Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 23:27:47 Player: Cracklepappy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (549) 2745 Value Destroyed (22266) 22266 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (14957) 14957 TOTAL SCORE: 49328 Bonus ------- High Alert Combat Kills 7147 Follower Combat Kills 110 Entered Garrisons 1400 Used RIF Installer 3000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1577/1600 Matter 290/300 Energy 94/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- Improved Antigrav System Improved Linear Gravjet Xenon Bombardment Thruster Impulse Thruster > --- UTILITY (4) ------ Improved Maneuvering Thrusters Advanced System Shield Relay Coupler [NC] (30) > --- WEAPON (7) ------- Longsword +1 > --- INVENTORY (4) ---- Armored Heavy Treads Improved Stasis Canceller Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Force Field > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Fusion Bomb Launcher Fusion Bomb Launcher > --- INVENTORY -------- Particle Reactor Medium Treads Flexi-carbon Leg Wheel Advanced Heat Sink Matter Compressor Advanced Signal Interpreter Advanced Force Field Advanced Force Field Improved Hacking Suite Advanced System Shield Relay Coupler [NC] Relay Coupler [NC] System Backup Module Improved Field Recycling Unit Bore Cannon Heavy Gauss Cannon Improved Remote Datajack Longsword +1 [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . 2 2 2 Power 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . Propulsion 8 | . . . . . 1 . . . 1 . . . 1 . 1 . 1 . 1 2 . Utility 2 | . . . . . 2 . . . . . . . . . . . . . . . . Weapon 5 | . . . . . 1 . . . 1 . . . . . 1 . . . . . 2 Parts Attached 461 | 7 12 6 2 5 95 7 8 8 27 11 19 39 29 14 16 36 25 29 46 4 16 Power 42 | 1 2 1 . 1 11 1 . . 2 1 . 2 2 2 2 4 2 2 4 . 2 Engine 23 | 1 2 1 . . 9 . . . 1 . . 2 2 2 1 1 1 . . . . Core 11 | . . . . 1 2 1 . . 1 1 . . . . . 3 1 1 . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . . 1 4 . 2 Propulsion 109 | 2 4 2 . 2 22 . 3 . 8 1 4 6 7 3 4 9 7 5 11 2 7 Treads 87 | 1 4 2 . 2 22 . 3 . 5 1 4 6 7 2 3 9 4 4 6 2 . Leg 11 | . . . . . . . . . 3 . . . . 1 1 . 3 1 2 . . Wheel 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 7 | . . . . . . . . . . . . . . . . . . . 2 . 5 Utility 137 | 2 3 . 1 . 18 1 2 2 9 3 5 16 10 5 3 19 5 8 19 1 5 Device 73 | 1 . . . . 5 1 . . 5 1 3 8 5 4 3 13 2 4 14 . 4 Storage 13 | 1 2 . 1 . 3 . . . . . . 1 2 . . 2 . 1 . . . Processor 5 | . 1 . . . 1 . . 1 . . . . . . . . . . 1 1 . Hackware 13 | . . . . . . . . 1 . . 1 3 . . . . 1 3 3 . 1 Protection 33 | . . . . . 9 . 2 . 4 2 1 4 3 1 . 4 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 173 | 2 3 3 1 2 44 5 3 6 8 6 10 15 10 4 7 4 11 14 12 1 2 Energy Gun 6 | 2 . . . . . 1 . . 1 . . . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 102 | . 3 2 1 1 29 2 2 3 6 3 7 8 10 3 7 3 6 5 1 . . Ballistic Cannon 14 | . . . . 1 2 1 . . . . . . . . . . 2 5 3 . . Launcher 24 | . . . . . 8 . 1 2 . 2 . 1 . . . 1 . 2 5 . 2 Special Weapon 10 | . . 1 . . . . . . . . 2 3 . . . . 1 2 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 . . . 1 1 3 . 1 . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . 5 . . 1 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . . . 1 . 1 1 . . 2 . . Parts Lost 114 | . . 3 . 1 27 1 2 . 6 2 . 5 4 3 2 8 11 8 27 . 4 Power 16 | . . . . . 4 . . . 1 1 . 1 . . 1 1 . 2 5 . . Propulsion 46 | . . 1 . 1 8 . 1 . 1 1 . 2 3 2 1 4 5 3 10 . 3 Utility 21 | . . . . . 7 . 1 . 2 . . 1 . 1 . 2 1 . 5 . 1 Weapon 31 | . . 2 . . 8 1 . . 2 . . 1 1 . . 1 5 3 7 . . Highest Loss Streak 18 | . . 2 . 1 9 1 2 . 4 1 . 2 1 1 1 6 4 3 18 . 3 Average Slot Usage (%) 91 | . 99 96 84 85 84 96 99 100 98 97 100 99 99 100 99 99 99 99 83 21 33 Engine 4 | . 14 14 14 3 4 . . . 5 1 . 3 12 13 10 5 5 . . . . Core 4 | . . . . 10 3 6 9 9 1 5 7 3 . . . 2 9 9 7 . . Treads 27 | . 22 28 28 28 26 27 26 27 27 29 30 29 32 27 22 29 32 26 24 4 2 Leg 1 | . . . . . . . . . 2 . . . . 4 11 4 3 10 6 . . Device 4 | . . . . . 4 7 9 . 7 4 4 6 6 6 5 5 6 8 6 . 4 Storage 12 | . 22 28 15 14 9 18 18 18 15 15 15 15 13 13 11 11 10 10 7 . . Protection 5 | . . . . . 8 9 9 9 6 7 7 7 6 6 5 4 3 . . . . Ballistic Gun 23 | . 25 23 26 15 26 23 19 22 29 28 29 29 26 25 28 28 22 15 15 . . Ballistic Cannon 2 | . . . . 