Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 12:19:52 Player: Inomamais Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (547) 547 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2402 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Hovering (40) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Improved Signal Interpreter Light Assault Rifle Light Assault Rifle Scythe Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Improved Signal Interpreter Light Assault Rifle Light Assault Rifle Scythe Scythe [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 6 9 15 . Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 10 . Treads 6 | 2 2 2 . Leg . | . . . . Wheel . | . . . . Hover 8 | . . 8 . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 2 | . 1 1 . Power 1 | . 1 . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 92 93 81 Engine 12 | . 14 11 9 Treads 21 | . 28 9 . Hover 10 | . . 31 36 Device 1 | . . 5 9 Storage 18 | . 21 13 9 Ballistic Gun 19 | . 28 2 . Slashing Weapon 6 | . . 19 18 Naked Turns . | . . . . Heaviest Build 34 | 10 34 34 30 Greatest Support 80 | 40 40 80 30 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 11 15 15 Most Carried 15 | 3 15 15 13 Average Carried 11 | 1 10 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 831 | 243 374 214 . Remotely . | . . . . Salvage Created 896 | . 562 334 . Parts 72 | . 52 20 . Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 16 5 . Melee 3 | . . 3 . Guns 18 | . 16 2 . Classes Destroyed 9 | . 6 3 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . 1 . . Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . 2 1 . Swarmer 11 | . 8 3 . Grunt 10 | . 8 2 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 120 | . 96 24 . Missed 28 | . 20 8 . Damage Taken 913 | . 781 132 . Core 188 | . 164 24 . Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 34 94 . Volleys Fired 57 | . 53 4 . Largest 2 | . 2 2 . Hottest 40 | . 40 40 . Shots Fired 114 | . 106 8 . Gun 114 | . 106 8 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 114 | . 106 8 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 4 . Robot Miss Streak 4 | . 4 1 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 87 | . 69 18 . Core Hits 42 | . 33 9 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 2 1 . Destroy 2 | . 2 . . Sever 1 | . . 1 . Melee Attacks 36 | . . 36 . Impact . | . . . . Slashing 36 | . . 36 . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1382 | . 810 572 . Guns 869 | . 809 60 . Cannons . | . . . . Explosions . | . . . . Melee 512 | . . 512 . Ramming 1 | . 1 . . Kinetic 869 | . 809 60 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 512 | . . 512 . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 35 | . . 35 . Projectiles . | . . . . Explosions . | . . . . Melee 35 | . . 35 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . 58 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 3 . Average Temperature 7 | . 7 3 . Received Heat Transfer 258 | . 234 24 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 204 | . 204 175 63 Initial 63 | . . 44 63 Average 81 | . 88 77 63 Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 90 100 100 Level 1 5 | . 9 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 3 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 28 19 . Peak Tracking Total 5 | . 4 5 . Tactical Retreats 8 | . 3 5 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 4 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 9 . Successful 7 | . 2 5 . Failed 12 | . 8 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 12 | . 8 4 . Terminals 19 | . 10 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 4 . Part Schematic 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Assimilate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2091 | 77 1333 677 4 Spaces Moved 1550 | 42 686 814 8 Core 1 | 1 . . . Treads 798 | 41 686 71 . Legs . | . . . . Wheels . | . . . . Hover 751 | . . 743 8 Flight . | . . . . Fastest Speed 40 | 50 160 40 40 Average Speed 107 | 157 160 61 40 Slowest Speed 160 | 160 160 160 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 92 70 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 13 | . . 13 . Terrain Destroyed 29 | . 16 13 . Melee 13 | . . 13 . Projectile . | . . . . AOE 16 | . 16 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1811 | 50 822 931 8 Wait 100 | . 54 46 . Move 1547 | 41 685 813 8 Hop . | . . . . Pick Up 26 | 3 13 10 . Fast Attach 13 | 6 1 6 . Attach 5 | . 1 4 . Detach 1 | . . 1 . Swap 12 | . 7 5 . Drop 18 | . 7 11 . Fire 57 | . 53 4 . Melee 31 | . . 31 . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / Sto) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 666 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 14) 1008 | -10/Materials | Discovered new exit (range 16) 1185 | -10/Materials | Discovered new exit (range 16) 1379 | -10/Materials | Discovered new exit (range 3) 1411 | -10/Materials | Entered another Materials area 1411 | -9/Materials | Evolved 2 slots: Propulsion x2 1681 | -9/Materials | Discovered new exit (range 16) 1840 | -9/Materials | Discovered new exit (range 6) 1870 | -9/Materials | Identified exit to Mines 1870 | -9/Materials | Identified exit to Storage 2084 | -9/Materials | Discovered new exit (range 12) 2088 | -9/Materials | Entered another Materials area 2088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2092 | -8/Materials | Self-destructed Last Messages --------------- 02034_ Acquired 10 matter. 02052_ U-05 Engineer builds a Wall. 02055_ Sneak attack on U-05 Engineer. 02055_ U-05 Engineer destroyed. 02061_ K-01 Serf collects debris. 02061_ U-05 Engineer builds a Wall. 02068_ Sneak attack on K-01 Serf. 02068_ K-01 Serf destroyed. 02070_ U-05 Engineer builds a Wall. 02080_ Triggered Alarm Trap. 02080_ An alarm sounds. 02080_ ALERT: Alarm triggered, dispatching investigation squad. 02081_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad GW7W57DPUU. 02084_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????########???????????????????? | | ???????????#[[ = #???????????????????? | | ???????????#[[ #???????????????????? | | ???????????# #???????????????????? | | ???????????# ! #???????????????????? | | ???????????# #???#???????????????? | | ???????????? ???? #???????????????? | | ??????????####+##### ######??????????? | | ??????????# ?????????? | | ??????????# ?????????? | | ??????????# ?????????? | | ?????????#####+######+######??????????? | | ?????????#! #?????????????????????? | | ?????????# = @ #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# """ #?????????????????????? | | ?????????# """ #?????????????????????? | | ?????????# """ #?????????????????????? | | ?????????########?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 4 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireArmorAutocannon Manual? 0 Play Time 00:18:50 Cumulative 65.8 hours Start 2024.04.03 @ 12:01:20 End 2024.04.03 @ 12:19:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9c857ab-ec0a-441d-bc9a-0105c245d46b