Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.30 @ 12:19:38 Player: Xero Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (83) 415 Value Destroyed (2336) 2336 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 10466 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 217 Entered DSFs 500 Met Data Miner 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Armored Leg Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Small Storage Unit Triangulator Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Improved Propulsion Shielding Drone Bay > --- WEAPON ----------- Improved Remote Datajack Power Maul > --- INVENTORY -------- Gravmag Array Improved Flight Unit Improved Cesium-ion Thruster [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Cooled Aerolev Unit Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Power Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . . . . . 1 Utility 7 | . . 1 1 . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 135 | 9 6 13 6 4 5 26 2 2 2 2 26 8 12 . . 12 Power 14 | 1 . 1 . . . 5 . . . . 6 . . . . 1 Engine 6 | 1 . 1 . . . 4 . . . . . . . . . . Core 8 | . . . . . . 1 . . . . 6 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 3 2 5 3 1 1 6 . . . . 7 2 2 . . 1 Treads 1 | 1 . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . . . . Wheel 4 | 2 . . 1 . 1 . . . . . . . . . . . Hover 13 | . . . 1 . . 4 . . . . 4 1 2 . . 1 Flight 14 | . 2 5 1 1 . 2 . . . . 2 1 . . . . Utility 48 | 3 1 3 2 1 1 10 . . . 2 10 1 8 . . 6 Device 26 | 2 1 1 1 . 1 3 . . . 2 6 . 5 . . 4 Storage 3 | 1 . 1 . . . 1 . . . . . . . . . . Processor 6 | . . 1 1 1 . 1 . . . . 1 . 1 . . . Hackware 2 | . . . . . . 2 . . . . . . . . . . Protection 11 | . . . . . . 3 . . . . 3 1 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 3 4 1 2 3 5 2 2 2 . 3 5 2 . . 4 Energy Gun 6 | 1 1 . . . . . . . . . . 3 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . . . Launcher 6 | . 2 2 . . . . . . 1 . . . 1 . . . Special Weapon 2 | . . . . . 1 . . . . . 1 . . . . . Impact Weapon 9 | . . . . 1 1 4 . 1 . . 2 . . . . . Slashing Weapon 7 | . . 2 1 . . . . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . 1 1 1 2 1 1 . . . . . . . Unidentified Prototypes 5 | . . 1 . . . 3 . . . . . . . . . 1 Parts Lost 45 | . . 4 . . 3 1 . . 1 6 13 . 3 . . 14 Power 9 | . . 1 . . 1 . . . . 1 3 . 2 . . 1 Propulsion 12 | . . 1 . . 2 1 . . . . 3 . . . . 5 Utility 21 | . . 1 . . . . . . 1 4 7 . 1 . . 7 Weapon 3 | . . 1 . . . . . . . 1 . . . . . 1 Highest Loss Streak 12 | . . 4 . . 2 1 . . 1 4 6 . 3 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 96 83 87 80 59 70 94 93 95 93 61 43 65 52 . 38 Engine 7 | . 14 10 9 7 . 7 13 13 13 12 1 8 10 . . . Wheel 1 | . 11 . . . 1 4 . . . . . . . . . . Hover 10 | . . . 1 7 5 5 26 26 26 26 15 7 11 11 . 8 Flight 10 | . 4 29 25 23 15 10 6 6 6 6 2 7 11 11 . 3 Device 13 | . 15 20 16 15 15 10 13 13 13 18 10 . 15 17 . 14 Storage 4 | . 12 6 9 7 7 5 6 6 6 6 3 . . . . . Processor 4 | . . . 10 7 7 6 6 6 6 6 4 . . 5 . 5 Hackware 2 | . . . . . . 9 6 6 6 5 . . . . . . Protection 3 | . . . . . . 1 6 6 4 . 3 7 10 5 . 3 Energy Gun 1 | . 14 . . . . . . . . . . 3 1 . . . Launcher 2 | . 10 7 9 4 . . . . 3 3 . . 1 . . . Impact Weapon 2 | . . . . 3 . 4 6 6 6 6 3 1 . . . . Slashing Weapon 1 | . . 8 5 4 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 47 | 13 14 15 15 15 10 26 27 26 33 32 47 22 35 6 6 25 Greatest Support 40 | 16 20 15 16 15 28 36 36 36 36 36 36 31 31 12 12 40 Greatest Overweight (x) 7 | 1 . . . . 1 7 . . . . 1 1 1 . . 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 7 6 8 8 8 7 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 6 8 7 8 8 8 8 8 8 8 6 6 5 5 4 4 5 Average Carried 5 | 3 6 5 4 7 7 7 7 8 7 5 3 2 4 4 4 2 Final Capacity 8 | 8 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 5 3 8 8 7 8 7 8 7 5 . 