Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.15 @ 22:48:44 Player: Cinder Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (398) 398 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2503 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 160/160 System Corruption 0% Temperature Cool (76) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array System Shield > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (8) ---- Light Ion Engine Flight Unit Flak Cannon Gauss Cannon Gauss Cannon Mining Claw Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Sensor Array System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Flak Cannon Gauss Cannon Mining Claw Scythe [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 31 | 6 . 1 4 1 19 Power 3 | 1 . . 1 . 1 Engine 2 | 1 . . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 . . 3 . 8 Treads 6 | . . . 2 . 4 Leg 5 | 2 . . 1 . 2 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 . 1 . . 3 Device 2 | . . 1 . . 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 . . . 1 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 8 | . . . . . 8 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Backups 6 | 3 6 6 7 8 6 Power 1 | . 1 1 1 1 1 Propulsion 2 | 2 4 4 3 3 2 Utility . | . . . . 1 . Weapon 2 | . 1 1 1 3 3 Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 85 93 92 100 81 Engine 8 | . 14 14 11 11 5 Treads 9 | . . . 11 11 10 Leg 21 | . 28 28 26 33 16 Device 8 | . . 7 11 11 7 Storage 10 | . 14 14 11 11 9 Processor 5 | . . . . . 8 Hackware 2 | . . . . . 4 Ballistic Gun 15 | . 28 28 22 22 9 Ballistic Cannon 1 | . . . . . 2 Slashing Weapon 2 | . . . . . 3 Peak Build Rating 38 | 6 6 7 11 11 38 Average Rating 13 | 4 6 6 9 11 17 On Entrance 6 | . 6 6 7 11 11 Avg Prop Armor Cover (%) 13 | . . . 9 14 15 Naked Turns . | . . . . . . Heaviest Build 25 | 12 12 13 17 17 25 Greatest Support 30 | 20 20 20 30 20 28 Greatest Overweight (x) 3 | 2 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 6 7 8 8 8 Average Carried 6 | 3 6 6 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 6 7 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 416 | 241 . 41 66 . 68 Remotely . | . . . . . . Salvage Created 466 | . . 55 46 . 365 Parts 20 | . . 4 2 . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 11 | . . 3 1 . 7 Melee 4 | . . . . . 4 Guns 4 | . . 3 1 . . Cannons 2 | . . . . . 2 AOE 1 | . . . . . 1 Classes Destroyed 4 | . . 1 1 . 2 Worker 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 4 | . . 3 . . 1 Grunt 7 | . . . 1 . 6 Best Kill Streak 3 | . . 3 1 . 3 Combat Bots Only 3 | . . 3 1 . 2 Max Kills in Single Turn 3 | . . 2 1 . 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 256 | . 2 2 54 . 198 Missed 74 | . 1 . 20 . 53 Hits 182 | . 1 2 34 . 145 Projectile 182 | . 1 2 34 . 145 Critical Strikes 10 | . . . 1 . 9 Damage Taken 2296 | . 11 16 482 . 1787 Core 617 | . . . 64 . 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 100 . 84 . Volleys Fired 17 | . . 2 6 . 9 Largest 2 | . . 2 2 . 2 Hottest 80 | . . 40 40 . 80 Shots Fired 28 | . . 4 12 . 12 Gun 17 | . . 4 12 . 1 Cannon 9 | . . . . . 9 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 26 | . . 4 12 . 10 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . . 2 13 . 16 Robot Miss Streak 4 | . . 1 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 32 | . . 2 11 . 19 Core Hits 26 | . . 3 3 . 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Blast 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 20 | . . . . . 20 Impact . | . . . . . . Slashing 20 | . . . . . 20 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1111 | . . 51 141 . 919 Guns 181 | . . 40 141 . . Cannons 81 | . . . . . 81 Explosions 505 | . . . . . 505 Melee 327 | . . . . . 327 Ramming 17 | . . 11 . . 6 Kinetic 262 | . . 40 141 . 81 Thermal . | . . . . . . Explosive 505 | . . . . . 505 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 327 | . . . . . 