Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 16:31:28 Player: ywiktor Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (27) 135 Value Destroyed (764) 764 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 11259 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 653/800 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Matter Compressor Matter Compressor 0b10 Decoder Chip [Scout] System Shield System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Impulse Thruster Ion Cannon Enhanced Gauss Cannon Micro-nuke Launcher Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Transmission Jammer Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Long-range Missile Launcher Power Sword > --- INVENTORY -------- Light Fission Core Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Cooled Impulse Thruster 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Cloaking Device Ion Cannon KE Penetrator Enhanced Gauss Cannon Micro-nuke Launcher Scythe [Rating: 104] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun KE Penetrator Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . Utility 10 | . . . . . 2 1 2 . . . . 1 . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 85 | 6 11 1 . . 5 8 5 2 4 . . 5 . 1 10 1 4 . 12 8 2 Power 8 | . 2 . . . . 1 2 . . . . . . . . . 1 . 1 1 . Engine 4 | . 2 . . . . 1 . . . . . . . . . . 1 . . . . Core 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 17 | 2 . 1 . . 3 1 . . . . . 1 . . 2 . . . 5 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 . 1 . . 3 . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . 1 . . . . . 1 . . 2 . . . 5 1 . Utility 37 | 1 3 . . . 1 4 2 2 1 . . 3 . 1 5 . 3 . 4 5 2 Device 13 | . . . . . . . . 1 1 . . . . . 5 . . . 2 4 . Storage 5 | 1 2 . . . . . . . . . . . . . . . . . . . 2 Processor 5 | . 1 . . . . 1 . 1 . . . 1 . . . . . . 1 . . Hackware 9 | . . . . . . 2 1 . . . . 2 . 1 . . 2 . . 1 . Protection 5 | . . . . . 1 1 1 . . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 3 6 . . . 1 2 1 . 3 . . 1 . . 3 1 . . 2 . . Energy Gun 5 | 1 4 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . . 1 1 . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 . 1 . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . Parts Lost 33 | . 2 . . . 1 . . . 2 . . . 1 . . 1 . . 9 16 1 Power 4 | . . . . . . . . . . . . . . . . . . . 2 2 . Propulsion 7 | . . . . . 1 . . . . . . . . . . . . . 2 4 . Utility 17 | . . . . . . . . . 1 . . . 1 . . 1 . . 5 8 1 Weapon 5 | . 2 . . . . . . . 1 . . . . . . . . . . 2 . Highest Loss Streak 11 | . 2 . . . 1 . . . 2 . . . 1 . . 1 . . 4 10 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 100 100 100 79 74 72 80 78 80 80 82 81 78 81 78 80 84 83 67 23 Engine 6 | . 13 14 14 14 9 14 7 . . . . . . . . . 4 5 4 . . Core 5 | . . . . . . . 5 13 13 13 13 11 11 11 11 11 5 5 5 3 . Leg 9 | . 28 28 28 28 29 . . . . . . . . . . . . . . 1 . Flight 6 | . . . . . . 6 6 6 6 6 6 11 11 11 11 11 10 10 11 14 . Device 5 | . . . . . . . . 6 11 13 13 11 11 11 10 11 10 10 9 12 1 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 4 . 2 Processor 10 | . 10 14 14 14 9 7 6 13 13 13 13 11 11 11 11 11 10 10 9 5 4 Hackware 11 | . . . . . . 11 19 20 14 13 13 17 16 13 17 13 20 21 20 18 14 Protection 1 | . . . . . 4 8 6 . . . . . . . . . 2 5 4 1 . Energy Gun 2 | . 20 . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 4 28 28 28 9 5 . . 4 6 6 5 5 5 5 . . . . . . Ballistic Gun 2 | . 1 . . . 8 1 6 6 1 . . . . . . 5 5 5 3 . . Slashing Weapon 3 | . . . . . . 6 6 6 1 6 6 5 5 5 5 5 5 5 5 3 . Peak Build Rating 104 | 5 11 12 14 14 23 60 69 74 75 72 72 88 88 91 100 95 102 102 104 96 26 Average Rating 58 | 3 10 11 13 14 19 56 65 73 72 72 72 83 87 86 91 91 98 102 99 83 20 On Entrance 57 | . 