12 . . . . . . . . . . . . 1 7 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 11 41 41 87 91 111 83 87 85 101 92 90 110 117 115 128 138 143 165 166 3 30 Greatest Support 192 | 20 40 40 40 40 64 60 60 60 88 88 88 88 116 108 99 152 175 136 192 10 130 Greatest Overweight (x) 9 | 1 2 1 2 2 4 1 4 1 2 1 1 1 1 1 3 1 1 1 9 . 4 Average Overweight (x) . | . 1 . 1 2 1 1 1 1 1 . . . . 1 1 . . 1 . . . Largest Inventory Capacity 44 | 6 16 16 24 24 44 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Average Capacity 21 | 5 12 16 22 24 23 20 20 20 20 20 20 20 20 20 20 20 20 20 18 4 4 Most Carried 24 | 6 16 16 24 24 24 18 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Average Carried 20 | 4 11 15 20 23 23 13 19 19 19 19 19 19 19 19 19 19 19 19 17 3 3 Final Capacity 24 | 6 16 16 24 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Final Carried 24 | 6 16 16 24 24 14 18 20 19 20 20 20 20 20 20 20 20 20 20 20 4 4 Class Distribution -------------------- 38% | Hauler-Skirmisher 37% | Scavenger-Skirmisher 14% | Hauler-Mutant 5% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Skirmisher | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 21144 | 270 190 276 40 1038 4153 548 207 325 925 574 439 1663 1677 1196 865 1672 1272 1464 1910 252 188 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22917 | 130 251 471 . 2051 5255 355 218 117 1016 505 410 1363 1592 1311 1202 1398 1490 873 2440 207 262 Parts 1138 | 12 17 23 . 118 249 15 20 10 53 23 21 87 52 53 73 68 64 28 130 8 14 Haulers Intercepted 10 | . . . . . 5 . 1 . 1 . . . 1 . 1 . . . 1 . . Recyclers Shooed 15 | . . . . 3 3 . . . 2 . . . 2 . . . . . 4 1 . Parts Field Recycled 90 | . . . . . . . . . 14 . . 20 . . . 38 . . 18 . . Retrieved Matter 915 | . . . . . . . . . 326 . . 147 . . . 250 . . 192 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 406 | . 5 15 . 4 112 7 6 9 12 18 4 27 23 26 17 30 23 20 41 . 7 Melee 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 Guns 307 | . 5 15 . 2 91 7 3 1 11 8 4 23 23 26 17 26 19 10 16 . . Cannons 18 | . . . . 1 5 . . . . . . . . . . . 3 3 6 . . AOE 77 | . . . . 1 16 . 3 8 1 10 . 4 . . . 4 1 7 17 . 5 Classes Destroyed 20 | 2 3 . . 3 6 . . . 1 1 . 2 . . . 1 . . 1 . . Worker 36 | . . . . 20 5 . . . . . . . 2 . 3 . 2 . 4 . . Builder 29 | . . . . 11 . . . . 3 . . . . . 3 . 4 . 8 . . Tunneler 16 | 4 . . . 12 . . . . . . . . . . . . . . . . . Hauler 10 | . . . . . 5 . 1 . 1 . . . 1 . 1 . . . 1 . . Recycler 34 | 1 . . . 16 3 . . . 4 . 1 . 3 . . . 1 . 4 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 Watcher 14 | . 2 . . . 5 . . . 2 . 2 . . . . . 1 . . 2 . Swarmer 86 | . 2 6 . 2 14 . 3 6 . 10 . 10 . . 1 13 3 7 4 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . Grunt 162 | . 3 9 . 1 62 5 1 3 3 3 . 7 18 15 10 7 2 3 10 . . Brawler 21 | . . . . . 7 2 . . 1 1 . . . 1 . 1 1 3 4 . . Duelist 23 | . . . . . 13 . . . . 3 . . 1 1 . 1 1 1 2 . . Protector 6 | . . . . . 3 . . . . . . 1 . . 1 . . . 1 . . Sentry 49 | . . . . 1 13 . 2 . 5 . 3 4 1 4 1 5 . 5 5 . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . Specialist 4 | . . . . . . . . . . . . 2 . 2 . . . . . . . Hunter 12 | . . . . . . . . . . 1 . 2 . 3 . . 4 . 2 . . Programmer 39 | . . . . . . . . . 3 . 1 . 3 . 4 2 12 . 12 . 2 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Best Kill Streak 21 | 4 2 7 . 4 10 4 5 6 4 7 2 4 6 4 7 4 9 4 21 3 5 Combat Bots Only 11 | . 2 7 . 1 9 4 4 6 4 7 1 4 6 4 5 4 6 4 11 . 5 Max Kills in Single Turn 10 | 1 1 1 . 1 4 1 3 2 2 5 1 4 1 2 3 2 7 4 10 1 4 Gunslinging 1 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . Exploded 6 | . . . . 1 4 . 2 2 1 5 . 3 . . . 1 1 4 6 . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Damage Taken 27189 | . 156 520 . 274 6513 295 192 189 1267 755 281 1264 1579 1311 889 2270 2478 1316 5212 164 264 Core 2847 | . 20 61 . 10 494 18 16 . 109 33 80 104 99 59 76 133 134 100 1257 21 23 Absorbed by Shields 2562 | . . . . . . . . . . . . . . 231 . 219 . 357 1755 . . Core Remaining (%) 65 | 100 . . . 63 . . . 4 . . . 53 . 81 . 79 . 79 3 98 98 Volleys Fired 1196 | 13 20 53 . 153 328 26 14 15 53 30 14 52 74 67 35 68 58 44 76 . 3 Largest 5 | 2 2 2 . 2 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 . 1 Hottest 246 | 90 40 100 . 