Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 21:33:19 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (71) 355 Value Destroyed (2001) 2001 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (1221) 1221 TOTAL SCORE: 13637 Bonus ------- Follower Combat Kills 96 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -475 Cogmind --------- Core Integrity 1126/1450 Matter 300/300 Energy 45/100 System Corruption 1% Temperature Warm (172) Movement Treading (163) Location -2/Research Parts ------- > --- POWER (1) -------- Faulty Improved Quantum Reactor > --- PROPULSION (5) --- Armored Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (15) ----- Medium Storage Unit Large Storage Unit Structural Scanner Improved Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Transmission Jammer Improved Focal Shield Hacking Suite Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Nova Cannon > --- INVENTORY (15) --- Experimental Phase Shifter Improved Force Field Vortex Rail (36) Nova Cannon Cooled Nova Cannon Plasma Sword Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Structural Scanner Improved Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Transmission Jammer Experimental Reaction Control System Improved Focal Shield Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Vortex Rail Nova Cannon > --- INVENTORY -------- Improved Quantum Reactor Experimental Phase Shifter Improved Force Field Vortex Rail Nova Cannon Cooled Nova Cannon Plasma Sword Enhanced Force Lance [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . 1 2 1 . . . . 2 . . 1 . . . . 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 6 . 7 22 15 15 2 . 1 . 5 . 7 8 . . 7 . 2 2 . 14 . 10 3 14 Power 14 | 1 . 1 3 1 2 . . . . . . 3 1 . . . . . . . . . 1 . 1 Engine 5 | 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . 1 2 . . . . . . 3 1 . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 34 | 2 . 2 6 4 5 . . . . . . 2 3 . . 1 . . . . 2 . 2 2 3 Treads 13 | 2 . . 4 4 . . . . . . . . . . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . 5 . . . . . . 2 3 . . 1 . . . . 2 . 2 2 . Utility 59 | 1 . 1 6 7 5 2 . 1 . 3 . 2 4 . . 6 . 2 2 . 8 . 2 . 7 Device 25 | . . 1 2 2 1 2 . . . 1 . . 1 . . 4 . 1 1 . 6 . . . 3 Storage 6 | 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 Processor 5 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . 2 Hackware 9 | . . . . . 2 . . . . 1 . . . . . 1 . 1 . . 2 . 2 . . Protection 14 | . . . 2 5 . . . . . . . 2 3 . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 3 7 3 3 . . . . 2 . . . . . . . . . . 4 . 5 1 3 Energy Gun 13 | . . 2 4 2 . . . . . . . . . . . . . . . . 4 . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 6 | 2 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 5 1 1 . . . . . . . . . . 3 . . . . 6 . 1 . 4 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 27 | . . 4 3 3 . . . . . 1 . . . . . . . . 4 . . 1 7 . 4 Power 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . Utility 14 | . . . 1 2 . . . . . 1 . . . . . . . . 4 . . . 4 . 2 Weapon 5 | . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . 1 Highest Loss Streak 6 | . . 3 2 2 . . . . . 1 . . . . . . . . 3 . . 1 6 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 96 96 90 88 92 92 92 92 85 87 92 93 94 94 93 94 94 88 84 95 95 89 66 73 Engine 4 | . 14 14 10 5 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 3 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Treads 11 | . 28 23 28 25 . . . . . . . . . . . . . . . . . . . . 7 Flight 15 | . . . . . 29 30 30 30 30 26 26 26 29 29 29 29 29 26 26 26 26 26 22 16 6 Device 12 | . . 