5 11 12 14 14 23 60 69 74 72 72 72 88 85 91 92 89 102 102 86 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 9 31 31 31 31 33 41 46 44 50 48 48 49 49 49 56 48 52 52 55 29 10 Greatest Support 57 | 20 20 20 20 20 52 52 50 50 50 50 50 56 56 56 57 56 56 56 56 38 3 Greatest Overweight (x) 3 | . 1 1 1 1 1 . . . . . . . . . . . . . 1 1 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 Most Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 13 | 5 10 14 14 15 14 14 14 14 14 15 15 14 15 15 14 15 13 15 12 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 5 5 Class Distribution -------------------- 39% | Hacker-Ninja 34% | Mutant 13% | Hacker-Scout 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Matter Collected 1516 | 241 131 10 . . 53 97 . 70 168 . 103 30 55 10 . 90 . . 82 112 264 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 961 | . 415 51 . . 76 137 . . 84 . . 30 . . . 20 . . 36 112 . Parts 45 | . 17 6 . . 1 9 . . 4 . . 4 . . . 1 . . 1 2 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prevented 6 | . . . . . . . . . 1 . . . 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Combat Hostiles Destroyed 18 | . 5 3 . . 1 2 . . 3 . . . . . . . . . 4 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . Cannons 6 | . 1 3 . . 1 1 . . . . . . . . . . . . . . . AOE 9 | . 2 . . . . . . . 3 . . . . . . . . . 4 . . Classes Destroyed 9 | . 5 . . . 1 2 . . . . . . . . . 1 . . . . . Recycler 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . 1 . . . . . 1 . . . . . . . . . Swarmer 11 | . 1 3 . . . . . . 3 . . . . . . . . . 4 . . Grunt 4 | . 4 . . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . 4 3 . . 1 1 . . 3 . . 1 . . . . . . 4 1 . Combat Bots Only 4 | . 2 3 . . 1 1 . . 3 . . . . . . . . . 4 . . Max Kills in Single Turn 3 | . 3 1 . . 1 1 . . 1 . . 1 . . . 1 . . 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . 1 . . . . . . . . . 2 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Hostile Shots Fired 397 | . 28 10 . . 10 88 9 6 6 . 1 . 20 . . 2 . . 51 119 47 Missed 186 | . 8 3 . . 4 48 7 5 2 . . . 12 . . 2 . . 24 59 12 Damage Taken 5535 | . 446 58 . . 100 336 15 33 344 . 23 . 444 . . 317 . . 1055 1653 711 Core 1813 | . 111 15 . . 44 25 10 33 72 . . . 32 . . 95 . . 70 634 672 Absorbed by Shields 47 | . . . . . . . . . . . . . . . . . . . . . 47 Redirected to Shielding 100 | . . . . . . . . . . . . . . . . . . . 100 . . Ignored by Resistances 36 | . . . . . . . . . . . . . . . . . . . . 36 . Regen/Repaired (Parts) 95 | . . . . . . . . . . . . . . . 36 . 59 . . . . Core Remaining (%) 86 | 100 . . . 49 92 96 . . . . 86 . . . . 87 . . 93 . . Volleys Fired 71 | . 24 3 . . 11 5 . . 20 . . . . . . 1 . . 7 . . Largest 2 | . 2 2 . . 2 1 . . 1 . . . . . . 1 . . 1 . . Hottest 112 | . 112 112 . . 112 56 . . 33 . . . . . . 33 . . 43 . . Shots Fired 103 | . 47 5 . . 16 5 . . 20 . . . . . . 1 . . 9 . . Gun 53 | . 43 . . . 7 1 . . . . . . . . . 1 . . 1 . . Cannon 22 | . 4 5 . . 9 4 . . . . . . . . . . . . . . . Launcher 28 | . . . . . . . . . 20 . . . . . . . . . 8 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . 6 . . . 7 1 . . . . . . . . . 1 . . 1 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 28 | . . . . . . . . . 20 . . . . . . . . . 8 . . Electromagnetic 59 | . 41 5 . . 9 4 . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 6 5 . . 8 4 . . 1 . . . . . . . . . 3 . . Robot Miss Streak 4 | . 3 . . . 2 . . . 4 . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 60 | . 27 3 . . 11 11 . . 3 . . 1 . . . 1 . . 2 1 . Core Hits 41 | . 11 3 . . 3 6 . . 6 . . 1 . . . 1 . . 9 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 203 | . . . . . . 