Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 18:03:08 Player: Longball Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (5510) 5510 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1594) 1594 TOTAL SCORE: 12889 Bonus ------- High Alert Combat Kills 839 Follower Combat Kills 472 Met Data Miner 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 99/100 System Corruption 7% Temperature Cool (6) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core High-capacity Matter Pod (200) Improved Hacking Suite Relay Coupler [NC] (22) Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Remote Force Field > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle KE Penetrator > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Improved Targeting Computer Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Demolisher] Tesla Rifle Heavy Laser KE Penetrator Precision Rocket Launcher Plasma Cutter Impact Mace DRS Beacon [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . 2 . . . . . . 1 Utility 5 | . . 2 2 . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 167 | 7 4 10 15 21 15 60 9 2 . 2 22 Power 17 | 1 . 1 3 1 1 7 2 . . . 1 Engine 14 | 1 . . 3 1 1 6 1 . . . 1 Core 3 | . . 1 . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 2 1 3 9 . 13 2 1 . . 4 Treads 13 | . 2 1 3 . . 6 . . . . 1 Leg 23 | 2 . . . 9 . 7 2 1 . . 2 Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 1 3 4 3 5 12 . . . . 7 Device 17 | 1 . . 2 2 2 5 . . . . 5 Storage 4 | 1 1 . . . 1 1 . . . . . Processor 10 | . . 3 1 1 1 2 . . . . 2 Hackware . | . . . . . . . . . . . . Protection 6 | . . . 1 . 1 4 . . . . . Artifact . | . . . . . . . . . . . . Weapon 76 | 2 1 5 5 8 9 28 5 1 . 2 10 Energy Gun 18 | 1 1 . 2 2 1 4 1 1 . . 5 Energy Cannon 9 | . . 1 . . . 8 . . . . . Ballistic Gun 24 | 1 . 3 1 4 5 4 2 . . 1 3 Ballistic Cannon 7 | . . . 2 . . 5 . . . . . Launcher 10 | . . 1 . 1 1 3 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . . . . 1 2 4 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 2 . 5 . . . . . Parts Lost 51 | . . . 1 2 5 14 8 2 . 1 18 Power 8 | . . . 1 . 1 2 2 . . . 2 Propulsion 14 | . . . . . . 5 2 1 . 1 5 Utility 16 | . . . . 2 2 5 2 . . . 5 Weapon 13 | . . . . . 2 2 2 1 . . 6 Highest Loss Streak 13 | . . . 1 1 3 5 8 2 . 1 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 97 99 91 82 95 84 79 80 74 77 Engine 8 | . 14 5 3 7 7 11 7 6 6 6 2 Core 2 | . . 5 5 . . 1 4 6 6 6 4 Treads 9 | . 2 22 18 . . 17 . . . . 3 Leg 11 | . 25 . . 22 15 6 21 19 20 14 10 Device 10 | . 14 11 17 13 11 10 6 6 6 6 13 Storage 8 | . 14 11 9 7 7 9 6 6 6 6 4 Processor 17 | . . 20 25 23 23 15 13 13 13 13 16 Protection 1 | . . . 1 . 1 2 2 . . . . Energy Gun 4 | . 14 2 7 6 4 1 1 . 6 6 10 Energy Cannon 3 | . . 8 1 . . 4 6 5 . . . Ballistic Gun 8 | . 14 10 8 7 9 5 9 13 13 12 4 Ballistic Cannon 2 | . . . . . . 5 1 . . . . Peak Build Rating 72 | 9 10 19 33 48 49 63 64 58 58 58 72 Average Rating 48 | 5 9 16 27 40 47 57 57 57 58 55 62 On Entrance 37 | . 9 10 19 33 47 48 61 58 58 58 54 Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 13 28 32 38 41 47 77 73 54 51 53 58 Greatest Support 96 | 20 40 40 42 66 60 96 70 70 65 65 60 Greatest Overweight (x) 15 | . . . . . . 15 1 1 . 