Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.24 @ 12:24:31 Player: Stryker Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (172) 860 Value Destroyed (10494) 10494 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (11584) 11584 TOTAL SCORE: 33518 Bonus ------- High Alert Combat Kills 242 Follower Combat Kills 3619 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Win 3000 Friendly Fire -1877 Cogmind --------- Core Integrity 1284/1600 Matter 244/300 Energy 86/350 System Corruption 4% Temperature Cool (6) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (5) --- Biomechanical Wings Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY (17) ----- Lightpack 2.0 Improved Propulsion Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Improved System Shield Relay Coupler [NC] (9) Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (45) Relay Coupler [Swarmer] (13) Relay Coupler [Grunt] (35) Relay Coupler [Grunt] (5) Relay Coupler [Sentry] (5) Relay Coupler [Hunter] (4) > --- WEAPON (2) ------- Phase Gun Railgun > --- INVENTORY (24) --- Quantum Reactor Impulse Thruster Q-thruster Impulse Thruster Array Inertial Stasis Machine Improved Utility Shielding Experimental Utility Shielding Improved Focal Shield Advanced Thermal Shield Relay Coupler [Swarmer] (45) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (22) Improved System Restoration Module Enhanced Nova Cannon Hypervelocity Gauss Rifle Helical Railgun Linear Accelerator Improved Proton Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Cooled Impulse Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Lightpack 2.0 Inertial Stasis Machine Improved Propulsion Shielding Improved Utility Shielding Improved Focal Shield Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved System Restoration Module > --- WEAPON ----------- Enhanced Nova Cannon Improved Remote Datajack > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Impulse Thruster Q-thruster Impulse Thruster Array Improved Propulsion Shielding Advanced Thermal Shield Hacking Suite System Shield Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Hunter] Phase Gun Phase Gun Hypervelocity Gauss Rifle Railgun Helical Railgun Linear Accelerator Improved Proton Missile Launcher Improved Proton Missile Launcher Micro-nuke Launcher [Rating: 170] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Focal Shield Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Improved Remote Datajack Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . Utility 15 | . . . . . 4 . . . 1 . . . 2 . . . 1 . . . 2 . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 364 | 4 12 . 2 2 25 7 17 9 20 22 18 17 10 18 25 3 8 21 4 12 21 13 21 26 27 Power 19 | . . . . . 3 1 1 . . . 1 . 2 1 1 . 1 . . . . 2 2 2 2 Engine 4 | . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . Core 6 | . . . . . 1 1 1 . . . . . 1 . 1 . 1 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . 1 . . . . . . . . 2 2 2 2 Propulsion 47 | 2 8 . . 1 6 1 4 . 1 . 1 1 . . 7 . 2 2 1 . 4 . 2 3 1 Treads 12 | 1 3 . . 1 3 . 1 . 1 . 1 . . . 1 . . . . . . . . . . Leg 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 4 . . . 2 1 2 . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 1 . . . . . . . 6 . 2 2 1 . 4 . 2 3 1 Utility 134 | 1 2 . 2 . 6 2 5 5 7 11 6 10 4 6 8 3 4 6 3 5 8 4 7 6 13 Device 29 | . . . . . 2 . 1 . 2 3 2 1 . 2 1 . . . 3 . 1 2 2 2 5 Storage 11 | 1 2 . 2 . 2 . 1 . 1 . . . . . 2 . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Hackware 54 | . . . . . . . . 2 1 4 1 6 4 3 5 2 2 4 . 3 3 2 5 2 5 Protection 38 | . . . . . 1 2 3 3 3 4 3 3 . 1 . 1 2 2 . 2 3 . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 164 | 1 2 . . 1 10 3 7 4 12 11 10 6 4 11 9 . 1 13 . 7 9 7 10 15 11 Energy Gun 22 | 1 1 . . . 7 1 3 2 3 2 1 . . . . . . . . . . . . . 1 Energy Cannon 6 | . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . 2 Ballistic Gun 47 | . 1 . . . 1 . 2 . 3 3 3 1 2 3 3 . . 4 . 2 3 1 4 6 5 Ballistic Cannon 4 | . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . Launcher 19 | . . . . . . 2 . 1 1 3 . . 1 . 1 . . 4 . 2 . 2 1 . 1 Special Weapon 24 | . . . . . . . . . . 2 1 3 . 4 3 . . 2 . 1 1 2 1 3 1 Impact Weapon 11 | . . . . . 1 . 2 . 2 1 3 1 1 . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . . . . . . . . . . . . 1 3 . 2 5 2 4 6 1 Piercing Weapon 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . 2 . 3 . . . 1 . 1 . 1 . 1 . 2 . . 2 1 Parts Lost 40 | . 1 . . 1 9 2 . 2 . 2 1 1 . . . . . 2 1 . 1 1 4 2 10 Power 6 | . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . 2 Propulsion 9 | . 1 . . . 2 1 . . . . . . . . . . . 2 . . . . 2 . 1 Utility 12 | . . . . . 1 1 . 1 . 1 1 1 . . . . . . 1 . 1 . 1 1 2 Weapon 13 | . . . . 1 4 . . 1 . 1 . . . . . . . . . . . . . 1 5 Highest Loss Streak 6 | . 1 . . 1 2 1 . 1 . 1 1 1 . . . . . 1 1 . 1 1 3 1 6 Average Slot Usage (%) 93 | . 100 100 100 99 94 99 94 89 91 91 92 91 92 91 92 92 92 94 92 93 92 93 92 89 90 Engine 3 | . 