28 9 7 6 . 1 15 15 . 3 28 20 . 46 25 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 203 | . . . . . . 28 9 7 6 . 1 15 15 . 3 28 20 . 46 25 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2437 | . 787 58 . . 227 315 . . 262 . . 85 . . . 105 . . 507 91 . Guns 479 | . 437 . . . 42 . . . . . . . . . . . . . . . . Cannons 358 | . 44 58 . . 181 75 . . . . . . . . . . . . . . . Explosions 1042 | . 306 . . . . . . . 229 . . . . . . . . . 507 . . Melee 551 | . . . . . . 240 . . 33 . . 85 . . . 105 . . . 88 . Ramming 7 | . . . . . 4 . . . . . . . . . . . . . . 3 . Kinetic 70 | . 28 . . . 42 . . . . . . . . . . . . . . . . Thermal 306 | . 306 . . . . . . . . . . . . . . . . . . . . Explosive 736 | . . . . . . . . . 229 . . . . . . . . . 507 . . Electromagnetic 767 | . 453 58 . . 181 75 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 551 | . . . . . . 240 . . 33 . . 85 . . . 105 . . . 88 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 2 . . 4 4 4 . . . . 3 . 7 24 13 13 Average Corruption 7 | . . . . . . 1 . . 4 4 4 . . . . 3 . 7 9 12 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . 1 . . 11 2 3 . . . . 3 . 1 25 22 2 Message Errors 14 | . . . . . . 1 . . . . 1 . . . . . . . 6 6 . Matter Fused 16 | . . . . . . . . . 4 2 . . . . . . . 1 7 2 . Heat Flow Errors 8 | . . . . . . . . . 1 . . . . . . 1 . . 1 3 2 Energy Discharges 8 | . . . . . . . . . 4 . . . . . . 1 . . 2 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . . . 2 . . . . 1 . . 4 3 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . 3 1 . Misfires 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 209 | . 124 . . . 22 22 . . 3 . . . . . . . . . 38 . . Projectiles 24 | . 2 . . . 22 . . . . . . . . . . . . . . . . Explosions 163 | . 122 . . . . . . . 3 . . . . . . . . . 38 . . Melee 22 | . . . . . . 22 . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . 174 . . . . . . . 13 . . . . . . . . . 85 1 . Shots 6 | . 3 . . . . . . . 1 . . . . . . . . . 2 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 251 | . 198 80 . . 41 148 . . 149 . . . . . . 245 . . 110 242 251 Average Temperature 63 | . 62 40 . . 15 76 . . 29 . . . . . . 112 . . 28 121 105 Received Heat Transfer 469 | . 144 . . . . 63 6 12 . . . . 9 . . . . . 9 139 87 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 6 . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Peak Influence 292 | . 226 85 . . 50 100 52 . . . . 34 . . . . 33 39 292 184 143 Initial 138 | . . 39 . . . . . . . . . . . . . . . 9 27 106 138 Average 50 | . 112 44 . . 15 38 11 . . . . 10 . . . . 14 16 90 78 134 Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . Low Security (%) 94 | 100 70 100 . 100 100 100 100 . . . . 100 . . . . 100 100 93 100 100 Level 1 5 | . 29 . . . . . . . . . . . . . . . . . 6 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 1 1 2 . . . . 3 . . . . 3 . 2 1 . Investigation 4 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . Extermination 6 | . . . . . . 1 1 . . . . 1 . . . . 1 . 1 1 . Reinforcement 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Distress Signals 3 | . 1 . . . . . . . . . . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 91 | . 10 4 . . 3 5 1 1 4 . 1 1 4 . . 2 2 7 14 27 5 Peak Tracking Total 20 | . 3 3 . . 1 1 3 1 3 . 1 2 2 . . 2 3 6 5 20 5 Tactical Retreats 17 | . . 1 . . . 1 . 1 . . . . 3 . . 1 1 . 3 5 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Traps Triggered 5 | . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Triggered 8 | . . . . . . . . . 2 . . . 2 . 4 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Machines Disabled 7 | . 3 . . . . . . . . . . . . . . . . . 4 . . Max in Single Turn 3 | . 3 . . . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Machines Accessed 62 | . 7 . . 1 3 4 10 . . 4 . 4 . . 11 . 7 . 5 6 . Terminals 32 | . 6 . . . 3 3 8 . . . . 4 . . . . 2 . 2 4 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . 2 . 2 1 . Total Hacks 203 | . 16 . . 1 8 9 36 . . 30 . 23 . . 24 . 24 . 16 16 . Successful 129 | . 8 . . 1 2 5 22 . . 30 . 13 . . 24 . 14 . 8 2 . Failed 72 | . 7 . . . 6 4 13 . . . . 10 . . . . 10 . 8 14 . Catastrophic 20 | . 1 . . . 2 1 2 . . . . 4 . . . . 1 . 2 7 . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Manual 127 | . 15 . 1 . 8 8 33 . . . . 20 . . 1 . 16 . 12 13 . Terminals 122 | . 14 . . . 8 8 33 . . . . 23 . . . . 14 . 9 13 . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . 3 . 4 . . Garrison Access 9 | . . . . . . 1 . . . . . . . . . . 3 . 3 2 . Terminal Hacks 77 | . 2 . . 1 . . 8 . . 30 . 6 . . 24 . 4 . 1 1 . Record 18 | . . . . . . . . . . 11 . . . . 7 . . . . . . Part Schematic 14 | . . . . . . . 3 . . 11 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 19 | . . . . . . . . . . 3 . 1 . . 15 . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . Branch Access Points 5 | . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . 2 . 4 . . Insert Component 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Analyze 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 38 | . 5 . . . 2 4 12 . . . . 7 . . . . 5 . 3 . . Terminals 33 | . 4 . . . 2 4 11 . . . . 7 . . . . 4 . 1 . . Track 8 | . . . . . . 1 2 . . . . 3 . . . . 2 . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Botnet 23 | . 4 . . . 2 3 7 . . . . 4 . . . . 2 . 1 . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Reject 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Redirect 1 | . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 3 3 9 . . . . 4 . . . . 6 . 3 4 . Full Trace Events 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 3 . . 11 . . . . . . 1 . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Time 25 | . . . . . . . . . . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Total Allies 4 | . . 1 . . . . . . . . . . . . . . 2 1 . . . Largest Group 2 | . . 1 . . . . . . . . . . . . . . 2 1 . . . Highest-Rated Group 112 | . . 31 . . . . . . . . . . . . . . 112 46 . . . Highest-Rated Ally 56 | . . 31 . . . . . . . . . . . . . . 56 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . . . 6 2 . . . Total Damage 375 | . . . . . . . . . . . . . . . . . 303 72 . . . Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . 1 1 . 2 . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . . . . 2 18 1 Traps 13 | . . . . . . . . . . . . . . . . . . . 2 10 1 Emergency Access 8 | . . . . . . . . . . . . . . . . . . . . 8 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Turns Passed 10512 | 63 1141 835 486 77 874 808 511 328 577 51 190 783 625 60 347 328 680 29 833 839 47 Spaces Moved 13835 | 43 709 428 255 40 473 1317 824 614 961 101 374 1346 935 140 743 574 827 70 1121 1890 50 Core 129 | 6 . . . . . . . . . . . . . . . . . . . 73 50 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 1948 | 37 709 428 255 40 473 5 . . . . . . . . . . . . . 1 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11758 | . . . . . . 1312 824 614 961 101 374 1346 935 140 743 574 827 70 1121 1816 . Fastest Speed 28 | 50 120 190 190 190 120 50 50 50 50 50 50 42 42 42 39 42 42 42 28 28 50 Average Speed 59 | 110 145 190 190 190 124 50 50 50 50 50 50 42 42 42 42 42 42 42 39 36 69 Slowest Speed 200 | 120 190 190 190 190 190 122 50 50 50 50 50 42 42 42 50 42 42 42 104 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . 2 . . . 2 3 . Cave-ins Triggered 6 | . . . . . . . . . 1 . . . 1 . . 1 . . 