Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.10 @ 00:56:52 Player: szymekc Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (512) 2560 Value Destroyed (17350) 17350 Prototype IDs (137) 2740 Alien Tech Used (1) 200 Bonus (12148) 12148 TOTAL SCORE: 46698 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3031 Follower Combat Kills 742 Destroyed Unchained 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1402 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -1227 Cogmind --------- Core Integrity 0/1600 Matter 84/300 Energy 99/100 System Corruption 7% Temperature Cool (2) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Spectral Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Regenerative Plating Potential Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Large Storage Unit Advanced Gravity Neutralizer Spectral Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Reaction Control System Heavy Regenerative Plating Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Molecular Scythe Nanosword > --- INVENTORY -------- Quantum Reactor Antigrav Array Long-range Terrain Scanner Advanced Phase Shifter Advanced Point Defense System Transdimensional Reconstructor Compact HERF Cannon Guided Plasma Cannon Potential Cannon Perforator Hammerchucker Gravity Flail [Rating: 213] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Experimental Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Shield Generator Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Perforator Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Gravity Flail Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 288 | 7 6 7 24 . 1 3 33 22 31 3 6 1 1 . 1 11 3 6 2 1 2 3 10 1 1 6 . 8 2 . 1 . 29 22 3 31 Power 49 | 1 1 2 3 . . 1 5 2 3 1 . . . . . 1 1 . 1 1 . 1 1 1 . . . 2 1 . . . 9 6 1 4 Engine 14 | 1 1 1 2 . . . 4 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Core 16 | . . 1 1 . . 1 1 1 2 1 . . . . . . 1 . 1 1 . 1 1 1 . . . 2 . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 6 . 4 Propulsion 81 | 2 . 2 8 . . . 15 12 7 . 3 1 . . . 4 1 1 . . . . 1 . . 2 . 2 . . . . 5 5 . 10 Treads 38 | 2 . 2 8 . . . 15 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Flight 33 | . . . . . . . . 1 7 . 3 1 . . . 4 1 1 . . . . 1 . . 2 . 2 . . . . 5 5 . . Utility 104 | 2 2 1 7 . . 1 9 5 12 1 3 . 1 . 1 5 1 4 1 . 2 2 6 . 1 2 . 3 1 . 1 . 5 11 1 13 Device 39 | 2 . 1 3 . . . 7 2 1 1 . . . . . 1 . . . . . 2 2 . . 1 . 1 1 . . . 1 6 . 7 Storage 6 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 18 | . . . . . . . 1 1 5 . 2 . . . . 2 . 2 . . . . . . . 1 . 1 . . . . . 2 . 1 Hackware 18 | . . . . . . . . . 2 . 1 . . . 1 1 . . . . 2 . 2 . 1 . . 1 . . . . 1 1 . 5 Protection 23 | . . . 4 . . 1 1 2 1 . . . 1 . . 1 1 2 1 . . . 2 . . . . . . . 1 . 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 3 2 6 . 1 1 4 3 9 1 . . . . . 1 . 1 . . . . 2 . . 2 . 1 . . . . 10 . 1 4 Energy Gun 5 | 1 . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 8 | . . 1 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 13 | 1 1 . 4 . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 9 | . 1 . 1 . . 1 . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Unidentified Prototypes 52 | . . . 1 . . . 1 2 11 1 1 . . . . 2 1 2 . . 2 1 1 . . 4 . 1 . . 2 . 9 5 2 3 Parts Lost 57 | . . 4 2 . . 1 1 4 1 . . . . . . 3 . . . . . . 1 . . . 1 . . . . . 13 . 1 25 Power 11 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 4 . 1 3 Propulsion 15 | . . 2 . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . 6 Utility 22 | . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 12 Weapon 9 | . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Highest Loss Streak 10 | . . 2 1 . . 1 1 3 1 . . . . . . 2 . . . . . . 1 . . . 1 . . . . . 5 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 12 13 22 24 23 23 23 23 5 9 10 10 9 10 10 9 9 9 10 10 10 10 9 8 9 9 10 8 9 9 9 9 9 12 13 11 Power . | . . 1 1 2 2 2 2 . . . 1 . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . Propulsion 4 | . 1 2 7 9 9 9 7 7 . 2 2 2 1 1 1 1 2 . 1 1 1 1 . 1 1 1 2 1 2 2 2 2 . . 1 1 Utility 4 | . 3 4 7 5 5 4 5 6 . 1 1 2 3 5 5 3 3 4 4 4 4 4 4 4 4 4 4 4 3 4 3 3 . 2 5 3 Weapon 5 | . 5 4 5 7 6 7 7 7 3 5 5 5 4 4 4 4 3 3 4 4 4 4 3 2 3 3 2 2 3 3 3 3 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 1 . 9 . . . 9 6 7 . . . 1 . . 1 . 3 . . . . . . . . . 1 . . . . 4 1 1 5 Power 6 | . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 10 | . . . 1 . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . . . . . 3 1 . . Utility 17 | . . . 5 . . . 2 2 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . 1 2 Weapon 15 | . 1 . 3 . . . 4 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 99 99 100 100 99 99 99 91 96 94 92 92 92 92 92 94 93 93 93 93 93 87 88 89 94 91 89 94 94 92 94 90 86 89 77 Engine 3 | . 14 14 5 . . . 4 4 . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Core 4 | . . . 5 11 11 11 4 4 6 7 7 7 7 7 7 5 2 6 6 6 6 6 4 5 5 5 5 8 8 5 5 5 . . . . Treads 18 | . 28 28 33 33 33 33 36 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 37 38 38 38 38 38 38 32 33 33 33 33 33 33 34 35 35 30 29 30 31 31 31 31 32 29 30 1 Device 10 | . 16 13 11 11 11 11 16 9 12 9 9 7 7 7 2 5 . . 1 6 1 . . . . . . 3 5 5 5 5 14 14 17 16 Storage 7 | . 11 14 11 11 11 11 9 9 1 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 5 | . . . . . . . 1 8 4 . 1 . . . . 1 11 8 13 13 13 13 11 11 11 15 17 15 15 15 15 15 14 15 17 12 Hackware 4 | . . . . . . . . . 11 15 12 15 15 15 20 25 20 17 13 13 13 13 9 11 12 12 11 6 5 5 5 5 1 . . 2 Protection 7 | . . . 10 11 11 10 9 8 1 . 4 7 7 7 7 6 7 13 11 6 10 12 10 11 11 11 11 9 10 10 8 10 4 4 4 3 Energy Cannon 3 | . . 3 1 . . . 13 7 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 8 | . 25 15 19 22 22 21 4 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 8 . . . . . . . . . . . . . 1 6 6 6 6 6 6 4 5 5 4 5 5 5 5 5 5 2 2 1 . Slashing Weapon 1 | . . . . . . . . . 6 10 9 7 7 7 7 4 . . . . . . . . . . . . . . . . 2 2 3 5 Peak Build Rating 213 | 9 9 13 24 23 23 24 36 43 59 58 52 59 66 59 64 73 79 81 77 67 85 92 99 93 90 106 103 121 129 127 131 128 158 189 190 213 Average Rating 57 | 4 8 9 21 23 23 23 30 37 52 50 50 56 59 59 60 65 74 72 71 67 79 85 88 88 87 96 99 113 123 127 127 128 136 164 177 181 On Entrance 72 | . 9 8 11 23 23 23 24 36 36 58 49 52 59 59 59 61 73 72 73 67 67 85 85 88 86 90 99 98 121 127 127 128 128 113 180 178 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 11 89 31 101 100 100 100 118 118 28 35 26 29 29 29 29 30 30 27 28 28 28 28 43 34 33 34 41 43 47 47 47 56 59 79 73 120 Greatest Support 126 | 40 40 40 60 60 60 60 80 92 28 28 28 30 30 30 34 31 30 28 28 28 35 28 34 34 34 38 36 45 47 47 47 47 61 75 75 126 Greatest Overweight (x) 2 | . 2 . 1 1 1 1 1 1 . 1 . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 1 1 . 2 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 17 | 5 15 15 24 25 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 14 Most Carried 25 | 1 15 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Carried 16 | . 12 13 23 25 24 24 24 24 5 9 9 9 9 10 9 9 9 9 9 10 9 9 9 9 10 9 10 9 9 10 9 10 9 12 14 14 Final Capacity 25 | 5 15 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Final Carried 25 | 1 15 14 25 25 25 25 25 24 9 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 5 Class Distribution -------------------- 43% | Scavenger-Mutant 28% | Hacker-Sprinter 13% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 10741 | 254 291 348 1299 24 10 202 1485 1202 520 639 132 36 46 50 20 150 309 242 74 20 . 90 367 34 23 130 20 113 152 20 . 62 908 509 117 843 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21439 | 137 493 337 2168 20 . 262 2546 2528 821 1208 297 . 40 . . 988 1331 876 35 18 24 379 1222 . 31 138 . 159 127 79 . 19 2156 1278 222 1500 Parts 879 | 8 38 23 120 4 . 21 157 105 48 14 15 . 3 . . 25 12 16 . 2 4 1 41 . 2 8 . 1 . . . 2 95 30 3 81 Haulers Intercepted 48 | . 2 . 5 . . . 4 6 6 . 