Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 10:38:49 Player: KN-OKO Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (191) 955 Value Destroyed (10206) 10206 Prototype IDs (19) 380 Alien Tech Used (9) 1800 Bonus (12561) 12561 TOTAL SCORE: 31402 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1483 Follower Combat Kills 778 Registered with UFD 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1800 Matter 206/300 Energy 143/200 System Corruption 17% Temperature Cool (0) +ITN Movement Walking (30) +NEM 1 Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Integrity Redistributor Subatomic Replicator Linear Accelerator Advanced Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- (None) > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Integrity Redistributor Subatomic Replicator Linear Accelerator Advanced Micro-nuke Launcher Enhanced Force Lance [Rating: 189] Favorites ----------- Power Light Antimatter Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Overtuned Scrapsphere Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Railgun Energy Gun Improved Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Slots Evolved 14 | . . . . . 8 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 4 . . . . . Utility 7 | . . . . . 3 2 1 1 . . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 169 | 5 1 6 7 5 25 19 26 14 29 32 Power 23 | 1 . . 1 2 . 3 5 4 5 2 Engine 5 | 1 . . 1 2 . 1 . . . . Core 3 | . . . . . . 2 1 . . . Reactor 15 | . . . . . . . 4 4 5 2 Propulsion 39 | 2 . 1 3 . 10 4 5 2 5 7 Treads 25 | 2 . 1 3 . 1 3 3 2 3 7 Leg 7 | . . . . . 5 . . . 2 . Wheel 7 | . . . . . 4 1 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 62 | 1 . 1 2 1 7 8 11 3 13 15 Device 37 | . . 1 . . 5 4 7 3 8 9 Storage 5 | 1 . . . 1 1 1 . . 1 . Processor 10 | . . . 1 . . . 2 . 3 4 Hackware . | . . . . . . . . . . . Protection 10 | . . . 1 . 1 3 2 . 1 2 Artifact . | . . . . . . . . . . . Weapon 45 | 1 1 4 1 2 8 4 5 5 6 8 Energy Gun 8 | . 1 . . . 1 2 1 . . 3 Energy Cannon 3 | . . 2 1 . . . . . . . Ballistic Gun 23 | 1 . . . . 5 2 3 4 4 4 Ballistic Cannon 4 | . . 1 . 2 . . . . . 1 Launcher 2 | . . . . . . . . 1 1 . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . 1 . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 1 2 . 4 2 Corrupted Parts 2 | . . . . . . 2 . . . . System Corruption 5 | . . . . . . 5 . . . . Parts Lost 54 | . . 1 . . 3 . . 9 17 24 Power 4 | . . . . . . . . 1 . 3 Propulsion 15 | . . 1 . . 2 . . 2 5 5 Utility 22 | . . . . . . . . 4 7 11 Weapon 13 | . . . . . 1 . . 2 5 5 Highest Loss Streak 11 | . . 1 . . 2 . . 5 7 11 To Critical Strikes 3 | . . . . . . . . 1 1 1 Average Backups 10 | 3 7 7 6 7 10 12 13 11 13 12 Power . | . 1 1 1 . 1 . . . 1 . Propulsion 2 | 2 4 3 2 1 . 1 2 2 2 . Utility 2 | . . . . 1 1 3 3 3 4 3 Weapon 4 | . 2 2 3 3 5 6 7 5 4 5 Tool/Special . | . . . . . . . . . . . Unused Backups 45 | . . 5 3 4 18 3 5 . 1 6 Power 3 | . . . . . 2 1 . . . . Propulsion 12 | . . 2 2 3 3 2 . . . . Utility 5 | . . . . . 3 . . . 1 1 Weapon 23 | . . 3 1 1 10 . 5 . . 3 Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 71 99 99 99 87 92 90 87 91 71 Engine 6 | . 14 14 14 13 6 2 . . . . Reactor 3 | . . . . . . . 8 8 9 7 Treads 21 | . 28 27 28 28 16 13 18 19 20 14 Leg 2 | . . . . . 7 8 2 . 2 . Wheel 3 | . . . . . 