29 29 29 34 35 22 Device 16 | . 12 10 7 2 9 17 23 23 26 23 20 23 23 23 28 29 17 Storage 6 | . 14 18 9 . . . . . . . . . . . . . . Processor 7 | . . . 13 17 15 8 7 7 7 5 5 9 11 11 11 11 9 Hackware 2 | . . . 9 3 . . . . . . . . 5 5 5 5 12 Protection 6 | . . 12 3 10 9 10 7 7 3 8 11 9 . . . . . Energy Gun 1 | . . 1 10 . . . . . . . . . . . . . . Ballistic Gun 5 | . 28 12 3 . . . . . . . . . . . . . . Launcher 1 | . . 5 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 13 7 7 6 3 . . 4 2 . . 3 5 4 Piercing Weapon 1 | . . . . . . . . 1 7 5 . 2 5 5 1 . . Peak Build Rating 104 | . 12 21 29 33 50 61 64 63 64 75 83 89 82 82 89 84 104 Average Rating 42 | . 10 15 24 30 40 49 60 56 56 74 81 84 82 81 80 83 76 On Entrance 51 | 6 6 10 13 23 20 50 61 61 56 64 72 83 86 82 76 82 84 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . 4 7 7 7 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 12 19 63 60 45 27 27 21 22 21 28 29 29 20 21 21 21 28 Greatest Support 60 | 20 40 40 60 25 25 36 30 30 30 35 35 35 20 28 28 28 36 Greatest Overweight (x) 14 | . . 3 1 14 1 1 . . . . . 1 . . 6 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | . 9 14 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 10 20 20 20 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 9 | . 8 12 19 5 4 4 4 4 4 3 4 4 5 5 4 4 4 Final Capacity 20 | 8 10 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 10 20 20 5 5 5 5 5 5 3 5 5 5 5 5 5 3 Class Distribution -------------------- 32% | Scavenger-Mutant 19% | Mutant 13% | Sprinter 6% | Scout 5% | Commander-Scout 5% | Commander-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Commander-Scout | -7/Scraptown Scout | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Matter Collected 3408 | 200 306 888 615 172 119 82 423 93 30 30 20 60 . 60 57 63 190 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7918 | . 567 1731 1305 395 607 295 641 662 . 144 211 338 . 169 118 . 735 Parts 406 | . 37 119 68 26 8 29 25 21 . 4 7 12 . 7 9 . 34 Haulers Intercepted 18 | . 2 4 5 1 . 2 1 . . . . 3 . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 8 . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 102 | . 11 36 27 2 . 1 11 3 . . . 1 . . 1 . 9 Melee 19 | . . . . 2 . 1 6 3 . . . 1 . . 1 . 5 Guns 46 | . 11 18 13 . . . . . . . . . . . . . 4 Cannons 6 | . . 3 2 . . . 1 . . . . . . . . . . AOE 31 | . . 15 12 . . . 4 . . . . . . . . . . Classes Destroyed 18 | . 5 5 2 1 . 2 . . . . . . . 2 1 . . Worker 13 | . 1 3 4 1 . 2 2 . . . . . . . . . . Builder 16 | . 1 4 . 3 . 2 2 2 . . . . . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . Hauler 18 | . 2 4 5 1 . 2 1 . . . . 3 . . . . . Recycler 13 | . . 1 . 1 . . 2 6 . 1 . . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 4 | . . 2 1 . . . . . . 1 . . . . . . . Watcher 3 | . . . . 1 . 2 . . . . . . . . . . . Swarmer 24 | . 3 8 8 . . . . . . . . . . . . . 5 Grunt 50 | . 8 17 15 . . . 9 . . . . . . . . . 1 Brawler 2 | . . 1 1 . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . 9 2 2 . . . 3 . . . . . . . . 1 Hunter 1 | . . . 1 . . . . . . . . . . . . . . Programmer 5 | . . . . . . 1 1 . . . . 1 . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 3 10 9 5 . 2 6 6 . 1 . 3 . 1 1 . 4 Combat Bots Only 8 | . 3 8 6 1 . 1 4 2 . . . 1 . . 1 . 4 Max Kills in Single Turn 3 | . 1 2 3 1 . 1 3 1 . 1 . 1 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . 3 . . . . . . . . . . Melee 1 | . . . . 1 . 1 1 1 . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 892 | . 72 232 119 73 . 18 27 45 . 28 . 16 3 . . 3 256 Missed 316 | . 19 58 31 34 . 11 14 22 . 18 . 8 3 . . 2 96 Hits 576 | . 53 174 88 39 . 7 13 23 . 10 . 8 . . . 1 160 Melee 1 | . . . . 1 . . . . . . . . . . . . . Projectile 575 | . 53 174 88 38 . 7 13 23 . 10 . 8 . . . 