1 7 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 9 15 15 15 15 15 15 11 11 11 15 Average Carried 13 | 4 7 13 14 14 14 14 11 10 11 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 9 15 15 15 14 15 11 11 11 11 5 Class Distribution -------------------- 26% | Skirmisher 19% | Gunner 19% | Mutant 13% | Scavenger-Skirmisher 12% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Matter Collected 4740 | 282 . 200 281 520 348 1849 643 108 . 50 459 Remotely . | . . . . . . . . . . . . Salvage Created 5362 | 143 . 276 313 297 837 2379 191 145 . 153 628 Parts 302 | 15 . 24 19 21 32 125 14 6 . 7 39 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . Recyclers Shooed 3 | 1 . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 13 4 . 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 112 | . . 9 2 7 11 48 12 2 . 7 14 Melee 2 | . . . . . . 1 . . . . 1 Guns 43 | . . 3 2 7 9 8 3 2 . . 9 Cannons 33 | . . 5 . . . 28 . . . . . AOE 30 | . . 1 . . 1 9 9 . . 7 3 Classes Destroyed 15 | 2 . 4 2 1 1 5 . . . . . Worker 5 | . . . . . 1 1 . . . . 3 Builder 2 | . . . . . . 2 . . . . . Tunneler 4 | 3 . . . . . 1 . . . . . Hauler 2 | . . . 1 . 1 . . . . . . Recycler 5 | 1 . . 1 . 3 . . . . . . Watcher 14 | . . 3 3 1 1 5 . . . . 1 Swarmer 31 | . . 6 . 3 . 4 7 . . 3 8 Saboteur 2 | . . . . . . 1 . . . . 1 Grunt 42 | . . 2 . 1 4 25 3 1 . 4 2 Brawler 3 | . . . . . . 2 1 . . . . Duelist 2 | . . . . . . 2 . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 14 | . . 1 1 1 3 5 1 1 . . 1 Hunter 5 | . . . 1 . 2 2 . . . . . Programmer 12 | . . . . 2 2 6 . . . . 2 Best Kill Streak 8 | 4 . 3 3 3 8 8 7 2 . 7 6 Combat Bots Only 7 | . . 3 2 3 7 7 7 2 . 7 4 Max Kills in Single Turn 5 | 2 . 2 1 1 2 5 2 1 . 2 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 . . 1 4 2 . . 2 3 Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 1129 | . . 50 33 111 238 316 93 43 . 23 222 Missed 358 | . . 15 5 48 84 97 20 17 . 13 59 Damage Taken 10415 | . . 346 435 475 1691 3079 1389 262 . 200 2538 Core 1876 | . . 36 92 30 185 348 140 5 . 39 1001 Absorbed by Shields 648 | . . . . 90 10 515 . . . . 33 Core Remaining (%) 80 | 100 100 91 83 . 69 . . . . 37 . Volleys Fired 308 | 4 . 19 20 31 44 123 22 5 . 7 33 Largest 3 | 2 . 2 2 2 2 3 3 3 . 1 3 Hottest 223 | 60 . 85 108 108 119 223 202 146 . 43 177 Shots Fired 728 | 8 . 38 38 61 87 337 43 16 . 8 92 Gun 453 | 8 . 20 36 61 86 119 18 14 . . 91 Cannon 248 | . . 16 2 . . 215 13 2 . . . Launcher 27 | . . 2 . . 1 3 12 . . 8 1 Special . | . . . . . . . . . . . . Kinetic 424 | 4 . 17 20 40 56 222 18 11 . . 36 Thermal 255 | . . 19 18 21 30 112 13 5 . . 37 Explosive 27 | . . 2 . . 1 3 12 . . 8 1 Electromagnetic 22 | 4 . . . . . . . . . . 18 Robot Hit Streak 22 | 6 . 8 10 8 22 18 7 5 . 3 22 Robot Miss Streak 8 | . . 4 3 4 3 8 4 4 . 2 6 Penetration Max 2 | . . . 1 . 1 2 . . . . 1 Secondary Targets 5 | . . . 1 . 3 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . 1 Shots Hit Robots 463 | 6 . 19 29 46 74 196 21 8 . 4 60 Core Hits 276 | 5 . 15 14 18 32 121 30 3 . 11 27 Critical Kills 11 | . . . . . 2 4 2 2 . . 1 Critical Parts Destroyed 19 | . . . . 1 1 9 2 1 . . 5 Critical Strikes 42 | . . . 3 1 3 19 4 3 . . 9 Burn 4 | . . . 2 . . . . . . . 2 Destroy 26 | . . . 1 1 3 10 4 3 . . 4 Blast 5 | . . . . . . 5 . . . . . Corrupt 1 | . . . . . . . . . . . 1 Smash 6 | . . . . . . 4 . . . . 2 Melee Attacks 18 | . . . . . 4 9 . . . . 5 Impact 18 | . . . . . 4 9 . . . . 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14123 | 107 . 490 551 892 1925 6321 1528 76 . 636 1597 Guns 5837 | 107 . 119 504 892 1745 1239 74 76 . . 