Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.04.26 @ 21:31:54 Player: Chad Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (294) 1470 Value Destroyed (16674) 16674 Prototype IDs (27) 540 Alien Tech Used (9) 1800 Bonus (6727) 6727 TOTAL SCORE: 34711 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 692 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 100/100 System Corruption 15% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY (15) ----- Spectral Analyzer Spectral Analyzer 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Stasis Projector Sigix Containment Pod Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Spectral Analyzer Spectral Analyzer 0b10 Alert Chip Experimental Core Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield Antimissile System Advanced System Shield Advanced Dynamic Insulation System Stasis Generator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Longsword +1 > --- INVENTORY -------- Heavy Treads Advanced Heavy Treads Advanced Component Analysis Suite Dimensional Node Initializer Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Terminator Sigix Containment Pod [Rating: 211] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Advanced System Shield Protection Layered Medium Armor Plating Artifact Stasis Generator Weapon Firepult Energy Gun Enhanced Quantum Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Stasis Projector Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 2 2 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . Utility 13 | . . . 1 . . . 1 1 2 2 2 1 . 1 2 Weapon 2 | . 1 . 1 . . . . . . . . . . . . Parts Attached 193 | 7 2 3 4 4 4 . 2 4 10 7 9 11 23 10 93 Power 20 | 1 1 . . . . . . 1 1 . 2 . 2 2 10 Engine 3 | 1 1 . . . . . . . . . . . . . 1 Core 6 | . . . . . . . . 1 1 . . . 2 . 2 Reactor 11 | . . . . . . . . . . . 2 . . 2 7 Propulsion 40 | 2 . 2 . 2 . . 1 . 3 1 . 3 2 4 20 Treads 26 | . . . . 2 . . 1 . 3 1 . 3 2 4 10 Leg 9 | 2 . 2 . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . Utility 79 | 2 . . 1 2 1 . 1 3 5 4 5 6 14 4 31 Device 28 | . . . . . . . . 1 . . 2 3 9 . 13 Storage 4 | 1 . . . . . . . . 1 . . . . 2 . Processor 13 | 1 . . . . 1 . . 1 . . . . . . 10 Hackware 2 | . . . . . . . . . . . 1 . . . 1 Protection 30 | . . . 1 2 . . 1 1 4 4 2 3 3 2 7 Artifact 2 | . . . . . . . . . . . . . 2 . . Weapon 54 | 2 1 1 3 . 3 . . . 1 2 2 2 5 . 32 Energy Gun 19 | . . 1 . . . . . . 1 . . . . . 17 Energy Cannon 3 | . . . . . 1 . . . . 1 . . . . 1 Ballistic Gun 16 | 2 1 . 3 . 1 . . . . . 1 . 2 . 6 Ballistic Cannon 3 | . . . . . . . . . . . . 2 . . 1 Launcher 3 | . . . . . . . . . . 1 . . . . 2 Special Weapon 3 | . . . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . 1 . 3 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 . . . . . . . 7 . 8 Parts Lost 64 | . . 1 . . . . . . 1 . 2 2 10 1 47 Power 5 | . . . . . . . . . . . . . . . 5 Propulsion 7 | . . . . . . . . . . . . . . . 7 Utility 31 | . . . . . . . . . 1 . 2 2 8 . 18 Weapon 21 | . . 1 . . . . . . . . . . 2 1 17 Highest Loss Streak 9 | . . 1 . . . . . . 1 . 1 1 2 1 9 Average Slot Usage (%) 83 | . 91 86 84 96 95 90 89 88 93 88 88 82 75 79 80 Engine 2 | . 12 12 10 10 10 10 8 7 6 5 1 . . . . Core 3 | . . . . . . . . 3 6 5 4 . 8 7 1 Reactor 3 | . . . . . . . . . . . 4 9 . 1 6 Treads 10 | . . . . 14 20 20 24 21 18 16 15 12 9 7 5 Leg 1 | . 25 25 20 5 . . . . . . . . . . 1 Device 11 | . . . . . . . . 3 6 5 8 13 23 23 13 Storage 5 | . 12 12 10 10 10 10 8 7 6 5 5 4 4 5 5 Processor 11 | . 6 . . . 4 10 8 14 12 11 10 9 4 4 20 Hackware 2 | . . . . . . . . . . . 