Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.24 @ 03:03:06 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (316) 1580 Value Destroyed (11259) 11259 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2393) 2393 TOTAL SCORE: 21612 Bonus ------- High Alert Combat Kills 1512 Follower Combat Kills 329 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -48 Cogmind --------- Core Integrity 742/1000 Matter 188/300 Energy 326/520 System Corruption 4% Temperature Warm (110) Movement Rolling (135) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (4) --- Wheel Compact Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Improved Targeting Computer Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Improved Hacking Suite System Shield > --- WEAPON (4) ------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Shock Bomb Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Fission Core Improved Treads Improved Treads Advanced Heat Sink Improved Matter Compressor (53) Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Precision Matter Filter Component Analysis Suite Arc Projector Hypervelocity Gauss Rifle Hypervelocity Coil Gun Hypervelocity Coil Gun Enhanced Gauss Cannon Field Lobotomy Kit (2) Plasma Flamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Target Analyzer Improved Heavy Armor Plating Improved Shield Generator Improved Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Plasma Cannon Field Lobotomy Kit > --- INVENTORY -------- Improved Treads Advanced Treads Advanced Heat Sink Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding Medium Reactive Plating Medium Insulated Plating Component Analysis Suite Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Plasma Cannon Hypervelocity Gauss Rifle Heavy Missile Launcher Rocket Array Plasma Flamer Impact Mace [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Component Analysis Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Cooled Particle Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . Utility 5 | . . . 1 . . . 1 2 . . . . . . . 1 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . Parts Attached 184 | 6 7 . 11 9 1 9 18 22 12 3 . 3 35 4 1 43 Power 16 | 1 . . 2 1 . 2 1 1 . . . 1 2 1 . 4 Engine 11 | 1 . . 2 1 . 1 1 1 . . . . 2 1 . 1 Core 5 | . . . . . . 1 . . . . . 1 . . . 3 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 41 | 2 2 . 1 2 . 2 5 3 7 . . . 7 . . 10 Treads 19 | . . . . 2 . . . . 6 . . . 7 . . 4 Leg . | . . . . . . . . . . . . . . . . . Wheel 22 | 2 2 . 1 . . 2 5 3 1 . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | 1 2 . 1 2 . . 5 8 . 1 . 2 16 2 . 11 Device 12 | . . . . . . . 1 2 . . . 1 4 . . 4 Storage 5 | 1 1 . . 1 . . 1 1 . . . . . . . . Processor 9 | . 1 . 1 1 . . . 2 . 1 . . 3 . . . Hackware 4 | . . . . . . . . 1 . . . . 2 . . 1 Protection 21 | . . . . . . . 3 2 . . . 1 7 2 . 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 76 | 2 3 . 7 4 1 5 7 10 5 2 . . 10 1 1 18 Energy Gun 17 | 1 3 . 4 . . 4 3 . . . . . . . . 2 Energy Cannon 23 | . . . . . . . 1 4 3 1 . . 5 1 . 8 Ballistic Gun 5 | 1 . . 2 . . . . 1 . . . . . . . 1 Ballistic Cannon 4 | . . . . . . 1 1 2 . . . . . . . . Launcher 10 | . . . . 3 . . . 1 . 1 . . . . . 5 Special Weapon 6 | . . . . . 1 . . . 1 . . . 1 . 1 2 Impact Weapon 6 | . . . 1 1 . . 1 . . . . . 3 . . . Slashing Weapon 4 | . . . . . . . 1 2 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . 2 . 1 . 1 1 . . . . . . . 2 Parts Lost 33 | . . . 1 2 . 7 3 2 . . . . 1 . . 17 Power 4 | . . . 1 . . 2 . . . . . . . . . 