2 1 . Exploration Rate (%) 49 | 4 86 93 50 13 30 26 25 66 75 78 53 27 80 33 94 76 17 92 25 33 11 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 13 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . . 1 5 . 2 . 3 2 . 1 . . . . . Spaces Dug 233 | . . . . . . 14 9 7 53 . 1 14 15 . 3 27 20 . 46 24 . Terrain Destroyed 510 | . 44 . . . . 14 9 7 202 . 1 14 15 . 3 27 20 . 130 24 . Melee 184 | . . . . . . 14 9 7 4 . 1 14 15 . 3 27 20 . 46 24 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 326 | . 44 . . . . . . . 198 . . . . . . . . . 84 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Gar Total 15686 | 55 774 446 259 41 745 1425 911 623 1029 100 376 1542 1144 140 772 616 1129 69 1434 1994 62 Wait 1351 | . 9 13 . 2 247 35 63 . 27 . . 151 194 . 6 13 274 . 246 69 2 Move 13799 | 42 708 427 254 39 472 1316 823 613 959 100 373 1345 933 139 739 573 827 69 1115 1883 50 Hop 6 | . . . . . . . . . . . . . . . 1 . . . 2 3 . Pick Up 71 | 7 12 1 1 . 5 17 4 1 7 . 1 7 . . 1 . 3 . 2 2 . Fast Attach 37 | 5 5 . . . 3 1 2 . . . . . . 1 10 . 1 . . 7 2 Attach 26 | . 2 . . . 1 5 . 1 2 . . 2 . . . . 2 . 10 1 . Detach 5 | . 1 . . . . 1 . . . . . . . . 1 . . . 1 1 . Swap 22 | 1 4 1 . . 1 2 3 1 2 . . 3 . . . 1 1 . 2 . . Drop 68 | . 9 1 4 . 4 15 7 . 5 . 1 6 . . 11 . 1 . 2 2 . Fire 71 | . 24 3 . . 11 5 . . 20 . . . . . . 1 . . 7 . . Melee 203 | . . . . . . 28 9 7 6 . 1 15 15 . 3 28 20 . 46 25 . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 1 . . 13 1 . . . . . 1 . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Tes x2 / Gar) -3/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 5) 896 | -10/Materials | Central database locked down 1205 | -10/Materials | Entered Mines 1219 | -10/Mines | Discovered new exit (range 5) 1234 | -10/Mines | Learned 2 Materials zone layouts 1256 | -10/Mines | Met a Derelict bent on vengeance 1318 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1640 | -10/Mines | Discovered new exit (range 6) 1751 | -10/Mines | Core integrity fell below 50% 1863 | -10/Mines | Discovered new exit (range 11) 1949 | -10/Mines | Escorted by a lone wolf Derelict 2030 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2032 | -10/Mines | Discovered new exit (range 5) 2040 | -10/Mines | Entered Exiles 2040 | -10/Exiles | Accompanied by 1 ally 2065 | -10/Exiles | Discovered new exit (range 16) 2092 | -10/Exiles | Met 8R-AWN 2118 | -10/Exiles | Met EX-HEX 2172 | -10/Exiles | Met EX-BIN 2198 | -10/Exiles | Aligned with FarCom system 2200 | -10/Exiles | Given EX-Vault access code 2246 | -10/Exiles | Opened EX-Vault 2259 | -10/Exiles | Found Prototype Flight Unit 2300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2361 | -10/Exiles | Met EX-DEC 2526 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2526 | -10/Exiles | Entered Mines 2534 | -9/Mines | Discovered new exit (range 5) 2558 | -9/Mines | Found the Drone Emporium 2603 | -9/Mines | Entered Materials 2603 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2604 | -8/Materials | Identified exit to Factory 3477 | -8/Materials | Entered Factory 3477 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3486 | -7/Factory | Identified Flying Fortress v7 3945 | -7/Factory | Build established: Hacker-Mutant 4048 | -7/Factory | Discovered new exit (range 7) 4285 | -7/Factory | Entered another Factory area 4285 | -6/Factory | Evolved 2 slots: Utility x2 4626 | -6/Factory | Identified exit to Lower Caves 4626 | -6/Factory | Identified exit to Extension 4626 | -6/Factory | Identified exit to Factory 4704 | -6/Factory | Central database locked down 4796 | -6/Factory | Entered Lower Caves 4915 | -6/Lower Caves | Learned Factory emergency access door positions 