Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 02:39:50 Player: k1ll3rb0t Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (128) 640 Value Destroyed (5194) 5194 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 13290 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 233 Entered DSFs 500 Met Data Miner 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/1150 Matter 61/300 Energy 46/100 System Corruption 16% Temperature Cool (94) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Flak Cannon Great Maul > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Improved Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Thermic Laser Disruptor Cannon Barrage Gun > --- INVENTORY -------- Light Antimatter Reactor Light Treads Light Treads Light Treads Medium Treads Compact Wheel Centrium Wheel Cooling System Cooling System Coolant Injector Energy Well Medium Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Particle Charger Particle Charger Layered Medium Armor Plating Thermic Laser Flak Gun Heavy Shock Bomb Launcher Long-range Missile Launcher Improved Datajack Great Maul [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . . . 4 2 . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . 2 1 . . 1 . . . . 1 . . Utility 5 | . . . . 2 . . . 1 . . . . 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 242 | 7 10 8 4 11 11 16 . 36 13 23 3 35 2 15 48 Power 16 | 1 . 1 . 3 1 . . 2 . . . 2 . 2 4 Engine 8 | 1 . 1 . 2 1 . . 1 . . . 2 . . . Core 5 | . . . . 1 . . . 1 . . . . . 1 2 Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 68 | 2 1 2 1 2 3 1 . 13 4 9 . 19 . 3 8 Treads 31 | 2 1 2 1 2 3 1 . 6 . 3 . 5 . 1 4 Leg 27 | . . . . . . . . 4 3 4 . 12 . 2 2 Wheel 10 | . . . . . . . . 3 1 2 . 2 . . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 73 | 2 2 3 1 2 1 8 . 12 2 7 . 10 1 3 19 Device 54 | 1 . 3 . 1 . 7 . 7 2 5 . 10 . 1 17 Storage 4 | 1 2 . . . . . . . . . . . . . 1 Processor 6 | . . . . 1 1 . . 2 . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . 1 . . 1 . 3 . 1 . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | 2 7 2 2 4 6 7 . 9 7 7 3 4 1 7 17 Energy Gun 13 | 1 1 1 1 . . . . . 1 1 1 1 . 2 3 Energy Cannon 9 | . . . . 1 1 . . 2 . 1 . 2 . 1 1 Ballistic Gun 25 | 1 1 1 . 3 2 1 . 4 . 2 1 1 . 3 5 Ballistic Cannon 17 | . 3 . . . 2 3 . 2 3 1 1 . . . 2 Launcher 14 | . . . 1 . 1 2 . 1 3 1 . . . . 5 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . 2 . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . . . . . 1 1 . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . 8 Parts Lost 81 | . . . 1 2 . 3 . 20 7 2 . 1 . 5 40 Power 8 | . . . . 1 . . . . . . . 1 . 1 5 Propulsion 36 | . . . 1 . . . . 11 5 2 . . . 2 15 Utility 19 | . . . . . . 2 . 5 1 . . . . 1 10 Weapon 18 | . . . . 1 . 1 . 4 1 . . . . 1 10 Highest Loss Streak 26 | . . . 1 1 . 2 . 4 4 1 . 1 . 4 26 To Critical Strikes 3 | . . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 99 99 99 100 99 100 91 94 93 75 99 94 91 88 Engine 7 | . 14 14 14 7 . 7 7 4 6 6 6 6 5 . . Treads 25 | . 28 28 27 36 38 38 38 30 5 10 13 14 . 2 4 Leg 5 | . . . . . . . . 2 11 8 6 15 35 31 25 Wheel 2 | . . . . . . . . . 19 14 13 8 . . . Device 10 | . 14 13 . 8 7 14 15 13 6 11 6 6 5 5 8 Storage 8 | . 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 Processor 6 | . . . . 8 7 . . 7 13 13 13 13 17 17 14 Protection 4 | . . . 13 9 7 7 7 3 5 1 6 6 5 4 4 Energy Gun 5 | . 12 14 14 . . . . . 3 6 . 6 5 2 5 Energy Cannon 3 | . . . . 