1081 Cannons 3965 | . . 211 35 . . 3636 83 . . . . Explosions 3707 | . . 160 . . 65 1171 1371 . . 636 304 Melee 586 | . . . . . 115 259 . . . . 212 Ramming 28 | . . . 12 . . 16 . . . . . Kinetic 5443 | 54 . 82 249 486 1109 2940 113 53 . . 357 Thermal 4789 | . . 248 290 406 636 2584 44 23 . . 558 Explosive 3058 | . . 160 . . 65 522 1371 . . 636 304 Electromagnetic 219 | 53 . . . . . . . . . . 166 Impact 586 | . . . . . 115 259 . . . . 212 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 4 14 17 17 17 17 7 Average Corruption 9 | . . . . 1 2 7 16 17 17 17 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 189 | . . . . 3 7 66 40 20 6 33 14 Message Errors 50 | . . . . . 1 20 8 8 1 6 6 Matter Fused 47 | . . . . . . 14 12 5 1 10 5 Heat Flow Errors 17 | . . . . . 1 4 6 1 1 4 . Energy Discharges 25 | . . . . 1 2 7 5 2 1 7 . Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 2 | . . . . 1 . . . . . 1 . Data Loss (minor) 21 | . . . . 1 2 6 6 1 1 3 1 Data Loss (major) 6 | . . . . . . 3 2 . 1 . . Misfires 11 | . . . . . . 8 1 1 . 1 . Alerts 3 | . . . . . . . . 2 . 1 . Weapon Failures 5 | . . . . . 1 4 . . . . . Overload Shots 3 | . . . . . . 3 . . . . . Effects 1 | . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . 1 . . . . . Overflow Damage 503 | . . 23 . . 5 327 67 . . . 81 Projectiles 48 | . . . . . . 48 . . . . . Explosions 250 | . . 23 . . . 160 67 . . . . Melee 205 | . . . . . 5 119 . . . . 81 Knockbacks 34 | . . . . . 1 33 . . . . . Impact 4 | . . . . . 1 3 . . . . . Kinetic 28 | . . . . . . 28 . . . . . Secondary 2 | . . . . . . 2 . . . . . Self-Inflicted Damage 75 | . . . . . . 31 20 . . 24 . Shots 4 | . . . . . . 1 1 . . 2 . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 3 | . . . 1 . . 2 . . . . . Kicked 2 | . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 518 | . . 114 73 161 262 518 467 264 188 180 272 Average Temperature 99 | . . 39 30 54 97 115 153 89 104 74 66 Received Heat Transfer 2057 | . . 96 72 45 408 818 279 90 . 54 195 Effects 17 | . . . . . 2 12 3 . . . . Shutdowns 5 | . . . . . . 4 1 . . . . Energy Bleed 4 | . . . . . 2 1 1 . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Damage (major) 6 | . . . . . . 6 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . Parts Fried 4 | . . . . . 2 1 . . . . 1 Impact Corruptions 7 | . . . . . 1 4 . . . . 2 Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 18 | . . . 2 1 3 8 . . . . 4 Heat Transferred 8419 | . . 555 779 875 1400 3327 87 50 . . 1346 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Peak Influence 1233 | 20 19 321 91 288 339 1233 . . . . 279 Initial 98 | . 13 7 53 16 . 98 . . . . . Average 329 | 8 16 153 43 100 153 580 . . . . 110 Maximum Alert Level 4 | . . 1 . 1 1 4 . . . . 1 Low Security (%) 62 | 100 100 64 100 93 61 35 . . . . 82 Level 1 9 | . . 35 . 6 38 6 . . . . 17 Level 2 3 | . . . . . . 8 . . . . . Level 3 17 | . . . . . . 35 . . . . . Level 4 7 | . . . . . . 14 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 1 4 5 15 . . . . 2 Investigation 3 | . . . 1 . . 2 . . . . . Extermination 9 | . . . . 2 1 6 . . . . . Reinforcement 9 | . 1 . . 1 1 4 . . . . 2 Assault 4 | . . . . 1 . 3 . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . 1 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . . . 6 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 1 16 9 13 14 76 12 3 . 7 33 Peak Tracking Total 13 | . 