11 10 7 4 1 . Device 13 | . . 13 2 . 11 19 22 23 22 12 Storage 8 | . 14 14 14 14 6 7 5 4 4 3 Processor 3 | . . . 6 . . . 3 4 9 13 Protection 5 | . . . 5 14 5 4 5 2 . 2 Energy Gun 3 | . . 12 . . 1 14 6 . . 3 Energy Cannon 1 | . . 12 8 . . . . . . . Ballistic Gun 8 | . 14 1 . . 16 1 8 17 16 10 Ballistic Cannon 5 | . . 1 5 25 1 . . . . . Piercing Weapon 1 | . . . 14 2 . . . . . . Peak Build Rating 189 | 5 6 14 17 25 58 84 115 133 151 189 Average Rating 70 | 4 5 10 15 20 49 77 106 124 136 123 On Entrance 50 | . 5 6 14 13 25 57 82 115 133 102 Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 11 13 22 25 51 58 64 93 99 112 91 Greatest Support 190 | 40 40 40 40 40 63 58 32 20 171 190 Greatest Overweight (x) 7 | 3 . . . 1 7 7 5 4 5 4 Average Overweight (x) 1 | . . . . . 3 3 3 3 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 10 15 15 15 15 15 13 Most Carried 15 | 7 7 8 8 15 15 15 15 15 15 15 Average Carried 11 | 4 6 7 7 9 13 14 14 11 14 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 7 6 7 8 15 15 15 15 14 15 5 Class Distribution -------------------- 36% | Mutant 21% | Scavenger-Tank 14% | Scavenger-Gunner 8% | Tank 4% | Commander-Scrapper 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Commander-Scrapper | -6/Factory Scavenger-Tank | -5/Factory Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Section 7 Resources | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Matter Collected 8252 | 187 64 162 105 50 978 505 1185 2043 1828 1145 Remotely . | . . . . . . . . . . . Salvage Created 10772 | . 60 262 284 . 1144 608 2019 1801 2451 2143 Parts 534 | . 4 15 14 . 57 31 103 88 124 98 Haulers Intercepted 2 | . . . . . . . 1 . . 1 Recyclers Shooed 6 | . . . . . 1 2 3 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Combat Hostiles Destroyed 148 | . 1 7 3 . 15 6 28 25 32 31 Melee 3 | . . . 3 . . . . . . . Guns 125 | . 1 2 . . 15 6 28 22 29 22 Cannons 4 | . . 4 . . . . . . . . AOE 11 | . . . . . . . . 1 1 9 Classes Destroyed 16 | . 1 1 2 . 7 1 1 . 1 2 Worker 10 | . . . . . 2 2 2 1 2 1 Builder 13 | . . . . . 3 2 5 1 1 1 Hauler 2 | . . . . . . . 1 . . 1 Recycler 10 | . . . 2 . 2 2 2 1 1 . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 4 | . . . . . 1 . 1 . 1 1 Swarmer 24 | . . . . . 6 . 4 7 3 4 Cutter 1 | . . . . . . . . . . 1 Grunt 45 | . 1 . . . 7 2 5 10 12 8 Researcher 2 | . . . . . . . . . . 2 Sentry 15 | . . . 3 . . . 3 1 2 6 Specialist 3 | . . . . . . . . . 3 . Hunter 22 | . . . . . . 2 7 3 5 5 Programmer 30 | . . . . . 2 2 9 4 7 6 S7 Guard 1 | . . . . . . . . . . 1 Subdweller 7 | . . 7 . . . . . . . . Best Kill Streak 10 | . 1 2 2 . 5 2 7 7 10 7 Combat Bots Only 7 | . 1 2 1 . 3 2 4 6 7 5 Max Kills in Single Turn 4 | . 1 1 1 . 2 1 3 2 2 4 Gunslinging 1 | . . . . . . . . . 1 . Exploded 4 | . . . . . . . . 1 1 4 Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Hostile Shots Fired 1589 | . . 39 17 . 87 23 290 294 442 397 Missed 489 | . . 6 4 . 25 6 102 95 148 103 Hits 1100 | . . 33 13 . 62 17 188 199 294 294 Melee 4 | . . . 1 . . . . . . 3 Projectile 1096 | . . 33 12 . 62 17 188 199 294 291 Critical Strikes 49 | . . . 2 . 4 1 10 8 12 12 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 17068 | . . 734 218 . 1067 299 1820 2372 4575 5983 Core 2310 | . . 165 55 . 71 76 143 129 393 1278 Absorbed by Shields 2698 | . . . . . . . 