1 Propulsion 13 | . . . . 2 . 2 3 . . . . . . . . 6 Utility 7 | . . . . . . . . 2 . . . . . . . 5 Weapon 9 | . . . . . . 3 . . . . . . 1 . . 5 Highest Loss Streak 8 | . . . 1 1 . 3 2 1 . . . . 1 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 95 90 94 75 89 92 93 97 92 93 96 94 86 91 Engine 6 | . 14 14 10 11 11 2 7 7 7 7 7 5 5 5 6 4 Core 1 | . . . . . . 2 . . . . . 1 . . . 5 Treads 12 | . . . . 1 22 11 . . 5 23 23 23 24 26 26 14 Wheel 8 | . 28 28 22 11 . 1 22 17 11 . . . . . . 7 Device 7 | . . . . . . . 1 16 15 12 7 10 8 . . 2 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 Processor 11 | . 13 14 19 22 22 22 10 8 7 9 15 11 8 13 13 11 Hackware 3 | . . . . . . . . . 7 7 7 7 6 6 6 5 Protection 5 | . . . . . . . 11 10 7 4 . 1 6 9 6 8 Energy Gun 2 | . 12 14 19 1 . 13 5 . . . . . . . . . Energy Cannon 12 | . . . . . . . 4 6 22 22 23 23 21 24 20 16 Ballistic Cannon 1 | . . . . . . . 8 6 . . . . . . . . Launcher 1 | . . . . 20 17 1 . . . . . . . . . 3 Impact Weapon 2 | . . . 2 11 11 9 5 . . . . . 4 . . . Slashing Weapon 1 | . . . . . . . 3 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 118 | 13 19 19 26 34 34 37 66 92 94 93 72 89 107 106 88 118 Greatest Support 106 | 20 32 32 32 40 40 40 36 44 70 70 70 70 106 94 94 100 Greatest Overweight (x) 12 | 1 1 . . 2 . 12 3 3 3 1 1 1 1 1 . 10 Average Overweight (x) 1 | . . . . 1 . 1 1 1 1 1 1 1 . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 10 12 15 15 15 16 20 20 20 20 20 20 20 20 Most Carried 20 | 3 9 8 10 10 9 12 15 20 20 18 18 19 20 20 20 20 Average Carried 15 | 1 6 7 9 9 8 9 11 15 17 16 18 18 17 16 19 18 Final Capacity 20 | 8 10 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 7 8 10 8 9 12 14 18 16 18 18 17 14 19 20 19 Class Distribution -------------------- 39% | Mutant 35% | Hacker-Gunner 12% | Hacker-Tank 4% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 3330 | 235 315 9 201 197 . 167 225 509 146 112 . 72 397 57 35 653 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13702 | 90 587 54 738 134 . 667 877 2248 242 318 . 226 2999 178 114 4230 Parts 582 | 1 26 5 59 15 . 23 37 123 10 10 . 8 95 4 6 160 Haulers Intercepted 16 | . 1 . 3 . . . 3 3 . . . . 3 . . 3 Recyclers Shooed 10 | . 1 . . . . . 2 1 . . . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 9 3 . 8 . 4 6 . Prevented 1 | . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 227 | . 9 3 10 13 . 13 12 37 5 9 . 4 38 3 2 69 Melee 42 | . . . . 4 . 2 8 27 . . . . 1 . . . Guns 26 | . 9 3 10 . . 4 . . . . . . . . . . Cannons 96 | . . . . . . . 1 6 5 5 . 4 31 2 2 40 AOE 35 | . . . . 7 . 1 . 2 . 4 . . . . . 21 Classes Destroyed 19 | 1 4 . 2 1 . 3 1 2 1 . . . . . . 4 Worker 16 | . . . . 2 . 1 3 2 . . . . . . . 8 Builder 11 | . . . . . . 2 1 1 . . . . 1 . . 6 Tunneler 4 | . . . . . . 1 2 . . . . . . . . 1 Hauler 16 | . 1 . 3 . . . 3 3 . . . . 3 . . 3 Recycler 18 | 1 2 . . . . 1 . 4 . . . . 4 . . 6 Carrier 1 | . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . . . . . . 3 Operator 8 | . . . 3 . . . 2 . . . . . 3 . . . Watcher 18 | . 1 . 3 . . . 2 8 . . . . 2 . . 2 Swarmer 45 | . 3 3 3 12 . 3 . 6 . 1 . . 3 . . 11 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 108 | . 6 . 3 . . 9 8 20 4 4 . 2 21 2 . 29 Brawler 7 | . . . . . . . 1 . . . . 1 1 . . 4 Duelist 6 | . . . . . . 1 . . . 2 . . . . . 3 Sentry 20 | . . . 4 . . . 3 3 . 1 . . 4 1 . 4 Specialist 3 | . . . . . . . . . . . . . . . . 3 Hunter 13 | . . . . . . . . 3 . . . . 3 . 2 5 Programmer 22 | . . . . . . . . 5 . 1 . 1 6 . . 9 Thief 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 1 3 3 7 3 . 