Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 15:04:26 Player: lvl5hm Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (180) 900 Value Destroyed (4193) 4193 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-565) -565 TOTAL SCORE: 11088 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 206 Friendly Fire -874 Cogmind --------- Core Integrity 0/1450 Matter 84/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Long-range Sensor Array ECM Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled Cesium-ion Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Mini Smartbomb Launcher Great Maul > --- INVENTORY -------- Impulse Thruster Array Long-range Sensor Array ECM Suite Advanced Force Field Advanced Hacking Suite Authchip [Power] Authchip [Power] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Authchip [Armor] Gamma Bomb Array [Rating: 127] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 Power 2 | . . . . . . . . 1 . . 1 Propulsion 4 | . . 2 . . . . . 1 1 . . Utility 9 | . . . 2 2 2 . . . 1 2 . Weapon 1 | . . . . . . . . . . . 1 Parts Attached 130 | 7 8 29 31 4 12 5 6 11 4 10 3 Power 13 | 1 2 4 2 . . . 1 1 1 1 . Engine 9 | 1 2 4 1 . . . . 1 . . . Core 2 | . . . 1 . . . 1 . . . . Reactor 2 | . . . . . . . . . 1 1 . Propulsion 35 | 2 1 13 11 . 3 1 . 1 1 1 1 Treads 19 | 2 1 9 7 . . . . . . . . Leg 2 | . . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 14 | . . 2 4 . 3 1 . 1 1 1 1 Utility 56 | 2 2 4 12 2 9 2 5 8 2 8 . Device 15 | 1 1 2 3 . . 2 1 1 1 3 . Storage 4 | 1 1 . 1 . . . 1 . . . . Processor 7 | . . 1 3 . . . . 1 1 1 . Hackware 22 | . . . 1 2 9 . 3 3 . 4 . Protection 8 | . . 1 4 . . . . 3 . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 3 8 6 2 . 2 . 1 . . 2 Energy Gun 4 | . 1 1 . . . 1 . . . . 1 Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 12 | 2 2 3 4 . . . . . . . 1 Ballistic Cannon 3 | . . 2 . 1 . . . . . . . Launcher 3 | . . . 1 . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 12 | . . 5 . 1 2 2 . . 1 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . 3 Parts Lost 23 | . 3 3 1 . . . . 1 1 . 14 Power 3 | . 1 . . . . . . . 1 . 1 Propulsion 9 | . . 3 . . . . . 1 . . 5 Utility 7 | . 1 . 1 . . . . . . . 5 Weapon 4 | . 1 . . . . . . . . . 3 Highest Loss Streak 14 | . 2 2 1 . . . . 1 1 . 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | . 8 17 19 9 9 9 11 13 14 14 13 Power . | . . 1 . . . . . 1 . . . Propulsion 2 | . . 1 7 1 1 2 2 1 . . . Utility 6 | . 2 6 7 5 6 6 7 10 11 12 11 Weapon 3 | . 3 6 2 1 1 1 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 41 | . . 16 3 4 . . 1 1 3 1 12 Power 4 | . . . 2 1 . . 1 . . . . Propulsion 5 | . . 2 . 2 . . . . . . 1 Utility 18 | . . 2 1 1 . . . 1 2 1 10 Weapon 14 | . . 12 . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 97 98 89 90 95 93 95 91 85 71 Engine 7 | . 13 11 8 . . . . 4 4 . . Core 1 | . . . . 7 6 6 6 5 5 4 2 Treads 20 | . 27 32 35 . . . . . . . . Leg 2 | . . 9 . . . . . . . . . Flight 8 | . . . . 30 26 26 26 28 26 23 16 Device 9 | . 13 6 9 7 4 6 11 10 11 14 9 Storage 9 | . 14 11 9 7 6 6 6 5 5 4 3 Processor 3 | . . . 7 7 6 6 6 5 5 5 8 Hackware 8 | . . . . 20 32 33 27 23 20 21 18 Protection 2 | . . 4 8 . . . . . 2 . . Ballistic Gun 11 | . 26 9 16 . . . . . . . . Ballistic Cannon 1 | . . 6 . . . . . . . . . Impact Weapon 2 | . . . 1 7 6 6 6 5 5 3 3 Peak Build Rating 127 | 7 9 23 38 44 59 72 71 93 102 124 127 Average Rating 36 | 5 7 15 24 39 49 67 67 82 97 104 105 On Entrance 49 | . 