Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.18 @ 20:28:55 Player: darlorth Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1578) 1578 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3386) 3386 TOTAL SCORE: 13054 Bonus ------- Follower Combat Kills 86 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 309/450 Energy 356/360 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Coolant Injector Compact Battery Compact Matter Pod Advanced Targeting Computer Phase Shifter Ghost Barrier Long-range Tractor Beam > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (5) ---- Improved Cooling System Arc Projector Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Coolant Injector Medium Storage Unit Advanced Targeting Computer Ghost Barrier > --- WEAPON ----------- Plasma Cannon Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Improved Cooling System Plasma Cannon Plasma Cannon Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 7 | . 1 . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . 1 . 1 . . . . . . . Utility 5 | . . . 1 . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 59 | 7 . 3 4 1 14 3 5 . 7 15 Power 6 | 1 . . . 1 . 1 . . 1 2 Engine 2 | 1 . . . 1 . . . . . . Core 4 | . . . . . . 1 . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . 1 2 . 4 . 2 . 1 2 Treads 14 | 2 . 1 2 . 4 . 2 . 1 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 2 . 1 1 . 8 2 1 . 2 4 Device 10 | . . 1 . . 4 1 1 . 1 2 Storage 3 | 1 . . . . . . . . . 2 Processor 3 | . . . . . 2 1 . . . . Hackware 1 | . . . . . . . . . 1 . Protection 4 | 1 . . 1 . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 . 1 1 . 2 . 2 . 3 7 Energy Gun 4 | 2 . . 1 . . . . . . 1 Energy Cannon 7 | . . 1 . . 2 . 1 . 2 1 Ballistic Gun 5 | . . . . . . . . . 1 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 17 | . . . . . 1 . 1 . 12 3 Power 3 | . . . . . . . . . 2 1 Propulsion 6 | . . . . . . . . . 5 1 Utility 6 | . . . . . 1 . 1 . 3 1 Weapon 2 | . . . . . . . . . 2 . Highest Loss Streak 12 | . . . . . 1 . 1 . 12 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 87 92 99 100 95 93 99 100 93 62 Engine 4 | . 12 12 10 10 8 2 . . . . Core 3 | . . . . . . 4 7 7 6 3 Treads 29 | . 25 30 39 40 33 28 28 28 24 13 Device 16 | . . 1 10 10 16 18 24 28 25 15 Storage 8 | . 12 12 10 10 8 7 7 7 6 6 Processor 5 | . . . . . 6 11 10 7 7 7 Protection 7 | . 12 10 10 10 5 7 7 7 5 . Energy Gun 4 | . 25 23 10 10 1 . . . . . Energy Cannon 9 | . . 1 10 10 14 14 11 14 12 . Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 19 19 19 23 27 41 41 42 42 42 25 Greatest Support 80 | 40 40 60 80 80 80 80 80 80 80 40 Greatest Overweight (x) 2 | . . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 2 1 3 6 6 10 10 10 10 10 5 Average Carried 6 | . . 1 2 5 9 9 9 10 9 3 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | . 1 2 5 6 10 10 10 10 5 4 Class Distribution -------------------- 54% | Hacker-Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 966 | 187 83 20 40 15 140 30 109 20 . 322 Remotely 364 | . . . . . 140 30 109 20 . 65 Salvage Created 2035 | . 120 . 465 185 647 49 277 54 29 209 Parts 101 | . 9 . 19 4 37 6 13 . 1 12 Haulers Intercepted 4 | . . . . . 4 . . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 39 | . 4 . 8 2 11 1 7 1 . 5 Guns 11 | . 4 . 3 1 1 . . . . 2 Cannons 19 | . . . 4 1 9 1 3 . . 1 AOE 5 | . . . . . . . 3 . . 2 Classes Destroyed 11 | . 2 . 4 1 3 1 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 4 | . . . . . 4 . . . . . Recycler 1 | . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 3 | . . . 3 . . . . . . . Swarmer 11 | . 2 . . . 4 . 3 . . 2 Grunt 11 | . 2 . 4 1 2 . . 1 . 1 Brawler 3 | . . . 