14 14 14 14 7 . . . . . 5 7 1 1 3 . . . . . . . . . . Core 3 | . . . . . 1 9 9 9 7 7 1 . 2 4 2 6 5 5 5 5 5 2 . . . Treads 6 | . 14 14 14 20 13 9 4 . 6 7 7 7 6 6 3 . . . . . . . . . . Wheel 5 | . 12 14 14 7 2 8 9 9 7 7 7 6 6 6 3 . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . 7 20 22 23 23 23 21 21 18 17 15 Device 2 | . . . . . 6 . . . 9 2 5 3 . . . . . . 3 . 1 3 4 6 7 Storage 23 | . 28 28 28 28 35 36 36 36 30 30 30 30 26 26 18 6 5 5 5 5 5 5 4 4 4 Processor 1 | . . . . . 7 9 1 . . . . . . . . . . . . . . . . . . Hackware 17 | . . . . . . . . 6 1 10 11 12 32 26 37 41 42 37 29 34 30 31 38 39 43 Protection 6 | . . . . . 1 8 16 11 10 8 4 5 . 4 . 4 2 8 11 10 18 15 11 7 7 Energy Gun 5 | . 22 14 14 14 11 11 14 10 3 4 2 . . . . . . . . . . . . . . Ballistic Gun 3 | . 5 14 14 13 2 . 1 . 1 2 5 10 7 2 3 6 1 1 . 1 2 1 1 1 1 Launcher 1 | . . . . . . 6 1 2 1 3 . . 1 . . . . 4 . . . 1 . . . Special Weapon 2 | . . . . . . . . . . 3 2 2 1 3 4 6 5 3 5 4 4 4 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 17 58 58 74 74 134 133 133 135 136 145 142 135 133 156 156 23 22 32 28 32 33 34 40 42 52 Greatest Support 52 | 20 46 16 16 46 46 43 28 28 28 28 28 28 28 28 28 24 24 34 34 33 36 36 37 52 52 Greatest Overweight (x) 8 | 1 4 3 4 4 8 8 8 4 4 5 6 4 4 5 5 . . 1 . . 1 . 1 . . Average Overweight (x) 1 | . 1 3 3 2 4 7 5 4 4 4 4 4 4 4 1 . . . . . . . . . . Largest Inventory Capacity 40 | 8 18 18 20 20 34 34 34 34 34 34 34 34 34 34 40 24 24 24 24 24 24 24 24 24 24 Average Capacity 29 | 6 11 18 18 20 33 34 34 34 34 34 34 34 34 34 30 24 24 24 24 24 24 24 24 24 24 Most Carried 34 | 8 16 16 19 19 34 34 34 34 34 34 34 34 34 34 34 24 24 24 24 24 24 24 24 24 24 Average Carried 28 | 6 11 16 17 18 28 33 33 32 33 33 33 33 33 33 30 23 23 22 23 23 23 23 22 23 21 Final Capacity 34 | 8 18 18 20 20 34 34 34 34 34 34 34 34 34 34 24 24 24 24 24 24 24 24 24 24 24 Final Carried 34 | 7 16 16 19 19 34 33 34 34 34 34 34 34 33 34 24 24 24 24 24 24 24 24 24 22 20 Class Distribution -------------------- 23% | Hauler-Mutant 22% | Bothacker-Mutant 20% | Botlord-Mutant 20% | Botlord-Sprinter 6% | Mutant 3% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Sprinter | -5/Garrison Botlord-Sprinter | -5/Factory Botlord-Sprinter | -5/Garrison Botlord-Sprinter | -4/Factory Botlord-Sprinter | -4/Garrison Botlord-Sprinter | -3/Research Botlord-Sprinter | -2/Research Botlord-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 7577 | 240 152 . . 75 501 76 278 265 328 499 270 364 265 293 781 229 77 650 . 289 499 327 419 335 365 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7935 | 110 307 . . 85 1098 96 381 626 455 583 121 190 798 75 46 127 52 562 . 140 316 191 471 614 491 Parts 372 | 5 23 . . 7 66 16 17 15 17 18 9 5 37 6 1 4 1 19 . 4 13 13 19 29 28 Haulers Intercepted 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 141 | . 10 . . 6 27 13 5 11 6 11 2 3 10 1 1 2 1 7 . 1 3 3 6 6 6 Melee 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 6 . Guns 70 | . 10 . . 4 20 . 4 3 3 5 2 2 4 . 1 2 1 3 . . 3 . . . 3 Cannons 6 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 2 AOE 47 | . . . . 2 2 13 1 5 3 6 . . 6 . . . . 2 . . . 3 3 . 1 Classes Destroyed 15 | 2 2 . . . 6 . . . 2 2 . . 1 . . . . . . . . . . . . Worker 6 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . . 3 . . Builder 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Recycler 4 | 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . Swarmer 39 | . 5 . . 6 11 11 . . . . . . . . . . 1 . . . . 4 . . 1 Grunt 57 | . 5 . . . 11 2 2 8 . 7 . 1 6 . . 1 . 7 . 1 2 . . . 4 Brawler 8 | . . . . . . . . . . 2 1 1 2 . . 1 . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . . . 2 . 2 2 3 . 1 1 . 1 . . . . . 1 1 1 3 2 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hunter 9 | . . . . . 2 . 1 1 1 . . . . . . . . . . . 1 . . 3 . Programmer 13 | . . . . . . . . . 2 1 . . 2 . 1 . . . . . . . 3 2 2 Best Kill Streak 12 | 2 3 . . 3 6 4 3 3 2 5 1 1 5 1 1 1 1 3 . 1 2 3 12 2 2 Combat Bots Only 5 | . 3 . . 3 5 4 2 3 2 5 1 1 4 1 1 1 1 3 . 1 2 3 4 2 2 Max Kills in Single Turn 6 | 1 1 . . 2 2 3 1 1 1 4 1 1 2 1 1 1 1 2 . 1 1 3 6 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 2 3 1 1 1 4 . . 2 . . . . 1 . . . 3 1 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Damage Taken 9495 | . 451 . . 167 1317 303 352 489 361 629 193 132 307 225 108 107 147 374 32 120 241 276 732 499 1933 Core 1515 | . 85 . . 39 230 18 30 57 63 61 12 . 72 18 . 49 . 100 . 21 45 42 165 92 316 Absorbed by Shields 204 | . . . . . 126 . . . . . . . . . . . . 20 . . . 58 . . . Core Remaining (%) 79 | 100 . . . 50 . . . 39 . . . 80 . . . 83 . . . 87 . 92 87 93 80 Volleys Fired 683 | 5 27 . . 8 101 18 16 33 18 46 18 30 27 32 17 34 19 47 4 14 50 33 30 11 45 Largest 2 | 2 2 . . 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 1 2 1 1 1 1 2 Hottest 120 | 100 105 . . 75 119 101 119 86 98 98 98 69 56 97 60 40 40 75 40 75 40 43 52 40 120 Shots Fired 904 | 10 54 . . 