1 4 2 4 5 6 7 3 . 7 13 Tactical Retreats 7 | . . 1 . . . 5 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . 2 1 . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Machines Disabled 25 | . . 1 1 1 2 13 1 . . 4 2 Max in Single Turn 8 | . . 1 1 . 1 8 1 . . 3 1 Garrison Access 3 | . . . 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Machines Accessed 31 | . 1 1 3 4 4 12 . . 4 . 2 Terminals 14 | . 1 1 2 1 4 4 . . . . 1 Fabricators 5 | . . . . 2 . 3 . . . . . Repair Stations 3 | . . . . 1 . 2 . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . 1 . . 2 . . . . . Total Hacks 77 | . 3 2 5 7 8 22 . . 26 . 4 Successful 47 | . 1 1 2 4 3 8 . . 26 . 2 Failed 30 | . 2 1 3 3 5 14 . . . . 2 Catastrophic 13 | . 1 . 2 1 2 6 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 3 . . . 2 4 . . . . 1 Terminals 28 | . 3 2 2 2 8 8 . . . . 3 Fabricators 8 | . . . . 2 . 6 . . . . . Repair Stations 6 | . . . . 3 . 3 . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 7 | . . . 3 . . 4 . . . . . Terminal Hacks 36 | . . 1 1 2 3 2 . . 26 . 1 Record 11 | . . . . . . . . . 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . Alert Level 3 | . . . . 1 . 1 . . . . 1 Locate Traps 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . 1 . 2 . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . Unauthorized Hacks 5 | . 1 . . . . 3 . . . . 1 Terminals 2 | . 1 . . . . 1 . . . . . Track 1 | . . . . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . Liberate 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 1 1 2 4 3 11 . . . . 2 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 1 3 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Total Allies 29 | . 1 . . 4 10 12 2 . . . . Largest Group 10 | . 1 1 1 4 10 3 2 1 1 1 . Highest-Rated Group 173 | . 10 10 10 124 173 87 58 25 25 25 . Highest-Rated Ally 31 | . 10 10 10 31 29 29 29 25 25 25 . Total Orders . | . . . . . . . . . . . . Ally Attacks 193 | . . . . 19 47 121 6 . . . . Total Damage 3115 | . . . . 274 650 2132 59 . . . . Kills 19 | . . . . 1 6 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Turns Passed 11090 | 119 263 504 1112 1259 555 4227 1084 494 106 703 664 Spaces Moved 5750 | 63 193 251 556 756 249 1919 674 350 80 365 294 Core 14 | 4 . . . . . 1 . . . . 9 Treads 2165 | . 10 251 556 37 . 1309 . . . . 2 Legs 3545 | 59 183 . . 719 249 609 674 350 80 365 257 Wheels 26 | . . . . . . . . . . . 26 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 157 120 140 120 125 130 130 130 50 Average Speed 155 | 115 122 160 160 128 140 172 143 133 130 186 169 Slowest Speed 800 | 120 160 160 165 157 140 800 200 225 130 220 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 34 26 39 27 45 57 73 54 69 58 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug 4 | . . . . . . 4 . . . . . Terrain Destroyed 342 | . . 5 . . 18 112 91 . . 97 19 Melee . | . . . . . . . . . . . . Projectile 53 | . . . . . . 48 . . . . 5 AOE 288 | . . 5 . . 18 64 90 . . 97 14 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Total 7215 | 98 220 320 741 981 353 2540 757 365 82 379 379 Wait 815 | 18 19 22 129 151 31 387 30 8 3 6 11 Move 5740 | 62 192 250 556 755 248 1918 673 349 79 364 294 Hop . | . . . . . . . . . . . . Pick Up 64 | 7 3 9 7 8 7 10 5 1 . . 7 Fast Attach 63 | 6 1 4 9 4 1 26 . 1 . . 11 Attach 39 | 1 . . 2 3 6 12 5 1 . . 9 Detach 14 | . . 2 . 1 . 8 . . . . 3 Swap 65 | . 