5 4 4 4 . Class Distribution -------------------- 63% | Mutant 29% | Hacker-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Matter Collected 2058 | 317 98 92 112 . 55 454 7 31 . 225 160 293 126 3 . 85 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2427 | 160 117 258 206 . 55 574 . . 129 225 406 . 216 . . 81 Parts 112 | 15 17 22 25 . 2 6 . . 5 5 9 . 3 . . 3 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 51 | . 5 8 8 . 1 3 . . 4 7 9 . 3 . . 3 Melee 12 | . . 1 . . . 1 . . . 3 4 . . . . 3 Guns 3 | . 3 . . . . . . . . . . . . . . . AOE 24 | . 2 7 8 . . . . . 4 . . . 3 . . . Classes Destroyed 15 | 3 2 4 2 . 1 1 . . . 1 . . . . . 1 Worker 8 | 2 . . 3 . . 2 . . . . 1 . . . . . Builder 5 | . . 1 3 . . 1 . . . . . . . . . . Tunneler 6 | 3 1 1 . . . 1 . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . 3 . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . Watcher 6 | . . 2 2 . . 1 . . . . 1 . . . . . Swarmer 21 | . 3 4 4 . . . . . . 5 4 . . . . 1 Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 15 | . 2 3 3 . . 2 . . . . 3 . 2 . . . Brawler 2 | . . . 1 . . . . . . . . . 1 . . . Duelist 3 | . . . . . . 1 . . . . 2 . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . Best Kill Streak 14 | 3 3 10 14 . 1 2 . . 4 3 7 . 2 . . 2 Combat Bots Only 7 | . 3 5 7 . 1 2 . . 4 5 7 . 2 . . 2 Max Kills in Single Turn 3 | 1 2 2 3 . 1 1 . . 1 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . 2 1 2 . . . . . 1 . . . 1 . . . Melee 1 | . . 1 . . . 1 . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Damage Taken 7346 | . 126 348 246 . 286 74 . . 408 470 2587 . 297 12 15 2477 Core 2617 | . 41 98 54 . 125 15 . . 74 131 895 . 18 . . 1166 Absorbed by Shields 76 | . . . . . . . . . . . 76 . . . . . Redirected to Shielding 348 | . . . . . . . . . . . 289 . 59 . . . Regen/Repaired (Parts) 311 | . . . 29 . . 107 . . . . 127 48 . . . . Core Remaining (%) 73 | 100 83 75 90 . 82 . . . . 74 . . . . 8 . Volleys Fired 80 | 9 12 10 15 . 5 . . . 12 . 2 8 7 . . . Largest 2 | 2 2 1 1 . 1 . . . 1 . 1 2 1 . . . Hottest 162 | 60 80 30 30 . 5 . . . 39 . 7 162 81 . . . Shots Fired 104 | 18 19 10 15 . 5 . . . 12 . 2 16 7 . . . Gun 36 | 18 14 . . . . . . . . . . 2 2 . . . Cannon 14 | . . . . . . . . . . . . 14 . . . . Launcher 47 | . 5 10 15 . . . . . 12 . . . 5 . . . Special 7 | . . . . . 5 . . . . . 2 . . . . . Kinetic 23 | 9 . . . . . . . . . . . 14 . . . . Thermal 4 | . . . . . . . . . . . . 2 2 . . . Explosive 42 | . 5 10 15 . . . . . 12 . . . . . . . Electromagnetic 28 | 9 14 . . . . . . . . . . . 5 . . . Robot Hit Streak 10 | 5 3 2 8 . 7 . . . 8 . 1 7 10 . . . Robot Miss Streak 2 | 2 2 . 1 . . . . . 1 . 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 135 | 10 7 6 11 . 7 17 2 1 12 13 27 14 4 . . 4 Core Hits 98 | 7 9 19 26 . . 3 . . 20 2 4 . 5 . . 3 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 13 | . . . . . . 5 . . . 2 6 . . . . . Critical Strikes 20 | . . . . . . 6 . . . 2 6 5 . . . 1 Destroy 5 | . . . . . . . . . . . . 5 . . . . Smash 14 | . . . . . . 6 . . . 2 6 . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 95 | . . 7 4 . 2 17 2 1 3 15 37 . . . . 7 Impact 70 | . . . . . 1 16 . . 1 15 37 . . . . . Slashing 18 | . . 7 4 . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . 1 1 . . 8 1 1 3 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8150 | 150 341 558 1556 . 50 1223 . . 1432 684 1210 393 268 . . 285 Guns 315 | 150 77 . . . . . . . . . . 44 44 . . . Cannons 349 | . . . . . . . . . . . . 349 . . . . Explosions 3709 | . 264 412 1459 . . . . . 1350 . . . 224 . . . Melee 3764 | . . 146 97 . 50 1223 . . 82 684 1210 . . . . 272 Ramming 13 | . . . . . . . . . . . . . . . . 