3 6 4 2 7 . 3 4 3 2 12 Combat Bots Only 8 | . 3 3 6 3 . 3 4 3 2 7 . 3 4 3 2 8 Max Kills in Single Turn 7 | 1 2 2 2 3 . 2 1 2 1 4 . 1 2 1 1 7 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 1 . 1 . 3 . . . . . 4 Melee 1 | . . . . 1 . 1 1 1 . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Hostile Shots Fired 1148 | . 36 7 26 43 . 90 61 263 49 29 . 9 207 20 9 299 Missed 357 | . 11 1 6 18 . 24 14 79 22 13 . 1 76 8 1 83 Damage Taken 8190 | . 240 31 244 316 . 756 555 1223 200 152 . 114 1419 92 118 2730 Core 1036 | . 78 5 73 87 . 159 78 124 9 32 . . 117 16 . 258 Absorbed by Shields 709 | . . . . . . . . 383 . . . . . . . 326 Redirected to Shielding 95 | . . . . . . . . . . . . . . . . 95 Ignored by Resistances 3668 | . 75 12 70 94 . 223 162 833 110 69 . 31 836 41 33 1079 Regen/Repaired (Parts) 161 | . . . . . . . . . . . . . 161 . . . Core Remaining (%) 71 | 100 . 66 . . . 20 85 . . . . 76 . . 84 . Volleys Fired 442 | 3 37 3 33 9 . 33 15 41 10 7 . 8 87 5 5 146 Largest 4 | 2 2 2 3 2 . 2 2 3 3 3 . 3 4 4 3 4 Hottest 210 | 60 60 60 143 120 . 144 108 158 90 105 . 210 120 130 100 205 Shots Fired 1069 | 6 73 6 90 16 . 45 28 79 27 19 . 24 239 21 17 379 Gun 241 | 6 73 6 90 2 . 40 8 6 . . . . . . . 10 Cannon 754 | . . . . . . . 20 71 26 17 . 24 239 21 17 319 Launcher 48 | . . . . 14 . 5 . 2 . 2 . . . . . 25 Special 26 | . . . . . . . . . 1 . . . . . . 25 Kinetic 129 | 3 37 3 32 . . . 15 39 . . . . . . . . Thermal 814 | 3 12 . 26 1 . 35 13 38 26 17 . 24 239 21 17 342 Explosive 39 | . . . . 14 . 5 . 2 . 2 . . . . . 16 Electromagnetic 84 | . 24 3 32 1 . 5 . . . . . . . . . 19 Robot Hit Streak 30 | 4 17 5 15 5 . 12 15 15 11 16 . 13 30 9 15 23 Robot Miss Streak 7 | 1 2 1 2 2 . 1 2 2 1 1 . 1 3 1 1 7 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 939 | 4 58 5 62 20 . 57 77 151 21 12 . 17 181 14 11 249 Core Hits 516 | 2 23 3 25 16 . 23 19 70 9 21 . 7 66 4 4 224 Critical Kills 12 | . . . . 2 . . 2 2 . . . . 3 1 . 2 Critical Parts Destroyed 14 | . . . . 2 . 4 4 1 . . . . 3 . . . Critical Strikes 49 | . . . 1 4 . 5 6 18 . . . . 7 1 . 7 Burn 6 | . . . . . . 1 . . . . . . . . . 5 Meltdown 8 | . . . . . . . . 2 . . . . 3 1 . 2 Destroy 1 | . . . . . . . . 1 . . . . . . . . Blast 3 | . . . . . . . . 3 . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . Smash 18 | . . . . 4 . 4 6 . . . . . 4 . . . Sever 12 | . . . . . . . . 12 . . . . . . . . Melee Attacks 265 | . . . . 12 . 23 61 141 . . . . 28 . . . Impact 107 | . . . . 12 . 23 46 . . . . . 26 . . . Slashing 156 | . . . . . . . 15 141 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . 2 . . 12 14 . . . . 7 . . . Combat Hostiles 4 | . . . . . . . 1 3 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 35900 | 58 778 65 1192 1047 . 1971 3019 5903 567 749 . 520 7172 411 318 12130 Guns 3125 | 58 757 65 1114 38 . 674 138 74 . . . . . . . 207 Cannons 15643 | . . . . . . . 302 1429 567 345 . 520 5594 411 318 6157 Explosions 7817 | . 21 . 78 411 . 458 . 347 . 404 . . 614 . . 5484 Melee 9032 | . . . . 598 . 839 2579 4052 . . . . 964 . . . Ramming 1 | . . . . . . . . 1 . . . . . . . . Kinetic 1644 | 37 389 42 292 . . . 217 667 . . . . . . . . Thermal 17988 | 21 131 . 506 24 . 627 223 836 567 345 . 520 6208 411 318 7251 Explosive 5501 | . . . . 411 . 458 . 347 . 404 . . . . . 3881 Electromagnetic 1734 | . 258 23 394 14 . 47 . . . . . . . . . 998 Impact 4278 | . . . . 598 . 839 1877 . . . . . 964 . . . Slashing 4754 | . . . . . . . 702 4052 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 2 2 2 2 4 4 4 4 Average Corruption 2 | . . . . . . . . 