7 8 20 33 40 59 66 70 80 89 124 Avg Prop Armor Cover (%) 6 | . . 7 . . . . 13 . . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 12 50 61 63 20 20 25 31 40 49 49 49 Greatest Support 80 | 40 40 80 80 20 21 23 35 42 51 51 54 Greatest Overweight (x) 10 | . 2 2 . . . 1 10 1 . . 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 15 15 15 15 15 Average Capacity 17 | 7 19 20 19 10 10 10 13 15 15 15 14 Most Carried 20 | 1 13 20 20 10 10 10 14 15 15 15 15 Average Carried 13 | . 8 17 19 9 9 9 11 14 14 14 13 Final Capacity 20 | 8 20 20 10 10 10 10 15 15 15 15 5 Final Carried 20 | 1 13 20 10 10 9 10 12 15 15 14 5 Class Distribution -------------------- 59% | Scavenger-Mutant 21% | Hacker-Sprinter 7% | Mutant 5% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Assassin | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Matter Collected 4203 | 326 372 914 1104 105 37 191 100 405 290 348 11 Remotely . | . . . . . . . . . . . . Salvage Created 6201 | 177 852 1719 1471 105 37 185 133 508 470 434 110 Parts 351 | 16 49 136 88 5 . 5 2 15 11 23 1 Haulers Intercepted 8 | . 1 4 1 2 . . . . . . . Recyclers Shooed 9 | . 3 3 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 107 | . 18 37 29 . . . . 7 5 7 4 Melee 1 | . . . . . . . . . . . 1 Guns 52 | . 18 12 22 . . . . . . . . Cannons 25 | . . 25 . . . . . . . . . AOE 26 | . . . 7 . . . . 7 5 7 . Classes Destroyed 13 | 2 6 3 1 . . 1 . . . . . Worker 12 | . . 5 3 . . . . 1 2 1 . Builder 8 | . 1 . 2 . . . . 1 . 4 . Tunneler 8 | 5 . 1 . . . . . . . 2 . Hauler 8 | . 1 4 1 2 . . . . . . . Recycler 16 | 1 2 2 3 . . . 1 2 3 2 . Operator 7 | . 2 2 3 . . . . . . . . Watcher 11 | . 2 2 2 1 1 . . 1 1 1 . Swarmer 49 | . 5 11 10 . . . . 7 5 7 4 Grunt 40 | . 13 16 11 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 16 | . . 9 7 . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . Martyr 3 | . . . . . . 3 . . . . . Best Kill Streak 9 | 5 6 5 7 1 1 . 1 7 9 7 2 Combat Bots Only 6 | . 6 4 4 . . . . 4 5 4 2 Max Kills in Single Turn 4 | 1 2 2 3 1 1 1 1 3 4 3 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 3 | . . . 3 . . . . 2 2 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Hostile Shots Fired 582 | . 112 128 124 . . . 6 27 30 6 149 Missed 167 | . 36 35 28 . . . 1 14 21 2 30 Hits 415 | . 76 93 96 . . . 5 13 9 4 119 Melee 1 | . . 1 . . . . . . . . . Projectile 414 | . 76 92 96 . . . 5 13 9 4 119 AOE 2 | . . . . . . . 2 . . . . Critical Strikes 13 | . 1 2 6 . . . . . . . 4 Damage Taken 6793 | . 852 1203 1381 . . . 95 261 179 100 2722 Core 2072 | . 114 200 103 . . . 48 45 55 52 1455 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 164 | . 131 . . . . 28 5 . . . . Core Remaining (%) 85 | 100 54 50 81 100 . . 94 95 95 96 . Volleys Fired 390 | 14 96 119 106 . . 13 . 8 6 14 14 Largest 2 | 2 2 2 2 . . 1 . 1 1 1 1 Hottest 101 | 40 85 101 51 . . 81 . 80 80 80 65 Shots Fired 714 | 28 188 238 205 . . 13 . 8 6 14 14 Gun 556 | 28 188 115 198 . . 13 . . . . 14 Cannon 123 | . . 123 . . . . . . . . . Launcher 35 | . . . 7 . . . . 8 6 14 . Special . | . . . . . . . . . . . . Kinetic 585 | 28 172 184 198 . . . . . . . 3 Thermal 94 | . 16 54 . . . 13 . . . . 11 Explosive 35 | . . . 7 . . . . 8 6 14 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | 10 16 10 30 . . 4 . 2 . 3 13 Robot Miss Streak 6 | 2 6 4 5 . . 1 . 