Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.15 @ 01:52:22 Player: Ms. V3-11A Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1256) 1256 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3181 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core High-capacity Storage Unit High-capacity Storage Unit Medium Battery (150) Machine Analyzer Visual Processing Unit Light Armor Plating Light Armor Plating Improved Shield Generator Improved Shield Generator Recalibrator Mini Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter Utility Shielding Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Medium Battery Machine Analyzer Visual Processing Unit Light Armor Plating Light Armor Plating Improved Shield Generator Improved Shield Generator Recalibrator Mini Grenade Launcher Great Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 37 | 1 9 19 8 Power 2 | . . 1 1 Engine . | . . . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 6 | . 2 2 2 Treads . | . . . . Leg 6 | . 2 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 21 | . 5 13 3 Device 6 | . . 6 . Storage 6 | . 3 3 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 7 | . 2 3 2 Artifact . | . . . . Weapon 8 | 1 2 3 2 Energy Gun 7 | 1 2 2 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 1 1 System Corruption 3 | . . 1 2 Parts Lost 15 | . 1 2 12 Power 2 | . . . 2 Propulsion 5 | . . 1 4 Utility 2 | . . . 2 Weapon 6 | . 1 1 4 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 79 94 88 Engine 8 | . 14 8 . Core 2 | . . 2 7 Leg 28 | . 28 32 24 Device 5 | . . 10 8 Storage 11 | . 14 11 9 Processor 6 | . . 11 9 Protection 5 | . 3 . 16 Energy Gun 16 | . 18 17 13 Peak Build Rating 26 | 6 12 16 26 Average Rating 13 | 6 9 13 19 On Entrance 9 | 6 6 11 14 Naked Turns . | . . . . Heaviest Build 57 | 13 57 51 38 Greatest Support 39 | 20 26 39 36 Greatest Overweight (x) 8 | . 2 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 15 Average Capacity 15 | 8 15 16 15 Most Carried 15 | 5 15 15 14 Average Carried 11 | 3 11 11 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 15 12 13 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 574 | 167 118 223 66 Remotely . | . . . . Salvage Created 1658 | . 453 654 551 Parts 99 | . 30 41 28 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 11 12 8 Guns 24 | . 9 7 8 AOE 6 | . 1 5 . Classes Destroyed 10 | . 3 5 2 Worker 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Mechanic 1 | . . . 1 Watcher 6 | . 1 3 2 Swarmer 6 | . 3 3 . Grunt 18 | . 8 7 3 Duelist 1 | . . 1 . Sentry 5 | . . 1 4 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 211 | . 42 27 142 Missed 44 | . 12 3 29 Damage Taken 1904 | . 276 256 1372 Core 656 | . 74 28 554 Absorbed by Shields . | . . . . Redirected to Shielding 34 | . . . 34 Ignored by Resistances 554 | . 83 78 393 Core Remaining (%) 87 | 100 70 93 . Volleys Fired 117 | . 29 33 55 Largest 2 | . 2 2 2 Hottest 138 | . 85 85 138 Shots Fired 165 | . 42 48 75 Gun 164 | . 42 47 75 Cannon . | . . . . Launcher 1 | . . 1 . Special . | . . . . Kinetic . | . . . . Thermal 41 | . . . 41 Explosive 1 | . . 1 . Electromagnetic 123 | . 42 47 34 Robot Hit Streak 39 | . 16 39 26 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 139 | . 37 44 58 Core Hits 73 | . 21 28 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 4 | . . . 4 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2474 | . 573 934 967 Guns 1991 | . 503 524 964 Cannons . | . . . . Explosions 480 | . 70 410 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic . | . . . . Thermal 838 | . 70 173 595 Explosive 237 | . . 237 . Electromagnetic 1396 | . 503 524 369 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 4 9 Message Errors 2 | . . . 2 Matter Fused 4 | . . 2 2 Energy Discharges 2 | . . 1 1 Data Loss (minor) 3 | . . 1 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 12 | . 3 9 . Projectiles . | . . . . Explosions 12 | . 3 9 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . 30 30 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 393 | . 231 117 393 Average Temperature 82 | . 71 37 105 Received Heat Transfer 1293 | . 150 126 1017 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 8 | . 2 3 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1843 | . 100 300 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 2 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 257 | . 257 185 215 Initial 63 | . . 9 63 Average 82 | . 