Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 18:59:26 Player: Sir Cheese Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1663) 1663 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 5243 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/850 Matter 30/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Terrain Scan Processor Improved Hacking Suite Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Multireflex Exoskeleton Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Improved Datajack > --- INVENTORY -------- Improved Cooling System Advanced Terrain Scan Processor Gauss Cannon [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Maul Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 1 . Utility 5 | . . 2 . 1 . 2 Weapon . | . . . . . . . Parts Attached 99 | 7 13 18 8 15 21 17 Power 11 | 1 2 1 . 1 3 3 Engine 7 | 1 2 1 . . 3 . Core 4 | . . . . 1 . 3 Reactor . | . . . . . . . Propulsion 27 | 2 4 7 2 2 9 1 Treads 8 | 2 . 1 . . 5 . Leg 9 | . 1 4 2 1 . 1 Wheel 1 | . 1 . . . . . Hover 6 | . 2 . . . 4 . Flight 3 | . . 2 . 1 . . Utility 33 | 2 4 6 3 5 7 6 Device 10 | 1 2 2 . 2 2 1 Storage 5 | 1 1 . . 1 1 1 Processor 7 | . 1 . 2 . 4 . Hackware 5 | . . 3 . 2 . . Protection 6 | . . 1 1 . . 4 Artifact . | . . . . . . . Weapon 28 | 2 3 4 3 7 2 7 Energy Gun 7 | 1 1 1 1 3 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 4 | 1 . . . 1 . 2 Ballistic Cannon 4 | . . . 1 2 1 . Launcher 3 | . . . . . . 3 Special Weapon 5 | . 2 1 . . . 2 Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 3 | . . 1 . 1 1 . Unidentified Prototypes 6 | . . 1 . 3 1 1 Parts Lost 26 | . 4 4 . 4 6 8 Power 3 | . . . . . 2 1 Propulsion 6 | . 1 . . 3 1 1 Utility 7 | . 1 1 . . 1 4 Weapon 10 | . 2 3 . 1 2 2 Highest Loss Streak 8 | . 2 3 . 3 3 8 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 6 4 4 5 7 4 Power . | . 1 . 1 1 . . Propulsion . | . . 1 . . . . Utility 3 | . 1 1 2 2 4 2 Weapon 1 | . 2 . . . . 1 Tool/Special . | . . . . . . . Unused Backups 19 | . 2 5 1 2 5 4 Power 3 | . 1 . 1 1 . . Propulsion 5 | . . 4 . 1 . . Utility 9 | . 1 1 . . 4 3 Weapon 2 | . . . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 79 83 87 83 87 64 Engine 7 | . 10 11 11 7 6 . Core 2 | . . . . . 2 5 Treads 10 | . 16 2 . . 18 . Leg 3 | . . 8 21 20 . . Hover 3 | . . 4 . . 1 11 Flight 3 | . . 5 . 1 6 . Device 7 | . 11 8 . 1 5 12 Storage 4 | . 9 . . 4 5 . Processor 9 | . 2 6 5 7 13 12 Hackware 9 | . . 17 22 15 11 5 Protection 2 | . . 4 4 7 . 5 Energy Gun 2 | . 10 7 4 . . . Ballistic Gun 2 | . 9 . . 1 2 . Ballistic Cannon 1 | . . . 5 7 1 . Impact Weapon 4 | . . . 10 7 6 . Special Melee Weapon 2 | . . 2 . . 1 5 Peak Build Rating 47 | 7 8 24 28 31 44 47 Average Rating 26 | 4 6 16 22 25 36 31 On Entrance 15 | . 7 6 16 26 22 29 Avg Prop Armor Cover (%) 10 | . . 8 . . 11 . Naked Turns 49 | . 16 . . 1 . 32 Heaviest Build 42 | 14 20 17 21 26 42 25 Greatest Support 64 | 40 40 35 33 55 64 17 Greatest Overweight (x) 6 | . 4 4 . 1 6 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 8 10 5 Average Capacity 7 | 7 7 5 5 6 8 5 Most Carried 10 | 4 10 5 5 8 10 5 Average Carried 6 | 1 6 4 4 5 7 4 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 1 5 5 Class Distribution -------------------- 49% | Mutant 27% | Hacker-Mutant 15% | Scavenger-Mutant 5% | Scientist-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1531 | 203 158 182 226 304 404 54 Remotely . | . . . . . . . Salvage Created 1408 | 106 158 171 24 269 626 54 Parts 84 | 10 17 21 2 8 19 7 Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 35 | . 