59 93 117 117 73 106 111 112 114 116 86 141 159 246 246 219 . 52 Shots Fired 3763 | 26 40 87 . 306 922 65 35 21 211 81 52 193 296 259 175 312 261 159 259 . 3 Gun 3351 | 26 40 83 . 168 861 57 33 6 211 67 51 188 296 259 175 306 237 100 187 . . Cannon 313 | . . . . 138 47 8 . . . . . . . . . . 22 48 50 . . Launcher 81 | . . . . . 14 . 2 15 . 14 . 1 . . . 6 . 4 22 . 3 Special 18 | . . 4 . . . . . . . . 1 4 . . . . 2 7 . . . Kinetic 3610 | . 40 83 . 306 908 59 30 6 211 67 51 188 296 259 175 306 245 143 237 . . Thermal 58 | 26 . 4 . . . 6 3 . . . . . . . . . 14 5 . . . Explosive 81 | . . . . . 14 . 2 15 . 14 . 1 . . . 6 . 4 22 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 9 8 20 . 11 21 15 8 2 23 8 8 17 31 24 20 27 19 19 18 . . Robot Miss Streak 13 | 2 2 4 . 3 8 3 2 3 6 5 10 13 7 6 8 5 7 3 4 . . Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 1 1 2 . . Secondary Targets 42 | . . 1 . . 15 2 . . . 2 . 3 3 8 2 2 4 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . 1 . 1 1 1 1 1 1 . . . . Shots Hit Robots 2613 | 17 27 61 . 184 645 46 19 6 142 61 37 146 226 196 126 205 167 109 175 7 11 Core Hits 1323 | 6 15 27 . 77 285 14 13 11 59 52 25 163 91 97 64 69 61 46 134 4 10 Critical Hits 73 | . . . . 5 5 . . . . 1 . . 1 1 12 12 11 9 16 . . Critical Kills 17 | . . . . 3 2 . . . . . . . . . 2 2 2 2 4 . . Critical Parts Destroyed 44 | . . . . 2 3 . . . . 1 . . 1 1 10 3 9 5 9 . . Melee Attacks 49 | . . . . . 5 1 . 1 . 1 1 3 . 1 . . . . 10 8 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . 1 . . . 1 1 3 . 1 . . . . 10 8 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 5 . . . . . . . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62296 | 205 334 708 . 2771 12128 784 485 541 2365 1896 637 2419 4509 3457 3073 5074 5509 3578 10206 538 1079 Guns 44251 | 205 334 658 . 1358 9401 774 263 31 2294 811 637 2106 4468 3457 3063 4561 4082 1880 3868 . . Cannons 4073 | . . . . 1260 588 10 . . . . . . . . . . 297 824 1094 . . Explosions 12037 | . . . . . 2123 . 222 510 71 1085 . 313 . . . 513 1126 856 4764 . 454 Melee 1643 | . . . . . . . . . . . . . . . . . . . 480 538 625 Ramming 292 | . . 50 . 153 16 . . . . . . . 41 . 10 . 4 18 . . . Kinetic 47614 | . 334 658 . 2618 9989 688 209 31 2294 811 637 2106 4468 3457 3063 4561 4154 2574 4962 . . Thermal 1836 | 205 . . . . . 96 54 . . . . . . . . . 1351 130 . . . Explosive 10911 | . . . . . 2123 . 222 510 71 1085 . 313 . . . 513 . 856 4764 . 454 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1643 | . . . . . . . . . . . . . . . . . . . 480 538 625 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 9 9 9 9 5 5 8 8 2 1 4 4 4 8 23 . . Average Corruption 4 | . . . . . 8 9 9 9 4 5 6 6 1 1 3 2 1 4 6 . . Corruption Purged 28 | . . . . . . . . . . . . 8 2 1 . 5 1 8 3 . . Effects 431 | . . . . . 64 28 28 23 63 22 27 37 18 6 7 15 8 43 42 . . Message Errors 99 | . . . . . 14 5 8 4 12 4 7 9 7 2 1 4 3 14 5 . . Matter Fused 71 | . . . . . 6 4 7 4 18 4 4 7 . . . 4 2 8 3 . . Heat Flow Errors 56 | . . . . . 5 1 5 7 6 3 4 8 2 . . 2 . 7 6 . . Energy Discharges 41 | . . . . . 2 4 3 1 8 4 1 4 3 1 . 1 . 5 4 . . Parts Rejected 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . Data Loss (minor) 49 | . . . . . 7 3 2 2 9 1 2 7 3 1 2 3 1 3 3 . . Data Loss (major) 7 | . . . . . 1 2 . . 1 . 1 . . . . . . 1 1 . . Misfires 12 | . . . . . 5 3 1 . 1 1 . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 . . Targeting Errors 78 | . . . . . 19 6 1 5 7 4 7 2 3 2 4 1 1 5 11 . . Weapon Failures 9 | . . . . . 5 . . . 1 . 1 . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1171 | . . . . 68 96 . . . 20 113 . . . . . 17 238 78 313 133 95 Projectiles 119 | . . . . 65 10 . . . . . . . . . . . 12 26 6 . . Explosions 844 | . . . . . 86 . . . 20 113 . . . . . 17 226 52 285 . 45 Melee 208 | . . . . 3 . . . . . . . . . . . . . . 22 133 50 Knockbacks 29 | . . 1 . 15 4 1 . . . . . . . . . . 3 3 2 . . Impact 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . 11 4 1 . . . . . . . . . . 3 3 2 . . Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 860 | . . . . . 143 . . 48 74 44 . . . . 1 101 . . 431 . 18 Shots 24 | . . . . . 5 . . 1 1 2 . . . . . 4 . . 10 . 1 Rammed 35 | . . 9 . 14 4 . . . . . . . 2 . 2 . 1 1 . 