Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 03:59:24 Player: AngelSpirit Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3604) 3604 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2750) 2750 TOTAL SCORE: 10774 Bonus ------- High Alert Combat Kills 76 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -126 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 255/290 System Corruption 33% Temperature Warning (375) Movement Rolling (85) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Maxwheels > --- UTILITY (6) ------ High-capacity Storage Unit Improved Salvage Targeting Computer > --- WEAPON (4+2) ----- (None) > --- INVENTORY (20) --- Wheel Humpback Deep Structural Scanner Advanced Sensor Array Surveybot 17 Chip Authchip [R/NC] Authchip [Storage] Authchip [Storage] Mapping Drone Bay (3/3) Autogun Precision Grenade Launcher Plasma Cutter CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Improved Signal Interpreter Core Analyzer Tech Extrapolator > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Plasma Rifle Heavy Particle Cannon > --- INVENTORY -------- Maxwheels Humpback Deep Structural Scanner Surveybot 17 Chip Improved Propulsion Shielding Improved Light Armor Plating Authchip [R/NC] Authchip [Storage] Authchip [Storage] Mapping Drone Bay Mini Grenade Launcher Plasma Cutter CPS Tube Multitool DRS Beacon [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Wheel Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Tech Extrapolator Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 4 . . Weapon 2 | . . . . . 2 . . Parts Attached 115 | 7 7 22 5 5 14 2 53 Power 14 | 1 . 3 1 1 1 . 7 Engine 12 | 1 . 3 1 1 1 . 5 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 32 | 2 3 5 1 2 4 1 14 Treads 15 | . 2 4 1 . 4 1 3 Leg 4 | . . . . . . . 4 Wheel 13 | 2 1 1 . 2 . . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 29 | 2 2 2 1 1 7 . 14 Device 12 | 1 . 1 . . 3 . 7 Storage 2 | 1 1 . . . . . . Processor 7 | . . . . 1 2 . 4 Hackware . | . . . . . . . . Protection 8 | . 1 1 1 . 2 . 3 Artifact . | . . . . . . . . Weapon 40 | 2 2 12 2 1 2 1 18 Energy Gun 7 | 1 . 1 . . 2 . 3 Energy Cannon 10 | . . 5 . 1 . . 4 Ballistic Gun 15 | 1 . 3 2 . . . 9 Ballistic Cannon 3 | . 2 1 . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon 2 | . . 2 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 44 | . . 6 . . 1 . 37 Power 4 | . . 1 . . . . 3 Propulsion 14 | . . 2 . . . . 12 Utility 11 | . . 1 . . . . 10 Weapon 15 | . . 2 . . 1 . 12 Highest Loss Streak 11 | . . 3 . . 1 . 11 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 8 15 7 14 13 14 14 Power . | . . 1 . . . . . Propulsion 2 | 1 4 4 1 1 1 1 1 Utility 6 | . 2 4 3 9 7 9 8 Weapon 2 | . 2 4 1 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 35 | . . 15 . 10 1 . 9 Power 2 | . . 2 . . . . . Propulsion 4 | . . 4 . . . . . Utility 22 | . . 5 . 9 1 . 7 Weapon 5 | . . 4 . 1 . . . Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 95 | . 99 99 99 97 82 85 82 Engine 11 | . 13 13 13 13 5 6 4 Treads 7 | . 1 14 14 . 9 8 3 Leg 1 | . . . . . . . 6 Wheel 17 | . 26 13 14 27 13 13 8 Device 8 | . 13 12 13 3 3 6 6 Storage 11 | . 14 14 14 13 6 6 5 Processor 7 | . . . . 10 19 20 23 Protection 1 | . . 1 . . 8 6 1 Energy Gun 1 | . 4 1 . . 2 6 4 Energy Cannon 9 | . . 22 6 4 3 . 3 Ballistic Gun 10 | . 4 1 21 22 6 3 9 Ballistic Cannon 2 | . 