1 2 2 2 2 2 4 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 131 | . . . . . . . . 19 8 12 4 15 27 18 15 13 Message Errors 27 | . . . . . . . . 5 . 1 . 3 10 4 3 1 Matter Fused 30 | . . . . . . . . 5 3 5 . 4 6 4 2 1 Heat Flow Errors 13 | . . . . . . . . 2 . 1 1 . 2 2 2 3 Energy Discharges 15 | . . . . . . . . 3 2 1 1 1 1 3 2 1 Parts Fused 2 | . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 22 | . . . . . . . . 2 . 3 1 5 5 2 1 3 Data Loss (major) 10 | . . . . . . . . 1 3 1 1 1 . 1 1 1 Misfires 9 | . . . . . . . . 1 . . . 1 1 1 2 3 Alerts 3 | . . . . . . . . . . . . . 1 1 1 . Overload Shots 3 | . . . . . . . . . . . . 3 . . . . Overflow Damage 1978 | . . . . 210 . 167 435 211 . 38 . 34 522 4 . 357 Projectiles 349 | . . . . . . . 8 29 . . . 34 112 4 . 162 Explosions 343 | . . . . . . . . . . 38 . . 110 . . 195 Melee 1286 | . . . . 210 . 167 427 182 . . . . 300 . . . Knockbacks 15 | . . . . . . 1 5 3 . . . . 6 . . . Impact 10 | . . . . . . 1 3 . . . . . 6 . . . Kinetic 5 | . . . . . . . 2 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . 30 . 30 35 . 32 . 19 . 22 . . . . . 85 Shots 14 | . 1 . 1 1 . 1 . 2 . 1 . . . . . 7 Rammed 1 | . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 45 . 355 51 . 432 84 116 12 96 244 240 252 244 205 397 Average Temperature 88 | . 21 . 120 28 . 98 25 21 5 47 128 104 54 84 72 125 Received Heat Transfer 3053 | . 153 . 129 . . 342 324 469 93 45 . 54 645 63 . 736 Effects 4 | . . . . . . . . . . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 Interference 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Fried 22 | . . . 1 1 . 4 3 . . . . . 12 . . 1 Impact Corruptions 38 | . . . . 7 . 10 12 . . . . . 9 . . . Robots Melted 15 | . . . . . . . . 2 . . . . 4 1 . 8 Combat Hostiles 15 | . . . . . . . . 2 . . . . 4 1 . 8 Parts Melted 74 | . . . . . . 6 1 6 2 . . . 29 1 4 25 Heat Transferred 27280 | 50 300 . 753 37 . 1221 407 1147 777 444 . 655 8706 609 485 11689 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 2 . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 1494 | 5 326 196 464 378 . 120 342 266 . . . . 278 . . 1494 Initial 111 | . 2 107 64 111 . . 3 9 . . . . 11 . . . Average 206 | . 151 145 258 205 . 63 100 94 . . . . 84 . . 673 Maximum Alert Level 4 | . 1 . 2 1 . . 1 1 . . . . 1 . . 4 Low Security (%) 73 | 100 61 100 22 59 . 100 88 91 . . . . 88 . . 20 Level 1 15 | . 38 . 73 40 . . 11 8 . . . . 11 . . 16 Level 2 2 | . . . 3 . . . . . . . . . . . . 11 Level 3 4 | . . . . . . . . . . . . . . . . 24 Level 4 4 | . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 1 2 . . . 2 19 . . . . 13 . . 22 Investigation 19 | . 2 . 2 . . . 1 8 . . . . 4 . . 2 Extermination 14 | . . . . . . . . 5 . . . . 5 . . 4 Reinforcement 19 | . . . . . . . 1 6 . . . . 3 . . 9 Assault 7 | . . 1 . . . . . . . . . . . . . 6 Garrison 2 | . . . . . . . . . . . . . 1 . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 Haulers Reinforced 7 | . . . . . . . . 3 . . . . 2 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 9 | . 1 . 2 . . . 1 . . . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 328 | . 12 3 18 15 . 16 26 55 8 9 . 6 48 3 2 107 Peak Tracking Total 14 | . 4 3 6 4 . 3 4 4 3 7 . 3 5 3 2 14 Tactical Retreats 13 | . 1 . . 1 . 1 2 3 . . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 17 | . 2 . . . . . . 8 . . . . 2 . . 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . 1 . . . . . . . 1 1 . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 30 | . 