Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 20:22:00 Player: Farenheit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1281) 1281 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 3485 Bonus ------- Follower Combat Kills 169 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 83/100 System Corruption 6% Temperature Danger (450) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Beam Cannon Ion Cannon Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Deuterium Engine Light Nuclear Core Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit Surge Thruster > --- UTILITY ---------- Improved Heat Sink Reflective Plating > --- WEAPON ----------- Beam Rifle Ion Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Beam Cannon [Rating: 22] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Reflective Plating Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 42 | 6 1 5 21 9 Power 6 | 1 . . 3 2 Engine 5 | 1 . . 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 . 1 9 3 Treads 4 | . . 1 2 1 Leg 4 | 2 . . 2 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight 5 | . . . 3 2 Utility 8 | 1 1 2 1 3 Device 4 | . . 2 1 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . . 2 Artifact . | . . . . . Weapon 13 | 2 . 2 8 1 Energy Gun 3 | . . . 3 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 5 | 2 . 1 1 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 20 | . . 1 10 9 Power 1 | . . . 1 . Propulsion 11 | . . . 6 5 Utility 6 | . . 1 2 3 Weapon 2 | . . . 1 1 Highest Loss Streak 7 | . . 1 7 7 To Critical Strikes . | . . . . . Average Backups 5 | 4 7 7 6 3 Power 1 | . 1 1 . 1 Propulsion . | 2 2 1 . . Utility . | . 1 1 . . Weapon 2 | 2 2 3 4 2 Tool/Special . | . . . . . Unused Backups 13 | . 4 1 6 2 Power 3 | . . . 2 1 Propulsion 3 | . 2 1 . . Utility 3 | . 1 . 2 . Weapon 4 | . 1 . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 99 98 87 88 Engine 9 | . 14 11 6 9 Treads 6 | . . 11 9 4 Leg 16 | . 28 22 13 12 Wheel 1 | . . . 6 . Flight 7 | . . . 3 15 Device 9 | . . 17 13 7 Storage 5 | . 14 11 6 . Protection 7 | . 13 3 . 12 Energy Gun 3 | . . . 2 6 Energy Cannon 8 | . . 6 8 10 Ballistic Gun 9 | . 28 15 13 . Ballistic Cannon 4 | . . . 2 8 Peak Build Rating 22 | 6 7 10 18 22 Average Rating 14 | 3 6 9 13 19 On Entrance 7 | . 6 7 10 16 Avg Prop Armor Cover (%) 11 | . . 9 13 10 Naked Turns 3 | . . . 3 . Heaviest Build 28 | 14 15 19 22 28 Greatest Support 40 | 20 20 20 40 10 Greatest Overweight (x) 7 | . . . 7 6 Average Overweight (x) 1 | . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 6 8 8 7 5 Most Carried 8 | 8 8 8 8 5 Average Carried 5 | 5 7 7 6 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 8 7 4 4 Class Distribution -------------------- 31% | Scavenger-Tank 30% | Mutant 15% | Skirmisher 8% | Scavenger-Gunner 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1013 | 158 79 184 261 331 Remotely . | . . . . . Salvage Created 1422 | . 79 171 554 618 Parts 78 | . 9 10 29 30 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 41 | . 5 3 17 16 Guns 13 | . 5 3 3 2 Cannons 24 | . . . 10 14 AOE 4 | . . . 4 . Classes Destroyed 8 | . 1 1 3 3 Worker 1 | . . . . 1 Recycler 1 | . . . 1 . Swarmer 15 | . 5 . 7 3 Cutter 3 | . . . 3 . Grunt 15 | . . . 5 10 Duelist 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 6 | . . 3 2 1 Best Kill Streak 7 | . 2 1 7 7 Combat Bots Only 7 | . 2 1 7 7 Max Kills in Single Turn 4 | . 1 1 4 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 311 | . 26 34 152 99 Missed 81 | . 9 6 40 26 Hits 230 | . 17 28 112 73 Melee 20 | . . . 19 1 Projectile 210 | . 17 28 93 72 AOE 3 | . . . 3 . Critical Strikes 18 | . . 1 15 2 Actively Blocked 1 | . . 1 . . Damage Taken 3069 | . 136 412 1508 1013 Core 640 | . . 87 384 169 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . 3 47 . 50 Ignored by Resistances 92 | . . . . 92 Core Remaining (%) 92 | 100 100 78 . . Volleys Fired 105 | . 14 21 34 36 Largest 3 | . 2 2 3 3 Hottest 153 | . 40 83 152 153 Shots Fired 232 | . 17 24 92 99 Gun 113 | . 17 21 54 21 Cannon 118 | . . 3 37 78 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 127 | . 17 21 53 36 Thermal 103 | . . 3 37 63 Explosive 1 | . . . 1 . Electromagnetic 1 | . . . 1 . Robot Hit Streak 21 | . 3 9 21 13 Robot Miss Streak 6 | . 3 2 4 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 135 | . 9 20 53 53 Core Hits 72 | . 5 6 32 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2615 | . 112 270 1124 1109 Guns 802 | . 112 213 358 119 Cannons 1534 | . . 51 502 981 Explosions 219 | . . . 219 . Melee . | . . . . . Ramming 60 | . . 6 45 9 Kinetic 1193 | . 112 213 413 455 Thermal 1130 | . . 51 434 645 Explosive 219 | . . . 219 . Electromagnetic 13 | . . . 