5 4 4 4 4 Protection 10 | . . . 8 16 15 10 15 10 18 22 20 14 7 9 5 Energy Gun 2 | . . . 10 10 5 . . . 5 5 5 . . . 3 Energy Cannon 2 | . . . . . 5 10 8 7 6 5 5 4 2 . . Ballistic Gun 6 | . 34 36 25 30 25 20 16 14 6 4 3 . 2 2 . Slashing Weapon 2 | . . . . . . . . . . . 1 4 3 8 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 147 | 17 21 22 28 37 54 49 51 56 73 100 114 118 107 127 147 Greatest Support 155 | 20 20 20 20 40 40 40 62 62 80 87 87 150 150 145 155 Greatest Overweight (x) 2 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 2 Average Overweight (x) . | . . . 1 . . 1 . . . 1 1 . . . . Largest Inventory Capacity 16 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 16 16 Average Capacity 10 | 6 8 8 8 8 8 8 8 8 8 10 10 10 10 11 13 Most Carried 16 | 4 6 8 8 8 8 8 8 8 10 10 10 10 10 14 16 Average Carried 9 | . 4 6 7 7 7 8 8 7 6 8 9 8 8 10 12 Final Capacity 16 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 16 4 Final Carried 13 | . 6 8 7 8 8 8 8 8 10 10 10 7 10 13 4 Class Distribution -------------------- 43% | Hacker-Mutant 21% | Hacker-Tank 13% | Hacker-Gladiator 9% | Scavenger-Mutant 5% | Hacker-Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Gladiator | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Matter Collected 3392 | 185 207 176 114 94 . 58 20 99 190 152 201 230 255 156 1255 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 17471 | . 243 367 250 57 . 57 32 752 318 501 2530 2775 2915 268 6406 Parts 652 | . 8 16 20 3 . 4 4 23 14 10 56 72 97 10 315 Haulers Intercepted 4 | . 1 . . . . . . . . . . . 1 . 2 Recyclers Shooed 3 | . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 221 | . 4 8 4 1 . 2 . 9 6 7 31 34 36 2 77 Melee 100 | . . . . . . . . . . . 4 4 19 2 71 Guns 29 | . 4 8 4 1 . 2 . 2 2 1 . . . . 5 Cannons 5 | . . . . . . . . 1 . . 1 3 . . . AOE 31 | . . . . . . . . 3 1 1 12 6 7 . 1 Classes Destroyed 20 | . 2 . 6 . . 1 1 1 2 . 1 . 3 . 3 Worker 14 | . . . . . . 1 1 3 . . 4 1 1 . 3 Builder 22 | . . . 1 . . . . 1 . 1 7 3 3 . 6 Tunneler 3 | . . . 1 . . . . . 1 . 1 . . . . Hauler 4 | . 1 . . . . . . . . . . . 1 . 2 Recycler 7 | . . . 1 . . . . . . . 1 2 1 . 2 Mechanic 2 | . . . . . . . . . . . 1 . . . 1 Operator 3 | . . . . . . . 1 . . . . 1 . . 1 Watcher 17 | . . . 2 . . . . 1 1 . . 2 3 2 6 Swarmer 15 | . . . 2 . . 2 . . 2 . . 3 3 . 3 Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 101 | . 4 8 . . . . . 7 . 4 16 16 15 . 31 Brawler 3 | . . . . . . . . 1 . . . . 2 . . Duelist 1 | . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 19 | . . . 2 1 . . . 1 . 1 1 3 3 2 5 Demolisher 2 | . . . . . . . . . . . . . . . 2 Hunter 26 | . . . . . . . . . 2 2 10 4 . . 8 Programmer 49 | . . . . . . . . . 2 . 4 8 11 . 24 Q-Series 3 | . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 2 2 4 1 . 3 2 3 4 2 11 7 7 1 10 Combat Bots Only 8 | . 2 2 3 1 . 2 . 3 2 2 5 6 6 1 8 Max Kills in Single Turn 4 | . 2 1 2 1 . 1 2 2 1 2 4 2 3 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 1 1 3 1 2 . 1 Melee 1 | . . . . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Damage Taken 18975 | . 170 172 50 18 . 4 28 276 301 286 1172 1770 2796 278 11654 Core 2157 | . 11 20 . . . . . 11 38 7 19 242 273 14 1522 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 126 | . . . . . . . . . . . . . 126 . . Core Remaining (%) 91 | 100 . 87 . . . 100 100 98 95 99 98 . 43 99 . Volleys Fired 258 | . 13 20 11 3 . 3 1 24 11 16 42 47 26 . 41 Largest 4 | . 3 3 4 4 . 2 3 3 3 2 2 1 1 . 3 Hottest 353 | . 60 60 128 128 . 43 293 293 353 273 280 250 250 . 282 Shots Fired 497 | . 34 57 37 12 . 