Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 13:44:20 Player: DeluxeH30 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2610) 2610 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (430) 430 TOTAL SCORE: 8815 Bonus ------- Follower Combat Kills 130 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 129/300 Energy 64/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Superbattery IFF Parser Improved Targeting Computer Target Analyzer Core Analyzer ECM Suite Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Weight Redist. System Improved Kinecellerator Advanced Cloaking Device Heavy Proton Missile Launcher Heavy Proton Missile Launcher [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Superbattery Device Improved Heat Sink Storage Superbattery Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Slots Evolved 10 | . . . . . 4 2 2 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 . . . . Utility 6 | . . . . . 2 2 1 . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 114 | 6 8 2 . 1 27 24 1 . 32 9 4 Power 16 | 1 1 . . . 5 3 . . 5 1 . Engine 10 | 1 1 . . . 2 2 . . 3 1 . Core 6 | . . . . . 3 1 . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . 1 . . 11 7 1 . 10 3 . Treads 4 | 2 . . . . 2 . . . . . . Leg 16 | . . 1 . . 5 3 . . 5 2 . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . 1 1 . 1 . . Flight 12 | . . . . . 4 3 . . 4 1 . Utility 32 | 1 3 . . . 3 10 . . 9 4 2 Device 17 | . . . . . . 7 . . 5 3 2 Storage 3 | 1 1 . . . . 1 . . . . . Processor 9 | . 2 . . . 2 2 . . 3 . . Hackware 1 | . . . . . . . . . 1 . . Protection 2 | . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 31 | 2 4 1 . 1 8 4 . . 8 1 2 Energy Gun 8 | 1 . . . . 3 3 . . 1 . . Energy Cannon 4 | . 1 . . . . . . . 3 . . Ballistic Gun 11 | 1 2 1 . 1 3 . . . 3 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher 5 | . 1 . . . 1 . . . . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 2 2 . . 1 1 . Parts Lost 58 | . 1 2 . 1 13 9 . . 22 . 10 Power 8 | . . . . 1 3 . . . 4 . . Propulsion 23 | . . 1 . . 7 3 . . 10 . 2 Utility 14 | . . . . . 1 5 . . 4 . 4 Weapon 13 | . 1 1 . . 2 1 . . 4 . 4 Highest Loss Streak 15 | . 1 2 . 1 5 5 . . 15 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 2 6 9 9 9 8 4 4 4 4 4 4 Power . | . 1 1 1 1 . 1 1 1 . . . Propulsion 1 | . 2 2 2 2 1 1 2 2 1 . . Utility 2 | . 1 4 4 4 3 . . . . 3 2 Weapon 1 | . 1 2 2 2 3 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . . 2 2 1 . . 3 4 1 Power 2 | . . . . . 1 . . . 1 . . Propulsion 1 | . . . . . . . . . 1 . . Utility 6 | . . . . 2 . 1 . . . 2 1 Weapon 4 | . . . . . 1 . . . 1 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 97 100 99 79 87 86 86 86 91 62 Engine 7 | . 14 14 14 13 4 5 6 6 4 5 3 Core 1 | . . . . . 2 1 . . 1 5 2 Treads 6 | . 28 17 14 14 6 . . . . . . Leg 12 | . . 8 14 14 18 15 20 20 7 16 9 Hover 2 | . . . . . . 4 12 13 2 . . Flight 4 | . . . . . 1 6 . . 13 4 3 Device 11 | . . . . . . 23 20 20 21 16 10 Storage 9 | . 17 14 14 14 9 5 6 6 6 5 3 Processor 11 | . 8 14 14 14 16 5 6 6 12 17 12 Energy Gun 3 | . 4 . . . 4 7 6 6 4 . . Energy Cannon 1 | . 8 4 . . . . . . 1 4 2 Ballistic Gun 9 | . 14 23 28 28 12 . . . 2 3 . Slashing Weapon 2 | . . . . . . 