Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 18:51:28 Player: porkhorse Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1881) 1881 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 4302 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 531/550 Matter 280/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Medium Laser Heavy Particle Cannon > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Matter Pod (200) Targeting Computer Hardened Light Armor Plating Authchip [Propulsion] Improved Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- Improved Medium Laser Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Heat Sink Cooling System High-capacity Matter Pod Targeting Computer Hardened Light Armor Plating Improved Grenade Launcher Heavy Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 78 | 6 22 1 41 2 6 Power 8 | 1 1 . 5 1 . Engine 4 | 1 1 . 2 . . Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 30 | 2 5 1 19 1 2 Treads 3 | . . . 3 . . Leg 25 | 2 5 1 14 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 10 | 1 4 . 3 . 2 Device 5 | . 2 . 2 . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 30 | 2 12 . 14 . 2 Energy Gun 3 | . . . 2 . 1 Energy Cannon 5 | . . . 5 . . Ballistic Gun 14 | 2 7 . 5 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 5 | . 5 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 7 | . 1 . 6 . . Power 2 | . . . 2 . . Propulsion 2 | . . . 2 . . Utility 1 | . 1 . . . . Weapon 2 | . . . 2 . . Highest Loss Streak 2 | . 1 . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 86 Engine 6 | . 14 14 2 . . Core 5 | . . . 8 11 9 Treads 1 | . . . 2 . . Leg 29 | . 28 28 29 33 30 Device 11 | . 10 14 11 11 9 Storage 12 | . 14 14 11 11 9 Hackware 6 | . . . 11 11 9 Energy Gun 2 | . . . 2 11 7 Energy Cannon 4 | . . . 7 11 9 Ballistic Gun 16 | . 26 28 11 . . Peak Build Rating 24 | 6 8 8 24 20 24 Average Rating 13 | 4 7 8 17 20 20 On Entrance 10 | . 6 8 8 20 20 Naked Turns . | . . . . . . Heaviest Build 34 | 12 19 18 25 25 34 Greatest Support 40 | 20 20 20 40 30 40 Greatest Overweight (x) 4 | 1 . . 4 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 Average Carried 8 | . 7 9 9 9 10 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 9 10 10 10 10 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1736 | 228 338 59 1006 20 85 Remotely . | . . . . . . Salvage Created 2346 | . 525 99 1423 82 217 Parts 160 | . 43 3 97 6 11 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 49 | . 18 2 24 2 3 Guns 36 | . 18 2 16 . . Cannons 10 | . . . 7 2 1 AOE 2 | . . . . . 2 Classes Destroyed 10 | . 4 . 5 . 1 Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 2 | . 1 . 1 . . Watcher 8 | . 2 . 5 . 1 Swarmer 11 | . 11 . . . . Grunt 28 | . 7 2 14 2 3 Brawler 1 | . . . 1 . . Sentry 9 | . . . 9 . . Best Kill Streak 5 | . 4 1 4 2 5 Combat Bots Only 4 | . 4 1 3 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 295 | . 113 19 143 2 18 Missed 85 | . 31 9 37 . 8 Damage Taken 2493 | . 717 142 1410 22 202 Core 418 | . 181 16 202 . 19 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 38 | . . . 38 . . Core Remaining (%) 56 | 100 . 21 . 49 . Volleys Fired 200 | . 62 14 112 2 10 Largest 2 | . 2 2 2 2 2 Hottest 131 | . 40 40 131 131 131 Shots Fired 398 | . 124 28 223 4 19 Gun 329 | . 124 28 169 2 6 Cannon 66 | . . . 54 2 10 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 306 | . 124 28 154 . . Thermal 89 | . . . 69 4 16 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 13 6 24 5 6 Robot Miss Streak 4 | . 4 3 4 . 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 5 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 258 | . 71 17 160 4 6 Core Hits 113 | . 37 6 60 3 7 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . . . 4 1 . Burn 2 | . . . 1 1 . Destroy 3 | . . . 3 . . Melee Attacks 18 | . 15 . 3 . . Impact 3 | . . . 3 . . Slashing 15 | . 15 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3530 | . 608 128 2339 87 368 Guns 2241 | . 594 128 1434 35 50 Cannons 1076 | . . . 899 52 125 Explosions 193 | . . . . . 193 Melee . | . . . . . . Ramming 20 | . 14 . 6 . . Kinetic 1921 | . 594 128 1199 . . Thermal 1396 | . . . 1134 87 175 Explosive 193 | . . . . . 193 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 2 7 7 1 Average Corruption 4 | . 2 2 6 7 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 3 6 9 6 . Message Errors 3 | . . 1 . 2 . Matter Fused 10 | . 2 2 5 1 . Heat Flow Errors 2 | . . 1 . 1 . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 5 | . 1 2 1 1 . Misfires 1 | . . . 1 . . Alerts 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . 14 . 6 . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 179 | . 31 179 147 130 141 Average Temperature 30 | . 9 93 29 51 52 Received Heat Transfer 993 | . 102 81 663 12 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . . 5 . . Heat Transferred 2405 | . . . 1887 222 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 462 | . 333 122 462 228 242 Initial 178 | . . 57 47 178 88 Average 197 | . 163 65 243 227 165 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 52 | 100 59 100 44 . 48 Level 1 38 | . 40 . 37 100 51 Level 2 9 | . . . 18 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . 2 . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 30 5 40 1 9 Peak Tracking Total 6 | . 6 3 4 1 5 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . 1 . 4 . 2 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 18 | . 6 . 12 . . Terminals 14 | . 5 . 9 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 16 . 33 . . Successful 25 | . 8 . 17 . . Failed 22 | . 7 . 15 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts 2 | . 1 . 1 . . Manual 43 | . 26 . 17 . . Terminals 38 | . 13 . 25 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 9 | . 