2 1 . . . . . . Sentry 7 | . . . 2 . 4 . 1 . . . Hunter 3 | . . . . . 1 . . . . 2 Programmer 1 | . . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . . Savage 2 | . . . . . . . 2 . . . Best Kill Streak 7 | . 2 . 7 3 7 1 3 1 1 2 Combat Bots Only 5 | . 2 . 5 2 5 1 3 1 . 2 Max Kills in Single Turn 2 | . 2 . 1 1 1 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Damage Taken 3430 | . 99 . 309 20 313 . 429 8 1680 572 Core 781 | . 11 . 31 7 28 . 51 . 534 119 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 . 95 . 90 94 . . . . . Volleys Fired 135 | . 10 . 33 6 35 1 22 1 10 17 Largest 2 | . 2 . 2 2 2 2 2 2 2 2 Hottest 160 | . 90 . 110 116 160 160 160 160 160 93 Shots Fired 263 | . 17 . 66 12 70 2 39 2 20 35 Gun 94 | . 17 . 33 6 9 . . . 4 25 Cannon 160 | . . . 33 6 61 2 34 2 16 6 Launcher 9 | . . . . . . . 5 . . 4 Special . | . . . . . . . . . . . Kinetic 26 | . . . . . . . . . 4 22 Thermal 225 | . 17 . 66 12 70 2 34 2 16 6 Explosive 9 | . . . . . . . 5 . . 4 Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 27 | . 13 . 19 10 21 5 21 23 27 18 Robot Miss Streak 5 | . 1 . 1 1 5 . 1 . 1 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 187 | . 16 . 48 8 39 1 27 2 17 29 Core Hits 86 | . 7 . 20 6 19 1 13 1 7 12 Critical Kills 4 | . . . 1 . 1 . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 1 . 4 1 2 . . 1 . 1 Burn 6 | . 1 . 3 1 1 . . . . . Meltdown 3 | . . . 1 . 1 . . 1 . . Destroy 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4131 | . 192 . 791 137 912 32 989 52 323 703 Guns 1122 | . 192 . 353 59 103 . . . 77 338 Cannons 2417 | . . . 438 70 802 32 630 52 246 147 Explosions 577 | . . . . . . . 359 . . 218 Melee . | . . . . . . . . . . . Ramming 15 | . . . . 8 7 . . . . . Kinetic 415 | . . . . . . . . . 77 338 Thermal 3124 | . 192 . 791 129 905 32 630 52 246 147 Explosive 577 | . . . . . . . 359 . . 218 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . . . 9 2 . 10 Message Errors 5 | . . . . . . . 1 . . 4 Matter Fused 7 | . . . . . . . 4 . . 3 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 2 1 . . Data Loss (major) 2 | . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 73 | . . . 8 . 11 . 54 . . . Projectiles 31 | . . . 8 . 11 . 12 . . . Explosions 42 | . . . . . . . 42 . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . 1 2 . . . . . Impact 3 | . . . . 1 2 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . 13 . . 27 Shots 2 | . . . . . . . 1 . . 1 Rammed 6 | . . . . 4 2 . . . . . Targets Rammed 6 | . . . . 4 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 345 | . 270 . 60 60 345 33 17 . 42 162 Average Temperature 63 | . 98 . 20 27 96 22 7 . 20 36 Received Heat Transfer 642 | . 75 . 153 18 198 . 117 9 . 72 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . 1 . 1 . 1 1 . . Combat Hostiles 4 | . . . 1 . 1 . 1 1 . . Parts Melted 24 | . . . 7 1 11 . 3 1 . 1 Heat Transferred 7312 | . 582 . 2183 370 1942 50 1250 100 650 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 305 | . 115 31 305 60 293 89 . . . . Initial 59 | . . 31 8 5 . 59 . . . . Average 71 | . 48 31 96 21 126 80 . . . . Maximum Alert Level 1 | . . . 1 . 1 . . . . . Low Security (%) 90 | 100 100 100 81 100 78 100 . . . . Level 1 9 | . . . 18 . 21 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . 2 . . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 3 | . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 56 | . 4 . 15 2 15 1 7 1 4 7 Peak Tracking Total 6 | . 2 . 6 2 3 1 4 . 4 3 Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 7 | . . . . . 1 1 . 1 4 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 34 | . . . . . 1 1 . 1 31 . Successful 34 | . . . . . 1 1 . 