6 6 6 3 . . Peak Build Rating 80 | 6 12 11 11 11 22 51 51 51 61 79 80 Average Rating 34 | 4 9 10 10 10 17 45 50 50 52 71 52 On Entrance 29 | . 6 11 10 11 10 21 47 50 51 53 79 Avg Prop Armor Cover (%) 6 | . . 7 7 7 9 6 20 20 3 3 3 Naked Turns 26 | . . . . . . . . . . . 26 Heaviest Build 38 | 11 25 20 19 19 20 27 23 23 28 38 35 Greatest Support 52 | 40 40 40 20 20 30 44 24 24 52 52 48 Greatest Overweight (x) 7 | 1 . . . . 6 1 . . 7 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 10 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 8 4 5 5 5 5 Average Carried 6 | 2 6 9 9 9 9 4 4 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 3 10 9 10 10 9 5 4 5 5 5 . Scrap Suit Usage (%) 18 | . . . . . . 91 . . . . . Parts Cannibalized 2 | . . . . . . 2 . . . . . Class Distribution -------------------- 57% | Mutant 18% | Scavenger-Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Matter Collected 2260 | 133 324 75 . 52 471 497 . . 708 . . Remotely . | . . . . . . . . . . . . Salvage Created 2919 | . 569 131 . . 822 457 . . 940 . . Parts 153 | . 38 6 . . 43 22 . . 44 . . Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 6 | . 2 1 . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored 1 | . . . . . . 1 . . . . . Broken 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Combat Hostiles Destroyed 54 | . 9 3 . . 19 8 . . 15 . . Melee 2 | . . . . . . 1 . . 1 . . Guns 32 | . 4 3 . . 8 7 . . 10 . . Cannons 8 | . 4 . . . . . . . 4 . . AOE 11 | . 1 . . . 10 . . . . . . Classes Destroyed 16 | . 8 2 . . 5 1 . . . . . Worker 12 | . 1 . . . 7 1 . . 3 . . Builder 5 | . 1 . . . 3 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 5 | . 3 . . . . 1 . . 1 . . Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . 1 . . . . . . . 1 . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 8 | . 2 . . . 3 . . . 3 . . Grunt 30 | . 7 2 . . 9 4 . . 8 . . Brawler 1 | . . . . . 1 . . . . . . Duelist 2 | . . . . . 2 . . . . . . Sentry 3 | . . . . . 2 1 . . . . . Hunter 2 | . . . . . 2 . . . . . . Programmer 7 | . . . . . . 3 . . 4 . . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 10 | . 5 1 . . 10 3 . . 4 . . Combat Bots Only 7 | . 4 1 . . 7 2 . . 4 . . Max Kills in Single Turn 3 | . 2 1 . . 3 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 . . . . . . Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Hostile Shots Fired 540 | . 64 26 . 6 139 107 . 1 170 . 27 Missed 160 | . 14 3 . 3 45 42 . 1 51 . 1 Hits 380 | . 50 23 . 3 94 65 . . 119 . 26 Melee 28 | . . . . . 2 . . . . . 26 Projectile 352 | . 50 23 . 3 92 65 . . 119 . . Critical Strikes 29 | . 1 1 . . 5 2 . . 9 . 11 Part Disruptions 2 | . . . . . . 1 . . 1 . . Damage Taken 7591 | . 521 279 . 35 1836 1584 . . 2137 . 1199 Core 2109 | . 117 21 . 12 420 188 . . 313 . 1038 Absorbed by Shields 101 | . . . . . . . . . 101 . . Redirected to Shielding 35 | . . . . . 35 . . . . . . Regen/Repaired (Parts) 524 | . . . . . . 89 . . 155 280 . Core Remaining (%) 59 | 100 . . . 40 23 73 . . 63 . . Volleys Fired 228 | . 50 19 . 4 62 45 . . 47 1 . Largest 2 | . 2 2 . 2 2 2 . . 2 2 . Hottest 129 | . 91 91 . 46 122 129 . . 118 118 . Shots Fired 398 | . 98 37 . 8 109 68 . . 76 2 . Gun 326 | . 76 27 . 8 88 68 . . 58 1 . Cannon 48 | . 19 10 . . . . . . 18 1 . Launcher 24 | . 3 . . . 21 . . . . . . Special . | . . . . . . . . . . . . Kinetic 169 | . 