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 520 | 20 132 144 159 6 2 13 1 10 3 6 24 Core Hits 268 | 10 55 72 73 2 . 3 . 14 13 22 4 Critical Kills 5 | . 1 . 3 . . . . 1 . . . Critical Parts Destroyed 14 | . . . 4 1 . 1 1 2 2 1 2 Critical Strikes 25 | . 2 3 7 1 . 3 1 3 2 1 2 Burn 5 | . 1 2 . . . 2 . . . . . Destroy 7 | . 1 . 6 . . . . . . . . Blast 1 | . . 1 . . . . . . . . . Smash 12 | . . . 1 1 . 1 1 3 2 1 2 Melee Attacks 165 | . . . 12 15 8 4 26 29 32 16 23 Impact 164 | . . . 12 14 8 4 26 29 32 16 23 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 23 | . . . 3 4 1 4 1 3 2 5 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14003 | 214 1293 2466 3380 416 148 574 95 1495 1136 1941 845 Guns 5366 | 214 1275 919 2343 . . 252 . . . . 363 Cannons 1522 | . . 1522 . . . . . . . . . Explosions 3807 | . . . 718 . . . . 821 878 1390 . Melee 3212 | . . . 267 416 148 322 95 674 258 551 481 Ramming 96 | . 18 25 52 . . . . . . . 1 Kinetic 5422 | 214 1087 1714 2343 . . . . . . . 64 Thermal 1466 | . 188 727 . . . 252 . . . . 299 Explosive 3807 | . . . 718 . . . . 821 878 1390 . Electromagnetic . | . . . . . . . . . . . . Impact 3212 | . . . 267 416 148 322 95 674 258 551 481 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . 2 . 4 . . . 2 . . 3 Average Corruption 1 | . . 1 . 4 . . . 1 . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . 2 . 8 . . . 6 . . . Message Errors 3 | . . 1 . 1 . . . 1 . . . Matter Fused 4 | . . . . 2 . . . 2 . . . Heat Flow Errors 3 | . . 1 . 2 . . . . . . . Data Loss (minor) 4 | . . . . 3 . . . 1 . . . Data Loss (major) 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2105 | . . 6 125 151 65 176 95 566 335 413 173 Projectiles 6 | . . 6 . . . . . . . . . Explosions 240 | . . . 22 . . . . 109 107 2 . Melee 1859 | . . . 103 151 65 176 95 457 228 411 173 Knockbacks 17 | . . 6 2 1 . 3 . 2 1 . 2 Impact 10 | . . . 2 1 . 3 . 2 1 . 1 Kinetic 6 | . . 6 . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 56 | . . . . . . . . 40 . 16 . Shots 2 | . . . . . . . . 1 . 1 . Rammed 19 | . 6 1 7 . . . . . . . 5 Targets Rammed 23 | . 7 2 9 . . . . . . . 5 Kicked . | . . . . . . . . . . . . Crushed 4 | . 1 1 2 . . . . . . . . Highest Temperature 338 | . 66 230 28 269 . 131 . 110 192 338 8 Average Temperature 56 | . 18 69 8 110 . 71 . 37 52 59 7 Received Heat Transfer 1755 | . 351 378 657 . . . . . 9 9 351 Effects 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 13 | . . . 1 . 1 3 . 3 2 . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 26 | . . . 2 . . 5 2 4 5 5 3 Impact Corruptions 42 | . . . 2 2 2 4 1 10 6 7 8 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . Heat Transferred 3145 | . 518 1702 . . . 555 . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Maximum Alert Level 2 | . . 2 2 1 . . 1 1 1 2 1 Low Security (%) 62 | 100 100 72 15 . 100 100 55 56 64 18 53 Level 1 26 | . . 12 47 100 . . 44 43 35 72 46 Level 2 11 | . . 14 37 . . . . . . 9 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 540 | 15 184 500 540 310 138 . 268 289 262 485 276 Initial 267 | . . 13 206 226 137 . . 108 133 117 267 Average 173 | 2 64 165 341 262 60 . 132 180 157 277 192 Influence Increases 4921 | 30 487 1074 924 195 13 . 688 477 331 528 174 Destroy 0b10 Robot/C 2440 | . 360 740 580 . . . 300 140 100 140 80 Destroy 0b10 Robot/NC 365 | 30 40 80 70 15 5 . 10 35 30 50 . Destroy Leader 540 | . 66 182 146 6 2 . 82 12 12 22 10 Allied During Kill 150 | . . . . . . . 