Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.25 @ 23:44:49 Player: Runia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (206) 1030 Value Destroyed (6157) 6157 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 11305 Bonus ------- High Alert Combat Kills 1304 Met Data Miner 300 Friendly Fire -1206 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 264/325 System Corruption 11% Temperature Cool (7) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Particle Charger Layered Medium Armor Plating > --- WEAPON (3) ------- Long-range Proton Cannon Neutron Cannon Proton Missile Launcher > --- INVENTORY (20) --- Enhanced Flexi-carbon Leg Fusion Compressor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well (500) Advanced Energy Well (500) YI-UF0's Bottomless Matter Pit (1311) Trap Scanner Advanced Particle Charger Transmission Jammer Experimental Thermal Shield System Mapper Deep Network Scanner Ghost Barrier Quantum Router Power Maul Makeshift Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Visual Processing Unit Layered Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Neutron Cannon Proton Missile Launcher > --- INVENTORY -------- Enhanced Flexi-carbon Leg Fusion Compressor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well YI-UF0's Bottomless Matter Pit Trap Scanner Advanced Particle Charger Advanced Particle Charger Transmission Jammer Experimental Thermal Shield System Mapper Deep Network Scanner Ghost Barrier Quantum Router Power Maul Makeshift Spear [Rating: 85] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Flight Unit Surge Thruster Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Impact Weapon Power Maul Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 3 | . . . 2 . 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 183 | . 11 2 37 51 30 9 7 31 5 Power 12 | . 1 . 2 4 3 . . 2 . Engine 7 | . 1 . 2 3 . . . 1 . Core 4 | . . . . 1 3 . . . . Reactor 1 | . . . . . . . . 1 . Propulsion 31 | . 5 . 4 10 5 1 1 5 . Treads 26 | . 5 . 4 9 5 1 1 1 . Leg 4 | . . . . . . . . 4 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . 1 . . . . . Utility 62 | . 3 . 13 15 13 3 3 10 2 Device 20 | . 1 . 2 5 4 1 1 5 1 Storage 9 | . 2 . 1 . 2 . . 3 1 Processor 6 | . . . 3 . 2 1 . . . Hackware 1 | . . . . 1 . . . . . Protection 26 | . . . 7 9 5 1 2 2 . Artifact . | . . . . . . . . . . Weapon 78 | . 2 2 18 22 9 5 3 14 3 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 52 | . 2 1 12 18 4 3 2 10 . Ballistic Cannon . | . . . . . . . . . . Launcher 18 | . . . 4 4 4 2 1 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 2 | . . 1 1 . . . . . . Unidentified Prototypes 6 | . . . . 1 2 . . 3 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 4 | . . . . . . . . 4 . Parts Lost 37 | . 1 . 6 7 4 . 1 18 . Power 6 | . 1 . 2 2 . . . 1 . Propulsion 8 | . . . 1 2 . . . 5 . Utility 10 | . . . 2 1 2 . 1 4 . Weapon 13 | . . . 1 2 2 . . 8 . Highest Loss Streak 18 | . 1 . 1 3 2 . 1 18 . Average Slot Usage (%) 97 | . 96 100 98 98 99 100 99 70 99 Engine 6 | . 14 14 10 8 . . . 2 . Core 2 | . . . . . 6 7 7 3 . Treads 24 | . 23 28 22 26 29 30 30 13 . Leg 1 | . 3 . . . . . . 6 30 Device 9 | . 11 14 6 10 13 7 8 5 14 Storage 9 | . 14 14 11 9 7 7 7 7 7 Processor 5 | . . . 6 . 6 11 13 7 7 Hackware 1 | . . . . 4 . . . . . Protection 11 | . . . 19 11 8 10 6 7 7 Ballistic Gun 22 | . 28 27 21 26 22 22 21 10 . Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 13 28 28 42 49 92 89 88 88 95 Greatest Support 112 | 20 40 40 40 63 88 88 88 112 112 Greatest Overweight (x) 21 | . . . 1 1 1 1 . 21 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 8 11 15 15 15 19 20 20 20 20 Most Carried 20 | 5 10 11 15 15 20 19 20 20 20 Average Carried 14 | 5 8 10 14 14 18 15 19 14 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 19 | 4 9 11 15 15 17 19 19 19 19 Class Distribution -------------------- 32% | Mutant 19% | Scavenger-Mutant 15% | Scavenger-Tank 12% | Tank 9% | Gunner 8% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 7498 | 200 320 100 1880 2883 905 540 254 390 26 Remotely . | . . . . . . . . . . Salvage Created 8974 | . 