Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 12:24:11 Player: Cmdr.Laserstrahl Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (402) 2010 Value Destroyed (13035) 13035 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4007) 4007 TOTAL SCORE: 25232 Bonus ------- High Alert Combat Kills 3913 Follower Combat Kills 252 Friendly Fire -158 Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 164/180 System Corruption 4% Temperature Cool (9) Movement Core (400) Ox7 Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved System Guard > --- WEAPON (3) ------- Matter Neutralizer > --- INVENTORY (5) ---- Advanced Heat Sink High-capacity Matter Pod (200) Improved Targeting Computer Coil Gun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Force Field Improved System Guard > --- WEAPON ----------- Heavy Tesla Rifle Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Neutrino Core Advanced Heat Sink High-capacity Matter Pod High-capacity Matter Pod Improved Targeting Computer Advanced Target Analyzer Improved Hardlight Generator Force Field Advanced Recalibrator Coil Gun Hypervelocity Gauss Cannon Light Antimatter Cannon Shock Bomb Launcher Plasma Cutter Powered Hammer [Rating: 127] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . 1 . . . Utility 10 | . . . 2 . 1 2 . . 1 . 2 2 Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 312 | 7 3 4 32 12 39 8 4 31 14 42 63 53 Power 32 | 1 1 . 4 1 3 . 3 2 1 8 5 3 Engine 15 | 1 1 . 3 1 3 . 1 2 1 2 . . Core 8 | . . . 1 . . . . . . 5 2 . Reactor 9 | . . . . . . . 2 . . 1 3 3 Propulsion 58 | 2 . 1 4 2 9 1 . 4 1 9 14 11 Treads 8 | . . . . 2 5 . . 1 . . . . Leg 1 | . . . . . . . . . . . 1 . Wheel 43 | 2 . 1 4 . 4 1 . 3 1 7 13 7 Hover 6 | . . . . . . . . . . 2 . 4 Flight . | . . . . . . . . . . . . . Utility 109 | 2 2 1 9 5 13 5 1 13 9 13 20 16 Device 52 | 1 . 1 4 3 4 4 1 9 5 5 9 6 Storage 8 | 1 1 . 1 . . . . . . 2 2 1 Processor 20 | . . . 1 . 3 . . 1 2 2 4 7 Hackware 2 | . . . 1 . . . . . . 1 . . Protection 27 | . 1 . 2 2 6 1 . 3 2 3 5 2 Artifact . | . . . . . . . . . . . . . Weapon 113 | 2 . 2 15 4 14 2 . 12 3 12 24 23 Energy Gun 29 | 1 . 1 9 . 1 . . . . 2 8 7 Energy Cannon 10 | . . . . . 2 . . 1 . 3 3 1 Ballistic Gun 31 | 1 . 1 5 . 2 1 . 6 . 4 4 7 Ballistic Cannon 23 | . . . . . 5 1 . 2 2 2 8 3 Launcher 12 | . . . . 2 2 . . 3 1 . . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 2 . . . . . . 1 Slashing Weapon 4 | . . . 1 1 . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . . . . 2 . . 2 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 116 | . 1 1 10 1 13 3 . 5 4 23 22 33 Power 8 | . . . 1 . 1 . . . . 3 1 2 Propulsion 28 | . . . 2 1 3 . . 1 . 5 9 7 Utility 48 | . 1 . 3 . 8 2 . 3 4 8 5 14 Weapon 32 | . . 1 4 . 1 1 . 1 . 7 7 10 Highest Loss Streak 16 | . 1 1 4 1 5 3 . 3 4 6 7 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 95 98 92 93 92 90 84 79 94 85 Engine 6 | . 14 14 9 11 9 7 4 7 5 1 . . Reactor 2 | . . . . . . . 3 . . 1 7 8 Treads 4 | . . . . 8 20 15 7 3 . . . . Wheel 12 | . 28 28 21 12 3 3 7 10 13 9 17 7 Device 14 | . 4 2 13 15 15 19 23 20 19 5 13 11 Storage 7 | . 14 14 10 11 9 7 7 7 6 4 5 5 Processor 13 | . . . 6 . 6 7 7 12 15 19 21 31 Hackware 2 | . . . 8 11 1 . . . . 2 5 1 Protection 7 | . 8 11 2 6 9 15 15 11 10 6 4 . Energy Gun 3 | . 14 14 10 2 1 . . . . 1 4 3 Energy Cannon 1 | . . . . . 3 . . 1 . 3 . . Ballistic Gun 6 | . 14 13 10 7 2 1 7 9 8 3 2 4 Ballistic Cannon 3 | . . . . . 