3 8 1 5 14 4 Melee 1 | . . . . . 1 . Guns 4 | . 3 1 . . . . Cannons 8 | . . 1 . 5 2 . AOE 14 | . . 6 . . 4 4 Classes Destroyed 10 | 2 4 2 . . 2 . Builder 3 | . 1 1 . . 1 . Tunneler 2 | 2 . . . . . . Hauler 2 | . . 1 . 1 . . Recycler 3 | 1 . . . . 2 . Operator 2 | . 1 . . . 1 . Watcher 2 | . . . . . 2 . Swarmer 13 | . 1 7 . . 1 4 Grunt 18 | . 2 . 1 5 10 . Sentry 2 | . . 1 . . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | 1 2 7 1 3 6 4 Combat Bots Only 6 | . 1 6 1 3 4 4 Max Kills in Single Turn 4 | 1 1 4 1 1 4 4 Gunslinging . | . . . . . . . Exploded 4 | . . 3 . . 3 4 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 514 | . 71 75 4 87 166 111 Missed 175 | . 19 29 1 32 53 41 Hits 339 | . 52 46 3 55 113 70 Melee 1 | . . . . . 1 . Projectile 338 | . 52 46 3 55 112 70 AOE 2 | . . . . . 2 . Critical Strikes 10 | . . 1 . 5 2 2 Damage Taken 4965 | . 513 536 35 1041 1611 1229 Core 1640 | . 184 150 . 206 249 851 Absorbed by Shields . | . . . . . . . Redirected to Shielding 120 | . . . . 17 . 103 Regen/Repaired (Parts) 45 | . 29 . . . . 16 Core Remaining (%) 62 | 100 26 . 62 62 64 . Volleys Fired 122 | 5 34 17 1 42 14 9 Largest 2 | 2 2 2 1 2 1 1 Hottest 121 | 60 100 121 45 90 40 39 Shots Fired 152 | 10 48 27 1 43 14 9 Gun 74 | 10 43 13 1 2 . 5 Cannon 66 | . . 11 . 41 14 . Launcher 2 | . . . . . . 2 Special 10 | . 5 3 . . . 2 Kinetic 93 | 5 28 . . 41 14 5 Thermal 39 | 5 18 16 . . . . Explosive 2 | . . . . . . 2 Electromagnetic 16 | . 2 11 1 2 . . Robot Hit Streak 9 | 8 9 7 3 5 1 4 Robot Miss Streak 6 | . 6 3 1 4 3 1 Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 127 | 8 21 18 2 23 42 13 Core Hits 51 | 4 10 12 . 8 13 4 Critical Kills 3 | . . . . 2 1 . Critical Parts Destroyed 10 | . . . . 3 7 . Critical Strikes 17 | . . 2 . 6 9 . Burn 2 | . . 2 . . . . Destroy 5 | . . . . 5 . . Blast 2 | . . . . 1 1 . Smash 8 | . . . . . 8 . Melee Attacks 80 | . . 3 2 . 67 8 Impact 66 | . . . 2 . 64 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 16 | . . 2 . . 6 8 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 4163 | 85 240 523 45 471 2400 399 Guns 516 | 85 238 103 11 32 . 47 Cannons 758 | . . 153 . 439 166 . Explosions 1318 | . . 267 . . 706 345 Melee 1562 | . . . 34 . 1528 . Ramming 7 | . . . . . . 7 Kinetic 818 | 31 135 . . 439 166 47 Thermal 387 | 54 80 253 . . . . Explosive 1168 | . . 117 . . 706 345 Electromagnetic 221 | . 25 153 11 32 . . Impact 1562 | . . . 34 . 1528 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 714 | . . 29 15 24 646 . Projectiles 24 | . . . . 24 . . Explosions 68 | . . 29 . . 39 . Melee 622 | . . . 15 . 607 . Knockbacks 13 | . . . 1 4 8 . Impact 8 | . . . 1 . 7 . Kinetic 5 | . . . . 4 1 . Secondary . | . . . . . . . Self-Inflicted Damage 180 | . . 34 . . 128 18 Shots 4 | . . 1 . . 2 1 Rammed 3 | . . . . . . 3 Targets Rammed 4 | . . 1 . . . 3 Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 437 | . 27 352 6 120 9 437 Average Temperature 77 | . 13 124 6 46 8 213 Received Heat Transfer 1161 | . 