1003 876 819 . Ignored by Resistances 1776 | . . . . . . 19 384 670 534 169 Regen/Repaired (Parts) 59 | . . . . . 30 . . 29 . . Core Remaining (%) 76 | 100 . . . 12 91 92 87 . . . Volleys Fired 442 | . 1 57 . . 66 26 84 72 64 72 Largest 4 | . 1 2 . . 3 3 3 4 4 4 Hottest 240 | . 20 130 . . 133 225 183 193 193 240 Shots Fired 1330 | . 1 83 3 . 187 78 249 256 225 248 Gun 1258 | . 1 38 . . 179 78 249 251 220 242 Cannon 58 | . . 45 3 . 7 . . . . 3 Launcher 13 | . . . . . . . . 5 5 3 Special 1 | . . . . . 1 . . . . . Kinetic 963 | . 1 20 2 . 176 4 145 243 198 174 Thermal 345 | . . 63 1 . 10 74 104 8 22 63 Explosive 3 | . . . . . . . . . . 3 Electromagnetic 14 | . . . . . . . . 5 5 4 Slashing 4 | . . . . . . . . . . 4 Robot Hit Streak 26 | . 1 19 1 . 8 9 17 26 11 16 Robot Miss Streak 9 | . . 2 1 . 9 8 7 4 4 4 Penetration Max 2 | . . . . . 1 1 2 2 1 1 Secondary Targets 31 | . . . . . 2 . 6 6 10 7 Max Gunslinging Chain 2 | . . . . . 1 . 1 1 2 1 Shots Hit Robots 874 | . 1 44 11 . 110 61 187 154 150 156 Core Hits 580 | . 1 12 5 . 52 87 178 69 80 96 Critical Kills 14 | . . 1 . . . 1 2 1 6 3 Critical Parts Destroyed 21 | . . . . . 1 1 7 2 5 5 Critical Strikes 43 | . . 3 1 . 1 2 9 3 15 9 Burn 4 | . . 2 . . . . . . 2 . Meltdown 1 | . . 1 . . . . . . . . Destroy 36 | . . . . . 1 2 9 3 12 9 Impale 2 | . . . 1 . . . . . 1 . Melee Attacks 48 | . . 2 15 . 6 3 2 . 9 11 Impact 9 | . . . . . 6 3 . . . . Slashing . | . . . . . . . . . . . Piercing 39 | . . 2 15 . . . 2 . 9 11 Sneak Attacks 11 | . . . 6 . 1 . . . 2 2 Combat Hostiles 4 | . . . 3 . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25346 | . 10 682 472 . 2285 1344 4850 4414 5553 5736 Guns 21349 | . 10 308 . . 2127 1344 4850 4073 4634 4003 Cannons 418 | . . 371 . . 47 . . . . . Explosions 2619 | . . . . . . . . 341 746 1532 Melee 932 | . . . 472 . 111 . . . 173 176 Ramming 28 | . . 3 . . . . . . . 25 Kinetic 15320 | . 10 162 . . 2014 26 2540 3913 4094 2561 Thermal 6267 | . . 517 . . 160 1318 2310 160 586 1216 Explosive 1532 | . . . . . . . . . . 1532 Electromagnetic 1147 | . . . . . . . . 341 700 106 Impact 111 | . . . . . 111 . . . . . Slashing 120 | . . . . . . . . . . 120 Piercing 821 | . . . 472 . . . . . 173 176 Highest Corruption 17 | . 3 3 3 . 2 8 6 3 4 17 Average Corruption 3 | . 2 3 3 . 1 1 2 2 3 13 Corruption Purged 6 | . . . . . 2 . 4 . . . Corruption Blocked . | . . . . . . . . . . . Effects 118 | . 2 23 14 . 6 5 18 3 15 32 Message Errors 29 | . . 5 4 . 2 2 5 2 2 7 Matter Fused 28 | . . 9 2 . 1 1 5 . 4 6 Heat Flow Errors 9 | . . 3 . . . . 2 1 1 2 Energy Discharges 15 | . 2 2 1 . 2 . 3 . 2 3 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 15 | . . 2 1 . . 2 3 . 2 5 Data Loss (major) 4 | . . 1 2 . . . . . . 1 Misfires 5 | . . . 3 . 1 . . . 1 . Alerts 4 | . . 1 1 . . . . . 1 1 Weapon Failures 8 | . . . . . . . . . 2 6 Overload Shots 2 | . . . . . . . . . . 2 Overflow Damage 173 | . . . 12 . 61 . . . . 100 Projectiles . | . . . . . . . . . . . Explosions 88 | . . . . . . . . . . 88 Melee 85 | . . . 12 . 61 . . . . 12 Knockbacks 4 | . . 2 . . 2 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 3 | . . 2 . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 294 | . . . . . . . . 18 87 189 Shots 8 | . . . . . . . . 