917 100 1916 3284 1062 622 446 411 216 Parts 512 | . 61 5 123 191 67 21 11 27 6 Haulers Intercepted 13 | . 2 . 5 5 1 . . . . Recyclers Shooed 7 | . . 1 4 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 4 1 . . Prevented 32 | . . . . . . 16 10 . 6 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 141 | . 17 . 30 56 16 8 7 4 3 Guns 102 | . 17 . 23 45 10 3 . 4 . AOE 31 | . . . 7 11 6 3 4 . . Classes Destroyed 17 | . 7 . 2 6 2 . . . . Worker 15 | . 2 . 2 6 5 . . . . Builder 8 | . 1 . 2 4 1 . . . . Tunneler 4 | . . . 1 3 . . . . . Hauler 13 | . 2 . 5 5 1 . . . . Recycler 13 | . 2 . 5 5 1 . . . . Mechanic 2 | . . . . 1 1 . . . . Operator 2 | . . . . 1 1 . . . . Watcher 8 | . 1 . 4 2 1 . . . . Swarmer 29 | . 6 . 7 13 3 . . . . Grunt 67 | . 11 . 14 24 4 4 7 . 3 Brawler 7 | . . . . 5 . 2 . . . Duelist 3 | . . . . 2 . 1 . . . Protector 2 | . . . . 2 . . . . . Sentry 20 | . . . 9 9 1 1 . . . Hunter 2 | . . . . . 2 . . . . Programmer 5 | . . . . . 5 . . . . Heavy 2 | . . . . 1 1 . . . . Enhanced Grunt 4 | . . . . . . . . 4 . Decomposer 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 5 . 5 6 8 5 4 1 3 Combat Bots Only 5 | . 4 . 4 5 3 5 4 1 3 Max Kills in Single Turn 4 | . 2 1 3 4 4 2 1 1 1 Gunslinging 1 | . 1 . . 1 . . . . . Exploded 3 | . . . 2 3 3 2 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . 1 . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Damage Taken 10304 | . 562 . 1776 2060 1841 143 227 3462 233 Core 1186 | . 53 . 312 109 170 . 36 465 41 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 . 78 22 80 . . . . . Volleys Fired 544 | . 78 20 153 165 56 14 13 36 9 Largest 3 | . 2 2 2 3 3 3 3 3 1 Hottest 84 | . 40 40 79 75 84 81 81 84 81 Shots Fired 1249 | . 156 40 292 477 145 27 16 86 10 Gun 1196 | . 156 40 283 469 138 20 4 86 . Cannon 3 | . . . . . . . . . 3 Launcher 50 | . . . 9 8 7 7 12 . 7 Special . | . . . . . . . . . . Kinetic 1188 | . 156 40 275 469 138 20 4 86 . Thermal 9 | . . . 8 . . . . . 1 Explosive 19 | . . . 9 8 2 . . . . Electromagnetic 33 | . . . . . 5 7 12 . 9 Robot Hit Streak 20 | . 9 9 11 14 19 12 20 8 6 Robot Miss Streak 7 | . 4 2 6 7 3 1 1 4 . Penetration Max 1 | . . . . . 1 1 . 1 . Secondary Targets 13 | . 3 . 2 3 3 . . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . Shots Hit Robots 769 | . 94 30 194 275 97 19 9 48 3 Core Hits 391 | . 52 9 80 142 51 15 11 25 6 Critical Kills 5 | . 1 . . 1 1 2 . . . Critical Parts Destroyed 5 | . . . 1 2 1 . . 1 . Critical Strikes 10 | . 1 . 1 3 2 2 . 1 . Destroy 10 | . 1 . 1 3 2 2 . 1 . Melee Attacks 5 | . . 1 . . 3 . . 1 . Impact 3 | . . . . . 3 . . . . Slashing . | . . . . . . . . . . Piercing 1 | . . . . . . . . 1 . Sneak Attacks 2 | . . 1 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15723 | . 861 233 3207 5528 2883 729 718 1171 393 Guns 12206 | . 861 233 2791 4607 2313 297 20 1084 . Cannons 84 | . . . . . . . . . 84 Explosions 3346 | . . . 416 921 570 432 698 . 309 Melee 87 | . . . . . . . . 87 . Ramming . | . . . . . . . . . . Kinetic 12136 | . 861 233 2721 4607 2313 297 20 1084 . Thermal 70 | . . . 70 . . . . . . Explosive 1667 | . . . 416 921 330 . . . . Electromagnetic 1763 | . . . . . 240 432 698 . 393 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 87 | . . . . . . . . 87 . Highest Corruption 12 | . . . . . 12 12 12 11 11 Average Corruption 7 | . . . . . 4 12 8 8 11 Corruption Purged 5 | . . . . . . . 5 . . Effects 121 | . . . . . 34 27 30 23 7 Message Errors 27 | . . . . . 5 6 8 6 2 Matter Fused 34 | . . . . . 10 9 7 6 2 Heat Flow Errors 12 | . . . . . 5 1 4 1 1 Energy Discharges 15 | . . . . . 6 3 2 4 . Data Loss (minor) 11 | . . . . . 3 3 2 3 . Data Loss (major) 10 | . . . . . 2 1 5 1 1 Misfires 3 | . . . . . . 1 1 . 1 Alerts 4 | . . . . . 1 1 1 1 . Weapon Failures 5 | . . . . . 2 2 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 61 | . . . 33 . . 12 16 . . Projectiles . | . . . . . . . . . . Explosions 61 | . . . 33 . . 12 16 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 148 | . . . 38 99 . . 