4969 | -6/Lower Caves | Spotted B-75 Beast 5103 | -6/Lower Caves | Build established: Hacker-Scout 5119 | -6/Lower Caves | Discovered new exit (range 13) 5124 | -6/Lower Caves | Identified exit to Lower Caves 5124 | -6/Lower Caves | Entered another Lower Caves area 5154 | -6/Lower Caves | Found DRS Beacon 5171 | -6/Lower Caves | Spotted B-75 Beast 5219 | -6/Lower Caves | Crushed by falling debris 5658 | -6/Lower Caves | Discovered new exit (range 8) 5662 | -6/Lower Caves | Encountered a Warlord checkpoint 5669 | -6/Lower Caves | Learned 4 Factory zone layouts 5692 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5701 | -6/Lower Caves | Identified exit to Data Miner 5701 | -6/Lower Caves | Entered Data Miner 5701 | -6/Data Miner | Discovered new exit (range 6) 5710 | -6/Data Miner | Met Data Miner 5724 | -6/Data Miner | Learned location of Section 7 (-2) 5724 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5731 | -6/Data Miner | Received God Mode back door access code from Data Miner 5751 | -6/Data Miner | Identified exit to Proximity Caves 5752 | -6/Data Miner | Entered Proximity Caves 5754 | -5/Proximity Caves | Learned Factory stockpile data 5941 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5942 | -5/Proximity Caves | Entered Factory 5942 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5964 | -5/Factory | Build established: Hacker-Ninja 6064 | -5/Factory | Discovered new exit (range 9) 6069 | -5/Factory | Identified exit to Factory 6313 | -5/Factory | Identified exit to Upper Caves 6725 | -5/Factory | Entered Upper Caves 6752 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7198 | -5/Upper Caves | Crushed by falling debris 7324 | -5/Upper Caves | Learned 4 Factory zone layouts 7342 | -5/Upper Caves | Discovered new exit (range 19) 7350 | -5/Upper Caves | Identified exit to Upper Caves 7350 | -5/Upper Caves | Entered another Upper Caves area 7388 | -5/Upper Caves | Learned 8 Factory zone layouts 7402 | -5/Upper Caves | Discovered new exit (range 20) 7410 | -5/Upper Caves | Identified exit to Warlord 7410 | -5/Upper Caves | Entered Warlord 7431 | -5/Warlord | Discovered new exit (range 8) 7501 | -5/Warlord | Found Prototype Special Weapon 7501 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7534 | -5/Warlord | Met Warlord 7549 | -5/Warlord | Opened Warlord's prototype stash 7559 | -5/Warlord | Warlord's base attacked by MAIN.C 7561 | -5/Warlord | Found Prototype Device 7561 | -5/Warlord | Identified System Purifier 7734 | -5/Warlord | Opened side exit 7755 | -5/Warlord | Identified exit to Proximity Caves 7757 | -5/Warlord | Entered Proximity Caves 7797 | -4/Proximity Caves | Spotted B-86 Titan 7851 | -4/Proximity Caves | Learned Research stockpile data 7908 | -4/Proximity Caves | Crushed by falling debris 8083 | -4/Proximity Caves | Discovered exit to Factory (range 4) 8085 | -4/Proximity Caves | Entered Factory 8085 | -4/Factory | Evolved 2 slots: Utility x2 8086 | -4/Factory | Identified exit to Research 8086 | -4/Factory | Identified exit to Upper Caves 8103 | -4/Factory | Discovered exit to Upper Caves (range 3) 8128 | -4/Factory | Discovered exit to Research (range 18) 8517 | -4/Factory | Repaired Lgt. Fission Core? 8591 | -4/Factory | Identified exit to Armory 8686 | -4/Factory | Incoming investigation squad redirected 8765 | -4/Factory | Sucked down chute 8765 | -4/Factory | Entered Waste 8766 | -4/Waste | Met a frightened Derelict 8776 | -4/Waste | Spotted C-40 Crusher 8778 | -4/Waste | Spotted C-40 Crusher 8780 | -4/Waste | EMP discharged 8783 | -4/Waste | Spotted C-40 Crusher 8786 | -4/Waste | Discovered new exit (range 22) 8788 | -4/Waste | Spotted C-40 Crusher 8788 | -4/Waste | Spotted C-40 Crusher 8788 | -4/Waste | Spotted C-40 Crusher 8794 | -4/Waste | Identified exit to Factory 8794 | -4/Waste | Entered Factory 8839 | -4/Factory | Spotted B-86 Titan 9478 | -4/Factory | Crushed by falling debris 9479 | -4/Factory | System corruption reached 10% 9481 | -4/Factory | Crushed by falling debris 9512 | -4/Factory | Lost 4 parts (1p1n2u) 9584 | -4/Factory | Lost 3 parts (1p1n1u) 9595 | -4/Factory | Discovered exit to Research (range 16) 9627 | -4/Factory | Entered Research 9627 | -3/Research | Evolved 2 slots: Utility x2 9662 | -3/Research | Discovered new exit (range 12) 9665 | -3/Research | Identified exit to Testing 9862 | -3/Research | Crushed by falling debris 9862 | -3/Research | System corruption reached 10% 9893 | -3/Research | Lost 5 parts (1n4u) 10166 | -3/Research | Build established: Hacker-Scout 10409 | -3/Research | Spotted B-86 Titan 10465 | -3/Research | Identified exit to Garrison 10466 | -3/Research | Entered Garrison 10480 | -3/Garrison | Triggered checkpoint 10481 | -3/Garrison | Core integrity fell below 50% 10506 | -3/Garrison | Core integrity fell below 20% 10513 | -3/Garrison | Lost 11 parts (2p3n5u1w) 10513 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10476_ Field strength at 82. 10477_ Field strength at 76. 10478_ Field strength at 70. 10479_ System corrupted: Heat flow error (+179). 10479_ Field strength at 64. 10480_ Beams of light sweep through the air. An alarm sounds. 10480_ Field strength at 27. 10481_ Field strength at 21. 10482_ Field strength at 5. 10482_ Stasis field depleted. 10482_ EM Disruption Field destroyed. 10498_ Extracted 127 matter. 10498_ Acquired Matter Compressor. 10499_ Extracted 137 matter. 10500_ Acquired Matter Compressor. 10504_ System corrupted: Heat flow error (+297). 10504_ Extracted 14 energy. 10506_ Extracted 1 energy. 10508_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????##!!##?????????????????????? | | ??????????????????????# !#?????????????????????? | | ??????????????????????# s !#?????????????????????? | | ??????????????????????###@##?????????????????????? | | ???????????????????????##s#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????Y?# #??????????????????????? | | ???????????????##"""""## #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????#s #??????????????????????? | | ???????????????### ### #??????????????????????? | | ????????????????#"""???#g #??????????????????????? | | ????????????????###????# g#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????##### | | ???????????????????????# #??????????????????# # | | ??????????????????###### #################### # | | ?????????????# # | | ?????????????# # | | ?????????????# ^ # | | ?????????????# ################# ############# | | ?????????????# ??????????????????# #???????????? | | ?????????????????????????????????##+##???????????? | | ??????????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 34 Energy Capacity 380 Matter Stores 653 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 300 Resistance: TH 10 Resistance: EM 25 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 71 Offensive Hacking 28 Defensive Hacking 30 Item Schematics ----------------- Adv. Sensor Array | -6/Factory | Hacked Structural Scanner | -6/Factory | Hacked Centrium Wheel | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Cld. Impulse Thruster | -4/Factory | Scanalyzed Lgt. Fission Core | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningNuclearArmor Manual? 0 Play Time 02:47:19 Cumulative 44.6 hours Start 2024.09.29 @ 22:56:14 End 2024.10.02 @ 16:31:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 482b9613-fac6-4ff8-b5c6-aaf495610f57