150 . . . . Successful Hack 160 | . 6 18 12 16 . . 33 28 . 38 9 Disable Machine 180 | . . 15 45 . . . 60 15 30 15 . Destroy Structure 591 | . . 9 71 8 6 . 23 142 114 218 . Partial Spotted 240 | . . . . 45 . . 30 45 45 30 45 Lose Combat Pursuer 255 | . 15 30 . 105 . . . 60 . 15 30 Influence Decreases 4820 | 30 454 617 916 412 293 1 466 426 380 277 548 Entered New Map 1290 | . . 20 284 272 144 1 . 114 140 107 208 Time Decay 3069 | 30 434 567 622 140 149 . 235 302 230 170 190 Lost Part 220 | . 20 30 10 . . . . 10 10 . 140 Lost Ally 241 | . . . . . . . 231 . . . 10 Squads Dispatched 45 | . 3 3 2 8 4 . 8 7 7 1 2 Investigation 24 | . 1 1 1 5 3 . 3 4 5 . 1 Extermination 9 | . . . . 1 1 . 2 2 1 1 1 Reinforcement 12 | . 2 2 1 2 . . 3 1 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Distress Signals 16 | . . 7 3 1 . . 2 . 1 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 244 | . 52 55 45 13 1 . 13 17 27 9 12 Peak Tracking Total 9 | . 6 6 6 6 1 . 3 5 7 3 9 Tactical Retreats 16 | . 1 2 . 2 . . . 3 5 2 1 ECM-based Alert Blocks 22 | . . . . . . . . . 20 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Traps Triggered 17 | . 3 4 2 . 1 . . 3 2 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Machines Disabled 12 | . . 1 3 . . . 4 1 2 1 . Max in Single Turn 1 | . . 1 1 . . . 1 1 1 1 . Garrison Access 6 | . . . 1 . 1 . 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Machines Accessed 63 | . 5 3 7 9 7 . 9 9 6 6 2 Terminals 35 | . 4 3 6 4 4 . 4 4 . 4 2 Fabricators 19 | . . . . 5 2 . 3 3 5 1 . Repair Stations 2 | . 1 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 6 | . . . 1 . 1 . 1 1 1 1 . Total Hacks 191 | . 18 7 24 25 24 . 25 21 18 22 7 Successful 117 | . 4 3 7 12 19 . 21 18 12 16 5 Failed 69 | . 13 3 17 13 4 . 3 3 6 5 2 Catastrophic 11 | . 1 1 3 3 . . . 1 . 2 . Database Lockouts 5 | . 1 1 . . 1 . 1 . . 1 . Manual 125 | . 17 6 22 15 12 . 13 9 10 15 6 Terminals 102 | . 16 7 22 11 9 . 9 5 . 16 7 Fabricators 71 | . . . . 14 13 . 9 14 17 4 . Repair Stations 3 | . 2 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access 10 | . . . 2 . 2 . 2 1 1 2 . Terminal Hacks 30 | . 1 2 4 1 3 . 6 3 . 8 2 Part Schematic 14 | . 1 1 4 . 1 . 3 1 . 2 1 Level Access Points 2 | . . . . . . . 1 . . 1 . Terminal Index 4 | . . . . . 1 . 1 1 . 1 . Fabricator Index 4 | . . . . 1 1 . 1 . . 1 . Repair Station Index 1 | . . . . . . . . . . 1 . Recall Extermination 2 | . . . . . . . . . . 1 1 Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . 1 . . . Fabricator Hacks 38 | . . . . 5 10 . 5 8 6 4 . Network Status 2 | . . . . . . . . 1 1 . . Load Schematic 27 | . . . . 5 6 . 4 5 5 2 . Build 9 | . . . . . 4 . 1 2 . 2 . Repair Station Hacks 3 | . 2 . . . . . . 1 . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . 2 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 1 1 1 . Seal Access 6 | . . . 1 . 1 . 1 1 1 1 . Unauthorized Hacks 36 | . 1 1 2 6 5 . 5 5 5 3 3 Terminals 16 | . 1 1 2 2 2 . 1 1 . 3 3 Assimilate 4 | . . . . 1 . . . . . 1 2 Botnet 10 | . 1 . 1 1 2 . 1 1 . 2 1 Operators 2 | . . 1 1 . . . . . . . . Fabricators 20 | . . . . 4 3 . 4 4 5 . . Prioritize 3 | . . . . . 1 . 1 1 . . . Recompile 17 | . . . . 4 2 . 3 3 5 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 5 1 6 6 5 . 4 5 2 4 2 Full Trace Events 4 | . . . 1 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 1 4 . 1 . 4 1 . 2 1 Parts Built 10 | . . . . . 4 . 1 3 . 2 . Authchips 9 | . . . . . 