13 9 15 14 15 15 15 15 13 13 13 10 11 11 10 11 15 14 10 10 10 9 9 10 Storage 8 | . 14 14 12 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 Processor 3 | . . . . . 6 7 7 7 7 5 6 6 5 5 5 5 5 5 5 5 5 5 4 4 9 Hackware 11 | . . . . . 11 15 15 15 15 20 20 20 17 17 17 17 17 21 15 15 23 26 32 23 20 Protection 5 | . . . 9 13 1 . . . . . . 5 11 11 11 11 11 10 10 10 10 10 6 . . Energy Gun 4 | . . 13 11 10 . . . . . . 1 . . . . . . . . . 3 5 . . . Ballistic Gun 4 | . 28 14 9 7 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 7 7 7 7 5 6 6 5 5 5 5 5 5 5 5 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 13 14 40 42 38 20 19 19 19 19 19 22 26 26 26 26 26 27 27 25 27 27 31 25 62 Greatest Support 187 | 40 40 40 65 65 65 19 19 19 19 19 19 22 29 29 29 29 29 29 29 29 32 29 34 34 187 Greatest Overweight (x) 1 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 6 8 8 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 Most Carried 15 | 4 6 8 12 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 7 10 Average Carried 9 | 1 4 7 9 14 9 9 9 9 10 9 10 9 9 9 10 10 10 9 9 8 9 10 8 6 7 Final Capacity 15 | 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Final Carried 15 | 4 6 7 12 15 10 9 10 10 10 10 10 10 10 10 10 10 10 10 8 8 10 10 7 7 7 Class Distribution -------------------- 23% | Hacker-Scout 22% | Mutant 18% | Scavenger-Mutant 15% | Scavenger-Scout 6% | Hacker-Sprinter 4% | Wizard-Sprinter 3% | Wizard-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Matter Collected 1942 | 233 . 209 357 210 203 20 . 10 . 55 . 70 63 22 . 60 . 14 31 . . 21 179 . 185 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3585 | . . 321 1117 670 162 27 11 . 82 328 . 212 49 . . 210 . 14 . . . . 258 . 124 Parts 189 | . . 14 69 48 9 3 . . 1 15 . 11 4 . . 1 . 4 . . . . 8 . 2 Haulers Intercepted 8 | . . . 4 . . . . . . 2 . . . . . . . . . . . . 1 . 1 Recyclers Shooed 7 | 1 . . 2 1 1 . . . . . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 49 | . . 15 12 13 . . . . . 4 . . . . . . . . . . . . 4 . 1 Guns 40 | . . 15 11 13 . . . . . . . . . . . . . . . . . . . . 1 AOE 8 | . . . . . . . . . . 4 . . . . . . . . . . . . 4 . . Classes Destroyed 14 | . . 3 7 2 . 1 . . . . . . . . . . . . . . . . . . 1 Worker 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 4 . . . . . . 2 . . . . . . . . . . . . 1 . 1 Recycler 5 | . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . 1 1 . . . . . . 1 1 . . . . 1 . . . . . . . Watcher 4 | . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . Swarmer 10 | . . 2 . . . . . . . 4 . . . . . . . . . . . . 4 . . Grunt 17 | . . 4 6 7 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 5 5 . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 6 | . . 6 3 4 3 1 . . . 4 . 1 1 . . . . 1 . . . . 5 . 1 Combat Bots Only 6 | . . 6 2 4 . . . . . 4 . . . . . . . . . . . . 4 . 1 Max Kills in Single Turn 3 | . . 1 1 1 1 1 1 . 1 3 . 1 1 . . . . 1 . . . . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 373 | . . 77 34 53 . . 1 . 1 11 . 4 . 3 1 . 1 12 35 7 . 7 56 4 66 Missed 127 | . . 14 6 10 . . 1 . 1 5 . 2 . 1 1 . 1 9 22 5 . 6 22 3 18 Damage Taken 4931 | . . 953 432 648 . . 10 . . 102 . 36 . 31 . . . 57 230 41 . 31 785 23 1552 Core 1075 | . . 240 90 44 . . . . . 28 . 18 . . . . . . 55 . . 6 270 . 324 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 211 | . . . . . . . . . . . . . . . . . . 11 26 26 . . 148 . . Ignored by Resistances 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 Regen/Repaired (Parts) 205 | . . . . . 48 . . . . . 6 . 18 . . . . . . . 6 . . 110 17 Core Remaining (%) 82 | 100 . 