13 Kinetic 429 | 80 . . . . . . . . . . . 349 . . . . Thermal 88 | . . . . . . . . . . . . 44 44 . . . Explosive 3485 | . 264 412 1459 . . . . . 1350 . . . . . . . Electromagnetic 371 | 70 77 . . . . . . . . . . . 224 . . . Impact 3249 | . . . . . 50 1223 . . 82 684 1210 . . . . . Slashing 515 | . . 146 97 . . . . . . . . . . . . 272 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . 15 15 15 15 15 5 Average Corruption 11 | . . . . . . . . . . . 7 15 15 15 15 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . 9 9 23 8 . 1 Message Errors 6 | . . . . . . . . . . . 1 1 2 2 . . Matter Fused 13 | . . . . . . . . . . . 2 4 5 2 . . Heat Flow Errors 8 | . . . . . . . . . . . . . 6 1 . 1 Energy Discharges 5 | . . . . . . . . . . . 2 1 2 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . . . . . 2 1 1 2 . . Data Loss (major) 2 | . . . . . . . . . . . 1 . 1 . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . . . . . . 5 1 . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1693 | . . 27 107 . 26 775 . . 39 252 467 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 146 | . . . 107 . . . . . 39 . . . . . . . Melee 1547 | . . 27 . . 26 775 . . . 252 467 . . . . . Knockbacks 17 | . . . . . . 4 . . 1 3 8 1 . . . . Impact 15 | . . . . . . 4 . . 1 3 7 . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 251 | . 126 8 19 . . . . . . . 17 81 251 141 . 228 Average Temperature 63 | . 62 4 6 . . . . . . . 17 17 97 74 . 73 Received Heat Transfer 1287 | . 6 84 144 . 18 63 . . . 9 459 . 48 . 9 447 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 34 | . . . . . 3 14 . . . 2 14 . 1 . . . Impact Corruptions 48 | . . . . . 1 22 . . . 10 15 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . . 74 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Peak Influence 859 | 30 226 475 859 334 241 209 . . . . 521 214 302 . . 291 Initial 334 | . 16 81 171 334 206 109 . . . . 79 105 94 . . 89 Average 183 | 9 70 203 387 334 222 107 . . . . 236 150 172 . . 170 Maximum Alert Level 3 | . 1 2 3 1 1 1 . . . . 2 1 1 . . 1 Low Security (%) 65 | 100 89 66 27 . 5 98 . . . . 43 96 51 . . 73 Level 1 28 | . 10 11 36 100 94 1 . . . . 47 3 48 . . 26 Level 2 4 | . . 21 17 . . . . . . . 9 . . . . . Level 3 1 | . . . 18 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 1 . 1 . . . . 4 . 1 . . 1 Investigation 3 | . . . 1 1 . . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . 1 . . . . . . . 3 . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Distress Signals 6 | . . 1 1 . . . . . . . 1 . . . . 3 Communications Jammed 5 | . . . . . . . . . . . 5 . . . . . Distress Signals 5 | . . . . . . . . . . . 5 . . . . . Times Spotted 229 | . 7 16 32 . 5 12 . 4 5 13 52 7 23 7 4 42 Peak Tracking Total 14 | . 3 10 13 . 2 4 . 4 4 6 14 2 13 7 4 11 Tactical Retreats 57 | . . 2 5 . 3 7 . 1 . 4 14 1 5 3 . 12 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Traps Triggered 9 | . 1 . . . . 1 . . . . 3 . 3 . . 1 Indirectly 3 | . . . . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Machines Disabled 6 | . 2 . 2 . . . . . 1 . . . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Machines Accessed 14 | . 1 . 1 2 . 2 . . 4 . 3 . 1 . . . Terminals 3 | . 1 . . 1 . . . . . . . . 1 . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations 3 | . . . 1 . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Total Hacks 56 | . 2 . 4 6 . 7 . . 30 . 6 . 1 . . . Successful 44 | . 2 . 3 3 . 3 . . 30 . 3 . . . . . Failed 12 | . . . 1 3 . 4 . . . . 3 . 1 . . . Catastrophic 3 | . . . . . . 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . . . . . Terminals 6 | . 2 . . 3 . . . . . . . . 1 . . . Fabricators 6 | . . . . . . 5 . . . . 1 . . . . . Repair Stations 9 | . . . 4 . . 