4 . 1 2 . 2 . Time 255 | . . . . . 86 . 25 47 . 97 . Total Part Build Rating 62 | . . . . . 24 . 5 20 . 13 . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . find_chute 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Total Allies 23 | . . . . 1 . 20 . . . 1 1 Largest Group 21 | . . . . 1 1 21 18 . . 1 . Highest-Rated Group 717 | . . . . 10 10 717 567 . . 26 . Highest-Rated Ally 50 | . . . . 10 10 50 46 . . 26 . Total Orders 3 | . . . . . 2 . . . . 1 . STAY 2 | . . . . . 1 . . . . 1 . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 104 | . . . . . . . 104 . . . . Total Damage 2262 | . . . . . . . 2262 . . . . Kills 17 | . . . . . . . 17 . . . . Allies Corrupted 5 | . . . . . . 3 2 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Active Infowar (turns) 5649 | 30 534 . 2117 286 274 213 571 597 472 344 211 Sensors 2951 | . . . 14 286 274 197 571 597 459 344 209 Terrain 223 | . . . . . . 16 . . . 1 206 Seismic 2667 | 30 534 . 2103 . . . . . . . . ECM 434 | . . . . . . . . . 174 260 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Turns Passed 10460 | 126 2437 2265 2119 286 359 229 739 669 495 350 386 Spaces Moved 9151 | 48 831 906 918 752 815 348 1309 1136 1088 714 286 Core 34 | 3 . . . . . . 30 . . . 1 Treads 2695 | 45 831 906 913 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6422 | . . . 5 752 815 348 1279 1136 1088 714 285 Fastest Speed 17 | 50 160 160 27 27 26 24 24 17 17 17 18 Average Speed 76 | 153 236 190 159 27 26 27 29 22 23 24 48 Slowest Speed 550 | 160 320 320 162 27 27 96 550 93 27 25 350 Overloaded Moves 44 | . . . . . . . . 10 26 7 1 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 51 | . . . . 11 6 . 10 5 13 . 6 Potential Cave-ins 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 3 94 82 73 27 23 92 30 33 26 19 4 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 120 | . . . 26 8 6 . 22 22 27 9 . Terrain Destroyed 410 | . . 6 72 8 6 . 22 121 56 119 . Melee 100 | . . . 6 8 6 . 22 22 27 9 . Projectile 6 | . . 6 . . . . . . . . . AOE 304 | . . . 66 . . . . 99 29 110 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Total 11557 | 72 1130 1227 1334 797 936 458 1595 1474 1238 837 459 Wait 1397 | 3 171 81 193 24 94 82 249 263 84 32 121 Move 9046 | 47 830 905 917 732 803 347 1288 1125 1064 713 275 Hop 44 | . . . . 8 6 . 10 5 10 . 5 Pick Up 97 | 1 9 30 10 7 6 1 7 8 8 6 4 Fast Attach 57 | 7 5 13 6 1 3 4 1 3 6 7 1 Attach 40 | . . 2 3 3 7 . 3 9 7 4 2 Detach 35 | . . 5 5 1 3 1 3 9 6 1 1 Swap 117 | . 11 29 42 . 3 2 6 9 8 6 1 Drop 116 | . 1 41 31 6 3 4 2 6 7 8 7 Fire 390 | 14 96 119 106 . . 13 . 8 6 14 14 Melee 165 | . . . 12 15 8 4 26 29 32 16 23 Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush 18 | . 7 2 9 . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 30 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: *Fac x3 / [*Upp] / [*Ext]) -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 14) 844 | -10/Materials | Repaired Lgt. Treads 882 | -10/Materials | Discovered new exit (range 13) 969 | -10/Materials | Central database locked down 1036 | -10/Materials | Build established: Scavenger-Mutant 1291 | -10/Materials | Discovered new exit (range 12) 2564 | -10/Materials | Entered another Materials area 2564 | -9/Materials | Evolved 2 slots: Propulsion x2 3054 | -9/Materials | Central database locked down 3332 | -9/Materials | Discovered new exit (range 15) 3703 | -9/Materials | Discovered