1 4 3 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 283 | . . 167 34 . 175 7 283 239 149 261 Average Temperature 59 | . . 87 14 . 49 4 97 45 106 68 Received Heat Transfer 2094 | . . 108 81 . 276 27 131 234 794 443 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 5 | . . . . . 1 . . 2 2 . Combat Hostiles 4 | . . . . . . . . 2 2 . Parts Fried 7 | . . . . . 1 . . 5 1 . Impact Corruptions 3 | . . . . . 3 . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 10 | . . 3 . . 3 2 2 . . . Heat Transferred 7064 | . . 1184 . . 135 1040 1978 222 988 1517 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Alert | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Maximum Alert Level 5 | . . . . . 1 2 2 3 3 5 Low Security (%) 38 | 100 100 . 100 . 73 32 44 . . . Level 1 29 | . . . . . 26 20 31 24 48 39 Level 2 23 | . . . . . . 46 23 70 21 42 Level 3 8 | . . . . . . . . 5 30 17 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1600 | . 30 . 90 . 390 536 692 714 768 1600 Initial 374 | . . . . . . 179 219 363 374 349 Average 311 | . 4 . 23 . 113 318 292 540 495 515 Influence Increases 6024 | . 30 . 313 . 1034 705 1103 679 952 1208 Destroy 0b10 Robot/C 3360 | . 20 . 60 . 580 300 600 500 640 660 Destroy 0b10 Robot/NC 235 | . . . 10 . 50 40 75 15 25 20 Destroy Leader 724 | . 10 . . . 132 82 144 90 102 164 Allied During Kill 329 | . . . . . 174 122 33 . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . Successful Hack 121 | . . . 14 . 46 14 5 . 24 18 Select Force Hacks 180 | . . . 180 . . . . . . . Disable Machine 465 | . . . 15 . . 75 90 15 105 165 Destroy Structure 420 | . . . 4 . 12 72 126 14 56 136 Partial Spotted 45 | . . . . . 15 . . . . 30 Lose Combat Pursuer 135 | . . . 30 . 15 . 30 45 . 15 Influence Decreases 5189 | . 30 . 251 62 666 625 859 705 996 995 Entered New Map 1374 | . . . . 62 . 189 229 329 292 273 Time Decay 2935 | . 30 . 251 . 446 356 550 286 534 482 Lost Part 530 | . . . . . 30 . . 90 170 240 Lost Ally 350 | . . . . . 190 80 80 . . . Squads Dispatched 54 | . 1 . . . 8 7 9 6 11 12 Investigation 6 | . . . . . 1 2 2 . 1 . Extermination 15 | . . . . . 3 1 4 1 4 2 Reinforcement 19 | . 1 . . . 1 4 2 2 2 7 Assault 3 | . . . . . . . . . 1 2 Garrison 10 | . . . . . 3 . 1 3 3 . Intercept 1 | . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 2 2 . 1 1 Haulers Reinforced 2 | . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Distress Signals 15 | . . . . . 2 . 4 2 2 5 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 255 | . 3 16 5 . 33 16 36 34 44 68 Peak Tracking Total 9 | . 2 6 4 . 4 4 6 5 6 9 Tactical Retreats 7 | . . . 1 . 1 . 2 2 . 1 Traps | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Traps Triggered 7 | . 2 . . . . 2 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . Triggered 1 | . . . . . 1 . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Machines Disabled 33 | . . . 1 . . 5 6 1 8 12 Max in Single Turn 1 | . . . 1 . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Machines Accessed 44 | . . 1 12 2 7 5 7 . 5 5 Terminals 24 | . . . 6 . 4 3 2 . 4 5 Fabricators 3 | . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . . . 6 . 1 2 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 105 | . . 3 33 6 21 8 15 . 10 9 Successful 50 | . . 3 21 6 10 3 4 . 1 2 Failed 55 | . . . 12 . 11 5 11 . 9 7 Catastrophic 12 | . . . 