Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 01:34:16 Player: GiggleBox Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (342) 1710 Value Destroyed (12119) 12119 Prototype IDs (44) 880 Alien Tech Used (4) 800 Bonus (2578) 2578 TOTAL SCORE: 28187 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 1909 Met Data Miner 300 Met Zhirov 300 Friendly Fire -328 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Improved Point Defense System Advanced Point Defense System HERF Cannon Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Hovering Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Power Amplifier High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Hyp. Kinetic Helical Construct/G Hpw. Thermic Quantum Construct/G Kinetic Spear > --- INVENTORY -------- Advanced Energy Well Improved Matter Compressor Advanced Trap Scanner Improved Particle Charger Weapon Cycler Advanced ECM Suite Centrium Medium Armor Plating Improved Point Defense System Advanced Point Defense System Advanced Point Defense System Advanced System Restoration Module Subatomic Replicator Long-range Missile Launcher Advanced Micro-nuke Launcher Improved Plasma Cutter Makeshift Sword [Rating: 147] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Constructs Flight Unit Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced Micro-nuke Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . 4 . . . . . . 2 . . 2 . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . Utility 11 | . . . 1 . . 2 . . . . . . 1 . . . . . . 1 . . . . 2 . 2 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 164 | 7 8 . 31 15 3 20 . 8 1 1 . . 9 . 1 5 8 2 . 4 3 2 4 1 6 3 6 16 Power 14 | 1 2 . 5 1 . . . . . . . . 1 . . 1 . . . . . . . 1 1 . . 1 Engine 9 | 1 2 . 2 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Core 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Propulsion 41 | 2 . . 12 6 2 8 . 1 . . . . . . . . 2 . . . . 1 . . . 1 1 5 Treads 30 | 2 . . 12 6 2 6 . . . . . . . . . . 1 . . . . . . . . 1 . . Leg 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 74 | 2 3 . 8 3 1 10 . 7 . . . . 7 . 1 2 2 . . 4 2 1 4 . 5 1 4 7 Device 31 | 1 . . 2 . 1 4 . 4 . . . . 2 . 1 1 1 . . 1 2 1 . . 4 1 3 2 Storage 9 | 1 2 . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 Processor 15 | . . . . . . 2 . 2 . . . . 3 . . . 1 . . 1 . . . . 1 . 1 4 Hackware 5 | . . . . 1 . . . . . . . . 1 . . 1 . . . 1 . . 1 . . . . . Protection 14 | . 1 . 4 2 . 4 . 1 . . . . . . . . . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 . 6 5 . 2 . . 1 1 . . 1 . . 2 4 2 . . 1 . . . . 1 1 3 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Ballistic Gun 11 | 1 . . 4 3 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 2 . 1 . . . . . . . . . 1 1 . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 1 . . . . . . . 2 . . . . . . 1 . . 4 . 1 4 . 2 Parts Lost 86 | . . . 4 2 . 5 3 6 . . . 2 3 . . 1 8 . . 8 . 2 . . 5 4 15 18 Power 11 | . . . 1 . . . . 1 . . . 1 1 . . . . . . 2 . 1 . . . 1 1 2 Propulsion 19 | . . . . . . 4 . 1 . . . . 1 . . . 3 . . . . . . . 2 . 2 6 Utility 33 | . . . 2 2 . . 3 3 . . . . . . . . 2 . . 2 . 1 . . 2 1 8 7 Weapon 23 | . . . 1 . . 1 . 1 . . . 1 1 . . 1 3 . . 4 . . . . 1 2 4 3 Highest Loss Streak 16 | . . . 2 1 . 2 3 2 . . . 1 2 . . 1 8 . . 3 . 1 . . 4 2 11 16 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Average Backups 13 | 1 12 14 13 19 19 17 10 4 4 4 4 4 5 8 8 13 15 14 14 13 14 15 17 16 13 15 13 12 Power . | . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 2 5 5 3 2 1 1 . . . . . . . . 1 . . . . . . . . . . Utility 6 | . 6 6 3 4 5 6 4 2 2 3 3 3 4 6 6 7 9 8 9 9 10 11 11 10 8 10 8 5 Weapon 4 | . 3 5 6 9 8 6 2 1 . 1 1 . 1 2 2 5 5 4 4 3 3 3 4 3 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . . 2 12 5 4 5 3 1 . . . . 1 . . 2 1 . 1 . . . 2 . . . . 6 Power 5 | . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . 1 1 1 . . . . . . . . 1 . . 1 . . . . . . . . . Utility 12 | . . 1 4 . 1 . 1 . . . . . 1 . . . . . . . . . 2 . . . . 2 Weapon 22 | . . . 7 4 2 4 . 1 . . . . . . . 1 1 . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 99 100 99 96 94 84 66 66 58 61 69 63 56 53 53 54 57 55 58 54 42 38 34 36 48 57 57 53 Engine 4 | . 14 14 5 10 10 7 2 . . . . . 3 . . 5 . . . . . . . . . . . 2 Core 1 | . . . 5 . . . . . 7 7 7 5 . . . . 4 5 5 4 . . . . . . . . Treads 16 | . 28 28 32 33 32 22 12 7 7 7 7 7 . . . . 3 4 5 2 . . . . . 3 3 . Hover 1 | . . . . . . . . . . . . . 5 6 6 4 1 . . 2 . . . . . . 1 13 Device 10 | . 3 . 5 . 3 12 13 15 19 23 23 23 16 13 13 11 10 11 11 9 11 16 12 10 16 15 14 6 Storage 7 | . 14 14 11 11 11 7 4 . . . . . 2 6 6 5 5 5 5 5 5 5 5 5 4 4 4 5 Processor 3 | . . . . . . 4 . 6 7 7 7 7 13 13 13 6 4 5 5 5 5 . . . 2 4 7 14 Hackware 2 | . . . . 5 7 . . . . . . . . . . 3 5 5 5 9 6 5 7 10 9 9 7 2 Protection 5 | . 10 14 16 13 7 4 4 5 . . . . . . . . . . . . 1 . . . 1 . 2 . Energy Gun 3 | . 13 14 1 . 2 4 . 4 1 . . . . . . . 2 5 11 9 . . . . . . 1 . Ballistic Gun 8 | . 14 14 19 18 19 6 11 2 . . . . . . . 2 4 6 5 3 . . . . . 5 1 . Ballistic Cannon 2 | . . . . . . 8 7 4 5 7 7 7 5 6 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 7 7 6 6 6 5 4 . . . . . . . . . . . Slashing Weapon 1 | . . . . 3 . 1 2 7 7 7 7 2 . . . 1 . . . . 3 . . . 2 2 . . Peak Build Rating 147 | 7 10 10 19 21 39 62 52 61 58 59 59 59 79 78 77 91 99 96 95 121 91 91 82 90 122 147 144 143 Average Rating 53 | 5 8 9 16 19 25 50 48 54 52 55 59 56 69 75 76 85 88 88 94 103 83 76 73 82 105 122 126 92 On Entrance 60 | . 7 9 9 19 21 39 50 44 50 55 59 59 51 70 77 76 82 72 94 95 79 83 76 81 82 95 132 80 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . 14 . . . . . . . . 4 . . . . . . . . . . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 90 | 14 32 32 60 60 57 73 48 25 14 17 17 21 60 48 51 68 85 72 70 74 62 56 42 51 78 81 90 84 Greatest Support 164 | 40 40 40 60 63 60 86 86 81 81 81 81 81 101 100 100 100 67 69 69 111 59 59 42 42 119 164 164 87 Greatest Overweight (x) 2 | . . . . . 1 2 . 2 . . . . . . . . 2 1 1 1 1 1 . 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 15 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 14 15 15 20 20 18 11 5 5 5 5 5 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 3 15 15 20 20 20 20 13 5 5 5 4 5 8 8 9 19 17 15 15 15 16 17 20 17 19 17 16 16 Average Carried 13 | 1 12 14 15 19 19 17 10 4 4 4 4 4 5 7 8 14 15 14 14 13 14 15 17 16 13 15 13 12 Final Capacity 20 | 8 15 15 20 20 20 15 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 20 20 20 13 5 5 5 4 4 5 8 8 9 17 15 15 14 15 16 16 16 17 12 16 13 4 Scrap Engine Consumption 239 | . . . . . 13 37 2 18 2 . . . 20 1 1 15 40 7 6 15 3 2 5 . 15 18 19 . Constructs Created 19 | . . . . . 3 3 . 1 . . . . . . . 1 4 1 . . 1 . . . 2 3 . . Constructs Modified 74 | . . . . . . 8 3 4 3 . . . 7 1 1 4 10 4 1 9 . 1 1 . 3 4 10 . Class Distribution -------------------- 35% | Construct 19% | Scavenger-Mutant 16% | Mutant 9% | Hacker-Mutant 6% | Commander-Mutant 5% | Commander-Construct 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Commander-Construct | -5/Extension Construct | -5/Cetus Construct | -5/Archives Hacker-Construct | -4/Factory Derelict-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 8820 | 288 663 51 1040 768 166 1178 . 464 108 71 . 324 570 89 45 29 594 185 146 156 45 202 . 114 260 209 975 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15160 | 82 610 111 2076 1400 606 1359 . 1062 7 148 . 346 1117 52 . 422 1675 336 356 448 55 271 . 138 171 428 1758 126 Parts 735 | 12 47 7 134 72 30 65 . 42 1 6 . 23 51 3 . 5 52 7 14 27 6 10 . 4 10 18 82 7 Haulers Intercepted 18 | . 2 . 5 3 . 2 . 1 . . . . . . . 1 1 . . 1 . . . . . . 1 1 Recyclers Shooed 6 | . 1 . 2 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . 1 6 . 32 . 1 1 . . . . . 2 7 . 2 . . . . Prevented 6 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 245 | . 16 5 39 23 8 23 . 16 . 3 . 9 13 3 . 2 22 5 3 8 4 8 . 1 4 6 24 . Melee 15 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 11 . Guns 145 | . 10 2 38 23 8 17 . 12 . . . . . . . . 11 4 3 8 . . . . . 2 7 . Cannons 34 | . . . 1 . . 6 . 2 . 3 . 5 12 1 . . 3 . . . . . . . . 1 . . AOE 47 | . 6 3 . . . . . . . . . 4 . 2 . 2 7 . . . 4 8 . 1 4 . 6 . Classes Destroyed 21 | 2 8 . 1 3 1 2 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . Worker 18 | . 1 . 2 1 . . . 2 . . . . 7 . . 1 . . . . . . . . 1 . 3 . Builder 14 | . 2 . . . . 2 . 2 . . . . 3 . . . 2 . . . . . . . . . 3 . Tunneler 6 | 2 . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . Hauler 18 | . 2 . 5 3 . 2 . 1 . . . . . . . 1 1 . . 1 . . . . . . 1 1 Recycler 15 | 1 . . 1 1 1 2 . 1 . . . . 2 . . 2 3 . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Operator 7 | . 2 . 1 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . Drone 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Watcher 14 | . 3 . 4 1 . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . 1 1 Swarmer 57 | . 7 3 4 1 . 2 . 4 . . . 1 3 4 . 2 5 . . 5 4 8 . . 4 . . . Grunt 101 | . 7 2 25 12 2 7 . 6 . 2 . 3 6 . . . 9 4 . . . . . . . 4 12 . Brawler 8 | . . . . 2 . 2 . . . . . . . . . . 3 . . . . . . . . . 1 . Duelist 7 | . . . . 2 1 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . Protector 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . Sentry 37 | . . . 10 6 4 6 . 3 . . . . 1 . . . 2 . 3 1 . . . . . . 1 . Hunter 4 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . Programmer 22 | . . . . . . 3 . 2 . . . . 3 . . . . . . 2 . . . . . 2 10 . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 3 3 3 7 4 3 4 . 10 . 3 . 6 5 3 . 3 5 3 2 5 4 7 . 1 3 2 11 1 Combat Bots Only 10 | . 3 3 7 4 3 4 . 8 . 3 . 6 3 3 . 2 5 3 1 5 4 7 . 1 2 2 10 . Max Kills in Single Turn 5 | 1 2 2 2 1 2 2 . 2 1 1 . 2 3 3 . 2 4 1 1 2 3 5 . 1 2 1 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 5 | . 2 2 . . . . . . . . . 2 . 2 . 2 3 . . . 3 5 . 1 2 . 2 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2343 | . 78 14 137 57 9 365 4 184 13 2 . 48 146 5 6 28 227 17 37 141 41 50 . 11 105 150 231 237 Missed 845 | . 24 4 36 16 4 120 . 75 9 1 . 8 66 . 4 10 70 9 14 56 14 21 . 7 49 54 68 106 Hits 1498 | . 54 10 101 41 5 245 4 109 4 1 . 40 80 5 2 18 157 8 23 85 27 29 . 4 56 96 163 131 Melee 37 | . . . . 12 . 8 4 . . . . . . . . . 4 . . . . . . . . . 2 7 Projectile 1461 | . 54 10 101 29 5 237 . 109 4 1 . 40 80 5 2 18 153 8 23 85 27 29 . 4 56 96 161 124 AOE 6 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . 2 Critical Strikes 64 | . . 1 1 5 . 4 1 . . . . 3 6 . . . 11 2 . 3 . 1 . . 2 7 10 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 28303 | . 717 88 1292 820 104 2771 188 1095 77 16 . 811 1847 83 35 523 2967 216 615 2022 661 512 . 114 1608 2066 3926 3129 Core 4536 | . 156 12 136 72 . 297 . 105 . . . 120 383 . . 95 330 . 81 236 38 72 . 27 152 228 384 1612 Absorbed by Shields 178 | . . . . 16 . 25 . . . . . . 5 . . . 132 . . . . . . . . . . . Regen/Repaired (Parts) 5760 | . 66 . . 83 5 381 100 296 69 . . . 509 . 58 166 598 400 68 879 . 442 391 . 87 261 901 . Core Remaining (%) 57 | 100 . 32 . . 48 . . . . . . 25 . . 54 . . . 49 . . . . 67 . 66 73 . Volleys Fired 916 | 6 70 8 133 82 20 105 2 75 8 10 . 38 51 5 . 6 100 20 20 27 3 5 . 2 9 25 83 3 Largest 3 | 2 2 2 2 2 2 3 3 2 1 1 . 