1 160 Critical Strikes 17 | . . 5 2 1 . . . . . . . 3 . . . . 6 Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . Damage Taken 8828 | . 620 2262 1351 601 . 98 212 169 . 172 . 159 . . . 13 3171 Core 2075 | . 122 316 194 185 . 16 29 18 . . . 37 . . . . 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 156 | . . . . 84 . 30 22 20 . . . . . . . . . Regen/Repaired (Parts) 377 | . . . 97 . . 227 . . . . . . . . 53 . . Core Remaining (%) 66 | 100 51 21 64 . . . . . 64 . . . . . . 96 . Volleys Fired 307 | . 68 113 75 . 7 2 25 . . . . . . . . . 17 Largest 2 | . 2 2 2 . 1 1 1 . . . . . . . . . 2 Hottest 136 | . 40 76 136 . 47 40 65 . . . . . . . . . 80 Shots Fired 535 | . 136 198 140 . 7 2 25 . . . . . . . . . 27 Gun 412 | . 136 144 106 . . . . . . . . . . . . . 26 Cannon 58 | . . 8 26 . 7 2 15 . . . . . . . . . . Launcher 64 | . . 46 8 . . . 10 . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 334 | . 136 130 40 . 7 2 15 . . . . . . . . . 4 Thermal 128 | . . 14 92 . . . . . . . . . . . . . 22 Explosive 24 | . . 6 8 . . . 10 . . . . . . . . . . Electromagnetic 48 | . . 48 . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 10 17 27 . 8 . 9 . . . . . . . . . 6 Robot Miss Streak 5 | . 5 5 4 . 1 . 4 . . . . . . . . . 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 11 | . 2 4 5 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 475 | . 94 126 99 17 14 14 27 17 . 4 3 13 . 8 5 . 34 Core Hits 248 | . 35 73 63 7 5 7 24 7 . 2 2 4 . 2 2 . 15 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 19 | . 2 . 6 . 1 1 4 2 . . . 2 . 1 . . . Burn 5 | . . . 5 . . . . . . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . Blast 3 | . . . . . 1 . 2 . . . . . . . . . . Sever 7 | . . . . . . 1 2 2 . . . 2 . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 218 | . . . . 31 9 40 33 18 1 5 3 23 . 9 5 7 34 Impact . | . . . . . . . . . . . . . . . . . . Slashing 191 | . . . . 30 9 40 33 17 . . 3 17 . . 1 7 34 Piercing 26 | . . . . . . . . 1 1 5 . 6 . 9 4 . . Sneak Attacks 48 | . . . . 7 . 7 6 11 . 1 . 3 . 5 4 . 4 Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17722 | . 813 3045 2554 1051 910 1031 2660 1518 . 223 462 992 . 523 337 . 1603 Guns 3771 | . 813 1362 1335 . . . . . . . . . . . . . 261 Cannons 1390 | . . 151 410 . 210 . 619 . . . . . . . . . . Explosions 2952 | . . 1532 805 . . . 615 . . . . . . . . . . Melee 9605 | . . . . 1051 700 1031 1426 1518 . 223 462 992 . 523 337 . 1342 Ramming 4 | . . . 4 . . . . . . . . . . . . . . Kinetic 3305 | . 813 1255 357 . 210 . 619 . . . . . . . . . 51 Thermal 1921 | . . 323 1388 . . . . . . . . . . . . . 210 Explosive 1939 | . . 519 805 . . . 615 . . . . . . . . . . Electromagnetic 948 | . . 948 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 8342 | . . . . 1051 700 1031 1426 1466 . . 462 776 . . 88 . 1342 Piercing 1263 | . . . . . . . . 52 . 223 . 216 . 523 249 . . Highest Corruption 10 | . . 10 . 2 2 5 5 5 . . . . . . . . 3 Average Corruption 6 | . . 10 . 1 1 5 5 5 . . . . . . . . 2 Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 100 | . . 60 . 1 1 2 15 13 . . . . . . . . 8 Message Errors 25 | . . 14 . . . . 6 2 . . . . . . . . 3 Matter Fused 21 | . . 14 . 1 . . 3 3 . . . . . . . . . Heat Flow Errors 14 | . . 8 . . . 1 1 3 . . . . . . . . 1 Energy Discharges 14 | . . 6 . . . 1 3 2 . . . . . . . . 2 Parts Rejected 2 | . . 2 . . . . . . . . . . . . . . . Parts Fused 2 | . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . 7 . . 1 . 1 1 . . . . . . . . 1 Data Loss (major) 5 | . . 2 . . . . 1 2 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . Alerts 3 | . . 3 . . . . . . . . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2241 | . . 47 52 124 198 269 323 292 . 19 100 59 . 302 10 . 446 Projectiles 133 | . . . . . . . 