5 . . . . 5 . 3 . . . 1 3 . . . . 1 . . . . 1 4 . 2 Recyclers Shooed 11 | . 1 . 1 . . . 4 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . 2 . . . . . . 4 10 . . . . . . . . 3 . . 2 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 296 | . 15 15 51 2 . 10 51 43 5 6 . . . . . 3 6 9 . 1 . 5 14 . . 14 . . 1 . . 2 14 13 . 16 Melee 33 | . . . . . . . . . 1 . . . . . . 2 . 3 . 1 . . 5 . . . . . . . . . 11 5 . 5 Guns 90 | . 13 5 38 2 . 6 8 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 60 | . . 2 3 . . . 17 20 1 . . . . . . . . 1 . . . . 1 . . 2 . . . . . 2 1 1 . 9 AOE 98 | . 2 8 10 . . 4 26 5 3 6 . . . . . . 6 4 . . . . 6 . . 12 . . . . . . . 4 . 2 Classes Destroyed 29 | 2 4 1 7 . . 1 2 . . 2 . . 1 . . . . . . . . . 2 . . 1 . . 1 . . 1 1 1 1 1 Worker 26 | . . . 4 . . . 8 4 4 . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . 1 Builder 21 | . 1 . 3 . . . 8 4 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Tunneler 10 | 2 . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 Hauler 48 | . 2 . 5 . . . 4 6 6 . 5 . . . . 5 . 3 . . . 1 3 . . . . 1 . . . . 1 4 . 2 Recycler 26 | 1 1 . 4 . . . 5 2 3 . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . 1 1 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 11 | . . . 3 . . . 3 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Turret 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . Watcher 24 | . . . 5 . . . 2 2 4 . 1 . . . . 3 . . . . . . 2 . . . . 2 . . . . 1 2 . . Swarmer 57 | . 9 6 11 2 . 3 3 4 . . . . . . . . . . . 1 . . 5 . . 4 . . . . . . . 3 . 6 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 120 | . 6 8 27 . . 4 27 25 . . . . . . . 2 . 4 . . . 5 2 . . 4 . . . . . . 2 2 . 2 Brawler 12 | . . . 1 . . 1 3 3 . . . . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . Duelist 9 | . . . 2 . . . 5 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Protector 6 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 33 | . . . 9 . . . 8 7 1 . . . . . . . . . . . . . 2 . . . . . . . . . 4 2 . . Specialist 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . 2 . 2 2 . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . 3 Programmer 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . 8 1 . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 12 | . . . . . . . . . . 6 . . . . . . 6 . . . . . . . . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Samaritan 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 2 7 6 20 1 . 6 12 8 9 3 2 . . . . 4 4 8 . 1 1 6 11 . . 14 . 1 2 . . 2 12 3 2 13 Combat Bots Only 15 | . 7 4 15 1 . 6 7 4 3 3 . . . . . 2 4 7 . 1 . 5 4 . . 14 . . 1 . . 2 3 3 . 9 Max Kills in Single Turn 6 | 1 2 2 4 1 . 2 4 4 2 1 1 . 1 . . 1 1 1 1 1 1 1 5 . 1 6 . 1 1 . . 1 2 3 1 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 3 . . 2 3 1 1 1 . . . . . . 1 1 . . . . 2 . . 5 . . . . . . . 3 . 1 Melee 1 | . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . CL-0N3 (-6/Factory) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 1575 | . 60 51 165 4 . 25 119 179 23 . . 2 9 . 18 22 . 39 10 10 2 18 67 3 2 . 8 15 7 17 . 14 184 32 10 460 Missed 596 | . 15 20 44 1 . 4 38 53 11 . . 1 6 . 10 11 . 27 7 6 1 7 28 2 1 . 2 6 1 10 . 10 89 17 9 159 Hits 979 | . 45 31 121 3 . 21 81 126 12 . . 1 3 . 8 11 . 12 3 4 1 11 39 1 1 . 6 9 6 7 . 4 95 15 1 301 Melee 7 | . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 972 | . 45 31 120 3 . 21 81 121 12 . . 1 3 . 8 11 . 12 3 4 1 11 39 1 1 . 6 9 6 7 . 4 95 14 1 301 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Critical Strikes 66 | . 1 . . . . . 5 6 . . . . . . . 1 . . . . . . 1 . 1 . . . 1 . . . 9 . . 41 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 10 Part Disruptions 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 17682 | . 422 357 1354 18 . 217 1232 2063 478 . 46 16 16 . 131 177 . 327 27 73 50 226 972 32 23 84 91 167 102 124 . 89 2730 472 117 5449 Core 3368 | . 77 73 216 12 . 33 55 215 73 . . . 5 . 21 51 . 32 12 59 50 39 252 . . 43 18 17 . . . . 287 120 . 1608 Absorbed by Shields 1164 | . . . 108 7 . 86 116 260 . . . . . . . . . . . . . . . . . . . . . . . . . . . 587 Redirected to Shielding 298 | . . . . . . . . . . . . . . . . . . 16 . . . . 69 . . . . . 46 34 . . 133 . . . Ignored by Resistances 978 | . . . . . . . 29 161 . . . . . . . . . . . . . . . . . . . . . . . . 85 . . 703 Regen/Repaired (Parts) 1140 | . . . . . . . . 140 . 38 . . . . . . . . . . . . 221 . . 10 . . . . . . 124 44 . 563 Core Remaining (%) 71 | 100 . 40 . . . 34 . 50 . . . . . . 85 . . . . . . 71 . . . . 68 . . . . 98 77 . 91 . Volleys Fired 860 | 7 45 39 142 3 . 26 123 171 19 36 . . 7 . 1 1 16 6 1 . 1 1 15 3 . 4 5 10 . . . 2 140 16 2 18 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . . 1 . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 1 Hottest 130 | 70 70 60 80 50 . 50 130 130 120 39 . . 120 . 35 35 49 51 35 . 120 120 120 35 . . 35 35 . . . 120 120 105 105 100 Shots Fired 1341 | 14 89 57 263 6 . 47 227 332 22 36 . . 7 . 1 1 16 6 1 . 1 1 15 3 . 4 5 10 . . . 2 140 16 2 17 Gun 672 | 14 88 36 231 6 . 42 69 181 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 504 | . . 8 23 . . . 113 144 13 . . . 7 . 1 1 . 1 1 . 1 1 10 3 . . 5 10 . . . 2 137 6 2 15 Launcher 152 | . 1 13 9 . . 5 45 7 4 36 . . . . . . 16 5 . . . . 5 . . . . . . . . . . 4 . 2 Special 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 6 . . Kinetic 679 | 7 81 36 231 6 . 42 69 181 5 . . . . . . . . 1 . . . . 6 . . . . . . . . . . . 1 13 Thermal 497 | 7 7 8 23 . . . 113 144 13 . . . 7 . 1 1 . . 1 . 1 1 4 3 . . 5 10 . . . 2 137 6 1 2 Explosive 159 | . 1 13 9 . . 5 45 7 4 36 . . . . . . 16 5 . . . . 5 . . 4 . . . . . . 3 4 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Robot Hit Streak 22 | 5 7 11 22 1 . 8 10 13 2 9 . . . . . . 6 3 . . . . 5 . . 3 . . . . . 1 4 8 . 5 Robot Miss Streak 8 | 1 5 3 6 2 . 5 7 3 2 1 . . . . . . 3 2 . . . . 3 . . 1 . . . . . . 2 1 . 8 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 9 | . 1 . 5 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1017 | 11 53 29 184 3 . 28 133 200 40 31 14 . 1 . . 24 11 18 1 1 . 11 32 . 1 18 . 6 3 1 3 1 68 34 1 56 Core Hits 737 | 4 28 29 115 3 . 22 151 101 29 20 6 . 1 . . 8 10 28 . 1 1 . 15 . 1 26 . . . . . 1 60 29 1 47 Critical Kills 15 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 1 9 Critical Parts Destroyed 49 | . . . . . . . . . . . . . . . . 2 1 6 . . . 3 2 . . . . 1 3 . . . 6 5 . 20 Critical Strikes 79 | . . . 1 . . . . . 4 . 1 . . . . 2 2 6 . . . 3 4 . . . . 1 3 . . . 14 6 1 31 Destroy 31 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 29 Smash 36 | . . . . . . . . . . . . . . . . 2 2 6 . . . 3 4 . . . . 1 3 . . . 9 6 . . Sever 12 | . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 5 . . 2 Melee Attacks 691 | . 1 12 . . . . . 7 86 3 23 3 12 1 4 56 3 29 5 6 16 17 64 15 9 16 5 24 12 1 3 2 136 53 7 60 Impact 361 | . . 12 . . . . . . . . . . . . . 21 3 29 5 6 16 17 62 15 9 2 5 23 12 1 . 2 89 28 . 4 Slashing 303 | . . . . . . . . 7 86 3 23 3 12 1 4 35 . . . . . . . . . . . . . . . . 46 21 6 56 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 100 | . 1 . . . . . . . 15 3 8 . 1 . . 7 3 4 1 . . 1 10 . 1 14 . 1 1 . 3 . 9 9 1 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . . . Follow-up Attacks 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Damage Inflicted 62783 | 138 654 1034 4237 59 . 862 7337 5046 2835 4657 839 . 69 . . 1575 3884 2112 218 133 36 1122 4327 . 106 3370 . 580 244 177 . 78 9668 3686 147 3553 Guns 7370 | 138 571 244 2832 46 . 526 1060 1937 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8539 | . . 87 332 . . . 1732 2074 70 . . . . . . . . 31 . . 36 42 284 . . . . . . . . 78 3498 45 3 227 Explosions 24448 | . 75 690 1027 . . 336 4518 1014 681 4430 . . . . . . 3550 1125 . . . . 1300 . . 3130 . . . . . . 1383 899 . 290 Melee 21819 | . . . . . . . . . 2068 227 839 . 69 . . 1575 334 956 218 133 . 1080 2743 . 106 113 . 580 244 177 . . 