2 . 2 . 4 . 1 3 Database Lockouts . | . . . . . . . . . . . Manual 66 | . . . 30 . 13 6 6 . 6 5 Terminals 65 | . . . 27 . 14 5 3 . 7 9 Fabricators 9 | . . . . . 3 . 6 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . . . 6 . 2 3 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . 3 . 3 . Terminal Hacks 16 | . . 3 4 6 1 . . . . 2 Record 9 | . . 3 . 6 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . 1 . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 2 | . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 31 | . . . 17 . 8 3 2 . 1 . Terminals 19 | . . . 11 . 6 1 . . 1 . Assimilate 1 | . . . . . 1 . . . . . Botnet 9 | . . . 6 . 2 . . . 1 . Skim 9 | . . . 5 . 3 1 . . . . Fabricators 2 | . . . . . 1 . 1 . . . Prioritize 2 | . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . . . 6 . 1 2 1 . . . Tunnel 6 | . . . 6 . . . . . . . Fedlink 1 | . . . . . . 1 . . . . Scrapoids 3 | . . . . . 1 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . . . 6 . 7 4 7 . 5 4 Full Trace Events 2 | . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built 3 | . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . 14 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 3 . 3 3 . . Programmers 9 | . . . . . 3 . 3 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Total Allies 20 | . . . . . 10 5 5 . . . Largest Group 9 | . . . . . 9 5 5 . . . Highest-Rated Group 251 | . . . . . 251 238 238 . . . Highest-Rated Ally 67 | . . . . . 67 50 50 . . . Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 175 | . . . . . 72 86 17 . . . Total Damage 3754 | . . . . . 1197 1682 875 . . . Kills 31 | . . . . . 14 11 6 . . . Allies Corrupted 2 | . . . . . 1 . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Active Infowar (turns) 3 | . . . . . . . . . . 3 Optics 2 | . . . . . . . . . . 2 ECM 1 | . . . . . . . . . . 1 Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Turns Passed 11724 | 61 173 1095 897 2070 1618 816 1598 625 1518 1253 Spaces Moved 6598 | 31 99 566 514 1096 1081 588 966 263 706 688 Core 254 | 4 . . . . . . . . . 250 Treads 3220 | 27 99 566 514 1096 13 1 . . 466 438 Legs . | . . . . . . . . . . . Wheels 3124 | . . . . . 1068 587 966 263 240 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 96 100 100 100 110 50 Average Speed 136 | 153 160 160 160 187 109 100 113 109 147 122 Slowest Speed 250 | 200 160 160 160 250 250 160 130 110 243 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Teleports 14 | . . . . . . . . . . 14 Exploration Rate (%) 42 | 4 33 50 96 79 24 18 28 5 79 48 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 9 | . . 1 7 1 . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . . . . Unknown Exits Taken 7 | 1 1 . . 1 . 1 1 1 1 . Scrap Searched 9 | . . 4 . 5 . . . . . . Spaces Dug 32 | . . 3 4 . 5 3 1 . 9 7 Terrain Destroyed 199 | . . 4 4 . 9 3 37 15 40 87 Melee 24 | . . 2 4 . 5 3 1 . 5 4 Projectile 75 | . . 2 . . 4 . 36 8 16 9 AOE 89 | . . . . . . . . . 17 72 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Total 8396 | 42 113 678 578 1122 1400 755 1298 428 1012 970 Wait 768 | . 13 29 28 . 151 78 152 54 162 101 Move 6589 | 30 98 566 513 1095 1080 587 965 262 705 688 Hop . | . . . . . . . . . . . Pick Up 105 | 7 . 7 4 10 30 6 18 10 7 6 Fast Attach 89 | 5 . 