133 . . . . . . . . . . Explosions 112 | . . 47 52 . . . 13 . . . . . . . . . . Melee 1996 | . . . . 124 198 269 177 292 . 19 100 59 . 302 10 . 446 Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . 202 127 . . . 37 . . . . . . . . . . Shots 16 | . . 13 2 . . . 1 . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . 18 284 105 13 42 208 138 258 . 2 2 26 . . . . 296 Average Temperature 51 | . 9 67 26 5 21 93 52 123 . 2 2 10 . . . . 54 Received Heat Transfer 2166 | . 285 738 540 153 . 33 99 42 . . . 54 . . . . 222 Effects 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 9 . . . . . . . . . . . . . . Heat Transferred 4076 | . . 450 3071 . . . . . . . . . . . . . 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . 2 2 1 . . . . . 1 . 1 . . . . . Low Security (%) 54 | . 100 27 2 2 100 100 100 100 . 75 100 29 . . . . 100 Level 1 20 | . . 24 35 97 . . . . . 24 . 70 . . . . . Level 2 24 | . . 48 62 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 608 | . 107 587 608 320 101 94 190 189 . 254 85 395 . . . . 189 Initial 253 | . . 14 240 253 101 . 33 66 . . 85 3 . . . . . Average 234 | . 57 346 436 240 49 45 149 147 . 172 45 261 . . . . 50 Influence Increases 5683 | . 355 1279 880 248 1 314 411 281 . 284 . 752 . 10 . 30 838 Destroy 0b10 Robot/C 2300 | . 220 720 540 40 . 20 220 80 . . . 280 . . . . 180 Destroy 0b10 Robot/NC 375 | . 20 70 55 35 . 45 35 40 . 10 . 35 . 10 . . 20 Destroy Leader 582 | . 44 218 100 24 . 18 42 . . . . 86 . . . . 50 Allied During Kill 10 | . . . . . . . . 7 . . . 3 . . . . . Successful Hack 206 | . 26 24 9 6 . 42 18 33 . 10 . 31 . . . . 7 Select Force Hacks 240 | . 30 60 30 . . . . 120 . . . . . . . . . Disable Machine 210 | . . 75 75 . . 15 . . . . . 15 . . . . 30 Anti-Garrison Action 350 | . . . . . . . . . . 200 . 150 . . . . . Destroy Structure 390 | . . 82 71 8 1 24 51 1 . 4 . 92 . . . . 56 Partial Spotted 165 | . . . . 15 . 15 15 . . . . 45 . . . . 75 Lose Combat Pursuer 855 | . 15 30 . 120 . 135 30 . . 60 . 15 . . . 30 420 Influence Decreases 5527 | . 320 744 892 515 292 241 312 340 113 40 239 447 185 135 . 30 682 Entered New Map 1406 | . . 21 330 305 190 . 40 106 113 . 159 2 115 25 . . . Time Decay 3052 | . 310 573 502 150 102 241 262 214 . 30 80 165 70 110 . 30 213 Lost Part 639 | . 10 150 60 60 . . 10 20 . 10 . . . . . . 319 Lost Ally 280 | . . . . . . . . . . . . 280 . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 Squads Dispatched 49 | . 3 7 3 5 . 4 5 . . 2 . 10 . . . . 10 Investigation 19 | . 1 4 2 2 . . . . . 2 . 4 . . . . 4 Extermination 8 | . . . . 1 . 2 1 . . . . 1 . . . . 3 Reinforcement 18 | . 2 3 1 2 . 1 4 . . . . 2 . . . . 3 Assault 2 | . . . . . . . . . . . . 2 . . . . . Garrison 2 | . . . . . . 1 . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . 2 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Distress Signals 17 | . 2 4 4 . . . 1 . . 1 . 3 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 19 52 39 24 . 13 15 2 . 11 . 11 2 3 1 1 40 Peak Tracking Total 19 | . 3 7 6 10 . 4 5 1 . 10 . 5 2 5 1 2 19 Tactical Retreats 21 | . 1 2 . 2 . 3 2 . . 1 . 1 . . . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Traps Triggered 12 | . . 4 . 3 . . . . . 1 . 1 . . . . 3 Indirectly 1 | . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Machines Disabled 19 | . . 5 5 . . 1 . . 1 . . 2 . 1 1 1 2 Max in Single Turn 2 | . . 2 2 . . 1 . . 1 . . 1 . 1 1 1 1 Garrison Access 4 | . . . . . . 1 . . . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Machines Accessed 86 | . 6 11 4 4 . 8 2 10 4 3 . 8 2 2 8 . 14 Terminals 39 | . 5 7 2 3 . 4 2 6 . 1 . 2 1 . . . 6 Fabricators 6 | . . . . 1 . 2 . . . . . 2 . . . . 1 Repair Stations 5 | . . . 1 . . 1 . . . . . 1 . . . . 2 Recycling Units 13 | . 1 2 . . . . . 4 . 