new exit (range 11) 3816 | -9/Materials | Identified exit to Materials 3920 | -9/Materials | Discovered new exit (range 8) 4281 | -9/Materials | Discovered exit to Materials (range 7) 4742 | -9/Materials | Discovered exit to Materials (range 14) 4829 | -9/Materials | Entered another Materials area 4829 | -8/Materials | Evolved 2 slots: Utility x2 5167 | -8/Materials | Discovered new exit (range 5) 5186 | -8/Materials | Identified exit to Factory 5677 | -8/Materials | Discovered exit to Factory (range 16) 6948 | -8/Materials | Entered Factory 6948 | -7/Factory | Evolved 2 slots: Utility x2 6960 | -7/Factory | Discovered new exit (range 10) 6968 | -7/Factory | Identified exit to Factory 7234 | -7/Factory | Entered another Factory area 7234 | -6/Factory | Accompanied by 1 ally 7234 | -6/Factory | Evolved 2 slots: Utility x2 7361 | -6/Factory | Build established: Hacker-Sprinter 7519 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7537 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7554 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7571 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7576 | -6/Factory | Central database locked down 7593 | -6/Factory | Sucked down chute 7593 | -6/Factory | Entered Waste 7594 | -6/Waste | Joined by Warlord forces that had cleared the area 7603 | -6/Waste | 1 allies followed down the chute 7668 | -6/Waste | Discovered new exit (range 16) 7775 | -6/Waste | Identified exit to Factory 7822 | -6/Waste | Entered Factory 7822 | -6/Factory | Accompanied by 18 allies 7838 | -6/Factory | Discovered new exit (range 9) 7840 | -6/Factory | Identified exit to Lower Caves 8017 | -6/Factory | Fabricated Gravity Neutralizer (x1) 8241 | -6/Factory | Lost 5 allies 8324 | -6/Factory | Identified exit to Factory 8413 | -6/Factory | Central database locked down 8494 | -6/Factory | Spotted B-75 Beast 8561 | -6/Factory | Entered another Factory area 8561 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8730 | -5/Factory | Discovered new exit (range 4) 8730 | -5/Factory | Identified exit to Factory 8777 | -5/Factory | Discovered exit to Factory (range 4) 8777 | -5/Factory | Discovered new exit (range 14) 8973 | -5/Factory | Discovered new exit (range 9) 9039 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 9061 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 9102 | -5/Factory | Discovered exit to Factory (range 15) 9230 | -5/Factory | Entered another Factory area 9230 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9260 | -4/Factory | Discovered new exit (range 3) 9260 | -4/Factory | Identified exit to Research 9375 | -4/Factory | Discovered exit to Research (range 16) 9688 | -4/Factory | Spotted B-86 Titan 9725 | -4/Factory | Entered Research 9725 | -3/Research | Evolved 2 slots: Utility x2 9817 | -3/Research | Identified exit to Research 9857 | -3/Research | Found Gamma Bomb Array 9903 | -3/Research | Central database locked down 9946 | -3/Research | Fabricated Exp. Terrain Scan Processor? 10023 | -3/Research | Fabricated Adv. Hacking Suite (x1) 10075 | -3/Research | Entered another Research area 10075 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10145 | -2/Research | Discovered new exit (range 21) 10315 | -2/Research | Identified exit to Access 10435 | -2/Research | Core integrity fell below 50% 10450 | -2/Research | Core integrity fell below 20% 10461 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10433_ Great Maul destroyed. 