2 . Targets Rammed 36 | . . 9 . 15 4 . . . . . . . 2 . 2 . 1 1 . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 652 | 90 3 22 . 27 437 258 159 320 259 257 248 242 174 42 139 257 423 428 652 . . Average Temperature 72 | 44 2 9 . 4 69 39 54 129 53 84 64 46 36 5 51 56 127 56 182 . . Received Heat Transfer 5580 | . 63 183 . 72 2358 144 81 27 261 45 48 240 510 324 192 241 39 290 444 18 . Effects 48 | . . . . . 7 . . 2 . . . . . . . 1 7 5 26 . . Shutdowns 21 | . . . . . 1 . . . . . . . . . . . 3 1 16 . . Energy Bleed 7 | . . . . . 2 . . . . . . . . . . 1 1 1 2 . . Interference 8 | . . . . . 1 . . 2 . . . . . . . . . 3 2 . . Matter Decay 6 | . . . . . 1 . . . . . . . . . . . 2 . 3 . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Damage (minor) 4 | . . . . . 1 . . . . . . . . . . . 1 . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . Heat Transferred 2072 | 533 . . . . . 185 111 . . . . . . . . . 1096 147 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Peak Influence 2050 | 25 230 180 . 171 2050 1527 814 757 537 678 422 883 684 1151 984 1331 787 1275 1541 1029 887 Initial 1332 | . 16 7 . . 66 1332 744 499 396 169 355 122 442 456 604 583 698 528 717 866 616 Average 540 | 10 56 68 . 49 577 1428 724 692 321 524 242 395 424 856 648 1007 519 848 851 919 755 Maximum Alert Level 5 | . 1 . . . 5 4 3 3 2 2 2 3 2 4 3 4 3 4 4 3 3 Low Security (%) 26 | 100 96 100 . 100 20 . . . . 2 48 45 . . . . 11 . . . . Level 1 13 | . 3 . . . 10 . . . 89 14 33 14 49 . . . 16 . . . . Level 2 29 | . . . . . 45 . 36 27 10 83 18 14 50 27 82 28 57 12 41 . 40 Level 3 20 | . . . . . 14 . 63 72 . . . 24 . 65 17 31 14 65 34 100 59 Level 4 8 | . . . . . 6 100 . . . . . . . 7 . 40 . 21 24 . . Level 5 . | . . . . . 3 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . . . . 1 26 . . . 9 . 4 . 8 . 9 . 7 . 15 2 2 Investigation 5 | . . . . . 3 . . . 1 . . . 1 . . . . . . . . Extermination 20 | . . . . . . . . . 4 . 1 . 4 . 2 . 4 . 4 . 1 Reinforcement 16 | . . . . 1 2 . . . 1 . . . 2 . 2 . 2 . 3 2 1 Assault 23 | . . . . . 15 . . . . . . . 1 . 1 . 1 . 5 . . Garrison 19 | . . . . . 6 . . . 3 . 3 . . . 4 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . . 1 . 1 . 2 . . Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 13 | . 1 . . . 1 . . . 2 . . . 2 . 1 . 1 . 3 2 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . 10 . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . 10 . . Times Spotted 589 | . 11 16 . 15 170 7 10 9 19 20 7 35 49 29 21 35 29 22 71 7 7 Peak Tracking Total 13 | . 3 4 . 2 11 3 5 6 5 7 3 5 9 4 6 5 8 4 13 7 5 Tactical Retreats 51 | . 1 1 . 8 7 . . . 1 2 . 3 7 5 2 5 1 1 6 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 56 | . 3 . . . 4 5 . . 1 6 . 5 1 14 . 8 . 6 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 50 | . . . . . 34 . . . 16 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 4 . . . 2 . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 43 | . . . . . 6 2 1 1 4 1 . 4 1 1 1 . 14 2 4 . 1 Max in Single Turn 9 | . . . . . 1 1 1 1 3 1 . 2 1 1 1 . 9 1 1 . 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . Garrison Relay 7 | . . . . . . 1 . . . 1 . 2 . 1 . . . 2 . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 53 | . 8 . 1 . 14 . 2 . 6 . 5 . 6 . 1 . 4 . 1 1 4 Terminals 32 | . 8 . . . 10 . 1 . 4 . 1 . 1 . . . 2 . 1 . 4 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . . 1 . . . . . 2 . 2 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 2 . . 1 . Total Hacks 115 | . 21 . 1 . 33 . 4 . 14 . 10 . 14 . 1 . 8 . 1 2 6 Successful 62 | . 14 . 1 . 20 . 1 . 6 . 4 . 8 . 1 . 4 . . 2 1 Failed 53 | . 7 . . . 13 . 3 . 8 . 6 . 6 . . . 4 . 1 . 5 Catastrophic 14 | . 1 . . . 3 . . . 3 . 1 . 2 . . . 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 10 . 1 . 13 . 3 . 8 . . . . . . . 6 . . 1 . Terminals 73 | . 21 . . . 21 . 3 . 10 . 3 . 2 . . . 6 . 1 . 6 Fabricators 7 | . . . . . . . . . . . . . 7 . . . . . . . . Repair Stations 8 | . . . . . 2 . . . . . 2 . 4 . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 3 . 1 . 4 . 1 . 1 . 1 . 2 . . 2 . Terminal Hacks 23 | . 9 . 1 . 9 . . . 1 . 1 . . . . . 1 . . . 1 Part Schematic 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 4 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 3 . 