1 . 2 . . . . 3 Scanalyzers 5 | . . 2 1 . . . . . . . . 1 . . . . 1 Garrison Access 3 | . . . . . . 1 . . . 1 . . . . . . 1 Total Hacks 230 | . 17 30 10 10 . 19 2 18 31 9 . 22 3 5 17 . 37 Successful 147 | . 11 22 9 1 . 7 2 11 31 6 . 7 3 5 17 . 15 Failed 83 | . 6 8 1 9 . 12 . 7 . 3 . 15 . . . . 22 Catastrophic 11 | . 1 . . 3 . . . . . 1 . 2 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 81 | . 14 17 5 2 . 4 3 17 . 5 . 7 . . . 1 6 Terminals 111 | . 16 18 5 8 . 13 2 13 . 6 . 5 2 . . . 23 Fabricators 11 | . . . . 2 . 2 . . . . . 5 . . . . 2 Repair Stations 10 | . . . 1 . . 3 . . . . . 3 . . . . 3 Recycling Units 19 | . 1 2 . . . . . 5 . 1 . 5 . . . . 5 Scanalyzers 20 | . . 10 4 . . . . . . . . 4 . . . . 2 Garrison Access 5 | . . . . . . 1 . . . 2 . . . . . . 2 Terminal Hacks 81 | . 3 2 2 1 . 3 . 1 31 3 . 2 3 5 17 . 8 Record 46 | . . . . . . . . . 25 . . . 2 4 15 . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . 6 . . . . . . . 1 Prototype ID Bank 3 | . 1 1 . . . . . 1 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 1 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 1 . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . 1 . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . Recall Investigation 5 | . . . . . . . . . . 2 . . . . . . 3 Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 1 . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . . . 1 . . . . 2 Scan Component 2 | . . . . . . 1 . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . 9 3 . . . . . . . . 1 . . . . 1 Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . Retrieve Study 10 | . . 9 . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 42 | . 8 11 4 . . . 2 10 . 3 . 1 . . . . 3 Terminals 26 | . 7 9 2 . . . 2 5 . 1 . . . . . . . Botnet 7 | . 2 4 . . . . . . . 1 . . . . . . . Skim 19 | . 5 5 2 . . . 2 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . Recycling Units 13 | . 1 2 . . . . . 5 . 1 . 1 . . . . 3 Recyclers 1 | . . . . . . . . 1 . . . . . . . . . Tunnel 7 | . 1 2 . . . . . 4 . . . . . . . . . Fedlink 5 | . . . . . . . . . . 1 . 1 . . . . 3 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 51 | . 5 8 2 4 . 6 1 5 . 2 . 7 1 . . . 10 Full Trace Events 6 | . . 1 . 2 . . . . . . . 2 . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . 53 . . . . . 139 . . . . . Total Part Build Rating 30 | . . . . . . 12 . . . . . 18 . . . . . Part Studies Acquired 10 | . . 9 . . . . . . . . . . . . . . 1 Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 39 | . . . . . . 39 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 10 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Total Allies 30 | . . . . . . . . 10 . . 20 . . . . . . Largest Group 20 | . . . . . . . . 10 10 . 20 20 . . . . . Highest-Rated Group 756 | . . . . . . . . 292 292 . 756 756 . . . . . Highest-Rated Ally 50 | . . . . . . . . 40 40 . 50 50 . . . . . Initial UFD Resources 55 | . . . . . . . . . . 38 48 48 52 52 52 55 55 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 96 | . . . . . . . . 3 1 . . 92 . . . . . Total Damage 2846 | . . . . . . . . 110 67 . . 2669 . . . . . Kills 22 | . . . . . . . . 1 . . . 21 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 4993 | . . 682 144 . 6 594 567 305 1016 71 2 353 146 262 289 145 411 Sensors 3710 | . . . . . . 310 567 305 1016 71 . 188 146 262 289 145 411 Structural 1358 | . . . . . . . . . 232 11 2 353 146 246 55 137 176 Traps 682 | . . 682 . . . . . . . . . . . . . . . Seismic 56 | . . . 56 . . . . . . . . . . . . . . T.N.C. 82 | . . . 82 . . . . . . . . . . . . . . Machine Analysis 84 | . . . 84 . . . . . . . . . . . . . . Triangulation 292 | . . . . . 6 286 . . . . . . . . . . . Robot Analysis Total 7 | . . . . . . . . . 6 . . . . . . . 