4 77 92 . . . . 100 . . 94 . . . . 100 . . . . 94 . 79 . Volleys Fired 164 | 1 1 47 54 43 . . . . . 2 . . . . . . . . . . 4 . 5 . 7 Largest 2 | 1 2 2 2 2 . . . . . 1 . . . . . . . . . . 1 . 1 . 2 Hottest 158 | 20 40 90 90 124 . . . . . 36 . . . . . . . . . . 45 . 36 . 158 Shots Fired 303 | 1 2 93 96 86 . . . . . 2 . . . . . . . . . . 4 . 5 . 14 Gun 287 | 1 2 93 94 86 . . . . . . . . . . . . . . . . 4 . . . 7 Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Launcher 9 | . . . 2 . . . . . . 2 . . . . . . . . . . . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 133 | 1 2 54 39 37 . . . . . . . . . . . . . . . . . . . . . Thermal 128 | . . 39 33 49 . . . . . . . . . . . . . . . . . . . . 7 Explosive 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 29 | . . . 22 . . . . . . 2 . . . . . . . . . . . . 5 . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 7 Robot Hit Streak 30 | 1 . 8 20 30 . . . . . 1 . . . . . . . . . . . . 2 . 2 Robot Miss Streak 3 | . 2 3 3 3 . . . . . 1 . . . . . . . . . . . . 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 262 | 1 . 60 69 66 11 2 1 . 1 11 . 12 2 . . 8 . 2 . . . . 4 2 10 Core Hits 147 | 1 . 33 38 31 5 1 1 . . 10 . 4 2 . . 3 . 1 . . . . 12 . 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 11 | . . 3 2 3 . . . . . 1 . . . . . . . . . . . . . . 2 Burn 6 | . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 90 | . . . . . 21 5 1 1 2 19 . 15 3 . . 8 3 3 . . . . 4 3 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 81 | . . . . . 21 5 1 1 2 19 . 15 3 . . 8 3 3 . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 3 2 Sneak Attacks 17 | . . . . . 3 1 1 . 1 2 . 7 . . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7121 | 6 . 673 1100 1053 525 113 84 . 60 751 . 660 93 . . 516 . 95 . . . . 516 192 684 Guns 3124 | 6 . 673 1075 1053 . . . . . . . . . . . . . . . . . . . . 317 Cannons 117 | . . . . . . . . . . . . . . . . . . . . . . . . . 117 Explosions 897 | . . . 25 . . . . . . 277 . . . . . . . . . . . . 459 . 136 Melee 2983 | . . . . . 525 113 84 . 60 474 . 660 93 . . 516 . 95 . . . . 57 192 114 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1121 | 6 . 349 435 331 . . . . . . . . . . . . . . . . . . . . . Thermal 1825 | . . 324 315 722 . . . . . 136 . . . . . . . . . . . . 75 . 253 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 875 | . . . 350 . . . . . . 141 . . . . . . . . . . . . 384 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2620 | . . . . . 525 113 84 . 60 474 . 660 93 . . 516 . 95 . . . . . . . Piercing 363 | . . . . . . . . . . . . . . . . . . . . . . . 57 192 114 Entropic 317 | . . . . . . . . . . . . . . . . . . . . . . . . . 317 Highest Corruption 11 | . . 11 3 . . . . . . 1 1 1 . . . . . . . . . . . . 1 Average Corruption 3 | . . 10 3 . . . . . . 1 1 1 . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . 17 . . . . . . . 2 . 2 . . . . . . . . . . . . 3 Message Errors 5 | . . 3 . . . . . . . 1 . . . . . . . . . . . . . . 1 Matter Fused 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Heat Flow Errors 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 520 | . . . . . 122 35 . . 39 . . 100 . . . 48 . 22 . . . . . 116 38 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Melee 509 | . . . . . 122 35 . . 39 . . 100 . . . 48 . 22 . . . . . 116 27 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 91 | . . . 28 . . . . . . 13 . . . . . . . . . . . . 13 . 37 Shots 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 265 | . . 265 168 63 . . . . . . . 1 . . . . . . . 1 . . 3 . 253 Average Temperature 52 | . . 