6 3 59 27 24 62 47 26 . 103 Gun 333 | . 34 57 37 12 . 6 2 48 18 8 20 . . . 91 Cannon 146 | . . . . . . . 1 11 9 11 41 47 26 . . Launcher 18 | . . . . . . . . . . 5 1 . . . 12 Special . | . . . . . . . . . . . . . . . . Kinetic 270 | . 34 57 29 9 . 6 2 48 11 8 19 12 . . 35 Thermal 208 | . . . 8 3 . . 1 11 16 10 42 35 26 . 56 Explosive 18 | . . . . . . . . . . 5 1 . . . 12 Electromagnetic 1 | . . . . . . . . . . 1 . . . . . Robot Hit Streak 44 | . 15 16 14 20 . 24 . 32 25 24 44 31 44 . 30 Robot Miss Streak 2 | . 1 1 2 . . . . 1 1 1 2 1 2 . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 Secondary Targets 7 | . 1 2 . 1 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . 1 Capacitor 61 | . . . . . . . . . . . . 35 26 . . Shots Hit Robots 764 | . 31 45 21 12 . 4 . 42 17 16 75 63 83 14 341 Core Hits 584 | . 10 18 12 3 . 3 2 25 11 23 103 97 104 6 167 Critical Hits 47 | . . . . . . . . . 1 . 1 1 9 1 34 Critical Kills 30 | . . . . . . . . . 1 . 1 1 5 1 21 Critical Parts Destroyed 14 | . . . . . . . . . . . . . 3 . 11 Melee Attacks 477 | . . . . . . . . . . . 26 24 89 16 322 Impact . | . . . . . . . . . . . . . . . . Slashing 373 | . . . . . . . . . . . 26 24 89 16 218 Piercing 104 | . . . . . . . . . . . . . . . 104 Sneak Attacks 8 | . . . . . . . . . . . . 2 . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . 3 14 Damage Inflicted 37938 | . 376 507 302 164 . 58 61 1247 627 712 4976 4844 6177 872 17015 Guns 4281 | . 376 507 302 164 . 58 . 471 173 74 302 . . . 1854 Cannons 3004 | . . . . . . . . 171 71 141 691 1269 661 . . Explosions 10749 | . . . . . . . 61 605 383 497 3041 2486 2064 . 1612 Melee 19865 | . . . . . . . . . . . 942 1055 3452 872 13544 Ramming 39 | . . . . . . . . . . . . 34 . . 5 Kinetic 3410 | . 376 507 188 114 . 58 . 471 49 74 279 520 . . 774 Thermal 12877 | . . . 114 50 . . 61 776 578 638 3620 3235 2725 . 1080 Explosive 1747 | . . . . . . . . . . . 135 . . . 1612 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 15270 | . . . . . . . . . . . 942 1055 3452 872 8949 Piercing 4595 | . . . . . . . . . . . . . . . 4595 Highest Corruption 15 | . . . . . . . . . 1 1 . 5 10 . 15 Average Corruption 4 | . . . . . . . . . 1 1 . 3 5 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 120 | . . . . . . . . . . . . 11 38 . 71 Message Errors 33 | . . . . . . . . . . . . 2 8 . 23 Matter Fused 20 | . . . . . . . . . . . . 2 11 . 7 Heat Flow Errors 14 | . . . . . . . . . . . . 3 7 . 4 Energy Discharges 16 | . . . . . . . . . . . . 1 4 . 11 Data Loss (minor) 6 | . . . . . . . . . . . . 2 2 . 2 Data Loss (major) 5 | . . . . . . . . . . . . 1 1 . 3 Misdirections 4 | . . . . . . . . . . . . . . . 4 Targeting Errors 22 | . . . . . . . . . . . . . 5 . 17 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1380 | . . . . . . . . . . . 214 196 188 . 782 Projectiles 1 | . . . . . . . . . . . 1 . . . . Explosions 254 | . . . . . . . . . . . 168 18 15 . 53 Melee 1125 | . . . . . . . . . . . 45 178 173 . 729 Knockbacks 8 | . . . . . . . . . . . . 8 . . . Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 7 | . . . . . . . . . . . . 7 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . . 3 21 . 47 37 49 . . Shots 48 | . . . . . . . . 1 6 . 14 15 12 . . Rammed 2 | . . . . . . . . . . . . 1 . . 1 Targets Rammed 2 | . . . . . . . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 479 | . 95 71 197 170 . . 225 479 346 385 396 394 360 . 459 Average Temperature 133 | . 43 25 82 87 . . 113 163 185 174 154 140 148 . 125 Received Heat Transfer 3420 | . 141 156 36 18 . . . 171 . 150 309 342 594 72 1431 Effects 30 | . . . . . . . . 