8 7 7 3 4 3 6 2 Peak Build Rating 127 | 8 8 9 24 24 35 46 49 48 60 76 94 127 Average Rating 48 | 5 7 8 17 19 27 40 46 44 56 56 79 100 On Entrance 31 | . 8 8 9 20 21 32 44 46 45 55 49 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 15 32 32 38 41 48 74 77 76 76 105 90 104 Greatest Support 62 | 26 26 26 26 43 62 62 28 38 56 58 58 52 Greatest Overweight (x) 27 | 3 1 1 3 3 3 2 2 2 1 2 27 9 Average Overweight (x) 1 | . . 1 1 2 . . 2 1 . . 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 14 15 15 15 15 15 15 13 14 14 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 12 14 13 14 14 14 15 14 13 12 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 15 5 Final Carried 15 | 8 15 14 15 15 15 15 15 15 15 10 13 5 Class Distribution -------------------- 54% | Mutant 24% | Scavenger-Gunner 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Matter Collected 12415 | 306 922 139 473 376 1600 224 40 1822 589 1235 2506 2183 Remotely . | . . . . . . . . . . . . . Salvage Created 17859 | 132 656 472 1268 703 1841 290 . 2498 1167 1716 3212 3904 Parts 883 | 14 41 25 86 50 95 11 . 129 58 80 120 174 Haulers Intercepted 11 | . 1 . 4 2 2 . . . . . 1 1 Recyclers Shooed 44 | 1 1 1 2 2 3 1 . 5 3 8 7 10 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 238 | . 9 7 23 14 45 6 . 40 11 19 38 26 Melee 13 | . . . 3 . 6 1 . . . 3 . . Guns 98 | . 9 6 18 6 6 1 . 17 3 5 17 10 Cannons 84 | . . . . . 24 3 . 15 5 10 20 7 AOE 30 | . . 1 2 7 4 . . 8 3 1 . 4 Classes Destroyed 17 | 3 5 . 3 2 1 . . 2 . . 1 . Worker 36 | 2 3 1 3 1 4 2 . 2 3 3 9 3 Builder 21 | . . . . 1 2 . . 6 6 3 3 . Tunneler 8 | 2 2 2 . . . . . . . . . 2 Hauler 11 | . 1 . 4 2 2 . . . . . 1 1 Recycler 58 | 1 3 2 3 3 4 1 . 13 5 5 6 12 Mechanic 9 | . . . . 3 1 . . . 1 . 4 . Operator 5 | . 1 . . 1 . . . 1 . 1 1 . Watcher 17 | . 2 . 2 2 3 . . 3 1 . 1 3 Swarmer 49 | . 6 3 7 3 13 2 . 7 3 . 5 . Saboteur 2 | . . . . . . . . . . . 2 . Grunt 109 | . 3 4 8 8 24 3 . 20 2 2 21 14 Brawler 8 | . . . 1 1 2 . . 1 . 1 1 1 Duelist 3 | . . . 1 . 2 . . . . . . . Protector 2 | . . . . . 1 . . . . . 1 . Sentry 26 | . . . 6 2 3 1 . 5 3 4 1 1 Hunter 14 | . . . . . . . . 2 2 5 2 3 Programmer 25 | . . . . . . . . 5 1 7 5 7 Best Kill Streak 15 | 3 5 4 6 12 7 3 . 11 15 9 14 8 Combat Bots Only 11 | . 3 3 6 6 6 2 . 7 5 5 11 4 Max Kills in Single Turn 7 | 1 1 1 2 3 3 1 . 6 7 2 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . . 1 2 2 2 . . 2 3 1 . 1 Melee 1 | . . . 1 . 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 2195 | . 38 33 122 42 285 90 . 390 217 235 308 435 Missed 703 | . 6 11 33 14 78 34 . 157 81 58 94 137 Damage Taken 19057 | . 276 243 1104 425 2614 627 . 1842 1249 3282 3302 4093 Core 3813 | . 85 57 262 81 352 33 . 204 175 783 481 1300 Absorbed by Shields 2724 | . . . . . 78 . . 416 276 149 350 1455 Redirected to Shielding 149 | . . . . . . . . 30 74 . 45 . Ignored by Resistances 1480 | . . . . . . 34 . 164 233 184 796 69 Regen/Repaired (Parts) 503 | . . . 95 . 68 . . 116 . . 224 . Core Remaining (%) 52 | 100 . 43 . 14 36 . . 66 79 21 58 . Volleys Fired 975 | 12 66 30 77 33 154 19 . 159 57 77 171 120 Largest 3 | 2 2 2 2 2 2 2 . 2 2 3 3 3 Hottest 226 | 70 70 90 110 86 112 73 . 128 96 209 226 194 Shots Fired 2070 | 24 129 58 153 48 286 29 . 293 114 197 425 314 Gun 1260 | 24 129 58 153 29 76 10 . 176 60 98 221 226 Cannon 751 | . . . . . 201 19 . 104 52 95 204 76 Launcher 59 | . . . . 