Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 17:09:45 Player: ginkogruen Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2345) 2345 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-123) -123 TOTAL SCORE: 4647 Bonus ------- Friendly Fire -123 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 100/100 System Corruption 4% Temperature Cool (5) Movement Core (700) Ox13 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Nuclear Core Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scan Processor Seismic Detector Experimental Targeting Computer Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Drone Bay > --- WEAPON ----------- Assault Cannon Guided Missile Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Heat Sink Large Storage Unit High-capacity Matter Pod Signal Interpreter Improved Terrain Scan Processor Seismic Detector Drone Bay Drone Bay Drone Bay Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Assault Cannon Assault Cannon Flak Cannon Improved Datajack [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Guided Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . 1 . . . Parts Attached 66 | 6 9 17 7 23 4 Power 11 | 1 1 3 3 2 1 Engine 8 | 1 . 3 3 . 1 Core 3 | . 1 . . 2 . Reactor . | . . . . . . Propulsion 22 | 2 2 9 2 7 . Treads . | . . . . . . Leg 22 | 2 2 9 2 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 2 1 6 1 Device 6 | . 1 1 . 3 1 Storage 3 | 1 . 1 1 . . Processor 4 | . 1 . . 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 4 3 1 8 2 Energy Gun 6 | 1 1 1 . 3 . Energy Cannon 5 | . 2 1 1 . 1 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 5 | . . 1 . 4 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 17 | . . 3 1 2 11 Power 1 | . . . . . 1 Propulsion 8 | . . 2 . 1 5 Utility 2 | . . . 1 . 1 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 11 | . . 1 1 1 11 To Critical Strikes . | . . . . . . Average Backups 15 | 2 7 12 14 17 19 Power 3 | . 2 3 4 3 3 Propulsion 1 | 1 2 1 . 1 . Utility 6 | . 1 5 6 7 9 Weapon 3 | . 2 2 3 3 5 Tool/Special . | . . . . . . Unused Backups 17 | . 5 . . 4 8 Power 3 | . 2 . . . 1 Propulsion 2 | . 2 . . . . Utility 9 | . 1 . . 3 5 Weapon 3 | . . . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 91 98 96 94 87 Engine 5 | . 13 8 9 . 8 Core 4 | . . 2 . 8 . Leg 33 | . 28 32 36 35 34 Device 5 | . 2 9 14 5 . Storage 9 | . 14 11 9 9 9 Processor 9 | . 3 1 . 12 17 Energy Gun 3 | . 4 12 . 1 . Energy Cannon 6 | . 7 14 18 2 5 Ballistic Gun 1 | . 16 . . . . Ballistic Cannon 8 | . . 4 9 13 . Launcher 3 | . . . . 4 8 Peak Build Rating 33 | 6 11 16 20 33 29 Average Rating 21 | 4 7 14 18 26 27 On Entrance 12 | . 6 9 13 20 29 Avg Prop Armor Cover (%) 7 | . . 6 10 . . Naked Turns . | . . . . . . Heaviest Build 79 | 14 16 40 79 66 65 Greatest Support 45 | 20 20 30 45 45 40 Greatest Overweight (x) 21 | 2 . 1 1 1 21 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 Average Capacity 15 | 6 8 13 15 17 20 Most Carried 20 | 4 8 15 17 20 20 Average Carried 15 | 2 7 12 14 17 19 Final Capacity 20 | 8 8 15 20 20 20 Final Carried 20 | 4 8 15 17 20 16 Class Distribution -------------------- 74% | Scavenger-Gunner 12% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Matter Collected 1944 | 182 225 687 148 694 8 Remotely . | . . . . . . Salvage Created 2494 | . 331 923 275 957 8 Parts 136 | . 25 51 11 49 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Combat Hostiles Destroyed 61 | . 11 21 6 22 1 Guns 19 | . 10 4 . 5 . Cannons 36 | . 1 16 6 13 . AOE 5 | . . . . 4 1 Classes Destroyed 9 | . 3 4 1 1 . Worker 2 | . . 1 . 1 . Recycler 2 | . . . . 2 . Watcher 4 | . 1 3 . . . Swarmer 12 | . 6 2 . 4 . Grunt 31 | . 5 13 3 10 . Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . 1 . Sentry 13 | . . 4 2 6 1 Hunter 2 | . . . 1 1 . Best Kill Streak 8 | . 3 5 5 8 1 Combat Bots Only 6 | . 3 5 5 6 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Hostile Shots Fired 354 | . 