2 . 1 . . . 1 2 . . . . 6 . . 18 Max in Single Turn 5 | . 1 . 1 . . . 1 1 . . . . 4 . . 5 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 65 | . 3 2 7 1 . . 8 19 . . 4 . 11 . 1 9 Terminals 40 | . 3 1 6 1 . . 7 11 . . . . 5 . . 6 Fabricators 6 | . . . . . . . . 3 . . . . 2 . . 1 Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . Recycling Units 3 | . . . . . . . . . . . . . 2 . . 1 Scanalyzers 6 | . . . 1 . . . 1 3 . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Total Hacks 181 | . 9 8 22 3 . . 25 44 . . 17 . 32 . 1 20 Successful 94 | . 7 5 12 1 . . 12 16 . . 17 . 15 . 1 8 Failed 86 | . 2 3 10 2 . . 12 28 . . . . 17 . . 12 Catastrophic 19 | . 1 1 1 1 . . 4 5 . . . . 2 . . 4 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 94 | . 8 4 11 2 3 . 20 19 . . . . 18 . . 9 Terminals 114 | . 9 7 17 3 . . 23 26 . . . . 19 . . 10 Fabricators 13 | . . . . . . . . 5 . . . . 5 . . 3 Repair Stations 7 | . . . . . . . . 4 . . . . 3 . . . Recycling Units 5 | . . . . . . . . . . . . . 4 . . 1 Scanalyzers 20 | . . . 5 . . . 2 7 . . . . . . . 6 Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . Terminal Hacks 68 | . 7 5 9 1 . . 10 8 . . 17 . 8 . 1 2 Record 20 | . . . 1 1 . . 1 2 . . 11 . 2 . . 2 Part Schematic 5 | . . 1 . . . . 2 . . . 2 . . . . . Robot Schematic 2 | . . . . . . . . . . . 1 . 1 . . . Robot Analysis 7 | . 3 . 2 . . . . 2 . . . . . . . . Prototype ID Bank 10 | . . . 3 . . . 1 1 . . 3 . 2 . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 6 | . 1 1 1 . . . 1 . . . . . 2 . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . 1 . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 2 . . 2 Load Schematic 3 | . . . . . . . . 1 . . . . 1 . . 1 Build 3 | . . . . . . . . 1 . . . . 1 . . 1 Repair Station Hacks 3 | . . . . . . . . 1 . . . . 2 . . . Scan Component 2 | . . . . . . . . 1 . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 3 . . . 2 5 . . . . . . . 3 Insert Component 9 | . . . 2 . . . 2 3 . . . . . . . 2 Analyze 4 | . . . 1 . . . . 2 . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . 2 . . 1 Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 2 . . 1 Reject 3 | . . . . . . . . . . . . . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . 3 . . . 2 . . . . . 2 . . . Used 2 | . . . 1 . . . 1 . . . . . . . . . Hacking Detections 52 | . 3 1 6 1 . . 7 18 . . . . 8 . . 8 Full Trace Events 20 | . 2 . 3 1 . . 2 6 . . . . 4 . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 1 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 1 . . . 2 2 . . 2 . . . . 1 Parts Built 3 | . . . . . . . . 1 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 185 | . . . . . . . . 73 . . . . 36 . . 76 Total Part Build Rating 9 | . . . . . . . . 3 . . . . 6 . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . . 3 . . . . . . . 2 Part Schematics Acquired 4 | . . . 1 . . . . 2 . . . . . . . 1 Parts Damaged 2 | . . . . . . . . 1 . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 5 | . . 1 . 1 . . . . 1 . . . . . . 2 Largest Group 1 | . . 1 1 1 1 . . . 1 . . . . . . 1 Highest-Rated Group 85 | . . 31 31 31 31 . . . 85 . . . . . . 85 Highest-Rated Ally 85 | . . 31 31 31 31 . . . 85 . . . . . . 85 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . 2 6 . . . . 4 . . . . . . 32 Total Damage 1391 | . . . 41 63 . . . . 168 . . . . . . 1119 Kills 15 | . . . 1 1 . . . . 2 . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . 1 . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total 7 | . 3 . 2 . . . . 2 . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 17948 | 57 364 250 599 830 461 1264 1032 3573 517 910 191 1090 3028 1005 465 2312 Spaces Moved 9075 | 43 255 236 440 604 287 525 604 1940 298 370 82 451 1283 486 301 870 Core 74 | 3 . . . . . 71 . . . . . . . . . . Treads 4077 | . . . . 27 287 343 . . 49 370 82 451 1283 486 301 398 Legs . | . . . . . . . . . . . . . . . . . Wheels 4924 | 40 255 236 440 577 . 111 604 1940 249 . . . . . . 472 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 160 95 80 101 115 235 235 235 148 148 148 101 Average Speed 152 | 80 85 100 100 121 160 190 106 117 148 235 235 235 178 200 148 171 Slowest Speed 650 | 100 100 100 100 160 160 650 145 145 400 235 235 235 236 228 148 312 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 34 57 50 99 62 79 43 62 52 61 69 70 30 67 41 26 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . Known Exits Taken 6 | . 1 . 1 . . . 1 1 . . . 1 1 . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . 1 1 1 . . 1 1 . Scrap Searched 15 | . . 2 . 2 . 1 . . 2 3 . 2 . 3 . . Spaces Dug 69 | . . . . . . 12 1 37 . . . . 11 . . 8 Terrain Destroyed 563 | . 5 . 5 101 . 48 3 83 1 43 . 2 66 4 5 197 Melee 48 | . . . . . . . 1 36 . . . . 11 . . . Projectile 94 | . . . . . . . 2 4 1 . . 2 36 4 5 40 AOE 421 | . 5 . 5 101 . 48 . 43 . 43 . . 19 . . 157 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Total 11924 | 59 329 244 529 661 290 705 858 2958 357 394 81 465 1806 506 310 1372 Wait 1617 | . 18 5 20 22 . 104 131 739 16 10 . . 297 4 1 250 Move 9059 | 42 254 235 439 603 286 524 603 1939 297 369 81 450 1282 485 300 870 Hop . | . . . . . . . . . . . . . . . . . Pick Up 176 | 8 10 1 11 1 1 9 18 30 10 2 . 2 35 3 2 33 Fast Attach 28 | . 1 . 9 2 . . 4 3 . . . . 4 . . 5 Attach 116 | 6 5 . 1 2 1 9 11 12 10 1 . 3 18 3 1 33 Detach 23 | . . . . . 1 3 . 2 1 1 . . 5 5 . 5 Swap 40 | . 1 . 1 5 . . 3 7 2 2 . . 13 1 . 5 Drop 125 | . 3 . 15 5 1 . 12 27 11 1 . 2 37 . 1 10 Fire 442 | 3 37 3 33 9 . 33 15 41 10 7 . 8 87 5 5 146 Melee 265 | . . . . 12 . 23 61 141 . . . . 28 . . . Ram 1 | . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 16 . . . . . . . 8 Rewire 8 | . . . . . . . . . . 1 . . . . . 7 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 422 | -10/Materials | Entered Mines 478 | -10/Mines | Found the Drone Emporium 506 | -10/Mines | Discovered new exit (range 7) 644 | -10/Mines | Discovered new exit (range 14) 650 | -10/Mines | Met a Derelict testing a Signal Generator 672 | -10/Mines | Entered Materials 672 | -9/Materials | Accompanied by 1 ally 672 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 826 | -9/Materials | Discovered new exit (range 17) 918 | -9/Materials | Identified exit to Mines 969 | -9/Materials | Discovered new exit (range 18) 1126 | -9/Materials | Build established: Scavenger-Skirmisher 1271 | -9/Materials | Entered Mines 1271 | -9/Mines | Accompanied by 1 ally 1272 | -9/Mines | Met a Derelict bent on vengeance 1309 | -9/Mines | Assembled infested the area 1368 | -9/Mines | Destroyed YI-UF0 1441 | -9/Mines | Build established: Scavenger-Mutant 1558 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1569 | -9/Mines | Escorted by a lone wolf Derelict 1589 | -9/Mines | Learned location of Storage (-8) 1701 | -9/Mines | Discovered new exit (range 13) 1760 | -9/Mines | Build established: Mutant 2021 | -9/Mines | Discovered new exit (range 5) 2049 | -9/Mines | Discovered new exit (range 7) 2101 | -9/Mines | Entered Exiles 2101 | -9/Exiles | Accompanied by 1 ally 2145 | -9/Exiles | Met 8R-AWN 2167 | -9/Exiles | Met EX-HEX 2215 | -9/Exiles | Met EX-BIN 2245 | -9/Exiles | Aligned with FarCom system 2247 | -9/Exiles | Given EX-Vault access code 2301 | -9/Exiles | Opened EX-Vault 2365 | -9/Exiles | Found Prototype Special Weapon 2367 | -9/Exiles | Identified Field Lobotomy Kit 2423 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2468 | -9/Exiles | Met EX-DEC 2544 | -9/Exiles | Discovered new exit (range 14) 2562 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2562 | -9/Exiles | Entered Mines 2749 | -8/Mines | Lost 3 parts (1p2w) 2818 | -8/Mines | Discovered new exit (range 4) 3031 | -8/Mines | Core integrity fell below 50% 3826 | -8/Mines | Entered Materials 3826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3827 | -8/Materials | Identified exit to Storage 4099 | -8/Materials | Build established: Scavenger-Mutant 4103 | -8/Materials | Discovered new exit (range 16) 4406 | -8/Materials | Central database locked down 4792 | -8/Materials | Build established: Mutant 4796 | -8/Materials | Discovered new exit (range 16) 4819 | -8/Materials | Identified exit to Factory 4858 | -8/Materials | Entered Factory 4858 | -7/Factory | Evolved 2 slots: Utility x2 5679 | -7/Factory | Discovered new exit (range 4) 6847 | -7/Factory | Found Prototype Launcher 6851 | -7/Factory | Found Prototype Launcher 6853 | -7/Factory | Found Prototype Launcher 6884 | -7/Factory | Identified Rocket Array (x3) 7007 | -7/Factory | Discovered new exit (range 13) 7531 | -7/Factory | Discovered new exit (range 16) 8151 | -7/Factory | Identified exit to Lower Caves 8285 | -7/Factory | Fabricated Hacking Suite? 8431 | -7/Factory | Entered Lower Caves 8469 | -7/Lower Caves | Learned location of 1 exit from Factory 8617 | -7/Lower Caves | Encountered a Warlord checkpoint 8664 | -7/Lower Caves | Spotted B-75 Beast 8680 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 8742 | -7/Lower Caves | Build established: Hacker-Gunner 8789 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8880 | -7/Lower Caves | Discovered new exit (range 9) 8948 | -7/Lower Caves | Entered another Lower Caves area 8948 | -7/Lower Caves | 1 ally did not survive the journey 8971 | -7/Lower Caves | Discovered new exit (range 14) 8988 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9021 | -7/Lower Caves | Destroyed 7 combat bots 9143 | -7/Lower Caves | Learned Factory garrison access intel 9820 | -7/Lower Caves | Discovered new exit (range 10) 9858 | -7/Lower Caves | Entered Data Miner 9858 | -7/Data Miner | Discovered new exit (range 6) 9903 | -7/Data Miner | Met Data Miner 9952 | -7/Data Miner | Learned location of Section 7 (-3) 9952 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9997 | -7/Data Miner | Received God Mode back door access code from Data Miner 10049 | -7/Data Miner | Entered Proximity Caves 10261 | -6/Proximity Caves | Spotted B-75 Beast 10661 | -6/Proximity Caves | Identified exit to Factory 10978 | -6/Proximity Caves | Build established: Hacker-Tank 11139 | -6/Proximity Caves | Entered Factory 11139 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11140 | -6/Factory | Identified exit to Lower Caves 11141 | -6/Factory | Loaded intel: 4 garrison access locations 12577 | -6/Factory | Garrison activated, responded to threat 12817 | -6/Factory | Repaired Adv. Treads? 