Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 18:11:32 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (398) 1990 Value Destroyed (26068) 26068 Prototype IDs (71) 1420 Alien Tech Used (0) 0 Bonus (27978) 27978 TOTAL SCORE: 68356 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 7480 Follower Combat Kills 11315 Entered Garrisons 2000 Used RIF Installer 5000 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 402 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Friendly Fire -2019 Cogmind --------- Core Integrity 1193/1600 Matter 300/300 Energy 350/350 System Corruption 20% Temperature Warm (161) Movement Treading (241) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY (14) ----- Experimental Coolant Injector Cargo Storage Unit Experimental Core Analyzer Layered Heavy Armor Plating Relay Coupler [NC] (3) Relay Coupler [C] (16) Relay Coupler [Sentry] (7) Relay Coupler [Demolisher] (1) Relay Coupler [Hunter] (1) Relay Coupler [Behemoth] (2) Long-range Tractor Beam > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (30) --- Light Quantum Reactor Improved Quantum Reactor Biometal Medium Treads Improved Heavy Siege Treads Experimental Power Amplifier Advanced Cooling System Advanced Targeting Computer Experimental Core Analyzer Particle Accelerator Improved Weapon Cycler Improved Utility Shielding Experimental Focal Shield Improved Remote Shield Relay Coupler [Proto] (9) Enhanced Quantum Rifle Nova Cannon Multirail Linear Accelerator Advanced Remote Datajack Advanced Remote Datajack Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Cargo Storage Unit Experimental Core Analyzer Advanced Force Field Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Proto] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Experimental Power Amplifier Advanced Cooling System Advanced Targeting Computer Particle Accelerator Advanced Phase Shifter Improved Utility Shielding Improved Medium Armor Plating Experimental Focal Shield Improved Remote Shield Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Long-range Tractor Beam Enhanced Quantum Rifle Nova Cannon Multirail Linear Accelerator Advanced Remote Datajack Advanced Remote Datajack Field Lobotomy Kit Plasma Lance [Rating: 200] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Cargo Storage Unit Device Advanced Heat Sink Storage Cargo Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . . . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Utility 12 | . . . . . 2 . . . 1 . . . 2 . 1 . 2 . . . . . . 1 . . . 1 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 672 | 10 4 7 1 5 73 5 41 19 18 37 9 36 . 28 6 34 3 15 3 5 4 8 9 51 59 14 42 17 28 21 29 31 Power 44 | 2 . . . 1 3 . 1 . . 2 1 1 . 2 . 2 . . . . . 3 1 5 6 . 5 2 3 2 1 1 Engine 10 | 2 . . . 1 2 . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Reactor 31 | . . . . . . . . . . . . . . . . 2 . . . . . 3 1 5 6 . 5 2 3 2 1 1 Propulsion 85 | 4 . . . . 14 1 10 . 3 2 1 2 . 4 1 5 . 3 1 1 1 1 . 7 7 1 4 1 5 1 2 3 Treads 76 | 3 . . . . 14 1 10 . 1 2 1 2 . 4 1 5 . 3 . 1 1 1 . 2 7 1 4 1 5 1 2 3 Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 5 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 213 | 2 1 5 . 1 25 1 7 7 4 9 5 16 . 7 4 7 2 5 1 1 2 2 2 20 19 4 16 7 8 8 6 9 Device 85 | 1 . 1 . . 10 . 4 2 1 3 2 5 . 4 1 . . . . 1 1 . 1 8 11 4 8 4 3 2 3 5 Storage 14 | 1 1 3 . 1 2 . . 1 . . . 2 . . . . . . . . . . . 2 1 . . . . . . . Processor 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 2 . . . . . Hackware 75 | . . . . . 1 . 2 3 2 5 3 7 . 2 3 6 2 4 . . . . . 8 5 . 5 3 5 6 3 . Protection 34 | . . 1 . . 12 1 1 1 1 1 . 2 . . . 1 . 1 . . 1 1 1 2 2 . 1 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 330 | 2 3 2 1 3 31 3 23 12 11 24 2 17 . 15 1 20 1 7 1 3 1 2 6 19 27 9 17 7 12 10 20 18 Energy Gun 95 | 2 . 1 . . 12 . 10 3 3 7 . 3 . 6 . 4 . 1 . 1 . . 2 6 4 1 6 2 4 3 8 6 Energy Cannon 32 | . . . . . 1 . . . 3 3 1 5 . . . . . . . . . 1 3 4 2 . 3 . 2 1 1 2 Ballistic Gun 48 | . 1 1 . . 4 . 2 4 . 3 . 1 . 2 . 3 . . . . . . . 3 14 2 2 . 3 2 1 . Ballistic Cannon 17 | . . . . . 3 . . . . . . . . 2 . 3 . 1 . . . 1 . . 1 1 2 . . . . 3 Launcher 29 | . 2 . . 3 5 . 5 3 1 2 . 2 . 1 . 2 . . . . . . . . . . . . . . 2 1 Special Weapon 70 | . . . . . . . 1 1 3 5 1 5 . 3 1 6 1 2 . 1 . . . 3 6 4 4 5 3 3 6 6 Impact Weapon 10 | . . . 1 . 5 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 1 . 4 . 1 . 1 . 2 . 2 . . . . . 1 . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Special Melee Weapon 12 | . . . . . 1 1 2 . 1 . . . . . . . . 1 1 1 1 . 1 2 . . . . . . . . Unidentified Prototypes 19 | . . . . . 6 . 2 . . . 1 . . . . . . . . . . . . 1 1 1 3 2 1 1 . . Parts Lost 102 | . . . . 1 8 . 3 . . 7 . 3 1 3 . 6 . 5 1 . 2 2 . 26 13 . 3 2 1 3 5 7 Power 16 | . . . . 1 2 . 1 . . 2 . . . 1 . . . . . . . . . 3 2 . 1 . . 1 1 1 Propulsion 21 | . . . . . 2 . . . . . . . . 1 . 2 . 2 1 . 1 . . 5 5 . 1 1 . . . . Utility 40 | . . . . . 4 . 1 . . 2 . 1 1 . . 1 . 2 . . 1 2 . 11 4 . 1 1 1 2 1 4 Weapon 25 | . . . . . . . 1 . . 3 . 2 . 1 . 3 . 1 . . . . . 7 2 . . . . . 3 2 Highest Loss Streak 10 | . . . . 1 3 . 3 . . 5 . 1 1 1 . 6 . 2 1 . 2 1 . 10 6 . 3 2 1 2 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 100 99 87 92 94 100 98 96 76 73 75 75 66 76 81 79 79 80 83 77 75 74 83 76 83 84 85 86 82 83 81 82 Engine 4 | . 14 14 14 11 7 9 8 9 7 4 5 7 6 5 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 4 7 7 9 8 8 8 7 6 7 Treads 18 | . 28 28 28 28 26 27 26 27 . 8 15 15 13 12 17 17 21 17 15 15 15 15 15 7 10 13 15 19 13 11 12 12 Device 7 | . 14 13 14 14 5 9 7 8 4 6 6 4 13 15 8 . . . . . 5 5 5 3 15 18 11 13 10 5 5 9 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 Processor 1 | . . . . . . . . . . . . . . 5 5 . . . 2 3 . . 5 1 . . 1 4 4 4 4 4 Hackware 19 | . . . . . . 9 15 10 15 13 7 16 6 8 19 33 37 40 36 36 31 30 26 30 24 23 25 22 31 38 38 31 Protection 2 | . . . . . 18 9 2 5 1 1 7 1 . . . . . . 2 . 1 3 4 1 1 . 2 . . . . 2 Energy Gun 8 | . 11 12 2 . 9 19 21 17 12 13 7 6 6 9 12 3 2 . 1 1 2 . 9 2 2 4 7 4 3 4 5 4 Energy Cannon 1 | . . . . . . . . . 4 2 7 10 6 2 . . . . . . . 1 3 3 1 . . 4 4 3 2 1 Ballistic Gun 2 | . 8 12 2 . 6 . 1 6 1 . . 2 6 3 . 1 . . . . . . . 2 7 2 1 . . . . . Ballistic Cannon 1 | . . . . . 5 . . . . . . . . 1 . 3 5 5 5 5 5 3 . . . . 1 . . . . 1 Launcher 1 | . 8 2 . 16 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 2 1 4 . . 1 3 3 3 3 . . . . . 1 1 3 1 3 3 3 2 2 Peak Build Rating 200 | 7 10 11 14 18 38 38 41 41 54 68 68 76 76 89 87 97 102 102 103 115 120 124 124 138 125 131 155 173 198 199 198 200 Average Rating 82 | 5 8 9 13 16 28 36 38 39 51 58 65 67 75 82 82 86 99 96 98 107 113 108 120 104 111 125 136 166 185 191 189 186 On Entrance 84 | . 7 10 11 14 18 38 36 40 39 54 68 65 76 69 79 80 97 101 96 96 115 110 120 123 77 115 131 155 165 198 193 185 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 13 29 49 49 89 117 112 111 161 171 165 176 178 178 174 165 193 193 200 200 208 215 222 222 228 192 192 219 225 230 218 215 223 Greatest Support 225 | 40 40 40 40 40 60 60 65 65 85 150 150 150 150 150 170 173 154 154 121 178 183 183 183 187 197 185 185 215 225 225 225 225 Greatest Overweight (x) 6 | . . 1 1 2 2 1 1 2 5 2 1 1 1 1 . 1 1 1 1 1 1 1 1 6 4 1 1 1 1 1 . 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 2 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . . 1 . . . . Largest Inventory Capacity 30 | 8 15 25 20 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 27 | 7 14 18 20 24 24 25 25 26 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 29 30 30 30 30 30 30 30 30 Most Carried 30 | 5 13 20 20 22 25 25 25 29 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 26 | 3 8 17 20 21 22 24 24 25 29 29 29 29 30 29 29 29 28 29 29 29 28 29 28 25 28 29 29 28 28 28 28 24 Final Capacity 30 | 8 15 20 20 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 5 13 20 20 22 25 25 25 27 30 30 29 30 30 30 30 30 27 30 30 30 30 29 30 30 30 30 30 29 29 30 24 22 Class Distribution -------------------- 35% | Botlord-Skirmisher 18% | Bothacker-Skirmisher 13% | Botlord-Mutant 10% | Mutant 7% | Botlord-Tank 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Skirmisher | -8/Materials Bothacker-Skirmisher | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Garrison Bothacker-Skirmisher | -7/Factory Botlord-Skirmisher | -7/Garrison Botlord-Skirmisher | -6/Factory Botlord-Skirmisher | -6/Garrison Botlord-Skirmisher | -5/Factory Botlord-Skirmisher | -5/Garrison Botlord-Skirmisher | -4/Factory Botlord-Skirmisher | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Warlord Botlord-Tank | -3/Proximity Caves Botlord-Mutant | -3/Research Botlord-Skirmisher | -3/Garrison Botlord-Skirmisher | -3/Research Botlord-Skirmisher | -3/Garrison Botlord-Skirmisher | -2/Research Botlord-Skirmisher | -1/Access Botlord-Skirmisher | -1/Garrison Botlord-Skirmisher | -1/Access Botlord-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Matter Collected 16782 | 300 64 319 . 172 1192 27 727 331 10 788 194 872 . 759 . 1204 . 876 14 309 293 199 336 776 1775 347 1075 509 714 833 827 940 Remotely 1819 | . . . . . . . . . . . . . . . . . . . . . . . . 132 . . . . 97 570 391 629 Salvage Created 19705 | 196 182 272 . 24 1870 27 1735 771 579 1375 149 1524 . 1037 22 511 80 361 14 81 127 170 . 1216 1657 31 644 1499 363 264 1739 1185 Parts 925 | 20 22 16 . 7 96 . 99 42 23 43 5 67 . 46 3 25 2 15 2 1 4 9 . 70 66 4 26 60 18 13 74 47 Haulers Intercepted 11 | . 2 . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 10 | . 1 1 . . 1 . 2 . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . . . . 3 7 . 3 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Combat Hostiles Destroyed 308 | . 4 1 . 3 41 . 30 18 9 16 2 25 . 21 . 9 . 8 . 2 7 3 . 22 18 . 7 14 6 5 22 15 Melee 9 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . 1 1 Guns 152 | . . 1 . . 20 . 20 15 1 10 1 6 . 6 . 2 . 1 . 1 . . . 13 14 . 5 8 3 1 15 9 Cannons 81 | . . . . . 1 . . . 4 . 1 13 . 11 . 6 . 7 . 1 7 3 . 4 3 . 2 5 3 4 5 1 AOE 56 | . 4 . . 2 19 . 9 3 2 5 . 5 . 3 . 1 . . . . . . . . . . . . . . . 3 Classes Destroyed 23 | 3 6 . . 3 3 . . . 1 2 . . . . . . 1 . . 1 . . . . . . . 1 1 . 1 . Worker 23 | 2 2 1 . . 3 . 4 . . . . . . . . . . . . . . . . 6 . 1 . 1 1 . 2 . Builder 7 | . . . . 2 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Tunneler 10 | 4 . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 11 | . 2 . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycler 17 | 1 1 3 . . 3 . 2 . 1 . . . . . . . . . . . . . . 1 . . . 3 . . 1 1 Mechanic 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 6 | . 1 . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . 2 . 3 . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . Swarmer 82 | . 3 1 . . 13 . 9 4 . 4 . 3 . 2 . . . 2 . 2 5 . . 16 10 . . 2 2 3 1 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Grunt 101 | . 1 . . . 16 . 12 8 6 4 3 8 . 11 . 6 . 2 . . 1 2 . . 6 . 3 2 . . 6 4 Brawler 13 | . . . . . 1 . 2 . . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . 4 1 Duelist 7 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . . . 2 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 34 | . . . . . 9 . 7 6 2 3 . 1 . . . 1 . 1 . . . . . . . . 2 1 . . . 1 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Specialist 8 | . . . . . 2 . . . . . . 2 . 1 . . . 2 . . . . . . . . . . . . . 1 Hunter 17 | . . . . . . . . . . 2 . 1 . 2 . 1 . 1 . . . . . . 1 . 2 4 . 1 2 . Programmer 37 | . . . . . . . . . 1 . . 9 . 3 . 1 . . . . 1 . . 6 . . 1 3 2 1 5 4 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 4 6 2 . 3 16 . 8 5 4 5 1 4 . 5 1 6 . 2 1 2 5 2 . 8 4 1 1 6 3 1 6 6 Combat Bots Only 15 | . 3 1 . 2 15 . 7 5 4 5 1 4 . 5 . 6 . 2 . 2 5 2 . 4 4 . 1 5 2 1 6 6 Max Kills in Single Turn 6 | 1 4 1 . 3 6 . 2 2 2 3 1 2 . 3 1 1 1 1 1 1 1 1 . 2 3 1 1 2 2 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Exploded 5 | . 2 . . 1 5 . 2 2 2 3 . 2 . 3 . 1 . . . . . . . . . . . . . . . 1 Melee 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Hostile Shots Fired 2323 | . 9 4 . 5 192 . 95 44 62 159 9 190 13 120 2 106 17 57 33 6 49 52 36 249 207 20 77 85 63 98 103 161 Missed 632 | . 4 1 . 3 35 . 31 14 23 57 4 56 4 20 2 34 7 19 10 3 12 18 14 48 39 11 34 26 15 26 20 42 Damage Taken 31156 | . 78 37 . 209 2272 . 1015 455 470 923 72 1555 125 1646 . 1476 246 602 457 105 456 1071 174 5174 3489 150 957 806 961 1327 2013 2835 Core 2542 | . . . . 22 189 . 86 16 53 148 15 136 20 142 . 51 . 58 55 . 23 283 55 491 176 28 22 66 98 113 86 110 Absorbed by Shields 3073 | . . . . . 83 . . . . . 4 263 50 14 . . . . . . 165 . 74 52 . . 172 692 342 448 181 533 Reduced by Siege Mode 1509 | . . . . . . . . . . . . 61 . 187 . 54 . 6 . . 75 12 . 282 306 . . 17 94 181 128 106 Redirected to Shielding 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Ignored by Resistances 309 | . . . . . . . 6 18 . . . . . . . . . . . . . . . . . . 8 . 29 248 . . Regen/Repaired (Parts) 1120 | . . . . . . . 408 . 38 . . . . . . . . . . . . . . . . . . 113 . . 356 205 Core Remaining (%) 73 | 100 . . . 91 . . . 47 . . . 49 . 80 . 94 . . . . . . 58 . . . 44 95 . . . . Volleys Fired 1743 | 36 13 16 . 3 102 5 126 46 36 103 21 120 . 84 8 100 11 64 3 7 18 17 12 95 155 32 84 49 63 101 119 94 Largest 3 | 2 2 2 . 2 3 1 3 3 3 3 2 3 . 3 2 3 1 2 1 2 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 305 | 80 60 60 . 60 207 69 207 207 218 218 160 190 . 204 138 215 83 148 83 148 148 203 234 248 231 135 250 250 305 250 250 244 Shots Fired 3014 | 72 26 29 . 5 216 5 282 94 68 188 29 233 . 168 10 117 11 71 3 11 24 28 20 185 276 41 136 84 84 134 199 165 Gun 1837 | 72 8 27 . . 169 5 268 81 35 159 7 96 . 110 4 32 . 9 . 3 3 . 11 141 201 13 84 38 19 48 113 81 Cannon 683 | . . . . . 31 . . . 23 6 8 118 . 49 . 49 2 40 3 7 21 28 9 39 50 2 20 29 21 25 50 53 Launcher 78 | . 18 2 . 5 16 . 10 2 1 4 . 6 . 3 . 4 . . . . . . . . . . . . . . 2 5 Special 416 | . . . . . . . 4 11 9 19 14 13 . 6 6 32 9 22 . 1 . . . 5 25 26 32 17 44 61 34 26 Kinetic 725 | . 4 15 . . 90 . 14 20 . 13 . 39 . 64 . 62 2 40 3 7 21 13 . 73 168 11 13 . 6 15 8 24 Thermal 1793 | 72 4 12 . . 110 5 254 61 58 152 15 175 . 95 4 19 . 9 . 3 3 15 18 107 83 4 91 67 34 58 155 110 Explosive 78 | . 18 2 . 5 16 . 10 2 1 4 . 6 . 3 . 4 . . . . . . . . . . . . . . 2 5 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robot Hit Streak 35 | 5 11 6 . 3 11 . 10 14 6 24 7 26 . 30 6 11 3 7 2 5 7 16 3 18 25 7 9 8 18 35 26 27 Robot Miss Streak 6 | 5 4 4 . 1 6 . 5 3 2 6 5 6 . 2 2 3 1 4 1 1 2 2 6 4 6 5 3 3 2 5 5 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 1 . . . . . 1 . Secondary Targets 18 | . . . . . 3 . 1 1 . . . . . 1 . . . . . . . . . 3 2 . . . . . 4 3 Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 1 Shots Hit Robots 1827 | 16 9 16 . 4 118 3 148 59 46 158 18 151 . 109 7 69 7 33 3 7 16 21 8 106 156 23 82 51 66 90 104 123 Core Hits 818 | 8 19 11 . 10 85 . 63 31 20 61 6 70 1 47 1 33 1 8 1 2 5 7 1 46 70 1 23 22 16 18 60 71 Critical Kills 23 | . . . . 1 . . . . 1 . . . . 8 . 6 . . . . . . . 4 2 . . . . . 1 . Critical Parts Destroyed 25 | . . . . . . 1 . . . . . 1 . 5 . 7 . . . . . . . 8 1 . . . . 2 . . Critical Strikes 88 | . . . . 