16 183 21 32 36 33 71 24 34 33 35 18 34 19 56 4 15 50 33 30 11 52 Gun 488 | 10 54 . . 13 157 8 32 13 16 44 13 11 18 4 3 13 2 14 . . 28 12 7 . 16 Cannon 87 | . . . . 3 26 . . . 7 . 2 7 . 16 . . . . . . . . . . 26 Launcher 114 | . . . . . . 13 . 23 10 15 . . 15 . . . . 22 . 2 . 5 6 . 3 Special 215 | . . . . . . . . . . 12 9 16 . 15 15 21 17 20 4 13 22 16 17 11 7 Kinetic 287 | . 19 . . 8 61 . 5 . 21 35 10 11 18 4 3 13 2 14 . . 28 12 7 . 16 Thermal 111 | 6 8 . . . 32 4 11 10 2 9 3 . . . . . . . . . . . . . 26 Explosive 22 | . . . . . . 13 . . . 3 . . . . . . . . . . . . 6 . . Electromagnetic 269 | 4 27 . . 8 90 4 16 26 10 12 2 7 15 16 . . . 22 . 2 . 5 . . 3 Robot Hit Streak 16 | 4 10 . . 8 14 5 9 8 10 16 8 7 9 9 10 7 4 15 10 11 13 15 7 8 5 Robot Miss Streak 6 | 1 3 . . 2 5 3 1 3 3 3 5 6 5 3 1 2 2 2 . 2 3 1 3 2 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 Secondary Targets 5 | . . . . . 2 . . . 1 1 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 Shots Hit Robots 669 | 7 31 . . 11 132 7 26 28 25 48 19 26 26 23 15 21 13 40 4 15 40 25 32 25 30 Core Hits 328 | 3 13 . . 6 55 14 13 19 15 26 8 15 37 3 1 2 2 19 . 3 7 12 27 10 18 Critical Hits 10 | . . . . . . . . . 1 . . . . . . . . 4 . 1 3 . 1 . . Critical Kills 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Critical Parts Destroyed 7 | . . . . . . . . . 1 . . . . . . . . 2 . 1 2 . 1 . . Melee Attacks 268 | . . . . . 6 . 11 8 32 3 9 1 2 15 13 . 12 11 8 9 18 2 42 50 16 Impact 57 | . . . . . 6 . 11 . 25 3 9 1 2 . . . . . . . . . . . . Slashing 168 | . . . . . . . . . . . . . . . . . 12 11 8 9 18 2 42 50 16 Piercing 28 | . . . . . . . . . . . . . . 15 13 . . . . . . . . . . Sneak Attacks 33 | . . . . . . . 1 2 5 . . . . . . . 1 . . 6 3 . 8 7 . Combat Hostiles 21 | . . . . . . . . 2 . . . . . . . . . . . 4 1 . 8 6 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18313 | 86 405 . . 209 2055 1073 643 1255 668 1523 247 267 1008 216 50 147 156 798 . 871 821 391 2935 1427 1062 Guns 5587 | 86 405 . . 91 1559 14 439 195 248 663 221 176 267 42 50 147 48 70 . . 419 195 36 . 216 Cannons 1222 | . . . . 51 357 . . . 99 . 26 91 . 174 . . . . . . . . . . 424 Explosions 7049 | . . . . 67 111 1059 82 1060 208 860 . . 741 . . . . 728 . 49 . 196 1739 . 149 Melee 4427 | . . . . . . . 122 . 113 . . . . . . . 108 . . 822 402 . 1160 1427 273 Ramming 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . Kinetic 3456 | . 156 . . 65 531 . 31 . 316 525 166 176 267 42 50 147 48 70 . . 419 195 36 . 216 Thermal 1862 | 61 63 . . 67 368 20 258 211 31 138 55 . 17 . . . . 109 . . . . . . 464 Explosive 3046 | . . . . . . 1039 . . . 268 . . . . . . . . . . . . 1739 . . Electromagnetic 5494 | 25 186 . . 77 1128 14 232 1044 208 592 26 91 724 174 . . . 619 . 49 . 196 . . 109 Impact 235 | . . . . . . . 122 . 113 . . . . . . . . . . . . . . . . Slashing 4192 | . . . . . . . . . . . . . . . . . 108 . . 822 402 . 1160 1427 273 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 2 2 2 6 . . . . . . . . . . 5 2 5 Average Corruption 2 | . . . . . . . . . 1 1 1 2 . . . . . . . . . . 3 1 3 Corruption Purged 13 | . . . . . . . . . 1 2 2 6 . . . . . . . . . . . . 2 Effects 49 | . . . . . . . . . 5 7 5 12 . . . . . . . . . . 4 4 12 Message Errors 19 | . . . . . . . . . 4 4 3 4 . . . . . . . . . . . 1 3 Matter Fused 7 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Energy Discharges 5 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . . . 3 . 1 . . . . . . . . . . 1 2 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1057 | . . . . 11 18 30 129 8 58 24 . . . . . . . 64 . 143 179 . 120 219 54 Projectiles 58 | . . . . 11 10 . . . . . . . . . . . . . . . . . . . 37 Explosions 260 | . . . . . . 30 32 8 . 24 . . . . . . . 64 . . . . 102 . . Melee 739 | . . . . . 8 . 97 . 58 . . . . . . . . . . 143 179 . 18 219 17 Knockbacks 6 | . . . . 1 3 . 1 . 1 . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Kinetic 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . . 32 44 195 19 29 21 . . . 12 . . . . 22 . . . 11 4 . . Shots 16 | . . . . 1 1 5 1 2 1 . . . 1 . . . . 2 . . . 1 1 . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | 90 270 . . 57 339 108 252 109 68 216 27 202 8 100 33 60 35 64 35 48 51 42 251 15 295 Average Temperature 50 | 47 62 . . 16 72 39 90 34 28 57 11 30 7 24 12 20 14 13 21 17 17 18 59 7 88 Received Heat Transfer 1575 | . 57 . . . 390 9 99 144 30 336 24 9 99 42 12 6 9 53 . . 42 43 18 9 144 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 2 . . 3 . . . . . 1 . . . 3 . . . . . . . Combat Hostiles 8 | . . . . . 2 . . 3 . . . . . 1 . . . 2 . . . . . . . Parts Fried 20 | . . . . . 5 . . 7 1 4 . . . 2 . . . 1 . . . . . . . Impact Corruptions 6 | . . . . . 1 . 3 . 2 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 1 . . . . . . 2 4 . . . . . . . . . . . . . . . . 1 Heat Transferred 2670 | 185 148 . . . 705 . 433 383 37 185 74 . 50 . . . . 100 . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 1 1 1 1 2 1 . . . 