1 . 1 . 1 . 2 . . 1 . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . . . 3 . . . 2 . . . . . . . 1 . . 1 . Terminals 10 | . 5 . . . 2 . . . 2 . . . . . . . 1 . . . . Track 6 | . 3 . . . 2 . . . 1 . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Watchers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 . . . 13 . 2 . 6 . 4 . 5 . 1 . 2 . 1 1 4 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . 3 . . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . Matter 204 | . . . . . . . . . . . . . 204 . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . . . . . . . . . 9 . . . . . . . . . . Retrieved Matter 9 | . . . . . . . . . . . 9 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 6 | . . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 17 | . . . . . 4 . . 1 . . 1 3 . . . . 1 7 . . . Non-combat 5 | . . . . . 4 . . . . . . . . . . . 1 . . . . Combat 12 | . . . . . . . . 1 . . 1 3 . . . . . 7 . . . Autoassimilated 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 17 | . . . . . 4 . . 1 . . 1 3 . . . . 2 6 . . . parse_system 2 | . . . . . 2 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . 2 . . . . formatsys_high 11 | . . . . . . . . 1 . . 1 3 . . . . . 6 . . . Relay Couplers Released 32 | . . . . . . 4 . . . 3 3 8 . 5 . . . 9 . . . Machine Destruction 29 | . . . . . . 4 . . . 3 . 8 . 5 . . . 9 . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . Attached 11 | . . . . . . . . 1 . . 1 3 . . . . 1 3 1 . 1 Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 18 | . . . . . . . . 1 . . 1 9 . . . . . 7 . . . Largest Group 6 | . . . . . . . . 1 1 . 1 6 1 . . . . 5 5 . . Highest-Rated Group 235 | . . . . . . . . 15 15 . 32 90 32 . . . . 235 235 . . Highest-Rated Ally 49 | . . . . . . . . 15 15 . 32 32 32 . . . . 49 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . . . . . . . 6 . 1 13 3 . . . . 27 4 . . Total Damage 1792 | . . . . . . . . . 162 . 56 158 163 . . . . 1083 170 . . Kills 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 54192 | 142 1044 1148 1361 5865 16969 715 731 591 2993 956 770 4010 2566 2121 817 3449 1543 4175 1567 174 485 Spaces Moved 19205 | 102 674 563 688 2464 3193 293 316 263 1086 477 297 1097 988 890 325 1239 756 1408 946 278 862 Core 645 | 3 . . . . . . . . . . . . . . . . . . 236 260 146 Treads 17120 | 3 324 563 688 2464 3193 293 316 263 1086 477 297 1097 988 890 139 1239 756 1408 628 . 8 Legs 187 | . . . . . . . . . . . . . . . 186 . . . 1 . . Wheels 461 | 96 350 . . . . . . . . . . . . . . . . . 15 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 2 Flight 790 | . . . . . . . . . . . . . . . . . . . 66 18 706 Fastest Speed 31 | 50 80 160 160 200 170 180 180 183 162 160 160 160 160 182 180 160 160 171 37 40 31 Average Speed 167 | 82 133 169 194 200 179 180 183 183 184 173 179 179 178 182 181 163 164 171 119 49 40 Slowest Speed 270 | 160 200 180 200 200 240 180 240 183 205 182 180 180 182 182 210 180 180 177 270 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 51 | 5 97 90 72 99 98 37 27 38 17 70 8 91 24 96 6 98 18 96 24 9 19 Regions Visited 21 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 63 | . . . . . 7 . . 16 . 4 1 . . . . . . 23 . . 12 Terrain Destroyed 875 | . . 1 . 12 66 . 7 52 42 79 2 75 . . 50 46 104 81 210 . 48 Melee 8 | . . . . . . . . . . . 1 . . . . . . . . . 7 Projectile 226 | . . 1 . 12 . . . 1 . . 1 . . . 50 27 81 22 31 . . AOE 641 | . . . . . 66 . 7 51 42 79 . 75 . . . 19 23 59 179 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 38909 | 131 780 660 714 3092 13920 436 441 351 1957 543 507 3009 1663 1276 467 2489 904 3085 1207 305 972 Wait 17197 | . 29 25 . 434 10180 91 95 62 736 11 147 1670 536 263 65 1101 42 1556 81 13 60 Move 19181 | 101 673 562 687 2463 3192 291 315 261 1085 476 296 1096 988 888 325 1238 755 1407 945 278 859 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 263 | 8 26 3 21 10 38 8 4 2 18 5 11 10 15 7 7 17 16 21 13 1 2 Fast Attach 132 | 7 8 . 1 2 20 1 4 . 10 1 2 6 7 4 9 12 5 4 16 2 11 Attach 119 | . . 2 1 1 35 2 1 . 7 2 2 4 9 5 4 5 11 8 13 2 5 Detach 12 | . . . . . 4 . 1 . . . . . . . . . . . 2 . 5 Swap 210 | . 4 4 . 2 40 4 3 8 10 8 15 29 13 5 3 19 9 17 17 . . Drop 266 | 2 20 2 4 12 40 2 4 2 22 3 19 13 19 10 15 26 7 15 21 . 