19 9 . . 13 2 4 . 12 Special . | . . . . . . . . . . . . . Kinetic 1391 | 12 66 25 68 17 197 29 . 237 112 129 266 233 Thermal 497 | 12 63 18 73 12 80 . . 43 . 30 129 37 Explosive 54 | . . . . 19 9 . . 13 2 4 . 7 Electromagnetic 128 | . . 15 12 . . . . . . 34 30 37 Robot Hit Streak 30 | 10 10 7 12 10 30 4 . 10 9 9 20 9 Robot Miss Streak 8 | 3 5 4 4 3 8 6 . 6 3 4 8 6 Penetration Max 2 | . . . . . . . . . 1 1 2 2 Secondary Targets 13 | . 1 1 4 1 . . . 2 3 . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . . 1 Shots Hit Robots 1310 | 14 69 36 96 34 189 29 . 171 73 135 276 188 Core Hits 673 | 6 29 18 54 42 84 9 . 101 45 66 119 100 Critical Kills 71 | . 2 1 . . . . . 6 3 3 29 27 Critical Parts Destroyed 101 | . . 1 . 1 10 . . 6 4 2 41 36 Critical Strikes 245 | 1 2 3 4 2 16 2 . 18 14 24 90 69 Burn 17 | 1 . 1 4 1 1 . . . . 3 5 1 Destroy 165 | . 2 2 . . 2 . . 12 7 6 72 62 Blast 42 | . . . . . 5 2 . 6 7 10 12 . Corrupt 5 | . . . . . . . . . . 2 1 2 Smash 13 | . . . . 1 8 . . . . . . 4 Sever 3 | . . . . . . . . . . 3 . . Melee Attacks 107 | . . . 8 17 31 16 . . . 20 . 15 Impact 78 | . . . . 16 31 16 . . . . . 15 Slashing 29 | . . . 8 1 . . . . . 20 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 2 2 2 . . . 3 . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 36254 | 178 916 558 1787 1869 5147 931 . 5790 2697 4313 7425 4643 Guns 14597 | 178 916 479 1274 353 885 121 . 2015 763 1367 3907 2339 Cannons 11065 | . . . . . 2478 268 . 1780 992 1495 3516 536 Explosions 7351 | . . 79 254 1294 1030 . . 1984 942 516 . 1252 Melee 3218 | . . . 259 222 744 542 . . . 935 . 516 Ramming 23 | . . . . . 10 . . 11 . . 2 . Kinetic 17349 | 77 437 143 510 204 2279 389 . 3066 1755 2121 4512 1856 Thermal 8075 | 101 479 256 953 149 1333 . . 729 592 611 2383 489 Explosive 5345 | . . . . 1294 781 . . 1984 350 131 . 805 Electromagnetic 2244 | . . 159 65 . . . . . . 515 528 977 Impact 2024 | . . . . 222 744 542 . . . . . 516 Slashing 1194 | . . . 259 . . . . . . 935 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . 1 1 7 . . 3 . 11 7 6 Average Corruption 3 | . . . 1 1 6 . . 1 . 6 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 118 | . . . 1 3 30 . . 14 . 22 31 17 Message Errors 23 | . . . . . 3 . . 2 . 5 10 3 Matter Fused 30 | . . . 1 . 12 . . 5 . 3 5 4 Heat Flow Errors 16 | . . . . 1 1 . . 1 . 6 3 4 Energy Discharges 12 | . . . . 2 3 . . 3 . 1 2 1 Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . 5 . . 2 . 1 5 3 Data Loss (major) 6 | . . . . . . . . . . 1 4 1 Misfires 5 | . . . . . 3 . . 1 . 1 . . Alerts 4 | . . . . . 2 . . . . 1 . 1 Weapon Failures 5 | . . . . . 1 . . . . 2 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1401 | . . . 87 116 491 100 . 136 59 140 62 210 Projectiles 170 | . . . . . 45 10 . 18 . 35 62 . Explosions 382 | . . . 56 30 103 . . 118 59 14 . 2 Melee 849 | . . . 31 86 343 90 . . . 91 . 208 Knockbacks 106 | . . . . 2 26 4 . 6 12 14 30 12 Impact 11 | . . . . 2 2 1 . 1 . . . 5 Kinetic 88 | . . . . . 21 3 . 5 12 12 28 7 Secondary 7 | . . . . . 3 . . . . 2 2 . Self-Inflicted Damage 378 | . . . 72 76 37 . . 5 54 133 1 . Shots 8 | . . . 1 2 1 . . . 1 3 . . Rammed 6 | . . . . . 3 . . 2 . . 1 . Targets Rammed 7 | . . . . . 4 . . 2 . . 1 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 562 | 47 108 191 32 149 457 261 . 408 159 418 562 440 Average Temperature 93 | 14 34 67 12 20 137 113 . 