1 . . . . 2 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Peak Influence 921 | 10 205 60 . 70 356 807 393 372 478 800 519 513 343 921 518 657 350 495 306 545 416 207 346 249 197 Average Influence 291 | 6 75 60 . 3 101 656 80 267 195 568 314 290 205 555 364 489 255 364 290 393 279 179 182 164 106 Maximum Alert Level 3 | . 1 . . . 1 3 1 1 2 3 2 2 1 3 2 2 1 2 1 2 2 1 1 1 . Low Security (%) 40 | 100 90 100 . 100 82 . 99 21 61 . 29 11 52 3 12 9 23 . . 2 31 55 68 68 100 Level 1 34 | . 9 . . . 17 8 . 78 30 15 23 70 47 30 46 23 76 76 100 35 67 44 31 31 . Level 2 18 | . . . . . . 34 . . 8 58 46 17 . 35 41 67 . 23 . 62 . . . . . Level 3 7 | . . . . . . 56 . . . 26 . . . 30 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . . . 1 . 1 . 5 . 2 . 2 . 7 . 1 . 1 . 13 . 6 2 3 Investigation 9 | . 1 . . . . . . . . . . . . . 2 . . . 1 . 3 . . 1 1 Extermination 10 | . . . . . . . . . 2 . 2 . 1 . 1 . . . . . 1 . 1 1 1 Reinforcement 11 | . . . . . 1 . . . 3 . . . 1 . . . 1 . . . 2 . 2 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 14 | . . . . . . . 1 . . . . . . . 4 . . . . . 6 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 36 | . . . . . . . . . . . . . . . . . . . . . 8 7 13 4 4 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 28 | . 2 . . . 3 . . . . . . . 1 . . . . . . . . . 13 1 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 443 | . 19 . . 6 40 11 11 21 17 25 7 16 12 20 7 18 7 20 2 15 18 22 45 25 59 Peak Tracking Total 19 | . 5 . . 3 4 4 2 6 4 6 3 6 4 6 3 7 3 5 2 6 5 9 16 6 19 Tactical Retreats 49 | . . . . . 5 1 . 4 . 11 . . 1 . . . . 4 . 3 1 . 8 4 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 65 | . 1 . . . . 6 . 4 . 11 2 7 . 9 3 4 1 7 . 2 . 4 . . 4 Indirectly 9 | . . . . . . . . . . 1 . . . . . . . 2 . 1 . 1 . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 34 | . . . . . 2 1 2 1 . 4 1 3 1 5 . 1 . 2 . 4 2 4 . . 1 Max in Single Turn 1 | . . . . . 1 1 1 1 . 1 1 1 1 1 . 1 . 1 . 1 1 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Relay 20 | . . . . . . 1 . 1 . 3 . 3 . 4 . 1 . 2 . 3 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 98 | . 8 . 1 . 6 . 7 . 11 . 4 . 4 . 7 . 12 . 5 . 10 . 3 11 9 Terminals 61 | . 7 . . . 5 . 4 . 4 . 3 . 2 . 3 . 8 . 2 . 7 . 2 8 6 Fabricators 12 | . . . . . . . . . 4 . . . 1 . 2 . 1 . . . 1 . . 2 1 Repair Stations 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 Recycling Units 6 | . 1 . . . . . 1 . 1 . . . . . 1 . . . 1 . 1 . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 Total Hacks 295 | . 26 . 1 . 18 . 24 . 28 . 7 . 12 . 25 . 34 . 12 . 32 . 8 45 23 Successful 192 | . 20 . 1 . 9 . 20 . 15 . 5 . 6 . 18 . 24 . 8 . 16 . 6 26 18 Failed 102 | . 6 . . . 9 . 4 . 13 . 2 . 6 . 6 . 10 . 4 . 16 . 2 19 5 Catastrophic 17 | . 1 . . . 1 . . . 6 . . . . . . . . . . . 5 . . 3 1 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 142 | . 20 . 1 . 10 . 7 . 6 . 3 . 4 . 14 . 15 . 5 . 19 . 5 23 10 Terminals 210 | . 25 . . . 17 . 18 . 11 . 6 . 8 . 15 . 23 . 5 . 27 . 6 34 15 Fabricators 38 | . . . . . . . . . 10 . . . 3 . 6 . 5 . . . 3 . . 8 3 Repair Stations 13 | . . . . . . . . . . . . . . . . . 3 . 4 . . . . 3 3 Recycling Units 9 | . 1 . . . . . 1 . 2 . . . . . 3 . . . 1 . 1 . . . . Scanalyzers 10 | . . . . . . . 4 . 4 . . . . . . . 2 . . . . . . . . Garrison Access 14 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 2 . 2 Terminal Hacks 86 | . 11 . 1 . 5 . 11 . 3 . 2 . 1 . 9 . 13 . . . 8 . 1 13 8 Record 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 11 | . 2 . . . 1 . 1 . . . . . . . 3 . 1 . . . 2 . . 1 . Prototype ID Bank 7 | . 2 . . . 2 . 1 . . . . . . . . . 1 . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 6 | . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . 1 1 Fabricator Index 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 Garrison Index 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Unreport Threat 7 | . . . . . 1 . 2 . 1 . . . . . 1 . 1 . . . . . . 1 . Locate Traps 13 | . 4 . . . . . . . 1 . 1 . . . 1 . 3 . . . 1 . . 2 . Recall Investigation 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 17 | . 3 . . . . . 2 . . . . . 1 . 1 . 3 . . . 1 . . 1 5 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . . 5 . . . 2 . 4 . 3 . . . 2 . . 5 2 Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 10 | . . . . . . . . . 2 . . . 1 . 2 . 1 . . . 1 . . 2 1 Build 12 | . . . . . . . . . 3 . . . 1 . 2 . 1 . . . 1 . . 3 1 Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . 2 1 Scan Component 5 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 1 Repair 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Recycling Unit Hacks 5 | . 1 . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . Retrieve Components 5 | . 1 . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . Scanalyzer 10 | . . . . . . . 4 . 4 . . . . . . . 2 . . . . . . . . Insert Component 4 | . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . Analyze 6 | . . . . . . . 