5 1 4 10 4 . . 6 Shutdowns 6 | . . . . . . . . 2 . 2 . . . . 2 Energy Bleed 5 | . . . . . . . . 2 . . 2 . . . 1 Interference 15 | . . . . . . . . . 1 2 8 3 . . 1 Matter Decay 1 | . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted 64 | . . . . . . . . 3 3 5 18 22 13 . . Combat Hostiles 56 | . . . . . . . . 3 3 5 14 21 10 . . Parts Melted 258 | . . . . . . . 1 13 12 12 80 80 56 . 4 Heat Transferred 61647 | . . . 259 111 . . 320 4480 2345 3760 16837 16720 15520 . 1295 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Peak Influence 548 | . 107 219 228 97 . 55 22 265 149 166 548 450 353 71 459 Average Influence 121 | . 56 111 143 89 . 6 18 74 81 63 251 196 103 16 132 Maximum Alert Level 2 | . . 1 1 . . . . 1 . . 2 2 1 . 2 Low Security (%) 76 | 100 100 93 84 100 . 100 100 89 100 100 31 57 82 100 70 Level 1 21 | . . 6 15 . . . . 10 . . 58 35 17 . 29 Level 2 1 | . . . . . . . . . . . 9 6 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . . . . . . 3 3 1 8 8 9 1 19 Investigation 5 | . . . . . . . . . 2 . . 1 . . 2 Extermination 17 | . . . . . . . . . 1 . 2 2 4 . 8 Reinforcement 23 | . . . . . . . . 2 . 1 4 4 4 1 7 Assault 3 | . . . . . . . . 1 . . 1 . 1 . . Garrison 4 | . . . . . . . . . . . 1 1 . . 2 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 12 | . . . . . . . . . . 1 4 2 3 . 2 Haulers Reinforced 4 | . . . . . . . . 2 . . . 1 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Distress Signals 14 | . . . . . . . . . . . 2 6 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 326 | . 4 8 5 2 . 2 4 10 6 12 37 47 57 5 127 Peak Tracking Total 11 | . 2 2 2 2 . 2 4 3 3 3 8 11 8 2 8 Tactical Retreats 12 | . . . . . . . . . . 4 . . 2 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 12 | . 1 . . . . . . . 1 1 1 . 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 36 | . . . . . . . . 9 . 4 11 1 10 . 1 Max in Single Turn 8 | . . . . . . . . 3 . 1 8 . 1 . 1 Garrison Access 5 | . . . . . . . . 1 . . 1 . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 40 | . 1 . . . . . 1 2 4 3 4 1 13 1 10 Terminals 35 | . 1 . . . . . 1 2 4 3 3 1 13 . 7 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . 1 2 Total Hacks 109 | . 1 . . . . . 1 3 9 5 12 7 47 1 23 Successful 60 | . . . . . . . 1 2 2 4 8 3 28 . 12 Failed 49 | . 1 . . . . . . 1 7 1 4 4 19 1 11 Catastrophic 7 | . . . . . . . . . 1 . 1 . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 1 . . . 1 . 1 1 5 1 7 7 7 . 2 Terminals 101 | . 1 . . . . . 1 3 9 5 11 7 47 . 17 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . 1 2 Terminal Hacks 53 | . . . . . . . 1 2 2 4 7 3 27 . 7 Record 7 | . . . . . . . . . . . . . 7 . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 5 | . . . . . . . . 1 . 2 1 . 1 . . Open Door 2 | . . . . . . . . . . . . . 2 . . Level Access Points 5 | . . . . . . . 1 1 . 1 1 . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . 1 . 1 . 1 . . Unreport Threat 7 | . . . . . . . . . . . 2 3 1 . 1 Locate Traps 3 | . . . . . . . . . 1 1 . . 1 . . Disarm Traps 2 | . . . . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . Security Status 3 | . . . . . . . . . . . . . 2 . 1 Investigation Status 1 | . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . . . . . . . . . . . 3 . 3 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 3 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . 2 Seal Access 3 | . . . . . . . . . . . 1 . . . 2 Unauthorized Hacks 2 | . . . . . . . . . . . . . 2 . . Terminals 1 | . . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 26 | . . . . . . . . 