174 129 18 513 246 81 Effects 3 | . . 2 . . . 1 Shutdowns 2 | . . 1 . . . 1 Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . . 1 . 9 . Combat Hostiles 8 | . . . 1 . 7 . Parts Fried 4 | . . 1 . . 3 . Impact Corruptions 22 | . . . 1 . 21 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 3 . . . . Heat Transferred 970 | 125 200 645 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 94 | 100 100 100 100 100 86 100 Level 1 5 | . . . . . 12 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 403 | 5 87 175 50 156 403 183 Initial 183 | . . 9 50 . 61 183 Average 60 | 1 19 50 26 78 69 93 Influence Increases 1776 | 15 180 299 20 296 707 259 Destroy 0b10 Robot/C 700 | . 60 160 20 100 280 80 Destroy 0b10 Robot/NC 70 | 15 10 10 . 5 30 . Destroy Leader 128 | . 10 32 . 12 64 10 Successful Hack 56 | . 6 7 . 2 7 34 Disable Machine 405 | . . 45 . 90 225 45 Destroy Structure 102 | . 4 15 . 12 56 15 Partial Spotted 45 | . . 15 . 15 15 . Lose Combat Pursuer 270 | . 90 15 . 60 30 75 Influence Decreases 1705 | 15 157 192 150 160 468 563 Entered New Map 361 | . . 14 80 . 75 192 Time Decay 1005 | 15 127 138 70 120 305 230 Lost Part 206 | . 30 40 . 40 50 46 Purge Threat 133 | . . . . . 38 95 Squads Dispatched 14 | . 2 1 . 3 5 3 Investigation 3 | . . 1 . . 2 . Extermination 3 | . . . . . 2 1 Reinforcement 8 | . 2 . . 3 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 1 3 . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 16 18 1 23 27 29 Peak Tracking Total 11 | . 7 9 1 7 7 11 Tactical Retreats 14 | . 3 1 . 2 4 4 ECM-based Alert Blocks 15 | . . . . . 9 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 5 | . 3 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 27 | . . 3 . 6 15 3 Max in Single Turn 5 | . . 1 . 1 5 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 20 | . 2 4 . 1 9 4 Terminals 9 | . 1 2 . . 4 2 Fabricators 2 | . . . . . 1 1 Repair Stations 2 | . 1 . . . . 1 Recycling Units 3 | . . 1 . . 2 . Scanalyzers 4 | . . 1 . 1 2 . Garrison Access . | . . . . . . . Total Hacks 46 | . 4 10 . 2 23 7 Successful 33 | . 3 9 . 2 14 5 Failed 13 | . 1 1 . . 9 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 6 | . 2 . . . 2 2 Terminals 19 | . 2 5 . . 9 3 Fabricators 4 | . . . . . 2 2 Repair Stations 4 | . 2 . . . . 2 Recycling Units 7 | . . 2 . . 5 . Scanalyzers 12 | . . 3 . 2 7 . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 4 . . 3 2 Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . Unreport Threat 2 | . . . . . 1 1 Locate Traps 2 | . . 1 . . 1 . Zone Layout 3 | . . 2 . . 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 4 | . 2 . . . . 2 Scan Component 2 | . 1 . . . . 1 Repair 2 | . 1 . . . . 1 Recycling Unit Hacks 5 | . . 2 . . 3 . Report Inventory 3 | . . 1 . . 2 . Retrieve Components 2 | . . 1 . . 1 . Scanalyzer 11 | . . 3 . 2 6 . Insert Component 2 | . . 1 . . 1 . Analyze 2 | . . 1 . . 1 . Retrieve Study 7 | . . 1 . 2 4 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators 1 | . . . . . . 1 Liberate 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 4 . . 6 4 Full Trace Events 2 | . . . . . 2 . Feedback Events 1 | . . . . . 1 . Hackware Fried 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 73 | . . . . . 73 . Total Part Build Rating 3 | . . . . . 