2 . 3 . . . . . . . 1 . . . . . . . . Garrison Access Hacks 14 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 2 . 2 Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Coupler Status 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Unauthorized Hacks 46 | . 8 . . . 3 . 3 . 2 . 2 . 2 . 3 . 3 . 2 . 4 . 3 6 5 Terminals 42 | . 8 . . . 3 . 3 . 2 . 2 . 2 . 2 . 2 . 2 . 4 . 3 5 4 Track 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 7 | . . . . . 1 . 1 . . . . . . . . . . . 1 . 2 . 1 . 1 Botnet 25 | . 2 . . . 2 . 2 . 2 . 2 . 2 . 2 . 2 . 1 . 2 . 2 2 2 Disrupt 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siphon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 7 . . . 6 . 6 . 10 . 4 . 3 . 5 . 10 . 4 . 9 . 2 8 9 Full Trace Events 6 | . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . . . 1 . 1 . 1 . . . . . 3 . 2 . . . 2 . . 1 . Parts Built 14 | . . . . . . . . . 3 . . . 1 . 4 . 1 . . . 1 . . 3 1 Matter 2500 | . . . . . . . . . 438 . . . 146 . 380 . 213 . . . 212 . . 826 285 Time 679 | . . . . . . . . . 145 . . . 36 . 142 . 76 . . . 53 . . 177 50 Total Part Build Rating 68 | . . . . . . . . . 9 . . . 3 . 20 . 5 . . . 6 . . 20 5 Parts Repaired 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Time 104 | . . . . . . . . . . . . . . . . . 25 . 39 . . . . 40 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . . . 1 . . . . . . . . . . . 1 . 8 . . . . Parts Scanalyzed 4 | . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Robots Hacked 170 | . . . . . . . . 6 4 6 3 14 . 12 8 13 11 8 2 8 15 16 16 10 18 Non-combat 23 | . . . . . . . . . 4 . 1 . . . 4 . 6 . . . 4 . 3 1 . Combat 147 | . . . . . . . . 6 . 6 2 14 . 12 4 13 5 8 2 8 11 16 13 9 18 Autooverrided 25 | . . . . . . . . . . . . 2 . 2 . 2 . . . . 1 3 3 3 9 Autoassimilated 25 | . . . . . . . . . . . . . . . 1 4 1 2 1 . 2 3 3 1 7 Robot Hacks Applied 139 | . . . . . . . . 6 6 6 7 12 . 11 9 7 11 8 2 8 15 10 11 7 3 parse_system 10 | . . . . . . . . . 2 . 2 . . 1 . 1 2 . . . 1 . . . 1 no_distress 6 | . . . . . . . . . 2 . 1 . . . . . 1 . . . 2 . . . . find_chute 3 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . ignore_repairs 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . drop_inventory 5 | . . . . . . . . . . . . . . . 1 . 2 . . . . . 2 . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_station 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . map_route 5 | . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 1 . find_garrison 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . scatter_targeting 4 | . . . . . . . . 1 . . . 2 . . . . . 1 . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . reboot_system 24 | . . . . . . . . 1 . 1 1 3 . 4 1 1 1 3 . 1 . 1 3 2 1 overwrite_iff 37 | . . . . . . . . . . . . 5 . . 1 4 . . . 5 9 6 3 4 . formatsys_high 34 | . . . . . . . . 4 . 5 1 1 . 6 1 1 2 4 1 2 1 3 1 . 1 Relay Couplers Released 80 | . . . . . . 5 . 4 . 13 . 11 . 14 . 5 . 10 . 11 . 7 . . . Machine Destruction 80 | . . . . . . 5 . 4 . 13 . 11 . 14 . 5 . 10 . 11 . 7 . . . Attached 43 | . . . . . . . . 2 1 4 1 6 1 3 3 2 1 4 . 3 3 2 4 . 3 Robots Rewired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies 132 | . . . . . 1 . 1 4 . 5 1 8 . 8 3 17 3 6 3 7 13 15 11 8 18 Largest Group 11 | . . . . . 1 1 2 4 4 3 4 5 1 6 5 11 11 4 3 6 7 5 8 2 4 Highest-Rated Group 368 | . . . . . 10 9 19 56 56 80 112 140 32 189 154 236 236 77 116 203 268 244 368 69 232 Highest-Rated Ally 69 | . . . . . 10 9 10 16 16 32 32 32 32 32 32 32 32 41 49 49 58 56 58 69 69 Total Orders 121 | . . . . . 19 2 11 4 2 9 7 4 2 14 10 . 2 8 2 11 3 5 6 . . STAY 22 | . . . . . . 1 1 1 . 2 1 2 . 4 1 . . 3 . 4 1 . 1 . . GOTO 48 | . . . . . 11 . 5 1 1 4 4 . 1 4 4 . 1 2 1 2 1 3 3 . . FOLLOW 51 | . . . . . 8 1 5 2 1 3 2 2 1 6 5 . 1 3 1 5 1 2 2 . . Ally Attacks 624 | . . . . . . . . 7 13 13 16 49 14 57 28 83 54 44 . 17 50 27 81 23 48 Total Damage 14765 | . . . . . . . . 189 143 222 560 1426 422 1835 816 1192 765 1089 . 351 1347 617 2184 489 1118 Kills 120 | . . . . . . . . 1 . 2 4 15 1 21 4 16 8 4 . 7 9 7 13 4 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 21766 | 47 959 79 423 712 1753 1214 947 1076 1197 1603 999 1674 1076 1501 972 461 553 705 236 544 592 393 563 685 802 Spaces Moved 17094 | 21 526 57 320 336 600 579 481 612 697 758 575 464 675 833 774 572 1073 786 389 918 816 542 869 1106 1715 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 596 | . 6 . . 166 364 31 . . . . 29 . . . . . . . . . . . . . . Legs 15 | 13 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7259 | 8 518 57 320 170 236 548 481 612 697 758 546 464 675 833 336 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9224 | . . . . . . . . . . . . . . . 