11 . . Shots 7 | . . . 1 5 . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 350 | . 18 . 20 350 267 195 217 258 165 Average Temperature 75 | . 9 . 6 71 89 52 65 129 44 Received Heat Transfer 2595 | . 255 . 642 729 303 36 117 444 69 Effects 6 | . . . . 3 . . 3 . . Energy Bleed 3 | . . . . 3 . . . . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . . . . . . 2 3 . 3 Combat Hostiles 8 | . . . . . . 2 3 . 3 Parts Fried 14 | . . . . . 1 . 9 . 4 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 185 | . . . 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Peak Influence 1285 | . 282 81 554 1285 882 . . . . Initial 584 | . . 81 31 224 584 . . . . Average 468 | . 152 81 297 777 626 . . . . Maximum Alert Level 4 | . 1 . 2 4 3 . . . . Low Security (%) 24 | 100 65 100 36 . . . . . . Level 1 21 | . 34 . 37 6 2 . . . . Level 2 31 | . . . 25 30 68 . . . . Level 3 19 | . . . . 50 29 . . . . Level 4 3 | . . . . 12 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 4 . 2 9 8 . . . . Investigation 6 | . 3 . 1 1 1 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 10 | . 1 . 1 5 3 . . . . Assault 4 | . . . . 3 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 14 | . 5 . 6 3 . . . . . Communications Jammed 41 | . . . . 24 17 . . . . Distress Signals 39 | . . . . 22 17 . . . . Times Spotted 218 | . 33 . 50 86 23 8 8 4 6 Peak Tracking Total 6 | . 4 . 6 6 4 5 4 4 3 Tactical Retreats 12 | . 1 . 3 3 2 1 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered 6 | . 1 . 1 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 20 | . . . 20 . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . Reprogrammed 1 | . . . 1 . . . . . . Reused . | . . . . . . . . . . Traps Extracted 1 | . . . 1 . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled 25 | . . . 7 3 14 . . 1 . Max in Single Turn 9 | . . . 2 1 9 . . 1 . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 42 | . 6 . 12 13 6 . 1 4 . Terminals 22 | . 4 . 8 7 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 6 | . 1 . 2 2 1 . . . . Recycling Units 4 | . 1 . 1 1 1 . . . . Scanalyzers 3 | . . . 1 2 . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 143 | . 20 . 45 37 11 . 1 29 . Successful 98 | . 9 . 27 28 4 . 1 29 . Failed 45 | . 11 . 18 9 7 . . . . Catastrophic 5 | . . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 6 . 11 12 5 . . . . Terminals 61 | . 10 . 28 19 4 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations 21 | . 7 . 6 6 2 . . . . Recycling Units 9 | . 3 . 1 3 2 . . . . Scanalyzers 18 | . . . 10 8 . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 57 | . 4 . 13 10 . . 1 29 . Record 11 | . . . . . . . . 11 . Part Schematic 12 | . . . 1 . . . . 11 . Robot Schematic 4 | . . . . . . . . 4 . Robot Analysis 4 | . . . . 4 . . . . . Prototype ID Bank 6 | . . . 3 . . . . 3 . Open Door 1 | . . . . . . . 1 . . Terminal Index 3 | . 1 . 1 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 4 | . 2 . 2 . . . . . . Disarm Traps 1 | . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . 2 . . . . . . Zone Layout 6 | . . . 3 3 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Repair Station Hacks 13 | . 3 . 3 5 2 . . . . Scan Component 8 | . 2 . 2 3 1 . . . . Repair 5 | . 1 . 1 2 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 17 | . . . 9 8 . . . . . Insert Component 8 | . . . 4 4 . . . . . Analyze 9 | . . . 5 4 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 7 | . 2 . 2 2 1 . . . . Terminals 3 | . 1 . 1 1 . . . . . Track 3 | . 1 . 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . 1 1 1 . . . . Recyclers 1 | . . . . . 1 . . . . Mask 1 | . . . . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 6 . 11 10 6 . . . . Full Trace Events 3 | . 1 . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . . 5 4 . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 1 . 1 2 1 . . . . Time 154 | . 36 . 32 48 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed 8 | . . . 4 4 . . . . . Part Schematics Acquired 8 | . . . 4 4 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 30 | . . . . . 