8 7 7 7 5 . 1 . 2 5 4 . Ballistic Gun 6 | . 8 8 9 8 8 3 7 6 6 3 . 3 . 8 5 Ballistic Cannon 5 | . 5 5 . . 6 10 7 5 5 6 1 5 . . . Peak Build Rating 101 | 8 9 18 18 24 33 36 35 60 61 71 56 78 80 85 101 Average Rating 39 | 5 8 13 17 21 30 33 35 46 56 60 44 67 79 73 87 On Entrance 40 | . 8 9 16 18 24 33 35 35 57 54 56 56 77 79 85 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 134 | 14 92 94 101 105 119 125 119 134 120 121 121 127 117 118 131 Greatest Support 130 | 40 40 40 40 80 100 103 103 130 30 51 26 107 107 112 116 Greatest Overweight (x) 11 | . 2 2 2 1 1 1 1 11 5 5 4 4 1 1 5 Average Overweight (x) 1 | . . 2 2 1 1 1 1 . 3 4 4 3 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 11 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 13 25 25 25 25 25 25 25 24 25 25 25 25 25 25 Average Carried 22 | 4 9 22 24 23 24 24 25 21 22 24 24 24 24 22 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 13 25 24 25 25 25 25 22 23 25 25 25 25 25 5 Class Distribution -------------------- 19% | Mutant 19% | Tank 18% | Scavenger-Mutant 13% | Scavenger-Skirmisher 12% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Matter Collected 5020 | 282 211 201 117 196 26 676 . 893 479 510 100 656 . 117 556 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4277 | 53 419 55 240 268 92 354 . 1144 316 373 . 109 . 58 796 Parts 178 | 9 22 7 16 9 3 14 . 46 8 12 . 2 . 3 27 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 16 | 1 2 . . 1 . . . 7 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . 5 . . 25 . . 6 7 . 10 . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 110 | . 6 2 5 5 3 15 . 27 11 12 . 3 . 1 20 Guns 29 | . 4 2 2 2 . . . 2 4 2 . 1 . 1 9 Cannons 43 | . 2 . . 3 . 12 . 17 2 4 . 2 . . 1 AOE 34 | . . . 3 . 3 3 . 7 5 6 . . . . 7 Classes Destroyed 20 | 1 5 1 1 1 . 1 . 6 . 1 . . . 1 2 Worker 6 | . 1 1 . . . . . 4 . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . Tunneler 3 | 2 . 1 . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . Recycler 3 | . 1 . . . . . . 2 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 39 | . . 2 . . 3 10 . 10 . 4 . 1 . . 9 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 37 | . 6 . . 3 . 1 . 8 11 5 . 1 . . 2 Brawler 4 | . . . . . . 2 . . . 2 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Sentry 10 | . . . . 2 . 2 . 2 . . . . . . 4 Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . 3 . . . . . . 1 Programmer 4 | . . . . . . . . 2 . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . 1 . . . 1 . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 1 3 2 2 2 3 5 . 9 6 8 . 2 . 1 6 Combat Bots Only 8 | . 2 2 2 2 3 5 . 6 6 8 . 2 . 1 6 Max Kills in Single Turn 3 | 1 2 1 1 1 2 2 . 3 1 2 . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 2 2 . 2 1 2 . . . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 1331 | . 20 36 18 30 4 104 . 297 64 25 . 38 . 29 666 Missed 463 | . 7 12 4 6 2 33 . 87 22 7 . 6 . 5 272 Damage Taken 13763 | . 172 209 301 405 30 1076 . 3255 837 317 . 709 . 681 5771 Core 1992 | . 22 42 45 77 18 45 . 352 120 34 . 61 . 19 1157 Absorbed by Shields 160 | . . . . . . 68 . 92 . . . . . . . Redirected to Shielding 66 | . . . . . . . . 66 . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . . . 11 . . . . . . . Core Remaining (%) 77 | 100 . . 56 86 . . 91 . . . . 33 . 98 . Volleys Fired 333 | 4 33 7 22 18 4 31 . 89 20 25 . 9 . 13 58 Largest 3 | 2 2 2 2 2 3 3 . 3 3 3 . 3 . 