1 4 2 3 1 7 1 7 Full Trace Events 3 | . . . . . . . . . 1 . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . . . . . 19 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 1 . . . . 1 . . Machine Destruction 2 | . . . . . . . . 1 . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Total Allies 18 | . . . . . . . . . . . 3 . . . 15 Largest Group 11 | . . . . . . . . . . . 3 3 . . 11 Highest-Rated Group 158 | . . . . . . . . . . . 138 136 . . 158 Highest-Rated Ally 46 | . . . . . . . . . . . 46 46 . . 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . . . . . . 12 18 . . 114 Total Damage 3155 | . . . . . . . . . . . 310 429 . . 2416 Kills 19 | . . . . . . . . . . . 3 3 . . 13 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Turns Passed 13329 | 85 275 365 146 224 377 406 205 511 968 631 1199 1174 2087 450 4226 Spaces Moved 7081 | 66 156 196 69 130 216 218 122 273 554 316 546 600 1041 253 2325 Core 17 | 12 . . . . . . . . . . . . . . 5 Treads 5757 | . . . . 96 216 218 122 273 554 316 546 600 1041 253 1522 Legs 816 | 54 156 196 69 34 . . . . . . . . . . 307 Wheels . | . . . . . . . . . . . . . . . . Hover 491 | . . . . . . . . . . . . . . . 491 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 150 150 160 180 155 155 155 183 183 166 162 152 48 Average Speed 152 | 108 140 149 150 157 169 180 156 155 160 183 183 166 171 153 125 Slowest Speed 186 | 120 150 150 150 180 180 180 180 155 178 183 183 185 180 180 186 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . 3 . 1 Exploration Rate (%) 31 | 5 34 49 14 28 60 56 16 14 23 11 14 20 94 9 55 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 127 | . . . . . . . 4 . . 62 2 6 11 2 40 Terrain Destroyed 294 | . . . . . . . 4 . . 115 70 8 11 2 84 Melee 57 | . . . . . . . . . . . 2 6 11 2 36 Projectile 5 | . . . . . . . . . . . . 1 . . 4 AOE 232 | . . . . . . . 4 . . 115 68 1 . . 44 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Qua Res Acc Total 8701 | 79 184 225 86 142 229 226 133 311 614 342 658 740 1254 300 3178 Wait 431 | . 2 . . . . 6 9 2 18 . 22 42 34 3 293 Move 7066 | 65 155 195 68 129 215 217 121 272 553 315 545 599 1040 252 2325 Hop . | . . . . . . . . . . . . . . . . Pick Up 156 | 7 9 4 2 2 4 . . 5 12 3 8 8 28 12 52 Fast Attach 53 | . . 1 . 3 1 . 2 1 1 . 2 . 1 3 38 Attach 98 | 7 1 . 2 . 1 . . 1 3 2 4 7 19 5 46 Detach 1 | . . . . . . . . . . . . . 1 . . Swap 51 | . 1 2 2 1 2 . . 2 6 5 3 4 8 2 13 Drop 118 | . 3 3 1 4 6 . . 4 10 1 6 8 12 10 50 Fire 258 | . 13 20 11 3 . 3 1 24 11 16 42 47 26 . 41 Melee 453 | . . . . . . . . . . . 26 24 85 13 305 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 1 . . 1 Escape Stasis 14 | . . . . . . . . . . . . . . . 14 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Weapon x1 209 | -10/Materials | Identified exit to Materials 209 | -10/Materials | Discovered exit to Materials (range 16) 335 | -10/Materials | Identified exit to Mines 335 | -10/Materials | Discovered exit to Mines (range 10) 361 | -10/Materials | Entered Mines 460 | -10/Mines | Build established: Hacker-Gunner 693 | -10/Mines | Discovered exit to Materials (range 11) 726 | -10/Mines | Entered Materials 726 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 850 | -9/Materials | Identified exit to Mines 850 | -9/Materials | Discovered exit to Mines (range 8) 872 | -9/Materials | Entered Mines 879 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 917 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1054 | -9/Mines | Build established: Hacker-Tank 1089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1089 | -9/Mines | Identified exit to Exiles 1089 | -9/Mines | Discovered exit to Exiles (range 5) 1096 | -9/Mines | Entered Exiles 1135 | -9/Exiles | Met 8R-AWN 1164 | -9/Exiles | Met EX-HEX 1207 | -9/Exiles | Met EX-BIN 1234 | -9/Exiles | Aligned with FarCom system 1236 | -9/Exiles | Given EX-Vault access code 1272 | -9/Exiles | Opened EX-Vault 1282 | -9/Exiles | Found Prototype Energy Cannon 1282 | -9/Exiles | Identified Firepult 1287 | -9/Exiles | Found Prototype Processor 1292 | -9/Exiles | Identified 0b10 Alert Chip 1294 | -9/Exiles | Found Prototype Slashing Weapon 1295 | -9/Exiles | Identified Longsword +1 1342 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1392 | -9/Exiles | Met EX-DEC 1455 | -9/Exiles | Identified exit to Mines 1455 | -9/Exiles | Discovered exit to Mines (range 10) 1473 | -9/Exiles | Stole three prototypes: Firepult, 0b10 Alert Chip, Longsword +1 1473 | -9/Exiles | Entered Mines 1777 | -8/Mines | Build established: Hacker-Skirmisher 1857 | -8/Mines | Identified exit to Materials 1857 | -8/Mines | Discovered exit to Materials (range 12) 1879 | -8/Mines | Entered Materials 1879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -8/Materials | Identified exit to Factory 2084 | -8/Materials | Entered Factory 2084 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2086 | -7/Factory | FarCom data flow suspended 2314 | -7/Factory | Identified exit to Factory 2420 | -7/Factory | Identified exit to Lower Caves 2420 | -7/Factory | Discovered exit to Lower Caves (range 16) 2559 | -7/Factory | Garrison activated, responded to threat 2595 | -7/Factory | Entered another Factory area 2595 | -6/Factory | Evolved 2 slots: Utility x2 2883 | -6/Factory | Build established: Hacker-Tank 3276 | -6/Factory | Found Hvy. Reflective Plating 3279 | -6/Factory | Found Hvy. Reflective Plating 3289 | -6/Factory | Spotted B-75 Beast 3533 | -6/Factory | Identified exit to Factory 3533 | -6/Factory | Discovered exit to Factory (range 13) 3563 | -6/Factory | Entered another Factory area 3563 | -5/Factory | Evolved 2 slots: Utility x2 3927 | -5/Factory | Identified exit to Factory 4194 | -5/Factory | Entered another Factory area 4194 | -4/Factory | Evolved 2 slots: Utility x2 4633 | -4/Factory | Found Quantum Capacitor 4748 | -4/Factory | Identified exit to Research 4979 | -4/Factory | First assault squad dispatched 5117 | -4/Factory | Build established: Hacker-Mutant 5201 | -4/Factory | Allied Derelicts emerged from ambush trap array 5202 | -4/Factory | Garrison activated, responded to threat 5393 | -4/Factory | Entered Research 5393 | -3/Research | Accompanied by 3 allies 5393 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6331 | -3/Research | Garrison activated, responded to threat 6542 | -3/Research | Identified exit to Quarantine 6542 | -3/Research | Discovered exit to Quarantine (range 15) 6567 | -3/Research | Entered Quarantine 6706 | -3/Quarantine | Found Alien Slashing Weapon 6708 | -3/Quarantine | Identified Sigix Broadsword 6903 | -3/Quarantine | Met incapacitated Sigix Warrior 6903 | -3/Quarantine | Lockdown squad dispatched 6960 | -3/Quarantine | Found Alien Artifact 6961 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 6961 | -3/Quarantine | Warped through subspace 7518 | -3/Quarantine | Found Sigix Corpse 7695 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7698 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7700 | -3/Quarantine | Found Alien Artifact 7720 | -3/Quarantine | Found Alien Artifact 7723 | -3/Quarantine | Spotted Lightning 7723 | -3/Quarantine | Spotted