1 5 1 10 2 3 5 . 3 . 15 . 15 . . . 1 2 1 . 14 4 2 . . . 2 1 1 Burn 32 | . . . . . 5 . 10 2 2 4 . 2 . 2 . . . . . . . . . 2 1 2 . . . . . . Meltdown 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 45 | . . . . . . . . . . . . 1 . 13 . 14 . . . . . . . 12 2 . . . . 2 1 . Blast 5 | . . . . . . . . . . . . . . . . 1 . . . 1 2 1 . . . . . . . . . . Smash 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 211 | . . . . 3 10 47 9 1 1 42 . 21 . 7 . 6 . 8 1 . . . 4 41 . 3 . . . . 4 3 Impact 62 | . . . . 3 10 46 3 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . . . . . 2 1 . 42 . 21 . 7 . 6 . 4 . . . . . 35 . 3 . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Sneak Attacks 22 | . . . . . . 1 4 . 1 . . . . . . . . 4 . . . . 1 6 . 2 . . . . . 3 Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51376 | 181 945 271 . 443 4041 215 3535 1233 973 4294 157 4386 13 2631 40 2309 77 959 165 374 1187 1293 147 2792 3813 304 1738 1599 1268 1663 3155 5175 Guns 26227 | 181 85 181 . . 2014 . 2839 994 490 2309 130 1361 . 1580 40 455 . 30 . 59 73 . 110 2029 2784 95 1304 814 587 1104 2373 2206 Cannons 14045 | . . . . . 261 . . . 344 100 27 2105 . 622 . 1267 77 929 165 315 1114 1293 37 365 1029 35 434 764 681 559 583 939 Explosions 8524 | . 859 90 . 336 1766 . 622 239 139 583 . 920 . 429 . 587 . . . . . . . . . . . . . . 199 1755 Melee 2516 | . . . . 78 . 215 74 . . 1302 . . . . . . . . . . . . . 398 . 174 . . . . . 275 Ramming 64 | . 1 . . 29 . . . . . . . . 13 . . . . . . . . . . . . . . 21 . . . . Kinetic 13166 | . 38 83 . . 894 . 182 307 . 165 . 598 . 971 . 1427 77 929 165 315 1114 874 . 763 2517 76 298 . 178 515 386 294 Thermal 27069 | 181 47 98 . . 1381 . 2657 687 834 2244 157 2868 . 1231 40 295 . 30 . 59 73 419 110 1631 1296 54 1440 1578 1090 1148 2570 2851 Explosive 8524 | . 859 90 . 336 1766 . 622 239 139 583 . 920 . 429 . 587 . . . . . . . . . . . . . . 199 1755 Electromagnetic 37 | . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . Impact 367 | . . . . 78 . 215 74 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1874 | . . . . . . . . . . 1302 . . . . . . . . . . . . . 398 . 174 . . . . . . Piercing 275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 Highest Corruption 26 | . 1 1 1 4 2 . 4 . 1 5 5 17 . . . . 1 2 2 2 3 7 7 22 24 24 26 . 1 2 10 19 Average Corruption 8 | . 1 1 1 2 1 . 3 . 1 2 5 12 . . . . 1 1 2 2 2 3 7 10 23 24 25 . 1 1 4 12 Corruption Purged 6 | . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . 6 . . . . . . . . Effects 764 | . 7 12 2 26 5 . 1 . 2 18 12 107 . . . . . 21 6 13 17 36 31 44 118 67 114 . 2 7 35 61 Message Errors 179 | . 2 2 . 8 3 . 1 . . 2 5 21 . . . . . 6 3 2 4 13 6 12 28 12 31 . 1 . 4 13 Matter Fused 182 | . . 5 1 7 1 . . . . 4 3 27 . . . . . 4 1 4 3 8 8 15 25 21 24 . . 1 9 11 Heat Flow Errors 105 | . 1 3 . 3 . . . . 1 2 . 14 . . . . . 4 1 3 2 8 8 4 18 10 12 . . 1 2 8 Energy Discharges 68 | . 1 . . 3 1 . . . . 4 2 10 . . . . . 2 . 2 1 3 3 1 7 6 9 . . . 5 8 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 1 . Parts Fused 7 | . 1 . . . . . . . . 2 . 1 . . . . . 1 . . . . . . . . 2 . . . . . Data Loss (minor) 81 | . 2 2 1 3 . . . . . 2 1 12 . . . . . 3 . 1 2 1 2 4 11 9 13 . . 1 2 9 Data Loss (major) 31 | . . . . 1 . . . . 1 . . 5 . . . . . . 1 . 1 . 1 2 4 2 6 . . 2 2 3 Misfires 46 | . . . . 1 . . . . . 1 1 7 . . . . . 1 . 1 4 2 2 4 7 3 5 . . 1 5 1 Alerts 18 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 4 2 5 . . . 1 2 Misdirections 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 3 Weapon Failures 37 | . . . . . . . . . . . . 7 . . . . . . . . . . 1 1 13 1 7 . . . 4 3 Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1598 | . 8 . . . 50 195 144 61 . 91 . 65 . 17 . 182 . 18 27 135 143 108 . 45 . 94 8 52 49 40 19 47 Projectiles 899 | . . . . . 6 . . . . . . 39 . 17 . 178 . 18 27 135 143 108 . 39 . . 8 52 49 40 . 40 Explosions 269 | . 8 . . . 44 . 100 61 . . . 26 . . . 4 . . . . . . . . . . . . . . 19 7 Melee 430 | . . . . . . 195 44 . . 91 . . . . . . . . . . . . . 6 . 94 . . . . . . Knockbacks 31 | . . . . . 3 . 1 . . . . . . 5 . 4 . 3 1 1 5 4 . . . . 1 . . . . 3 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . 3 . . . . . . . . 5 . 4 . 3 1 1 5 4 . . . . 1 . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 451 | . 34 . . 143 40 . 46 9 . . . . . 20 . . . . . . . . . . . . . . . . 130 29 Shots 13 | . 1 . . 4 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 1 Rammed 9 | . 1 . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Targets Rammed 9 | . 1 . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 726 | 306 240 218 . 175 483 . 509 314 249 300 252 251 . 137 . 316 16 266 155 266 243 726 406 597 425 196 247 192 445 432 199 417 Average Temperature 101 | 104 97 96 . 80 155 . 100 110 69 95 79 83 . 43 . 83 12 49 45 84 57 191 157 145 90 87 74 72 110 99 86 90 Received Heat Transfer 4427 | . 6 9 . . 1179 . 477 234 162 186 15 285 56 393 . 339 . . 120 9 44 12 8 4 171 48 104 24 35 104 214 189 Effects 39 | . . . . . 7 . 5 2 . . . . . . . 1 . . . . . 10 4 8 1 . . . . . . 1 Shutdowns 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 2 . . . . . . . 1 Energy Bleed 13 | . . . . . 4 . . 2 . . . . . . . . . . . . . 2 1 3 1 . . . . . . . Interference 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Matter Decay 7 | . . . . . . . 2 . . . . . . . . . . . . . . 3 1 1 . . . . . . . . Damage (minor) 7 | . . . . . 2 . 1 . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 44 | . . . . . . . . . . . . 5 . 6 . 6 . 1 . . 2 1 . 3 2 . 5 1 2 1 4 5 Total Turns 1113 | . . . . . . . . . . . . 92 . 121 . 106 . 17 . . 25 346 . 62 52 . 56 26 30 46 56 78 Longest Duration 346 | . . . . . . . . . . . . 30 . 38 . 49 . 17 . . 19 346 . 46 30 . 22 26 16 46 19 30 Robots Corrupted 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . 1 . 1 . 2 1 1 1 . 1 . . . . . . . . . . 1 . . 1 . . 1 1 Combat Hostiles 10 | . . . . . 1 . 1 . 2 . . 1 . 1 . . . . . . . . . . 1 . . 1 . . 1 1 Parts Melted 81 | . . 1 . . 8 . 11 2 7 7 1 6 . 3 . . . . . . . . . 3 7 . 3 2 4 2 12 2 Heat Transferred 40317 | 400 100 225 . . 2997 . 5883 1480 1760 4463 350 4891 . 2406 74 662 . 37 . 74 74 351 148 1979 1649 300 1804 1628 999 916 2643 2024 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Peak Influence 3367 | 35 216 114 . 34 778 910 646 1417 938 1246 653 1741 928 1534 825 2299 1763 3367 1785 . . . . 281 1779 1030 1986 2278 1477 2090 1891 2725 Initial 1767 | . 22 74 . . 3 476 443 419 743 371 653 207 913 502 805 387 1206 1234 1767 . . . . . 156 1000 110 1116 1366 1136 1253 1209 Average 798 | 20 63 28 . 6 169 714 276 962 626 898 441 877 904 944 758 1316 1426 2233 1755 . . . . 127 941 435 1088 1503 1312 1699 1605 1829 Maximum Alert Level 5 | . 1 . . . 3 3 2 4 3 4 2 5 3 4 3 5 5 5 5 . . . . 1 5 3 5 5 4 5 5 5 Low Security (%) 24 | 100 98 100 . 100 73 . 36 . . . . . . . . . . . . . . . . 67 2 13 3 . . . . . Level 1 13 | . 1 . . . 19 . 38 . 7 4 53 16 . . . . . . . . . . . 32 7 57 8 . . . . . Level 2 14 | . . . . . 4 46 25 22 38 22 46 10 . 34 34 21 . . . . . . . . 26 10 23 . . . . . Level 3 14 | . . . . . 3 53 . 40 53 47 . 48 100 38 65 15 . . . . . . . . 18 18 20 . . . . . Level 4 16 | . . . . . . . . 37 . 25 . 12 . 26 . 29 60 19 9 . . . . . 38 . 17 51 99 32 52 33 Level 5 13 | . . . . . . . . . . . . 11 . . . 32 5 80 90 . . . . . 6 . 26 40 . 67 21 47 High Security 1 | . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . 7 . . 26 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 96 | . 4 . . . 9 . 7 . 2 . 3 . 3 . 3 . 2 . 2 . . . . 5 . 3 . 12 7 . 18 16 Investigation 21 | . 4 . . . 1 . 4 . 1 . 