3 3 Hottest 206 | 60 100 79 83 98 176 176 . 181 161 203 . 203 . 194 206 Shots Fired 706 | 8 61 14 37 31 6 74 . 196 50 49 . 23 . 35 122 Gun 357 | 8 49 14 26 18 . . . 65 24 18 . 8 . 26 101 Cannon 306 | . 12 . . 13 4 72 . 130 16 21 . 15 . 9 14 Launcher 43 | . . . 11 . 2 2 . 1 10 10 . . . . 7 Special . | . . . . . . . . . . . . . . . . Kinetic 404 | 4 39 7 11 18 3 55 . 133 34 18 . 8 . 24 50 Thermal 233 | 4 22 7 15 13 1 17 . 62 6 15 . 8 . 2 61 Explosive 42 | . . . 11 . 2 2 . 1 10 10 . . . . 6 Electromagnetic 27 | . . . . . . . . . . 6 . 7 . 9 5 Robot Hit Streak 23 | 2 12 6 10 11 3 7 . 13 5 8 . 11 . 7 23 Robot Miss Streak 7 | 1 4 4 1 2 . 2 . 5 7 5 . 3 . 4 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 469 | 5 41 7 29 23 1 46 . 122 29 30 . 16 2 24 94 Core Hits 320 | 3 18 3 15 10 4 24 . 70 40 37 . 18 . 15 63 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . 3 . . . . . 1 5 Critical Strikes 34 | . 1 2 1 . . 4 . 9 . 1 . . . 2 14 Burn 15 | . 1 2 1 . . . . . . 1 . . . 1 9 Meltdown 1 | . . . . . . . . 1 . . . . . . . Destroy 6 | . . . . . . . . 3 . . . . . 1 2 Blast 9 | . . . . . . 4 . 5 . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 16 | . 6 . . . . 1 . . . 1 . . 2 1 5 Impact 5 | . . . . . . . . . . . . . . . 5 Slashing 7 | . 6 . . . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . 1 . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15120 | 59 604 151 993 476 169 1447 . 4191 1678 1459 . 443 . 409 3041 Guns 4545 | 59 451 103 319 182 . . . 781 275 228 . 141 . 344 1662 Cannons 5281 | . 130 . . 275 25 1248 . 2502 154 377 . 302 . 65 203 Explosions 5083 | . . . 674 . 144 199 . 908 1249 854 . . . . 1055 Melee 135 | . 23 . . . . . . . . . . . . . 112 Ramming 76 | . . 48 . 19 . . . . . . . . . . 9 Kinetic 5736 | 25 387 44 118 182 . 915 . 1988 365 331 . 225 . 308 848 Thermal 4395 | 34 194 59 201 275 25 333 . 1800 64 190 . 141 . 36 1043 Explosive 4302 | . . . 674 . 144 199 . 369 1249 854 . . . . 813 Electromagnetic 476 | . . . . . . . . 34 . 84 . 77 . 65 216 Impact 112 | . . . . . . . . . . . . . . . 112 Slashing 23 | . 23 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 1 8 4 4 4 4 . . 16 Average Corruption 2 | . . . . . . 1 1 4 4 4 4 4 . . 5 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 112 | . . . . . . 19 . 27 20 17 5 16 . . 8 Message Errors 40 | . . . . . . 8 . 11 6 6 1 5 . . 3 Matter Fused 21 | . . . . . . 4 . 5 4 3 2 3 . . . Heat Flow Errors 13 | . . . . . . 3 . 1 1 2 . 4 . . 2 Energy Discharges 11 | . . . . . . 2 . 4 2 1 1 . . . 1 Parts Rejected 2 | . . . . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . 1 . 2 4 3 . 1 . . . Data Loss (major) 9 | . . . . . . . . 1 3 2 . 2 . . 1 Alerts 3 | . . . . . . 1 . . . . 1 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 462 | . . . . . . 44 . 204 2 37 . . . . 175 Projectiles 76 | . . . . . . . . 76 . . . . . . . Explosions 274 | . . . . . . 44 . 128 2 37 . . . . 63 Melee 112 | . . . . . . . . . . . . . . . 112 Knockbacks 30 | . 3 . . . . 3 . 9 2 6 . . . . 7 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic 27 | . 3 . . . . 2 . 9 2 6 . . . . 5 Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 345 | . . . . . . . . 111 37 6 . . . . 191 Shots 8 | . . . . . . . . 2 2 1 . . . . 3 Rammed 8 | . . 5 . 2 . . . 1 . . . . . . . Targets Rammed 10 | . . 6 . 2 . . . 1 . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . 1 Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 384 | . 264 84 . 162 108 384 . 