Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 16:31:51 Player: CrossedViper Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (331) 1655 Value Destroyed (15560) 15560 Prototype IDs (95) 1900 Alien Tech Used (2) 400 Bonus (4285) 4285 TOTAL SCORE: 33400 Bonus ------- High Alert Combat Kills 260 Follower Combat Kills 1168 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -3143 Cogmind --------- Core Integrity 0/1450 Matter 260/300 Energy 100/100 System Corruption 39% Temperature Cool (5) Movement Flying (20) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System Experimental Gyrokinetic Inverter Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Advanced Coolant Injector Experimental Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved System Shield Ghost Barrier > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Light Neutrino Core Large Storage Unit Warp Gun Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Spectral Analyzer Advanced Terrain Scanner Experimental Terrain Scan Processor 0b10 Alert Chip Experimental Targeting Computer Core Analyzer Improved Transmission Jammer Advanced Cloaking Device > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Energy Well Experimental Matter Compressor Experimental Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Particle Accelerator Advanced System Shield Advanced Component Analysis Suite Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array CR-A16's Behemoth Slayer GAL Module [Rating: 171] Favorites ----------- Power Improved Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Experimental Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Enhanced Gamma Bomb Array Slashing Weapon Master Tearclaws Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . Utility 10 | . . . . . 3 1 . . . . . . 1 . . . . 1 . . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 8 3 2 . . 25 6 3 10 2 3 . 2 8 4 1 2 13 3 2 1 8 1 16 13 42 2 42 9 Power 23 | 1 . . . . 2 . . . . 1 . 1 1 . 1 . 1 1 . . . . 2 . 7 . 4 1 Engine 5 | 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Reactor 16 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . 2 . 7 . 4 . Propulsion 60 | 2 . . . . 5 4 . 1 . 1 . . 3 2 . . 3 . . . 4 . 2 6 12 . 11 4 Treads 26 | 2 . . . . 5 3 . . . . . . 2 . . . 1 . . . 1 . 1 2 6 . 3 . Leg 12 | . . . . . . . . . . . . . . 2 . . . . . . 3 . . 4 1 . 2 . Wheel 9 | . . . . . . 1 . 1 . 1 . . 1 . . . 1 . . . . . 1 . . . 3 . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 Flight 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 Utility 83 | 2 1 . . . 9 . . 6 1 1 . 1 3 1 . 2 4 2 . 1 3 1 8 5 12 2 16 2 Device 43 | 1 . . . . 3 . . 1 1 1 . . . 1 . 2 4 2 . . 1 . 3 2 8 2 11 . Storage 9 | 1 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . 1 . 1 . 2 . Processor 11 | . . . . . 2 . . 1 . . . . . . . . . . . . . . 4 2 . . 2 . Hackware 6 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . 2 Protection 14 | . . . . . 2 . . 2 . . . 1 1 . . . . . . 1 1 1 . 1 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 3 2 2 . . 9 2 3 3 1 . . . 1 1 . . 5 . 2 . 1 . 4 2 11 . 11 2 Energy Gun 21 | 1 . . . . 4 2 . 3 1 . . . 1 . . . . . . . . . 1 . . . 7 1 Energy Cannon 15 | . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 1 8 . 2 . Ballistic Gun 16 | 2 2 2 . . 3 . . . . . . . . 1 . . 1 . . . . . . . 3 . 2 . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Launcher 7 | . . . . . . . 2 . . . . . . . . . 1 . 2 . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . 3 1 . 1 . . . . . 1 . 1 8 1 . . 5 . 7 4 1 . 2 5 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . . System Corruption 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 2 . . Parts Lost 88 | . . . . . 7 . . . 1 . . 3 1 3 . . . . . . . . 2 1 28 14 22 6 Power 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 1 2 . Propulsion 21 | . . . . . 3 . . . 1 . . . . 2 . . . . . . . . . . 3 4 7 1 Utility 35 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 1 14 7 6 3 Weapon 23 | . . . . . 3 . . . . . . 1 . 1 . . . . . . . . 1 . 6 2 7 2 Highest Loss Streak 14 | . . . . . 2 . . . 1 . . 2 1 3 . . . . . . . . 1 1 9 14 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 8 11 14 15 15 15 15 17 16 16 17 16 18 17 14 16 21 21 22 22 22 22 21 20 17 20 5 4 Power . | . 1 1 1 . . . . . . . . . 1 2 2 1 1 1 1 1 1 1 1 . . 1 . 1 Propulsion 1 | . . . 1 1 2 2 2 3 3 2 3 2 3 2 2 1 . . 1 1 . . . 1 1 3 . . Utility 8 | . 2 3 4 5 7 8 8 8 8 8 8 8 7 7 6 7 14 14 14 14 15 15 13 12 9 9 . 1 Weapon 4 | . 4 6 8 8 4 4 4 5 4 5 5 4 5 4 3 3 4 4 5 5 5 4 4 4 6 6 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . 2 . 5 . . . 2 . . . . . 1 2 5 . . . 4 . 3 6 1 10 3 2 Power 6 | . . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . 1 1 Propulsion 8 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 1 3 . . Utility 21 | . . . . . . . . . . . . . . . 1 . 4 . . . 3 . 2 5 . 6 . . Weapon 9 | . . . . . 3 . . . 1 . . . . . . . . . . . 1 . 1 . . 1 2 . Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 100 100 96 92 91 87 90 92 72 79 86 79 80 77 85 83 88 88 85 94 94 84 86 74 54 35 Engine 3 | . 14 14 14 14 9 7 7 7 7 7 7 5 . . 4 6 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 5 6 1 . 4 11 11 11 11 11 10 9 6 7 4 . Treads 8 | . 28 28 28 28 18 11 7 7 6 7 7 7 12 4 . . 4 5 5 5 5 5 6 8 6 15 6 . Leg 3 | . . . . . . . . . . . . . . 7 13 13 3 . . . 12 17 12 2 . . 2 1 Wheel 3 | . . . . . . 5 7 7 7 7 7 7 6 6 6 6 6 5 5 5 1 . . . . . 1 . Device 15 | . 14 14 14 14 11 13 15 15 15 15 15 13 13 13 13 9 22 24 29 26 22 17 13 13 16 9 10 8 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 2 . Processor 13 | . . . . . 13 15 15 16 15 15 15 15 13 13 13 13 13 11 11 11 11 11 23 23 23 19 10 13 Protection 2 | . . . . . 5 7 7 3 3 7 7 6 1 . . . 1 . . 2 4 5 5 9 2 1 . . Energy Gun 8 | . 1 . . . 16 16 10 12 20 23 3 12 15 15 13 13 7 5 5 5 . . . . . . 4 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 9 11 7 . 1 7 7 7 7 11 1 . Ballistic Gun 4 | . 26 28 28 28 9 5 . . . . . . . 3 6 6 1 . . . . . . . 3 . 3 . Launcher 1 | . . . . . . . 10 2 . . . . . . . . . . 3 11 . 