4735 2442 144 3036 Ramming 128 | . 8 13 46 13 . . 27 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7731 | 62 547 244 2832 46 . 526 1060 1937 16 . . . . . . . . 31 . . . . 200 . . . . . . . . . . . 3 227 Thermal 8894 | 76 24 87 332 . . . 1732 2074 70 . . . . . . . . . . . 36 42 800 . . . . . . . . 78 3498 45 . . Explosive 23732 | . 75 690 1027 . . 336 4518 1014 681 4430 . . . . . . 3550 1125 . . . . 584 . . 3130 . . . . . . 1383 899 . 290 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 12051 | . . . . . . . . . . . . . . . . 505 334 956 218 133 . 1080 2743 . 106 113 . 580 244 177 . . 2655 1755 . 452 Slashing 10247 | . . . . . . . . . 2068 227 839 . 69 . . 1070 . . . . . . . . . 127 . . . . . . 2132 987 144 2584 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 3 3 5 6 6 6 . 2 2 2 2 2 2 2 8 8 8 8 . . . . . . 13 . . 7 Average Corruption 3 | . . . . . . . . 1 1 3 4 5 6 6 . 1 2 2 2 2 2 2 5 8 8 8 . . . . . . 8 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 163 | . . . . . . . . 12 12 10 14 1 7 1 . . 2 6 7 4 1 1 13 6 6 . . . . . . . 46 . . 14 Message Errors 31 | . . . . . . . . 2 2 2 1 . 1 1 . . 1 1 2 1 . 1 5 1 . . . . . . . . 7 . . 3 Matter Fused 37 | . . . . . . . . 2 2 2 3 1 3 . . . 1 1 1 . . . 1 2 2 . . . . . . . 13 . . 3 Heat Flow Errors 20 | . . . . . . . . 1 1 2 5 . 2 . . . . . 1 . . . 2 . 1 . . . . . . . 4 . . 1 Energy Discharges 21 | . . . . . . . . 2 2 2 1 . 1 . . . . . 1 2 1 . 1 1 1 . . . . . . . 6 . . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Data Loss (minor) 31 | . . . . . . . . 3 4 1 3 . . . . . . 2 1 1 . . 3 1 1 . . . . . . . 9 . . 2 Data Loss (major) 7 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 2 Misfires 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Overflow Damage 8061 | . . . 36 . . . 104 79 245 17 108 . . . . 348 158 621 217 . . 524 1657 . . 127 . 179 244 170 . 10 1450 1066 114 587 Projectiles 286 | . . . . . . . 37 49 . . . . . . . . . . . . . . 49 . . . . . . . . 10 141 . . . Explosions 526 | . . . 36 . . . 67 30 10 . . . . . . . 20 23 . . . . 261 . . 41 . . . . . . 23 15 . . Melee 7249 | . . . . . . . . . 235 17 108 . . . . 348 138 598 217 . . 524 1347 . . 86 . 179 244 170 . . 1286 1051 114 587 Knockbacks 34 | . . . . 1 . . . . . . . . . . . 3 . 3 . . . 2 6 . . 1 . 2 . . . . . 3 . 13 Impact 21 | . . . . 1 . . . . . . . . . . . 3 . 3 . . . 2 4 . . 1 . 2 . . . . . 3 . 2 Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 432 | . . 40 27 . . . 99 110 . . . . . . . . 1 87 . . . . 68 . . . . . . . . . . . . . Shots 16 | . . 4 2 . . . 4 3 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Rammed 23 | . 2 7 6 3 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 4 7 7 3 . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 496 | 45 36 167 354 . . 16 409 190 314 285 496 250 244 276 253 97 72 38 283 12 135 70 286 . 274 368 . 88 . . . 48 316 140 14 136 Average Temperature 61 | 19 13 57 113 . . 8 181 31 64 43 64 74 76 99 128 19 27 17 160 7 55 37 72 . 63 192 . 32 . . . 28 70 45 10 40 Received Heat Transfer 3098 | . 87 99 442 . . 90 592 857 9 . . . . . . 54 . 54 . 21 . 96 96 12 27 9 . 9 . 9 . . 364 18 9 144 Effects 8 | . . . . . . . . . . . 3 . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . . . . . . . . . 4 . 4 . . . 6 4 . . . . 3 2 . . . 2 4 . 1 Combat Hostiles 15 | . . . . . . . . . . . . . . . . 1 . 1 . . . 5 2 . . . . . 1 . . . 2 3 . . Parts Fried 55 | . . . . . . . . . . . . . . . . 7 . 8 2 . . 6 13 . . . . 3 2 . . . 7 6 . 1 Impact Corruptions 114 | . . . . . . . . . . . . . . . . 9 2 12 4 . . 12 27 . . 1 . 7 6 3 . . 17 11 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 4 . . 1 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 15321 | 222 74 185 703 . . . 2368 2849 160 . . . . . . . . . . . 80 80 610 . . . . . . . . 160 7780 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Maximum Alert Level 5 | . . 1 3 1 . . 4 4 3 1 4 . . . . 1 . 4 . . . . 3 . . . . . . . . . . . 5 4 Low Security (%) 45 | 100 100 95 19 83 . 100 35 . . 42 20 . . . . 88 100 37 . . . . 15 . . . . 100 . . . . 100 100 1 . Level 1 4 | . . 4 . 16 . . 16 . . 57 2 . . . . 11 . 1 . . . . 2 . . . . . . . . . . . . . Level 2 20 | . . . 53 . . . 3 24 95 . 25 . . . . . . 44 . . . . 59 . . . . . . . . . . . . . Level 3 17 | . . . 26 . . . 26 37 4 . 23 . . . . . . 14 . . . . 22 . . . . . . . . . . . . 84 Level 4 10 | . . . . . . . 19 38 . . 28 . . . . . . 1 . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . Sterilizations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1723 | 10 162 211 837 319 . 142 1185 1278 762 238 1273 . . . . 272 130 1137 . . . . 1079 . . . . 129 . . . . 150 194 1723 1251 Initial 1100 | . . 42 66 319 . . . 495 573 209 95 . . . . 72 92 53 . . . . 46 . . . . 34 . . . . . 62 99 1100 Average 466 | 2 74 60 543 113 . 39 558 963 596 199 734 . . . . 81 105 450 . . . . 561 . . . . 23 . . . . 89 71 1629 1058 Influence Increases 17464 | 15 534 407 1589 177 . 282 1944 1575 1240 87 1556 . 15 . 165 885 64 1687 165 60 20 135 1687 . . 331 75 224 255 120 . 10 781 531 133 715 Destroy 0b10 Robot/C 6480 | . 300 280 1000 120 . 200 1000 840 240 . 340 . . . . 60 . 400 . 20 20 100 400 . . 260 . . 40 . . . 280 240 20 320 Destroy 0b10 Robot/NC 940 | 15 20 10 125 . . . 170 100 120 . 45 . . . . 50 . 55 . . . 5 75 . . 5 . 15 . . . 10 30 45 5 40 Destroy Leader 1486 | . 64 30 270 20 . 50 232 196 58 . 106 . . . . 26 . 98 . 10 . . 90 . . . . 6 20 . . . 74 72 . 64 Allied During Kill 533 | . . . . 22 . 6 . . 5 . 196 . . . . . . 186 . . . . 52 . . 66 . . . . . . . . . . Trap Triggered on 0b10 40 | . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 375 | . . . 4 . . . 16 19 17 . 68 . . . . 22 . 35 . . . . 119 . . . . 5 . . . . 52 . . 18 Select Force Hacks 1300 | . 60 . 30 . . . 30 30 290 . 290 . . . . 310 . 90 . . . . 140 . . . . 30 . . . . . . . . Disable Machine 1020 | . . 30 75 . . . 30 120 . . 30 . . . . . . 375 . . . . 180 . . . . . . . . . 60 . 75 45 Anti-Garrison Action 550 | . . . . . . . 150 . . . 400 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1380 | . 5 57 55 . . 26 226 90 30 87 6 . . . . 27 49 88 . . . . 226 . . . . 48 . . . . 180 99 3 78 Partial Spotted 660 | . . . . . . . 15 . 120 . 75 . . . . 45 15 15 . . . . 180 . . . . . . . . . 105 75 . 15 Lose Combat Pursuer 2700 | . 45 . 30 15 . . 75 180 360 . . . 15 . 165 345 . 345 165 30 . 30 225 . . . 75 120 195 120 . . . . 30 135 Influence Decreases 17847 | 15 426 342 941 998 . 282 769 1490 1901 550 517 506 258 426 50 736 252 873 470 222 443 60 683 500 201 402 327 150 148 106 250 10 670 466 87 1320 Entered New Map 6972 | . . 66 107 502 . . . 680 687 390 41 436 128 426 . 43 172 23 330 112 423 . 29 400 111 378 307 21 48 46 250 . . 49 77 690 Time Decay 7961 | 15 426 236 664 496 . 269 609 770 534 160 326 70 130 . 50 304 80 230 140 110 20 60 404 100 90 24 20 127 100 60 . 10 530 417 . 380 Search Patrol Dispatched 200 | . . . . . . . . . 100 . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Lost Part 560 | . . 40 20 . . 10 10 40 10 . . . . . . 30 . . . . . . 10 . . . . . . . . . 130 . 10 250 Lost Ally 1013 | . . . . . . 3 . . 420 . 150 . . . . 20 . 320 . . . . 90 . . . . . . . . . 10 . . . Purge Threat 1141 | . . . 150 . . . 150 . 150 . . . . . . 239 . 300 . . . . 150 . . . . 2 . . . . . . . . Squads Dispatched 170 | . 4 . 11 . . 1 10 9 25 . 20 . . . 1 18 . 17 . . . . 18 . . . . 6 . . . . 14 2 1 13 Investigation 84 | . 4 . 7 . . . 1 1 19 . 16 . . . 1 12 . 8 . . . . 10 . . . . 2 . . . . 2 . . 1 Extermination 24 | . . . . . . . . . 4 . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 9 . . 4 Reinforcement 43 | . . . 3 . . 1 5 3 1 . 2 . . . . 4 . 6 . . . . 5 . . . . 1 . . . . 3 2 . 7 Assault 16 | . . . 1 . . . 3 5 . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 1 Garrison 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Construction Impeded 5 | . . . . . . 1 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 12 | . . . . . . . . . . . 1 . . . . 