178 354 216 . 294 . . 363 Average Temperature 87 | . 81 39 . 64 46 113 . 47 109 89 . 118 . . 110 Received Heat Transfer 1902 | . 99 . 36 234 . 93 . 482 378 177 . 81 . . 322 Effects 2 | . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . 3 Robots Melted 4 | . . . . . . . . 2 . . . . . . 2 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . 2 Parts Melted 25 | . 2 1 . 2 . 2 . 8 . . . . . . 10 Heat Transferred 8902 | 75 518 296 555 407 50 650 . 2246 150 444 . 259 . 200 3052 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Peak Influence 604 | 10 180 70 . 92 118 . . 604 . . . . 70 49 307 Initial 70 | . 6 70 . . 39 . . . . . . . 70 49 16 Average 73 | 2 68 15 . 51 51 . . 157 . . . . 70 26 140 Maximum Alert Level 2 | . . . . . . . . 2 . . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 100 . . 78 . . . . 100 100 59 Level 1 6 | . . . . . . . . 9 . . . . . . 40 Level 2 2 | . . . . . . . . 11 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 2 . . . 6 . . . . . 1 4 Investigation . | . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 2 . . . . . . 1 Reinforcement 6 | . 1 . . 1 . . . 3 . . . . . 1 . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Distress Signals 7 | . 1 . . 3 . . . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 168 | . 12 5 4 9 3 22 . 46 12 8 . 9 . 3 35 Peak Tracking Total 11 | . 4 3 2 3 3 7 . 6 5 6 . 3 . 2 11 Tactical Retreats 9 | . . . . 1 . 2 . 2 1 . . . . . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 2 | . . . . . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . Triggered 3 | . . . . . . 1 . 1 . 1 . . . . . Most Traps Carried 3 | . . 3 2 2 2 2 2 2 . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 17 | . . . . . . . . 10 . 1 . . . . 6 Max in Single Turn 4 | . . . . . . . . 4 . 1 . . . . 4 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 24 | . 4 1 . 2 2 2 . 5 . 1 4 . 1 . 2 Terminals 12 | . 4 . . 2 2 1 . 2 . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 82 | . 12 1 . 5 7 6 . 19 . 1 27 . 1 . 3 Successful 59 | . 6 1 . 3 5 6 . 9 . 1 27 . 1 . . Failed 23 | . 6 . . 2 2 . . 10 . . . . . . 3 Catastrophic 2 | . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 38 | . 12 . . 5 7 5 . 8 . . . . 1 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 4 | . . . . . . . . 2 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 7 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 52 | . 6 1 . 3 5 6 . 2 . 1 27 . 1 . . Record 19 | . 1 . . . 2 5 . . . . 11 . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 3 . . 1 1 . . 1 . . 3 . . . . Open Door 3 | . . 1 . . . 1 . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 4 . . 1 1 1 . 4 . . . . 1 . 2 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 1 . . 9 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 136 | . . . . . . . . 136 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 . . . 3 . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Total Allies 7 | . . 1 . . . 1 . . . 3 . 1 . 1 . Largest Group 3 | . . 1 . . . 1 . . . 3 3 3 1 1 1 Highest-Rated Group 116 | . . 31 . . . 16 . . . 60 60 116 96 96 41 Highest-Rated Ally 96 | . . 31 . . . 16 . . . 20 20 96 96 96 41 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 36 | . . 2 . . . 6 . . . . . 20 . 8 . Total Damage 1065 | . . 43 . . . 45 . . . . . 784 . 193 . Kills 8 | . . 1 . . . . . . . . . 6 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . 2 . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Turns Passed 14186 | 137 799 2461 423 657 765 2668 188 1759 906 920 156 933 315 254 845 Spaces Moved 5915 | 69 364 746 113 227 304 1038 79 686 624 513 100 513 162 96 281 Core 4 | 3 . . . . . . . . . . . . . . 1 Treads 3577 | 66 364 746 113 227 304 1038 79 638 . . . . . . 2 Legs 667 | . . . . . . . . 9 . 1 . 126 162 96 273 Wheels 1667 | . . . . . . . . 39 624 512 100 387 . . 5 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 240 240 240 240 125 125 131 150 150 191 190 150 Average Speed 210 | 155 175 320 320 240 240 240 240 206 128 149 150 160 191 190 189 Slowest Speed 610 | 160 320 320 320 240 240 240 240 610 155 260 150 192 191 192 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 60 101 13 22 12 88 11 19 73 62 68 51 3 87 12 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 . . 1 . 1 . . . . Known Exits Taken 6 | . . . . . . 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . . . . . . Scrap Searched 14 | . . 2 . . . 4 . . 2 2 . 4 . . . Spaces Dug 21 | . 2 . . . 1 . . 1 . 17 . . . . . Terrain Destroyed 465 | . 2 . 46 2 11 19 . 130 113 75 . . . . 67 Melee 2 | . 2 . . . . . . . . . . . . . . Projectile 48 | . . . . 2 3 14 . 23 4 . . . . . 2 AOE 415 | . . . 46 . 8 5 . 107 109 75 . . . . 65 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Low Dat Pro Fac DSF Fac Total 6999 | 88 460 796 139 307 335 1148 78 863 683 619 107 600 168 137 471 Wait 245 | . 15 5 . 35 7 56 . 17 20 2 . 21 . 3 64 Move 5900 | 68 363 745 112 226 303 1037 78 685 623 512 99 512 161 95 281 Hop . | . . . . . . . . . . . . . . . . Pick Up 125 | 9 16 16 . 9 4 4 . 22 5 13 1 10 2 5 9 Fast Attach 49 | 6 3 2 . 2 1 1 . 6 1 8 3 3 . 5 8 Attach 75 | 1 . 1 1 6 2 3 . 23 4 1 . 3 1 4 25 Detach 8 | . . 1 . . . . . 3 1 1 . . . 1 1 Swap 118 | . 7 5 3 3 8 12 . 7 8 14 . 29 1 6 15 Drop 91 | . 17 8 1 6 6 3 . 8 1 15 4 13 1 4 4 Fire 333 | 4 33 7 22 18 4 31 . 89 20 25 . 9 . 13 58 Melee 16 | . 6 . . . . 1 . . . 1 . . 2 1 5 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 Crush 9 | . . 6 . 2 . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . . 27 . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 6) 714 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Build established: Scavenger-Mutant 937 | -10/Materials | Entered Mines 976 | -10/Mines | Learned Materials trap positions 1040 | -10/Mines | Learned Materials emergency access door positions 1108 | -10/Mines | Build established: Mutant 1170 | -10/Mines | Found a hidden stash of uninstalled traps 1352 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1358 | -10/Mines | Found Prototype Device 1358 | -10/Mines | Identified Exp. Sensor Array 1519 | -10/Mines | Discovered new exit (range 8) 1792 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2125 | -10/Mines | Build established: Scavenger-Mutant 2401 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2603 | -10/Mines | Discovered new exit (range 12) 2621 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2753 | -10/Mines | Discovered new exit (range 11) 3073 | -10/Mines | Received a Mining Laser from a helpful Derelict 3398 | -10/Mines | Entered Subcaves 3402 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3697 | -10/Subcaves | Build established: Mutant 3728 | -10/Subcaves | Discovered new exit (range 11) 3767 | -10/Subcaves | Ambushed by Subdweller buried in earth 3821 | -10/Subcaves | Entered Materials 3821 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3822 | -8/Materials | Loaded intel: 17 trap records 4033 | -8/Materials | Garrison activated, responded to threat 4451 | -8/Materials | Discovered new exit (range 10) 4478 | -8/Materials | Entered Factory 4478 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4782 | -7/Factory | Build established: Gunner 5173 | -7/Factory | Discovered new exit (range 12) 5243 | -7/Factory | Entered Lower Caves 5476 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5625 | -7/Lower Caves | Encountered a Warlord checkpoint 5630 | -7/Lower Caves | Build established: Tank 5766 | -7/Lower Caves | Learned location of Extension (-5) 5903 | -7/Lower Caves | Attracted the attention of an 0b10 base 5904 | -7/Lower Caves | Identified exit to Lower Caves 5904 | -7/Lower Caves | Learned Research trap positions 5904 | -7/Lower Caves | Learned Factory stockpile data 5904 | -7/Lower Caves | Learned Research security intel 5904 | -7/Lower Caves | Learned Extension security intel 6333 | -7/Lower Caves | Spotted B-75 Beast 6614 | -7/Lower Caves | Learned Factory garrison access intel 7911 | -7/Lower Caves | Entered another Lower Caves area 8087 | -7/Lower Caves | Discovered new exit (range 6) 8099 | -7/Lower Caves | Entered Factory 8099 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8100 | -6/Factory | Identified exit to Lower Caves 8102 | -6/Factory | Loaded intel: 4 garrison access locations 8390 | -6/Factory | Build established: Gunner 8448 | -6/Factory | Lost 4 parts (2n2u) 8546 | -6/Factory | Spotted B-75 Beast 8697 | -6/Factory | Build established: Scavenger-Gunner 8735 | -6/Factory | Destroyed B-75 Beast 9039 | -6/Factory | Repaired Broken Exp. Sensor Array? 9718 | -6/Factory | Lost 3 parts (2n1w) 9858 | -6/Factory | Entered Lower Caves 10027 | -6/Lower Caves | Learned 4 Factory zone layouts 10137 | -6/Lower Caves | Build established: Scavenger-Mutant 10507 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10626 | -6/Lower Caves | Core integrity fell below 50% 10687 | -6/Lower Caves | Lost 4 parts (3n1u) 10742 | -6/Lower Caves | Discovered new exit (range 8) 10764 | -6/Lower Caves | Entered another Lower Caves area 10955 | -6/Lower Caves | Found DCF Scrap (14 items) 11347 | -6/Lower Caves | Destroyed 8 combat bots 11478 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11663 | -6/Lower Caves | Discovered new exit (range 9) 11674 | -6/Lower Caves | Identified exit to Data Miner 11684 | -6/Lower Caves | Entered Data Miner 11684 | -6/Data Miner | Accompanied by 3 allies 11686 | -6/Data Miner | Discovered new exit (range 7) 11701 | -6/Data Miner | Identified exit to Proximity Caves 11722 | -6/Data Miner | Met Data Miner 11749 | -6/Data Miner | Learned location of Section 7 (-2) 11749 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11773 | -6/Data Miner | Received God Mode back door access code from Data Miner 11840 | -6/Data Miner | Entered Proximity Caves 11840 | -5/Proximity Caves | Accompanied by 3 allies 11891 | -5/Proximity Caves | Identified exit to Factory 12348 | -5/Proximity Caves | Spotted B-75 Beast 12367 | -5/Proximity Caves | Destroyed B-75 Beast 12596 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12611 | -5/Proximity Caves | Escorted by Enhanced Grunt 12773 | -5/Proximity Caves | Entered Factory 12773 | -5/Factory | Accompanied by 1 ally 12773 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13088 | -5/Factory | Identified exit to DSF 13088 | -5/Factory | Entered