8 Fire 1196 | 13 20 53 . 153 328 26 14 15 53 30 14 52 74 67 35 68 58 44 76 . 3 Melee 49 | . . . . . 5 1 . 1 . 1 1 3 . 1 . . . . 10 8 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . Crush 34 | . . 9 . 15 4 . . . . . . . 2 . 1 . 1 1 . 1 . Escape Stasis 76 | . . . . . . 10 . . . 6 . 8 . 25 . 2 . 12 13 . . Rewire 122 | . . . . . . . . . . . . 118 . 1 2 1 . . . . . Trap 50 | . . . . . 34 . . . 16 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 7) 1187 | -10/Materials | Entered Mines 1315 | -10/Mines | Found a hidden stash of uninstalled traps 1473 | -10/Mines | Learned location of 1 exit from Materials 1592 | -10/Mines | Excavation squad dispatched 1592 | -10/Mines | A large section of the Mines collapsed 1842 | -10/Mines | Excavation squad dispatched 1939 | -10/Mines | Destroyed 7 combat bots 2031 | -10/Mines | Discovered new exit (range 7) 2103 | -10/Mines | Discovered new exit (range 5) 2228 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2228 | -10/Mines | Discovered new exit (range 5) 2335 | -10/Mines | Entered Exiles 2359 | -10/Exiles | Discovered new exit (range 15) 2379 | -10/Exiles | Met 8R-AWN 2403 | -10/Exiles | Met EX-HEX 2606 | -10/Exiles | Met EX-DEC 2772 | -10/Exiles | Build established: Hauler-Mutant 2809 | -10/Exiles | Discovered new exit (range 12) 3324 | -10/Exiles | Met EX-BIN 3432 | -10/Exiles | Aligned with FarCom system 3434 | -10/Exiles | Given EX-Vault access code 3480 | -10/Exiles | Opened EX-Vault 3495 | -10/Exiles | Found Longsword +1 3538 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3696 | -10/Exiles | Left Exiles lab with Longsword +1 3696 | -10/Exiles | Entered Mines 3702 | -9/Mines | Learned location of 1 exit from Materials 3741 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3812 | -9/Mines | Learned Materials stockpile data 3841 | -9/Mines | Assembled infested the area 3846 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4425 | -9/Mines | Discovered new exit (range 11) 4523 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5121 | -9/Mines | Discovered new exit (range 14) 9561 | -9/Mines | Entered Materials 9561 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9562 | -8/Materials | Identified exit to Factory 10108 | -8/Materials | Build established: Hauler-Skirmisher 11876 | -8/Materials | Identified exit to Garrison 12037 | -8/Materials | Discovered exit to Factory (range 8) 16361 | -8/Materials | First assault squad dispatched 23316 | -8/Materials | Lost 4 parts (1n3w) 25228 | -8/Materials | Core integrity fell below 50% 25284 | -8/Materials | Lost 6 parts (1p2n2u1w) 25568 | -8/Materials | Build established: Scavenger-Skirmisher 25600 | -8/Materials | Garrison activated, responded to threat 25631 | -8/Materials | Lost 3 parts (1n1u1w) 25886 | -8/Materials | Build established: Hauler-Skirmisher 25979 | -8/Materials | Garrison activated, responded to threat 26431 | -8/Materials | Core integrity fell below 20% 26472 | -8/Materials | Destroyed 9 combat bots 26473 | -8/Materials | Lost 9 parts (1p3n2u3w) 26530 | -8/Materials | Entered Garrison 26539 | -8/Garrison | Installed Relay Interface Framework 26677 | -8/Garrison | Triggered checkpoint 26815 | -8/Garrison | Discovered new exit (range 9) 26978 | -8/Garrison | Build established: Scavenger-Skirmisher 27030 | -8/Garrison | Triggered checkpoint 27095 | -8/Garrison | Garrison Relay disabled 27245 | -8/Garrison | Entered Materials 27941 | -8/Materials | Discovered exit to Factory (range 15) 27959 | -8/Materials | Identified exit to Garrison 27976 | -8/Materials | Entered Garrison 28067 | -8/Garrison | Triggered checkpoint 28087 | -8/Garrison | Triggered checkpoint 28449 | -8/Garrison | Discovered exit to Factory (range 15) 28567 | -8/Garrison | Entered Factory 28567 | -7/Factory | Accompanied by 1 ally 28567 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 28971 | -7/Factory | Crushed by falling debris 29002 | -7/Factory | Lost 4 parts (1p2u1w) 29033 | -7/Factory | Discovered new exit (range 15) 29602 | -7/Factory | Identified exit to Garrison 29614 | -7/Factory | Build established: Hauler-Skirmisher 30837 | -7/Factory | Build established: Scavenger-Skirmisher 31560 | -7/Factory | Entered Garrison 31986 | -7/Garrison | Triggered