8 3 . . . . . Peak Build Rating 171 | 7 10 10 12 12 44 55 55 61 61 61 61 61 69 85 84 82 111 128 129 129 138 142 155 164 171 159 138 87 Average Rating 87 | 5 9 9 10 12 35 50 53 56 59 60 47 54 63 82 80 67 101 121 127 126 117 141 148 155 151 130 96 62 On Entrance 72 | . 7 10 10 12 12 42 55 55 56 61 61 61 46 66 85 80 75 111 127 129 125 138 142 147 162 159 25 50 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 286 | 14 32 32 30 30 78 79 85 125 118 117 112 114 126 115 118 133 132 154 152 158 166 178 179 166 286 286 75 19 Greatest Support 220 | 40 40 40 40 40 40 60 28 28 28 28 28 28 28 28 28 28 36 28 28 28 90 90 97 150 150 108 220 30 Greatest Overweight (x) 27 | . . . . . 1 2 3 4 4 4 3 4 4 4 4 4 4 5 5 5 5 1 1 2 10 27 4 1 Average Overweight (x) 2 | . . . . . . 1 2 2 3 3 3 3 3 3 4 3 3 5 5 5 1 1 1 1 1 2 . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 5 Average Capacity 22 | 7 13 15 15 15 17 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 9 5 Most Carried 25 | 2 10 15 15 15 20 20 20 25 25 25 25 25 25 25 19 25 25 25 25 25 25 25 25 25 25 25 10 5 Average Carried 19 | 1 8 12 14 15 17 19 19 22 22 24 25 24 24 21 17 19 23 23 24 25 24 25 24 24 19 23 5 4 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 2 10 15 15 15 20 20 20 24 25 25 25 24 25 20 18 25 23 25 25 25 25 25 24 24 25 5 5 5 Class Distribution -------------------- 39% | Scavenger-Gunner 14% | Mutant 12% | Scavenger-Tank 12% | Scavenger-Mutant 8% | Tank 7% | Scavenger-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -3/Armory Scavenger-Gunner | -3/Lab Scavenger-Tank | -2/Research Scavenger-Sprinter | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Matter Collected 9683 | 312 458 92 . . 527 98 66 388 337 30 . 122 254 1080 791 540 260 74 100 133 148 265 251 352 2146 . 789 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18101 | 182 749 176 . . 1716 337 272 1057 453 185 . 120 742 690 609 . 324 703 610 150 402 782 651 784 2824 . 3505 78 Parts 838 | 12 57 7 . . 68 20 3 47 22 9 . 5 26 27 22 . 10 33 29 12 7 35 35 24 169 . 156 3 Haulers Intercepted 10 | . 2 . . . 3 1 . 1 . . . . . . . . . 1 . . . . . . . . 2 . Recyclers Shooed 13 | . . . . . 1 . . . . . . . 2 . 1 . . 2 . . . . 1 . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . 17 8 . 3 . 24 8 1 40 . 16 6 5 . . . . . . . Prevented 53 | . . . . . . . . . . . . . . . 3 . 1 . 12 9 . 28 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Combat Hostiles Destroyed 262 | . 20 . . . 25 2 . 20 13 4 . 7 12 16 6 . 5 10 13 3 . 14 10 13 35 . 34 . Melee 19 | . . . . . 7 . . . 1 . . 1 8 . . . . . . . . . . . . . 2 . Guns 99 | . 20 . . . 18 2 . 6 10 4 . 1 2 10 6 . 2 . 1 . . . . . 5 . 12 . Cannons 55 | . . . . . . . . 6 . . . . . . . . 2 4 5 . . 1 6 10 14 . 7 . AOE 49 | . . . . . . . . 8 2 . . 5 . 6 . . . 4 7 1 . 9 . . 3 . 4 . Classes Destroyed 24 | 2 5 . . . 5 1 . 1 2 . . 1 1 1 1 . 1 . . . . . . . 2 . . 1 Worker 15 | . 2 . . . 1 3 . 2 . . . . . . . . . . . . . . 1 1 . . 5 . Builder 7 | . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . . . . 2 . Tunneler 8 | 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Hauler 10 | . 2 . . . 3 1 . 1 . . . . . . . . . 1 . . . . . . . . 2 . Recycler 10 | 1 . 1 . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . 4 . Operator 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . Watcher 11 | . 3 . . . 2 . . 2 . . . . . . . . . 1 . . . . . . 3 . . . Swarmer 51 | . 9 . . . . . . . 5 1 . 4 . 7 . . 2 4 5 . . 7 . . 2 . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 89 | . 11 . . . 16 1 . 13 2 1 . 2 7 4 4 . . 4 2 . . 4 . 3 5 . 10 . Brawler 7 | . . . . . 1 . . 1 . . . . 1 1 1 . . . 1 . . . . . 1 . . . Duelist 5 | . . . . . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . . . . 3 . . 4 1 1 . . 1 1 . . 1 1 1 1 . 1 3 3 . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 10 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . 3 . 2 . Hunter 19 | . . . . . . 1 . . 1 1 . . . 2 . . . . 2 . . 2 . . 8 . 2 . Programmer 41 | . . . . . . . . 2 2 . . . 3 . . . . . 1 . . . 5 7 10 . 11 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Master Thief 4 | . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . Thug 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 3 4 1 . . 6 5 . 8 5 3 . 4 5 8 4 . 2 9 5 2 . 7 2 3 8 . 11 1 Combat Bots Only 8 | . 3 . . . 6 1 . 7 5 3 . 4 5 8 4 . 2 5 5 2 . 7 2 3 7 . 4 . Max Kills in Single Turn 6 | 1 3 1 . . 2 2 . 3 2 1 . 2 1 3 1 . 1 4 2 1 . 6 1 1 4 . 4 1 Gunslinging 1 | . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 2 1 . . 2 . 3 . . . 3 2 1 . 6 . . 3 . 3 . Melee 1 | . . . . . 1 . . . 1 . . 1 1 . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 99-TNT (-4/Factory) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Hostile Shots Fired 1861 | . 62 . . . 130 9 . 118 43 28 . 36 81 60 21 . 30 32 17 6 . 52 62 64 480 103 354 73 Missed 550 | . 19 . . . 32 2 . 46 5 10 . 5 32 22 2 . 9 13 4 1 . 23 21 16 139 25 99 25 Hits 1311 | . 43 . . . 98 7 . 72 38 18 . 31 49 38 19 . 21 19 13 5 . 29 41 48 341 78 255 48 Melee 21 | . . . . . 1 . . . 3 . . 9 . . 5 . . . . . . . . . . . 3 . Projectile 1290 | . 43 . . . 97 7 . 72 35 18 . 22 49 38 14 . 21 19 13 5 . 29 41 48 341 78 252 48 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Critical Strikes 50 | . . . . . 2 . . 2 4 . . 3 1 1 . . 2 1 . . . . 3 4 15 . 11 1 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 2 . Damage Taken 27549 | . 379 . . . 1663 81 . 706 664 171 . 760 747 784 292 . 420 308 205 227 . 356 756 861 8524 2361 6224 1060 Core 3746 | . 84 . . . 191 . . 110 124 15 . 68 104 137 37 . 102 . 50 12 . 23 18 16 793 400 1132 330 Absorbed by Shields 2024 | . . . . . . . . . . . . . . . . . 142 115 75 81 . 134 169 287 993 . 28 . Reduced by Siege Mode 136 | . . . . . . . . . . . . . . . . . . . . . . . . . 136 . . . Redirected to Shielding 171 | . . . . . . . . . . . . . . . . . . . . . . . . 33 138 . . . Ignored by Resistances 2764 | . . . . . . . . . . . . . . . . . . . . . . . . . 2764 . . . Regen/Repaired (Parts) 127 | . . . . . . . . . . . . . 75 . . 52 . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 66 65 . . . . . . 54 . . . . 55 . . . . 91 98 . . 1 . . Volleys Fired 739 | 32 54 12 . . 72 10 2 54 26 7 . 