2 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 3 . . . Extermination 11 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 3 . 1 . 1 1 . 1 2 Reinforcement 19 | . . . . . 5 . 3 . . . 1 . . . . . . . . . . . . 1 . 1 . 4 1 . 3 . Assault 38 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . 4 2 . 14 14 Garrison 7 | . . . . . 3 . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Distress Signals 23 | . 1 . . . 2 . 1 . 2 . . 1 . . . . . . . . . . . 3 . . . 6 3 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 884 | . 9 2 . 3 60 . 50 28 18 38 7 36 4 26 4 38 9 50 9 5 7 25 3 31 48 11 37 63 48 48 61 106 Peak Tracking Total 20 | . 4 1 . 2 11 . 3 5 6 8 3 5 6 5 2 11 7 7 7 4 5 18 1 5 10 3 4 9 11 8 10 20 Tactical Retreats 44 | . . . . . 4 . 1 2 2 4 . . . 3 . 3 1 1 . . . 1 2 2 8 . . . 1 1 6 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Traps Triggered 54 | . . . . . . 2 . 1 2 5 . 11 1 3 . 10 . 6 . . . . . 1 5 . 4 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Machines Disabled 87 | . 1 1 . . 1 2 4 6 3 3 . 10 . 6 . 5 4 9 . . . . . 4 6 . 11 5 1 2 2 1 Max in Single Turn 2 | . 1 1 . . 1 1 1 2 1 1 . 2 . 1 . 1 . 2 . . . . . 1 1 . 2 . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 45 | . . . . . . 2 . 4 . 4 . 7 . 4 . 4 . 7 . . . . . . 5 . 6 . . 2 . . Phase Generator 4 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Machines Accessed 100 | . 7 . 2 1 9 3 15 4 10 1 4 1 5 2 4 2 1 4 . 1 . . . 4 4 6 2 3 4 . . 1 Terminals 64 | . 6 . . . 5 3 10 4 6 1 2 1 1 2 3 2 . 4 . . . . . 1 4 3 2 1 2 . . 1 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . Repair Stations 7 | . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units 7 | . 1 . . . 1 . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 1 . . . Total Hacks 220 | . 19 . 2 1 17 8 38 7 22 1 11 3 9 6 10 4 3 7 . 1 . . . 12 8 12 3 5 10 . . 1 Successful 98 | . 5 . 2 1 9 1 22 4 12 1 3 . 3 2 4 1 2 2 . 1 . . . 8 2 4 1 3 5 . . . Failed 121 | . 13 . . . 8 7 16 3 10 . 8 3 6 4 6 3 1 5 . . . . . 4 6 8 2 2 5 . . 1 Catastrophic 23 | . 2 . . . . 1 3 . 1 . 1 1 3 1 1 . . 1 . . . . . . 2 3 . 1 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 12 . 1 . 6 . 14 . 5 . 6 . 1 2 4 . 1 . . . . . . 6 . 2 . 2 3 . . . Terminals 141 | . 16 . . . 11 8 22 7 15 1 6 3 2 6 7 4 . 7 . . . . . 3 8 5 3 1 5 . . 1 Fabricators 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . 6 . 2 . . . . . . Repair Stations 19 | . . . . . 2 . 10 . 2 . 2 . . . . . . . . . . . . . . . . 1 2 . . . Recycling Units 12 | . 3 . . . 1 . 4 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . Garrison Access 29 | . . . . . 2 . 2 . 2 . 3 . 2 . 3 . 3 . . . . . . 3 . 3 . 3 3 . . . Terminal Hacks 45 | . 3 . 2 1 6 1 7 4 6 1 1 . . 1 2 1 . 2 . 1 . . . 1 2 . 1 . 2 . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . 1 . 4 . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 8 | . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Insert Component 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 21 | . . . . . 1 . 2 . 2 . 2 . 2 . 2 . 2 . . . . . . 2 . 2 . 2 2 . . . Unlock Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 1 . . . Coupler Status 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 1 . . . Unauthorized Hacks 13 | . 1 . . . 1 . 3 . 1 . . . . 1 . . . . . . . . . 4 . . . 1 1 . . . Terminals 5 | . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Search 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Eject 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 6 . . . 7 2 11 2 10 . 4 1 4 2 3 1 1 3 . . . . . 4 4 6 2 3 4 . . 1 Full Trace Events 22 | . 3 . . . . 2 2 1 1 . 2 . . 1 1 1 1 2 . . . . . . 2 1 1 . 1 . . . Feedback Events 5 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . Corruption 5 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . 126 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 4 . . . . . 9 . 13 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Used RIF Installer 10 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . 1 . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Cloak 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 229 | . . . . . . . 5 6 5 11 5 6 . 3 3 12 3 12 1 . . . 2 6 14 7 13 14 28 28 28 17 Non-combat 36 | . . . . . . . 1 . 4 . 1 . . . 1 . 1 . 1 . . . . 4 . 3 . 3 7 . 6 4 Combat 193 | . . . . . . . 4 6 1 11 4 6 . 3 2 12 2 12 . . . . 2 2 14 4 13 11 21 28 22 13 Autooverrided 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 6 Robot Hacks Applied 250 | . . . . . . . 5 6 6 11 8 8 . 3 3 12 6 12 1 . . . 2 7 16 17 16 13 31 28 24 15 parse_system 21 | . . . . . . . 1 . . . 1 1 . . 1 . 1 . . . . . . . 2 . 2 1 1 5 2 3 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . find_fabricator 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . drop_inventory 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . 1 2 . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 deconstruct_bot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . find_terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . map_route 12 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 . 1 3 . 3 1 emergency_deploy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . find_shortcuts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_garrison 5 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . 1 . . . scatter_targeting 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . broadcast_data 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . spike_heat 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 . 1 1 overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 13 | . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . 2 2 1 2 2 . wipe_record 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 overwrite_iff 41 | . . . . . . . . 1 . 3 2 2 . 1 . 3 1 4 . . . . . . 1 . 1 5 4 9 4 . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . 1 2 formatsys_high 101 | . . . . . . . 2 4 1 6 1 4 . 2 2 8 1 5 . . . . 1 2 13 4 9 . 14 10 8 4 formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 211 | . . . . . . 6 . 17 . 19 . 27 . 17 . 20 . 29 . . . . . 8 20 . 29 3 4 12 . . Ejected 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 4 . . . Machine Destruction 188 | . . . . . . 6 . 17 . 19 . 27 . 17 . 20 . 29 . . . . . . 20 . 25 . . 8 . . Programmers 12 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 . . 4 . . Attached 68 | . . . . . . . 2 3 2 5 2 7 . 2 2 6 2 4 . . . . . 7 5 . 5 3 3 6 2 . Crosswired 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 4 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Robots Rewired 14 | . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . . 6 . . 3 . . Allies Hacked 17 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . 13 Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Total Allies 228 | . . . . . . 1 3 7 2 9 3 6 . 3 2 12 1 15 . 1 . . 1 5 16 5 18 15 22 29 23 29 Largest Group 15 | . . . . . . 1 2 2 2 4 2 3 . 1 3 8 8 11 2 1 1 1 1 3 8 8 15 10 12 9 6 14 Highest-Rated Group 941 | . . . . . . 5 45 62 55 79 32 91 . 41 139 461 468 625 100 116 116 116 64 137 375 390 927 655 749 655 456 941 Highest-Rated Ally 219 | . . . . . . 5 29 31 32 32 16 43 . 41 49 148 148 148 51 116 116 116 64 137 116 68 119 148 148 144 89 219 Total Orders 156 | . . . . . 1 . 4 3 3 9 . 11 . . . 23 . 9 . 2 6 5 4 . 12 7 17 11 3 9 8 9 STAY 76 | . . . . . . . 2 2 1 5 . 5 . . . 11 . 4 . 1 2 3 . . 6 4 10 4 2 5 4 5 ROAM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 64 | . . . . . . . 2 1 . 4 . 5 . . . 10 . 5 . 1 3 2 . . 6 3 7 5 1 4 2 3 GUARD 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . AID 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . 2 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . RETURN 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 1471 | . . . . . . . 42 22 5 75 25 37 . 12 5 104 36 105 7 4 9 13 12 13 65 19 96 175 125 161 94 210 Total Damage 47427 | . . . . . . . 703 338 75 1390 266 788 . 285 122 3437 1476 3164 270 160 591 720 378 405 1805 650 3375 5302 4190 5707 2901 8929 Kills 288 | . . . . . . . 7 5 . 11 2 7 . 5 2 27 14 31 1 2 3 3 1 2 12 4 23 29 15 27 7 48 Allies Corrupted 11 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . 1 2 1 1 3 Allies Melted 5 | . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . . . 1 . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Drone Launches 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Turns Passed 48559 | 297 896 1667 530 1360 3343 782 6880 1439 1070 1573 693 2363 420 1478 415 2323 150 2103 440 1158 1028 2065 1049 1657 2184 1391 2145 1003 1118 788 1220 1531 Spaces Moved 16006 | 120 255 724 211 394 1008 277 1385 451 626 517 257 732 172 412 240 782 51 766 176 452 359 259 377 510 818 580 806 347 558 286 552 546 Core 30 | 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14729 | 88 255 724 211 394 1008 277 1385 451 12 270 257 732 172 412 240 782 51 766 176 452 359 259 377 293 651 580 806 347 558 286 552 546 Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1245 | . . . . . . . . . 614 247 . . . . . . . . . . . . . 217 167 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 238 238 130 130 240 240 240 240 160 160 240 240 240 243 243 160 160 122 122 155 155 228 153 156 145 145 Average Speed 216 | 131 160 210 240 305 240 240 242 260 134 184 240 240 240 240 160 221 240 240 240 243 245 240 243 198 186 220 216 228 166 158 146 210 Slowest Speed 320 | 160 160 240 240 320 320 240 243 318 238 320 240 240 240 240 160 240 240 240 240 243 246 246 246 250 320 240 235 228 244 247 156 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration Rate (%) 48 | 6 44 95 59 83 74 48 90 65 23 55 10 96 9 60 11 92 4 84 7 65 58 17 75 28 88 18 90 30 19 44 22 25 Regions Visited 32 Branch Regions 8 Pre-discovered Areas 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Known Exits Taken 13 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 1 . 1 . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . . 1 . Scrap Searched 10 | . . 1 . 1 . . . . . . . . . . . . . . . 3 2 . 3 . . . . . . . . . Spaces Dug 241 | . . . . . 45 2 36 22 . 11 . 26 . 2 . 5 1 5 . 1 . . 2 35 7 2 . 2 2 5 14 16 Terrain Destroyed 1167 | . 131 19 . 53 118 2 89 93 3 38 . 64 . 18 . 27 2 92 1 5 6 7 10 56 27 3 92 12 4 8 116 71 Melee 70 | . . . . . 10 2 4 . . 11 . 11 . 2 . 5 . 1 . . . . . 20 . 1 . . . . 3 . Projectile 226 | . . . . . . . 8 . . . . 10 . . . 5 2 13 1 5 6 7 10 35 27 2 5 12 4 8 46 20 AOE 870 | . 131 19 . 53 108 . 77 93 3 27 . 43 . 16 . 17 . 78 . . . . . . . . 87 . . . 67 51 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Gar Res Gar Res Acc Gar Acc Com Total 27099 | 183 718 840 236 532 1719 345 4664 642 793 894 311 1099 177 750 263 1253 72 948 190 498 476 1668 492 937 1252 674 1114 492 714 552 807 794 Wait 7752 | 12 428 78 22 121 474 . 3070 92 102 132 15 134 4 186 8 254 7 63 5 31 92 1383 84 211 160 33 125 66 38 129 92 101 Move 15982 | 119 254 723 210 393 1008 276 1385 450 626 516 257 731 172 411 240 781 51 765 175 451 358 258 376 508 817 580 805 346 558 285 551 546 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 309 | 4 12 11 1 2 19 6 10 17 5 16 3 20 . 12 1 33 . 12 1 2 2 1 3 21 20 4 24 4 12 12 8 11 Fast Attach 148 | 9 . 1 . 1 9 . 10 3 2 10 2 8 . 7 1 7 . 5 2 1 1 2 1 18 17 6 8 2 7 1 2 5 Attach 147 | . . 1 . 1 19 . 3 2 3 4 3 8 . 6 1 11 2 2 . 1 2 2 5 19 11 . 7 4 8 5 7 10 Detach 36 | . . . . . 7 . 1 1 2 1 1 1 . 2 . 2 . . . . 1 . 3 1 4 1 1 . 4 . 1 2 Swap 377 | 1 4 5 1 3 45 5 28 14 13 23 4 20 . 15 4 16 1 8 1 3 1 4 3 14 31 8 27 11 13 15 20 16 Drop 296 | 2 6 5 2 . 26 6 22 16 3 23 5 22 . 13 . 31 . 6 2 2 1 1 1 8 29 7 27 6 11 4 3 6 Fire 1743 | 36 13 16 . 3 102 5 126 46 36 103 21 120 . 84 8 100 11 64 3 7 18 17 12 95 155 32 84 49 63 101 119 94 Melee 211 | . . . . 3 10 47 9 1 1 42 . 21 . 7 . 6 . 8 1 . . . 4 41 . 3 . . . . 4 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Escape Stasis 89 | . . . . . . . . . . 24 . 14 . 7 . 12 . 15 . . . . . 1 8 . 6 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Upp / Gar) -4/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res / Arm / Tes x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 298 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 337 | -10/Materials | Central database locked down 824 | -10/Materials | Identified exit to Mines 1194 | -10/Materials | Entered Mines 1287 | -10/Mines | Learned Materials stockpile data 1484 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1692 | -10/Mines | Discovered new exit (range 14) 1713 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2475 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2481 | -10/Mines | Found Prototype Device 2851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2851 | -10/Mines | Discovered new exit (range 5) 2861 | -10/Mines | Entered Exiles 2917 | -10/Exiles | Met 8R-AWN 2960 | -10/Exiles | Met EX-HEX 3036 | -10/Exiles | Met EX-BIN 3070 | -10/Exiles | Aligned with FarCom system 3072 | -10/Exiles | Given EX-Vault access code 3127 | -10/Exiles | Opened EX-Vault 3142 | -10/Exiles | Found Field Lobotomy Kit 3196 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3226 | -10/Exiles | Exiles lab attacked by MAIN.C 3271 | -10/Exiles | Learned location of Zion (-7) 3347 | -10/Exiles | Discovered new exit (range 10) 3391 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3391 | -10/Exiles | Entered Mines 3548 | -9/Mines | Found the Drone Emporium 3563 | -9/Mines | Found Prototype Device 3591 | -9/Mines | Assembled infested the area 4098 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4738 | -9/Mines | Discovered new exit (range 5) 4751 | -9/Mines | Entered Materials 4751 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5283 | -8/Materials | Lost 3 parts (1n2u) 5312 | -8/Materials | Build established: Scavenger-Tank 5423 | -8/Materials | Identified Decoy Drone Bay 5767 | -8/Materials | Discovered new exit (range 7) 6264 | -8/Materials | Build established: Scavenger-Mutant 6366 | -8/Materials | Discovered new exit (range 4) 6744 | -8/Materials | Identified Exp. Sensor Array 7720 | -8/Materials | Discovered new exit (range 7) 7886 | -8/Materials | Garrison activated, responded to threat 7910 | -8/Materials | Destroyed 15 combat bots 8094 | -8/Materials | Identified exit to Garrison 8094 | -8/Materials | Entered Garrison 8094 | -8/Garrison | Discovered recently destroyed garrison 8205 | -8/Garrison | Garrison Relay disabled 8444 | -8/Garrison | Garrison Relay disabled 8680 | -8/Garrison | Installed Relay Interface Framework 8699 | -8/Garrison | Discovered new exit (range 12) 8876 | -8/Garrison | Entered Materials 8876 | -8/Materials | Accompanied by 1 ally 9236 | -8/Materials | Build established: Bothacker-Skirmisher 12045 | -8/Materials | Discovered new exit (range 3) 12604 | -8/Materials | Destroyed 7 combat bots 12979 | -8/Materials | Lost 3 parts (1p1u1w) 13069 | -8/Materials | Repaired Hvy. Laser 13354 | -8/Materials | Discovered new exit (range 14) 13814 | -8/Materials | Build established: Bothacker-Mutant 14946 | -8/Materials | Discovered new exit (range 5) 15057 | -8/Materials | Build established: Bothacker-Skirmisher 15124 | -8/Materials | Repaired Hvy. Laser 15209 | -8/Materials | Repaired Arm. Treads 15756 | -8/Materials | Identified