3 . 3 . . . . 1 . . . . . . . . . 1 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 51 | . 3 2 5 . . . 8 4 5 . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . 3 11 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 939 | . 29 17 62 6 . 8 78 69 39 5 10 1 1 . 15 41 6 40 9 8 4 8 55 1 1 20 5 22 9 9 . 12 240 56 6 47 Peak Tracking Total 17 | . 5 3 8 3 . 3 7 8 10 3 2 1 1 . 7 16 5 12 4 3 4 5 10 1 1 15 5 9 5 5 . 10 14 8 6 17 Tactical Retreats 131 | . 2 . 2 1 . . 4 8 10 . . . 1 . 4 9 . 5 4 1 . 1 12 . . . 1 3 3 2 . . 37 14 1 6 ECM-based Alert Blocks 72 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 5 . . . . 11 35 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 28 | . 3 . 2 . . . . 1 4 . 4 . . . . 2 . 2 . . . . 4 . . 1 . . . . . . 4 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 61 | . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 18 | . . . . . . . . . . . . . . . . . . 7 . . . . 11 . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 72 | . . 2 5 . . . 3 8 . . 2 . . . 1 . . 25 . . 1 . 12 . . 1 . . . . . . 4 . 5 3 Max in Single Turn 4 | . . 1 3 . . . 1 1 . . . . . . 1 . . 3 . . 1 . 4 . . 1 . . . . . . 1 . 1 1 Garrison Access 16 | . . . . . . . 1 1 2 . 2 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 184 | . 8 1 8 . 2 . 6 9 27 . 19 1 . 1 1 25 . 12 1 1 3 . 25 . . 3 . 9 1 . 4 . 10 4 . 3 Terminals 82 | . 6 . 5 . . . 4 6 11 . 10 . . . 1 11 . 7 . . . . 12 . . . . 2 . . . . 3 1 . 3 Fabricators 16 | . . . . . . . . . 2 . 3 . . . . 4 . . . . . . 4 . . . . 3 . . . . . . . . Repair Stations 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . Recycling Units 31 | . 2 . 1 . . . 1 1 6 . 2 . . . . 5 . 3 . . . . 4 . . . . 3 . . . . 3 . . . Scanalyzers 13 | . . . 2 . . . 1 . 3 . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . Garrison Access 18 | . . . . . . . . 1 4 . 2 . . . . 3 . 1 . . . . 2 . . . . 1 . . . . 2 2 . . Total Hacks 540 | . 22 1 19 . 2 . 26 21 60 . 48 1 . 5 5 69 . 41 1 1 25 . 122 . . 7 . 20 1 . 14 . 16 6 . 7 Successful 317 | . 12 1 11 . 2 . 17 12 24 . 26 1 . 5 5 44 . 26 1 1 25 . 67 . . 7 . 8 1 . 14 . 6 . . 1 Failed 220 | . 10 . 7 . . . 8 9 36 . 22 . . . . 25 . 15 . . . . 54 . . . . 12 . . . . 10 6 . 6 Catastrophic 39 | . . . . . . . 2 . 8 . 3 . . . . 5 . 2 . . . . 5 . . . . 5 . . . . 3 4 . 2 Database Lockouts 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 230 | . 16 . 7 . 1 . 8 11 28 . 26 . . . . 30 . 25 . . . . 62 . . 2 . 6 . . . . 6 2 . . Terminals 288 | . 18 . 12 . . . 19 16 26 . 28 . . . 5 41 . 28 . . . . 76 . . . . 5 . . . . 5 2 . 7 Fabricators 41 | . . . . . . . . . 5 . 7 . . . . 7 . . . . . . 13 . . . . 9 . . . . . . . . Repair Stations 11 | . . . . . . . . 2 1 . . . . . . . . . . . . . 6 . . . . . . . . . 1 1 . . Recycling Units 74 | . 4 . 2 . . . 2 2 12 . 4 . . . . 11 . 9 . . . . 18 . . . . 5 . . . . 5 . . . Scanalyzers 36 | . . . 5 . . . 5 . 6 . 6 . . . . 5 . 3 . . . . 5 . . . . . . . . . 1 . . . Garrison Access 32 | . . . . . . . . 1 10 . 3 . . . . 5 . 1 . . . . 4 . . . . 1 . . . . 4 3 . . Terminal Hacks 132 | . 1 1 3 . 2 . 5 4 5 . 7 1 . 5 5 11 . 7 1 1 25 . 23 . . 7 . 1 1 . 14 . 1 . . 1 Record 23 | . . . . . 1 . . . . . . . . . 5 . . . . . 11 . . . . 1 . . . . 5 . . . . . Part Schematic 21 | . . . . . . . . . . . . . . 5 . . . . . . 11 . 1 . . . . . . . 4 . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 20 | . 1 . 1 . . . . . 1 . 2 . . . . . . . . . 3 . 2 . . 5 . . . . 4 . 1 . . . Open Door 8 | . . 1 . . . . . 2 . . . 1 . . . . . . 1 1 . . . . . 1 . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . 1 . . . 1 . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Emergency Access Points 6 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 1 . . . 1 . 1 . . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . . Locate Traps 9 | . . . . . . . 1 1 . . 1 . . . . 3 . . . . . . 3 . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 5 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 5 . . . . 4 . . . . . . . . Network Status 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 16 | . 1 . . . . . 1 . 3 . 1 . . . . 5 . 2 . . . . 2 . . . . . . . . . 1 . . . Retrieve Components 16 | . 1 . . . . . 1 . 3 . 1 . . . . 5 . 2 . . . . 2 . . . . . . . . . 1 . . . Scanalyzer 20 | . . . 2 . . . 4 . 1 . 2 . . . . 3 . 2 . . . . 5 . . . . . . . . . 1 . . . Insert Component 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Analyze 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Retrieve Study 10 | . . . 1 . . . 4 . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 9 | . . . . . . . . 1 2 . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . 1 2 . . . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 123 | . 10 . 6 . . . 7 5 13 . 14 . . . . 20 . 14 . . . . 28 . . . . 3 . . . . 3 . . . Terminals 70 | . 8 . 5 . . . 6 4 4 . 6 . . . . 9 . 11 . . . . 16 . . . . . . . . . 1 . . . Track 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Assimilate 8 | . . . . . . . . . . . . . . . . 3 . 1 . . . . 3 . . . . . . . . . 1 . . . Botnet 9 | . 1 . . . . . 2 1 . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Skim 29 | . 6 . 2 . . . 4 3 . . . . . . . 5 . 4 . . . . 5 . . . . . . . . . . . . . Sabotage 12 | . . . 3 . . . . . 3 . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . Search 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . . . . 3 . . . . 4 . . . . . . 5 . . . . 2 . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 28 | . 2 . 1 . . . 1 1 6 . 1 . . . . 5 . 2 . . . . 7 . . . . 1 . . . . 1 . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 23 | . 2 . 1 . . . 1 1 6 . 1 . . . . 5 . 2 . . . . 3 . . . . 1 . . . . . . . . Scanalyzers 7 | . . . . . . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Extract 7 | . . . . . . . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 120 | . 5 . 4 . . . 6 6 19 . 14 . . . 1 14 . 11 . . . . 17 . . . . 7 . . . . 9 4 . 3 Full Trace Events 20 | . . . 1 . . . . . 7 . 2 . . . 1 2 . 2 . . . . 3 . . . . . . . . . 1 . . 1 Feedback Events 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Corruption 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 55 | . . . . . . . . . . . . . . 4 . . . 50 . . . . . . . . . . . . . . . . 1 . Robots Built 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . . . . . . . . . . 245 . . . . . . . . . . . . . Total Robot Build Rating 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . Part Schematics Acquired 81 | . . . . . . . . . 4 . 7 . . 18 . 30 . 3 . . 11 . 3 . . . . . . . 4 . . . 1 . Parts Built 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 234 | . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . 47 . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 10 . . . . . . . . Part Studies Acquired 9 | . . . . . . . 4 . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 66 | . . . . . . . . 38 . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 63 | . 9 . . . . . 10 . 17 . . . . . . 18 . 3 . . . . 4 . . . . . . . . . 2 . . . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 3 . . Non-combat 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 3 . . Robot Hacks Applied 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 1 4 . . parse_system 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . 1 4 . . Relay Couplers Released 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Machine Destruction 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 66 | . . . . 3 . . . 10 . 19 . . . . . 3 19 . . . . . 6 . . 5 . . . . . . 1 . . . Largest Group 19 | . . . . 3 3 2 . 10 10 19 17 1 . . . 2 19 18 . . . . 5 . . 5 . . . . . . 1 . . . Highest-Rated Group 693 | . . . . 40 40 24 . 173 173 475 405 27 . . . 20 693 652 . . . . 198 . . 287 . . . . . . 26 . . . Highest-Rated Ally 69 | . . . . 16 16 16 . 29 29 35 31 27 . . . 10 50 50 . . . . 69 . . 64 . . . . . . 26 . . . Total Orders 8 | . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . STAY 6 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Ally Attacks 445 | . . . . 