50 27 . 8 45 . . . 38 1 . Thermal 205 | . 45 10 . . 43 68 . . 38 1 . Explosive 24 | . 3 . . . 21 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 11 5 . 5 19 9 . . 8 . . Robot Miss Streak 7 | . 7 2 . 2 4 3 . . 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . . Shots Hit Robots 255 | . 48 24 . 5 78 41 . . 59 . . Core Hits 141 | 1 33 7 . 2 54 16 . . 28 . . Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 14 | . 2 . . . 4 3 . . 5 . . Burn 12 | . 2 . . . 4 3 . . 3 . . Destroy 1 | . . . . . . . . . 1 . . Blast 1 | . . . . . . . . . 1 . . Melee Attacks 102 | . . . . . 6 64 8 . 24 . . Impact . | . . . . . . . . . . . . Slashing 102 | . . . . . 6 64 8 . 24 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7357 | 6 854 367 . 71 2538 1404 . . 2073 . 44 Guns 4099 | . 415 265 . 71 1011 1133 . . 1204 . . Cannons 662 | . 182 102 . . . . . . 378 . . Explosions 2026 | . 255 . . . 1400 158 . . 213 . . Melee 503 | . . . . . 127 98 . . 278 . . Ramming 67 | 6 2 . . . . 15 . . . . 44 Kinetic 1578 | . 202 265 . 71 446 . . . 594 . . Thermal 3554 | . 395 102 . . 565 1291 . . 1201 . . Explosive 1655 | . 255 . . . 1400 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 503 | . . . . . 127 98 . . 278 . . Piercing . | . . . . . . . . . . . . Highest Corruption 30 | . . . . . 3 30 . 8 15 . . Average Corruption 13 | . . . . . 3 21 . 8 9 . . Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 126 | . . . . . 5 59 . 3 59 . . Message Errors 25 | . . . . . . 13 . 1 11 . . Matter Fused 32 | . . . . . 2 16 . 1 13 . . Heat Flow Errors 10 | . . . . . . 4 . 1 5 . . Energy Discharges 21 | . . . . . 1 12 . . 8 . . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 3 | . . . . . . 2 . . 1 . . Data Loss (minor) 15 | . . . . . 1 4 . . 10 . . Data Loss (major) 7 | . . . . . . 2 . . 5 . . Misfires 8 | . . . . . 1 4 . . 3 . . Alerts 3 | . . . . . . 1 . . 2 . . Misdirections 1 | . . . . . . 1 . . . . . Overload Shots 52 | . . . . . . 27 . . 24 1 . Effects 2 | . . . . . . 1 . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . 1 . . . . . Overflow Damage 250 | . 9 . . . 74 82 . . 85 . . Projectiles . | . . . . . . . . . . . . Explosions 147 | . 9 . . . 74 46 . . 18 . . Melee 103 | . . . . . . 36 . . 67 . . Knockbacks 2 | . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 432 | . . . . . 227 72 . . 114 . 19 Shots 9 | . . . . . 7 1 . . 1 . . Rammed 17 | 1 1 . . 1 . . . . . . 14 Targets Rammed 17 | 1 1 . . 1 . . . . . . 14 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 396 | . 296 396 . 12 190 255 . 90 242 . . Average Temperature 83 | . 81 205 . 7 41 48 . 50 105 . . Received Heat Transfer 1735 | . 213 199 . 18 594 192 . . 519 . . Effects 4 | . 3 1 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 13 | . . . . . 5 5 . . 3 . . Heat Transferred 6657 | . 1110 185 . . 1517 2010 . . 1835 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 91 | 100 100 100 . 100 41 100 100 100 100 100 100 Level 1 8 | . . . . . 58 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 398 | . 179 30 . 56 398 168 21 . 115 54 . Initial 167 | . . 6 . . 15 167 21 . . 54 . Average 49 | . 71 8 . 2 173 47 2 . 15 5 . Influence Increases 2249 | . 338 55 . 56 790 428 6 . 568 8 . Destroy 0b10 Robot/C 1140 | . 180 40 . 40 420 160 . . 