1 1 1 . 1 2 3 3 3 1 1 . 1 1 2 1 1 Hottest 175 | 60 70 70 91 46 65 102 90 67 39 19 . 39 38 30 . 19 175 148 121 121 30 30 . 30 68 72 60 120 Shots Fired 1554 | 12 125 14 266 151 40 270 6 97 8 10 . 38 51 5 . 6 136 49 59 64 3 5 . 2 9 43 82 3 Gun 1215 | 12 113 12 259 151 40 147 4 70 . . . . . . . 6 115 49 59 64 . . . . . 39 75 . Cannon 289 | . . . 7 . . 123 2 27 5 10 . 35 51 4 . . 16 . . . . . . . 3 4 . 2 Launcher 50 | . 12 2 . . . . . . 3 . . 3 . 1 . . 5 . . . 3 5 . 2 6 . 7 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1153 | 6 59 6 237 151 36 222 6 40 1 10 . 35 51 4 . 6 98 25 45 42 . . . . . 43 30 . Thermal 328 | 6 54 6 29 . 4 44 . 57 . . . . . . . . 33 9 14 22 . . . . 3 . 45 2 Explosive 50 | . 12 2 . . . . . . 3 . . 3 . 1 . . 5 . . . 3 5 . 2 6 . 7 1 Electromagnetic 23 | . . . . . . 4 . . 4 . . . . . . . . 15 . . . . . . . . . . Robot Hit Streak 40 | 6 12 6 13 20 39 40 5 23 7 5 . 20 9 3 . 2 10 13 25 9 2 . . . 4 7 10 . Robot Miss Streak 7 | 2 5 1 4 3 . 6 1 7 2 3 . 4 5 2 . 7 5 4 2 2 1 . . 2 3 5 5 . Penetration Max 2 | . . . . . . . . . . . . 1 . . . 1 2 1 1 1 . . . . . . . . Secondary Targets 12 | . 2 . 3 4 . . . . . . . . . . . . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 1199 | 8 70 10 188 132 33 188 5 81 6 10 . 34 58 4 . 9 83 36 46 42 3 4 . 3 4 35 105 2 Core Hits 697 | 4 45 11 80 50 16 73 2 74 8 9 . 49 48 8 . 8 51 15 19 19 4 10 . 2 12 11 64 5 Critical Kills 9 | . . . 1 1 . . . . . . . . 1 . . . 4 . . 1 . . . . . 1 . . Critical Parts Destroyed 19 | . . . 1 1 . 1 . . . . . . 1 . . 1 9 2 . . . . . . . 1 2 . Critical Strikes 48 | . 2 1 2 4 . 6 . 1 . . . . 2 . . 1 15 2 1 1 . . . . . 4 5 1 Burn 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 25 | . . . 2 2 . 1 . . . . . . . . . . 12 2 1 1 . . . . . 2 2 . Blast 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . 2 . . 1 2 . . . . . . . . . . . Sever 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Melee Attacks 239 | . . . 2 23 . 18 . 11 . . . 3 25 . . 13 5 . . 3 1 4 . 3 16 29 71 12 Impact 47 | . . . . . . . . . . . . 1 25 . . 13 5 . . 3 . . . . . . . . Slashing 94 | . . . 2 23 . 18 . 11 . . . 2 . . . . . . . . 1 4 . 3 16 10 4 . Piercing 98 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 67 12 Sneak Attacks 38 | . . . 1 8 . 5 . 5 . . . . 4 . . 4 3 . . . 1 3 . . 1 . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Damage Inflicted 37538 | 91 1768 344 2927 2536 552 3580 103 2046 290 183 . 1246 2690 351 . 801 4177 817 1019 1308 907 1147 . 323 1060 1207 5838 227 Guns 17352 | 91 883 98 2739 1851 541 1740 59 1371 . . . . . . . 21 2068 817 1019 1308 . . . . . 571 2175 . Cannons 5021 | . . . 84 . . 1427 44 286 113 183 . 658 1719 38 . . 317 . . . . . . . 56 96 . . Explosions 8904 | . 865 230 . . . . . . 177 . . 588 396 313 . 246 1462 . . . 840 887 . 115 929 . 1762 94 Melee 6099 | . . . 65 658 . 397 . 389 . . . . 575 . . 534 297 . . . 67 260 . 208 75 540 1901 133 Ramming 162 | . 20 16 39 27 11 16 . . . . . . . . . . 33 . . . . . . . . . . . Kinetic 16873 | 34 481 47 2551 1851 496 2640 103 441 23 183 . 658 1719 38 . 21 1824 442 833 875 . . . . . 667 946 . Thermal 6166 | 57 402 51 272 . 45 485 . 1216 103 . . 389 396 . . . 719 127 186 433 . . . . 56 . 1229 . Explosive 7858 | . 865 230 . . . . . . 74 . . 199 . 313 . 246 1304 . . . 840 887 . 115 929 . 1762 94 Electromagnetic 380 | . . . . . . 42 . . 90 . . . . . . . . 248 . . . . . . . . . . Impact 1406 | . . . . . . . . . . . . . 575 . . 534 297 . . . . . . . . . . . Slashing 2153 | . . . 65 658 . 397 . 389 . . . . . . . . . . . . 67 260 . 208 75 . 34 . Piercing 2540 | . . . . . . . . . . . . . . . . . . . . . . . . . . 540 1867 133 Highest Corruption 17 | . . . . . . 4 4 6 6 6 6 6 5 5 5 . 8 8 8 3 3 3 3 3 . 14 17 2 Average Corruption 4 | . . . . . . 2 4 4 6 6 6 6 3 5 5 . 3 8 8 2 3 3 3 3 . 12 6 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 215 | . . . . . . 14 4 37 15 14 4 24 2 5 4 . 11 11 7 5 3 9 2 1 . 22 19 2 Message Errors 54 | . . . . . . 4 2 8 5 4 1 5 . 1 1 . 4 4 . 1 . 4 1 1 . 4 2 2 Matter Fused 52 | . . . . . . 1 . 12 5 3 1 6 2 1 1 . 2 5 2 1 . 2 . . . 4 4 . Heat Flow Errors 31 | . . . . . . 1 2 2 2 1 1 5 . 2 . . 1 1 1 1 1 1 . . . 5 4 . Energy Discharges 26 | . . . . . . 3 . 6 . 3 1 3 . 1 . . . 1 1 1 2 . . . . 2 2 . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . Data Loss (minor) 28 | . . . . . . . . 5 3 1 . 4 . . 1 . 3 . 1 1 . 2 . . . 3 4 . Data Loss (major) 9 | . . . . . . 3 . 1 . 2 . 1 . . . . . . . . . . 1 . . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1871 | . 21 . 25 70 . 86 . 72 55 . . 45 314 . . 271 333 . . . 222 136 . 54 34 52 81 . Projectiles 61 | . . . . . . 2 . . . . . . 37 . . . 22 . . . . . . . . . . . Explosions 425 | . 20 . . . . . . . 55 . . 45 15 . . 38 44 . . . 167 7 . . 34 . . . Melee 1385 | . 1 . 25 70 . 84 . 72 . . . . 262 . . 233 267 . . . 55 129 . 54 . 52 81 . Knockbacks 68 | . . . . . . 15 . 2 . 9 . 13 24 2 . 1 2 . . . . . . . . . . . Impact 6 | . . . . . . . . . . . . . 3 . . 1 2 . . . . . . . . . . . Kinetic 56 | . . . . . . 13 . 2 . 8 . 13 18 2 . . . . . . . . . . . . . . Secondary 6 | . . . . . . 2 . . . 1 . . 3 . . . . . . . . . . . . . . . Self-Inflicted Damage 565 | . 79 . . . . . . . 26 . . 50 124 . . . 38 . . . . . . . 133 . 115 . Shots 15 | . 3 . . . . . . . 1 . . 1 3 . . . 1 . . . . . . . 2 . 4 . Rammed 32 | . 6 6 11 6 3 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 6 6 13 6 3 2 . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . 102 45 75 11 18 562 133 101 215 219 218 234 41 230 . . 192 85 129 273 122 122 . . . 187 183 18 Average Temperature 52 | . 24 20 15 2 11 121 36 16 93 115 114 79 10 107 . . 