50 38 27 . . . . . . . 1 . . . . . . . 1 . . 3 . 119 Received Heat Transfer 956 | . . 242 162 324 . . . . . . . 18 . . . . . 9 9 9 . . 39 . 144 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3969 | . . 1078 791 1739 . . . . . 100 . . . . . . . . . . . . 50 . 211 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Peak Influence 476 | . 34 90 210 285 211 . . . . 236 13 201 179 . . . . 116 . . . . 476 393 276 Initial 252 | . . 13 . 22 47 . . . . 9 13 9 98 . . . . . . . . . 9 252 220 Average 110 | . 11 63 72 150 119 . . . . 99 13 60 137 . . . . 29 . . . . 274 310 227 Maximum Alert Level 2 | . . . 1 1 1 . . . . 1 . 1 . . . . . . . . . . 2 1 1 Low Security (%) 79 | 100 100 100 99 67 99 . . . . 66 100 95 100 . . . . 100 . . . . 42 . . Level 1 19 | . . . . 32 . . . . . 33 . 4 . . . . . . . . . . 37 100 100 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 20 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . 2 3 . . . . 4 . 1 . . . . . 2 . . . . 2 1 2 Investigation 8 | . . . . . 1 . . . . 3 . . . . . . . 1 . . . . 2 . 1 Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reinforcement 7 | . . . . 2 1 . . . . . . 1 . . . . . 1 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Distress Signals 12 | . . 1 2 1 . . . . . . . 1 . . . . . 1 . . . . 1 2 3 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 8 1 Distress Signals 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 8 1 Times Spotted 182 | . 2 16 20 16 4 . 1 . 1 11 . 13 3 13 3 . 1 12 9 4 . 2 28 8 15 Peak Tracking Total 13 | . 1 3 4 5 3 . 1 . 3 6 . 7 2 13 4 . 1 9 5 5 . 2 12 7 7 Tactical Retreats 20 | . . . . 1 1 . . . 1 1 . 3 . . 1 . . 2 2 2 . 1 5 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Traps Triggered 6 | . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 3 . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 . . . . . 2 . . . . . 11 . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 4 4 4 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Disabled 4 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 . Max in Single Turn 1 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Accessed 53 | . 2 . 4 . 5 . . . . 9 . 3 7 1 . 6 . 2 . . 4 . 5 3 2 Terminals 28 | . 2 . 3 . 2 . . . . 7 . 2 4 1 . . . 2 . . . . 2 2 1 Fabricators 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Repair Stations 5 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . 1 . . Total Hacks 134 | . 10 . 8 . 7 . . . . 22 . 6 14 1 . 15 . 7 . . 10 . 14 14 6 Successful 88 | . 5 . 3 . 6 . . . . 15 . 3 10 1 . 15 . 3 . . 10 . 8 6 3 Failed 46 | . 5 . 5 . 1 . . . . 7 . 3 4 . . . . 4 . . . . 6 8 3 Catastrophic 5 | . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 4 . 2 . . 1 . 11 . 3 3 . . . . 3 . . . . 3 5 . Terminals 67 | . 10 . 7 . 2 . . . . 14 . 4 6 1 . . . 7 . . . . 4 8 4 Fabricators 11 | . . . . . . . . . . 8 . . . . . . . . . . . . 3 . . Repair Stations 14 | . . . 1 . 2 . . . . . . . 3 . . . . . . . . . . 6 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . 2 . . . . . . . . . 3 . . Garrison Access 10 | . . . . . 1 . . . . . . 2 3 . . . . . . . . . 4 . . Terminal Hacks 57 | . 5 . 3 . 1 . . . . 8 . 2 3 1 . 15 . 3 . . 10 . 3 2 1 Record 12 | . . . . . . . . . . . . . . 1 . 7 . . . . 4 . . . . Part Schematic 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . 2 . . . . . 4 . . . . 4 . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Open DSF 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 7 | . . . . . . . . . . 1 . 1 1 . . . . 2 . . . . 1 . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 7 | . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Build 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . 4 2 Scan Component 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 1 Repair 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . 2 . . . . . . . . . 2 . . Insert Component 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Analyze 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 35 | . 1 . 4 . 3 . . . . 8 . 2 6 . . . . 2 . . . . 4 3 2 Full Trace Events 7 | . 1 . . . . . . . . 3 . . . . . . . 1 . . . . 1 . 1 Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . 15 . 1 . . 1 . . 4 . . . . . . 1 . . Parts Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 283 | . . . . . . . . . . 190 . . . . . . . . . . . . 93 . . Total Part Build Rating 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 1 Time 104 | . . . . . 13 . . . . . . . 25 . . . . . . . . . . 53 13 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total Allies 26 | . . 2 . . 1 . . . . . 20 . . . . . . . . . . . 3 . . Largest Group 20 | . . 2 . . 1 . . . . . 20 2 . . . . . . . . . . 3 . . Highest-Rated Group 729 | . . 45 . . 32 . . . . . 729 50 . . . . . . . . . . 138 . . Highest-Rated Ally 46 | . . 31 . . 32 . . . . . 46 25 . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 3 . . . . . . . . . . . . . . . . . 31 . . Total Damage 863 | . . . . . 122 . . . . . . . . . . . . . . . . . 741 . . Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . 1 1 3 2 . . . . . . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Turns Passed 7668 | 90 165 833 1274 809 319 351 118 320 206 576 55 230 255 83 135 93 255 146 161 73 313 96 197 131 384 Spaces Moved 11579 | 49 101 386 720 372 506 530 395 796 346 1423 165 422 718 269 286 187 583 439 434 180 899 319 467 173 414 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1553 | 46 101 339 561 372 4 . . . . . . . . . . . . . . . . . . . 130 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 206 | . . 47 159 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9817 | . . . . . 502 530 395 796 346 1423 165 422 718 269 286 187 583 439 434 180 899 319 467 173 284 Fastest Speed 28 | 50 160 90 86 152 29 29 29 29 29 29 29 29 28 30 30 30 30 30 30 30 29 30 29 31 31 Average Speed 47 | 153 160 151 140 154 30 30 29 29 29 29 29 30 28 30 30 30 30 30 30 30 29 30 30 31 72 Slowest Speed 240 | 160 160 160 160 240 155 101 29 29 29 29 29 31 30 30 30 108 30 30 30 30 30 30 98 31 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . 2 . . . . 12 . 14 1 . . . . 9 . 1 2 . 5 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 23 76 61 38 11 59 48 84 58 18 81 12 19 49 55 62 64 17 58 42 93 59 18 35 10 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . . . 1 . . . . . . . . . 3 . . . 1 . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . . . 2 1 4 2 . . . . 2 . . . . 3 . . 3 . . . Spaces Dug 37 | . . . 11 . 9 2 . . 1 7 . 2 . . . . 3 1 . . . . 1 . . Terrain Destroyed 124 | . . . 25 . 9 2 . . 1 48 . 2 . . . . 3 1 . . 3 . 18 . 12 Melee 26 | . . . . . 9 2 . . 1 7 . 2 . . . . 3 1 . . . . 1 . . Projectile 14 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 11 AOE 84 | . . . 25 . . . . . . 41 . . . . . . . . . . . . 17 . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total 13228 | 61 103 545 899 519 640 713 396 883 447 1544 173 484 768 272 334 209 657 439 464 197 941 318 503 242 477 Wait 1136 | . . 99 65 76 81 174 . 82 100 103 4 48 25 . 49 . 72 3 29 19 3 . 19 63 22 Move 11459 | 48 100 385 719 371 501 529 394 795 345 1399 164 395 715 268 285 186 582 420 433 177 894 318 456 172 408 Hop 47 | . . . . . 2 . . . . 12 . 12 1 . . . . 9 . 1 2 . 5 . 3 Pick Up 76 | 5 2 6 18 6 4 1 1 2 . 