3 . Part Studies Acquired 7 | . . 1 . 2 4 . Parts Repaired 2 | . 1 . . . . 1 Time 48 | . 26 . . . . 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . 3 . . 2 . Parts Scanalyzed 2 | . . 1 . . 1 . Part Schematics Acquired 2 | . . 1 . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 9 | . . 2 . . 2 5 Non-combat 8 | . . 1 . . 2 5 Combat 1 | . . 1 . . . . Robot Hacks Applied 14 | . . 2 . . 3 9 parse_system 2 | . . 1 . . . 1 no_distress 8 | . . 1 . . 2 5 find_chute 3 | . . . . . . 3 find_recycling 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 1734 | 14 491 . . . 661 568 Sensors 694 | . . . . . 132 562 Terrain 105 | . 105 . . . . . Seismic 100 | 14 86 . . . . . ECM 1529 | . 300 . . . 661 568 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3696 | 115 590 366 162 346 1512 605 Spaces Moved 2941 | 54 354 317 122 279 1116 699 Core 432 | 2 94 4 . 2 274 56 Treads 837 | 52 178 29 . . 578 . Legs 381 | . 4 100 122 155 . . Wheels 42 | . 42 . . . . . Hover 832 | . 36 57 . . 96 643 Flight 417 | . . 127 . 122 168 . Fastest Speed 32 | 50 50 32 105 35 35 50 Average Speed 95 | 155 120 76 109 76 109 70 Slowest Speed 350 | 160 250 250 112 175 350 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Potential Cave-ins 2 | . . . . . 2 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 39 32 36 29 31 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 28 | . 4 . . 2 22 . Terrain Destroyed 115 | . 4 18 . 12 68 13 Melee 22 | . . . . . 22 . Projectile 16 | . 4 . . 12 . . AOE 77 | . . 18 . . 46 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3520 | 75 454 412 146 368 1262 803 Wait 87 | . 32 . 5 10 8 32 Move 2933 | 53 353 314 121 278 1115 699 Hop 1 | . . 1 . . . . Pick Up 86 | 10 12 25 3 7 19 10 Fast Attach 56 | . 10 7 5 8 14 12 Attach 47 | 7 6 12 2 10 4 6 Detach 4 | . . . 1 3 . . Swap 21 | . 5 3 1 2 5 5 Drop 77 | . 2 27 5 8 16 19 Fire 122 | 5 34 17 1 42 14 9 Melee 80 | . . 3 2 . 67 8 Ram 3 | . . . . . . 3 Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 2 | . . 2 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 353 | -10/Materials | Repaired Assault Rifle 518 | -10/Materials | Released all parts (5) 647 | -10/Materials | Core integrity fell below 50% 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Utility x2 1006 | -9/Materials | Lost 3 parts (1u2w) 1012 | -9/Materials | Discovered new exit (range 7) 1072 | -9/Materials | Entered Mines 1081 | -9/Mines | Assembled infested the area 1086 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1127 | -9/Mines | Learned location of Zion (-6) 1228 | -9/Mines | Discovered new exit (range 5) 1234 | -9/Mines | Entered Materials 1234 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1464 | -8/Materials | Build established: Scavenger-Mutant 1512 | -8/Materials | Released all parts (8) 1537 | -8/Materials | Discovered new exit (range 10) 1540 | -8/Materials | Lost 3 parts (3n) 1580 | -8/Materials | Entered Factory 1580 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1849 | -7/Factory | Build established: Hacker-Mutant 2349 | -7/Factory | Hacking Suite fried by hacking feedback 2636 | -7/Factory | Build established: Mutant 2825 | -7/Factory | Fabricated Hacking Suite? 