12907 | -6/Factory | Found Hvy. Reflective Plating 13130 | -6/Factory | Build established: Hacker-Gunner 13403 | -6/Factory | Fabricated Adv. Treads (x2) 13788 | -6/Factory | Discovered new exit (range 14) 14167 | -6/Factory | Entered Lower Caves 14372 | -6/Lower Caves | Encountered a Warlord checkpoint 14537 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15111 | -6/Lower Caves | Discovered new exit (range 14) 15172 | -6/Lower Caves | Entered another Lower Caves area 15620 | -6/Lower Caves | Encountered a Warlord checkpoint 15622 | -6/Lower Caves | Discovered new exit (range 13) 15637 | -6/Lower Caves | Entered Factory 15637 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15795 | -5/Factory | Garrison activated, responded to threat 16244 | -5/Factory | Spotted B-75 Beast 16251 | -5/Factory | Assimilated B-75 Beast with FLK Orb 16612 | -5/Factory | Destroyed 8 combat bots 16755 | -5/Factory | Cargo convoy interrupted 16803 | -5/Factory | Destroyed 7 combat bots 16808 | -5/Factory | Lost 8 parts (1p4n1u2w) 16917 | -5/Factory | Found Exp. Targeting Computer 17137 | -5/Factory | First assault squad dispatched 17358 | -5/Factory | Build established: Scavenger-Gunner 17949 | -5/Factory | Self-destructed Last Messages --------------- 17927_ Acquired Hyp. Coil Gun. 17932_ Acquired Arc Projector. 17934_ Acquired System Shield. 17942_ C-30 ARC bursts open, deploying its payload. 17942_ G-67 Veteran unfolds itself. 17942_ L-41 Fighter unfolds itself. 17942_ M-28 Smith unfolds itself. 17942_ M-28 Smith destroyed. 17947_ C-30 ARC bursts open, deploying its payload. 17947_ G-67 Veteran unfolds itself. 17947_ G-50 Soldier unfolds itself. 17947_ I-47 Archangel unfolds itself. 17947_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 17948_ Critical hit (Burn: +37). 17948_ C-30 ARC bursts open, deploying its payload. 17948_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????????????????????# # | | ????????????? ????????????????# # | | ????????????? ???????????????# ### | | ????????????? ???????????????# #?? | | ????????????? ???????????????# #?? | | ????????????? ???????????????+ # ? | | ????????????? ???????????????# # " | | ?????????????=#???????????????# # | | ????????????#=#???????????????# ## | | ????????????"!#???????????????# |%= | | ????????????"%"???????????????# [ | | ??????#+####" "????? ?????????# | | ??????# ![!%"????? #??????# | | ??????# ==="??## #??????# ## | | ??????# !%[#??? ???????# ### | | ??????# =[=#???# #???????# #?# | | ??##### !%##### ########## #?# | | ??# == =gi gl g #?# | | ??# % =g% lg #?# | | ??# """ gg############+###### | | ??# "F" ^ """ g #???# ! = | | ??# " """ p #????# |! | | ??# """[ """ #????# | | ??# """% ![ l #????# | | ??# [[ l #????# | | ??# [ @ +????# | | ??###""" """##########????# | | ????#"""T"""#?????????????# | | ????#########?????????????# | | ??????????????????????????# | | ??????????????????????????############### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Block 6 Armor Coverage 600 Resistance: KI 50 Resistance: TH 45 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Datajack | -10/Mines | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Med. Reactive Plating | -7/Factory | Scanalyzed Cld. Pulse Rifle | -7/Factory | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Exp. Targeting Computer | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -6/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Explorer Leap Before You Look The Oracle True Hacker Challenges ------------ None Game ------ Seed BurstAssaultNanovents Manual? 0 Play Time 03:33:21 Cumulative 22.9 hours Start 2024.06.22 @ 22:55:48 End 2024.06.24 @ 03:03:06 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cda9444d-9e78-4ec6-8534-d51dbf11fde4