1 Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Turns Passed 9454 | . 729 2138 1348 313 227 594 567 442 1016 73 177 355 146 262 289 145 633 Spaces Moved 12008 | 1 349 945 643 583 302 977 410 740 2775 225 341 652 262 492 751 298 1262 Core 103 | . . . . 2 . . . . . . . . . . 6 . 95 Treads 1821 | . 233 945 643 . . . . . . . . . . . . . . Legs 117 | 1 116 . . . . . . . . . . . . . . . . Wheels 62 | . . . . . . . . . . . . . . . . . 62 Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 9904 | . . . . 581 302 977 410 740 2775 225 341 652 262 492 745 298 1104 Fastest Speed 6 | 120 120 160 160 28 34 17 27 27 27 24 24 20 26 20 20 20 6 Average Speed 51 | 120 146 176 165 33 44 36 27 27 27 24 24 39 26 25 22 20 27 Slowest Speed 750 | 120 160 280 200 750 114 114 27 27 27 24 24 91 26 26 350 20 115 Overloaded Moves 79 | . . . . . . 10 . . . . . 4 . . . . 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 5 1 1 3 6 2 1 . 2 . . . . 4 Potential Cave-ins 12 | . . . . . . . . . . . . . . 2 . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 67 82 51 18 97 35 24 77 87 6 88 18 50 56 87 53 38 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 15 | . 1 5 . . . . . 4 4 . . 1 . . . . . Known Exits Taken 10 | . . 1 . . . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . 2 . . . 1 1 . 2 . Spaces Dug 138 | . . . . 8 . 23 8 1 7 2 . 11 9 22 . 6 41 Terrain Destroyed 369 | . . 95 75 8 1 24 69 1 5 2 . 11 9 22 . 6 41 Melee 66 | . . . . 8 . 23 7 1 . 1 . 8 . 1 . 6 11 Projectile 8 | . . . . . 1 1 6 . . . . . . . . . . AOE 226 | . . 95 75 . . . 56 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Total 14480 | . 456 1221 788 661 374 1174 806 962 3038 235 429 705 339 611 860 368 1453 Wait 1524 | . 12 74 23 15 47 137 322 107 258 3 82 20 77 106 84 61 96 Move 11948 | . 348 944 642 575 299 974 403 729 2771 223 340 647 261 491 750 297 1254 Hop 20 | . . . . 3 1 1 3 4 1 1 . 2 . . . . 4 Pick Up 54 | . 4 21 5 4 3 2 3 4 2 . . 1 . . 3 1 1 Fast Attach 75 | . 2 16 7 2 2 4 4 1 2 1 2 2 . 3 3 . 24 Attach 39 | . . 8 3 12 2 . 4 2 . 2 . 2 . . 1 . 3 Detach 12 | . . 1 1 2 . . 3 1 . . 2 . . . . . 2 Swap 97 | . 12 21 20 6 2 7 . 5 . . . 4 . 1 7 1 11 Drop 100 | . 10 23 11 13 2 7 6 4 3 . . 4 1 1 7 1 7 Fire 307 | . 68 113 75 . 7 2 25 . . . . . . . . . 17 Melee 216 | . . . . 29 9 40 33 18 1 5 3 23 . 9 5 7 34 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 87 | . . . . . . . . 87 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Discovered new exit (range 5) 554 | -10/Materials | Build established: Scavenger-Mutant 608 | -10/Materials | Identified exit to Subcaves 615 | -10/Materials | Discovered new exit (range 9) 674 | -10/Materials | Learned location of 1 exit from Recycling 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Utility x2 731 | -9/Materials | Identified exit to Materials 1252 | -9/Materials | System corruption reached 10% 1291 | -9/Materials | Build established: Mutant 1342 | -9/Materials | Destroyed 8 combat bots 1353 | -9/Materials | Core integrity fell below 50% 1370 | -9/Materials | Lost 6 parts (1p1n1u3w) 1638 | -9/Materials | Discovered exit to Materials (range 10) 2075 | -9/Materials | Build established: Scavenger-Mutant 2088 | -9/Materials | Identified exit to Mines 2117 | -9/Materials | Learned location of 1 exit from Storage 2144 | -9/Materials | Learned Storage emergency access door positions 2145 | -9/Materials | Learned location of Zion (-6) 2148 | -9/Materials | Learned location of 1 exit from Recycling 2868 | -9/Materials | Entered another Materials area 2868 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3152 | -8/Materials | Discovered new exit (range 16) 3158 | -8/Materials | Lost 3 parts (3u) 3994 | -8/Materials | Discovered new exit (range 11) 4216 | -8/Materials | Entered