3 3 4 10 9 9 2 18 26 Attach 47 | . 1 2 . . 5 1 4 10 9 15 Detach 36 | . . 2 1 1 3 1 4 1 7 16 Swap 106 | . . 2 4 1 15 16 24 11 16 17 Drop 155 | . . 8 10 10 33 20 36 6 15 17 Fire 442 | . 1 57 . . 66 26 84 72 64 72 Melee 48 | . . 2 15 . 6 3 2 . 9 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 8 | . . . . . . 8 . . . . Rewire 1 | . . . . 1 . . . . . . Trap 1 | . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 189 | -10/Materials | Discovered new exit (range 12) 207 | -10/Materials | Discovered new exit (range 8) 212 | -10/Materials | Discovered new exit (range 8) 235 | -10/Materials | Entered Subcaves 235 | -10/Subcaves | Discovered new exit (range 6) 236 | -10/Subcaves | Continued accompanying wandering Federalists (3) 300 | -10/Subcaves | Build established: Mutant 306 | -10/Subcaves | Lost 3 allies 545 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 660 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 722 | -10/Subcaves | Core integrity fell below 50% 980 | -10/Subcaves | Visited Clippyterm 985 | -10/Subcaves | Identified exit to Recycling 985 | -10/Subcaves | Learned location of Deep Caves (-6) 1330 | -10/Subcaves | Entered Recycling 1613 | -8/Recycling | Discovered new exit (range 6) 1886 | -8/Recycling | Learned location of 1 exit from Lower Caves 1917 | -8/Recycling | Learned 2 Storage zone layouts 1936 | -8/Recycling | Identified exit to Scraptown 1947 | -8/Recycling | Learned location of 1 exit from Lower Caves 1948 | -8/Recycling | Learned 4 Factory zone layouts 1949 | -8/Recycling | Learned Factory trap positions 1950 | -8/Recycling | Learned location of 2 exits from Factory 1954 | -8/Recycling | Learned 2 Lower Caves zone layouts 1968 | -8/Recycling | Learned location of 1 exit from Lower Caves 2181 | -8/Recycling | Core integrity fell below 20% 2190 | -8/Recycling | Scanned before Scraplab entrance 2213 | -8/Recycling | Entered Scraplab 2227 | -8/Recycling | Entered Scraptown 2227 | -8/Scraptown | System corruption cleaned by C-Scrubber 2316 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2745 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2750 | -8/Scraptown | Learned location of Testing (-2) 2752 | -8/Scraptown | Learned Factory garrison access intel 2909 | -8/Scraptown | Visited Awakened 2923 | -8/Scraptown | Visited Cyclists 2979 | -8/Scraptown | Visited Spacefarers 3061 | -8/Scraptown | Visited Scrapoid Research Area 3087 | -8/Scraptown | Visited Fellowship of the Rings 3111 | -8/Scraptown | Visited UFD Registry 3111 | -8/Scraptown | Registered with UFD as "Pulsetalker" 3187 | -8/Scraptown | Entered Cyclist Reading Room 3283 | -8/Scraptown | Visited Abandonware Association 3300 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 3300 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3339 | -8/Scraptown | Visited Curators Association 3391 | -8/Scraptown | Visited Junk Cannon Lab 3399 | -8/Scraptown | Found Prototype Special Weapon 3663 | -8/Scraptown | Visited Botcube Research 3680 | -8/Scraptown | Found Lrg. Botcube 3726 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3749 | -8/Scraptown | Found DCF Scrap (31 items) 3813 | -8/Scraptown | Visited Research Penetration Think Tank 3871 | -8/Scraptown | Visited Derelict Rescue Squad 3911 | -8/Scraptown | Visited Science Testing Area 3953 | -8/Scraptown | Visited Cartography Club 4254 | -8/Scraptown | Found Scrap Suit 4292 | -8/Scraptown | Discovered new exit (range 3) 4297 | -8/Scraptown | Entered Factory 4297 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x3, Weapon x1 4298 | -6/Factory | Identified exit to Factory 4300 | -6/Factory | Loaded intel: 66 trap records 4301 | -6/Factory | Loaded intel: 4 garrison access locations 4593 | -6/Factory | Build established: Derelict-Tank 5061 | -6/Factory | Fabricated L-41 Fighter? 5101 | -6/Factory | Scrapoids reinforcements arrived? 5134 | -6/Factory | Found Scrap Suit 5391 | -6/Factory | Lrg. Botcube activated 5411 | -6/Factory | Lrg. Botcube completed mutation into legged form, armed with 1 gun. 5447 | -6/Factory | Build established: Commander-Scrapper 5496 | -6/Factory | Garrison activated, responded to threat 5790 | -6/Factory | Cargo convoy interrupted 5837 | -6/Factory | Lost 3 allies 5915 | -6/Factory | Build established: Scavenger-Scrapper 5915 | -6/Factory | Entered another Factory area 5915 | -5/Factory | Evolved 2 slots: Utility x2 5960 | -5/Factory | Scrapoids reinforcements arrived? 6078 | -5/Factory | Loaded intel: 7 recycling unit locations 6123 | -5/Factory | Discovered new exit (range 13) 6684 | -5/Factory | Discovered new exit (range 13) 6731 | -5/Factory | Entered another Factory area 6731 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6866 | -4/Factory | Build established: Tank 7009 | -4/Factory | Found Prototype Processor 7009 | -4/Factory | Identified Exp. Signal Interpreter 7056 | -4/Factory | Fabricated Railgun? 7963 | -4/Factory | Scrapoids reinforcements arrived? 8264 | -4/Factory | Discovered new exit (range 16) 8296 | -4/Factory | Build established: Scavenger-Tank 8304 | -4/Factory | Garrison activated, responded to threat 8329 | -4/Factory | Entered Research 8329 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8387 | -3/Research | Garrison activated, responded to threat 8730 | -3/Research | Lost 5 parts (1n3u1w) 8748 | -3/Research | Discovered new exit (range 16) 8954 | -3/Research | Entered Quarantine 9478 | -3/Quarantine | Destroyed 7 combat bots 9483 | -3/Quarantine | Lost 7 parts (2n3u2w) 9579 | -3/Quarantine | Found Alien Artifact 9626 | -3/Quarantine | Found Prototype Launcher 9627 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 9656 | -3/Quarantine | Found Alien Artifact 9656 | -3/Quarantine | Identified Core Reset Matrix 9656 | -3/Quarantine | Identified Subatomic Replicator 9656 | -3/Quarantine | Used Core Reset Matrix 9660 | -3/Quarantine | Detected hypermatrix surge 9660 | -3/Quarantine | Sensed 2 artifacts in vicinity 9708 | -3/Quarantine | Garrison activated, responded to threat 10035 | -3/Quarantine | Build established: Scavenger-Gunner 10088 | -3/Quarantine | Found Phase Redirector 10204 | -3/Quarantine | First assault squad dispatched 10353 | -3/Quarantine | Spotted Fortress 10442 | -3/Quarantine | Lost 4 parts (1n1u2w) 10463 | -3/Quarantine | Discovered new exit (range 8) 10464 | -3/Quarantine | Discovered new exit (range 6) 10472 | -3/Quarantine | Entered Section 7 10473 | -3/Section 7 | Detected hypermatrix surge 10473 | -3/Section 7 | Sensed 21 artifacts in vicinity 10500 | -3/Section 7 | Lost 3 parts (1n2u) 10521 | -3/Section 7 | Found Integrity