11 19 31 21 . 9 26 12 5 1 16 34 33 121 27 92 12 Largest 3 | 2 2 2 . . 3 3 2 3 3 3 . 2 3 3 3 . 3 3 3 2 1 2 2 3 3 3 3 1 Hottest 360 | 60 46 40 . . 211 185 125 185 89 60 . 40 115 115 148 . 246 246 246 120 113 226 226 258 360 360 243 81 Shots Fired 1515 | 37 108 24 . . 205 30 4 97 64 21 . 12 45 84 62 . 26 65 25 8 2 21 59 63 183 60 200 10 Gun 966 | 37 108 24 . . 205 30 2 64 54 21 . 2 45 79 62 . 18 16 4 . . . . . 52 . 138 5 Cannon 455 | . . . . . . . 2 26 1 . . . . . . . 8 47 16 . 2 11 58 59 104 60 56 5 Launcher 94 | . . . . . . . . 7 9 . . 10 . 5 . . . 2 5 8 . 10 1 4 27 . 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 444 | 32 108 24 . . 84 6 2 26 1 . . . . 18 21 . 5 . . . . . . 20 52 . 45 . Thermal 850 | . . . . . 121 15 2 25 54 21 . 2 45 61 41 . 21 63 20 . 2 11 58 34 63 60 126 5 Explosive 37 | . . . . . . . . 7 9 . . 10 . 5 . . . . . . . . . . 6 . . . Electromagnetic 184 | 5 . . . . . 9 . 39 . . . . . . . . . 2 5 8 . 10 1 9 62 . 29 5 Robot Hit Streak 35 | 9 11 5 . . 13 7 5 8 8 15 . 1 7 14 9 . 18 6 12 11 . 3 12 13 35 3 14 3 Robot Miss Streak 7 | 2 6 4 . . 4 3 1 3 4 1 . 3 4 2 5 . 1 6 2 2 . 7 2 4 6 6 6 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 20 | . 3 . . . 6 . . 3 1 . . . . 2 2 . 1 . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 . . . . 1 1 . 1 . . . . . . . 1 . . . Shots Hit Robots 1047 | 24 78 14 . . 148 18 3 63 37 17 . 9 47 56 41 . 22 33 13 5 18 7 71 49 115 27 128 4 Core Hits 657 | 8 47 6 . . 58 10 2 44 22 8 . 15 21 42 23 . 12 29 25 8 9 34 26 29 77 5 95 2 Critical Kills 14 | . 2 . . . . . . . . . . . . . 1 . . 2 . . . . 2 . 6 . 1 . Critical Parts Destroyed 11 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 9 . . . Critical Strikes 60 | . 2 . . . 11 1 1 5 2 . . . 6 4 1 . 1 2 . . . . 3 1 15 . 5 . Burn 20 | . . . . . 10 1 1 . 2 . . . 2 3 . . 1 . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . 1 . Destroy 19 | . 2 . . . 1 . . . . . . . . 1 1 . . . . . . . . . 14 . . . Blast 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Corrupt 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . Sever 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Melee Attacks 136 | . . . . . 15 . . 1 2 . . 6 22 . . . 6 . . . 18 . 30 4 10 5 12 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . 15 . . 1 2 . . 6 22 . . . . . . . 18 . 28 . 10 . . . Piercing 34 | . . . . . . . . . . . . . . . . . 6 . . . . . 2 4 . 5 12 5 Sneak Attacks 34 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 29 1 . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38081 | 200 1117 218 . 27 3090 552 122 2896 1111 323 . 1039 1450 1786 904 . 536 2039 985 397 223 1354 2244 2415 6070 915 5798 270 Guns 12360 | 200 1096 218 . . 2413 480 22 855 657 323 . 19 561 1039 904 . 269 194 85 . . . . . 352 . 2673 . Cannons 11617 | . . . . . . . 100 875 . . . . . . . . 237 1008 363 . . 113 1699 1890 2796 759 1673 104 Explosions 10864 | . . . . . . 72 . 1166 393 . . 811 . 747 . . . 837 537 397 . 1241 116 403 2861 . 1283 . Melee 3144 | . . . . . 668 . . . 61 . . 209 889 . . . 30 . . . 223 . 429 87 61 152 169 166 Ramming 96 | . 21 . . 27 9 . . . . . . . . . . . . . . . . . . 35 . 4 . . Kinetic 5612 | 185 1096 218 . . 759 96 100 875 . . . . . 225 303 . 81 . . . . . . 647 352 . 675 . Thermal 16664 | . . . . . 1654 286 22 543 657 323 . 19 561 814 601 . 425 1241 448 . . 346 1699 1153 1773 759 3340 . Explosive 4397 | . . . . . . . . 831 393 . . 811 . 747 . . . 308 . . . . . . 1307 . . . Electromagnetic 8168 | 15 . . . . . 170 . 647 . . . . . . . . . 490 537 397 . 1008 116 493 2577 . 1614 104 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2459 | . . . . . 668 . . . 61 . . 209 889 . . . . . . . 223 . 348 . 61 . . . Piercing 685 | . . . . . . . . . . . . . . . . . 30 . . . . . 81 87 . 152 169 166 Highest Corruption 99 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 . . . 4 4 4 . 6 74 99 39 39 Average Corruption 9 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 . . . 3 4 4 . 3 29 82 13 39 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 268 | . . . . . 8 . . . 1 4 2 2 9 16 12 1 . . . 11 17 12 . 16 87 23 33 14 Message Errors 61 | . . . . . 2 . . . . . . . 1 6 7 . . . . 3 6 . . 6 16 2 8 4 Matter Fused 68 | . . . . . 4 . . . . 1 . 1 3 2 2 . . . . 4 6 8 . 4 20 2 10 1 Heat Flow Errors 25 | . . . . . . . . . . . . . 1 2 1 . . . . 1 . 3 . 2 10 2 3 . Energy Discharges 28 | . . . . . 1 . . . 1 1 1 . . 2 . . . . . 1 . . . 1 11 3 4 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 29 | . . . . . 1 . . . . 1 1 1 1 1 1 . . . . 1 2 . . 2 10 . 5 2 Data Loss (major) 7 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . 3 . . . Misfires 9 | . . . . . . . . . . . . . 2 1 1 . . . . . 1 . . . 1 2 1 . Alerts 8 | . . . . . . . . . . 1 . . 1 1 . . . . . 1 . 1 . . 2 . . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 2 Weapon Failures 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 1 2 Overload Shots 13 | . . . . . . . . . 3 . . . 2 . 8 . . . . . . . . . . . . . Effects 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Heat Surge 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Overflow Damage 769 | . . . . . 102 . . 128 10 . . 24 55 . . . 13 71 . . 23 12 91 37 127 62 14 . Projectiles 392 | . . . . . . . . 123 . . . . . . . . 13 24 . . . 12 91 20 95 . 14 . Explosions 113 | . . . . . . . . 5 10 . . 19 . . . . . 47 . . . . . . 32 . . . Melee 264 | . . . . . 102 . . . . . . 5 55 . . . . . . . 23 . . 17 . 62 . . Knockbacks 5 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1260 | . . . . . . . . 55 54 . . 51 . 63 . . . 36 36 182 . 63 12 8 626 2 72 . Shots 72 | . . . . . . . . 1 2 . . 1 . 1 . . . 3 3 12 . 5 1 1 37 . 5 . Rammed 14 | . 4 . . 4 4 . . . . . . . . . . . . . . . . . . 1 . 1 . . Targets Rammed 14 | . 4 . . 4 4 . . . . . . . . . . . . . . . . . . 1 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | 40 4 . . . 372 135 . 294 175 82 . 82 154 205 303 . 139 50 44 220 44 199 7 213 600 284 442 1 Average Temperature 86 | 20 1 . . . 93 48 . 90 60 32 . 34 39 47 87 . 38 14 12 112 42 50 3 41 162 108 99 1 Received Heat Transfer 4462 | . 75 . . . 765 18 . 240 153 51 . 189 219 99 126 . 537 56 . 18 . 