80 45 137 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 92 | 100 92 100 81 Level 1 7 | . 7 . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 18 17 21 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 7 3 . Terminals 9 | . 7 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 33 | . 26 7 . Successful 20 | . 16 4 . Failed 13 | . 10 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 18 3 . Terminals 31 | . 26 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 10 | . 9 1 . Prototype ID Bank 3 | . 3 . . Terminal Index 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 7 1 . Terminals 8 | . 7 1 . Botnet 2 | . 2 . . Skim 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2609 | 4 1018 925 662 Spaces Moved 1222 | 1 482 472 267 Core 4 | . . . 4 Treads . | . . . . Legs 1218 | 1 482 472 263 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 160 | 120 186 137 151 Slowest Speed 450 | 120 260 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 2 73 37 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . 7 13 . Melee . | . . . . Projectile . | . . . . AOE 20 | . 7 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1707 | 5 558 697 447 Wait 285 | . 23 157 105 Move 1219 | . 481 471 267 Hop . | . . . . Pick Up 28 | . 10 10 8 Fast Attach 11 | . 5 4 2 Attach 12 | . 1 6 5 Detach 5 | . 3 2 . Swap 14 | 1 3 9 1 Drop 14 | 4 3 5 2 Fire 117 | . 29 33 55 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Discovered new exit (range 9) 892 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Identified exit to Materials 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -9/Materials | Identified exit to Materials 1936 | -9/Materials | Discovered exit to Materials (range 8) 1948 | -9/Materials | Entered another Materials area 1948 | -8/Materials | Evolved 2 slots: Utility x2 2245 | -8/Materials | Build established: Scavenger-Mutant 2482 | -8/Materials | Discovered new exit (range 15) 2579 | -8/Materials | Core integrity fell below 50% 2596 | -8/Materials | Core integrity fell below 20% 2602 | -8/Materials | Lost 9 parts (1p4n2u2w) 2610 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Leg, Carbon-fiber Leg, Unknown Engine. 02562_ Destroyed Carbon-fiber Leg. 02562_ G-50 Soldier suffers critical hit (Burn). 02562_ G-50 Soldier overheating. 02563_ Critical hit (Burn: +37). 02563_ G-50 Soldier overheating. 02564_ G-50 Soldier heat spikes uncontrollably. 02564_ G-50 Soldier destroyed. 02571_ Hvy. Laser destroyed. 02574_ System corrupted: IFF burst signal emitted. 02578_ Triggered EMP Trap. 02578_ A bubble of electromagnetic force engulfs the area. 02578_ ALERT: Garrison Access compromised, dispatching assault squad. 02578_ Garrison Access disabled. 02578_ Relay Coupler [Duelist] tumbles out of Garrison Access. 02578_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 02578_ Relay Coupler [Sentry] tumbles out of Garrison Access. 02591_ Critical hit (Burn: +37). 02606_ W-25 Informer distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ????????????????????????????# #? | | ????????????????????????????#= ## | | ????????????????????????????# ## | | ???????###??????????????????# ## | | ???????# ??????????????????# ## | | ???????# ??????????????????#] ## | | ?????#### ####??????????????# ## | | ?????# ################ ## | | ?????# < ###+### | | ?????# ########## | | ?????## #????????# | | ??????# #????????# | | ??????# #????????# ####### | | ??????# #????????## ##?????? | | ??????# #?????????# #??????? | | ??????# #?????????# #??????? | | ??????# #?????????# #??????? | | ??????# #?????????# #??????? | | ??????# #?????????# #??????? | | ??????# #?????????# #??????? | | ??????# #####+##### #??????? | | ??????# ^ ??????? | | ??????# ??????? | | ??????# """ w s ??????? | | ??????+ ########??????? | | ??????# @ #?????????????? | | ??????# %! ! ]]] #?????????????? | | ??????# ]] #?????????????? | | ??????# g%g ]] #?????????????? | | ??????# ! #??????????? | | ??????# % # ##??????????? | | ??????#+###+####+####?????????????? | | ??????????? ??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceDerelictNukerbomber Manual? 0 Play Time 00:22:53 Cumulative 275.2 hours Start 2024.08.15 @ 01:27:15 End 2024.08.15 @ 01:52:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 208 Rogue 63 Adventurer 119 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 69 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: de465c22-f564-42be-9bb8-c89b5266261b