Redistributor 10688 | -3/Section 7 | Found Integrated Mediator 10688 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 10972 | -3/Section 7 | Scanned by Researcher 10992 | -3/Section 7 | System corruption reached 10% 11022 | -3/Section 7 | Lost 3 parts (3u) 11222 | -3/Section 7 | First assault squad dispatched 11257 | -3/Section 7 | Spotted S7 Guard 11273 | -3/Section 7 | Found Integrated Thermoelectric Network 11273 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11290 | -3/Section 7 | Destroyed S7 Guard 11311 | -3/Section 7 | Spotted S7 Guard 11328 | -3/Section 7 | Found Navigation Efficiency Matrix 11328 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 11414 | -3/Section 7 | Core integrity fell below 50% 11444 | -3/Section 7 | Lost 5 parts (1n2u2w) 11498 | -3/Section 7 | Spotted Alpha 7 11523 | -3/Section 7 | Spotted Alpha 7 11590 | -3/Section 7 | Lost 11 parts (2p3n3u3w) 11592 | -3/Section 7 | Spotted B-99 Colossus 11637 | -3/Section 7 | Found Integrated Dissipator 11637 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11639 | -3/Section 7 | Found Integrated Dissipator 11639 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11641 | -3/Section 7 | Found Integrated Dissipator 11641 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11654 | -3/Section 7 | Found LRC Insulator 11654 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 11658 | -3/Section 7 | Found LRC Armor 11658 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 11660 | -3/Section 7 | Found LRC Armor 11660 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 11673 | -3/Section 7 | Intercept squad dispatched 11684 | -3/Section 7 | Spotted Tracker 11704 | -3/Section 7 | Core integrity fell below 20% 11721 | -3/Section 7 | Integrated with Sigix Exoskeleton 11725 | -3/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- Core energy generation increased (+36). Core heat dissipation increased (+60). Damage mitigation: ONLINE. Environment scanning: ONLINE. Threat analysis: ONLINE. Hypermatrix comlink: ONLINE. Tor triangulation: ONLINE. Systems fully integrated. Proceed to surface for extraction. 11721_ Quantum Shear penetrates Machine. 11721_ Machine disabled. 11722_ ALERT: Unidentified disturbance in Zone 9O, assault force dispatched. 11722_ ALERT: Sigix Warrior spotted in local area. Maximum security lockdown in progress. 11723_ ALERT: Machine network offline. 11723_ Quantum Shear penetrates Tracker. 11723_ Destroyed Prototype Energy Gun. 11724_ ALERT: Performing unscheduled system reset. 11725_ ALERT: Lockdown in effect, collecting threat data. 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Antigrav System | -3/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Section 7 | Archive Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Railgun | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Integrated Thermoelectric Network Navigation Efficiency Matrix Integrated Dissipator LRC Insulator LRC Armor Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageShiftShovel Manual? 0 Play Time 01:40:05 Cumulative 477.8 hours Start 2025.05.08 @ 20:30:46 End 2025.05.12 @ 10:38:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 44 Types 38/0/4/2/0/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 650816e9-dfcd-45ac-8a41-aba29b8e172a