300 . . Destroy 0b10 Robot/NC 150 | . 45 5 . . 60 15 . . 25 . . Destroy Leader 308 | . 46 10 . 10 112 50 . . 80 . . Allied During Kill 8 | . . . . 6 2 . . . . . . Successful Hack 76 | . . . . . 16 37 . . 19 4 . Disable Machine 225 | . 15 . . . 75 75 . . 60 . . Destroy Structure 237 | . 7 . . . 90 76 6 . 54 4 . Partial Spotted 60 | . 15 . . . 15 15 . . 15 . . Lose Combat Pursuer 45 | . 30 . . . . . . . 15 . . Influence Decreases 2249 | . 321 72 . 16 462 753 49 . 456 120 . Entered New Map 317 | . . 11 . . 25 201 22 . . 58 . Time Decay 1520 | . 311 51 . 16 282 491 27 . 280 62 . Lost Part 387 | . 10 10 . . 130 61 . . 176 . . Lost Ally 20 | . . . . . 20 . . . . . . Purge Threat 5 | . . . . . 5 . . . . . . Squads Dispatched 24 | . 3 . . . 6 9 . . 6 . . Investigation 5 | . . . . . 1 2 . . 2 . . Extermination 6 | . . . . . . 3 . . 3 . . Reinforcement 7 | . 3 . . . 2 1 . . 1 . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Distress Signals 4 | . 1 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 104 | . 19 4 . 2 31 14 . 6 21 1 6 Peak Tracking Total 6 | . 4 4 . 2 6 4 . 4 4 1 6 Tactical Retreats 5 | . 2 . . . . 1 . 1 1 . . ECM-based Alert Blocks 1 | . . . . . . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Traps Triggered 5 | . . . . . 1 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Machines Disabled 15 | . 1 . . . 5 5 . . 4 . . Max in Single Turn 3 | . 1 . . . 1 3 . . 2 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Machines Accessed 32 | . 5 . 1 . 3 7 . . 11 5 . Terminals 13 | . 3 . . . 1 3 . . 5 1 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 6 | . 1 . . . . 2 . . 2 1 . Recycling Units 8 | . 1 . . . . 1 . . 3 3 . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . Total Hacks 93 | . 10 . 1 . 17 16 . . 29 20 . Successful 42 | . 2 . 1 . 10 8 . . 10 11 . Failed 50 | . 8 . . . 6 8 . . 19 9 . Catastrophic 10 | . 2 . . . . 2 . . 6 . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 25 | . 7 . 1 . 3 3 . . 8 3 . Terminals 34 | . 7 . . . 8 7 . . 9 3 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 31 | . 2 . . . . 5 . . 12 12 . Recycling Units 14 | . 1 . . . . 2 . . 6 5 . Scanalyzers 7 | . . . . . 7 . . . . . . Garrison Access 4 | . . . . . 2 . . . 2 . . Terminal Hacks 12 | . 1 . 1 . 5 3 . . 1 1 . Prototype ID Bank 1 | . . . . . . . . . . 1 . Open DSF 3 | . . . . . . 2 . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 20 | . . . . . . 3 . . 8 9 . Scan Component 11 | . . . . . . 2 . . 4 5 . Repair 9 | . . . . . . 1 . . 4 4 . Recycling Unit Hacks 3 | . . . . . . 1 . . 1 1 . Retrieve Components 3 | . . . . . . 1 . . 1 1 . Scanalyzer 5 | . . . . . 5 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 2 6 . . 8 4 . Full Trace Events 4 | . . . . . . 2 . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . Parts Repaired 9 | . . . . . . 1 . . 4 4 . Time 445 | . . . . . . 13 . . 236 196 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 4 . . 2 1 . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Total Allies 3 | . . . . 2 . . . 1 . . . Largest Group 2 | . . . . 2 1 . . 1 . . . Highest-Rated Group 41 | . . . . 41 31 . . 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 38 | . . . . 6 16 . . 16 . . . Total Damage 532 | . . . . 63 190 . . 279 . . . Kills 4 | . . . . 