30 . . . . Highest-Rated Ally 30 | . . . . . 30 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . Total Damage 330 | . . . . . 330 . . . . Kills 2 | . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Robot Analysis Total 4 | . . . . 4 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 11727 | 1 1049 213 3781 2547 1708 678 998 567 185 Spaces Moved 5297 | 1 501 97 1537 1123 826 345 555 213 99 Core 9 | . . . . . . . . 9 . Treads 5006 | . 397 97 1537 1123 826 345 555 126 . Legs 282 | 1 104 . . . . . . 78 99 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 166 167 167 167 120 120 Average Speed 174 | 120 151 160 188 169 177 173 167 190 120 Slowest Speed 1100 | 120 160 160 250 250 247 247 167 1100 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 2 78 31 97 88 25 57 74 82 26 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . 1 . 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 2 6 . 1 Spaces Dug 3 | . . . . . 3 . . . . Terrain Destroyed 118 | . . . 40 47 24 1 1 4 1 Melee 3 | . . . . . 3 . . . . Projectile 7 | . . . . . 1 1 1 3 1 AOE 107 | . . . 40 47 20 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Total 6855 | 2 661 121 2141 1494 961 400 612 309 154 Wait 619 | . 52 . 354 110 8 28 25 3 39 Move 5288 | . 500 96 1536 1122 825 344 554 212 99 Hop . | . . . . . . . . . . Pick Up 94 | . 10 2 18 17 19 3 6 18 1 Fast Attach 42 | . 3 . 12 15 4 . 1 7 . Attach 42 | . 1 . 4 9 6 . 2 18 2 Detach 2 | . . . . . . . . 1 1 Swap 99 | . 7 2 21 27 20 9 4 6 3 Drop 99 | 2 10 . 23 29 19 2 7 7 . Fire 544 | . 78 20 153 165 56 14 13 36 9 Melee 5 | . . 1 . . 3 . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . Trap 20 | . . . 20 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 3) 631 | -10/Materials | Repaired Broken Lgt. Treads 701 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Build established: Scavenger-Mutant 1051 | -10/Materials | Entered Mines 1057 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1123 | -10/Mines | Destroyed YI-UF0 1134 | -10/Mines | Found YI-UF0's Bottomless Matter Pit 1221 | -10/Mines | Learned Materials stockpile data 1248 | -10/Mines | Discovered new exit (range 8) 1264 | -10/Mines | Entered Materials 1264 | -9/Materials | Evolved 2 slots: Utility x2 1265 | -9/Materials | Identified exit to Mines 1744 | -9/Materials | Discovered new exit (range 15) 2100 | -9/Materials | Build established: Mutant 2318 | -9/Materials | Repaired Hvy. Assault Rifle 2616 | -9/Materials | Discovered new exit (range 11) 2624 | -9/Materials | Build established: Scavenger-Mutant 2757 | -9/Materials | Core integrity fell below 50% 3023 | -9/Materials | Discovered new exit (range 8) 3383 | -9/Materials | Build established: Mutant 5045 | -9/Materials | Entered another Materials area 5045 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5369 | -8/Materials | Build established: Tank 5486 | -8/Materials | Repaired Hrd. Light Armor Plating 5695 | -8/Materials | Discovered new exit (range 9) 5741 | -8/Materials | Lost 3 parts (1n1u1w) 5855 | -8/Materials | Repaired Hrd. Light Armor Plating 6110 | -8/Materials | Discovered new exit (range 14) 6232 | -8/Materials | Build established: Scavenger-Tank 6645 | -8/Materials | First assault squad dispatched 7498 | -8/Materials | Discovered new exit (range 15) 7592 | -8/Materials | Entered Factory 7592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7794 | -7/Factory | Repaired Arm. Treads? 8089 | -7/Factory | Build established: Skirmisher 8525 | -7/Factory | Cargo convoy interrupted 8964 | -7/Factory | Discovered new exit (range 15) 9094 | -7/Factory | System corruption reached 10% 9192 | -7/Factory | First assault squad dispatched 9300 | -7/Factory | Entered Lower Caves 9308 | -7/Lower Caves | Encountered a Warlord checkpoint 9395 | -7/Lower Caves | Build established: Tank 9825 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9927 | -7/Lower Caves | Build established: Gunner 9965 | -7/Lower Caves | Discovered new exit (range 7) 9978 | -7/Lower Caves | Entered another Lower Caves area 10951 | -7/Lower Caves | Discovered new exit (range 16) 10976 | -7/Lower Caves | Entered Data Miner 10976 | -7/Data Miner | Discovered new exit (range 6) 11003 | -7/Data Miner | Met Data Miner 11043 | -7/Data Miner | Learned location of Section 7 (-2) 11043 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11068 | -7/Data Miner | Received God Mode back door access code from Data Miner 11193 | -7/Data Miner | Destroyed Data Miner 11202 | -7/Data Miner | Data Conduit disabled 11249 | -7/Data Miner | Core integrity fell below 50% 11281 | -7/Data Miner | Core integrity fell below 20% 11307 | -7/Data Miner | Build established: Mutant 11314 | -7/Data Miner | Lost 18 parts (1p5n4u8w) 11455 | -7/Data Miner | Found Prototype Device 11456 | -7/Data Miner | Identified Exp. Thermal Shield 11473 | -7/Data Miner | Found Prototype Hackware 11475 | -7/Data Miner | Found Prototype Hackware 11477 | -7/Data Miner | Found Prototype Hackware 11480 | -7/Data Miner | Found Prototype Hackware 11543 | -7/Data Miner | Entered Proximity Caves 11718 | -6/Proximity Caves | Build established: Scavenger-Mutant 11728 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11606_ Found 26 Matter. 11607_ Acquired 26 matter. 11608_ Acquired Unknown Device. 11631_ UJ:KAGBMC>DZCWQ6 NO0XMX&8YYZD,ZCSZ6OH 11646_ System corrupted: Matter fused (-8). 11654_ G-67 Veteran system terminally corrupted. 11654_ Plasma Rifle fried. 11654_ Adv. Heat Sink fried. 11659_ G-50 Soldier system terminally corrupted. 11668_ Adv. Heat Sink fried. 11670_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 11675_ Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. 11677_ Corrupted Unknown Energy Gun self-destruct mechanism malfunctions. 11678_ System corrupted: Substantial component data lost. 11704_ :ET7X8=LC&OMGBOWE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ##???????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? #?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ??????????????# ###????????? ?????????????? | | ?????????????## ##??????? ?????????????? | | ????????????## ###????? ?????????????? | | ???????????## ##???# ?????????????? | | ???????????# ##?# ???????????????? | | ???????????# ## ## ????????????????? | | ?????###???# ## ?????????????????? | | ????? #???# ## #???#??????????????? | | ???## ????# ### ####???????????? | | ??## ????# ????????????? | | ??# ?????# #??????????????? | | ### ?###?# #????????????????? | | # ### ##?# #?????????????????? | | ## ### #????????????????????? | | h #????????????????????? | | ??# ## ##???????????????????? | | ?## ## ### #???????????????????? | | ## ## #### ##??????????????????? | | # ####@ #??????????????????? | | #?# ####??????????????????? | | #? #?????????????????????? | | ## #? ?????????????????????? | | ###### ## ### ????????????????????? | | #????# ###% ##?# #???????????????????? | | #????# ### [ #??# ##???????????????????? | | #????# #?# #?# #????????????????????? | | ##### #?##== #?## ##????????????????????? | | ## #??#%[ #?####?????????????????????? | | ### ##??[%! #?????????????????????????? | | #?#####??? #?????????????????????????? | | ##???????# #?????????????????????????? | | ! ##?????? #### ##?????????????????????????? | | ##????? ????# ##??????????????????????????? | | ###?? ?????###???????????????????????????? | | #?? ????????????????????????????????????? | | #?? ????????????????????????????????????? | | # ###?# ????????????????????????????????????? | | ?# ##???#?????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## ?????????????????????????????????????????? | | #??? ## ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 21 Energy Capacity 825 Matter Stores 1372 Matter Capacity 1800 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 675 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Weapon Shielding | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentCannonStorage Manual? 0 Play Time 01:06:35 Cumulative 407.9 hours Start 2021.10.25 @ 22:39:14 End 2021.10.25 @ 23:44:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de52e1de-265f-4ed6-9df7-ce383e931f23