21 54 107 1257 . 396 81 Effects 18 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 11 . 6 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Total Turns 34 | . . . . . . . . . . . . . . . . . . . . . . . . 11 16 . 7 . Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . 11 16 . 7 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . 4 12 . 7 . Combat Hostiles 28 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . 3 12 . 7 . Parts Fried 92 | . . . . . . . . 4 . . . . . . . . . 6 10 9 . 8 . 9 28 . 18 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 9 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . 1 . 1 . Combat Hostiles 9 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . 1 . 1 . Parts Melted 53 | . . . . . 11 . . . 8 2 . . 7 9 1 . 1 . 1 . . 1 5 1 2 . 4 . Heat Transferred 22046 | . . . . . 3811 544 111 620 1369 629 . 37 1279 1828 1075 . 630 1326 481 . . 311 1480 962 1458 850 3245 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . 5 . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Maximum Alert Level 3 | . 1 . . . 1 . . 2 . . . . 1 . . . . 3 . . . . . . 2 . 2 1 Low Security (%) 79 | 100 97 100 . 100 61 100 100 65 . . . . 83 . . . . 72 . . . . 100 100 73 . 42 3 Level 1 15 | . 2 . . . 38 . . 1 . . . . 16 . . . . 1 . . . . . . 24 . 44 96 Level 2 4 | . . . . . . . . 33 . . . . . . . . . 18 . . . . . . 1 . 13 . Level 3 . | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 708 | 10 215 87 . . 261 86 16 486 . . . . 250 . . . . 708 . . . . 93 66 405 . 464 315 Initial 224 | . . 61 . . . 86 16 . . . . . 150 . . . . 93 . . . . 93 10 32 . . 224 Average 118 | 1 127 46 . . 170 49 2 187 . . . . 101 . . . . 217 . . . . 21 10 135 . 230 249 Influence Increases 9099 | 25 613 96 . . 824 111 . 868 270 90 . 160 479 350 125 . 673 890 294 20 15 300 280 304 1036 . 1025 251 Destroy 0b10 Robot/C 5608 | . 400 60 . . 520 40 . 400 240 80 . 140 240 320 100 . 360 520 260 20 . 280 160 208 560 . 680 20 Destroy 0b10 Robot/NC 372 | 25 40 5 . . 45 25 . 35 . . . . 10 . . . 15 50 . . 15 . 8 8 16 . 75 . Destroy Leader 1078 | . 100 20 . . 110 12 . 126 30 10 . 20 60 30 10 . 40 96 30 . . 20 48 64 108 . 144 . Allied During Kill 339 | . . 11 . . 3 . . . . . . . . . . . 243 78 4 . . . . . . . . . Successful Hack 92 | . 13 . . . 11 28 . 28 . . . . . . . . . . . . . . 12 . . . . . Select Force Hacks 120 | . 60 . . . 60 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 339 | . . . . . 30 . . 30 . . . . 15 . . . . 60 . . . . 36 . 108 . 15 45 Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 476 | . . . . . . 6 . 69 . . . . 4 . . . . 86 . . . . 16 24 184 . 81 6 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 345 | . . . . . 45 . . 30 . . . . . . 15 . 15 . . . . . . . 60 . 30 150 Influence Decreases 8784 | 25 456 253 . . 634 254 47 417 618 193 . 158 439 357 160 . 524 334 662 351 21 152 408 262 729 369 626 335 Entered New Map 1474 | . . 96 . . . 104 31 . 168 21 . . 2 16 8 . . 56 262 65 6 . 55 10 30 369 . 175 Time Decay 6386 | 25 456 137 . . 524 150 16 417 440 172 . 128 427 321 152 . 344 278 380 286 15 152 343 246 469 . 408 100 Lost Part 664 | . . . . . 70 . . . 10 . . 30 10 20 . . . . . . . . 10 6 230 . 218 60 Lost Ally 260 | . . 20 . . 40 . . . . . . . . . . . 180 . 20 . . . . . . . . . Squads Dispatched 53 | . 5 . . . 7 1 . 9 . . . . 4 . . . . 6 . . . 1 3 2 7 . 8 . Investigation 11 | . 3 . . . 3 . . 2 . . . . . . . . . . . . . 1 . . 2 . . . Extermination 17 | . . . . . . . . 2 . . . . 3 . . . . . . . . . 3 2 4 . 3 . Reinforcement 17 | . 2 . . . 3 1 . 2 . . . . 1 . . . . 5 . . . . . . 1 . 2 . Assault 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Distress Signals 12 | . 2 . . . 1 . . 2 . . . . . . . . 2 . . . . . . 1 2 . 2 . Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . 13 9 . . . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . . . 13 9 . . . . Times Spotted 385 | . 28 4 . . 33 6 . 23 16 4 . 14 16 15 11 . 21 22 12 5 . 14 15 20 48 1 45 12 Peak Tracking Total 9 | . 5 2 . . 5 2 . 6 5 2 . 4 6 9 4 . 7 8 5 2 . 7 3 4 7 1 7 4 Tactical Retreats 13 | . . . . . 1 . . 2 . . . . . . 1 . 1 . . . . . . . 2 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Traps Triggered 17 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . 1 . 10 . 1 1 Indirectly 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Machines Disabled 31 | . . . . . 2 . . 3 . . . . 1 2 . . . 4 . . 1 2 3 . 9 . 1 3 Max in Single Turn 2 | . . . . . 1 . . 2 . . . . 1 1 . . . 1 . . 1 1 1 . 2 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Machines Accessed 42 | . 6 . 2 . 5 1 . 7 3 . 4 . 3 1 . . . . 1 . 4 1 3 1 . . . . Terminals 17 | . 4 . . . 2 1 . 7 . . . . 2 . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 116 | . 14 . 2 . 11 3 . 13 7 . 29 . 6 2 . . . . 1 . 17 3 5 3 . . . . Successful 81 | . 5 . 2 . 7 2 . 2 7 . 29 . 3 2 . . . . 1 . 17 3 1 . . . . . Failed 34 | . 8 . . . 4 1 . 11 . . . . 3 . . . . . . . . . 4 3 . . . . Catastrophic 5 | . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 11 . 1 . 8 3 . 5 . . . . 2 . . . . 3 . . . . 18 24 9 1 6 . Terminals 39 | . 10 . . . 6 3 . 13 . . . . 4 . . . . . . . . 3 . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Recycling Units 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 2 . 2 . 1 . . 2 7 . 29 . 1 2 . . . . 1 . 17 3 . . . . . . Record 27 | . . . 1 . . . . . 5 . 11 . . 2 . . . . . . 5 3 . . . . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 3 2 . . . . . . . . . . . . . . . . 1 . . . . . Terminals 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 3 1 . 6 . . . . 3 . . . . . . . . 1 3 1 . . . . Full Trace Events 6 | . 2 . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . 1 . . . . . 9 . . . . 1 . . . . 4 . . 23 . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 70 | . . . . . . . . . . . . . 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . 4 . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Total Allies 18 | . . 3 . . . . . . . . . . . . . 14 . . . . . . 1 . . . . . Largest Group 14 | . . 3 2 2 2 . . . . . . . . . . 14 14 2 1 . . . 1 . . . . . Highest-Rated Group 475 | . . 40 24 24 24 . . . . . . . . . . 