Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.06 @ 00:58:40 Player: Xtrem532 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (790) 790 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2200 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 138/300 Energy 260/280 System Corruption 8% Temperature Cool (9) Movement Rolling (80) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Weight Redist. System Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Plasma Cutter > --- INVENTORY (4) ---- Ion Engine Light Treads Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 41 | 6 16 1 18 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 3 . 3 Treads . | . . . . Leg 6 | 2 3 . 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 11 | 1 5 . 5 Device 4 | . 1 . 3 Storage 4 | 1 3 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 7 . 9 Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 . 4 Ballistic Cannon 2 | . 1 . 1 Launcher 4 | . 1 . 3 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 5 2 12 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 4 | . . 1 3 Weapon 10 | . 4 1 5 Highest Loss Streak 8 | . 2 2 8 Average Slot Usage (%) 84 | . 94 98 61 Engine 8 | . 14 5 . Core 4 | . . 8 10 Leg 24 | . 27 28 16 Device 6 | . 7 13 2 Storage 4 | . 8 . . Processor 9 | . 7 14 10 Energy Gun 6 | . 9 13 . Ballistic Gun 8 | . 7 . 11 Ballistic Cannon 5 | . 6 14 2 Launcher 4 | . 3 . 6 Naked Turns . | . . . . Heaviest Build 29 | 12 29 12 16 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 5 | . 1 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 10 | 4 10 4 4 Average Carried 4 | 3 4 3 2 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 4 4 4 3 Class Distribution -------------------- 59% | Mutant 37% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 846 | 173 373 38 262 Remotely . | . . . . Salvage Created 866 | . 434 29 403 Parts 79 | . 42 . 37 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 28 | . 15 1 12 Guns 7 | . 3 . 4 Cannons 7 | . 4 1 2 AOE 14 | . 8 . 6 Classes Destroyed 9 | . 5 . 4 Worker 4 | . 3 . 1 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . 1 . . Watcher 4 | . 3 . 1 Swarmer 12 | . 9 . 3 Grunt 13 | . 6 1 6 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 6 | . 6 1 5 Combat Bots Only 4 | . 4 1 4 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2225 | . 738 304 1183 Core 633 | . 101 130 402 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 7 . Volleys Fired 109 | . 58 1 50 Largest 2 | . 2 2 2 Hottest 75 | . 75 75 56 Shots Fired 164 | . 82 2 80 Gun 111 | . 51 1 59 Cannon 30 | . 19 1 10 Launcher 23 | . 12 . 11 Special . | . . . . Kinetic 129 | . 59 1 69 Thermal 12 | . 11 1 . Explosive 23 | . 12 . 11 Electromagnetic . | . . . . Robot Hit Streak 10 | . 7 5 10 Robot Miss Streak 6 | . 6 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | . 41 2 46 Core Hits 64 | . 32 1 31 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2471 | . 1041 28 1402 Guns 836 | . 269 10 557 Cannons 363 | . 240 18 105 Explosions 1272 | . 532 . 740 Melee . | . . . . Ramming . | . . . . Kinetic 1124 | . 444 18 662 Thermal 75 | . 65 10 . Explosive 1272 | . 532 . 740 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Effects 10 | . . . 10 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 48 | . 9 . 39 Projectiles . | . . . . Explosions 48 | . 9 . 39 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 43 | . 43 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 258 | . 26 21 258 Average Temperature 23 | . 10 11 39 Received Heat Transfer 336 | . 90 . 246 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | . 150 25 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 264 | . 249 66 264 Initial 30 | . . 30 1 Average 101 | . 105 34 124 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 89 | 100 93 100 78 Level 1 10 | . 6 . 21 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 4 1 2 Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 22 21 22 Peak Tracking Total 21 | . 6 21 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 4 1 3 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 24 | . 13 1 10 Successful 19 | . 11 1 7 Failed 5 | . 2 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 14 | . 10 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 . 3 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 10 | . 7 1 2 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 3 . 3 Report Inventory 4 | . 2 . 2 Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 160 | . 160 . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 156 | . . 156 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2238 | 88 1255 186 709 Spaces Moved 1429 | 66 823 140 400 Core 22 | 12 . . 10 Treads . | . . . . Legs 1388 | 54 823 140 371 Wheels 19 | . . . 19 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 121 | 107 120 120 126 Slowest Speed 300 | 120 150 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 43 | 4 97 28 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 154 | . 73 . 81 Melee . | . . . . Projectile . | . . . . AOE 154 | . 73 . 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1793 | 83 1024 156 530 Wait 139 | 2 81 12 44 Move 1426 | 65 822 139 400 Hop . | . . . . Pick Up 47 | 10 24 1 12 Fast Attach 6 | . 2 1 3 Attach 32 | 6 11 . 15 Detach 6 | . 3 . 3 Swap 3 | . 3 . . Drop 24 | . 20 2 2 Fire 109 | . 58 1 50 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 390 | -10/Materials | Discovered new exit (range 3) 672 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Identified exit to Materials 1109 | -10/Materials | Discovered new exit (range 16) 1194 | -10/Materials | Identified exit to Mines 1248 | -10/Materials | Build established: Scavenger-Mutant 1344 | -10/Materials | Entered Mines 1354 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1395 | -10/Mines | Learned Materials trap positions 1409 | -10/Mines | Met a Derelict shopkeep closing up shop 1481 | -10/Mines | Discovered exit to Materials (range 10) 1498 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1514 | -10/Mines | Assembled infested the area 1517 | -10/Mines | Core integrity fell below 50% 1521 | -10/Mines | Core integrity fell below 20% 1530 | -10/Mines | Entered Materials 1530 | -9/Materials | Evolved 2 slots: Utility x2 1531 | -9/Materials | Loaded intel: 16 trap records 1943 | -9/Materials | Crushed by falling debris 1943 | -9/Materials | Core integrity fell below 50% 2065 | -9/Materials | Build established: Mutant 2199 | -9/Materials | Core integrity fell below 20% 2235 | -9/Materials | Lost 8 parts (1p2n2u3w) 2239 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02195_ The unstable cave ceiling collapses. 02195_ Sensor Array destroyed. 02198_ U-05 Engineer builds a Wall. 02203_ Nuclear Core destroyed. 02203_ U-05 Engineer lays Concrete. 02203_ Identified Cld. Ion Engine. The Cld. Ion Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. 02204_ Imp. Assault Rifle destroyed. 02204_ U-05 Engineer lays Concrete. 02213_ Acquired Weight Redist. System. 02216_ Acquired Wheel. 02227_ Dropped Lgt. Ion Engine. 02227_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02227_ Acquired Ion Engine. 02229_ Acquired Lgt. Treads. 02233_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02236_ Acquired Plasma Cutter. 02238_ Acquired Lgt. EM Pulse Cannon. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Hunted I Survived The Infestation Maybe Next Time I'll Detach My Launcher Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed ReactiveLauncherStorage Manual? 0 Play Time 00:41:28 Cumulative 3.6 hours Start 2021.09.05 @ 23:55:54 End 2021.09.06 @ 00:58:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c837e6f-07bc-4b38-b694-b7e05be77f7d