Lightning 7723 | -3/Quarantine | Found Alien Artifact 7727 | -3/Quarantine | Found Alien Artifact 7728 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 7728 | -3/Quarantine | Initialized slip node 7729 | -3/Quarantine | System corruption reached 10% 7729 | -3/Quarantine | Spotted Lightning 7729 | -3/Quarantine | Warped through subspace 7773 | -3/Quarantine | Found Alien Artifact 7774 | -3/Quarantine | Identified Core Reset Matrix 7774 | -3/Quarantine | Identified Transdimensional Reconstructor 7774 | -3/Quarantine | Used Core Reset Matrix 7778 | -3/Quarantine | Sensed 4 artifacts in vicinity 7919 | -3/Quarantine | Scanned by Researcher 7999 | -3/Quarantine | Warped through subspace 8007 | -3/Quarantine | Found Phase Redirector 8032 | -3/Quarantine | Found Stasis Generator 8083 | -3/Quarantine | Found Subatomic Replicator 8106 | -3/Quarantine | Identified exit to Research 8106 | -3/Quarantine | Discovered exit to Research (range 10) 8123 | -3/Quarantine | Spotted Alpha 7 8152 | -3/Quarantine | Core integrity fell below 50% 8156 | -3/Quarantine | Destroyed Alpha 7 8169 | -3/Quarantine | Found Unknown Device 8170 | -3/Quarantine | Identified Antimissile System 8186 | -3/Quarantine | Found Sigix Terminator 8529 | -3/Quarantine | Found Prototype Slashing Weapon 8529 | -3/Quarantine | Identified Centrium Greatsword 8654 | -3/Quarantine | Entered Research 8654 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8826 | -2/Research | Build established: Hacker-Gladiator 9041 | -2/Research | Identified exit to Access 9041 | -2/Research | Discovered exit to Access (range 12) 9104 | -2/Research | Entered Access 9104 | -1/Access | Evolved 2 slots: Utility x2 9122 | -1/Access | Found Prototype Processor 9123 | -1/Access | Identified Exp. Core Analyzer 9357 | -1/Access | Spotted B-99 Colossus 9921 | -1/Access | Found Prototype Processor 9922 | -1/Access | Identified Spectral Analyzer 9925 | -1/Access | Found Spectral Analyzer 10274 | -1/Access | Build established: Hacker-Tank 10556 | -1/Access | Lost 4 parts (1p2u1w) 10616 | -1/Access | Build established: Hacker-Mutant 10888 | -1/Access | Found Unknown Launcher 10893 | -1/Access | Spotted B-99 Colossus 11028 | -1/Access | Spotted B-99 Colossus 11173 | -1/Access | Found Unknown Piercing Weapon 11173 | -1/Access | Identified Enh. Force Lance 11194 | -1/Access | Initialized slip node 11201 | -1/Access | Warped through subspace 11229 | -1/Access | Lost 6 parts (1p2n2u1w) 11349 | -1/Access | Identified Fusion Bomb Launcher 11468 | -1/Access | Core integrity fell below 50% 11510 | -1/Access | Lost 7 parts (3u4w) 11595 | -1/Access | Identified exit to Command 11701 | -1/Access | Found Prototype Device 11701 | -1/Access | Identified Exp. Thermal Shield 11704 | -1/Access | Found Prototype Device 11704 | -1/Access | Identified Exp. Actuator Array 11832 | -1/Access | Lost 5 parts (1p2n2w) 12073 | -1/Access | Used Subatomic Replicator to create Supercharged Sigix Terminator 12097 | -1/Access | Build established: Scavenger-Mutant 12209 | -1/Access | Emitted hypermatrix ping 12214 | -1/Access | Assembled emerged from beneath the floor 12304 | -1/Access | Assembled emerged from beneath the floor 12737 | -1/Access | Destroyed 8 combat bots 12867 | -1/Access | System corruption reached 10% 12887 | -1/Access | Lost 3 parts (1u2w) 13109 | -1/Access | Spotted B-99 Colossus 13203 | -1/Access | Spotted B-99 Colossus 13207 | -1/Access | Initialized slip node 13212 | -1/Access | Core integrity fell below 20% 13256 | -1/Access | Lost 4 parts (1n1u2w) 13330 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13301_ Slug penetrates Wall. 13302_ Penetrated by Slug. 13303_ Hvy. Machine Gun destroyed. 