18 3 . . . . . Peak Build Rating 74 | 7 9 31 33 29 61 64 74 Average Rating 27 | 4 7 13 23 24 51 61 59 On Entrance 27 | . 7 9 31 20 29 61 63 Avg Prop Armor Cover (%) 14 | . 10 13 14 33 12 14 13 Naked Turns . | . . . . . . . . Heaviest Build 81 | 15 52 64 60 60 75 73 81 Greatest Support 70 | 20 20 46 10 24 33 24 70 Greatest Overweight (x) 7 | . 5 6 5 5 3 3 7 Average Overweight (x) 3 | . 1 5 5 1 2 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 19 20 20 20 Most Carried 20 | 4 14 20 20 20 20 20 20 Average Carried 17 | 2 8 17 16 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 14 20 20 20 19 20 15 Class Distribution -------------------- 57% | Mutant 24% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Derelict-Mutant 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Matter Collected 3407 | 269 459 616 87 100 179 363 1334 Remotely . | . . . . . . . . Salvage Created 5410 | 78 493 694 233 . 299 1090 2523 Parts 250 | 10 28 49 16 . 6 5 136 Haulers Intercepted 5 | . 1 . . . 2 . 2 Recyclers Shooed 7 | . . . . . . . 7 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . 20 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 74 | . 11 18 3 . 1 5 36 Melee 8 | . . . . . . . 8 Guns 21 | . . 1 1 . 1 2 16 Cannons 35 | . 11 14 2 . . . 8 AOE 7 | . . . . . . 3 4 Classes Destroyed 17 | 1 4 5 . . . 1 6 Worker 3 | . . . . . . . 3 Builder 7 | . . . . . . . 7 Tunneler 4 | 4 . . . . . . . Hauler 5 | . 1 . . . 2 . 2 Recycler 4 | . 1 . 1 . . . 2 Mechanic 2 | . . . . . . . 2 Turret 2 | . . 2 . . . . . Watcher 3 | . 1 . . . . . 2 Swarmer 11 | . . 4 . . . . 7 Grunt 23 | . 11 . . . . . 12 Brawler 2 | . . . . . . . 2 Sentry 9 | . . 1 3 . 1 . 4 Hunter 5 | . . . . . . . 5 Programmer 6 | . . . . . . . 6 Compactor 5 | . . . . . . 5 . Artisan 2 | . . 2 . . . . . Subdweller 13 | . . 13 . . . . . Best Kill Streak 8 | 3 3 4 1 . 1 3 8 Combat Bots Only 6 | . 3 4 1 . 1 3 6 Max Kills in Single Turn 3 | 3 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Hostile Shots Fired 663 | . 22 103 14 . 18 1 505 Missed 167 | . 4 27 3 . 6 . 127 Hits 496 | . 18 76 11 . 12 1 378 Melee 5 | . . . . . . 1 4 Projectile 491 | . 18 76 11 . 12 . 374 Critical Strikes 18 | . . . . . . 1 17 Damage Taken 7586 | 18 219 995 156 . 179 348 5671 Core 1036 | . 10 128 42 . 6 68 782 Absorbed by Shields 370 | . . . . . . . 370 Reduced by Siege Mode 40 | . . . . . . . 40 Redirected to Shielding 35 | . . . . . . . 35 Core Remaining (%) 64 | 100 . . . 28 . . . Volleys Fired 346 | 2 34 70 11 . 29 33 167 Largest 4 | 2 2 2 2 . 2 2 4 Hottest 250 | 60 60 160 110 . 113 98 250 Shots Fired 609 | 4 68 118 21 . 37 35 326 Gun 309 | 4 12 6 16 . 12 5 254 Cannon 263 | . 56 110 5 . 25 . 67 Launcher 35 | . . . . . . 30 5 Special 2 | . . 2 . . . . . Kinetic 293 | 2 62 15 16 . 8 3 187 Thermal 247 | . . 103 5 . 25 2 112 Explosive 35 | . . . . . . 30 5 Electromagnetic 34 | 2 6 . . . 4 . 22 Robot Hit Streak 24 | 1 9 24 15 . 10 15 14 Robot Miss Streak 7 | 1 6 2 1 . 2 2 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . . . . 2 2 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 396 | 2 39 81 17 . 17 24 216 Core Hits 194 | 5 17 23 4 . 5 15 125 Critical Kills 4 | . . 3 . . . . 1 Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 21 | . 1 5 . . . 1 14 Burn 2 | . . . . . . 1 1 Meltdown 4 | . . 3 . . . . 1 Destroy 6 | . . . . . . . 6 Blast 3 | . 1 2 . . . . . Corrupt 1 | . . . . . . . 1 Sever 5 | . . . . . . . 5 Melee Attacks 27 | . . . . . . . 