DSF 13088 | -5/DSF | Accompanied by 1 ally 13134 | -5/DSF | Additional patrols routed to DSF 13189 | -5/DSF | Lost 4 parts (1p1n1u1w) 13300 | -5/DSF | Discovered new exit (range 15) 13340 | -5/DSF | Identified exit to Factory 13342 | -5/DSF | Entered Factory 13342 | -4/Factory | Accompanied by 1 ally 13342 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13479 | -4/Factory | Lost 4 parts (1p1u2w) 13947 | -4/Factory | Lost 4 parts (1p1n1u1w) 13967 | -4/Factory | Build established: Scavenger-Gunner 14016 | -4/Factory | Lost 3 parts (1n2u) 14104 | -4/Factory | Cargo convoy interrupted 14107 | -4/Factory | Spotted Striker 14132 | -4/Factory | Incoming assault squad redirected 14150 | -4/Factory | Core integrity fell below 50% 14163 | -4/Factory | Core integrity fell below 20% 14166 | -4/Factory | System corruption reached 10% 14187 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- X-82 Rainmaker. 14173_ X-82 Rainmaker overheating. 14174_ Penetrated by Slug. 14175_ X-82 Rainmaker overheating. 14176_ H-77 Assassin knocked back. 14176_ X-82 Rainmaker overheating. 14178_ Penetrated by Slug. 14180_ X-82 Rainmaker heat damages core (-19). 14180_ H-77 Assassin knocked back. 14181_ Penetrated by Slug. 14181_ Slug penetrates Wall. 14181_ X-82 Rainmaker overheating. 14182_ System corrupted: Heat flow error (+179). 14182_ X-82 Rainmaker overheating. 14184_ X-82 Rainmaker heat damages Lgt. Particle Reactor, Hvy. Flak Cannon, Myomer Leg. 14184_ Penetrated by Slug. 14184_ Slug penetrates Construction Platform. 14184_ X-82 Rainmaker overheating. 14187_ Slug penetrates Construction Platform. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# / | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????#########+### # | | ??????????????????????""?????# # | | ??????????????????????? ? ??# # | | ??????????????????????"" ?? " "^" " # | | ??????????????????????"" ?? " " " " # | | ???????????????????????" ??? " " " " # | | ???????????????????????? ????# " " " " # | | ????????????????????????? ! ????# " " " " # | | ?????????????????????????? ????# " " " " # | | ??????????????????????????? ##### " " " " # | | ???????????????????????###########% " " " " # | | ???????????????????????#!@"""" # %* " " " " # | | ???????????????????????#!% "" !+%/ # | | ???????????????????????#[%=x #% " " " !!# | | ???????????????????????#![ ! # " " " ! # | | ???????????????????????#! % %| # " " " | | ???????????????????????# * [ =# " " " | | ??????????????????????##h%* !%! # " " " | | ??????????????????????##%=[ ![= # w" " " | | ??????????????????????############ " " " | | ?????????????????????????##??????# " " " # | | ?????????????????????????????????# "^" " # | | ?????????????????????????????????# # | | ?????????????????????????????????# " # | | ?????????????????????????????????# " # | | ?????????????????????????????????#+## " !!! # | | ????????????????????????????????????# " !!! # | | ????????????????????????????????????# " !!! # | | ????????????????????????????????????? " # | | ????????????????????????????????????? "??" # | | ???????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 37 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Exp. Sensor Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterArcTrap Manual? 0 Play Time 02:30:53 Cumulative 61.8 hours Start 2025.03.09 @ 22:13:40 End 2025.03.10 @ 02:39:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af48ea01-d260-490a-b491-5b4e24d03049