327 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 12 | . . . . . 12 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 3 | . . 2 . . 1 Kicked 3 | . . 2 . . 1 Crushed . | . . . . . . Highest Temperature 67 | . . . 8 . 67 Average Temperature 19 | . . . 8 . 20 Received Heat Transfer 1068 | . 6 . 198 . 864 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 103 | . . 70 70 3 103 Initial 3 | . . . 3 3 . Average 12 | . . 28 21 . 10 Influence Increases 528 | . . 70 97 . 361 Destroy 0b10 Robot/C 220 | . . 60 20 . 140 Destroy 0b10 Robot/NC 10 | . . . . . 10 Destroy Leader 52 | . . 10 10 . 32 Successful Hack 12 | . . . 7 . 5 Destroy Structure 24 | . . . . . 24 Lose Combat Pursuer 210 | . . . 60 . 150 Influence Decreases 495 | . . 60 97 10 328 Entered New Map 14 | . . . 7 7 . Time Decay 286 | . . 60 90 3 133 Lost Part 100 | . . . . . 100 Purge Threat 95 | . . . . . 95 Squads Dispatched 9 | . 1 . 1 . 7 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 3 3 11 . 28 Peak Tracking Total 14 | . 6 3 5 . 14 Tactical Retreats 6 | . . . 2 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 1 . 1 . 3 Terminals 5 | . 1 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 . 1 . 6 Successful 6 | . 1 . 1 . 4 Failed 3 | . 1 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 . 1 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 1 . 4 Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Unreport Threat 2 | . . . . . 2 Zone Layout 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1459 | . . 86 280 127 966 Optics 962 | . . . . . 962 Sensors 216 | . . . . . 216 Structural 1136 | . . 86 280 127 643 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1665 | 82 57 153 280 127 966 Spaces Moved 980 | 57 48 119 206 104 446 Core 87 | 8 . . . . 79 Treads 65 | . . . . . 65 Legs 758 | 49 48 119 206 104 232 Wheels 70 | . . . . . 70 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 80 Average Speed 121 | 118 120 120 120 120 122 Slowest Speed 200 | 150 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 14 35 21 47 39 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 27 | . . . . . 27 Melee 2 | . . . . . 2 Projectile 5 | . . . . . 5 AOE 20 | . . . . . 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1384 | 68 47 124 227 106 812 Wait 315 | . . . 7 . 308 Move 975 | 56 47 118 205 103 446 Hop . | . . . . . . Pick Up 15 | 6 . 1 3 1 4 Fast Attach 19 | 6 . 1 1 . 11 Attach 9 | . . . 1 1 7 Detach 3 | . . . . . 3 Swap 3 | . . . 2 . 1 Drop 5 | . . . 2 1 2 Fire 17 | . . 2 6 . 9 Melee 20 | . . . . . 20 Ram . | . . . . . . Kick 3 | . . 2 . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 7) 140 | -10/Materials | Entered Mines 168 | -10/Mines | Learned Materials stockpile data 252 | -10/Mines | Discovered new exit (range 3) 293 | -10/Mines | Discovered new exit (range 14) 293 | -10/Mines | Entered Materials 293 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 367 | -9/Materials | Identified exit to Mines 573 | -9/Materials | Entered Mines 612 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 679 | -9/Mines | Discovered new exit (range 15) 700 | -9/Mines | Entered Materials 700 | -8/Materials | Evolved 2 slots: Utility x2 1310 | -8/Materials | Garrison activated, responded to threat 1335 | -8/Materials | Core integrity fell below 50% 1359 | -8/Materials | Core integrity fell below 20% 1385 | -8/Materials | Lost 10 parts (1p6n1u2w) 1666 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. 01450_ Acquired Imp. Sensor Array. 01450_ EMP Blaster destroyed. 01458_ S-10 Pest knocked back. 01462_ S-10 Pest destroyed. 01465_ Acquired 11 matter. 01513_ Acquired Med. Treads. 01523_ Acquired Gauss Cannon. 01632_ Critical hit (Burn: +37). 01635_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6I layout... Downloaded map data. 01649_ Critical hit (Burn: +37). 01656_ Slug penetrates Wall. 01656_ G-47 Trooper Imp. Heat Sink blasted off. 01663_ G-47 Trooper destroyed. 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