13 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 . 4 6 Average Corruption 5 | . 1 . 3 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 55 | . 1 . 8 46 Message Errors 13 | . . . 2 11 Matter Fused 16 | . . . 4 12 Heat Flow Errors 7 | . . . . 7 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . 2 3 Data Loss (major) 3 | . 1 . . 2 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . 30 . Projectiles . | . . . . . Explosions 30 | . . . 30 . Melee . | . . . . . Knockbacks 6 | . . . 1 5 Impact 1 | . . . . 1 Kinetic 5 | . . . 1 4 Secondary . | . . . . . Self-Inflicted Damage 43 | . . . 42 1 Shots 1 | . . . 1 . Rammed 11 | . . . 7 4 Targets Rammed 14 | . . 2 7 5 Kicked 3 | . . 2 . 1 Crushed . | . . . . . Highest Temperature 441 | . . 45 174 441 Average Temperature 112 | . . 22 67 151 Received Heat Transfer 936 | . . 117 270 549 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Short Circuit 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 1 5 Heat Transferred 2331 | . . 111 888 1332 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 191 | . 90 32 189 191 Initial 69 | . . 32 . 69 Average 40 | . 27 9 50 50 Influence Increases 1460 | . 180 90 439 751 Destroy 0b10 Robot/C 1000 | . 100 60 340 500 Destroy 0b10 Robot/NC 20 | . . . 5 15 Destroy Leader 222 | . 20 30 70 102 Allied During Kill 101 | . . . . 101 Disable Machine 30 | . . . . 30 Destroy Structure 12 | . . . 9 3 Lose Combat Pursuer 75 | . 60 . 15 . Influence Decreases 1279 | . 102 168 274 735 Entered New Map 142 | . . 46 . 96 Time Decay 867 | . 102 112 254 399 Lost Part 110 | . . 10 20 80 Lost Ally 160 | . . . . 160 Squads Dispatched 9 | . . 1 4 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . . 1 4 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 9 | . 2 1 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 10 7 36 35 Peak Tracking Total 8 | . 3 3 8 8 Tactical Retreats 14 | . 3 2 9 . ECM-based Alert Blocks 18 | . . 4 14 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 12 | . . . . 12 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 31 | . . . . 31 Total Orders 1 | . . . . 1 ROAM 1 | . . . . 1 Ally Attacks 87 | . . . . 87 Total Damage 968 | . . . . 968 Kills 11 | . . . . 11 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1248 | . . 469 779 . Terrain 1038 | . . 281 757 . ECM 1248 | . . 469 779 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3599 | 91 461 470 1040 1537 Spaces Moved 1553 | 67 312 222 457 495 Core 26 | 9 . . 17 . Treads 23 | . . . 23 . Legs 841 | 58 312 222 148 101 Wheels 181 | . . . 181 . Hover . | . . . . . Flight 482 | . . . 88 394 Fastest Speed 50 | 50 120 120 50 174 Average Speed 163 | 110 120 120 119 256 Slowest Speed 550 | 120 120 120 335 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 41 17 26 58 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . 5 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2428 | 84 383 403 888 670 Wait 632 | . 46 144 336 106 Move 1550 | 66 311 221 457 495 Hop . | . . . . . Pick Up 60 | 12 7 6 24 11 Fast Attach . | . . . . . Attach 39 | 6 1 5 17 10 Detach 1 | . . . . 1 Swap 6 | . . . 4 2 Drop 22 | . 4 4 10 4 Fire 105 | . 14 21 34 36 Melee . | . . . . . Ram 10 | . . . 6 4 Kick 3 | . . 2 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1017 | -9/Materials | Discovered new exit (range 4) 1023 | -9/Materials | Entered another Materials area 1023 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1329 | -8/Materials | Build established: Skirmisher 1818 | -8/Materials | Core integrity fell below 50% 1849 | -8/Materials | Lost 7 parts (1p3n2u1w) 1859 | -8/Materials | Destroyed 7 combat bots 2049 | -8/Materials | Discovered new exit (range 6) 2063 | -8/Materials | Entered Storage 2572 | -8/Storage | Build established: Scavenger-Tank 2749 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3092 | -8/Storage | Core integrity fell below 20% 3524 | -8/Storage | Met a pair of Derelict thieves 3600 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03576_ G-47 Trooper destroyed. 03577_ Imp. Light Cannon destroyed. 03581_ Lrg. Battery melted. 03581_ I-25 Savior destroyed. 03581_ Aluminum Leg destroyed. 03581_ K-01 Serf collects debris. 03585_ Imp. Heat Sink destroyed. 03587_ Weapon Shielding destroyed. 03587_ G-47 Trooper destroyed. 03590_ G-50 Soldier destroyed. 03592_ C-30 ARC bursts open, deploying its payload. 03592_ S-10 Pest unfolds itself. 03594_ Cld. Ion Engine broken. 03594_ Overheating: Short circuit. 03594_ S-10 Pest destroyed. 03598_ Flight Unit destroyed. 03599_ Flight Unit broken. 03599_ Overheating: Short circuit. 03599_ K-01 Serf collects debris. 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