3 6 4 14 8 22 4 . . 2 2 Drop 73 | . 2 8 14 14 4 23 4 . . . 4 Fire 308 | 4 . 19 20 31 44 123 22 5 . 7 33 Melee 18 | . . . . . 4 9 . . . . 5 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 13 | . . . . . . . 13 . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Accompanied by 1 ally 383 | -9/Materials | Evolved 2 slots: Utility x2 859 | -9/Materials | Discovered new exit (range 10) 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Accompanied by 1 ally 887 | -8/Materials | Evolved 2 slots: Utility x2 1172 | -8/Materials | Discovered new exit (range 5) 1179 | -8/Materials | Identified exit to Factory 1347 | -8/Materials | Build established: Scavenger-Skirmisher 1719 | -8/Materials | Discovered exit to Factory (range 14) 1811 | -8/Materials | Build established: Skirmisher 1999 | -8/Materials | Entered Factory 1999 | -7/Factory | Evolved 2 slots: Propulsion x2 2857 | -7/Factory | Build established: Mutant 2962 | -7/Factory | Discovered new exit (range 13) 3074 | -7/Factory | Identified exit to Storage 3258 | -7/Factory | Entered Storage 3379 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3380 | -7/Storage | Identified exit to Recycling 3380 | -7/Storage | Identified exit to Factory 3523 | -7/Storage | Garrison activated, responded to threat 3578 | -7/Storage | Lost 9 allies 3616 | -7/Storage | Lost 3 parts (1p1u1w) 3641 | -7/Storage | Destroyed 7 combat bots 3813 | -7/Storage | Entered Factory 3813 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4208 | -6/Factory | Build established: Skirmisher 4437 | -6/Factory | Discovered new exit (range 13) 4530 | -6/Factory | Identified exit to Factory 5628 | -6/Factory | Destroyed 7 combat bots 5858 | -6/Factory | Lost 3 allies 5913 | -6/Factory | First assault squad dispatched 5955 | -6/Factory | Build established: Gunner 6924 | -6/Factory | Build established: Tank 7106 | -6/Factory | System corruption reached 10% 7145 | -6/Factory | Lost 5 parts (1p2n1u1w) 7500 | -6/Factory | Build established: Scavenger-Skirmisher 7909 | -6/Factory | Discovered new exit (range 16) 7986 | -6/Factory | Identified exit to Lower Caves 8040 | -6/Factory | Entered Lower Caves 8189 | -6/Lower Caves | Build established: Scavenger-Tank 8263 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8278 | -6/Lower Caves | Core integrity fell below 50% 8343 | -6/Lower Caves | Destroyed 7 combat bots 8351 | -6/Lower Caves | Lost 8 parts (2p2n2u2w) 8494 | -6/Lower Caves | Found DRS Beacon 8589 | -6/Lower Caves | Activated DRS Beacon 8610 | -6/Lower Caves | Build established: Gunner 8957 | -6/Lower Caves | Identified exit to Lower Caves 9036 | -6/Lower Caves | Learned Factory interactive machine intel 9124 | -6/Lower Caves | Entered another Lower Caves area 9124 | -6/Lower Caves | Accompanied by 1 ally 9124 | -6/Lower Caves | Discovered exit to Factory (range 12) 9125 | -6/Lower Caves | Encountered a Warlord checkpoint 9230 | -6/Lower Caves | Learned Factory garrison access intel 9507 | -6/Lower Caves | Learned Factory stockpile data 9568 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9586 | -6/Lower Caves | Discovered new exit (range 12) 9610 | -6/Lower Caves | Identified exit to Data Miner 9618 | -6/Lower Caves | Entered Data Miner 9618 | -6/Data Miner | Accompanied by 1 ally 9618 | -6/Data Miner | Discovered new exit (range 6) 9643 | -6/Data Miner | Met Data Miner 9668 | -6/Data