43 20 81 100 51 62 . . . 95 26 13 Received Heat Transfer 4431 | . 231 27 615 153 30 716 . 303 12 9 . 198 384 9 . 57 273 27 99 279 63 27 . 9 108 415 378 9 Effects 12 | . . . . . . 9 . . . . . 1 . . . . . . . 2 . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 4 | . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . 1 1 . 2 2 . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . 1 1 . 2 1 . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 3 . . 1 2 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 1 . . 2 6 . . . . . . . . . . . Impact Corruptions 27 | . 1 . . . . . . . . . . . 13 . . 7 6 . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Parts Melted 25 | . . 1 1 . . 1 . 19 . . . . . . . . 2 . . . . . . . . . 1 . Heat Transferred 11372 | 125 1226 222 703 . 150 1500 . 3925 100 . . 275 350 . . . 576 185 333 629 . . . . . . 1073 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . 2 . . 2 5 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 3 | . . . 2 2 . 2 . . . . . . . . . . 3 2 1 . . . . . 1 . 2 1 Low Security (%) 70 | 100 100 100 45 77 100 . 100 100 . . . . 100 . . 100 39 . 68 100 . . . . 98 100 69 2 Level 1 19 | . . . 50 10 . 59 . . . . . . . . . . 10 79 31 . . . . . 1 . 21 97 Level 2 9 | . . . 4 12 . 40 . . . . . . . . . . 40 20 . . . . . . . . 8 . Level 3 . | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 852 | 10 165 118 422 453 92 573 197 180 . . . . 175 . . 145 852 492 210 146 . . . . 207 123 536 383 Initial 463 | . . . . 118 42 302 197 39 . . . . 163 . . . 66 463 154 66 . . . . 153 99 60 321 Average 155 | 1 54 16 187 188 22 406 136 75 . . . . 77 . . 8 325 396 187 62 . . . . 113 53 158 321 Influence Increases 11362 | 15 567 138 1129 1001 433 1303 . 489 32 71 . 391 644 105 15 242 1666 303 106 341 90 210 . 25 514 282 999 251 Destroy 0b10 Robot/C 5640 | . 280 100 780 580 140 560 . 320 20 60 . 280 340 60 . 40 780 160 60 160 80 160 . . 80 120 480 . Destroy 0b10 Robot/NC 540 | 15 45 . 65 40 25 60 . 45 . . . 15 70 . . 20 45 5 10 10 . . . 10 10 . 40 10 Destroy Leader 1094 | . 80 20 188 158 . 188 . 84 10 10 . 20 82 . . 2 72 10 . 32 10 20 . . . 20 84 4 Allied During Kill 787 | . . . . 109 40 20 . . 2 1 . 76 29 . . . 467 43 . . . . . . . . . . Successful Hack 287 | . 25 . 27 16 7 35 . 20 . . . . 14 . . . . 6 . 42 . . . . . . 20 75 Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . 45 . . 45 15 60 . 15 . . . . . . . 30 30 45 30 . . . . . 30 60 15 15 Destroy Structure 1124 | . 62 18 9 8 26 65 . 5 . . . . 34 . . 60 242 4 6 22 . . . . 154 22 360 27 Advance Influence 450 | . . . . . . 300 . . . . . . . . . . . . . . . . . . 150 . . . Partial Spotted 120 | . . . . . . . . . . . . . . . . 15 . . . . . . . . 60 . . 45 Lose Combat Pursuer 705 | . 30 . 60 45 . 15 . . . . . . 75 45 15 75 30 30 . 75 . 30 . 15 30 60 . 75 Influence Decreases 11130 | 15 567 138 846 1176 535 744 508 447 131 71 . 130 732 165 128 105 975 745 302 531 10 290 . 20 342 352 570 555 Entered New Map 1994 | . . . . 165 66 4 368 18 37 . . . 98 65 23 . 71 365 232 124 . 16 . . 2 78 47 215 Time Decay 6753 | 15 419 138 646 571 439 630 110 379 94 51 . 120 544 100 105 95 484 160 70 322 10 254 . 20 190 254 373 160 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 812 | . . . 40 20 . 50 30 50 . . . 10 30 . . 10 80 . . 72 . 20 . . 50 20 150 180 Lost Ally 860 | . . . 10 120 30 60 . . . 20 . . 60 . . . 340 220 . . . . . . . . . . Purge Threat 611 | . 148 . 150 300 . . . . . . . . . . . . . . . 13 . . . . . . . . Squads Dispatched 58 | . 1 . 2 6 . 13 . 7 . . . 1 7 . . 1 1 1 . 4 . . . . 1 5 5 3 Investigation 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Extermination 18 | . . . . . . 4 . 2 . . . . 3 . . 1 . . . 3 . . . . . 1 3 1 Reinforcement 20 | . 1 . 1 3 . 2 . 4 . . . . 1 . . . . . . 1 . . . . 1 2 2 2 Assault 5 | . . . . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Garrison 11 | . . . . 1 . 6 . 1 . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 25 | . . . 5 4 . 2 . 1 . . . . 2 . . . 5 1 . . . . . . 1 . 3 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Times Spotted 474 | . 29 5 59 48 7 34 5 24 2 4 . 16 30 7 3 13 46 9 6 15 8 10 . 4 17 22 33 18 Peak Tracking Total 13 | . 4 3 5 11 3 5 5 5 1 2 . 9 7 4 2 9 13 4 1 6 5 5 . 4 12 6 8 9 Tactical Retreats 36 | . 1 . 2 2 . 1 . . . . . . 4 1 1 3 2 2 . 3 2 3 . 1 2 2 . 4 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 15 | . . . 1 1 . 1 . 1 . . . . 2 . . 2 4 . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 35 | . 3 . 1 3 2 4 . 1 2 . . . . . . 2 4 3 2 . . . . . 2 4 1 1 Max in Single Turn 2 | . 1 . 1 1 . 1 . 1 2 . . . . . . 1 1 1 1 . . . . . 1 1 1 1 Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 101 | . 8 . 13 8 12 11 . 9 1 1 4 . 4 . 1 3 2 2 . 6 . . 4 . . 2 6 4 Terminals 66 | . 7 . 11 7 5 8 . 5 . . . . 3 . . 2 2 2 . 4 . . . . . 2 5 3 Fabricators 6 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . 1 1 Repair Stations 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 6 . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . Total Hacks 283 | . 22 . 50 26 21 25 . 13 1 1 33 . 10 . 1 6 4 7 . 18 . . 17 . . 3 19 6 Successful 162 | . 14 . 27 18 16 10 . 4 1 1 33 . 1 . 1 2 . 3 . 4 . . 17 . . . 7 3 Failed 121 | . 8 . 23 8 5 15 . 9 . . . . 9 . . 4 4 4 . 14 . . . . . 3 12 3 Catastrophic 26 | . 1 . 5 . . 5 . 3 . . . . 3 . . . . 1 . 1 . . . . . 2 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 18 . 23 21 19 16 . 6 . . . . 4 . . 4 1 . . 6 . . . . . 1 14 1 Terminals 184 | . 20 . 46 24 13 19 . 9 . . . . 6 . . 4 4 7 . 9 . . . . . 3 17 3 Fabricators 15 | . . . . . . 5 . 1 . . . . . . . . . . . 4 . . . . . . 2 3 Repair Stations 5 | . 