2 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . Terminal Hacks 33 | . 2 . . 1 . . . . 30 . . . . . . . Record 11 | . . . . . . . . . 11 . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . 3 . . 2 . . . . 2 . . . . . Scan Component 4 | . . . 2 . . 1 . . . . 1 . . . . . Repair 3 | . . . 1 . . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 1 . 2 . . . . 3 . . . . . Full Trace Events 3 | . . . 1 1 . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . 1 . . . . 1 . . . . . Time 121 | . . . 51 . . 26 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 1 1 . 1 1 . . . . . . . Non-combat 2 | . . . . . . 1 . 1 . . . . . . . . Combat 2 | . . . . . 1 . . . 1 . . . . . . . Robot Hacks Applied 5 | . . . . . 1 1 . 1 2 . . . . . . . parse_system 4 | . . . . . 1 . . 1 2 . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Total Allies 19 | . . . . . . . . . . . . 19 . . . . Largest Group 19 | . . . . . . . . . . . . 19 2 . . . Highest-Rated Group 676 | . . . . . . . . . . . . 676 50 . . . Highest-Rated Ally 50 | . . . . . . . . . . . . 50 25 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 180 | . . . . . . . . . . . . 160 20 . . . Total Damage 5241 | . . . . . . . . . . . . 4951 290 . . . Kills 11 | . . . . . . . . . . . . 10 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 1 . . . 1 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Turns Passed 4317 | 133 352 251 351 68 98 587 144 109 78 355 608 193 441 146 4 399 Spaces Moved 6990 | 93 347 346 640 170 95 656 365 274 114 731 880 242 950 420 11 656 Core 149 | 13 . . . . . 1 . . . . . . . . . 135 Treads 11 | . 11 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 555 | 80 238 . 8 . 17 212 . . . . . . . . . . Hover 2756 | . . . . . 44 191 365 274 114 731 558 151 141 . . 187 Flight 3519 | . 98 346 632 170 34 252 . . . . 322 91 809 420 11 334 Fastest Speed 34 | 50 37 34 34 34 34 38 38 38 38 38 34 35 34 34 34 34 Average Speed 45 | 90 84 34 35 34 78 61 38 38 38 38 45 57 38 34 34 47 Slowest Speed 400 | 100 160 37 100 34 120 400 38 38 38 38 102 110 111 34 34 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . 2 12 . . 1 . . . . 4 . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 56 41 51 5 71 14 54 54 80 58 29 86 21 58 3 20 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 . . . . 1 . . Known Exits Taken 10 | . . . 1 1 . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . 9 . . . . 1 Terrain Destroyed 235 | . 35 65 96 . . . . . 29 . 9 . . . . 1 Melee 10 | . . . . . . . . . . . 9 . . . . 1 Projectile . | . . . . . . . . . . . . . . . . . AOE 225 | . 35 65 96 . . . . . 29 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Fac Total 7829 | 122 392 449 733 182 115 808 369 277 130 777 1015 278 1022 422 10 728 Wait 394 | . 3 64 62 . 2 83 . . . 30 55 13 36 3 . 43 Move 6933 | 92 346 341 616 169 94 653 364 273 113 730 872 241 944 419 10 656 Hop 20 | . . 2 11 . . 1 . . . . 4 . 2 . . . Pick Up 64 | 11 11 7 11 2 2 10 . . . . . 6 4 . . . Fast Attach 64 | 3 1 4 3 2 1 16 . . . . 17 2 9 . . 6 Attach 57 | 5 1 8 3 2 2 11 2 . 1 2 9 2 3 . . 6 Detach 30 | . . . 2 2 1 8 1 1 . . 5 1 5 . . 4 Swap 15 | 1 4 1 . . 2 . . 2 1 . . 4 . . . . Drop 74 | 1 14 5 6 5 4 9 . . . . 14 1 12 . . 3 Fire 80 | 9 12 10 15 . 5 . . . 12 . 2 8 7 . . . Melee 95 | . . 7 4 . 2 17 2 1 3 15 37 . . . . 