1 31 . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 32 | . . . . . . . . 1 31 . Record 11 | . . . . . . . . . 11 . Part Schematic 12 | . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . . 24 . . . . . Total Damage 243 | . . . . . 243 . . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 131 | . . . . . . . . . 131 . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 5150 | 66 214 240 486 754 794 143 1445 250 184 574 Spaces Moved 2904 | 36 117 147 234 450 408 85 859 155 101 312 Core 22 | 4 . . . . . . . . 18 . Treads 2882 | 32 117 147 234 450 408 85 859 155 83 312 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 50 160 Average Speed 159 | 147 160 160 160 160 160 160 160 160 142 160 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 25 57 38 76 36 1 81 24 78 52 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 27 | . . . . . . . . . 27 . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . 11 . . 1 Spaces Dug 7 | . . . . . 7 . . . . . Terrain Destroyed 90 | . . . . . 24 . 39 . . 27 Melee . | . . . . . . . . . . . Projectile 24 | . . . . . 24 . . . . . AOE 65 | . . . . . . . 39 . . 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Total 3173 | 49 127 152 280 470 483 91 891 155 121 354 Wait 7 | . . . . 7 . . . . . . Move 2894 | 35 116 146 233 449 407 84 858 154 100 312 Hop . | . . . . . . . . . . . Pick Up 41 | 7 1 2 8 2 11 1 2 . . 7 Fast Attach 12 | . . . . . 5 2 1 . 1 3 Attach 30 | 7 . 2 3 1 4 . . . 5 8 Detach 1 | . . 1 . . . . . . . . Swap 17 | . . 1 1 . 5 1 4 . 1 4 Drop 30 | . . . 2 1 14 2 4 . 4 3 Fire 135 | . 10 . 33 6 35 1 22 1 10 17 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . 4 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Junkyard | Identified exit to Materials 8 | -11/Junkyard | Discovered exit to Materials (range 16) 67 | -11/Junkyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Propulsion x1 270 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Discovered exit to Mines (range 8) 281 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Hacker-Mutant 508 | -10/Mines | Identified exit to Materials 508 | -10/Mines | Discovered exit to Materials (range 8) 521 | -10/Mines | Entered Materials 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -9/Materials | Identified exit to Mines 988 | -9/Materials | Discovered exit to Mines (range 13) 1007 | -9/Materials | Entered Mines 1320 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1508 | -9/Mines | Identified exit to Materials 1508 | -9/Mines | Discovered exit to Materials (range 11) 1651 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1761 | -9/Mines | Entered Materials 1761 | -8/Materials | Accompanied by 3 allies 1761 | -8/Materials | Evolved 2 slots: Utility x2 2317 | -8/Materials | Identified exit to Factory 2317 | -8/Materials | Discovered exit to Factory (range 7) 2482 | -8/Materials | Build established: Scavenger-Mutant 2555 | -8/Materials | Entered Factory 2555 | -7/Factory | Evolved 2 slots: Utility x2 2634 | -7/Factory | Identified exit to Lower Caves 2634 | -7/Factory | Discovered exit to Lower Caves (range 8) 2698 | -7/Factory | Entered Lower Caves 2999 | -7/Lower Caves | Learned 4 Factory zone layouts 3019 | -7/Lower Caves | Encountered a Warlord checkpoint 3378 | -7/Lower Caves | Learned location of 1 exit from Factory 3399 | -7/Lower Caves | Ambushed by wild Derelicts 3477 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4133 | -7/Lower Caves | Identified exit to Lower Caves 4133 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 4143 | -7/Lower Caves | Entered another Lower Caves area 4385 | -7/Lower Caves | Identified exit to Data Miner 4385 | -7/Lower Caves | Discovered exit to Data Miner (range 5) 4393 | -7/Lower Caves | Entered Data Miner 4393 | -7/Data Miner | Identified exit to Proximity Caves 4393 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 4424 | -7/Data Miner | Met Data Miner 4469 | -7/Data Miner | Learned location of Section 7 (-2) 4469 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4497 | -7/Data Miner | Received God Mode back door access code from Data Miner 4509 | -7/Data Miner | Destroyed Data Miner 4512 | -7/Data Miner | Interfaced with the Data Conduit 4515 | -7/Data Miner | Found Prototype Hackware 4515 | -7/Data Miner | Identified Ghost Barrier 4568 | -7/Data Miner | Core integrity fell below 50% 4577 | -7/Data Miner | Core integrity fell below 20% 4577 | -7/Data Miner | Entered Proximity Caves 4600 | -6/Proximity Caves | Lost 12 parts (2p5n3u2w) 4841 | -6/Proximity Caves | Build established: Hacker-Mutant 5151 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04942_ Acquired Lgt. Fission Core. 04944_ Acquired 66 matter. 04947_ Dropped Gauss Rifle. 04948_ Acquired 59 matter. 04956_ Dropped Hvy. Ion Cannon. 04957_ Acquired Gauss Rifle. 04961_ Dropped Gauss Rifle. 04965_ Acquired Phase Shifter. 04970_ Acquired Gauss Rifle. 05014_ 05145_ Lgt. Treads destroyed. 05148_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????# ####" #???## #???## | | ?????????????????????# # ###??# #????# | | ????????????????????## #??## #???## | | ???????????????????## #??## #???# | | ??????????????????## ### ### #??# | | ??????????????????# #?## #??# #??## | | ??????????????????## #??# #??? ??# | | ???????????????????# #??# ##??? ?# | | ???????????????????# ##??# #???? ### | | ???????????????????# #???### ## #????? ##?### | | ????????????####???# #?????# ##? #?????###????# | | ?????####???# #???# #?????####?? ????????????# | | ?????# #### #???# #??####?????? #???????????# | | ??????# #???# #?## ##????? ##????# ?????? | | ???????# #??## #?# #??????#?????# ????? | | ????????# #?## ### #??????????? ??? | | ????????# ### # #??????????? ?? | | ???????????# ### #?????????? ? | | ???????????# #?# ##????????????? | | ?????????### ##?# ##?????????????????# | | ???????### #??# ##??????????????????# | | ??????## ##??# ##?????????????????# | | ??????# ###???# #???????????# | | ??????## ##?????# ##??????????# | | ???????# ##??????# ##?????????? | | ???????# ##??????##@ ##??????????? | | ???????# #???????# #??????????? ? | | ######?## #???????# #?????????? ? | | ## ##?# ##???????# #?????????? ##?? | | #### ###????????# #?????????? ???? | | #?## ##?????????## ##??????????# #??? | | #??# #????####### #???????????# #?? | | #???# #??### ## ## #????????????# ## | | #???## #### #?????????????# | | ##??# ## #?????????????# | | #### ###### *#?????????????# | | #???## [g##????????????# | | ### #???# g #####????????# ## | | ### ##### ###????###### | | ###?## | | ## ### ### ### | | ?## ##?####### #####?## | | ??#####???????# ##??????#### | | ??????????????# ### ##??????????## # | | ??????????????## ######?###????????????### ## ## | | ???????????????###???????????????????????########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 19 Energy Capacity 515 Matter Stores 336 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Rnf. Antimatter Reactor | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedSystemComputer Manual? 0 Play Time 00:34:14 Cumulative 290.3 hours Start 2024.01.18 @ 13:44:02 End 2024.01.18 @ 20:28:55 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 299 Rogue 121 Adventurer 81 Explorer 97 Win Type - Total 20 Types 18/0/2/0/0/0/0/0/0 Lore% 44 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91835826-688c-4972-a0fb-1818e7c180f5