438 572 1073 786 389 918 816 542 869 1106 1715 Fastest Speed 29 | 110 110 130 130 140 160 180 140 140 140 140 140 140 140 140 30 34 34 31 31 31 31 31 31 29 29 Average Speed 85 | 116 118 130 131 159 192 181 155 140 140 142 147 140 140 146 80 34 34 31 31 31 31 31 31 29 29 Slowest Speed 302 | 120 240 130 140 180 260 220 180 140 140 150 290 140 140 150 302 34 34 109 31 31 109 31 107 34 29 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . . . . . . . . . 1 . 5 . . . 7 . 5 33 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 93 21 68 60 43 67 33 50 25 79 14 64 13 78 16 53 30 68 15 74 16 68 31 28 36 Regions Visited 25 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 232 | . . . . . 3 70 6 . 13 . 5 . 2 5 12 . 10 6 8 . 15 . 30 29 18 Terrain Destroyed 420 | . . . . 5 7 118 15 7 24 19 5 . 5 5 12 . 10 14 8 . 18 1 86 29 32 Melee 148 | . . . . . 3 . 6 . 13 . 5 . 2 5 12 . 10 6 8 . 15 . 30 29 4 Projectile 24 | . . . . . . . . . 3 1 . . . . . . . . . . 3 1 . . 16 AOE 248 | . . . . 5 4 118 9 7 8 18 . . 3 . . . . 8 . . . . 56 . 12 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 23053 | 32 809 62 325 495 1011 724 637 793 835 1200 684 1459 769 1063 1097 822 1234 1182 494 1157 1088 738 1069 1347 1927 Wait 3785 | . 219 6 . 149 226 74 70 85 35 286 51 887 37 77 189 136 110 233 77 180 162 96 105 172 123 Move 16957 | 20 525 56 319 335 600 578 481 611 697 757 575 463 675 832 772 571 1064 785 389 917 802 541 858 1046 1688 Hop 55 | . . . . . . . . . . . . . . . 1 . 4 . . . 7 . 5 26 12 Pick Up 242 | 2 16 . 2 1 38 6 17 7 15 5 6 13 8 13 16 4 8 9 6 6 13 4 7 8 12 Fast Attach 30 | 1 1 . . . 3 . 2 . 3 . . . 2 . 2 . 3 . 2 . 6 . . 4 1 Attach 108 | 1 3 . . 1 12 3 4 4 3 4 2 5 4 5 6 3 2 7 2 3 5 4 8 5 12 Detach 24 | . . . . . 1 . 2 2 1 . . 1 3 1 2 1 1 4 . 2 1 1 . 1 . Swap 226 | 2 8 . 2 1 10 4 11 5 14 18 16 12 4 13 17 . 3 14 . 9 10 9 13 17 14 Drop 179 | 1 10 . 2 . 12 5 23 3 17 1 7 7 7 11 26 1 8 2 6 3 14 2 1 7 3 Fire 683 | 5 27 . . 8 101 18 16 33 18 46 18 30 27 32 17 34 19 47 4 14 50 33 30 11 45 Melee 268 | . . . . . 6 . 11 8 32 3 9 1 2 15 13 . 12 11 8 9 18 2 42 50 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 489 | . . . . . . 36 . 32 . 80 . 40 . 64 36 72 . 70 . 13 . 46 . . . Rewire 5 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -3/Research (discovered 4 exits: *Res / Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 48 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Discovered new exit (range 12) 880 | -10/Materials | Discovered new exit (range 9) 1007 | -10/Materials | Entered Mines 1007 | -10/Mines | Discovered new exit (range 9) 1075 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1076 | -10/Mines | Discovered new exit (range 5) 1086 | -10/Mines | Entered Exiles 1116 | -10/Exiles | Met 8R-AWN 1141 | -10/Exiles | Met EX-HEX 1177 | -10/Exiles | Met EX-BIN 1200 | -10/Exiles | Aligned with FarCom system 1201 | -10/Exiles | Given EX-Vault access code 1268 | -10/Exiles | Opened EX-Vault 1275 | -10/Exiles | Found Lightpack 2.0 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1346 | -10/Exiles | Met EX-DEC 1498 | -10/Exiles | Discovered new exit (range 10) 1509 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1509 | -10/Exiles | Entered Mines 1769 | -9/Mines | Build established: Hauler-Mutant 2069 | -9/Mines | Learned 4 Materials zone layouts 2172 | -9/Mines | Discovered new exit (range 7) 2221 | -9/Mines | Entered Materials 2221 | -8/Materials | Evolved 4 slots: Utility x4 3974 | -8/Materials | Identified exit to Garrison 3974 | -8/Materials | Entered Garrison 3974 | -8/Garrison | Accompanied by 1 ally 4046 | -8/Garrison | Triggered checkpoint 4108 | -8/Garrison | Triggered checkpoint 4275 | -8/Garrison | Discovered new exit (range 14) 4350 | -8/Garrison | Triggered checkpoint 4370 | -8/Garrison | Garrison Relay disabled 4598 | -8/Garrison | Discovered new exit (range 19) 4797 | -8/Garrison | Discovered new exit (range 19) 4842 | -8/Garrison | Installed Relay Interface Framework 4924 | -8/Garrison | Triggered checkpoint 5188 | -8/Garrison | Entered Materials 5188 | -8/Materials | Accompanied by 1 ally 5588 | -8/Materials | Core integrity fell below 50% 6038 | -8/Materials | Garrison activated, responded to threat 6070 | -8/Materials | Discovered new exit (range 12) 6135 | -8/Materials | Identified exit to Garrison 6135 | -8/Materials | Entered Garrison 6135 | -8/Garrison | Accompanied by 1 ally 6225 | -8/Garrison | Triggered checkpoint 6229 | -8/Garrison | Triggered checkpoint 6498 | -8/Garrison | Discovered new exit (range 12) 6560 | -8/Garrison | Triggered checkpoint 6586 | -8/Garrison | Triggered checkpoint 6655 | -8/Garrison | Discovered new exit (range 10) 6695 | -8/Garrison | Expanded RIF knowledge: Program Shield 6896 | -8/Garrison | Triggered checkpoint 6934 | -8/Garrison | Garrison Relay disabled 6985 | -8/Garrison | Build established: Bothacker-Mutant 7211 | -8/Garrison | Entered Factory 7211 | -7/Factory | Accompanied by 4 allies 7211 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7396 | -7/Factory | Discovered new exit (range 15) 7800 | -7/Factory | Discovered new exit (range 14) 7965 | -7/Factory | Fabricated Hacking Suite (x1) 8016 | -7/Factory | Fabricated Hacking Suite (x1) 8252 | -7/Factory | Fabricated Hacking Suite (x1) 8309 | -7/Factory | Local fabrication network quarantined 8394 | -7/Factory | Build established: Bothacker-Assassin 8408 | -7/Factory | Identified exit to Garrison 8408 | -7/Factory | Entered Garrison 8624 | -7/Garrison | Triggered checkpoint 8657 | -7/Garrison | Garrison Relay disabled 8724 | -7/Garrison | Build established: Bothacker-Mutant 8869 | -7/Garrison | Triggered checkpoint 9068 | -7/Garrison | Triggered checkpoint 9068 | -7/Garrison | Triggered checkpoint 9378 | -7/Garrison | Discovered new exit (range 9) 9488 | -7/Garrison | Triggered checkpoint 9589 | -7/Garrison | Garrison Relay disabled 9630 | -7/Garrison | Discovered new exit (range 14) 9658 | -7/Garrison | Expanded RIF knowledge: Autooverride 9816 | -7/Garrison | Triggered checkpoint 9831 | -7/Garrison | Garrison Relay disabled 9864 | -7/Garrison | Discovered new exit (range 9) 9932 | -7/Garrison | Triggered checkpoint 10011 | -7/Garrison | Entered Factory 10011 | -7/Factory | Accompanied by 3 allies 10289 | -7/Factory | Discovered new exit (range 7) 10447 | -7/Factory | Discovered new exit (range 14) 11010 | -7/Factory | Identified exit to Garrison 11010 | -7/Factory | Entered Garrison 11010 | -7/Garrison | Accompanied by 3 allies 11068 | -7/Garrison | Triggered checkpoint 11091 | -7/Garrison | Garrison Relay disabled 12174 | -7/Garrison | Triggered checkpoint 12178 | -7/Garrison | Triggered checkpoint 12181 | -7/Garrison | Triggered checkpoint 12268 | -7/Garrison | Discovered new exit (range 9) 12300 | -7/Garrison | Triggered checkpoint 12377 | -7/Garrison | Garrison Relay disabled 12502 | -7/Garrison | Triggered checkpoint 12552 | -7/Garrison | Garrison Relay disabled 12598 | -7/Garrison | Discovered new exit (range 14) 12633 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 12684 | -7/Garrison | Entered Factory 12684 | -6/Factory | Accompanied by 1 ally 12684 | -6/Factory | Evolved 2 slots: Utility x2 12925 | -6/Factory | Build established: Botlord-Mutant 13250 | -6/Factory | Fabricated Hacking Suite (x1) 13760 | -6/Factory | Identified exit to Garrison 13760 | -6/Factory | Entered Garrison 13760 | -6/Garrison | Accompanied by 1 ally 13848 | -6/Garrison | Triggered checkpoint 13869 | -6/Garrison | Garrison Relay disabled 14268 | -6/Garrison | Triggered checkpoint 14282 | -6/Garrison | Triggered checkpoint 14332 | -6/Garrison | Discovered new exit (range 10) 14429 | -6/Garrison | Triggered checkpoint 14482 | -6/Garrison | Garrison Relay disabled 14600 | -6/Garrison | Triggered checkpoint 14672 | -6/Garrison | Discovered new exit (range 15) 14719 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 14786 | -6/Garrison | Triggered checkpoint 14835 | -6/Garrison | Garrison Relay disabled 15104 | -6/Garrison | Discovered new exit (range 9) 15139 | -6/Garrison | Triggered checkpoint 15208 | -6/Garrison | Garrison Relay disabled 15261 | -6/Garrison | Entered Factory 15261 | -6/Factory | Accompanied by 2 allies 15569 | -6/Factory | Garrison activated, responded to threat 15993 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 16080 | -6/Factory | Central database locked down 16178 | -6/Factory | Garrison activated, responded to threat 16189 | -6/Factory | Fabricated Nuclear Pulse Thruster? 16215 | -6/Factory | Identified exit to Garrison 16233 | -6/Factory | Entered Garrison 16233 | -6/Garrison | Accompanied by 4 allies 16250 | -6/Garrison | Triggered checkpoint 16275 | -6/Garrison | Triggered checkpoint 16364 | -6/Garrison | Triggered checkpoint 16378 | -6/Garrison | Triggered checkpoint 16405 | -6/Garrison | Discovered new exit (range 8) 16466 | -6/Garrison | Discovered new exit (range 15) 16473 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 16474 | -6/Garrison | Triggered checkpoint 16492 | -6/Garrison | Garrison Relay disabled 16694 | -6/Garrison | Entered Factory 16694 | -5/Factory | Accompanied by 11 allies 16694 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16884 | -5/Factory | Repaired Nuclear Pulse Thruster 16921 | -5/Factory | Discovered new exit (range 6) 17075 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 17247 | -5/Factory | Identified exit to Garrison 17247 | -5/Factory | Entered Garrison 17247 | -5/Garrison | Accompanied by 1 ally 17434 | -5/Garrison | Triggered checkpoint 17465 | -5/Garrison | Triggered checkpoint 17532 | -5/Garrison | Garrison Relay disabled 17584 | -5/Garrison | Spotted B-75 Beast 17774 | -5/Garrison | Build established: Botlord-Sprinter 17803 | -5/Garrison | Discovered new exit (range 15) 17810 | -5/Garrison | Expanded RIF knowledge: Structural Interface 17832 | -5/Garrison | Triggered checkpoint 17880 | -5/Garrison | Garrison Relay disabled 17930 | -5/Garrison | Discovered new exit (range 5) 17952 | -5/Garrison | Entered Factory 17985 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 18024 | -5/Factory | Repaired