exit to Garrison 15756 | -8/Materials | Entered Garrison 15906 | -8/Garrison | Rescued a captive Derelict 15908 | -8/Garrison | Rescued a captive Derelict 15982 | -8/Garrison | Phase Generator disabled 16070 | -8/Garrison | Discovered new exit (range 50) 16070 | -8/Garrison | Discovered new exit (range 59) 16070 | -8/Garrison | Discovered new exit (range 65) 16078 | -8/Garrison | Garrison Relay disabled 16104 | -8/Garrison | Triggered checkpoint 16115 | -8/Garrison | Learned Factory security intel 16167 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 16306 | -8/Garrison | Core integrity fell below 50% 16366 | -8/Garrison | Triggered checkpoint 16414 | -8/Garrison | Triggered checkpoint 16463 | -8/Garrison | Garrison Relay disabled 16722 | -8/Garrison | Garrison Relay disabled 16802 | -8/Garrison | Triggered checkpoint 16896 | -8/Garrison | Triggered checkpoint 16962 | -8/Garrison | Triggered checkpoint 17002 | -8/Garrison | Lost 3 allies 17124 | -8/Garrison | Garrison Relay disabled 17195 | -8/Garrison | Entered Factory 17195 | -7/Factory | Accompanied by 1 ally 17195 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18240 | -7/Factory | Discovered new exit (range 16) 18265 | -7/Factory | Identified exit to Garrison 18265 | -7/Factory | Entered Garrison 18265 | -7/Garrison | Accompanied by 2 allies 18307 | -7/Garrison | Triggered checkpoint 18421 | -7/Garrison | Garrison Relay disabled 18541 | -7/Garrison | Garrison Relay disabled 18639 | -7/Garrison | Triggered checkpoint 18651 | -7/Garrison | Triggered checkpoint 18709 | -7/Garrison | Triggered checkpoint 18723 | -7/Garrison | Triggered checkpoint 18835 | -7/Garrison | Triggered checkpoint 19231 | -7/Garrison | Discovered new exit (range 10) 19250 | -7/Garrison | Discovered new exit (range 60) 19250 | -7/Garrison | Discovered new exit (range 9) 19250 | -7/Garrison | Discovered new exit (range 53) 19290 | -7/Garrison | Build established: Bothacker-Mutant 19401 | -7/Garrison | Triggered checkpoint 19447 | -7/Garrison | Lost 4 allies 19507 | -7/Garrison | Lost 5 parts (2u3w) 19648 | -7/Garrison | Expanded RIF knowledge: Robot Detection 19712 | -7/Garrison | Garrison Relay disabled 19838 | -7/Garrison | Entered Factory 20493 | -7/Factory | Build established: Bothacker-Skirmisher 20531 | -7/Factory | Identified exit to Garrison 20531 | -7/Factory | Entered Garrison 20531 | -7/Garrison | Accompanied by 1 ally 20569 | -7/Garrison | Expanded RIF knowledge: Hotswap 20645 | -7/Garrison | Phase Generator disabled 20699 | -7/Garrison | System corruption reached 10% 20903 | -7/Garrison | Triggered checkpoint 20925 | -7/Garrison | Garrison Relay disabled 21111 | -7/Garrison | Triggered checkpoint 21185 | -7/Garrison | Triggered checkpoint 21193 | -7/Garrison | Build established: Botlord-Skirmisher 21266 | -7/Garrison | Discovered new exit (range 12) 21364 | -7/Garrison | Triggered checkpoint 21446 | -7/Garrison | Garrison Relay disabled 21725 | -7/Garrison | Triggered checkpoint 21743 | -7/Garrison | Triggered checkpoint 21837 | -7/Garrison | Triggered checkpoint 21923 | -7/Garrison | Discovered new exit (range 13) 22201 | -7/Garrison | Triggered checkpoint 22264 | -7/Garrison | Garrison Relay disabled 22549 | -7/Garrison | Core integrity fell below 50% 22598 | -7/Garrison | Garrison Relay disabled 22600 | -7/Garrison | Garrison Relay disabled 22602 | -7/Garrison | Garrison Relay disabled 22606 | -7/Garrison | Garrison Relay disabled 22693 | -7/Garrison | Discovered new exit (range 12) 22715 | -7/Garrison | Triggered checkpoint 22894 | -7/Garrison | Entered Factory 22894 | -6/Factory | Evolved 2 slots: Utility x2 23244 | -6/Factory | First assault squad dispatched 23314 | -6/Factory | Identified exit to Garrison 23314 | -6/Factory | Entered Garrison 23375 | -6/Garrison | Triggered checkpoint 23423 | -6/Garrison | Garrison Relay disabled 23477 | -6/Garrison | Garrison Relay disabled 23984 | -6/Garrison | Triggered checkpoint 24071 | -6/Garrison | Discovered new exit (range 8) 24172 | -6/Garrison | Garrison Relay disabled 24369 | -6/Garrison | Triggered checkpoint 24378 | -6/Garrison | Triggered checkpoint 24557 | -6/Garrison | Triggered checkpoint 24588 | -6/Garrison | Garrison Relay disabled 24657 | -6/Garrison | Learned Factory security intel 24737 | -6/Garrison | Discovered new exit (range 8) 24763 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 24792 | -6/Garrison | Entered Factory 24792 | -5/Factory | Accompanied by 1 ally 24792 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25120 | -5/Factory | Discovered new exit (range 8) 25201 | -5/Factory | Garrison activated, responded to threat 25207 | -5/Factory | Identified exit to Garrison 25207 | -5/Factory | Entered Garrison 25207 | -5/Garrison | Accompanied by 2 allies 25437 | -5/Garrison | Triggered checkpoint 25473 | -5/Garrison | Garrison Relay disabled 25498 | -5/Garrison | Expanded RIF knowledge: Program Shield 25961 | -5/Garrison | Triggered checkpoint 26060 | -5/Garrison | Spotted B-75 Beast 26064 | -5/Garrison | Assimilated Beast 6a with formatsys_high 26122 | -5/Garrison | Lost 6 parts (2n1u3w) 26135 | -5/Garrison | Lost 6 allies 26201 | -5/Garrison | Triggered checkpoint 26234 | -5/Garrison | Garrison Relay disabled 26276 | -5/Garrison | Triggered checkpoint 26423 | -5/Garrison | Discovered new exit (range 14) 26447 | -5/Garrison | Spotted B-75 Beast 26453 | -5/Garrison | Rewired B-90 Cyclops 26454 | -5/Garrison | Spotted B-75 Beast 26458 | -5/Garrison | Allies destroyed B-75 Beast 26597 | -5/Garrison | Triggered checkpoint 26726 | -5/Garrison | Triggered checkpoint 26765 | -5/Garrison | Garrison Relay disabled 26793 | -5/Garrison | Spotted B-75 Beast 26797 | -5/Garrison | Assimilated Beast 6b with formatsys_high 26838 | -5/Garrison | Found Unknown Hackware 26847 | -5/Garrison | Found Unknown Hackware 26850 | -5/Garrison | Found Unknown Hackware 26854 | -5/Garrison | Found Unknown Hackware 26974 | -5/Garrison | Discovered new exit (range 14) 27195 | -5/Garrison | Triggered checkpoint 27329 | -5/Garrison | Spotted B-75 Beast 27347 | -5/Garrison | Allies destroyed B-75 Beast 27423 | -5/Garrison | Garrison Relay disabled 27489 | -5/Garrison | Discovered new exit (range 15) 27530 | -5/Garrison | Entered Factory 27530 | -4/Factory | Accompanied by 7 allies 27530 | -4/Factory | Evolved 2 slots: Utility x2 27602 | -4/Factory | Discovered new exit (range 36) 27614 | -4/Factory | Garrison activated, responded to threat 27624 | -4/Factory | Destroyed Beast 6b 27628 | -4/Factory | High security lockdown imminent 27656 | -4/Factory | Lost 4 allies 27676 | -4/Factory | Identified exit to Garrison 27680 | -4/Factory | Entered Garrison 27680 | -4/Garrison | Accompanied by 4 allies 27708 | -4/Garrison | Triggered checkpoint 27754 | -4/Garrison | Garrison Relay disabled 28070 | -4/Garrison | Spotted B-86 Titan 28073 | -4/Garrison | Assimilated Titan 7a with formatsys_high 28102 | -4/Garrison | Triggered checkpoint 28104 | -4/Garrison | Triggered checkpoint 28276 | -4/Garrison | Garrison Relay disabled 28425 | -4/Garrison | Found embedded Infiltrators 28432 | -4/Garrison | Triggered checkpoint 28482 | -4/Garrison | Lost 3 allies 28574 | -4/Garrison | Triggered checkpoint 28580 | -4/Garrison | Discovered new exit (range 10) 28592 | -4/Garrison | Rescued a captive Derelict 28601 | -4/Garrison | Rescued a captive Derelict 28630 | -4/Garrison | Lost 5 allies 28650 | -4/Garrison | Garrison Relay disabled 28652 | -4/Garrison | Triggered checkpoint 28880 | -4/Garrison | Garrison Relay disabled 29014 | -4/Garrison | Discovered new exit (range 8) 29113 | -4/Garrison | Garrison Relay disabled 29150 | -4/Garrison | Triggered checkpoint 29190 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 29376 | -4/Garrison | Triggered checkpoint 29397 | -4/Garrison | Garrison Relay disabled 29489 | -4/Garrison | Garrison Relay disabled 29641 | -4/Garrison | Phase Generator disabled 29644 | -4/Garrison | Discovered new exit (range 8) 29713 | -4/Garrison | Discovered new exit (range 14) 29713 | -4/Garrison | Discovered new exit (range 34) 29713 | -4/Garrison | Discovered new exit (range 75) 29783 | -4/Garrison | Entered Factory 29783 | -4/Factory | Accompanied by 2 allies 29842 | -4/Factory | Discovered new exit (range 29) 29878 | -4/Factory | Discovered new exit (range 43) 30016 | -4/Factory | Identified exit to Research 30033 | -4/Factory | First assault squad dispatched 30167 | -4/Factory | Build established: Botlord-Mutant 30190 | -4/Factory | Identified exit to Upper Caves 30223 | -4/Factory | Entered Upper Caves 30608 | -4/Upper Caves | Learned location of 1 exit from Research 30896 | -4/Upper Caves | Spotted B-86 Titan 30900 | -4/Upper Caves | Assimilated B-86 Titan with FLK Orb 31218 | -4/Upper Caves | Discovered new exit (range 14) 31381 | -4/Upper Caves | Entered another Upper Caves area 31381 | -4/Upper Caves | Accompanied by 1 ally 31659 | -4/Upper Caves | Build established: Botlord-Tank 31684 | -4/Upper Caves | Learned location of Armory (-3) 31854 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32170 | -4/Upper Caves | Build established: Botlord-Mutant 32357 | -4/Upper Caves | Discovered new exit (range 15) 32409 | -4/Upper Caves | Entered Warlord 32409 | -4/Warlord | Accompanied by 1 ally 32566 | -4/Warlord | Discovered new exit (range 15) 33559 | -4/Warlord | Warlord's base attacked by MAIN.C 33895 | -4/Warlord | Spotted Striker 33909 | -4/Warlord | Warlord forces counterattacked 33912 | -4/Warlord | Allies destroyed Striker 34182 | -4/Warlord | Build established: Botlord-Tank 34234 | -4/Warlord | Warlord base infiltrated, sounded retreat 34365 | -4/Warlord | Spotted Executioner 34460 | -4/Warlord | Spotted Striker 34463 | -4/Warlord | Spotted Striker 34474 | -4/Warlord | Entered Proximity Caves 34571 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35177 | -3/Proximity Caves | Spotted B-86 Titan 35336 | -3/Proximity Caves | Discovered exit to Research (range 32) 35523 | -3/Proximity Caves | Entered Research 35523 | -3/Research | Evolved 2 slots: Power x1, Utility x1 35524 | -3/Research | Identified exit to Testing 35725 | -3/Research | Discovered new exit (range 23) 35854 | -3/Research | Identified exit to Armory 35890 | -3/Research | Build established: Botlord-Mutant 35986 | -3/Research | Lost 4 parts (1p3u) 36237 | -3/Research | Build established: Botlord-Skirmisher 36444 | -3/Research | Lost 4 parts (1p1u2w) 36512 | -3/Research | Crushed by falling debris 36513 | -3/Research | System corruption reached 10% 36520 | -3/Research | Crushed by falling debris 36590 | -3/Research | Lost 10 parts (1p1n4u4w) 36755 | -3/Research | Build established: Botlord-Mutant 37047 | -3/Research | Lost 3 parts (1n2u) 37172 | -3/Research | Identified exit to Garrison 37180 | -3/Research | Entered Garrison 37199 | -3/Garrison | Triggered checkpoint 37234 | -3/Garrison | Garrison Relay disabled 37286 | -3/Garrison | Build established: Botlord-Skirmisher 37841 | -3/Garrison | Spotted B-86 Titan 37845 | -3/Garrison | Assimilated B-86 Titan with FLK Orb 37880 | -3/Garrison | Lost 6 parts (1p1n2u2w) 37906 | -3/Garrison | Core integrity fell below 50% 38130 | -3/Garrison | Triggered checkpoint 38172 | -3/Garrison | Garrison Relay disabled 38250 | -3/Garrison | Triggered checkpoint 38267 | -3/Garrison | Triggered checkpoint 38344 | -3/Garrison | Triggered checkpoint 38387 | -3/Garrison | Garrison Relay disabled 38549 | -3/Garrison | Discovered new exit (range 8) 38652 | -3/Garrison | Triggered checkpoint 38768 | -3/Garrison | Triggered checkpoint 38828 | -3/Garrison | Garrison Relay disabled 38890 | -3/Garrison | Rescued a captive Derelict 38906 | -3/Garrison | Discovered new exit (range 8) 39173 | -3/Garrison | Garrison Relay disabled 39209 | -3/Garrison | Triggered checkpoint 39269 | -3/Garrison | Expanded RIF knowledge: Command Fork 39303 | -3/Garrison | Discovered new exit (range 3) 39336 | -3/Garrison | Discovered new exit (range 89) 39336 | -3/Garrison | Discovered new exit (range 11) 39336 | -3/Garrison | Discovered new exit (range 81) 39364 | -3/Garrison | Entered Research 39364 | -3/Research | Accompanied by 7 allies 39877 | -3/Research | Lost 4 allies 40029 | -3/Research | Identified Relay Coupler [Proto] (x4) 40638 | -3/Research | Build established: Botlord-Mutant 40755 | -3/Research | Identified exit to Garrison 40755 | -3/Research | Entered Garrison 40755 | -3/Garrison | Accompanied by 6 allies 40769 | -3/Garrison | Triggered checkpoint 40824 | -3/Garrison | P-80 Master assimilated allied Director 8a 40865 | -3/Garrison | Lost 3 parts (1p1n1u) 40935 | -3/Garrison | Triggered checkpoint 40952 | -3/Garrison | Garrison Relay disabled 41149 | -3/Garrison | Triggered checkpoint 41155 | -3/Garrison | Build established: Botlord-Skirmisher 41191 | -3/Garrison | Triggered checkpoint 41401 | -3/Garrison | Expanded RIF knowledge: Crosswire 41441 | -3/Garrison | Triggered checkpoint 41500 | -3/Garrison | Found embedded Infiltrators 41509 | -3/Garrison | Garrison Relay disabled 41612 | -3/Garrison | Discovered new exit (range 13) 41901 | -3/Garrison | Discovered new exit (range 12) 42040 | -3/Garrison | Phase Generator disabled 42096 | -3/Garrison | Garrison Relay disabled 42107 | -3/Garrison | Triggered checkpoint 42157 | -3/Garrison | Build established: Botlord-Tank 42211 | -3/Garrison | Spotted Striker 42211 | -3/Garrison | Spotted B-86 Titan 42224 | -3/Garrison | Allies destroyed B-86 Titan 42224 | -3/Garrison | Allies destroyed Striker 42248 | -3/Garrison | Spotted Executioner 42271 | -3/Garrison | Allies destroyed Executioner 42274 | -3/Garrison | Found Prototype Processor 42274 | -3/Garrison | Identified Exp. Targeting Computer 42283 | -3/Garrison | Found Prototype Processor 42283 | -3/Garrison | Identified Exp. Core Analyzer 42300 | -3/Garrison | Rewired Executioner 42306 | -3/Garrison | Rewired Executioner 42323 | -3/Garrison | Garrison Relay disabled 42499 | -3/Garrison | Discovered new exit (range 11) 42604 | -3/Garrison | Build established: Botlord-Skirmisher 42769 | -3/Garrison | Garrison Relay disabled 42771 | -3/Garrison | Triggered checkpoint 42813 | -3/Garrison | Garrison Relay disabled 42900 | -3/Garrison | Entered Research 42900 | -2/Research | Accompanied by 10 allies 42900 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 42901 | -2/Research | Identified exit to Quarantine 42901 | -2/Research | Discovered exit to Quarantine (range 25) 43302 | -2/Research | Discovered new exit (range 90) 43351 | -2/Research | Local machine network offline 43400 | -2/Research | First assault squad dispatched 43551 | -2/Research | Lost 9 allies 43581 | -2/Research | Found Prototype Device 43581 | -2/Research | Identified Exp. ECM Suite 43739 | -2/Research | Spotted B-90 Cyclops 43740 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 43745 | -2/Research | Garrison activated, responded to threat 43779 | -2/Research | Assimilated ARC 9a with formatsys_deep 43803 | -2/Research | Identified exit to Garrison 43823 | -2/Research | High security lockdown imminent 43903 | -2/Research | High security lockdown engaged 43903 | -2/Research | Entered Access 43903 | -1/Access | Accompanied by 4 allies 43903 | -1/Access | Evolved 2 slots: Utility x2 44095 | -1/Access | Lost 5 allies 44171 | -1/Access | Found Exp. Focal Shield 44342 | -1/Access | Spotted B-99 Colossus 44367 | -1/Access | Allies destroyed B-99 Colossus 44403 | -1/Access | First assault squad dispatched 44404 | -1/Access | Found Prototype Ballistic Gun 44404 | -1/Access | Identified Multirail 44776 | -1/Access | Lost 8 allies 45016 | -1/Access | Identified exit to Garrison 45021 | -1/Access | Entered Garrison 45021 | -1/Garrison | Accompanied by 5 allies 45035 | -1/Garrison | Triggered checkpoint 45087 | -1/Garrison | Triggered checkpoint 45103 | -1/Garrison | Garrison Relay disabled 45154 | -1/Garrison | Expanded RIF knowledge: Autooverride 45312 | -1/Garrison | Triggered checkpoint 45343 | -1/Garrison | Triggered checkpoint 45344 | -1/Garrison | Spotted B-99 Colossus 45393 | -1/Garrison | Allies destroyed B-99 Colossus 45403 | -1/Garrison | Triggered checkpoint 45411 | -1/Garrison | Triggered checkpoint 45452 | -1/Garrison | Lost 18 allies 45612 | -1/Garrison | Triggered checkpoint 45643 | -1/Garrison | Garrison Relay disabled 45657 | -1/Garrison | Lost 6 allies 45705 | -1/Garrison | Discovered new exit (range 13) 45721 | -1/Garrison | Triggered checkpoint 45735 | -1/Garrison | Discovered new exit (range 5) 45809 | -1/Garrison | Entered Access 45809 | -1/Access | Accompanied by 6 allies 45908 | -1/Access | Lost 3 allies 45933 | -1/Access | Energy Cycler disabled 46059 | -1/Access | First assault squad dispatched 46123 | -1/Access | Lost 4 allies 46312 | -1/Access | Lost 3 allies 46663 | -1/Access | Lost 3 allies 46708 | -1/Access | High security lockdown imminent 46788 | -1/Access | High security lockdown engaged 46803 | -1/Access | System corruption reached 10% 47003 | -1/Access | Discovered new exit (range 9) 47029 | -1/Access | Entered Command 47123 | -1/Command | Build established: Botlord-Mutant 47176 | -1/Command | Spotted B-99 Colossus 47194 | -1/Command | Assimilated Colossus 10a with formatsys_high 47279 | -1/Command | First assault squad dispatched 47575 | -1/Command | Spotted Combat Programmer 47576 | -1/Command | Spotted Combat Programmer 47576 | -1/Command | Assimilated Combat Programmer with FLK Orb 47577 | -1/Command | Spotted M Guard 47577 | -1/Command | Spotted M Guard 47579 | -1/Command | Assimilated Combat Programmer with FLK Orb 47595 | -1/Command | Allies destroyed M Guard 47623 | -1/Command | Combat Programmer assimilated hostile G-73 Enforcer 47626 | -1/Command | Combat Programmer assimilated hostile B-74 Champion 47627 | -1/Command | Combat Programmer assimilated hostile G-73 Enforcer 47632 | -1/Command | Combat Programmer assimilated hostile I-47 Archangel 47832 | -1/Command | Combat Programmer assimilated hostile B-74 Champion 47864 | -1/Command | Lost 3 allies 47940 | -1/Command | Build established: Botlord-Tank 48055 | -1/Command | Combat Programmer assimilated hostile G-73 Enforcer 48260 | -1/Command | High security lockdown imminent 48340 | -1/Command | High security lockdown engaged 48420 | -1/Command | Combat Programmer assimilated hostile G-73 Enforcer 48425 | -1/Command | Combat Programmer assimilated hostile L-61 Swordsman 48430 | -1/Command | Spotted Striker 48437 | -1/Command | Spotted Executioner 48438 | -1/Command | Assimilated Executioner with formatsys_high 48448 | -1/Command | Spotted Executioner 48448 | -1/Command | Combat Programmer assimilated hostile D-83 Annihilator 48452 | -1/Command | Assimilated Executioner with formatsys_high 48482 | -1/Command | Lost 15 allies 48494 | -1/Command | Found Corrupted Exp. Core Analyzer 48519 | -1/Command | All MAIN.C guards destroyed 48520 | -1/Command | Spotted Investigator 48527 | -1/Command | Spotted Striker 48528 | -1/Command | Scanned by Researcher 48541 | -1/Command | Assimilated Striker with formatsys_high 48541 | -1/Command | Assimilated Investigator with formatsys_high 48560 | -1/Command | Self-destructed Last Messages --------------- 48551_ Destroyed Microactuators. 48553_ The unstable cave ceiling collapses. 48553_ Investigator destroyed. 48553_ Striker suffers critical hit (Burn). 48553_ The unstable cave ceiling collapses. 48553_ M-36 Artificer crushed by falling debris. 48553_ M-36 Artificer system corrupted by crushing effect. 48553_ 184 Matter crushed. 48554_ The unstable cave ceiling collapses. 48554_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 48555_ The unstable cave ceiling collapses. 48557_ B-74 Champion destroyed. 48557_ Switching to secondary target: G-73 Enforcer. 48557_ P-80 Master resets M-36 Artificer, system corruption cleaned. 48558_ The unstable cave ceiling collapses. 48558_ M-36 Artificer repairs G-73 Enforcer. 48558_ P-80 Master fails to hack Striker. 48560_ Striker destroyed. 48560_ Quantum Reactor destroyed. 48560_ Relay Coupler [Proto] destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# "" ## """" | | ???????????????????????????# """" ## "" | | ???????????????????????????# """" # | | ???????????????????????????# "" ## | | ???????????????????????????# ## | | ???????????????????????????# ## | | ???????????????????????????#######"+## | | ?????????????????????????????????#" "# | | ?????????????????????????????????## "#?? ! ? | | ??????????????????????????????????#!"#???? ?? | | ?????????????????????????????????##+"#######+#"### | | ????????????????????????????????## + | | ????????????????????????????????#" " | | ????????????????????????????????## """ %# %% | | ?????????????????????????????????# "Y # % | | ???????????????????#####?????????# "" # % % | | ???????????????##### ###???????# %# %% "## | | ???????????????# # ##???????# % # " | | #"???#######?#### #######???# %% #% % | | # ??# # ### # W # ##### # " % | | #+ ## ##/W # W # #### +"# % | | # [ =%= % " | | # % [%%%%%= i = % #"# | | # *![%= !=[! % % !%= % #?? | | # !!|! %[!*=[* /% ggm p= % % d #?? | | # *!=*%!%=!!%=%% @%%g ! ! % #?? | | # # [=!%%!#! !#=W # mg lp# #= ## ##### ##?? | | ######=%[!!%[#%! ###/ # g] # # % # #??? | | ???# ##!%| =##### # #### # ## #??? | | ???### =! ###???# # # ! ! # #??? | | ????#### #?????##### # %=" * % #??? | | ???????# #?????????# = %! # #??? | | ???????# #?????????# ## = # #??? | | ???????# #?????????## #% # ! #??? | | ???????# ???????????## # ###= % ## #### | | ???????# ????????????# # %= % # | | ???????# ????????????## # !/%%[ # # | | ???????# ?????????????? k % != # ## % [ # | | ???????# ??????????????# #%"%%" %! # | | ???????# ????????????????##" "% =%% # | | ???????# ??????????????????####/## ####%*= | | ????????????????????????????# =!%!| =%|[= ^ | | ????????????????????????????# *=######%! | | ???????????????????????????## # + | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# # #/ | | ???????????????????????????# # # | | ???????????????????????????# # # ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 130 Energy Generation 66 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Additional Mass Support 12 Base Temperature (-) 100 Corruption Block 8 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 28 Defensive Hacking 10 Relay Coupler Types 11 Relay Coupler Value 166 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Most Wanted Challenges ------------ None Game ------ Seed ScatterChainSpoofer Manual? 0 Play Time 07:14:38 Cumulative 262.7 hours Start 2024.08.22 @ 18:21:46 End 2024.08.26 @ 18:11:32 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 75 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea0fb949-4aec-4b46-9dd8-635e070c70d6