27 Impact . | . . . . . . . . Slashing 27 | . . . . . . . 27 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 12246 | 133 776 2024 397 . 482 2442 5992 Guns 3924 | 27 95 116 250 . 127 86 3223 Cannons 4234 | . 681 1902 147 . 355 . 1149 Explosions 3416 | 106 . . . . . 2356 954 Melee 666 | . . . . . . . 666 Ramming . | . . . . . . . . Kinetic 3353 | 15 741 260 250 . 56 43 1988 Thermal 4518 | 106 . 1764 147 . 355 43 2103 Explosive 3198 | . . . . . . 2356 842 Electromagnetic 511 | 12 35 . . . 71 . 393 Impact . | . . . . . . . . Slashing 666 | . . . . . . . 666 Piercing . | . . . . . . . . Highest Corruption 33 | . . . . . 5 22 33 Average Corruption 25 | . . . . . 5 16 26 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 123 | . . . . . 1 7 115 Message Errors 21 | . . . . . . 1 20 Matter Fused 34 | . . . . . . 3 31 Heat Flow Errors 14 | . . . . . 1 1 12 Energy Discharges 8 | . . . . . . 1 7 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 14 | . . . . . . 1 13 Data Loss (major) 6 | . . . . . . . 6 Misfires 4 | . . . . . . . 4 Misdirections 1 | . . . . . . . 1 Weapon Failures 19 | . . . . . . . 19 Overload Shots . | . . . . . . . . Overflow Damage 145 | . 9 27 . . 10 . 99 Projectiles 64 | . 9 27 . . 10 . 18 Explosions 73 | . . . . . . . 73 Melee 8 | . . . . . . . 8 Knockbacks 9 | . 8 1 . . . . . Impact . | . . . . . . . . Kinetic 8 | . 7 1 . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 448 | 18 . . . . . 312 118 Shots 14 | 1 . . . . . 10 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 643 | 12 45 354 145 . 271 220 643 Average Temperature 96 | 12 18 92 74 . 68 76 116 Received Heat Transfer 1957 | . 120 237 45 . 30 . 1525 Effects 20 | . . 1 . . . . 19 Shutdowns 1 | . . . . . . . 1 Energy Bleed 6 | . . . . . . . 6 Interference 11 | . . . . . . . 11 Short Circuit 1 | . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations 1 | . . . . . . . 1 Total Turns 41 | . . . . . . . 41 Longest Duration 41 | . . . . . . . 41 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . 3 . . 1 . 1 Combat Hostiles 3 | . . 3 . . . . . Parts Melted 16 | . . 6 . . 2 . 8 Heat Transferred 7205 | 150 . 2370 185 . 550 200 3750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 . . . . . . 1 Alert | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 84 | 100 100 . 100 . 100 100 56 Level 1 10 | . . . . . . . 28 Level 2 5 | . . . . . . . 15 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 523 | 15 187 . 52 . 36 22 523 Initial 3 | . 3 . . . . . . Average 95 | 3 70 . 11 . 2 7 212 Influence Increases 2464 | 20 405 200 274 . 101 84 1380 Destroy 0b10 Robot/C 1160 | . 220 140 60 . 20 . 720 Destroy 0b10 Robot/NC 140 | 20 15 . 5 . 10 . 90 Destroy Leader 266 | . 44 . . . 14 . 208 Successful Hack 93 | . 19 . 29 . . . 45 Select Force Hacks 240 | . 60 . 180 . . . . Disable Machine 180 | . 30 . . . 15 . 135 Destroy Structure 190 | . 2 . . . 12 84 92 Lose Combat Pursuer 195 | . 15 60 . . 30 . 90 Influence Decreases 2032 | 15 363 247 274 . 101 84 948 Entered New Map 25 | . 2 23 . . . . . Time Decay 1543 | 15 361 184 274 . 61 70 578 Lost Part 410 | . . 40 . . . . 370 Lost Ally 54 | . . . . . 40 14 . Squads Dispatched 20 | . 4 . . . 2 . 14 Investigation 7 | . 4 . . . . . 3 Extermination 7 | . . . . . 1 . 6 Reinforcement 6 | . . . . . 1 . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Distress Signals 5 | . . . 1 . 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 14 19 2 . 