2 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Active Infowar (turns) 1348 | . 267 . . . . 41 . . 338 633 69 Optics 267 | . 267 . . . . . . . . . . IFF 692 | . . . . . . . . . . 633 59 Terrain 338 | . . . . . . . . . 338 . . ECM 485 | . . . . . . 41 . . . 375 69 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Turns Passed 8036 | 73 803 202 827 649 1095 1644 241 94 1643 647 118 Spaces Moved 5852 | 40 390 89 516 391 571 1368 247 109 1740 296 95 Core 92 | 9 . . . . 5 . . . 76 . 2 Treads 1431 | 31 390 89 516 391 14 . . . . . . Legs 2156 | . . . . . 490 819 . . 499 296 52 Wheels . | . . . . . . . . . . . . Hover 377 | . . . . . . . 247 109 21 . . Flight 1796 | . . . . . 62 549 . . 1144 . 41 Fastest Speed 24 | 50 160 160 160 160 105 29 86 86 24 120 40 Average Speed 103 | 142 160 160 160 160 125 89 86 86 63 120 87 Slowest Speed 400 | 160 160 160 160 160 350 175 86 86 400 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . . . Cave-ins Triggered 4 | . . . . . 1 3 . . . . . Exploration Rate (%) 36 | 5 55 19 63 84 34 19 4 76 25 5 53 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . Unknown Exits Taken 3 | 1 . . . . . 1 . . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug 79 | . . . . . . 56 8 . 15 . . Terrain Destroyed 288 | . 6 . . . 123 89 8 . 61 1 . Melee 79 | . . . . . . 56 8 . 15 . . Projectile 14 | . . . . . . 5 . . 8 1 . AOE 195 | . 6 . . . 123 28 . . 38 . . Terrain Rammed 3 | . . . . . . 3 . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Total 7278 | 55 477 112 518 408 834 1623 261 109 2159 590 132 Wait 732 | . 6 2 2 8 136 66 4 . 242 254 12 Move 5843 | 40 389 88 515 390 570 1366 247 108 1739 296 95 Hop . | . . . . . . . . . . . . Pick Up 114 | 9 15 1 1 1 21 19 . 1 35 10 1 Fast Attach 37 | . . . . 1 3 11 . . 16 6 . Attach 79 | 6 4 2 . . 17 13 1 . 26 4 6 Detach 4 | . . . . . 1 . . . . 2 1 Swap 40 | . 6 . . . 10 12 1 . 6 5 . Drop 79 | . 6 . . 3 8 23 . . 24 12 3 Fire 228 | . 50 19 . 4 62 45 . . 47 1 . Melee 102 | . . . . . 6 64 8 . 24 . . Ram 17 | . . . . . . 3 . . . . 14 Kick . | . . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 13) 769 | -10/Materials | Discovered new exit (range 12) 797 | -10/Materials | Identified exit to Mines 877 | -10/Materials | Entered Mines 898 | -10/Mines | Met a Derelict bent on vengeance 916 | -10/Mines | Core integrity fell below 50% 1035 | -10/Mines | Assembled infested the area 1070 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1071 | -10/Mines | Discovered new exit (range 5) 1076 | -10/Mines | Identified exit to Exiles 1079 | -10/Mines | Entered Exiles 1139 | -10/Exiles | Met 8R-AWN 1169 | -10/Exiles | Met EX-HEX 1227 | -10/Exiles | Met EX-BIN 1254 | -10/Exiles | Aligned with FarCom system 1255 | -10/Exiles | Given EX-Vault access code 1294 | -10/Exiles | Opened EX-Vault 1305 | -10/Exiles | Found Superbattery 1340 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1389 | -10/Exiles | Met EX-DEC 1458 | -10/Exiles | Discovered new exit (range 14) 1522 | -10/Exiles | Identified exit to Mines 1695 | -10/Exiles | Discovered exit to Mines (range 14) 1906 | -10/Exiles | Left Exiles lab with Superbattery 1906 | -10/Exiles | Entered Mines 2180 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2185 | -9/Mines | Found Scrap Suit 2525 | -9/Mines | Found a hidden stash of uninstalled traps 2546 | -9/Mines | Discovered new exit (range 6) 2547 | -9/Mines | Learned location of Storage (-8) 2552 | -9/Mines | Identified exit to Materials 2555 | -9/Mines | Entered Materials 2555 | -8/Materials | Accompanied by 1 ally 2555 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2560 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2640 | -8/Materials | Central database locked down 2960 | -8/Materials | Discovered new exit (range 15) 3027 | -8/Materials | Destroyed 7 combat bots 3064 | -8/Materials | Lost 5 parts (1p3n1w) 3201 | -8/Materials | Identified exit to Storage 3227 | -8/Materials | Garrison activated, responded to threat 3296 | -8/Materials | Lost 3 parts (1p2n) 3315 | -8/Materials | Crushed by falling debris 3315 | -8/Materials | Core integrity fell below 50% 3346 | -8/Materials | Lost 3 parts (1p1u1w) 3638 | -8/Materials | Discovered new exit (range 4) 3641 | -8/Materials | Identified exit to Factory 3650 | -8/Materials | Entered Factory 3650 | -7/Factory | Evolved 2 slots: Utility x2 3928 | -7/Factory | Crushed by falling debris 3928 | -7/Factory | System corruption reached 10% 3933 | -7/Factory | Crushed by falling debris 3959 | -7/Factory | Lost 5 parts (3n2u) 4186 | -7/Factory | Garrison activated, responded to threat 4417 | -7/Factory | Repaired Aluminum Leg+ 4556 | -7/Factory | Crushed by falling debris 4587 | -7/Factory | Lost 3 parts (2u1w) 4754 | -7/Factory | System corruption reached 30% 5286 | -7/Factory | Discovered new exit (range 6) 5294 | -7/Factory | Entered another Factory area 5294 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5535 | -6/Factory | Sucked down chute 5535 | -6/Factory | Entered Waste 5536 | -6/Waste | Met a frightened Derelict 5541 | -6/Waste | Spotted C-40 Crusher 5543 | -6/Waste | Spotted C-40 Crusher 5550 | -6/Waste | EMP discharged 5570 | -6/Waste | Spotted C-40 Crusher 5574 | -6/Waste | Spotted C-40 Crusher 5592 | -6/Waste | Spotted C-40 Crusher 5601 | -6/Waste | Build established: Scavenger-Mutant 5608 | -6/Waste | Spotted C-40 Crusher 5620 | -6/Waste | Discovered new exit (range 11) 5629 | -6/Waste | Entered Factory 5773 | -6/Factory | Repaired Cld. Pulse Rifle 5958 | -6/Factory | Repaired Cld. Pulse Rifle 6029 | -6/Factory | Repaired Imp. Cesium-ion Thruster 6329 | -6/Factory | Build established: Scavenger-Sprinter 6343 | -6/Factory | Repaired Aluminum Leg+ 6454 | -6/Factory | Lost 3 parts (3n) 6662 | -6/Factory | Lost 4 parts (1p2n1u) 6891 | -6/Factory | System corruption reached 10% 7010 | -6/Factory | Lost 15 parts (3p5n3u4w) 7202 | -6/Factory | Found Powered Armor 7216 | -6/Factory | Discovered new exit (range 15) 7220 | -6/Factory | Build established: Scavenger-Mutant 7272 | -6/Factory | Entered another Factory area 7272 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7509 | -5/Factory | Repaired Broken Cld. Particle Cannon 7542 | -5/Factory | Repaired Weight Redist. System 7583 | -5/Factory | Repaired Carbon-fiber Leg 7623 | -5/Factory | Repaired Carbon-fiber Leg 7810 | -5/Factory | Build established: Scavenger-Skirmisher 7919 | -5/Factory | Sucked down chute 7919 | -5/Factory | Entered Waste 7930 | -5/Waste | Spotted C-40 Crusher 7967 | -5/Waste | Spotted C-40 Crusher 