8 . 18 . 3 86 . 148 . . . . . . 137 . . . . 36 . . 9 . . . . . . . . . . Total Damage 7173 | . . . . 79 . 146 . . 934 . 1670 . . . . . . 2486 . . . . 1580 . . 278 . . . . . . . . . . Kills 60 | . . . . 4 . . . . 11 . 20 . . . . . . 17 . . . . 7 . . 1 . . . . . . . . . . Allies Corrupted 9 | . . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Active Infowar (turns) 12026 | 11 1438 1516 225 . . . . . 1283 161 720 140 267 222 34 627 . . 53 224 17 2 92 . . 368 118 432 218 139 38 104 1579 1035 70 893 Optics 5161 | . . . . . . . . . 167 . . . . . . . . . . . . . . . . 368 118 432 218 139 38 104 1579 1035 70 893 Terrain 2119 | 8 212 1429 225 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 Structural 3756 | . . 12 . . . . . . 1280 160 720 140 267 222 34 627 . . 53 224 17 . . . . . . . . . . . . . . . Seismic 1524 | 11 1438 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 199 | . . . . . . . . . . . 199 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . ECM 2033 | . . . . . . . . . 1 1 . . . . . . . . . . . . 92 . . . . 37 . . . . 836 1033 33 . Robot Analysis Total 102 | . . . . . . . . . . . . . . . . . . 101 . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 23 | . . 2 . 3 . . . . . . . 1 2 1 2 . . . 2 3 . . . 2 2 . 2 . 1 . . . . . . . Drone Launches 16 | . . . . . . . . 3 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 27399 | 94 1438 1518 2538 1421 731 845 2362 4497 1509 329 720 140 267 222 109 745 175 488 292 224 90 126 979 218 196 500 118 432 218 139 38 104 1579 1035 70 893 Spaces Moved 37946 | 41 571 417 865 583 301 318 849 892 3909 560 1894 542 626 714 382 2447 242 1554 991 845 126 272 2286 804 748 1138 353 1356 756 648 141 400 3986 3840 163 1386 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4834 | 38 571 417 865 583 301 318 849 892 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1356 Flight 31753 | . . . . . . . . . 3909 560 1894 542 626 714 382 2447 242 1554 991 845 126 272 2286 804 748 1138 353 1356 756 648 141 400 3986 3840 163 30 Fastest Speed 14 | 50 160 160 160 240 240 240 200 200 24 24 22 21 21 21 15 21 23 24 24 24 14 24 20 20 20 20 25 21 21 21 21 21 17 16 17 17 Average Speed 46 | 151 181 160 231 240 240 240 204 225 25 25 22 21 21 21 20 22 23 24 24 24 22 24 20 20 20 23 25 21 21 21 21 21 17 17 17 40 Slowest Speed 320 | 160 320 160 240 240 240 240 240 240 27 95 24 22 21 21 21 95 24 27 24 24 24 24 87 20 20 25 93 25 21 21 21 90 89 85 17 140 Overloaded Moves 32 | . . . . . . . . . . . . . . . 8 . . . . . 24 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 123 | . . . . . . . . . 14 . 13 . . . . 24 . 15 2 . . . 12 . . 1 . 6 . 1 . 2 7 22 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 91 97 79 98 71 84 64 94 84 95 46 83 76 83 56 63 87 46 78 90 81 39 58 95 88 92 66 35 78 91 62 69 50 70 23 29 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 34 | . 2 . 1 1 1 . 1 1 6 . 1 . . . 1 5 . 2 . 1 1 . 5 . . . . 1 1 . 3 . . . . . Known Exits Taken 17 | . . 1 1 . . 1 1 1 . . 1 . 1 . 1 . . 1 1 . . 1 1 1 1 . 1 1 . . . . 1 . . . Unknown Exits Taken 15 | 1 1 . . 1 1 . . . . . . 1 . 1 . . . . . 1 1 . . . . 1 . . 1 1 1 1 . 1 1 . Scrap Searched 35 | . . 2 . 1 . 2 . . . . . 4 2 2 3 . . . 2 3 . 2 . 3 3 . 1 . 1 2 . 2 . . . . Spaces Dug 407 | . 4 28 7 . . 25 26 22 28 . 6 3 11 . 4 26 . 17 4 5 . 4 42 15 8 . 5 17 9 . . 2 58 21 1 9 Terrain Destroyed 1466 | . 4 86 52 . . 34 251 93 31 204 6 3 18 . 4 27 91 102 5 5 . 4 125 18 8 56 10 26 9 . . 2 114 49 1 28 Melee 277 | . . 3 . . . . . 7 25 . 6 3 11 . 4 26 . 7 4 5 . 4 32 15 8 . 5 16 9 . . 2 55 21 1 8 Projectile 146 | . . . . . . . 38 45 4 . . . 7 . . 1 . . 1 . . . 4 3 . . 5 10 . . . . 24 3 . 1 AOE 1031 | . 4 83 52 . . 34 213 41 2 204 . . . . . . 91 95 . . . . 89 . . 56 . . . . . . 35 25 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 45137 | 55 881 1183 1144 596 311 352 1246 3115 4252 693 2138 560 739 783 403 2522 340 1606 1032 856 162 305 2683 834 779 1355 366 1450 794 647 148 408 4510 4098 192 1599 Wait 4592 | . 172 688 37 8 8 1 151 1954 151 82 183 12 77 69 14 13 71 4 32 4 13 5 282 10 22 165 . 36 14 . . 3 124 149 . 38 Move 37689 | 40 570 416 864 582 300 317 848 891 3882 559 1871 541 625 713 381 2400 241 1528 986 844 125 271 2261 803 747 1135 352 1344 755 645 140 395 3971 3804 156 1386 Hop 100 | . . . . . . . . . 13 . 9 . . . . 23 . 10 2 . . . 12 . . 1 . 5 . 1 . 2 7 13 2 . Pick Up 181 | 1 16 2 31 . 1 1 17 19 14 2 4 1 2 . . 6 . 6 . . . 2 7 . . 6 . 3 2 . 1 . 11 8 3 15 Fast Attach 119 | 7 1 . 1 . . . 3 2 15 . 3 . 2 . . 3 . 4 . . 2 1 6 . 1 2 . 4 . . . . 19 13 6 24 Attach 123 | . . 4 3 . . 1 3 6 10 2 . . 5 . 1 5 3 3 1 . 1 1 15 1 . 3 . 7 . . 1 . 25 3 3 16 Detach 101 | . . . . . . . . 3 15 2 3 . 5 . 1 2 3 3 1 . 3 1 11 1 . 3 . 6 . . . . 22 5 3 8 Swap 335 | . 8 14 29 . 1 5 59 33 20 8 5 2 . . 1 8 3 5 4 1 1 3 4 1 . 8 4 8 8 . 3 4 44 23 . 18 Drop 233 | . 3 1 30 . 1 1 37 25 27 . 7 1 4 . . 5 . 8 . 1 . 3 5 . . 5 . 3 3 . . . 20 14 10 19 Fire 860 | 7 45 39 142 3 . 26 123 171 19 36 . . 7 . 1 1 16 6 1 . 1 1 15 3 . 4 5 10 . . . 2 140 16 2 18 Melee 675 | . 1 12 . . . . . 7 86 2 23 3 12 1 4 56 3 29 5 6 16 17 64 15 9 16 5 24 12 1 3 2 127 50 7 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 4 7 7 3 . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 2 . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . . . . . . . . . Trap 61 | . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -2/Research (discovered 3 exits: *Acc x2 / [*Tes]) -2/Testing -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Destroyed 7 combat bots 328 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 10) 628 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 8) 793 | -10/Materials | Learned Storage trap positions 866 | -10/Materials | Identified exit to Subcaves 987 | -10/Materials | Identified exit to Materials 1068 | -10/Materials | Learned location of 2 exits from Materials 1173 | -10/Materials | Learned location of 2 exits from Subcaves 1533 | -10/Materials | Entered Mines 1556 | -10/Mines | Met a Derelict bent on vengeance 1710 | -10/Mines | Excavation squad dispatched 1710 | -10/Mines | A large section of the Mines collapsed 1960 | -10/Mines | Excavation squad dispatched 2210 | -10/Mines | Excavation squad dispatched 2460 | -10/Mines | Excavation squad dispatched 2616 | -10/Mines | Core integrity fell below 50% 2708 | -10/Mines | Discovered exit to Subcaves (range 7) 2811 | -10/Mines | Discovered exit to Materials (range 10) 2870 | -10/Mines | Build established: Scavenger-Mutant 2935 | -10/Mines | Found the Drone Emporium 2942 | -10/Mines | Found Prototype Device 3051 | -10/Mines | Entered Materials 3051 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3052 | -9/Materials | Identified exit to Materials 3203 | -9/Materials | Discovered new exit (range 15) 3569 | -9/Materials | Discovered new exit (range 15) 3624 | -9/Materials | Destroyed 15 combat bots 3726 | -9/Materials | Identified exit to Mines 4251 | -9/Materials | First assault squad dispatched 4398 | -9/Materials | Destroyed 7 combat bots 4728 | -9/Materials | Central database locked down 4972 | -9/Materials | Core integrity fell below 50% 5160 | -9/Materials | Identified Bomb Drone Bay 5433 | -9/Materials | Sterilization system engaged 5433 | -9/Materials | Non-combat units ordered to evacuate 5533 | -9/Materials | Combat units ordered to evacuate 5589 | -9/Materials | Entered Mines 5609 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5609 | -9/Mines | Discovered new exit (range 5) 5640 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5673 | -9/Mines | Learned 4 Materials zone layouts 5870 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6158 | -9/Mines | Discovered exit to Materials (range 13) 6183 | -9/Mines | Learned location of Storage (-8) 6360 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6371 | -9/Mines | Learned Materials trap positions 7010 | -9/Mines | Entered Exiles 7010 | -9/Exiles | Accompanied by 3 allies 7068 | -9/Exiles | Met 8R-AWN 7111 | -9/Exiles | Met EX-HEX 7176 | -9/Exiles | Met EX-BIN 7205 | -9/Exiles | Aligned with FarCom system 7207 | -9/Exiles | Given EX-Vault access code 7270 | -9/Exiles | Opened EX-Vault 7304 | -9/Exiles | Found Gui. Plasma Cannon 7356 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7430 | -9/Exiles | Met EX-DEC 7445 | -9/Exiles | Learned location of Zion (-7) 7716 | -9/Exiles | Discovered new exit (range 11) 7741 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 7741 | -9/Exiles | Entered Mines 7741 | -8/Mines | Accompanied by 3 allies 8564 | -8/Mines | Discovered exit to Materials (range 10) 8586 | -8/Mines | Entered Materials 8586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8587 | -8/Materials | Identified exit to Storage 8588 | -8/Materials | Identified exit to Factory 8589 | -8/Materials | Loaded intel: 18 trap records 8674 | -8/Materials | Destroyed 7 combat bots 8871 | -8/Materials | Central database locked down 9232 | -8/Materials | Discovered exit to Factory (range 13) 9439 | -8/Materials | Discovered exit to Factory (range 12) 9834 | -8/Materials | Garrison activated, responded to threat 10186 | -8/Materials | First assault squad dispatched 10882 | -8/Materials | Sterilization system engaged 10882 | -8/Materials | Non-combat units ordered to evacuate 10948 | -8/Materials | Entered Storage 10949 | -8/Storage | Loaded intel: 17 trap records 11012 | -8/Storage | Repaired Reactive Plating 11375 | -8/Storage | Build established: Mutant 11545 | -8/Storage | Discovered exit to Factory (range 16) 11748 | -8/Storage | First assault squad dispatched 11832 | -8/Storage | Lost 3 parts (1p1n1w) 11832 | -8/Storage | Lost 3 allies 12297 | -8/Storage | Build established: Scavenger-Mutant 15418 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 15445 | -8/Storage | Entered Factory 15445 | -7/Factory | Accompanied by 10 allies 15445 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15862 | -7/Factory | Discovered new exit (range 14) 15883 | -7/Factory | Discovered new exit (range 9) 15926 | -7/Factory | Garrison activated, responded to threat 16004 | -7/Factory | Discovered new exit (range 5) 16196 | -7/Factory | Discovered new exit (range 14) 16225 | -7/Factory | Build established: Hacker-Sprinter 16294 | -7/Factory | Identified exit to Lower Caves 16593 | -7/Factory | Cargo convoy interrupted 16629 | -7/Factory | Lost 6 allies 16645 | -7/Factory | Search patrols dispatched 16707 | -7/Factory | Lost 6 allies 16717 | -7/Factory | Found Prototype Device 16717 | -7/Factory | Identified Exp. ECM Suite 16723 | -7/Factory | Found Prototype Processor 16723 | -7/Factory | Identified Exp. Terrain Scan Processor 16726 | -7/Factory | Found Prototype Processor 16726 | -7/Factory | Identified Exp. Signal Interpreter 16743 | -7/Factory | Found Exp. Signal Interpreter 16750 | -7/Factory | Noticed a derelict Sapper rigging charges 16807 | -7/Factory | Discovered new exit (range 7) 16808 | -7/Factory | Identified exit to Factory 16954 | -7/Factory | Manually triggered Chute Trap 16954 | -7/Factory | Sucked down chute 16954 | -7/Factory | Entered Waste 16956 | -7/Waste | Spotted C-40 Crusher 16961 | -7/Waste | Spotted C-40 Crusher 16963 | -7/Waste | Spotted C-40 Crusher 16963 | -7/Waste | Spotted C-40 Crusher 16965 | -7/Waste | Spotted C-40 Crusher 16970 | -7/Waste | Discovered new exit (range 12) 16972 | -7/Waste | Identified exit to Factory 17002 | -7/Waste | Destroyed C-40 Crusher 17039 | -7/Waste | Destroyed C-40 Crusher 17055 | -7/Waste | Destroyed C-40 Crusher 17062 | -7/Waste | Spotted C-40 Crusher 17104 | -7/Waste | Destroyed C-40 Crusher 17110 | -7/Waste | Destroyed C-40 Crusher 17116 | -7/Waste | Destroyed C-40 Crusher 17129 | -7/Waste | Warlord forces began an assault 17283 | -7/Waste | Entered Factory 17283 | -7/Factory | Accompanied by 17 allies 17565 | -7/Factory | Lost 4 allies 17774 | -7/Factory | Garrison activated, responded to threat 17882 | -7/Factory | Lost 5 allies 18003 | -7/Factory | Entered Lower Caves 18003 | -7/Lower Caves | Accompanied by 1 ally 18040 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 18092 | -7/Lower Caves | Spotted B-75 Beast 18106 | -7/Lower Caves | P-60 Hacker assimilated allied D2-3G7(r) 18141 | -7/Lower Caves | Discovered new exit (range 10) 18143 | -7/Lower Caves | Entered another Lower Caves area 18147 | -7/Lower Caves | Discovered exit to Factory (range 5) 18160 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18287 | -7/Lower Caves | Learned 4 Factory zone layouts 18288 | -7/Lower Caves | Encountered a Warlord checkpoint 18295 | -7/Lower Caves | Identified exit to Zion 18298 | -7/Lower Caves | Spotted B-75 Beast 18410 | -7/Lower Caves | Entered Zion 18416 | -7/Zion | Given the Hacking Drone Bay 18421 | -7/Zion | System corruption cleaned by Quarantine Array 18439 | -7/Zion | Discovered new exit (range 9) 18513 | -7/Zion | Rebuked by Imprinter 18529 | -7/Zion | Learned Factory emergency access door positions 18632 | -7/Zion | Entered Proximity Caves 18668 | -6/Proximity Caves | Learned Armory security intel 18668 | -6/Proximity Caves | Learned Armory trap positions 18668 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 18668 | -6/Proximity Caves | Learned location of 1 exit from Research 18687 | -6/Proximity Caves | Learned Factory terminal intel 18741 | -6/Proximity Caves | Entered Factory 18741 | -6/Factory | Evolved 2 slots: Utility x2 18742 | -6/Factory | Identified exit to Factory 18744 | -6/Factory | Loaded intel: 26 terminal locations 18751 | -6/Factory | Identified exit to Lower Caves 19258 | -6/Factory | Fabricated Gravity Flail? 19327 | -6/Factory | Cargo convoy interrupted 19441 | -6/Factory | Search patrols dispatched 19486 | -6/Factory | Manually triggered Chute Trap 19486 | -6/Factory | Sucked down chute 19486 | -6/Factory | Entered Waste 19491 | -6/Waste | Spotted C-40 Crusher 19491 | -6/Waste | Spotted C-40 Crusher 19495 | -6/Waste | Spotted C-40 Crusher 19495 | -6/Waste | Spotted C-40 Crusher 19495 | -6/Waste | Spotted C-40 Crusher 19497 | -6/Waste | Spotted C-40 Crusher 19497 | -6/Waste | Discovered new exit (range 16) 19508 | -6/Waste | Destroyed C-40 Crusher 19519 | -6/Waste | Destroyed C-40 Crusher 19521 | -6/Waste | Destroyed C-40 Crusher 19525 | -6/Waste | Destroyed C-40 Crusher 19551 | -6/Waste | Destroyed C-40 Crusher 19558 | -6/Waste | Destroyed C-40 Crusher 19571 | -6/Waste | Warlord forces began an assault 19661 | -6/Waste | Entered Factory 19661 | -6/Factory | Accompanied by 18 allies 19846 | -6/Factory | Found Prototype Processor 19846 | -6/Factory | Identified Exp. Targeting Computer 19961 | -6/Factory | Unchained authorized (CL-0N3) 20001 | -6/Factory | Exiles provided nearest exit location to -5/Factory 20009 | -6/Factory | Lost 5 allies 20011 | -6/Factory | First assault squad dispatched 20053 | -6/Factory | K-01 Serf reconstituted as Quarantine Guard 20053 | -6/Factory | Spotted Quarantine Guard 20055 | -6/Factory | Destroyed Quarantine Guard 20055 | -6/Factory | Quarantine Guard reconstituted as CL-0N3 20103 | -6/Factory | Destroyed CL-0N3 20105 | -6/Factory | Extracted schematics, analyses from CL-0N3's data core 20126 | -6/Factory | Destroyed 7 combat bots 20149 | -6/Factory | Entered Lower Caves 20153 | -6/Lower Caves | Learned 4 Factory zone layouts 20168 | -6/Lower Caves | Identified exit to Lower Caves 20239 | -6/Lower Caves | Spotted B-75 Beast 20355 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 20441 | -6/Lower Caves | Entered another Lower Caves area 20443 | -6/Lower Caves | Found DCF Scrap (15 items) 20469 | -6/Lower Caves | Discovered exit to Factory (range 14) 20569 | -6/Lower Caves | Encountered a Warlord checkpoint 20646 | -6/Lower Caves | Ambushed by research squad 20655 | -6/Lower Caves | Learned location of 1 exit from Factory 20659 | -6/Lower Caves | Discovered new exit (range 9) 20659 | -6/Lower Caves | Learned location of 1 exit from Factory 20665 | -6/Lower Caves | Entered Data Miner 20665 | -6/Data Miner | Discovered new exit (range 6) 20670 | -6/Data Miner | Met Data Miner 20678 | -6/Data Miner | Learned location of Section 7 (-3) 20678 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20680 | -6/Data Miner | Received God Mode back door access code from Data Miner 20687 | -6/Data Miner | Destroyed Data Miner 20690 | -6/Data Miner | Data Conduit disabled 20694 | -6/Data Miner | Found Prototype Hackware 20694 | -6/Data Miner | Identified Deep Network Scanner 20695 | -6/Data Miner | Found Prototype Hackware 20695 | -6/Data Miner | Identified Ghost Barrier 20755 | -6/Data Miner | Entered Proximity Caves 20807 | -5/Proximity Caves | Found Imp. Powered Armor 20815 | -5/Proximity Caves | Found Imp. Powered Armor 20828 | -5/Proximity Caves | Spotted B-75 Beast 20876 | -5/Proximity Caves | Discovered exit to Factory (range 6) 20881 | -5/Proximity Caves | Entered Factory 20881 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20882 | -5/Factory | Identified exit to Factory 20908 | -5/Factory | Discovered exit to Factory (range 14) 20927 | -5/Factory | Identified exit to Upper Caves 21069 | -5/Factory | Central database locked down 21140 | -5/Factory | Fabricated B-48 Gladiator? 21266 | -5/Factory | Fabricated H-88 Terminator (x2) 21271 | -5/Factory | P-70 Sage assimilated allied Terminator 6a 21578 | -5/Factory | Spotted B-75 Beast 21621 | -5/Factory | Learned Armory emergency access door positions 21633 | -5/Factory | Repaired Imp. Powered Armor? 21717 | -5/Factory | Discovered exit to Factory (range 9) 21759 | -5/Factory | Learned Research garrison access intel 21781 | -5/Factory | First assault squad dispatched 21786 | -5/Factory | Learned 2 Extension zone layouts 21833 | -5/Factory | Learned location of Warlord (-5) 21860 | -5/Factory | Entered Upper Caves 21861 | -5/Upper Caves | Identified exit to Upper Caves 21867 | -5/Upper Caves | Encountered a Warlord checkpoint 21909 | -5/Upper Caves | Learned Factory terminal intel 22034 | -5/Upper Caves | Spotted B-75 Beast 22073 | -5/Upper Caves | Found DCF Scrap (14 items) 22078 | -5/Upper Caves | Entered another Upper Caves area 22168 | -5/Upper Caves | Identified exit to Warlord 22247 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22274 | -5/Upper Caves | Entered Warlord 22281 | -5/Warlord | System corruption cleaned by Quarantine Array 22393 | -5/Warlord | Opened Warlord's prototype stash 22402 | -5/Warlord | Found Prototype Device 22402 | -5/Warlord | Identified Exp. Focal Shield 22406 | -5/Warlord | Found Prototype Processor 22406 | -5/Warlord | Identified Spectral Analyzer 22435 | -5/Warlord | Found Prototype Special Weapon 22435 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 22441 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22443 | -5/Warlord | Found RU-N14's Throwing Claymores v3 22469 | -5/Warlord | Met Warlord 22478 | -5/Warlord | Warlord's base attacked by MAIN.C 22532 | -5/Warlord | Spotted B-86 Titan 22689 | -5/Warlord | Warlord forces counterattacked 22713 | -5/Warlord | Spotted B-75 Beast 22714 | -5/Warlord | Spotted B-86 Titan 22719 | -5/Warlord | Destroyed B-75 Beast 22740 | -5/Warlord | Destroyed 14 combat bots 22756 | -5/Warlord | Discovered new exit (range 15) 22774 | -5/Warlord | Entered Proximity Caves 22800 | -4/Proximity Caves | Learned Research stockpile data 22846 | -4/Proximity Caves | Spotted B-86 Titan 22887 | -4/Proximity Caves | Discovered exit to Factory (range 13) 22891 | -4/Proximity Caves | Learned Research non-interactive machine intel 22892 | -4/Proximity Caves | Entered Factory 22892 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 22893 | -4/Factory | Identified exit to Upper Caves 22894 | -4/Factory | Loaded intel: 28 terminal locations 22979 | -4/Factory | Found Prototype Processor 22979 | -4/Factory | Identified Exp. Melee Analysis Suite 23024 | -4/Factory | Fabricated Lgt. Fission Core (x2) 23041 | -4/Factory | Discovered new exit (range 12) 23170 | -4/Factory | Spotted B-86 Titan 23194 | -4/Factory | Spotted B-86 Titan 23262 | -4/Factory | Discovered exit to Upper Caves (range 8) 23324 | -4/Factory | Entered Upper Caves 23392 | -4/Upper Caves | Spotted B-86 Titan 23538 | -4/Upper Caves | Discovered new exit (range 13) 23542 | -4/Upper Caves | Entered another Upper Caves area 23544 | -4/Upper Caves | Discovered new exit (range 8) 23597 | -4/Upper Caves | Spotted B-86 Titan 23616 | -4/Upper Caves | Encountered a Warlord checkpoint 23652 | -4/Upper Caves | Found DCF Scrap (13 items) 23673 | -4/Upper Caves | Discovered new exit (range 15) 23681 | -4/Upper Caves | Entered Zhirov 23681 | -4/Zhirov | Discovered new exit (range 3) 23685 | -4/Zhirov | Met Zhirov 23692 | -4/Zhirov | Learned location of Testing (-2) 23694 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23699 | -4/Zhirov | Found Alien Artifact 23699 | -4/Zhirov | Identified Integrated Reactor 23699 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23703 | -4/Zhirov | Found Alien Artifact 23719 | -4/Zhirov | Entered Proximity Caves 23823 | -3/Proximity Caves | Discovered new exit (range 5) 23823 | -3/Proximity Caves | Entered Research 23823 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23824 | -3/Research | Identified exit to Research 23826 | -3/Research | Loaded intel: 83 non-interactive machine locations 23827 | -3/Research | Loaded intel: 3 garrison access locations 23866 | -3/Research | Unchained authorized (GL-D0S) 23871 | -3/Research | Spotted B-86 Titan 23906 | -3/Research | Exiles provided nearest exit location to -3/Quarantine 23946 | -3/Research | Spotted B-86 Titan 24339 | -3/Research | Found Prototype Special Weapon 24339 | -3/Research | Identified Hammerchucker 24347 | -3/Research | Found Hvy. Reflective Plating 24440 | -3/Research | System corruption reached 10% 24651 | -3/Research | Found Prototype Launcher 24651 | -3/Research | Identified Mni. Smartbomb Launcher 24674 | -3/Research | Build established: Sprinter 24960 | -3/Research | Discovered exit to Research (range 8) 25289 | -3/Research | Lost 5 parts (1p2n2u) 25402 | -3/Research | Entered another Research area 25402 | -2/Research | Warlord forces began assault on 0b10 25402 | -2/Research | Evolved 2 slots: Utility x2 25512 | -2/Research | Research machine network offline 25594 | -2/Research | Met up with Warlord 25611 | -2/Research | Discovered new exit (range 14) 25653 | -2/Research | Borebot progress halted 25687 | -2/Research | Borebot progress halted 25699 | -2/Research | Spotted Striker 25703 | -2/Research | Spotted Striker 25710 | -2/Research | Destroyed Striker 25714 | -2/Research | Destroyed Striker 25735 | -2/Research | Spotted Executioner 25748 | -2/Research | Spotted Striker 25752 | -2/Research | Spotted 73-S30(L) 25783 | -2/Research | Spotted B-90 Cyclops 25824 | -2/Research | Discovered new exit (range 22) 25885 | -2/Research | Spotted Striker 25951 | -2/Research | Borebot progress halted 25971 | -2/Research | Spotted Executioner 25971 | -2/Research | Spotted Striker 25999 | -2/Research | Spotted Striker 26149 | -2/Research | Met DD-05H 26175 | -2/Research | Spotted Striker 26177 | -2/Research | Destroyed Striker 26244 | -2/Research | Found Prototype Processor 26244 | -2/Research | Identified Exp. Core Analyzer 26360 | -2/Research | Found Prototype Device 26360 | -2/Research | Identified Adv. Kinecellerator 26393 | -2/Research | Spotted B-90 Cyclops 26402 | -2/Research | Spotted Striker 26430 | -2/Research | Warlord invited to help at Command 26430 | -2/Research | Given Cave Seal Controls access code 26436 | -2/Research | Discovered new exit (range 8) 26437 | -2/Research | Entered Testing 26438 | -2/Testing | Maximum security lockdown engaged 26449 | -2/Testing | Found Prototype Ballistic Cannon 26449 | -2/Testing | Identified Perforator 26467 | -2/Testing | Found Prototype Energy Cannon 26483 | -2/Testing | Discovered new exit (range 12) 26501 | -2/Testing | Found Prototype Protection 26501 | -2/Testing | Identified Hvy. Regenerative Plating 26507 | -2/Testing | Entered Access 26507 | -1/Access | Evolved 2 slots: Utility x2 26585 | -1/Access | Unchained authorized (6S-H0T) 26647 | -1/Access | Spotted B-99 Colossus 26651 | -1/Access | Spotted B-99 Colossus 26736 | -1/Access | Lost 4 parts (1p3u) 26940 | -1/Access | Found Adv. Kinecellerator 26983 | -1/Access | Spotted B-99 Colossus 27231 | -1/Access | Lost 3 parts (2u1w) 27257 | -1/Access | First assault squad dispatched 27324 | -1/Access | Destroyed 9 combat bots 27337 | -1/Access | Lost 10 parts (2p3n3u2w) 27369 | -1/Access | Core integrity fell below 50% 27397 | -1/Access | Core integrity fell below 20% 27400 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 27393_ Knocked back. 27393_ Exp. Gyrokinetic Inverter destroyed. 