4 5 56 Peak Tracking Total 5 | . 3 4 1 . 2 2 5 Tactical Retreats 8 | . 1 2 . . 1 . 4 Traps | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Traps Triggered 6 | . 3 . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Disabled 14 | . 3 1 . . 1 . 9 Max in Single Turn 2 | . 1 1 . . 1 . 2 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Machines Accessed 39 | . 9 3 11 2 2 . 12 Terminals 18 | . 7 . 5 . 1 . 5 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units 9 | . 2 . 6 . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 3 | . . . . . 1 . 2 Total Hacks 115 | . 26 3 29 27 3 . 27 Successful 84 | . 18 3 21 27 1 . 14 Failed 30 | . 7 . 8 . 2 . 13 Catastrophic 1 | . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 55 | . 21 . 20 . 2 . 12 Terminals 49 | . 22 . 15 . 2 . 10 Fabricators 7 | . . . . . . . 7 Repair Stations 2 | . . . . . . . 2 Recycling Units 21 | . 4 . 14 . . . 3 Scanalyzers 3 | . . . . . . . 3 Garrison Access 3 | . . . . . 1 . 2 Terminal Hacks 39 | . 4 3 3 27 . . 2 Record 21 | . . . . 21 . . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 8 | . 1 . 1 6 . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Locate Traps 4 | . 3 . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . Release Object 1 | . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 Load Schematic 1 | . . . . . . . 1 Build 2 | . . . . . . . 2 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 9 | . 1 . 5 . . . 3 Process 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 6 | . 1 . 5 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 31 | . 13 . 13 . . . 5 Terminals 20 | . 11 . 7 . . . 2 Botnet 8 | . 4 . 2 . . . 2 Operators 1 | . 1 . . . . . . Skim 11 | . 6 . 5 . . . . Fabricators 3 | . . . . . . . 3 Prioritize 1 | . . . . . . . 1 Haulers 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 6 . . . . Tunnel 8 | . 2 . 6 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 7 . 8 . 1 . 11 Full Trace Events 3 | . . . . . . . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 26 | . . . . 14 7 2 3 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 218 | . . . . . . . 218 Total Part Build Rating 2 | . . . . . . . 2 Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 185 | . . . . . . . 185 Retrieved Matter 185 | . . . . . . . 185 Retrieved Components 25 | . 9 . 16 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Initial UFD Resources 24 | . . . . . 24 24 24 Total Orders 5 | . . . . . 5 . . EXPLORE 5 | . . . . . 5 . . Ally Attacks 27 | . . . . . . 27 . Total Damage 439 | . . . . . . 439 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Active Infowar (turns) 8882 | 5 1105 3364 1382 730 752 198 1346 Optics 1552 | . . . . . 752 198 602 Sensors 4128 | . . 3075 . . . . 1053 Terrain 2 | . . . . . . . 2 Structural 662 | . . . . . 305 198 159 Seismic 3511 | 5 1105 289 1382 730 . . . Robot Analysis Total 8 | . 1 . 1 6 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches 25 | . . . . . 25 . . Drone Recoveries 11 | . . . . . 11 . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Turns Passed 12499 | 60 1181 3830 1406 3001 753 198 2070 Spaces Moved 7844 | 45 904 2014 845 2493 499 104 940 Core 159 | 2 . . . 157 . . . Treads 24 | . . 22 . . . . 2 Legs 148 | . . . . . . . 