3 . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 . 10 . . Robot Analysis 7 | . 4 . 3 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 1 . 1 . . Surveillance Status 1 | . . . 1 . . Patrol Status 2 | . . . 2 . . Recall Reinforcements 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 4 | . . . 4 . . Report Inventory 3 | . . . 3 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Monitor 1 | . . . 1 . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 8 . 11 . . Full Trace Events 6 | . 4 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . 4 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 46 | . . . . 46 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 170 | . . . . . 170 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 7 | . 4 . 3 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4021 | 69 1270 282 2058 192 150 Spaces Moved 2417 | 52 770 203 1154 145 93 Core 5 | 5 . . . . . Treads 115 | . . . 115 . . Legs 2295 | 47 770 203 1037 145 93 Wheels . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 123 | 115 120 120 127 120 120 Slowest Speed 340 | 120 120 120 340 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 94 47 80 42 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 11 | . 8 . 3 . . Terrain Destroyed 33 | . 8 . 16 . 9 Melee 11 | . 8 . 3 . . Projectile 15 | . . . 13 . 2 AOE 7 | . . . . . 7 Terrain Rammed 2 | . 1 . 1 . . Walls Destroyed 1 | . 1 . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3065 | 58 983 219 1534 161 110 Wait 278 | . 94 . 179 5 . Move 2412 | 51 769 202 1153 144 93 Hop . | . . . . . . Pick Up 33 | 1 10 1 18 3 . Fast Attach 16 | 6 1 . 7 . 2 Attach 7 | . 1 . 6 . . Detach . | . . . . . . Swap 55 | . 20 1 28 2 4 Drop 44 | . 10 1 27 5 1 Fire 200 | . 62 14 112 2 10 Melee 18 | . 15 . 3 . . Ram 2 | . 1 . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Central database locked down 714 | -10/Materials | Core integrity fell below 50% 1010 | -10/Materials | Discovered new exit (range 5) 1033 | -10/Materials | Build established: Scavenger-Mutant 1113 | -10/Materials | Discovered new exit (range 11) 1340 | -10/Materials | Entered Mines 1390 | -10/Mines | Build established: Mutant 1411 | -10/Mines | Assembled infested the area 1512 | -10/Mines | Learned Materials terminal intel 1562 | -10/Mines | Discovered new exit (range 11) 1622 | -10/Mines | Entered Materials 1622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1623 | -9/Materials | Loaded intel: 11 terminal locations 2388 | -9/Materials | Build established: Scavenger-Mutant 2592 | -9/Materials | Discovered new exit (range 15) 2670 | -9/Materials | Discovered new exit (range 15) 3147 | -9/Materials | Central database locked down 3219 | -9/Materials | Discovered new exit (range 16) 3331 | -9/Materials | Repaired Lgt. Nuclear Core 3632 | -9/Materials | Core integrity fell below 50% 3680 | -9/Materials | Entered Mines 3729 | -9/Mines | Learned 4 Materials zone layouts 3851 | -9/Mines | Discovered new exit (range 15) 3872 | -9/Mines | Entered Materials 3872 | -8/Materials | Accompanied by 1 ally 3872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3873 | -8/Materials | Identified exit to Storage 3877 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4022 | -8/Materials | Self-destructed Last Messages --------------- 03985_ U-05 Engineer lays Concrete. 03989_ K-01 Serf collects debris. 03989_ U-05 Engineer builds a Wall. 03990_ U-05 Engineer lays Concrete. 03992_ K-01 Serf collects debris. 03993_ Acquired Hrd. Medium Armor Plating. 03994_ U-05 Engineer lays Concrete. 03996_ K-01 Serf collects debris. 03997_ U-05 Engineer builds a Wall. 03997_ U-05 Engineer lays Concrete. 04004_ K-01 Serf collects debris. 04010_ U-05 Engineer lays Concrete. 04014_ K-01 Serf collects debris. 04017_ U-05 Engineer lays Concrete. 04017_ R-06 Scavenger collects Sml. Storage Unit. 04019_ U-05 Engineer lays Concrete. 04019_ K-01 Serf collects debris. 04020_ U-05 Engineer lays Concrete. 04021_ M-13 Machinist repairs Welding Torch. 04022_ AJ-RLJ(g): "Terrible idea. Terrible." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????? ????????????????????# | | ????????????????????????? Y ???????????????????# | | ????????????????????????? ???????????????????# | | ????????????????????????? #???????????????????# | | ????????????????????????? #???????????????????# | | ????????????????????????? #???????????????????# | | ????????????????????????# #????##?????????????# | | ?????????????#??????????# #??### #####????????# | | ?????????????# ????????# ######## ########??# | | ?????????????# ######## # ! ! ##### | | ??????????????? k ! = | | ????????????????? %%= | | ??????????????????? "" ! | | ????????????????????? """o | | ????????????????????? """ u | | ??????????????????####### m " | | ??????????????????# #@g u | | ??????????????????# # """" """" | | ??????????????????# """ /k """" """" | | ??????????????????# """ # """" """" ###### | | ??????????????????# """ # #????? | | ??????????????????# # #????? | | ??????????????????# ! ########### #????? | | ??????????????????#######?????????# #????? | | ??????????????????????????????????# #????? | | ????????????????????????????????? #????? | | ???????????????????????????????? #????? | | ?????????????????????????????? #????? | | ?????????????????????????????############ #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????? #????? | | ????????????????????????????????????????? #????? | | ????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed SubdwellerSpacefoldLog Manual? 0 Play Time 00:50:21 Cumulative 23.1 hours Start 2024.08.14 @ 16:37:52 End 2024.08.14 @ 18:51:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 4 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2b89b7e-fb49-40f0-bd99-902360b67b85