475 475 138 88 . . . 138 . . . . . Highest-Rated Ally 138 | . . 16 16 16 16 . . . . . . . . . . 99 99 99 88 . . . 138 . . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . 15 . . 13 . . . . . . . . . . . 87 35 4 . . . . . . . . . Total Damage 5021 | . . 175 . . 148 . . . . . . . . . . . 2603 1906 189 . . . . . . . . . Kills 44 | . . 3 . . 2 . . . . . . . . . . . 17 22 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Active Infowar (turns) 23871 | 19 1367 287 523 148 1551 312 165 1087 1094 573 140 652 1225 1923 1283 1326 1161 614 896 632 641 573 1675 1341 1888 174 554 47 Optics 20518 | . . . . . 1143 312 165 1087 1094 573 140 652 1225 1923 1283 1326 1161 614 896 632 641 573 1675 1341 1888 174 . . Terrain 407 | . . . . . . . . . . . . . . . . . . . . . . . . 23 384 . . . Structural 1636 | . . . . . 408 . . . . . . . 1225 3 . . . . . . . . . . . . . . Seismic 3294 | 19 1367 287 523 148 375 251 165 159 . . . . . . . . . . . . . . . . . . . . T.N.C. 601 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 554 47 Cloaking 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Jamming 6080 | . . . . . . . . . . . . . . . . . . 129 896 632 641 573 1675 1333 188 . 13 . Robot Analysis Total 6 | . 1 . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 2 . . . 1 2 . 1 . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 2 . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Turns Passed 24987 | 232 1367 287 523 148 1551 312 165 1087 1094 573 140 652 1225 1923 1283 1326 1161 614 896 632 641 573 1675 1341 1888 212 1258 208 Spaces Moved 12564 | 100 728 136 307 89 525 177 105 617 649 364 93 359 677 1106 707 793 634 301 490 352 300 279 702 493 505 31 618 327 Core 179 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 121 53 Treads 3052 | 97 728 136 307 89 525 28 . . . . . . . . . . . . . . . . 171 455 188 29 299 . Legs 1155 | . . . . . . . . . . . . . . . . . 1 . . . 209 279 531 38 . . 91 6 Wheels 7552 | . . . . . . 149 105 617 649 364 93 359 677 1106 707 793 633 301 490 352 91 . . . . . 66 . Hover 330 | . . . . . . . . . . . . . . . . . . . . . . . . . 317 . . 13 Flight 296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 255 Fastest Speed 20 | 50 160 160 160 160 160 130 130 130 145 145 145 145 145 145 160 145 145 175 175 175 160 190 190 160 240 50 44 20 Average Speed 166 | 156 160 160 160 160 211 147 141 144 153 145 145 145 147 159 160 151 160 175 175 175 182 190 203 236 275 350 124 29 Slowest Speed 1400 | 160 160 160 160 160 240 243 145 160 160 160 145 160 160 160 160 160 330 175 175 175 400 190 245 320 1060 1400 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 49 | 5 91 26 59 30 30 8 75 19 62 68 72 63 29 89 86 90 77 12 77 78 62 54 17 15 28 59 13 36 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 16 | . 2 . 1 . 2 . . . 1 . 1 . . . . . . . 1 . 3 . 5 . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 1 . . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 . . Scrap Searched 24 | . . 1 . . . . . . 6 3 . 1 . 4 2 2 1 . 1 1 . 2 . . . . . . Spaces Dug 72 | . . . . . . . . 8 3 . . 41 3 6 . . . 2 . . . . 1 2 2 . 3 1 Terrain Destroyed 585 | . . . . . . 6 . 78 95 . . 88 4 45 5 . 1 52 5 . . 9 8 12 115 22 38 2 Melee 8 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . 3 1 Projectile 124 | . . . . . . . . 16 4 . . . 2 1 5 . 1 11 5 . . 5 8 11 18 22 14 1 AOE 451 | . . . . . . 6 . 61 91 . . 88 . 44 . . . 41 . . . 4 . . 95 . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Tes Total 15179 | 141 820 181 340 92 795 206 117 730 705 398 98 481 844 1197 814 921 756 346 511 362 364 301 834 604 812 73 925 411 Wait 937 | . 21 27 28 . 100 1 . 22 3 18 . 77 89 51 79 106 55 10 4 4 . 2 7 18 49 3 110 53 Move 12522 | 99 727 135 306 88 524 177 104 616 648 363 92 358 676 1105 706 792 633 300 489 351 299 278 701 492 504 30 615 314 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Pick Up 195 | 1 8 5 3 . 27 3 3 4 8 3 . 6 14 1 4 14 10 4 1 . 8 . 10 10 34 1 10 3 Fast Attach 162 | 8 2 . . . 8 4 . 12 1 1 3 1 3 . 1 1 12 . . 1 11 1 10 12 26 . 36 8 Attach 127 | . . . . . 14 2 3 2 7 1 . 7 11 4 . 4 3 2 1 . 6 . 11 5 26 2 12 4 Detach 33 | 1 . . . . . 1 . 2 1 . . 5 . . . . . . . . 2 . 2 2 4 . 10 3 Swap 75 | . 1 2 . . 6 2 2 5 2 1 . 2 5 2 . . 5 3 3 . 1 2 8 7 7 1 8 . Drop 229 | . 3 . 3 . 25 6 3 12 7 4 3 8 5 3 3 4 23 1 1 1 18 2 21 20 28 3 19 3 Fire 739 | 32 54 12 . . 72 10 2 54 26 7 . 11 19 31 21 . 9 26 12 5 1 16 34 33 121 27 92 12 Melee 136 | . . . . . 15 . . 1 2 . . 6 22 . . . 6 . . . 18 . 30 4 10 5 12 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 4 . . 4 4 . . . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Arm / *Qua) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Central database locked down 627 | -10/Materials | Discovered new exit (range 6) 697 | -10/Materials | Identified exit to Materials 919 | -10/Materials | Discovered new exit (range 8) 1600 | -10/Materials | Entered Mines 1607 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1653 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1879 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1881 | -10/Mines | Discovered new exit (range 5) 1887 | -10/Mines | Entered Exiles 1887 | -10/Exiles | Accompanied by 2 allies 1926 | -10/Exiles | Met 8R-AWN 1955 | -10/Exiles | Met EX-HEX 1998 | -10/Exiles | Met EX-BIN 2017 | -10/Exiles | Met EX-DEC 2023 | -10/Exiles | Learned location of Zion (-6) 2166 | -10/Exiles | Aligned with FarCom system 2167 | -10/Exiles | Given EX-Vault access code 2204 | -10/Exiles | Opened EX-Vault 2216 | -10/Exiles | Found 0b10 Alert Chip 2225 | -10/Exiles | Found Longsword +1 2230 | -10/Exiles | Found Chronowheel 2262 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2366 | -10/Exiles | Discovered new exit (range 10) 2410 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Chronowheel, Longsword +1 2410 | -10/Exiles | Entered Mines 2410 | -9/Mines | Accompanied by 2 allies 2416 | -9/Mines | Met a Derelict bent on vengeance 2465 | -9/Mines | Discovered new exit (range 6) 2558 | -9/Mines | Entered Materials 2558 | -8/Materials | Accompanied by 2 allies 2558 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2744 | -8/Materials | Garrison activated, responded to threat 3088 | -8/Materials | Build established: Scavenger-Skirmisher 3247 | -8/Materials | Found Prototype Device 3254 | -8/Materials | Discovered new exit (range 10) 4109 | -8/Materials | Entered Factory 4109 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4111 | -7/Factory | FarCom data flow suspended 4403 | -7/Factory | Build established: Scavenger-Gunner 4421 | -7/Factory | Sucked down chute 4421 | -7/Factory | Entered Waste 4421 | -7/Waste | The area was eerily silent 4561 | -7/Waste | Discovered new exit (range 19) 4586 | -7/Waste | Entered Factory 4933 | -7/Factory | Discovered new exit (range 8) 5293 | -7/Factory | Garrison activated, responded to threat 5321 | -7/Factory | Destroyed 7 combat bots 5617 | -7/Factory | Identified exit to Storage 5617 | -7/Factory | Identified exit to Lower Caves 5673 | -7/Factory | Entered Lower Caves 5673 | -7/Lower Caves | Spotted AL-ZL9(f) 5673 | -7/Lower Caves | Spotted BK-6LB(f) 5674 | -7/Lower Caves | Chronowheel stolen by Master Thief 5674 | -7/Lower Caves | Longsword +1 stolen by Master Thief 5675 | -7/Lower Caves | Encountered a Master Thief 5675 | -7/Lower Caves | Encountered a Master Thief 5677 | -7/Lower Caves | Destroyed AL-ZL9(f) 6273 | -7/Lower Caves | Found Prototype Device 6514 | -7/Lower Caves | Discovered new exit (range 3) 6708 | -7/Lower Caves | Learned Extension terminal intel 6708 | -7/Lower Caves | Learned Armory stockpile data 6708 | -7/Lower Caves | Learned Extension stockpile data 6708 | -7/Lower Caves | Learned Research emergency access door positions 6767 | -7/Lower Caves | Entered another Lower Caves area 6776 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7090 | -7/Lower Caves | Encountered a Warlord checkpoint 7102 | -7/Lower Caves | Learned location of 2 exits from Factory 7234 | -7/Lower Caves | Found DCF Scrap (14 items) 7283 | -7/Lower Caves | Discovered new exit (range 16) 7340 | -7/Lower Caves | Entered Data Miner 7342 | -7/Data Miner | Discovered new exit (range 6) 7364 | -7/Data Miner | Met Data Miner 7410 | -7/Data Miner | Learned location of Section 7 (-2) 7410 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7422 | -7/Data Miner | Received God Mode back door access code from Data Miner 7480 | -7/Data Miner | Entered Proximity Caves 8010 | -6/Proximity Caves | Spotter reported a threat 8092 | -6/Proximity Caves | Discovered new exit (range 18) 8129 | -6/Proximity Caves | Build established: Mutant 8132 | -6/Proximity Caves | Entered Factory 8132 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8133 | -6/Factory | Identified exit to Extension 8134 | -6/Factory | Identified exit to Lower Caves 8790 | -6/Factory | Build established: Hacker-Gunner 9050 | -6/Factory | Discovered new exit (range 7) 9140 | -6/Factory | Discovered new exit (range 5) 9274 | -6/Factory | Repaired Cld. Pulse Rifle 9357 | -6/Factory | Entered Lower Caves 9360 | -6/Lower Caves | Identified Heart of Steel 9483 | -6/Lower Caves | Learned Factory garrison access intel 9559 | -6/Lower Caves | Encountered a Warlord checkpoint 9666 | -6/Lower Caves | Build established: Scavenger-Gunner 9754 | -6/Lower Caves | Entered a destroyed Warlord outpost 10064 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10117 | -6/Lower Caves | Destroyed 8 combat bots 10117 | -6/Lower Caves | Lost 3 parts (2n1w) 10952 | -6/Lower Caves | Discovered new exit (range 5) 11280 | -6/Lower Caves | Entered another Lower Caves area 11280 | -6/Lower Caves | Spotted EC-XKV(f) 11280 | -6/Lower Caves | Spotted E5-RRN(f) 11281 | -6/Lower Caves | Longsword +1 stolen by Master Thief 11281 | -6/Lower Caves | Prototype Device stolen by Master Thief 11281 | -6/Lower Caves | Destroyed EC-XKV(f) 11282 | -6/Lower Caves | Encountered a Master Thief 11288 | -6/Lower Caves | Spotted U5-J7G(f) 11289 | -6/Lower Caves | Encountered a Master Thief 11291 | -6/Lower Caves | Longsword +1 stolen by Master Thief 11545 | -6/Lower Caves | Learned location of 2 exits from Factory 11907 | -6/Lower Caves | Discovered new exit (range 16) 11946 | -6/Lower Caves | Learned 4 Factory zone layouts 12255 | -6/Lower Caves | Encountered a Warlord checkpoint 12563 | -6/Lower Caves | Entered Zion 12616 | -6/Zion | Discovered new exit (range 16) 12643 | -6/Zion | System corruption cleaned by Quarantine Array 12834 | -6/Zion | Found CR-A16's Pointy Stick 12928 | -6/Zion | Found Prototype Device 12937 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13015 | -6/Zion | Heart of Steel transformed into Warbot 13340 | -6/Zion | Met Imprinter 13362 | -6/Zion | Imprinted 13365 | -6/Zion | Declared Zion's savior 13486 | -6/Zion | Gained Derelict followers 13610 | -6/Zion | Gained Derelict followers 13640 | -6/Zion | Found GAL Module 13786 | -6/Zion | Found Prototype Processor 13789 | -6/Zion | Found Prototype Processor 13791 | -6/Zion | Found Prototype Processor 13795 | -6/Zion | Found Prototype Processor 13798 | -6/Zion | Found Prototype Processor 13801 | -6/Zion | Found Prototype Processor 13805 | -6/Zion | Found Prototype Processor 13889 | -6/Zion | Entered Proximity Caves 13889 | -5/Proximity Caves | Accompanied by 14 allies (Warbot) 13970 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 14171 | -5/Proximity Caves | Found Prototype Device 14171 | -5/Proximity Caves | Identified Exp. Shield Generator 14174 | -5/Proximity Caves | Lost 5 allies 14229 | -5/Proximity Caves | Found Prototype Launcher 14232 | -5/Proximity Caves | Found Prototype Processor 14235 | -5/Proximity Caves | Found Prototype Launcher 14237 | -5/Proximity Caves | Found Prototype Launcher 14265 | -5/Proximity Caves | Identified Enh. Gamma Bomb Array (x3) 14275 | -5/Proximity Caves | Found Exp. Shield Generator 14461 | -5/Proximity Caves | Build established: Tank 14463 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14506 | -5/Proximity Caves | Lost 5 allies 14540 | -5/Proximity Caves | Spotted B-75 Beast 14559 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14564 | -5/Proximity Caves | Destroyed B-75 Beast 14717 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15030 | -5/Proximity Caves | Discovered new exit (range 8) 15050 | -5/Proximity Caves | Entered Factory 15050 | -5/Factory | Accompanied by 2 allies (Warbot) 15050 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15051 | -5/Factory | Identified exit to Factory 15052 | -5/Factory | Identified exit to Upper Caves 15053 | -5/Factory | Loaded intel: 4 garrison access locations 15605 | -5/Factory | Discovered exit to Upper Caves (range 12) 15650 | -5/Factory | First assault squad dispatched 15664 | -5/Factory | Entered Upper Caves 15664 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 15674 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15822 | -5/Upper Caves | Build established: Scavenger-Tank 16550 | -5/Upper Caves | Discovered new exit (range 5) 16560 | -5/Upper Caves | Entered another Upper Caves area 16560 | -5/Upper Caves | Spotted WC-7KB(f) 16560 | -5/Upper Caves | Spotted 4A-CF9(f) 16560 | -5/Upper Caves | Destroyed 4A-CF9(f) 16561 | -5/Upper Caves | Destroyed WC-7KB(f) 16588 | -5/Upper Caves | Discovered exit to Factory (range 10) 16673 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17178 | -5/Upper Caves | Discovered new exit (range 8) 17192 | -5/Upper Caves | Entered Zhirov 17192 | -5/Zhirov | Discovered new exit (range 3) 17223 | -5/Zhirov | Met Zhirov 17260 | -5/Zhirov | Learned location of Testing (-2) 17270 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17302 | -5/Zhirov | Found Alien Artifact 17302 | -5/Zhirov | Identified Integrated Reactor 17302 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17494 | -5/Zhirov | Found Alien Artifact 17499 | -5/Zhirov | Build established: Scavenger-Mutant 17833 | -5/Zhirov | Entered Proximity Caves 17889 | -4/Proximity Caves | Learned Research interactive machine intel 17997 | -4/Proximity Caves | Learned Research emergency access door positions 18060 | -4/Proximity Caves | Attracted the attention of an 0b10 base 18085 | -4/Proximity Caves | Destroyed 7 combat bots 18128 | -4/Proximity Caves | Build established: Scavenger-Tank 18143 | -4/Proximity Caves | Learned Armory garrison access intel 18143 | -4/Proximity Caves | Learned Research terminal intel 18143 | -4/Proximity Caves | Learned Research trap positions 18395 | -4/Proximity Caves | Discovered exit to Factory (range 4) 18406 | -4/Proximity Caves | Entered Factory 18406 | -4/Factory | Evolved 2 slots: Utility x2 18475 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 18539 | -4/Factory | Allied Derelicts emerged from ambush trap array 18552 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18553 | -4/Factory | Zion hero teleported in (99-TNT) 18679 | -4/Factory | Murdered 99-TNT 18714 | -4/Factory | Found Exp. Shock Absorption System 18717 | -4/Factory | Found Prototype Launcher 18719 | -4/Factory | Identified 99-TNT's Nukerbomber 18731 | -4/Factory | Identified Exp. Terrain Scan Processor 18738 | -4/Factory | Identified Exp. Core Analyzer 18740 | -4/Factory | Identified Exp. Targeting Computer 18990 | -4/Factory | Build established: Scavenger-Gunner 19125 | -4/Factory | P-70 Sage assimilated allied XA-VK9(g) 19523 | -4/Factory | Spotted B-86 Titan 19598 | -4/Factory | Destroyed B-86 Titan 19723 | -4/Factory | Build established: Scavenger-Mutant 19920 | -4/Factory | Terminal network hard line cut 19956 | -4/Factory | Discovered new exit (range 8) 19984 | -4/Factory | Identified exit to Research 20081 | -4/Factory | Entered Research 20081 | -3/Research | Evolved 2 slots: Utility x2 20082 | -3/Research | Identified exit to Armory 20083 | -3/Research | Loaded intel: 111 trap records 20085 | -3/Research | Loaded intel: 45 interactive machine locations 20086 | -3/Research | Loaded intel: 23 terminal locations 20239 | -3/Research | Retrieved Zion intel report: Unaware Analyses 20427 | -3/Research | Retrieved Zion intel report: Component Stockpiles 20583 | -3/Research | Retrieved Zion intel report: Component Schematics 20614 | -3/Research | Identified Spectral Analyzer (x2) 20626 | -3/Research | Discovered new exit (range 20) 20737 | -3/Research | Identified exit to Quarantine 20766 | -3/Research | Retrieved Zion intel report: Trap Installations 20861 | -3/Research | Found Prototype Device 20861 | -3/Research | Identified Exp. Thermal Shield 21042 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 21084 | -3/Research | Retrieved Zion intel report: Prototype Schematics 21084 | -3/Research | Identified Exp. Signal Interpreter (x2) 21104 | -3/Research | Identified Exp. Target Analyzer 21358 | -3/Research | Terminal network hard line cut 21377 | -3/Research | Build established: Tank 21422 | -3/Research | Entered Armory 21423 | -3/Armory | Met VL-GR5, who suggested a friendly competition 21428 | -3/Armory | Attacked by VL-GR5 21494 | -3/Armory | Identified Transdimensional Reconstructor 21494 | -3/Armory | Warped through subspace to slip node 21494 | -3/Armory | Discovered new exit (range 1) 21523 | -3/Armory | Lost 9 parts (2p2n4u1w) 21756 | -3/Armory | Found Imp. Powered Armor 21908 | -3/Armory | Discovered new exit (range 19) 22002 | -3/Armory | Retrieved Zion intel report: Emergency Access 22080 | -3/Armory | System corruption reached 10% 22249 | -3/Armory | Lost 3 parts (1u2w) 22423 | -3/Armory | Build established: Scavenger-Skirmisher 22424 | -3/Armory | Retrieved Zion intel report: Trap Installations 22568 | -3/Armory | Core integrity fell below 50% 22600 | -3/Armory | Destroyed 7 combat bots 22601 | -3/Armory | Lost 4 parts (3u1w) 22625 | -3/Armory | Spotted Armor Guard 22625 | -3/Armory | Spotted Armor Guard 22640 | -3/Armory | Destroyed Armor Guard 22641 | -3/Armory | Destroyed Armor Guard 22658 | -3/Armory | System corruption reached 30% 22678 | -3/Armory | Lost 6 parts (2p1n2u1w) 22685 | -3/Armory | Found Superdense Plating 22718 | -3/Armory | Found Superdense Plating 22748 | -3/Armory | Lost 3 parts (2u1w) 22907 | -3/Armory | Spotted Armor Guard 22907 | -3/Armory | Spotted Armor Guard 22937 | -3/Armory | Destroyed Armor Guard 22944 | -3/Armory | Destroyed Armor Guard 23009 | -3/Armory | Found Superdense Plating 23020 | -3/Armory | Terminal