10434_ Slammed into G-73 Enforcer. 10434_ Destabilizing: System interference. 10434_ Adv. Signal Interpreter temporarily disabled. 10438_ Slammed into G-73 Enforcer. 10438_ Destabilizing: Core damaged (-43). 10441_ Slammed into G-73 Enforcer. 10441_ Destabilizing: System interference. 10441_ Exp. Terrain Scan Processor temporarily disabled. 10445_ Slammed into G-73 Enforcer. 10448_ Critical hit (Burn: +37). 10448_ R-10 Processor collects Hover Unit. 10448_ Slammed into G-73 Enforcer. 10452_ Lrg. Storage Unit destroyed. 10455_ Acquired Corrupted Hvy. Machine Gun. 10455_ Integrated Corrupted Hvy. Machine Gun (+3). 10461_ Destroyed Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ########## # #### ##################### | | ?######### # #### ##################### | | ?######### + #### ##################### | | ########## # #### ##################### | | ?################ #### ##################### | | ?######## # ### ##################### | | ?######## # ### ##################### | | ??####### + ##################### | | ???###### # ######################### | | ??#?##### # ######################### | | ??####### ### ########################### | | ???############### ########################### | | ??################ ######### T ############ | | ??######### # ### # = ############ | | ???##?###?# # ### # ##########?? | | ????###?### ! " < =/= == ###########? | | ????#?#?### # ### #!!=== ########?#?# | | ??????##?## # ### # == ########?#?? | | ?????????## # ##### ##############?####?? | | ?????##?########## ##### ##############?? ? | | ?????#?##??####### ##### #####?########?#? ??? | | ?????????#######?# ##### #####?#####?#?#? ???? | | ????????#?########+##### ###########?##?? ???? | | ?????????###?#### g! ?????? | | ?????????#?#??#?# #g###### #?????? | | ??????????#???#?# #s@!!! #? ?????????? | | ????????????##### ?#!!]!! #? ? ?????????? | | ??????????????### #!!!! # ?? ??????????? | | ????????????????# ?# #??????????????? | | ????????????????#####??# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????########??????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 34 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 22 Authchip Count 10 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Seismic Detector | -9/Materials | Hacked Assault Rifle | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Armor Plating | -8/Materials | Hacked Adv. Hacking Suite | -6/Factory | Hacked Gravity Neutralizer | -6/Factory | Hacked Exp. Targeting Computer | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Exp. Terrain Scan Processor | -3/Research | Hacked Centrium Heavy Armor Plating | -3/Research | Hacked Biometal Heavy Treads | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Gravity Neutralizer | x1 | -6/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Lrn. Sensor Array | x2 | -5/Factory | Authchip Exp. Terrain Scan Processor | x1 | -3/Research | Authchip Adv. Hacking Suite | x1 | -3/Research | Authchip Repaired ---------- Lgt. Treads | 6% | -10/Materials Studied --------- Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainTeslaCleaver Manual? 0 Play Time 02:26:00 Cumulative 344.5 hours Start 2025.12.31 @ 12:27:41 End 2025.12.31 @ 15:04:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 232 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2374889c-4474-4d11-8b1e-b50a97624e8d