2982 | -7/Factory | Discovered new exit (range 15) 2998 | -7/Factory | Identified exit to Factory 3092 | -7/Factory | Entered another Factory area 3092 | -6/Factory | Evolved 2 slots: Utility x2 3109 | -6/Factory | Lost 3 parts (1p1n1w) 3214 | -6/Factory | Repaired Gravmag System 3662 | -6/Factory | Released all parts (4) 3670 | -6/Factory | Core integrity fell below 50% 3689 | -6/Factory | Core integrity fell below 20% 3691 | -6/Factory | Lost 8 parts (1p1n4u2w) 3697 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Adv. Sensor Array destroyed. U-05 Engineer builds a Wall. ECM Suite destroyed. Imp. Propulsion Shielding destroyed. Released Mic. Nuclear Core. Released Imp. Melee Analysis Suite. Released Imp. Signal Interpreter. Released Gravmag System. Acquired Gravmag System. Dropped Gravmag System. S-27 Virus destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6X. Connecting with Fabricator... >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! Slammed into S-27 Virus. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# / % ??????????????????????? | | ?#% # ???????????????????????? | | ## # ???????????????????????? | | " # ????????????????????????? | | ## # ########????????????????????????? | | ?# [ # #???????????????????????????????? | | ## # #???????????????????????????????? | | # # #???????????????????????????????? | | # # ^ #???????????????????????????????? | | # # #???????????????????????????????? | | # + #???????????????????????????????? | | # ! #* % #???????????????????????????????? | | ######### #???????????????????????????????? | | # ## ###############?????????????????? | | # ## ## #?????????????????? | | # #%= H # #?????????????????? | | # # # ???????????????????? | | # # % # """"????????????????????? | | ]# # # """" ?#?????????????????? | | ## " + s """" #?????????????????? | | # # #s """" #?????????????????? | | # # # """" #?????????????????? | | # # # """" #?????????????????? | | # # # """" #?????????????????? | | # ### ### #?????????????????? | | # #?# #?# @ #?????????????????? | | # #?# ################?????????????????? | | ########?# # #???????????????????? | | #????????# # """"""""" #???????????????????? | | #????????#% # #???????????????????? | | ########### # """"""""" #???????????????????? | | # #???????????????????? | | # """"""""" #???????????????????? | | / #???????????????????? | | % # #???????????????????? | | """ """ # "" "" #???????????????????? | | """ " """ # ""F"" #???????????????????? | | " " " """ ]# """ #???????????????????? | | " """ # #???????????????????? | | ##############???????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | """T""" #????????????????????????????????? | | ###########????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Assault Rifle | 71% | -10/Materials Gravmag System | 64% | -6/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Maul | -8/Materials | Hacked Imp. Datajack | -7/Factory | Hacked Imp. Hover Unit | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Hates This One Trick Challenges ------------ None Game ------ Seed GravitonColdEdition Manual? 0 Play Time 00:53:41 Cumulative 74.1 hours Start 2026.10.31 @ 18:10:24 End 2026.10.31 @ 18:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 66 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae53f726-f0b5-4c26-b1d7-5a87e74c709c