network hard line cut 23020 | -3/Armory | Found Corrupted Prototype Device 23255 | -3/Armory | Build established: Scavenger-Gunner 23310 | -3/Armory | Entered Lab 23310 | -3/Lab | Discovered new exit (range 9) 23353 | -3/Lab | Unable to decrypt terminal 23353 | -3/Lab | Opened the door to a hidden lab 23354 | -3/Lab | Gained access to the hidden lab's interior 23367 | -3/Lab | Detected by scanners 23373 | -3/Lab | Confronted by A5 23486 | -3/Lab | Crushed by falling debris 23504 | -3/Lab | Core integrity fell below 20% 23522 | -3/Lab | Entered Research 23522 | -2/Research | Evolved 2 slots: Propulsion x2 23537 | -2/Research | Retrieved Zion intel report: Branch Access 23537 | -2/Research | Identified exit to Testing 23539 | -2/Research | Lost 14 parts (1p4n7u2w) 23742 | -2/Research | Spotted B-90 Cyclops 23834 | -2/Research | Destroyed B-90 Cyclops 24138 | -2/Research | Build established: Scavenger-Tank 24451 | -2/Research | System corruption reached 10% 24494 | -2/Research | Lost 3 parts (1p2u) 24604 | -2/Research | System corruption reached 30% 24606 | -2/Research | Core integrity fell below 50% 24653 | -2/Research | Lost 3 parts (1p1n1w) 24752 | -2/Research | Intercept squad dispatched 24767 | -2/Research | Spotted Tracker 24767 | -2/Research | Spotted Tracker 24780 | -2/Research | Entered Testing 24791 | -2/Testing | Core integrity fell below 20% 24805 | -2/Testing | Lost 6 parts (2n1u3w) 24856 | -2/Testing | Spotted Striker 24856 | -2/Testing | Spotted Striker 24868 | -2/Testing | Found Prototype Energy Gun 24868 | -2/Testing | Identified Warp Gun 24870 | -2/Testing | Lost 5 parts (1n2u2w) 24967 | -2/Testing | Found Prototype Launcher 24967 | -2/Testing | Identified Gui. Micro-nuke Launcher 24983 | -2/Testing | Found Prototype Hackware 24983 | -2/Testing | Identified Ghost Barrier 24988 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24941_ System corrupted: Matter fused (-5). 24946_ P-80 Master resets S-43 Plague, system corruption cleaned. 24947_ Acquired 10 matter. 24947_ K-01 Serf cleans the Testing Mainframe. 24950_ Detecting system override signal. 24963_ System corrupted: Component data lost. 24967_ Acquired Prototype Launcher. 24967_ Identified Gui. Micro-nuke Launcher. 24969_ Dropped Warp Gun. 24969_ Dropped Stasis Projector. 24970_ Dropped Corrupted Lgt. Quantum Reactor. 24971_ Acquired Warp Gun. 24972_ Acquired Imp. System Shield. 24974_ Acquired Q-thruster. 24980_ Reinforced Shell breached. 24983_ Acquired Prototype Hackware. 24983_ Identified Ghost Barrier. 24984_ System corrupted: Energy discharge (-19). Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????##########???????????????????? | | ????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ????????????????????""" """ #???????????????????? | | ????????????????????" " """" #???????????????????? | | ???????????????# "" """ #???????????????????? | | ???????????????# #???????????????????? | | ???????????????###########+#####?????????????????? | | ???????????????# +?????????????????? | | ???????????????# +?????????????????? | | ??????????###### +?????????????????? | | ???# +?????????????????? | | ???????##########+##### #####?????????????????? | | ??????????# * ! /# #?????????????????????? | | ??????????# | # #?????????????????????? | | ??????????# + #?????????????????????? | | ??????????# "" """ # #?????????????????????? | | ??????????# ""F""" *!!# #?????????????????????? | | ######????# """"" *!!# #?????????????????????? | | # #????# *!!# #?????????????????????? | | # #????############# #?????????????????????? | | # ################## @ #?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # p #?????????????????????? | | # p c #?????????????????????? | | # ################## #?????????????????????? | | # # #??????# #?????????????????????? | | # # #??????# #?????????????????????? | | + + #??????# #?????????????????????? | | # # #??????+ #?????????????????????? | | # # "" "" #??????# #?????????????????????? | | # #?""T"" #??????# #?????????????????????? | | # #? """ ???????######?????????????????????? | | # #?? ?? ???????????????????????????????????? | | # #??###??????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | """ ?????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 100 Energy Generation 63 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 30 Resistance: EX 75 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Hvy. Machine Gun | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Coolant Injector | -3/Research | Z-intel Adv. Point Defense System | -3/Research | Z-intel Quantum Rifle | -3/Research | Z-intel Adv. Cryofiber Web | -3/Research | Z-intel Arm. Medium Treads | -3/Research | Z-intel Matter Filter | -3/Research | Z-intel Linear Accelerator | -3/Research | Z-intel Tesla Rifle | -3/Research | Z-intel Adv. Sensor Array | -3/Research | Z-intel Imp. Fusion Compressor | -3/Research | Z-intel Adv. Datajack | -3/Research | Z-intel Nanoactuators | -3/Research | Z-intel Biometal Leg | -3/Research | Z-intel Coolant Network | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Exp. Signal Interpreter | -3/Research | Z-intel Enh. Coil Gun | -3/Research | Z-intel Mni. Smartbomb Launcher | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Adv. Thermal Defense Suite | -3/Research | Z-intel Imp. Energy Well | -3/Research | Z-intel Enh. Multireflex Exoskeleton | -3/Research | Z-intel Hvy. Neutron Cannon | -3/Research | Z-intel Exp. EM Disruption Field | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Exp. Targeting Computer | -2/Testing | Archive Hvy. Antimatter Reactor | -2/Testing | Archive Hds. Centrium Wheel | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cld. Pulse Rifle | 37% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterShadeStorm Manual? 0 Play Time 02:45:46 Cumulative 1004.0 hours Start 2025.06.08 @ 13:35:14 End 2025.06.08 @ 16:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 600 Rogue 593 Adventurer 0 Explorer 7 Win Type - Total 67 Types 23/6/26/2/0/1/6/1/2/0 Lore% 92 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a266683c-f2cc-461a-9f66-83de607ac4e4