Miner | Learned location of Section 7 (-2) 9668 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9689 | -6/Data Miner | Received God Mode back door access code from Data Miner 9717 | -6/Data Miner | Identified exit to Proximity Caves 9724 | -6/Data Miner | Entered Proximity Caves 9724 | -5/Proximity Caves | Accompanied by 1 ally 9875 | -5/Proximity Caves | Build established: Scavenger-Gunner 9901 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9958 | -5/Proximity Caves | Destroyed 7 combat bots 10333 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10427 | -5/Proximity Caves | Entered Factory 10427 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10429 | -5/Factory | Loaded intel: 52 interactive machine locations 10430 | -5/Factory | Loaded intel: 3 garrison access locations 10514 | -5/Factory | Lost 3 parts (1p1n1w) 11052 | -5/Factory | Cargo convoy interrupted 11070 | -5/Factory | Incoming assault squad redirected 11075 | -5/Factory | Core integrity fell below 50% 11087 | -5/Factory | Core integrity fell below 20% 11091 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 11080_ P-70 Sage resets X-67 Chaingunner, system corruption cleaned. 11081_ Wall collapses. 11081_ K-01 Serf collects debris. 11081_ Penetrated by Slug. 11083_ Adv. Heat Sink destroyed. 11083_ U-05 Engineer builds a Wall. 11083_ Lrg. Storage Unit destroyed. 11083_ R-10 Processor collects Plasma Cutter. 11083_ Slug penetrates Wall. 11085_ Imp. Targeting Computer destroyed. 11086_ Penetrated by Slug. 11086_ Impact Mace destroyed. 11086_ Slug penetrates Wall. 11087_ K-01 Serf collects debris. 11088_ Acquired 16 matter. 11089_ U-05 Engineer destroyed. 11090_ K-01 Serf collects debris. 11090_ Penetrated by Slug. 11090_ K-01 Serf collects debris. 11091_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????""??"?? ? ? ?#?? ???????????????????? | | ????????????????"??#??"?" ??#????????????????????? | | ??????????? ?? ?? ? ?""? ? ??##???#?????????????? | | ???????#??##?????#??? ?"" # ###?#?##?? ?????????? | | ??????????#?#?#?##?? ? # ##?#????# ?? ????????? | | ????#???##?####?###???####? #######??? "???"?????? | | ????#??? ? ?? ##??#??#? ##?######??""" ?"" ??? | | ?????? ???? ?? ??#### ###+#########? """ "?? "?? | | ??????? ? ? ? ??#?#?# #?# # ? | | ???#?????????? ##### ### # """ """ """ | | ???#??? ??" ??" ?#### ### """ ""? # """ """ """ | | ?????# ?""? """ ##### ### """ """ + """ """ """ | | ???### ?"??"?" ?#####? # """ """ # | | ??????? ? ? ? ######### ? # | | ????##??""? ? 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"""?"" ####### # T# # | | ???? ? ?? ?"??"?" ####### # "# # | | ????????? ??""?" ####### # ! # # | | ???????# ? ?? ? ####### # # # | | ?????????????? ? #?##### # """ + | | ?????????????? ? ?###### # """ ### | | ?????????""" ?? ?? ####### # """ #?# | | ?????????"""S""??? ?##?### # #?# | | ?????????""""""??? ?####?## #########? | | ????????????????????#?#?######################?##? | | ???????????????????#???#? ?? # ###??? | | ???????????????????????#? # ? ? ?? ##???? | | ?????????????????????? ??? ? ?# ? ? #????? | | ???????????????????????#??? ?? ?? # ? ??? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumWeaponRouter Manual? 0 Play Time 01:33:56 Cumulative 243.2 hours Start 2025.04.05 @ 18:11:18 End 2025.04.17 @ 18:03:08 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8849950a-1e1d-4909-9d76-4526c6e6f693