40 80 20 99 115 Missed 95 | . 11 19 7 23 35 Hits 259 | . 29 61 13 76 80 Melee 10 | . . 4 . 6 . Projectile 249 | . 29 57 13 70 80 Critical Strikes 9 | . . . 1 3 5 Damage Taken 4080 | . 305 1026 212 1348 1189 Core 929 | . 41 327 53 196 312 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 65 | . . 65 . . . Core Remaining (%) 67 | 100 83 18 . . . Volleys Fired 147 | . 28 46 16 52 5 Largest 3 | . 2 3 3 3 1 Hottest 187 | . 120 174 161 187 39 Shots Fired 344 | . 56 117 48 118 5 Gun 121 | . 45 46 . 30 . Cannon 203 | . 11 71 48 73 . Launcher 20 | . . . . 15 5 Special . | . . . . . . Kinetic 102 | . 37 12 16 37 . Thermal 222 | . 19 105 32 66 . Explosive 20 | . . . . 15 5 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 10 9 9 15 11 Robot Miss Streak 4 | . 3 3 3 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 218 | . 34 73 33 63 15 Core Hits 115 | . 17 36 11 49 2 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 1 1 3 . Burn 3 | . . 1 . 2 . Destroy 1 | . 1 . . . . Blast 2 | . . . 1 1 . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4547 | . 427 1247 648 2108 117 Guns 1066 | . 306 413 . 347 . Cannons 2591 | . 121 834 648 988 . Explosions 851 | . . . . 734 117 Melee . | . . . . . . Ramming 39 | . . . . 39 . Kinetic 1220 | . 257 173 230 560 . Thermal 2437 | . 170 1074 418 775 . Explosive 851 | . . . . 734 117 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 6 . . 4 Average Corruption 3 | . . 3 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 14 . . 2 Message Errors 4 | . . 3 . . 1 Matter Fused 5 | . . 5 . . . Energy Discharges 2 | . . 1 . . 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . . 2 . . . Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 26 | . . . 7 19 . Projectiles 20 | . . . 7 13 . Explosions 6 | . . . . 6 . Melee . | . . . . . . Knockbacks 10 | . . 2 2 6 . Impact 1 | . . . . 1 . Kinetic 9 | . . 2 2 5 . Secondary . | . . . . . . Self-Inflicted Damage 78 | . . . . 78 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed 5 | . . . . 5 . Kicked 5 | . . . . 5 . Crushed . | . . . . . . Highest Temperature 643 | . 336 643 415 587 5 Average Temperature 157 | . 87 173 163 166 3 Received Heat Transfer 1317 | . 117 309 126 468 297 Effects 35 | . 3 25 . 7 . Shutdowns 6 | . . 4 . 2 . Energy Bleed 5 | . . 3 . 2 . Interference 9 | . 3 5 . 1 . Matter Decay 4 | . . 3 . 1 . Short Circuit 4 | . . 3 . 1 . Damage (major) 3 | . . 3 . . . Damage (core) 4 | . . 4 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 14 | . 3 10 1 . . Heat Transferred 5550 | . 407 2553 814 1776 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Maximum Alert Level 1 | . . . . 1 . Low Security (%) 91 | 100 100 100 100 83 100 Level 1 8 | . . . . 16 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 251 | . 100 175 126 251 96 Initial 96 | . . 1 53 40 96 Average 85 | . 42 81 68 117 17 Influence Increases 1868 | . 297 593 163 786 29 Destroy 0b10 Robot/C 1220 | . 220 420 120 440 20 Destroy 0b10 Robot/NC 40 | . 5 20 . 15 . Destroy Leader 318 | . 52 116 40 110 . Successful Hack 7 | . 4 3 . . . Disable Machine 105 | . 15 15 . 75 . Destroy Structure 118 | . 1 4 3 101 9 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 45 | . . 15 . 30 . Influence Decreases 1868 | . 291 470 196 633 278 Entered New Map 290 | . . 5 76 56 153 Time Decay 1518 | . 291 435 110 557 125 Lost Part 60 | . . 30 10 20 . Squads Dispatched 13 | . 3 4 1 5 . Investigation 5 | . 2 1 . 2 . Extermination . | . . . . . . Reinforcement 8 | . 1 3 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Distress Signals 5 | . 2 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 18 36 13 42 6 Peak Tracking Total 10 | . 4 6 8 10 5 Tactical Retreats 5 | . . 2 1 2 . ECM-based Alert Blocks 4 | . . 1 3 . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Traps Triggered 6 | . . 3 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Machines Disabled 7 | . 1 1 . 