2 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 6 . . . . . . . . . . . . . . 5 . . . . . . . . Scanalyzers 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . 4 . . 2 . . . . . . . . . . . . Terminal Hacks 90 | . 2 . 12 7 3 2 . 1 1 1 33 . . . 1 . . 3 . 2 . . 17 . . . 3 2 Record 19 | . . . . . . . . . . . 11 . . . . . . 3 . . . . 5 . . . . . Part Schematic 17 | . . . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . 1 2 . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . 3 . 1 . . . . . 3 . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 5 | . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . 1 . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 61 | . 10 . 12 9 13 7 . 2 . . . . 1 . . 2 . . . 1 . . . . . . 3 1 Terminals 52 | . 10 . 12 9 7 6 . 2 . . . . 1 . . 2 . . . 1 . . . . . . 2 . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 22 | . 2 . 4 3 3 3 . 2 . . . . 1 . . 1 . . . 1 . . . . . . 2 . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 23 | . 5 . 5 5 4 3 . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 . 11 6 5 11 . 8 . . . . 3 . . 3 2 2 . 6 . . . . . 2 5 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 77 | . 26 . . 51 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 1 1 1 1 . . . . . . . . . Autooverrided 4 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . Robots Rewired 44 | . . . . . 14 . . . 1 . . 2 . . . . 27 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 63 | . 2 . . 10 14 . . . 1 . . 3 1 1 . . 31 . . . . . . . . . . . Largest Group 19 | . 1 1 1 10 14 5 . . 1 1 . 3 3 . . . 19 11 . . . . . . . . . . Highest-Rated Group 497 | . 10 10 10 88 239 91 . . 28 28 . 160 160 . . . 497 282 . . . . . . . . . . Highest-Rated Ally 96 | . 10 10 10 16 34 34 . . 28 28 . 96 96 . . . 49 39 . . . . . . . . . . Total Orders 7 | . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . STAY 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 323 | . . . . 67 29 22 . . 1 2 . 19 15 . . . 130 38 . . . . . . . . . . Total Damage 6461 | . . . . 570 557 754 . . 39 80 . 649 533 . . . 2462 817 . . . . . . . . . . Kills 59 | . . . . 7 6 8 . . 1 . . 8 4 . . . 21 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 10041 | 35 527 . 1323 . . 241 . 1178 610 396 117 675 406 56 50 394 460 . . 305 198 611 175 135 389 631 924 205 Optics 32 | . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . Sensors 7967 | . . . . . . 207 . 1087 610 396 117 675 406 56 50 392 460 . . 272 198 611 175 135 389 631 924 176 Terrain 91 | . . . . . . . . 91 . . . . . . . . . . . . . . . . . . . . Traps 201 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 200 Seismic 1885 | 35 527 . 1323 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 315 | . . . . . . 34 . . . . . . . . . 2 . . . . . . . . 279 . . . ECM 67 | . . . . . . . . . . . . . . . . . . . . . 27 33 . . 6 . 1 . Robot Analysis Total 7 | . . . 1 2 . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . 2 . 1 . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 23875 | 132 2063 898 2746 1725 1871 2192 225 1347 610 396 117 736 1653 200 229 422 1357 324 151 786 254 611 175 135 389 632 1165 334 Spaces Moved 14676 | 67 913 536 1334 758 970 1050 141 826 395 254 79 402 1049 187 266 542 1040 205 55 492 222 475 153 254 503 474 531 503 Core 162 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 Treads 9318 | 61 913 536 1334 758 970 990 141 501 395 254 79 402 103 . . 38 750 203 55 207 . . . . 43 230 355 . Legs 233 | . . . . . . 49 . . . . . . . . . . 1 2 . . . . . . . 181 . . Wheels 325 | . . . . . . . . 325 . . . . . . . . . . . . . . . . . . . . Hover 2890 | . . . . . . 11 . . . . . . 946 187 266 467 289 . . 201 . . . . . . 176 347 Flight 1748 | . . . . . . . . . . . . . . . . 37 . . . 84 222 475 153 254 460 63 . . Fastest Speed 36 | 50 160 160 160 160 146 149 149 110 149 149 149 149 85 59 59 59 47 47 134 101 101 67 46 46 43 43 65 36 Average Speed 125 | 150 160 160 160 160 157 157 152 133 149 149 149 149 137 62 59 59 77 84 134 134 102 122 66 46 44 93 143 44 Slowest Speed 260 | 160 160 160 160 160 200 200 154 149 149 149 149 149 149 85 59 59 260 134 134 221 165 165 67 118 123 135 226 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . 2 . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 5 97 99 97 94 97 24 70 28 69 36 68 58 31 45 28 19 85 79 64 15 43 62 60 49 16 51 13 15 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 14 | . . 1 . 3 6 . . . . . 1 . . . . . . . . . . . 3 . . . . . Known Exits Taken 17 | . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 . . 1 . . . . . . . . . . . . 1 1 . . 1 1 1 1 . . . . Scrap Searched 15 | . . 1 . . . . . . 2 2 . 2 . 1 1 . . . . . 4 1 . 1 . . . . Spaces Dug 314 | . 39 . 1 5 . 10 . 5 . . . 36 11 34 . 5 2 . . 2 . 93 . . 45 11 5 10 Terrain Destroyed 991 | . 71 29 1 5 . 10 . 7 56 . . 54 30 34 . 31 134 . 3 12 54 119 . 47 94 12 178 10 Melee 80 | . . . 1 5 . 10 . 5 . . . 2 11 . . 5 2 . . 2 . . . . 13 11 5 8 Projectile 118 | . . . . . . . . 2 . . . . . . . . 66 . 3 10 . . . . . 1 34 2 AOE 789 | . 71 29 . . . . . . 56 . . 52 19 34 . 24 64 . . . 54 119 . 47 81 . 139 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Qua Res Acc Total 18391 | 84 1378 559 1692 1083 1277 1366 146 958 411 265 78 508 1194 264 336 615 1447 281 88 552 243 498 228 266 645 577 775 577 Wait 1581 | 2 349 4 107 158 154 97 1 30 3 . . 49 42 70 68 36 78 21 12 20 8 3 56 . 98 23 73 19 Move 14634 | 66 912 535 1333 757 969 1050 140 825 394 253 78 401 1048 186 265 537 1039 204 54 483 221 474 152 253 499 473 530 503 Hop 7 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . 1 . . . Pick Up 126 | 3 14 2 28 8 6 19 . 3 1 . . 1 7 . 1 9 4 1 . 4 1 . 2 . 2 3 4 3 Fast Attach 71 | 6 1 . 1 4 1 3 1 7 . 1 . . 3 . . 3 2 . 1 1 2 2 5 1 1 5 4 16 Attach 75 | 1 . . 6 2 1 17 . 1 2 . . 1 1 1 . . 6 1 . 4 1 5 1 3 7 2 8 4 Detach 59 | . . . 1 . 3 12 . 1 1 . . 1 1 1 . 2 6 . . 1 3 5 5 4 4 2 3 3 Swap 154 | . 22 2 30 27 3 20 1 3 . . . 4 9 1 2 4 8 2 . 5 2 . . . 3 . 6 . Drop 131 | . 4 2 38 15 12 23 . 2 . 1 . . 6 . . 3 6 . 1 . 1 . 7 . 5 . 2 3 Fire 916 | 6 70 8 133 82 20 105 2 75 8 10 . 38 51 5 . 6 100 20 20 27 3 5 . 2 9 25 83 3 Melee 229 | . . . 2 23 . 18 . 11 . . . 2 25 . . 13 5 . . 3 1 4 . 3 16 29 62 12 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . 6 6 13 6 3 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . 1 . . . . . . . . 1 . . . 4 . . . . . . . . 15 . . Rewire 306 | . . . . . 105 . . . 2 . . 11 . . . . 188 . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 43 | . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . 11 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives -4/Factory (discovered 4 exits: [*Res] / *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 133 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 9) 861 | -10/Materials | Discovered new exit (range 12) 1044 | -10/Materials | Repaired Lgt. Armor Plating 1119 | -10/Materials | Discovered new exit (range 11) 1133 | -10/Materials | Derelicts attacked the area 1268 | -10/Materials | Core integrity fell below 50% 1726 | -10/Materials | Identified exit to Subcaves 1852 | -10/Materials | Learned 4 Recycling zone layouts 1899 | -10/Materials | Learned Storage trap positions 1962 | -10/Materials | Learned Storage interactive machine intel 2000 | -10/Materials | Learned location of 2 exits from Mines 2104 | -10/Materials | Loaded intel: 9 trap records 2171 | -10/Materials | Learned Storage emergency access door positions 2196 | -10/Materials | Entered Mines 2196 | -10/Mines | Accompanied by 1 ally 2197 | -10/Mines | Identified exit to Materials 2219 | -10/Mines | Learned location of Mines (-9) 2749 | -10/Mines | Found a hidden stash of uninstalled traps 2772 | -10/Mines | Discovered exit to Materials (range 11) 3094 | -10/Mines | Entered Materials 3094 | -9/Materials | Accompanied by 1 ally 3094 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -9/Materials | Discovered new exit (range 4) 3451 | -9/Materials | Discovered new exit (range 16) 3549 | -9/Materials | Build established: Scavenger-Mutant 3859 | -9/Materials | Discovered new exit (range 12) 4472 | -9/Materials | Discovered new exit (range 16) 4745 | -9/Materials | Identified exit to Mines 4745 | -9/Materials | Identified exit to Storage 4781 | -9/Materials | Learned Storage emergency access door positions 4826 | -9/Materials | Learned location of 1 exit from Recycling 4854 | -9/Materials | Destroyed 7 combat bots 4861 | -9/Materials | Learned location of 1 exit from Storage 4888 | -9/Materials | Identified exit to Materials 4905 | -9/Materials | Learned location of 2 exits from Materials 4918 | -9/Materials | Learned 4 Recycling zone layouts 4932 | -9/Materials | Loaded intel: 2 recycling unit locations 4956 | -9/Materials | Learned location of 3 exits from Materials 5840 | -9/Materials | Entered Storage 5842 | -9/Storage | Loaded intel: 11 trap records 5844 | -9/Storage | Loaded intel: 19 interactive machine locations 5972 | -9/Storage | Used back door to open Recycling access 5972 | -9/Storage | Discovered new exit (range 5) 6052 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6353 | -9/Storage | Build established: Commander-Mutant 6378 | -9/Storage | Garrison activated, responded to threat 6459 | -9/Storage | Lost 8 allies 6864 | -9/Storage | Learned Materials non-interactive machine intel 6930 | -9/Storage | Learned location of Recycling (-9) 6976 | -9/Storage | Build established: Scavenger-Mutant 6997 | -9/Storage | Core integrity fell below 50% 7035 | -9/Storage | Learned Materials trap positions 7099 | -9/Storage | Learned location of 3 exits from Materials 7134 | -9/Storage | Learned location of Zion (-6) 7240 | -9/Storage | Repaired Cld. Ion Engine 7565 | -9/Storage | Entered Recycling 7566 | -9/Recycling | Identified exit to Scraptown 7567 | -9/Recycling | Identified exit to Factory 8384 | -9/Recycling | Build established: Commander-Mutant 8618 | -9/Recycling | Scanned before Scraplab entrance 8640 | -9/Recycling | Entered Scraplab 8854 | -9/Recycling | Angered Scraplab inhabitants 8856 | -9/Recycling | Found Prototype Device 8856 | -9/Recycling | Identified Scrap Engine 8914 | -9/Recycling | Lost 9 allies 9384 | -9/Recycling | Build established: Commander-Construct 9436 | -9/Recycling | Entered Factory 9436 | -7/Factory | Accompanied by 5 allies 9436 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9736 | -7/Factory | Identified exit to Lower Caves 10195 | -7/Factory | Garrison activated, responded to threat 10664 | -7/Factory | Garrison activated, responded to threat 10776 | -7/Factory | Discovered new exit (range 14) 10987 | -7/Factory | Build established: Construct 11436 | -7/Factory | First assault squad dispatched 11628 | -7/Factory | Sucked down chute 11628 | -7/Factory | Entered Waste 11690 | -7/Waste | Spotted C-40 Crusher 11709 | -7/Waste | Spotted C-40 Crusher 11757 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11768 | -7/Waste | Spotted C-40 Crusher 11780 | -7/Waste | Spotted C-40 Crusher 11781 | -7/Waste | Crushed by Compactor (1 part destroyed) 11784 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11789 | -7/Waste | Spotted C-40 Crusher 11799 | -7/Waste | Crushed by Compactor (1 part destroyed) 11819 | -7/Waste | Spotted C-40 Crusher 11829 | -7/Waste | Discovered new exit (range 16) 11830 | -7/Waste | Lost 3 parts (3u) 11853 | -7/Waste | Entered Factory 12446 | -7/Factory | Destroyed 8 combat bots 12525 | -7/Factory | Core integrity fell below 50% 12766 | -7/Factory | Discovered new exit (range 5) 13178 | -7/Factory | Garrison activated, responded to threat 13200 | -7/Factory | Entered Lower Caves 13538 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13602 | -7/Lower Caves | Encountered a Warlord checkpoint 13725 | -7/Lower Caves | Discovered new exit (range 13) 13802 | -7/Lower Caves | Identified exit to Lower Caves 13810 | -7/Lower Caves | Entered another Lower Caves area 13810 | -7/Lower Caves | Accompanied by 1 ally 14112 | -7/Lower Caves | Discovered new exit (range 8) 14124 | -7/Lower Caves | Identified exit to Data Miner 14206 | -7/Lower Caves | Entered Data Miner 14206 | -7/Data Miner | Discovered new exit (range 6) 14235 | -7/Data Miner | Met Data Miner 14260 | -7/Data Miner | Learned location of Section 7 (-3) 14260 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14285 | -7/Data Miner | Received God Mode back door access code from Data Miner 14318 | -7/Data Miner | Identified exit to Proximity Caves 14323 | -7/Data Miner | Entered Proximity Caves 14685 | -6/Proximity Caves | Escorted by Enhanced Grunt 14853 | -6/Proximity Caves | Learned 8 Factory zone layouts 14866 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15032 | -6/Proximity Caves | Discovered new exit (range 11) 15046 | -6/Proximity Caves | Identified exit to Factory 15059 | -6/Proximity Caves | Entered Factory 15059 | -6/Factory | Accompanied by 3 allies 15059 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15304 | -6/Factory | Garrison activated, responded to threat 15351 | -6/Factory | Lost 3 allies 15678 | -6/Factory | Discovered new exit (range 5) 15704 | -6/Factory | Identified exit to Lower Caves 16350 | -6/Factory | Cargo convoy interrupted 16580 | -6/Factory | Discovered exit to Lower Caves (range 16) 16643 | -6/Factory | Found Prototype Launcher 16643 | -6/Factory | Identified Adv. Micro-nuke Launcher 16712 | -6/Factory | Entered Lower Caves 16778 | -6/Lower Caves | Learned Factory terminal intel 16880 | -6/Lower Caves | Discovered new exit (range 10) 16885 | -6/Lower Caves | Identified exit to Lower Caves 16912 | -6/Lower Caves | Entered another Lower Caves area 16945 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17119 | -6/Lower Caves | Discovered new exit (range 8) 17140 | -6/Lower Caves | Identified exit to Factory 17141 | -6/Lower Caves | Entered Factory 17141 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17142 | -5/Factory | Identified exit to Extension 17143 | -5/Factory | Loaded intel: 28 terminal locations 17380 | -5/Factory | Discovered new exit (range 8) 17388 | -5/Factory | Identified exit to Factory 17543 | -5/Factory | Discovered exit to Factory (range 10) 17563 | -5/Factory | Entered Extension 17863 | -5/Extension | Disrupted transfer network 17971 | -5/Extension | Rescued a captive Derelict 17989 | -5/Extension | Rescued a captive Derelict 18013 | -5/Extension | Energy Cycler disabled 18013 | -5/Extension | Rescued a captive Derelict 18013 | -5/Extension | Rescued a captive Derelict 18014 | -5/Extension | Rescued a captive Derelict 18014 | -5/Extension | Rescued a captive Derelict 18021 | -5/Extension | Rescued a captive Derelict 18022 | -5/Extension | Rescued a captive Derelict 18270 | -5/Extension | Spotted B-75 Beast 18301 | -5/Extension | Spotted B-75 Beast 18305 | -5/Extension | Allies destroyed B-75 Beast 18318 | -5/Extension | Destroyed B-75 Beast 18325 | -5/Extension | Discovered exit to Factory (range 15) 18346 | -5/Extension | Lost 8 allies 18668 | -5/Extension | Build established: Commander-Construct 18737 | -5/Extension | Discovered exit to Factory (range 10) 18743 | -5/Extension | Disrupted transfer network 18763 | -5/Extension | First assault squad dispatched 18763 | -5/Extension | Discovered new exit (range 8) 18787 | -5/Extension | Incoming assault squad redirected 18824 | -5/Extension | Lost 8 parts (3n2u3w) 18824 | -5/Extension | Lost 8 allies 18920 | -5/Extension | Entered Cetus 18920 | -5/Cetus | Accompanied by 11 allies 18947 | -5/Cetus | Spotted Cetus Guard 18949 | -5/Cetus | Spotted Cetus Guard 18950 | -5/Cetus | Spotted Cetus Guard 18977 | -5/Cetus | Allies destroyed Cetus Guard 18983 | -5/Cetus | Destroyed Cetus Guard 18988 | -5/Cetus | Allies destroyed Cetus Guard 19011 | -5/Cetus | Lost 8 allies 19034 | -5/Cetus | Cetus Manufacturing Module disabled 19118 | -5/Cetus | Lost 3 allies 19222 | -5/Cetus | Discovered new exit (range 16) 19244 | -5/Cetus | Entered Archives 19279 | -5/Archives | Build established: Construct 19343 | -5/Archives | Core integrity fell below 50% 19376 | -5/Archives | Discovered exit to Factory (range 13) 19395 | -5/Archives | Entered Factory 19395 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19494 | -4/Factory | Discovered new exit (range 5) 19827 | -4/Factory | Build established: Hacker-Construct 19840 | -4/Factory | Spotted B-86 Titan 19901 | -4/Factory | Discovered new exit (range 12) 20031 | -4/Factory | Lost 3 parts (1p1u1w) 20091 | -4/Factory | Identified exit to Upper Caves 20091 | -4/Factory | Identified exit to Armory 20150 | -4/Factory | Lost 3 parts (1p1u1w) 20181 | -4/Factory | Entered Upper Caves 20285 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20413 | -4/Upper Caves | Spotted B-86 Titan 20428 | -4/Upper Caves | Discovered new exit (range 7) 20435 | -4/Upper Caves | Entered