7 Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 134 | -11/Junkyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 14) 219 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 7) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 486 | -9/Materials | Discovered new exit (range 8) 622 | -9/Materials | Discovered new exit (range 5) 727 | -9/Materials | Discovered new exit (range 17) 737 | -9/Materials | Entered another Materials area 737 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 742 | -8/Materials | Lost 4 parts (1p1n1u1w) 804 | -8/Materials | Repaired Imp. Flight Unit 1045 | -8/Materials | Destroyed 7 combat bots 1067 | -8/Materials | Discovered new exit (range 15) 1079 | -8/Materials | Identified exit to Factory 1088 | -8/Materials | Entered Factory 1088 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1156 | -7/Factory | Identified exit to DSF 1156 | -7/Factory | Entered DSF 1190 | -7/DSF | Additional patrols routed to DSF 1222 | -7/DSF | Discovered new exit (range 11) 1226 | -7/DSF | Identified exit to Factory 1254 | -7/DSF | Entered Factory 1254 | -6/Factory | Evolved 2 slots: Utility x2 1529 | -6/Factory | Build established: Hacker-Mutant 1639 | -6/Factory | Garrison activated, responded to threat 1761 | -6/Factory | Discovered new exit (range 11) 1764 | -6/Factory | Identified exit to Lower Caves 1804 | -6/Factory | Repaired Sml. Storage Unit 1841 | -6/Factory | Entered Lower Caves 1974 | -6/Lower Caves | Identified exit to Lower Caves 1985 | -6/Lower Caves | Entered another Lower Caves area 1986 | -6/Lower Caves | Encountered a Warlord checkpoint 1986 | -6/Lower Caves | Discovered new exit (range 11) 2036 | -6/Lower Caves | Learned Factory interactive machine intel 2089 | -6/Lower Caves | Discovered new exit (range 14) 2093 | -6/Lower Caves | Identified exit to Data Miner 2094 | -6/Lower Caves | Entered Data Miner 2094 | -6/Data Miner | Discovered new exit (range 6) 2098 | -6/Data Miner | Identified exit to Proximity Caves 2103 | -6/Data Miner | Met Data Miner 2113 | -6/Data Miner | Learned location of Section 7 (-3) 2113 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2120 | -6/Data Miner | Received God Mode back door access code from Data Miner 2127 | -6/Data Miner | Data Conduit disabled 2172 | -6/Data Miner | Entered Proximity Caves 2218 | -5/Proximity Caves | Learned Factory terminal intel 2318 | -5/Proximity Caves | Spotted B-75 Beast 2422 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2515 | -5/Proximity Caves | Lost 4 parts (1p3u) 2523 | -5/Proximity Caves | Discovered new exit (range 11) 2527 | -5/Proximity Caves | Identified exit to Factory 2527 | -5/Proximity Caves | Entered Factory 2527 | -5/Factory | Evolved 2 slots: Utility x2 2528 | -5/Factory | Loaded intel: 52 interactive machine locations 2529 | -5/Factory | Loaded intel: 26 terminal locations 2691 | -5/Factory | Repaired Power Maul 2720 | -5/Factory | Discovered new exit (range 14) 2743 | -5/Factory | Spotted B-75 Beast 2954 | -5/Factory | Lost 6 parts (1p2n3u) 2974 | -5/Factory | System corruption reached 10% 3037 | -5/Factory | Core integrity fell below 50% 3067 | -5/Factory | Lost 3 parts (1p1n1u) 3111 | -5/Factory | Core integrity fell below 20% 3117 | -5/Factory | Destroyed 7 combat bots 3127 | -5/Factory | Search patrols dispatched 3135 | -5/Factory | Sucked down chute 3135 | -5/Factory | Entered Waste 3136 | -5/Waste | Met a frightened Derelict 3139 | -5/Waste | Spotted C-40 Crusher 3142 | -5/Waste | Spotted C-40 Crusher 3156 | -5/Waste | Warlord forces began an assault 3212 | -5/Waste | Allies destroyed C-40 Crusher 3214 | -5/Waste | Build established: Mutant 3216 | -5/Waste | Allies destroyed C-40 Crusher 3219 | -5/Waste | Spotted C-40 Crusher 3226 | -5/Waste | Allies destroyed C-40 Crusher 3228 | -5/Waste | Spotted C-40 Crusher 3236 | -5/Waste | Allies destroyed C-40 Crusher 3252 | -5/Waste | Spotted C-40 Crusher 3281 | -5/Waste | Spotted C-40 Crusher 3293 | -5/Waste | Allies destroyed C-40 Crusher 3320 | -5/Waste | Discovered new exit (range 16) 3328 | -5/Waste | Entered Factory 3328 | -5/Factory | Accompanied by 2 allies 3764 | -5/Factory | Discovered new exit (range 14) 3769 | -5/Factory | Identified exit to Upper Caves 3769 | -5/Factory | Entered Upper Caves 3778 | -5/Upper Caves | Attracted the attention of an 0b10 base 3788 | -5/Upper Caves | Lost 3 parts (2p1u) 3801 | -5/Upper Caves | Encountered a Warlord checkpoint 3807 | -5/Upper Caves | Learned location of Warlord (-4) 3889 | -5/Upper Caves | Discovered new exit (range 14) 3894 | -5/Upper Caves | Identified exit to Upper Caves 3915 | -5/Upper Caves | Entered another Upper Caves area 3918 | -5/Upper Caves | Discovered new exit (range 5) 3919 | -5/Upper Caves | Identified exit to Factory 3919 | -5/Upper Caves | Entered Factory 3919 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4053 | -4/Factory | Found Prototype Slashing Weapon 4053 | -4/Factory | Identified Centrium Greatsword 4234 | -4/Factory | Core integrity fell below 50% 4280 | -4/Factory | Lost 12 parts (1p4n7u) 4282 | -4/Factory | Core integrity fell below 20% 4318 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04276_ Penetrated by Slug. 04280_ Slug penetrates Wall. 04292_ Penetrated by Slug. 04292_ Slug penetrates Wall. 04293_ Acquired Lyr. Heavy Armor Plating. 04298_ Dropped Lyr. Heavy Armor Plating. 04298_ Assembly Bed disabled. 04298_ Slug penetrates Wall. 04298_ Penetrated by Slug. 04303_ Slug penetrates Terminal. 04303_ Terminal disabled. 04306_ Slug penetrates Wall. 04309_ S-27 Virus Autogun severed. 04310_ R-10 Processor collects Autogun. 04310_ Penetrated by Slug. 04312_ Slug penetrates Wall. 04312_ Penetrated by Slug. 04314_ Wall collapses. 04315_ Centrium Greatsword destroyed. 04316_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#+#????????????????????????????????????????????? | | ### ###??????####??????#######???????????????????? | | # ########T ######?# #???????????????????? | | # ### #???????????????????? | | / #???????????????????? | | # ### #???????????????????? | | # !##+######### #?# #???????????????????? | | ## ##??????????# ##############??????????????? | | ?# #???????????# + h g p #??????????????? | | ?# #???????????# # "" h """" #??????????????? | | ?# #???????????# # "T """" #??????????????? | | ?# #???????????# # Y @ """" #??????????????? | | ?# #???????????# # """" #??????????????? | | ?# #???????????# # """" #??????????????? | | ?# #???????????# ; """ #??????????????? | | ?# ########????# # R !#??????????????? | | ?# ## ?????# # ! #??????????????? | | ?# ## !?????# # #??????????????? | | ?# ## ??????# # #??????????????? | | ?# ## = ??????# # #??????????????? | | ?# #? ???????# ##############??????????????? | | ## ## ???????# #???????????????????????????? | | # ##+######### ######??????????????????????? | | # ! ####???????????????????? | | # #???????????????????? | | # """""" """""" """""" ##+#######?????????????? | | # """""" """""" """""" # #?????????????? | | # """""" """""" """""" # """" #?????????????? | | """""" "" "" """""" + """" #?????????????? | | # ! """" #?????????????? | | / # """" #?????????????? | | +####+#########+########### ! """" #?????????????? | | ?????????????? ?????????# """" #?????????????? | | ?????????????? ?????????# "" " #?????????????? | | ?????????????""" "????????# ! #?????????????? | | ?????????????""" "????????##########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 305 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 67 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight I'm Back, Baby! Knowing Is Half The Battle Omniscient Cartographer The More The Merrier The Oracle Challenges ------------ None Game ------ Seed GrapheneStormConstruct Manual? 0 Play Time 02:08:18 Cumulative 11.6 hours Start 2023.03.29 @ 15:29:11 End 2023.03.30 @ 12:19:38 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cdfdf9b-ea48-4e1e-9d36-4cdf3e1ca30f