Factory 4216 | -7/Factory | Evolved 2 slots: Propulsion x2 4271 | -7/Factory | Identified exit to Storage 4271 | -7/Factory | Identified exit to Lower Caves 4526 | -7/Factory | Discovered new exit (range 4) 4529 | -7/Factory | Sucked down chute 4529 | -7/Factory | Entered Waste 4529 | -7/Waste | The area was eerily silent 4736 | -7/Waste | Discovered new exit (range 14) 4756 | -7/Waste | Entered Factory 4823 | -7/Factory | Build established: Mutant 4887 | -7/Factory | Discovered exit to Lower Caves (range 13) 5174 | -7/Factory | Repaired Broken Hvy. Mass Driver 5270 | -7/Factory | Garrison activated, responded to threat 5321 | -7/Factory | Fabricated Adv. Plasma Cannon? 5350 | -7/Factory | Entered Storage 5351 | -7/Storage | Identified exit to Recycling 5352 | -7/Storage | Identified exit to Factory 5494 | -7/Storage | Build established: Sprinter 5916 | -7/Storage | Used back door to open Recycling access 5917 | -7/Storage | Entered Recycling 5918 | -7/Recycling | Identified exit to Factory 5918 | -7/Recycling | Identified exit to Scraptown 6139 | -7/Recycling | Learned Hub_04(d) stockpile data 6194 | -7/Recycling | Learned Factory fabricator intel 6207 | -7/Recycling | Learned location of 1 exit from Cetus 6212 | -7/Recycling | Learned 2 Lower Caves zone layouts 6213 | -7/Recycling | Learned 2 Proximity Caves zone layouts 6243 | -7/Recycling | Learned Hub_04(d) emergency access door positions 6287 | -7/Recycling | Scanned before Scraplab entrance 6312 | -7/Recycling | Entered Scraplab 6359 | -7/Recycling | Entered Scraptown 6359 | -7/Scraptown | Accompanied by 10 allies 6359 | -7/Scraptown | System corruption cleaned by C-Scrubber 6393 | -7/Scraptown | Visited Cave Peace 6395 | -7/Scraptown | Visited Cyclists 6402 | -7/Scraptown | Visited Awakened 6406 | -7/Scraptown | Visited Spacefarers 6414 | -7/Scraptown | Visited Symbiants 6418 | -7/Scraptown | Visited SPCMW 6429 | -7/Scraptown | Visited Red Mages 6545 | -7/Scraptown | Build established: Commander-Sprinter 6682 | -7/Scraptown | Visited UFD Registry 6719 | -7/Scraptown | Registered with UFD as "Pulsesink" 6728 | -7/Scraptown | Visited Cartography Club 6794 | -7/Scraptown | Found Deep Structural Scanner 6798 | -7/Scraptown | Learned location of Recycling (-7) 6798 | -7/Scraptown | Learned location of Extension (-6) 6798 | -7/Scraptown | Learned location of Cetus (-6) 6798 | -7/Scraptown | Learned 4 Access zone layouts 6798 | -7/Scraptown | Learned 12 Factory zone layouts 6798 | -7/Scraptown | Learned 8 Access zone layouts 6798 | -7/Scraptown | Learned 4 Recycling zone layouts 6798 | -7/Scraptown | Learned 8 Upper Caves zone layouts 6798 | -7/Scraptown | Learned 16 Upper Caves zone layouts 6798 | -7/Scraptown | Learned location of 2 exits from Upper Caves 6798 | -7/Scraptown | Learned location of 3 exits from Upper Caves 6798 | -7/Scraptown | Learned 12 Lower Caves zone layouts 6798 | -7/Scraptown | Learned 24 Upper Caves zone layouts 6798 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 6798 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 6808 | -7/Scraptown | Visited LU-1G1's Boring Crew 6906 | -7/Scraptown | Visited Junk Cannon Lab 6913 | -7/Scraptown | Visited A0-MCA Data Center 6915 | -7/Scraptown | Given a C+ rating by A0-MCA 6923 | -7/Scraptown | Visited Infowarlord's Domain 6930 | -7/Scraptown | Visited Curators Association 6967 | -7/Scraptown | Visited Junk Repository 7014 | -7/Scraptown | Visited Analyses Database 7020 | -7/Scraptown | Visited Scrap Suit Storage 7057 | -7/Scraptown | Found Spectral Analyzer 7096 | -7/Scraptown | Build established: Commander-Scout 7331 | -7/Scraptown | Met Optimus 7331 | -7/Scraptown | Accepted into 0bPrime 7360 | -7/Scraptown | Civil war broke out across Scraptown 