13303_ Penetrated by Slug. 13305_ Exp. Core Analyzer destroyed. 13305_ Penetrated by Slug. 13305_ Critical hit. 13305_ KE Penetrator destroyed. 13307_ Penetrated by Slug. 13314_ Med. Treads destroyed. 13314_ Slug penetrates Wall. 13319_ Imp. Targeting Computer destroyed. 13324_ System corrupted: Matter fused (-9). 13325_ Dropped Rnf. Quantum Reactor. 13326_ Dropped Quantum Reactor. 13326_ Dropped Exp. Actuator Array. 13327_ Dropped Lrg. Storage Unit. 13329_ Slug penetrates G-73 Enforcer. 13329_ G-73 Enforcer suffers critical hit. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ???????????????#####?????? | | ????????????????????# ???????????????# ?????? | | ????????????????????# #??????????????# ?????? | | ????????????????????# #??????????????# ?????? | | ????????????????????+ +??????????????# #?????? | | ????????????????????# #??????????????# #?????? | | #####???????????????# #??????????????# #?????? | | | #???????????????# #??????????????# #?????? | | #???????????????# #??????????????# #?????? | | #???????????????# #??????????????# #?????? | | #???????????????# #??????????????# #?????? | | " #???????????????# #??????????????# #?????? | | ! #???????????????# #??????????????# #?????? | | " #???????????????# #?????#######??# #?????? | | #???????????????# ####### #### #?????? | | #???????????????# h ^ #?????? | | ######??????????????+ @ h +?????? | | #??????????????# ggg gQ #?????? | | #??????????????# #### #### #?????? | | ### #??????????????# ! ### ###### ##### #?????? | | ??# #??????????????# !!### # #%! =[ # #?????? | | ??# #??????????????#!**# ## #===%=!# #?????? | | ??# #??????#########"""# #| *[ %#% #?????? | | ??# #??????# # %+% #?????? | | ??# #??????# # %#|= #?????? | | ??# #??????# # #|| #?????? | | ??# #??????# #####"""## ######"#%||#?????? | | ?# #??????#????????????# ## #?### | #?????? | | ?# #???????????????????### # ###???#* #?????? | | # #????????????????????#T######?????# #?????? | | # *#######????????>?????" ???????????# #?????? | | %+!% "??????????????" ?????????### ###???? | | =#* "??????????????#??????????# #???? | | # ! # #?????????????????????????# ##### | | ?# !%= # #?????????????????????????# !% = | | ?# = # #?????????????????????????# !|*==[ | | ??# # #?????????????????????????# ==!|!! | | ??# %=%# #?????????????????????????# [!!!=! | | ??# ###?????????????????????????# ""Y"" | | ?## #######??????###????????????# """"" | | ##![ ############################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 63 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 36 Terrain Scan Density 10 EM Shielding 4 Armor Coverage 1050 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 30 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Overload Amplification 75 Overload Regulation 60 Stasis Canceling 1 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword High-powered Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Transdimensional Reconstructor Stasis Generator Phase Redirector Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- 30k Club Alien Roots Alien Tech Denied? False Reunion Subspace Traveler True Hacker Ultimate Loadout Challenges ------------ None Game ------ Seed MappingMobileRailgun Manual? 0 Play Time 02:05:12 Cumulative 48.4 hours Start 2020.04.26 @ 19:24:58 End 2020.04.26 @ 21:31:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 38 Rogue 36 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bb312fdd-893f-408e-a2ce-138812bcbf8f