7978 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7984 | -5/Waste | Spotted C-40 Crusher 7986 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7989 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7990 | -5/Waste | Spotted C-40 Crusher 7991 | -5/Waste | Spotted C-40 Crusher 7993 | -5/Waste | Spotted C-40 Crusher 8005 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8006 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8008 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8009 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8021 | -5/Waste | Core integrity fell below 50% 8027 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8028 | -5/Waste | Crushed by Compactor (1 part destroyed) 8030 | -5/Waste | Crushed by Compactor (1 part destroyed) 8031 | -5/Waste | Core integrity fell below 20% 8037 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Nuclear Pulse Array destroyed. Slammed into C-40 Crusher. Imp. Targeting Computer crushed. Target Analyzer crushed. Slammed into C-40 Crusher. Core Analyzer broken. Destabilizing: Short circuit. Weight Redist. System crushed. Broken Core Analyzer crushed. Hacking Suite crushed. Slammed into C-40 Crusher. Lgt. Deuterium Engine crushed. Superbattery crushed. Hvy. Proton Missile Launcher crushed. ECM Suite crushed. Hvy. Proton Missile Launcher crushed. Slammed into C-40 Crusher. Destabilizing: Core damaged (-30). Imp. Kinecellerator crushed. Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######??????######?????????????????????? | | ??????????# #??????# #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #????????? #?????????? | | #### ######## ######## #?????????? | | ????????? | | ! ????????? | | * ????????? | | = CCCC ????????? | | #### ########CCCC######## #?????????? | | = #??# #??????#CCCC#???????????#?????????? | | #??# #??????#CCCC#?????????????????????? | | ########??# #??????#CCCC#?????????????????????? | | ????????### #??????#CCCC#?????????????????????? | | ????????# #??????# ]@ #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????# ] #??????# #?????????????????????? | | ????????### #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????#= #??????# #?????????????????????? | | ????????### #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????### #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????#! #??????# #?????????????????????? | | ??????????######??????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 24 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 20 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 16% | -7/Factory Cld. Pulse Rifle | 53% | -6/Factory Cld. Pulse Rifle | 73% | -6/Factory Imp. Cesium-ion Thruster | 76% | -6/Factory Aluminum Leg | 41% | -6/Factory Cld. Particle Cannon | 16% | -5/Factory | Broken Weight Redist. System | 31% | -5/Factory Carbon-fiber Leg | 14% | -5/Factory Carbon-fiber Leg | 66% | -5/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Can't Catch Me Ew, Corruption Overkill Well-fed Force Field Challenges ------------ None Game ------ Seed TowerProjectionBank Manual? 0 Play Time 01:50:00 Cumulative 35.5 hours Start 2026.11.09 @ 11:48:39 End 2026.11.09 @ 13:44:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52070150-dbea-4b05-baf3-e3faad9715d1