27393_ Penetrated by Slug. 27393_ Adv. Melee Analysis Suite destroyed. 27393_ Penetrated by Slug. 27393_ Slug penetrates Wall. 27396_ Knocked back. 27396_ Penetrated by Slug. 27397_ System corrupted: Matter fused (-7). 27397_ Knocked back. 27397_ Penetrated by Slug. 27397_ Slug penetrates Wall. 27400_ B-99 Colossus activates siege mode. 27400_ Penetrated by Slug. 27400_ B-99 Colossus suffers critical hit (Destroy). 27400_ Penetrated by Slug. 27400_ Acquired 7 matter. 27400_ Knocked back. 27400_ Slug penetrates B-99 Colossus. 27400_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ?? ??????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | ?? #???????????????????????????????????????????? | | ?? #???????????????????????????????????????????? | | ? #???????????????????????????????????????????? | | ? #???????????????????????????????????????????? | | ? ####????????????????????????????????????????? | | # +????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###??????????????????????????????????????? | | #???????????#""""""""""#???????????????? | | #???????????# @% #???????????????? | | #???????????# BB BB #???????????????? | | #???????????# BB BB #???????????????? | | #???????????# #???????????????? | | #???????????# #???????????????? | | #???????????# #???????????????? | | ###########???????????# % % #???????????????? | | ??????????????###########; |!!;;###########??????? | | ??????????????# """"" ## ]]!# #??????? | | ??????????????# ""T"" ## %!g# #??????? | | ??????????????# ## gg #??????? | | ############### ##% # #??????? | | ## # ## # #??????? | | = ## # ## # #######? | | ## ##"#+##/##"# ; + #? | | ## / ################# #? | | ## #### ###############?# ## | | ## #??# #?# | | ##########"####??# #?# | | ####### ! #????# #?# | | ###### % #?# | | #########"###"# #?# | | =### #?### # #?# | | ####### #?# #???# !# ### | | #?????#######?# #???# """"" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 67 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 90 Phase Shifting 15 Evasion (%) 85 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hpw. Tractor Beam | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Terrain Scan Processor | -7/Factory | Extracted Gauss Cannon | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Med. Storage Unit | -7/Factory | Extracted Visual Processing Unit | -7/Factory | Extracted Diametric Drive | -7/Factory | Scanalyzed Weapon Shielding | -7/Factory | Extracted Matter Compressor | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Arc Thrower | -7/Zion | Free Plasma Flamer | -7/Zion | Free Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Shock Bomb Launcher | -6/Factory | Extracted Hvy. Plasma Cannon | -6/Factory | Extracted Recoil Stabilizer | -6/Factory | Extracted Arm. Wheel | -6/Factory | Extracted Imp. Target Analyzer | -6/Factory | Extracted Imp. Field Recycling Unit | -6/Factory | Extracted Med. Treads | -6/Factory | Extracted Arm. Huge Wheel | -6/Factory | Extracted Weight Redist. System | -6/Factory | Extracted Cold Fusion Reactor | -6/Factory | Extracted Hyp. Gauss Rifle | -6/Factory | Extracted Imp. Propulsion Shielding | -6/Factory | Extracted Component Analysis Suite | -6/Factory | Extracted Adv. Assault Cannon | -6/Factory | Extracted Hcp. Matter Pod | -6/Factory | Extracted Mic. Nuclear Core | -6/Factory | Extracted Deuterium Engine | -6/Factory | Extracted Hardlight Generator | -6/Factory | Extracted Adv. Melee Analysis Suite | -6/Factory | Extracted Coil Gun | -6/Factory | Extracted Imp. Datajack | -6/Factory | Extracted Arm. Leg | -6/Factory | Extracted Adv. Targeting Computer | -6/Factory | Extracted Machine Analyzer | -6/Factory | Extracted Lgt. Nuclear Core | -6/Factory | Extracted Lgt. Fission Core | -6/Factory | Extracted Shock Absorption System | -6/Factory | Extracted Imp. Reaction Control System | -6/Factory | Extracted Ion Cannon | -6/Factory | Extracted Hacking Suite | -6/Factory | Extracted Thermic Laser | -6/Factory | Extracted Gravmag Array | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Scanalyzed Imp. Powered Armor | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Target Analyzer | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive K-01 Serf | -6/Factory | Archive T-07 Excavator | -6/Factory | Archive A-15 Conveyor | -6/Factory | Archive R-10 Processor | -6/Factory | Archive M-14 Sweeper | -6/Factory | Archive M-22 Extractor | -6/Factory | Archive M-30 Cleanser | -6/Factory | Archive M-13 Machinist | -6/Factory | Archive M-28 Smith | -6/Factory | Archive M-36 Artificer | -6/Factory | Archive O-16 Technician | -6/Factory | Archive O-24 Administrator | -6/Factory | Archive O-32 Director | -6/Factory | Archive W-16 Scout | -6/Factory | Archive W-25 Informer | -6/Factory | Archive W-44 Eye | -6/Factory | Archive S-10 Pest | -6/Factory | Archive S-27 Virus | -6/Factory | Archive S-43 Plague | -6/Factory | Archive G-34 Mercenary | -6/Factory | Archive G-47 Trooper | -6/Factory | Archive G-50 Soldier | -6/Factory | Archive G-67 Veteran | -6/Factory | Archive G-73 Enforcer | -6/Factory | Archive B-36 Bruiser | -6/Factory | Archive B-60 Warrior | -6/Factory | Archive B-74 Champion | -6/Factory | Archive L-31 Rogue | -6/Factory | Archive L-41 Fighter | -6/Factory | Archive L-61 Swordsman | -6/Factory | Archive Y-45 Defender | -6/Factory | Archive Y-54 Guardian | -6/Factory | Archive Y-64 Sentinel | -6/Factory | Archive Y-72 Warden | -6/Factory | Archive D-53 Grenadier | -6/Factory | Archive D-63 Destroyer | -6/Factory | Archive D-83 Annihilator | -6/Factory | Archive X-57 Shotgunner | -6/Factory | Archive X-62 Marksman | -6/Factory | Archive X-67 Chaingunner | -6/Factory | Archive X-72 Disruptor | -6/Factory | Archive X-77 Beamer | -6/Factory | Archive X-87 Electro | -6/Factory | Archive H-55 Commando | -6/Factory | Archive H-66 Slayer | -6/Factory | Archive H-77 Assassin | -6/Factory | Archive H-88 Terminator | -6/Factory | Archive P-60 Hacker | -6/Factory | Archive P-70 Sage | -6/Factory | Archive P-80 Master | -6/Factory | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Gravity Flail | x1 | -6/Factory | Preloaded B-48 Gladiator | x3 | -5/Factory | Preloaded H-88 Terminator | x2 | -5/Factory | Authchip Lgt. Fission Core | x2 | -4/Factory | Authchip Repaired ---------- Reactive Plating | 22% | -8/Storage Imp. Powered Armor | 7% | -5/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Chainsword | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Q-thruster | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Analysis Probe Doshington Fishing Tech Welcome To The Revolution Challenges ------------ None Game ------ Seed ChipProjectionStorage Manual? 0 Play Time 07:11:33 Cumulative 828.5 hours Start 2025.10.09 @ 11:24:21 End 2025.10.10 @ 00:56:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 266 Adventurer 2 Explorer 0 Win Type - Total 52 Types 17/9/13/1/1/0/9/1/0/1 Lore% 96 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 208dbb5d-66ee-44e2-83c9-bd51ae88a585