148 Wheels 7513 | 43 904 1992 845 2336 499 104 790 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 155 50 120 120 85 Average Speed 133 | 78 109 161 155 114 124 120 138 Slowest Speed 250 | 80 155 250 155 155 135 135 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 4 98 98 99 92 23 75 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 17 | . 4 1 7 5 . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 14 | . . 8 . 6 . . . Spaces Dug 21 | . . 2 . . 8 . 11 Terrain Destroyed 292 | 2 . 8 . . 12 150 120 Melee 3 | . . . . . . . 3 Projectile 52 | . . 8 . . 12 . 32 AOE 237 | 2 . . . . . 150 85 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Total 9238 | 61 1015 2473 918 2659 593 142 1377 Wait 595 | 4 41 266 39 98 29 1 117 Move 7838 | 44 903 2013 844 2492 499 103 940 Hop . | . . . . . . . . Pick Up 112 | 4 12 28 15 33 5 1 14 Fast Attach 78 | 7 7 4 2 8 8 1 41 Attach 29 | . 1 7 . . 6 . 15 Detach 8 | . . 2 . . 1 . 5 Swap 93 | . 13 46 4 1 3 1 25 Drop 104 | . 4 37 3 27 6 2 25 Fire 346 | 2 34 70 11 . 29 33 167 Melee 27 | . . . . . . . 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . 7 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low x2 / Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 326 | -10/Materials | Central database locked down 380 | -10/Materials | Discovered new exit (range 3) 382 | -10/Materials | Identified exit to Mines 429 | -10/Materials | Loaded intel: 2 recycling unit locations 494 | -10/Materials | Learned location of 1 exit from Recycling 512 | -10/Materials | Learned location of Recycling (-9) 522 | -10/Materials | Learned location of 1 exit from Recycling 576 | -10/Materials | Learned 4 Subcaves zone layouts 836 | -10/Materials | Discovered new exit (range 8) 1235 | -10/Materials | Discovered new exit (range 7) 1242 | -10/Materials | Entered Subcaves 1331 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1373 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1566 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1760 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2289 | -10/Subcaves | Discovered new exit (range 13) 2423 | -10/Subcaves | Discovered new exit (range 14) 2999 | -10/Subcaves | Lost 3 parts (2n1w) 3202 | -10/Subcaves | Learned 4 Materials zone layouts 3631 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4159 | -10/Subcaves | Discovered new exit (range 12) 4175 | -10/Subcaves | Core integrity fell below 50% 4569 | -10/Subcaves | Visited 4L-MR0's lab 4588 | -10/Subcaves | Found Maxwheels 4826 | -10/Subcaves | Found SUBCON Basin 5072 | -10/Subcaves | Entered Recycling 5073 | -9/Recycling | Identified exit to Scraptown 5073 | -9/Recycling | Identified exit to Factory 5083 | -9/Recycling | Build established: Scavenger-Mutant 5582 | -9/Recycling | Scanned before Scraplab entrance 5604 | -9/Recycling | Entered Scraplab 6004 | -9/Recycling | Learned 2 Materials zone layouts 6080 | -9/Recycling | Learned Materials security intel 6147 | -9/Recycling | Learned 2 Storage zone layouts 6249 | -9/Recycling | Learned Materials security intel 6478 | -9/Recycling | Entered Scraptown 6569 | -9/Scraptown | Visited Assassins FH 6586 | -9/Scraptown | Visited Symbiants 6607 | -9/Scraptown | Visited IN-MT5's Study 6624 | -9/Scraptown | Visited Cave Peace 6642 | -9/Scraptown | Visited Spacefarers 6675 | -9/Scraptown | Visited Awakened 6723 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6726 | -9/Scraptown | Learned location of Zion (-6) 6741 | -9/Scraptown | Discovered new exit (range 11) 7055 | -9/Scraptown | Visited UFD Registry 7055 | -9/Scraptown | Registered with UFD as "Steeltorch" 7087 | -9/Scraptown | Visited Junk Repository 7119 | -9/Scraptown | Visited Infowarlord's Domain 7129 | -9/Scraptown | Found Spectral Analyzer 7153 | -9/Scraptown | Visited Analyses Database 7303 | -9/Scraptown | Visited Derelict Rescue Squad 7310 | -9/Scraptown | Found DRS Beacon 7349 | -9/Scraptown | Visited Supply Room 7373 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7383 | -9/Scraptown | Found DCF Scrap (30 items) 7442 | -9/Scraptown | Visited Cartography Club 7504 | -9/Scraptown | Found Surveybot 17 Chip 7526 | -9/Scraptown | Found Deep Structural Scanner 7531 | -9/Scraptown | Learned location of Proximity Caves (-5) 7531 | -9/Scraptown | Learned 8 Materials zone layouts 7531 | -9/Scraptown | Learned 16 Materials zone layouts 7531 | -9/Scraptown | Learned 20 Factory zone layouts 7531 | -9/Scraptown | Learned 24 Factory zone layouts 7531 | -9/Scraptown | Learned 12 Research zone layouts 7531 | -9/Scraptown | Learned 16 Research zone layouts 7531 | -9/Scraptown | Learned 12 Upper Caves zone layouts 7531 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 7531 | -9/Scraptown | Learned 4 Armory zone layouts 7531 | -9/Scraptown | Learned Storage emergency access door positions 7531 | -9/Scraptown | Learned location of 2 exits from Research 7531 | -9/Scraptown | Learned location of 2 exits from Lower Caves 7531 | -9/Scraptown | Learned location of 3 exits from Lower Caves 7619 | -9/Scraptown | Visited Observation Area 7670 | -9/Scraptown | Visited Chapter 10 7686 | -9/Scraptown | Build established: Mutant 7708 | -9/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 8461 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 9405 | -9/Scraptown | Met Optimus 9405 | -9/Scraptown | Accepted into 0bPrime 9473 | -9/Scraptown | Discovered new exit (range 3) 9479 | -9/Scraptown | Entered Factory 9479 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 9480 | -6/Factory | Identified exit to Lower Caves 9481 | -6/Factory | Identified exit to Factory 9481 | -6/Factory | Identified exit to Extension 9643 | -6/Factory | Lost 9 allies 10126 | -6/Factory | Spotted B-75 Beast 10232 | -6/Factory | Sucked down chute 10232 | -6/Factory | Entered Waste 10233 | -6/Waste | Met a frightened Derelict 10247 | -6/Waste | EMP discharged 10247 | -6/Waste | System corruption reached 10% 10247 | -6/Waste | Spotted C-40 Crusher 10254 | -6/Waste | Spotted C-40 Crusher 10269 | -6/Waste | Destroyed C-40 Crusher 10276 | -6/Waste | Spotted C-40 Crusher 10276 | -6/Waste | Spotted C-40 Crusher 10282 | -6/Waste | Destroyed C-40 Crusher 10293 | -6/Waste | Destroyed C-40 Crusher 10295 | -6/Waste | Spotted C-40 Crusher 10310 | -6/Waste | Spotted C-40 Crusher 10331 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10332 | -6/Waste | Destroyed C-40 Crusher 10347 | -6/Waste | EMP discharged 10384 | -6/Waste | Destroyed C-40 Crusher 10403 | -6/Waste | Discovered new exit (range 23) 10430 | -6/Waste | Entered Factory 11093 | -6/Factory | Lost 3 parts (1n1u1w) 11221 | -6/Factory | Discovered exit to Factory (range 16) 11282 | -6/Factory | Lost 11 parts (2p4n2u3w) 11451 | -6/Factory | Build established: Scavenger-Gunner 11568 | -6/Factory | Fabricated Multitool (x1) 11590 | -6/Factory | Core integrity fell below 50% 11934 | -6/Factory | System corruption reached 30% 11990 | -6/Factory | Lost 5 parts (1n2u2w) 12123 | -6/Factory | Spotted B-75 Beast 12442 | -6/Factory | Core integrity fell below 20% 12497 | -6/Factory | Attached Maxwheels, gained temporary slots: Weapon x2 12500 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 12488_ Autogun destroyed. 