another Upper Caves area 20456 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20459 | -4/Upper Caves | Destroyed 7 combat bots 20649 | -4/Upper Caves | Learned location of 2 exits from Research 20665 | -4/Upper Caves | Spotted B-86 Titan 20723 | -4/Upper Caves | Build established: Mutant 20950 | -4/Upper Caves | Discovered new exit (range 7) 21046 | -4/Upper Caves | Entered Zhirov 21047 | -4/Zhirov | Discovered new exit (range 3) 21059 | -4/Zhirov | Met Zhirov 21075 | -4/Zhirov | Found Alien Artifact 21075 | -4/Zhirov | Identified Integrated Dissipator 21075 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21084 | -4/Zhirov | Found Alien Artifact 21096 | -4/Zhirov | Build established: Derelict-Mutant 21142 | -4/Zhirov | Learned location of Quarantine (-3) 21142 | -4/Zhirov | Learned location of Command (-1) 21148 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21221 | -4/Zhirov | Entered Proximity Caves 21257 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21290 | -3/Proximity Caves | Spotter reported a threat 21327 | -3/Proximity Caves | Discovered new exit (range 15) 21356 | -3/Proximity Caves | Entered Research 21356 | -3/Research | Evolved 2 slots: Utility x2 21357 | -3/Research | Identified exit to Research 21357 | -3/Research | Identified exit to Quarantine 21431 | -3/Research | Build established: Hacker-Mutant 21575 | -3/Research | Discovered exit to Research (range 15) 21606 | -3/Research | Search patrols dispatched 21736 | -3/Research | Spotted B-90 Cyclops 21745 | -3/Research | Entered Quarantine 21774 | -3/Quarantine | Lost 4 parts (2n2u) 21795 | -3/Quarantine | Found Alien Artifact 21807 | -3/Quarantine | Found Alien Artifact 21807 | -3/Quarantine | Identified Terrabomb 21807 | -3/Quarantine | Used Terrabomb 21808 | -3/Quarantine | Spotted Alpha 7 22047 | -3/Quarantine | System corruption reached 10% 22209 | -3/Quarantine | Identified Subatomic Replicator 22209 | -3/Quarantine | Identified Transdimensional Reconstructor 22209 | -3/Quarantine | Warped through subspace 22364 | -3/Quarantine | Discovered exit to Research (range 4) 22377 | -3/Quarantine | Entered Research 22377 | -2/Research | Evolved 2 slots: Utility x2 22495 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 22975 | -2/Research | Identified exit to Testing 23138 | -2/Research | Identified exit to Access 23443 | -2/Research | System corruption reached 10% 23492 | -2/Research | Lost 11 parts (1p1n5u4w) 23501 | -2/Research | Destroyed 10 combat bots 23542 | -2/Research | Entered Access 23542 | -1/Access | Evolved 2 slots: Utility x2 23589 | -1/Access | Identified exit to Surface 23827 | -1/Access | Lost 16 parts (2p6n6u2w) 23842 | -1/Access | Core integrity fell below 50% 23850 | -1/Access | Spotted B-99 Colossus 23851 | -1/Access | Spotted B-99 Colossus 23861 | -1/Access | Core integrity fell below 20% 23876 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23859_ Critical hit (Blast). 23859_ Knocked back. 23859_ Penetrated by Slug. 23859_ Slug penetrates Wall. 23859_ Penetrated by Slug. 23862_ Slug penetrates Wall. 23862_ Slug penetrates Terminal. 23862_ Slug penetrates Wall. 23863_ Penetrated by Slug. 23863_ Slug penetrates Wall. 23863_ Penetrated by Slug. 23863_ Slug penetrates Wall. 23867_ U-05 Engineer builds a Wall. 23870_ Terminal disabled. 23871_ U-05 Engineer builds a Wall. 23871_ Knocked back. 23871_ Slug penetrates Wall. 23871_ Penetrated by Slug. 23873_ Knocked back. 23873_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #######################+#####?????????????????? | | ?????????????????? | | ????????????????? | | ?????????????????? | | #????????????????????? | | ##########+### #????????????????????? | | #???# # #????????????????????? | | ##???# # #????????????????????? | | #????# "" # #????????????????????? | | #????#""" # """"" #????????????????????? | | #????#"T ===# """"" #????????????????????? | | #????#""" ===# """"" +????????????????????? | | #????# "" == # """"" #????????????????????? | | #???? # """" #????????????????????? | | #???##! # " """ #????????????????????? | | #??############ #????????????????????? | | ###?? ! = # @ #????????????????????? | | ?????? =; #????????????????????? | | ??????? ;Y #????????????????????? | | ????????" # #### ###????????????????????? | | ????? ?""" # %####p##############?????????? | | ???# """ # # p #?????????? | | ???# " ; # #?????????? | | ???# # # #?????????? | | ???# # % # % #?????????? | | ???# + + % #?????????? | | ???# %" " " "T "" #?????????? | | #### # " """"""" """ #?????????? | | ##############" ##"################?????????? | | #??????????# ?????????????????????????? | | #??????????# ?????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????#""""""""""#????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 55 Energy Capacity 1031 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Corruption Block 8 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 66 Targeting Accuracy 32 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 11 Defensive Hacking 25 Trap Extractor Capacity 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Repaired ---------- Lgt. Armor Plating | 26% | -10/Materials Cld. Ion Engine | 24% | -9/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Terrabomb Subatomic Replicator Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Challenges ------------ None Game ------ Seed GhostHardlightAccelerator Manual? 0 Play Time 03:32:02 Cumulative 241.6 hours Start 2025.11.19 @ 22:42:37 End 2025.11.22 @ 01:34:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4acdba95-6bbb-4b96-9c62-1cb83efb7809