70 72 131 106 88 Received Heat Transfer 4285 | . 42 72 372 189 814 195 . 546 249 445 756 605 Effects 38 | . . . . . 13 . . 2 . 2 18 3 Shutdowns 9 | . . . . . 4 . . . . 2 2 1 Energy Bleed 6 | . . . . . 5 . . . . . 1 . Interference 13 | . . . . . 3 . . 2 . . 6 2 Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 4 | . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 17 | . . . . 4 6 2 . . . . . 5 Combat Hostiles 12 | . . . . 1 5 1 . . . . . 5 Parts Fried 27 | . . . . 3 11 4 . . . 1 1 7 Impact Corruptions 25 | . . . . 5 12 4 . . . . . 4 Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 17 | . 1 . 1 1 1 . . 2 1 2 8 . Heat Transferred 14773 | 370 1406 742 2077 407 2333 . . 1400 400 968 3930 740 Parts Sabotaged 9 | . . . . . . . . . . 2 5 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . . . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Peak Influence 1469 | 25 208 220 529 798 1469 795 229 1070 1012 888 1120 1227 Initial 667 | . 16 81 28 206 323 667 229 160 524 495 434 577 Average 621 | 8 93 140 278 489 919 705 229 622 546 691 726 824 Maximum Alert Level 4 | . 1 1 2 3 4 3 1 3 3 3 4 4 Low Security (%) 13 | 100 91 83 29 . . . . 9 . . . . Level 1 10 | . 8 16 39 30 9 . 100 16 1 . . . Level 2 33 | . . . 31 55 10 42 . 26 90 54 55 34 Level 3 37 | . . . . 13 55 57 . 48 8 45 41 62 Level 4 4 | . . . . . 25 . . . . . 3 3 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 66 | . 2 . 1 6 9 1 . 17 5 8 10 7 Investigation 11 | . . . 1 . 3 . . 6 . . . 1 Extermination 11 | . . . . . . . . 5 . 2 2 2 Reinforcement 23 | . 2 . . 3 3 1 . 3 3 2 3 3 Assault 12 | . . . . 2 3 . . . . 1 5 1 Garrison 9 | . . . . 1 . . . 3 2 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 10 | . . . . 1 1 . . 2 2 1 1 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Distress Signals 24 | . 3 . . 1 7 . . 1 2 2 4 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 431 | . 18 7 28 26 82 9 . 63 20 34 68 76 Peak Tracking Total 14 | . 4 3 5 5 11 4 . 7 6 7 9 14 Tactical Retreats 43 | . 2 . 2 1 12 1 . 1 1 2 8 13 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 10 | . . . . . 3 1 . 4 . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . 1 . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 52 | . . . 5 7 5 1 . 10 14 8 1 1 Max in Single Turn 14 | . . . 3 1 2 1 . 2 14 2 1 1 Garrison Access 2 | . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 56 | . 4 . 5 2 9 2 . 16 3 3 7 5 Terminals 33 | . 4 . 3 2 4 2 . 6 3 1 5 3 Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 5 | . . . 1 . 1 . . 1 . . 1 1 Recycling Units 7 | . . . 1 . 2 . . 3 . 1 . . Scanalyzers 6 | . . . . . 2 . . 2 . 1 . 1 Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 156 | . 7 . 14 2 23 3 . 43 5 32 14 13 Successful 102 | . 3 . 9 2 14 . . 30 2 28 9 5 Failed 54 | . 4 . 5 . 9 3 . 13 3 4 5 8 Catastrophic 7 | . 3 . . . . . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 69 | . 5 . 7 . 14 3 . 17 2 3 8 10 Terminals 80 | . 7 . 9 2 13 3 . 19 5 3 9 10 Fabricators 7 | . . . . . . . . 7 . . . . Repair Stations 15 | . . . 4 . 2 . . 4 . . 3 2 Recycling Units 11 | . . . 1 . 2 . . 6 . 2 . . Scanalyzers 40 | . . . . . 6 . . 6 . 27 . 1 Garrison Access 3 | . . . . . . . . 1 . . 2 . Terminal Hacks 19 | . 1 . 2 2 3 . . 6 2 . 1 2 Record 1 | . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Open Door 2 | . . . . 2 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 3 | . . . 1 . 1 . . 1 . . . . Scanalyzer Index 2 | . . . . . 