checkpoint 31992 | -7/Garrison | Triggered checkpoint 32017 | -7/Garrison | Destroyed 7 combat bots 32064 | -7/Garrison | Discovered new exit (range 12) 32152 | -7/Garrison | Triggered checkpoint 32241 | -7/Garrison | Discovered new exit (range 8) 32294 | -7/Garrison | Triggered checkpoint 32304 | -7/Garrison | Garrison Relay disabled 32475 | -7/Garrison | Discovered new exit (range 15) 32509 | -7/Garrison | Expanded RIF knowledge: Robot Detection 32516 | -7/Garrison | Entered Factory 32937 | -7/Factory | Garrison activated, responded to threat 33284 | -7/Factory | Identified exit to Garrison 33286 | -7/Factory | Entered Garrison 33400 | -7/Garrison | Build established: Hauler-Skirmisher 34798 | -7/Garrison | Triggered checkpoint 34907 | -7/Garrison | Garrison Relay disabled 35240 | -7/Garrison | Build established: Scavenger-Skirmisher 35815 | -7/Garrison | Triggered checkpoint 36013 | -7/Garrison | Discovered new exit (range 10) 36040 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 36113 | -7/Garrison | Triggered checkpoint 36166 | -7/Garrison | Garrison Relay disabled 36302 | -7/Garrison | Phase Generator disabled 36317 | -7/Garrison | Discovered new exit (range 14) 36572 | -7/Garrison | Triggered checkpoint 36941 | -7/Garrison | Discovered new exit (range 6) 36942 | -7/Garrison | Triggered checkpoint 37296 | -7/Garrison | Entered Factory 37296 | -6/Factory | Accompanied by 1 ally 37296 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 38587 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 39295 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 39362 | -6/Factory | Discovered new exit (range 6) 39396 | -6/Factory | First assault squad dispatched 39728 | -6/Factory | Build established: Hauler-Skirmisher 39862 | -6/Factory | Identified exit to Garrison 39862 | -6/Factory | Entered Garrison 40174 | -6/Garrison | Triggered checkpoint 40332 | -6/Garrison | Triggered checkpoint 40442 | -6/Garrison | Triggered checkpoint 40469 | -6/Garrison | Discovered new exit (range 15) 40582 | -6/Garrison | Triggered checkpoint 40711 | -6/Garrison | Discovered new exit (range 12) 40740 | -6/Garrison | Expanded RIF knowledge: Structural Interface 40895 | -6/Garrison | Build established: Scavenger-Skirmisher 41082 | -6/Garrison | Triggered checkpoint 41214 | -6/Garrison | Triggered checkpoint 41304 | -6/Garrison | Discovered new exit (range 10) 41364 | -6/Garrison | Triggered checkpoint 41406 | -6/Garrison | Garrison Relay disabled 41810 | -6/Garrison | Triggered checkpoint 41983 | -6/Garrison | Entered Factory 41983 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 42059 | -5/Factory | Garrison activated, responded to threat 42583 | -5/Factory | First assault squad dispatched 42679 | -5/Factory | Garrison activated, responded to threat 42800 | -5/Factory | Identified exit to Garrison 42800 | -5/Factory | Entered Garrison 43910 | -5/Garrison | Triggered checkpoint 44540 | -5/Garrison | Triggered checkpoint 44542 | -5/Garrison | Spotted B-75 Beast 44748 | -5/Garrison | Destroyed B-75 Beast 44765 | -5/Garrison | Lost 6 parts (1p3n1u1w) 44774 | -5/Garrison | Triggered checkpoint 44944 | -5/Garrison | Discovered new exit (range 15) 44976 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 45050 | -5/Garrison | Triggered checkpoint 45352 | -5/Garrison | Discovered new exit (range 15) 45434 | -5/Garrison | Triggered checkpoint 45538 | -5/Garrison | Triggered checkpoint 45596 | -5/Garrison | Discovered new exit (range 8) 45654 | -5/Garrison | Triggered checkpoint 46249 | -5/Garrison | Entered Factory 46249 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 46533 | -4/Factory | First assault squad dispatched 47174 | -4/Factory | Discovered new exit (range 12) 47376 | -4/Factory | Lost 4 parts (1n3w) 47632 | -4/Factory | Lost 4 parts (3n1w) 47790 | -4/Factory | Identified exit to Garrison 47792 | -4/Factory | Entered Garrison 48157 | -4/Garrison | Lost 3 parts (1n2w) 48197 | -4/Garrison | Found Fusion Bomb Launcher 48201 | -4/Garrison | Found Fusion Bomb Launcher 48244 | -4/Garrison | Triggered checkpoint 49967 | -4/Garrison | Spotted B-86 Titan 50044 | -4/Garrison | Garrison Relay disabled 50146 | -4/Garrison | Triggered checkpoint 50347 | -4/Garrison | Build established: Scavenger-Mutant 50728 | -4/Garrison | Destroyed B-86 Titan 50775 | -4/Garrison | Triggered checkpoint 50846 | -4/Garrison | Discovered new exit (range 5) 50892 | -4/Garrison | Triggered checkpoint 50953 | -4/Garrison | Garrison Relay disabled 51034 | -4/Garrison | Triggered checkpoint 51112 | -4/Garrison | Discovered new exit (range 12) 51146 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 51300 | -4/Garrison | Triggered checkpoint 51470 | -4/Garrison | Discovered new exit (range 15) 51722 | -4/Garrison | Build established: Scavenger-Skirmisher 51967 | -4/Garrison | Entered Research 51967 | -3/Research | Accompanied by 5 allies 51967 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 52337 | -3/Research | Discovered new exit (range 6) 52377 | -3/Research | Identified exit to Armory 52717 | -3/Research | First assault squad dispatched 53116 | -3/Research | Garrison activated, responded to threat 53195 | -3/Research | Destroyed 11 combat bots 53247 | -3/Research | System corruption reached 10% 53310 | -3/Research | Lost 18 parts (4p8n1u5w) 53351 | -3/Research | Released all parts (5) 53356 | -3/Research | Destroyed 10 combat bots 53364 | -3/Research | Core integrity fell below 50% 53393 | -3/Research | Lost 5 parts (1p2n2u) 53425 | -3/Research | Core integrity fell below 20% 53528 | -3/Research | Discovered new exit (range 16) 53534 | -3/Research | Entered another Research area 53534 | -2/Research | Evolved 2 slots: Propulsion x2 53675 | -2/Research | Build established: Mutant 53703 | -2/Research | Discovered new exit (range 2) 53705 | -2/Research | Identified exit to Access 53708 | -2/Research | Entered Access 53708 | -1/Access | Evolved 2 slots: Weapon x2 53933 | -1/Access | Energy Cycler disabled 54104 | -1/Access | Lost 3 parts (2n1u) 54191 | -1/Access | Discovered new exit (range 6) 54193 | *** | Escaped! Last Messages --------------- 54070_ Xenon Bombardment Thruster destroyed. 54073_ System Backup Module destroyed. 54073_ P-80 Master destroyed. 54075_ Dropped Lgt. Antimatter Reactor. 54076_ Dropped Impulse Thruster. 54076_ Dropped Xenon Bombardment Thruster. 54077_ Acquired Unknown Hover Unit. 54077_ Identified Imp. Antigrav System. 54080_ Acquired Impulse Thruster. 54084_ K-01 Serf collects debris. 54088_ Acquired 54 matter. 54092_ Acquired Xenon Bombardment Thruster. 54093_ K-01 Serf collects debris. 54093_ Acquired 10 matter. 54127_ RIF reveals location of hidden door. 54137_ Acquired Imp. Linear Gravjet. 54191_ The Access Shell folds into the floor. 54191_ EXIT=FOUND [Achievement: Victory By Combat] [Achievement: Hardcore] Map ----- +----------------------------------------------------+ | ???????# #?????????# + #????????? | | ???????###########?????????# # #????????? | | ???????????????????????????# !! # #????????? | | ???????????????????????????# !! ?# #????????? | | ???????????????????????????# !! ?# #????????? | | ???????????????????????????########??# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????###+###################### #????????? | | ???????????? #????????? | | ????????????? u #????????? | | ???????????????????## ""#####+#+#####?????? | | ????????????????????# ""#?# #?????? | | ????????????????????# ""#?# #?????? | | ????????????????????# T#?# """"" #?????? | | ????????????????????# ""#?# """"" #?????? | | ????????????????????# ""#?# "" F" #?????? | | ???????????????????## ""### #?????? | | ???????????????????# ## #?????? | | ???????????????????## ### #?????? | | ????????????????????# #?###########?????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 90 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Evasion (%) 73 Targeting Accuracy 5 Recoil Reduction 7 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 30 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Cannon | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed System Backup Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Fearless Hardcore Victory By Combat Challenges ------------ None Game ------ Seed ControlStealthCore Manual? 0 Play Time 04:32:55 Cumulative 264.8 hours Start 2020.12.15 @ 17:39:12 End 2020.12.15 @ 23:27:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 581108f7-97a6-4b2c-aacf-fe282710ce7c