5 . Max in Single Turn 1 | . 1 1 . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Machines Accessed 12 | . 3 1 . 5 3 Terminals 8 | . 3 . . 3 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 28 | . 9 2 . 10 7 Successful 15 | . 4 2 . 7 2 Failed 13 | . 5 . . 3 5 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 4 | . . . . 3 1 Terminals 22 | . 9 . . 7 6 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . . . . 2 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . 4 . . 5 2 Record 5 | . 1 . . 2 2 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 . 3 1 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Active Infowar (turns) 959 | . 143 484 159 173 . Optics 389 | . 143 82 . 164 . Seismic 130 | . . . . 130 . ECM 561 | . . 402 159 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Turns Passed 6257 | 56 721 1160 221 3236 863 Spaces Moved 3012 | 38 443 529 72 1511 419 Core 14 | 10 . . . . 4 Treads . | . . . . . . Legs 2998 | 28 443 529 72 1511 415 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 173 | 114 120 171 155 184 198 Slowest Speed 1100 | 150 120 190 190 190 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 67 45 9 97 71 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . . . 11 . Terrain Destroyed 144 | . . . 1 117 26 Melee . | . . . . . . Projectile 6 | . . . 1 5 . AOE 138 | . . . . 112 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Total 3756 | 47 579 683 144 1856 447 Wait 407 | . 74 62 43 222 6 Move 3007 | 37 442 528 71 1510 419 Hop . | . . . . . . Pick Up 46 | 4 13 11 2 16 . Fast Attach 12 | 6 1 3 1 1 . Attach 11 | . . 3 2 3 3 Detach . | . . . . . . Swap 65 | . 11 21 6 23 4 Drop 41 | . 10 9 3 19 . Fire 147 | . 28 46 16 52 5 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick 5 | . . . . 5 . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 12) 757 | -10/Materials | Derelicts attacked the area 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 867 | -9/Materials | Core integrity fell below 50% 1120 | -9/Materials | Repaired Beam Cannon 1296 | -9/Materials | Build established: Scavenger-Gunner 1659 | -9/Materials | Core integrity fell below 20% 1797 | -9/Materials | Discovered new exit (range 10) 1938 | -9/Materials | Entered another Materials area 1938 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2070 | -8/Materials | Discovered new exit (range 4) 2159 | -8/Materials | Entered Storage 2948 | -8/Storage | Met 01-MTF 3079 | -8/Storage | Discovered new exit (range 8) 3542 | -8/Storage | Found Prototype Launcher 3789 | -8/Storage | Identified Gui. Missile Launcher 3922 | -8/Storage | Discovered new exit (range 5) 4253 | -8/Storage | Identified exit to Factory 4559 | -8/Storage | Found Prototype Processor 4927 | -8/Storage | Identified exit to Recycling 5395 | -8/Storage | Entered Recycling 5396 | -8/Recycling | Met a Zionite searching for Scraptown 5787 | -8/Recycling | Discovered new exit (range 15) 5813 | -8/Recycling | Identified exit to Factory 6193 | -8/Recycling | Core integrity fell below 50% 6238 | -8/Recycling | Core integrity fell below 20% 6258 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Allies menu (F5). 06227_ Drone released from Drone Bay. 06227_ Drone destroyed. Move into an ally to swap places with them. 06234_ Recycling Unit disabled. 06234_ Mak. Power Source tumbles out of recycling unit. 06234_ Imp. Ion Engine destroyed. 06238_ Drone destroyed. 06240_ Deuterium Engine tumbles out of recycling unit. 06243_ System corrupted: Energy discharge (-39). 06243_ R-06 Scavenger destroyed. 06244_ Critical hit (Burn: +37). 06245_ Drone Bay destroyed. 06247_ R-06 Scavenger collects Lgt. Ion Engine. 06248_ R-06 Scavenger collects Tractor Beam. 06248_ Assault Cannon destroyed. 06250_ R-06 Scavenger collects Com. Wheel. 06254_ Critical hit (Burn: +37). 06255_ Flak Cannon destroyed. 06257_ Critical hit (Burn: +37). 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