7364 | -7/Scraptown | Found Prototype Special Weapon 7364 | -7/Scraptown | Identified LU-1G1's Laser Shovel 7375 | -7/Scraptown | Entered Factory 7375 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7376 | -5/Factory | Identified exit to Factory 7376 | -5/Factory | Identified exit to Upper Caves 7378 | -5/Factory | Loaded intel: 6 fabricator locations 7421 | -5/Factory | Loaded intel: 8 recycling unit locations 7448 | -5/Factory | Sucked down chute 7448 | -5/Factory | Entered Waste 7449 | -5/Waste | Joined by Warlord forces that had cleared the area 7497 | -5/Waste | Discovered new exit (range 12) 7519 | -5/Waste | Murdered 3 allies 7606 | -5/Waste | Identified exit to Factory 7625 | -5/Waste | Entered Factory 7625 | -5/Factory | Accompanied by 20 allies 7631 | -5/Factory | Discovered exit to Factory (range 6) 7715 | -5/Factory | Garrison activated, responded to threat 7752 | -5/Factory | Build established: Sprinter 7898 | -5/Factory | Discovered exit to Upper Caves (range 16) 7940 | -5/Factory | Fabricated Adv. Phase Shifter? 7961 | -5/Factory | Loaded intel: 8 recycling unit locations 7961 | -5/Factory | Learned location of Protoforge (-3) 7980 | -5/Factory | Discovered exit to Factory (range 12) 7980 | -5/Factory | Entered Upper Caves 7981 | -5/Upper Caves | Identified exit to Upper Caves 8011 | -5/Upper Caves | Learned Factory non-interactive machine intel 8126 | -5/Upper Caves | Entered another Upper Caves area 8127 | -5/Upper Caves | Identified exit to Warlord 8138 | -5/Upper Caves | Encountered a Warlord checkpoint 8286 | -5/Upper Caves | Build established: Scout 8298 | -5/Upper Caves | Entered an active Warlord outpost 8300 | -5/Upper Caves | Learned Extension trap positions 8300 | -5/Upper Caves | Learned Factory terminal intel 8300 | -5/Upper Caves | Learned Factory garrison access intel 8388 | -5/Upper Caves | Entered Warlord 8389 | -5/Warlord | Identified exit to Proximity Caves 8433 | -5/Warlord | Learned Research security intel 8433 | -5/Warlord | Learned Factory scanalyzer intel 8433 | -5/Warlord | Learned Factory garrison access intel 8433 | -5/Warlord | Learned Armory repair station intel 8433 | -5/Warlord | Learned 4 Command zone layouts 8433 | -5/Warlord | Learned Research emergency access door positions 8459 | -5/Warlord | Found Prototype Device 8459 | -5/Warlord | Identified Thermal Barrier 8492 | -5/Warlord | Found Prototype Hackware 8509 | -5/Warlord | Found Prototype Processor 8509 | -5/Warlord | Identified Exp. Targeting Computer 8603 | -5/Warlord | Warlord's base attacked by MAIN.C 8638 | -5/Warlord | Rebuked by Warlord 8672 | -5/Warlord | Opened side exit 8677 | -5/Warlord | Entered Proximity Caves 8682 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8683 | -4/Proximity Caves | Found Prototype Special Weapon 8822 | -4/Proximity Caves | Entered Factory 8822 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8823 | -4/Factory | Loaded intel: 212 non-interactive machine locations 8824 | -4/Factory | Loaded intel: 26 terminal locations 8825 | -4/Factory | Loaded intel: 4 scanalyzer locations 8826 | -4/Factory | Loaded intel: 4 garrison access locations 8922 | -4/Factory | Found Prototype Hackware 8922 | -4/Factory | Identified Exp. System Shield 8924 | -4/Factory | Identified Ghost Barrier 8927 | -4/Factory | Discovered new exit (range 15) 8957 | -4/Factory | Identified exit to Upper Caves 9099 | -4/Factory | Loaded intel: 8 recycling unit locations 9125 | -4/Factory | Lost 3 parts (1n1u1w) 9181 | -4/Factory | Watched by a mysterious "MATRIX" hacker 9208 | -4/Factory | Identified exit to Research 9275 | -4/Factory | Lost 7 parts (2p3n1u1w) 9319 | -4/Factory | Identified Molecular Deconstructor 9373 | -4/Factory | Lost 12 parts (2p5n3u2w) 9384 | -4/Factory | Core integrity fell below 50% 9411 | -4/Factory | Core integrity fell below 20% 9455 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 09425_ Backup Laser III destroyed. 