1 . . 1 . . . . Locate Traps 3 | . 1 . . . . . . 1 . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . 1 Zone Layout 2 | . . . 1 . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 11 | . . . 3 . 2 . . 4 . . 2 . Scan Component 6 | . . . 2 . 1 . . 2 . . 1 . Repair 5 | . . . 1 . 1 . . 2 . . 1 . Recycling Unit Hacks 8 | . . . 1 . 2 . . 4 . 1 . . Process 1 | . . . . . . . . 1 . . . . Report Inventory 6 | . . . 1 . 2 . . 2 . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Scanalyzer 34 | . . . . . 2 . . 5 . 27 . . Insert Component 15 | . . . . . 1 . . 2 . 12 . . Analyze 19 | . . . . . 1 . . 3 . 15 . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . 1 . . 1 . Unauthorized Hacks 24 | . 2 . 3 . 5 . . 6 . . 5 3 Terminals 22 | . 2 . 3 . 4 . . 6 . . 5 2 Track 3 | . . . . . . . . 1 . . 1 1 Botnet 19 | . 2 . 3 . 4 . . 5 . . 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 Extract 2 | . . . . . 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 40 | . 3 . 4 . 6 2 . 13 2 2 5 3 Full Trace Events 7 | . . . 1 . 1 . . 5 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . Part Schematics Acquired 23 | . . . . . 7 . . 1 . 12 . 3 Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired 5 | . . . 1 . 1 . . 2 . . 1 . Time 183 | . . . 26 . 38 . . 100 . . 19 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 146 | . . . . . . . . 146 . . . . Retrieved Matter 146 | . . . . . . . . 146 . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . . . 1 . . 2 . 12 . . Part Schematics Acquired 14 | . . . . . 1 . . 1 . 12 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Total Allies 5 | . . . . 2 . . . 3 . . . . Largest Group 3 | . . . . 2 . . . 3 . . . . Highest-Rated Group 62 | . . . . 62 . . . 60 . . . . Highest-Rated Ally 31 | . . . . 31 . . . 20 . . . . Total Orders 12 | . . . . 5 4 3 . . . . . . EXPLORE 7 | . . . . 3 2 2 . . . . . . RETURN 5 | . . . . 2 2 1 . . . . . . Ally Attacks 20 | . . . . 17 . . . 3 . . . . Total Damage 304 | . . . . 252 . . . 52 . . . . Kills 8 | . . . . 6 . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 7 | . . . . 3 2 2 . . . . . . Drone Recoveries 6 | . . . . 2 2 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Turns Passed 12867 | 133 780 437 923 526 1884 538 138 2552 702 937 1592 1725 Spaces Moved 7064 | 71 506 314 547 236 762 246 100 1698 478 468 759 879 Core 181 | 9 . . . . . . . . . 16 1 155 Treads 697 | . . . . 21 539 137 . . . . . . Legs 5 | . . . . . . . . . . . 5 . Wheels 6168 | 62 506 314 547 215 223 109 100 1698 478 439 753 724 Hover 13 | . . . . . . . . . . 13 . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 80 95 95 130 130 105 100 60 93 50 Average Speed 119 | 96 101 105 101 124 148 149 130 117 102 113 111 133 Slowest Speed 1400 | 200 105 105 125 240 250 241 130 130 115 130 1400 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 66 70 46 43 60 11 73 39 13 13 17 23 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . . 1 . . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 28 | . . . . 10 8 2 . 1 . 3 . 4 Terrain Destroyed 581 | . . 8 49 118 111 8 . 102 41 67 22 55 Melee 9 | . . . . 5 . 2 . . . . . 2 Projectile 101 | . . . . . 27 6 . 29 7 9 21 2 AOE 466 | . . 8 49 113 84 . . 73 34 58 . 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Fac Fac Res Total 9531 | 112 648 366 758 390 1180 361 108 2032 596 685 1151 1144 Wait 692 | 2 51 14 42 82 148 65 . 