1 1 2 7 2 . . . 2 . . 7 . 1 1 7 Fast Attach 64 | 6 . 2 10 9 2 . . . . 2 . 2 3 . . 8 . . . . 9 . . 2 9 Attach 45 | . . 5 5 2 9 . . . . 2 . 1 2 . . . . 2 2 . 4 . 5 1 5 Detach 22 | . . . 2 . 6 . . . . 2 . . . . . 1 . . . . 4 . 2 . 5 Swap 32 | . . . 7 4 4 2 . 1 . 1 . 4 3 . . . . . . . 1 . 5 . . Drop 93 | 1 . 1 19 8 10 2 . 2 . 1 4 5 9 2 . 6 . . . . 13 . 1 . 9 Fire 164 | 1 1 47 54 43 . . . . . 2 . . . . . . . . . . 4 . 5 . 7 Melee 90 | . . . . . 21 5 1 1 2 19 . 15 3 . . 8 3 3 . . . . 4 3 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 12) 256 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 443 | -10/Mines | Assembled infested the area 448 | -10/Mines | Assisted by a Guerilla fighting off Assembled 617 | -10/Mines | Learned location of Recycling (-7) 680 | -10/Mines | Core integrity fell below 50% 686 | -10/Mines | System corruption reached 10% 693 | -10/Mines | Core integrity fell below 20% 716 | -10/Mines | Lost 3 parts (1p2w) 935 | -10/Mines | Learned Materials emergency access door positions 1086 | -10/Mines | Discovered new exit (range 5) 1089 | -10/Mines | Entered Materials 1089 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -9/Materials | Discovered new exit (range 15) 1637 | -9/Materials | Build established: Scavenger-Mutant 1720 | -9/Materials | Discovered new exit (range 14) 2349 | -9/Materials | Discovered new exit (range 6) 2363 | -9/Materials | Entered another Materials area 2363 | -8/Materials | Evolved 2 slots: Utility x2 2482 | -8/Materials | Build established: Mutant 2978 | -8/Materials | Build established: Scavenger-Mutant 3086 | -8/Materials | Discovered new exit (range 16) 3172 | -8/Materials | Entered Factory 3172 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3367 | -7/Factory | Repaired Lgt. Armor Plating 3446 | -7/Factory | Discovered new exit (range 7) 3450 | -7/Factory | Identified exit to Lower Caves 3472 | -7/Factory | Build established: Scavenger-Scout 3480 | -7/Factory | Garrison activated, responded to threat 3491 | -7/Factory | Entered Lower Caves 3583 | -7/Lower Caves | Learned location of Extension (-6) 3602 | -7/Lower Caves | Encountered a Warlord checkpoint 3840 | -7/Lower Caves | Discovered new exit (range 7) 3842 | -7/Lower Caves | Identified exit to Lower Caves 3842 | -7/Lower Caves | Entered another Lower Caves area 3858 | -7/Lower Caves | Discovered new exit (range 3) 3883 | -7/Lower Caves | Encountered a Warlord checkpoint 3929 | -7/Lower Caves | Discovered new exit (range 4) 3939 | -7/Lower Caves | Learned Factory terminal intel 3957 | -7/Lower Caves | Identified exit to Zion 3960 | -7/Lower Caves | Entered Zion 3983 | -7/Zion | Discovered new exit (range 16) 4010 | -7/Zion | Learned location of 1 exit from Factory 4086 | -7/Zion | Given A8's code to call for help 4096 | -7/Zion | Received a visual enhancement algorithm 4107 | -7/Zion | Learned Factory terminal intel 4279 | -7/Zion | Identified exit to Proximity Caves 4280 | -7/Zion | Entered Proximity Caves 4293 | -6/Proximity Caves | Build established: Hacker-Scout 4466 | -6/Proximity Caves | Learned Factory trap positions 4481 | -6/Proximity Caves | Discovered new exit (range 9) 4484 | -6/Proximity Caves | Identified exit to Factory 4486 | -6/Proximity Caves | Entered Factory 4486 | -6/Factory | Evolved 2 slots: Utility x2 4487 | -6/Factory | Identified exit to Extension 4488 | -6/Factory | Identified exit to Factory 4489 | -6/Factory | Loaded intel: 109 trap records 4490 | -6/Factory | Loaded intel: 26 terminal locations 4522 | -6/Factory | Identified exit to DSF 4641 | -6/Factory | Identified