12488_ Imp. Light Armor Plating destroyed. 12488_ Critical hit (Meltdown: +320). 12489_ Overheating: Energy bleed (-31). 12490_ Overheating: Imp. Deuterium Engine damaged (-53). 12491_ Overheating: System interference. 12491_ Autogun temporarily disabled. 12494_ Acquired 29 matter. 12494_ Lgt. Armored Exoskeleton destroyed. 12495_ Dropped Imp. Titanium Leg. 12496_ Power failure, Imp. Deuterium Engine shutdown. 12496_ Overheating: System interference. 12496_ Imp. Salvage Targeting Computer temporarily disabled. 12497_ Core temporarily expanded with Weapon slot. 12498_ Acquired 18 matter. 12500_ Imp. Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | # ## = * #? #???????????? | | ##### [ #?? #???????????? | | ???## / #??? ???????????? | | ????# #???????????????? | | ????# #???????????????? | | ????# +???????????????? | | ????# # ?????????????? | | ????# #? ????????????? | | ????# ! #???????????????? | | ????# #? ?????????????? | | ????# ! # ???????????? | | ????# # ????????? | | ????######+####### "???????? | | ??????#### ##### ""??????? | | ??????#### ##### """"""??? | | ??????#### ######" ??? | | ??????#### ######" ?? | | ??????#### ####### ?? | | ??????#### ####### ??? | | ########## ##T ### ^ ??? | | ######## # [ ^^ ???? | | ########## %* ^ ####???? | | ########## u= ^ # ???? | | ### / * *# ! BB + ???? | | ### =!% # = BB ^ # ???? | | ### %[% @ % # ???? | | ### """ ########### ###### ???? | | ### """ ########### ###### ???? | | ### """[#### !# #########???? | | ############# "" #|####????????? | | ############# "Y +[####????????? | | ############# "" !!######????????? | | ############# ######????????? | | ?????????####[ ######????????? | | ?????????################????????? | | ?????????##############??????????? | | ?????????##############??????????? | | ?????????##############??????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Authchip Count 7 Item Schematics ----------------- Lgt. Humpback | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Deep Structural Scanner | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -9/Scraptown | Extrapolated Mak. Trap Scanner | -9/Scraptown | Extrapolated Mak. Salvage Targeting Computer | -9/Scraptown | Extrapolated Mak. Targeting Computer | -9/Scraptown | Extrapolated Mak. Light Armor Plating | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Spk. Medium Treads | -9/Scraptown | Extrapolated Beamcaster | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Ripper | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Spk. Heavy Treads | -6/Waste | Extrapolated Mak. Ablative Armor | -6/Waste | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Multireflex Exoskeleton | -6/Factory | Extrapolated Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked Fabricated ------------ Multitool | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetGravityMembrane Manual? 0 Play Time 01:27:43 Cumulative 943.9 hours Start 2026.07.01 @ 17:19:57 End 2026.07.02 @ 03:59:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 39 Types 12/8/9/1/2/0/3/1/1/2 Lore% 96 Gallery% 90 Achievement% 86 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 814bb41c-4872-4a0b-959b-2d6125f8be04