09426_ Acquired Autogun. 09428_ Critical hit (Burn: +37). 09432_ G-73 Enforcer destroyed. 09434_ Drone sends a signal. 09437_ Acquired VTOL Module. 09442_ Penetrated by Slug. 09442_ Acquired Lgt. Nuclear Core. 09445_ Slug penetrates Assembly Bed. 09445_ Assembly Bed disabled. 09445_ Slug penetrates Assembly Bed. 09445_ Penetrated by Slug. 09448_ Acquired VTOL Module. 09449_ Slug penetrates Assembly Bed. 09450_ Acquired VTOL Module. 09452_ Critical hit (Destroy). 09452_ Autogun destroyed. 09452_ Acquired VTOL Module. 09454_ Acquired Hvy. Laser. 09455_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | """"""""""""?????# ####+#######??????????????? | | ????????????###### ???????????? | | ????????????# ???????????? | | ????????????# ???????????? | | ????????????# ????????????? | | ????????????# ????????????? | | ????????????# #########+#+########?????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #???????"""?"""??????????????????? | | ????????????# #???????"""?"""??????????????????? | | ????????????# #???????"""?"""??????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #???????"""?"""??????????????????? | | ????????????# #???????"""?"""??????????????????? | | ????????????# #???????"""?"""??????????????????? | | ????????????# #????????????????????????????????? | | ############# #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ##################???????????????? | | # !! #???????????????? | | #""" !! """" #???????????????? | | #"R !! " #???????????????? | | #"""%%% """ #???????????????? | | ############# # "" = @ """ #???????????????? | | ????????????# # % % """" #???????????????? | | ????????????# h = """" ?????############ | | ????????????# # ! = #????############ | | ????????????# # #????############ | | ????????????# ################/#????############ | | ????????????# #????????????????#????#### | | ????????????# #?????????????????????#### | | ????????????# #?????????????????????#### | | ????????????# #?""""????????????????#### | | ????????????# ??""""??"""???????????#### | | ????????????# ??""""???Y"???????????#### | | ????????????# ??""""??"""???????????#### |] | | ????????????# ??????????????????????#### | | | ????????????# ????????????????????###### | | ???????????? ????????????????????# # | | ????????????? ????????????????????# # | | ????????????????????????????#### #### # | | ????????????????????? + #####+#+# | | ????????????????????############+#### ##### | | ????????????????????# ???# ##### | | ????????????????????# """#### !##### | | """""???????????????# """ """#### ###?# | | """""???????????????# """ F"#### ###?# | | """""???????????????# """ [ ""############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 28 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 50 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 15 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 36 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Adv. Phase Shifter | x2 | -5/Factory | Preloaded Repaired ---------- Hvy. Mass Driver | 15% | -7/Factory | Broken Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Datajack | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Welding Torch | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Mic. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataBiomechanicalAssimilator Manual? 0 Play Time 02:00:22 Cumulative 376.7 hours Start 2026.10.23 @ 18:50:56 End 2026.10.24 @ 00:38:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 462 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eeb929bb-689a-48ba-af5f-9d4350713a89