exit to Lower Caves 4761 | -6/Factory | Fabricated Adv. Sensor Array (x1) 4880 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 5062 | -6/Factory | Sucked down chute 5062 | -6/Factory | Entered Waste 5063 | -6/Waste | Joined by Warlord forces that had cleared the area 5086 | -6/Waste | Found Enh. Force Lance 5113 | -6/Waste | Discovered new exit (range 13) 5117 | -6/Waste | Identified exit to Factory 5117 | -6/Waste | Entered Factory 5117 | -6/Factory | Accompanied by 2 allies 5118 | -6/Factory | Loaded intel: 26 terminal locations 5163 | -6/Factory | Identified exit to DSF 5334 | -6/Factory | Discovered exit to Factory (range 11) 5347 | -6/Factory | Entered another Factory area 5347 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5373 | -5/Factory | Identified exit to DSF 5398 | -5/Factory | Identified exit to Upper Caves 5446 | -5/Factory | Build established: Scavenger-Scout 5457 | -5/Factory | Discovered new exit (range 16) 5461 | -5/Factory | Identified exit to Factory 5514 | -5/Factory | Repaired Adv. Sensor Array 5602 | -5/Factory | Entered Upper Caves 5683 | -5/Upper Caves | Discovered new exit (range 6) 5685 | -5/Upper Caves | Identified exit to Upper Caves 5685 | -5/Upper Caves | Entered another Upper Caves area 5818 | -5/Upper Caves | Discovered new exit (range 8) 5820 | -5/Upper Caves | Identified exit to Zhirov 5820 | -5/Upper Caves | Entered Zhirov 5820 | -5/Zhirov | Discovered new exit (range 3) 5821 | -5/Zhirov | Build established: Hacker-Scout 5826 | -5/Zhirov | Met Zhirov 5839 | -5/Zhirov | Found Alien Artifact 5839 | -5/Zhirov | Identified Integrated Reactor 5839 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5900 | -5/Zhirov | Learned location of Quarantine (-2) 5900 | -5/Zhirov | Learned location of Testing (-3) 5900 | -5/Zhirov | Learned location of Command (-1) 5905 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5913 | -5/Zhirov | Identified exit to Proximity Caves 5913 | -5/Zhirov | Entered Proximity Caves 6113 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6117 | -4/Proximity Caves | Learned 4 Research zone layouts 6165 | -4/Proximity Caves | Discovered exit to Factory (range 10) 6168 | -4/Proximity Caves | Entered Factory 6168 | -4/Factory | Evolved 2 slots: Utility x2 6178 | -4/Factory | Identified exit to Upper Caves 6314 | -4/Factory | Entered Upper Caves 6461 | -4/Upper Caves | Learned Research emergency access door positions 6474 | -4/Upper Caves | Discovered new exit (range 5) 6475 | -4/Upper Caves | Identified exit to Upper Caves 6475 | -4/Upper Caves | Entered another Upper Caves area 6482 | -4/Upper Caves | Ambushed by wild Derelicts 6486 | -4/Upper Caves | Learned location of Armory (-3) 6501 | -4/Upper Caves | Lost 3 parts (3u) 6545 | -4/Upper Caves | Discovered new exit (range 12) 6547 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6548 | -4/Upper Caves | Identified exit to Warlord 6548 | -4/Upper Caves | Entered Warlord 6627 | -4/Warlord | Visited the Vortex Lab 6630 | -4/Warlord | Found Prototype Energy Gun 6631 | -4/Warlord | Identified Vortex Rifle 6633 | -4/Warlord | Warlord's base attacked by MAIN.C 6634 | -4/Warlord | Found Prototype Energy Gun 6634 | -4/Warlord | Identified Vortex Rail 6637 | -4/Warlord | Found Vortex Rail 6771 | -4/Warlord | Build established: Hacker-Sprinter 6779 | -4/Warlord | Met Warlord 6805 | -4/Warlord | Found Prototype Device 6805 | -4/Warlord | Identified Exp. Phase Shifter 6815 | -4/Warlord | Found Prototype Device 6815 | -4/Warlord | Identified System Purifier 6820 | -4/Warlord | Found Prototype Hackware 6853 | -4/Warlord | Opened side exit 6859 | -4/Warlord | Discovered new exit (range 9) 6861 | -4/Warlord | Identified exit to Proximity Caves 6861 | -4/Warlord | Entered Proximity Caves 6889 | -3/Proximity Caves | Spotted B-86 Titan 6955 | -3/Proximity Caves | Discovered new exit (range 5) 6957 | -3/Proximity Caves | Identified exit to Research 6957 | -3/Proximity Caves | Entered Research 6957 | -3/Research | Evolved 2 slots: Utility x2 6957 | -3/Research | Identified Ghost Barrier 7008 | -3/Research | Discovered new exit (range 10) 7013 | -3/Research | Identified exit to Armory 7040 | -3/Research | Identified exit to Testing 7045 | -3/Research | Allied Derelicts emerged from ambush trap array 7154 | -3/Research | Entered Testing 7182 | -3/Testing | Repaired Imp. Flight Unit 7183 | -3/Testing | Lost 6 parts (2n3u1w) 7220 | -3/Testing | Repaired Electron Diverter 7268 | -3/Testing | Discovered new exit (range 15) 7279 | -3/Testing | Found Prototype Energy Cannon 7285 | -3/Testing | Identified exit to Research 7285 | -3/Testing | Entered Research 7285 | -2/Research | Warlord forces began assault on 0b10 7285 | -2/Research | Evolved 2 slots: Utility x2 7322 | -2/Research | Repaired Structural Scanner 7336 | -2/Research | Identified exit to Quarantine 7395 | -2/Research | Research machine network offline 7396 | -2/Research | Found Prototype Processor 7396 | -2/Research | Identified Exp. Core Analyzer 7398 | -2/Research | Found Exp. Core Analyzer 7407 | -2/Research | Lost 3 allies 7637 | -2/Research | Spotted Striker 7669 | -2/Research | Self-destructed Last Messages --------------- 07649_ Vortex penetrates D-83 Annihilator. 07649_ Entropic reaction triggered in Prototype Reactor. 07649_ Destroyed Imp. Shock Absorption System. 07649_ Vortex penetrates Wall. 07655_ The unstable cave ceiling collapses. 07655_ Vortex penetrates D-83 Annihilator. 07655_ Vortex penetrates Wall. 07656_ The unstable cave ceiling collapses. 07658_ Vortex penetrates D-83 Annihilator. 07658_ D-83 Annihilator destroyed. 07661_ Mic. Fission Core destroyed. 07661_ Identified Imp. Quantum Reactor. 07661_ Exp. Reaction Control System broken. 07661_ Faulty integration triggers power surge. 07662_ Vortex penetrates Striker. 07664_ Critical hit (Impale). 07665_ Broken Exp. Reaction Control System destroyed. 07667_ Vortex Rail destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????? # ??????????????? | | ????????????????????????? ?????? # ??????????????? | | ???????????????? ??? #### ###### # ??????????????? | | ??????????????? ? ####;###### # ????????????? | | ???????????????? # /! %"# ????????????? | | ???????????????? ! # ! 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[[ | | ??? % | | ???#+####+##### ######+## # ###############+### | | ??? ##### ### *########### # | | ?????????????## ##???? ###??????## # | | ?????????????## ##???""" ##???????## "" ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 20 Evasion (%) 64 Core Analysis 12 Recoil Reduction 5 Offensive Hacking 69 Defensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Mak. Shrapnel Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. Sensor Array | -6/Factory | Hacked Enh. Force Lance | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Phase Shifter | -3/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Adv. Sensor Array | x1 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationGravityTube Manual? 0 Play Time 01:37:34 Cumulative 397.7 hours Start 2024.05.15 @ 19:28:04 End 2024.05.15 @ 21:33:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c37881c0-22b6-4539-bce3-2961d626476c