Broken Field Propulsion Drive 18065 | -5/Factory | Discovered new exit (range 7) 18188 | -5/Factory | Identified exit to Garrison 18188 | -5/Factory | Entered Garrison 18188 | -5/Garrison | Accompanied by 3 allies 18275 | -5/Garrison | Triggered checkpoint 18394 | -5/Garrison | Triggered checkpoint 18394 | -5/Garrison | Garrison Relay disabled 18416 | -5/Garrison | Discovered new exit (range 11) 18433 | -5/Garrison | Garrison Relay disabled 18438 | -5/Garrison | Triggered checkpoint 18482 | -5/Garrison | Triggered checkpoint 18500 | -5/Garrison | Discovered new exit (range 11) 18512 | -5/Garrison | Triggered checkpoint 18584 | -5/Garrison | Discovered new exit (range 15) 18605 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 18614 | -5/Garrison | Garrison Relay disabled 18732 | -5/Garrison | Entered Factory 18732 | -4/Factory | Accompanied by 5 allies 18732 | -4/Factory | Evolved 2 slots: Utility x2 18936 | -4/Factory | Garrison activated, responded to threat 18982 | -4/Factory | First assault squad dispatched 18998 | -4/Factory | Found Prototype Slashing Weapon 18998 | -4/Factory | Identified Centrium Greatsword 19100 | -4/Factory | Garrison activated, responded to threat 19191 | -4/Factory | Discovered new exit (range 6) 19250 | -4/Factory | Fabricated Adv. Hacking Suite? 19324 | -4/Factory | Identified exit to Garrison 19324 | -4/Factory | Entered Garrison 19340 | -4/Garrison | Triggered checkpoint 19384 | -4/Garrison | Triggered checkpoint 19400 | -4/Garrison | Garrison Relay disabled 19459 | -4/Garrison | Triggered checkpoint 19480 | -4/Garrison | Triggered checkpoint 19540 | -4/Garrison | Triggered checkpoint 19585 | -4/Garrison | Triggered checkpoint 19609 | -4/Garrison | Garrison Relay disabled 19639 | -4/Garrison | Discovered new exit (range 15) 19645 | -4/Garrison | Expanded RIF knowledge: Autooverride 19717 | -4/Garrison | Entered Research 19717 | -3/Research | Accompanied by 5 allies 19717 | -3/Research | Evolved 2 slots: Utility x2 19877 | -3/Research | Found Fusion Bomb Launcher 20000 | -3/Research | Garrison activated, responded to threat 20040 | -3/Research | Lost 3 parts (1p1n1u) 20052 | -3/Research | Spotted B-86 Titan 20227 | -3/Research | Identified exit to Armory 20227 | -3/Research | Identified exit to Testing 20263 | -3/Research | Spotted B-86 Titan 20275 | -3/Research | Discovered new exit (range 8) 20280 | -3/Research | Entered another Research area 20280 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20470 | -2/Research | Fabricated Adv. Hacking Suite? 20471 | -2/Research | Repaired Exp. Utility Shielding 20524 | -2/Research | Identified exit to Quarantine 20825 | -2/Research | Fabricated Exp. Hacking Suite? 20937 | -2/Research | Discovered new exit (range 14) 20942 | -2/Research | Identified exit to Access 20958 | -2/Research | Fabricated Exp. Hacking Suite? 20965 | -2/Research | Entered Access 20965 | -1/Access | Evolved 2 slots: Utility x2 21123 | -1/Access | Lost 6 parts (1p1n1u3w) 21433 | -1/Access | Fabricated Exp. Utility Shielding (x1) 21728 | -1/Access | Spotted B-99 Colossus 21736 | -1/Access | Spotted B-99 Colossus 21738 | -1/Access | Lost 4 parts (1p1u2w) 21765 | -1/Access | Discovered new exit (range 6) 21767 | *** | Escaped! Last Messages --------------- 21691_ A6VNDFMSGN2,JXRNRIY34YL4RYFWRS 21692_ Door malfunctions. 21705_ RIF reveals location of hidden door. 21706_ W-44 Eye sends out distress signal. 21707_ System corrupted: Matter fused (-6). 21707_ Quantum Reactor destroyed. 21732_ Knocked back. 21732_ Slug penetrates Wave Collapse Detector. 21732_ Slug penetrates Wall. 21738_ Knocked back. 21738_ Slug penetrates Wall. 21739_ Detecting nearby Garrison Access. 21741_ Slug penetrates Anti-Orbital Battery. 21745_ RIF reveals location of hidden door. 21749_ Acquired Quantum Reactor. 21764_ Connecting with Terminal... >>Open Sealed Barrier opened. 21765_ The Access Shell folds into the floor. 21765_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ##?????????????????????????????????????????? ?? | | ?????????????????????????????????????????? ? | | ?????????????????????????????????????????? " ? | | ??????????????????????????????????????????? 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Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Hyp. Gauss Rifle | -5/Factory | Scanalyzed Exp. Propulsion Shielding | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Exp. Hacking Suite | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -2/Research Exp. Hacking Suite | x1 | -2/Research Exp. Hacking Suite | x1 | -2/Research Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed DecoderOptilcalTreads Manual? 1 Play Time 10:05:57 Cumulative 767.7 hours Start 2020.04.21 @ 11:25:16 End 2020.04.24 @ 12:24:31 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type 0 Total 27 Types 20/1/3/3/0/0/0 Lore% 68 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee7ba0e3-b638-4bc3-be88-e37a95fa0c85