86 40 30 90 42 Move 7053 | 70 505 313 546 235 761 246 99 1697 477 467 758 879 Hop . | . . . . . . . . . . . . . Pick Up 187 | 18 15 2 32 3 21 4 1 12 6 30 28 15 Fast Attach 128 | . . . 11 5 16 3 2 16 3 18 27 27 Attach 88 | 7 1 2 13 . 8 4 . 2 5 18 16 12 Detach 10 | . . 1 . . 1 . . 1 . 2 2 3 Swap 98 | . 2 2 8 7 15 1 2 13 6 6 21 15 Drop 162 | 3 8 2 21 8 21 3 4 28 2 17 29 16 Fire 975 | 12 66 30 77 33 154 19 . 159 57 77 171 120 Melee 107 | . . . 8 17 31 16 . . . 20 . 15 Ram 3 | . . . . . . . . 2 . . 1 . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . 4 . . . . . . . Escape Stasis 24 | . . . . . . . . 16 . . 8 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 134 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 9) 324 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 819 | -10/Materials | Discovered new exit (range 13) 914 | -10/Materials | Entered Mines 948 | -10/Mines | Met a Derelict bent on vengeance 1005 | -10/Mines | Identified exit to Materials 1031 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1072 | -10/Mines | Learned location of Storage (-9) 1232 | -10/Mines | Core integrity fell below 50% 1319 | -10/Mines | Discovered exit to Materials (range 11) 1351 | -10/Mines | Entered Materials 1351 | -9/Materials | Evolved 2 slots: Utility x2 1519 | -9/Materials | Lost 3 parts (1n1u1w) 1704 | -9/Materials | Lost 4 parts (1p3w) 1755 | -9/Materials | Discovered new exit (range 14) 1942 | -9/Materials | Core integrity fell below 50% 2162 | -9/Materials | Repaired Lrg. Storage Unit 2210 | -9/Materials | Discovered new exit (range 12) 2274 | -9/Materials | Entered Storage 2381 | -9/Storage | Core integrity fell below 20% 2617 | -9/Storage | Met a pair of Derelict thieves 2656 | -9/Storage | Garrison activated, responded to threat 2728 | -9/Storage | Discovered new exit (range 16) 2800 | -9/Storage | Entered Materials 2800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3161 | -8/Materials | Lost 5 parts (2n2u1w) 3298 | -8/Materials | Discovered new exit (range 18) 3594 | -8/Materials | Identified exit to Factory 3600 | -8/Materials | First assault squad dispatched 3870 | -8/Materials | Repaired Adv. Treads 4323 | -8/Materials | Discovered exit to Factory (range 13) 4508 | -8/Materials | Core integrity fell below 50% 4684 | -8/Materials | Entered Factory 4684 | -7/Factory | Evolved 2 slots: Utility x2 5001 | -7/Factory | Discovered new exit (range 16) 5126 | -7/Factory | Lost 3 parts (2u1w) 5222 | -7/Factory | Sucked down chute 5222 | -7/Factory | Entered Waste 5222 | -7/Waste | The area was eerily silent 5341 | -7/Waste | Discovered new exit (range 11) 5360 | -7/Waste | Entered Factory 5656 | -7/Factory | Fabricated B-48 Gladiator? 5922 | -7/Factory | Garrison activated, responded to threat 6057 | -7/Factory | Destroyed 7 combat bots 6134 | -7/Factory | Lost 3 parts (2u1w) 6801 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 6900 | -7/Factory | Discovered new exit (range 10) 6972 | -7/Factory | Identified exit to Lower Caves 7111 | -7/Factory | Repaired Gauss Cannon 7172 | -7/Factory | Repaired Adv. Hacking Suite 7632 | -7/Factory | Discovered new exit (range 5) 7636 | -7/Factory | Identified exit to Factory 7912 | -7/Factory | Entered another Factory area 7912 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8311 | -6/Factory | Garrison activated, responded to threat 8402 | -6/Factory | Lost 4 parts (4u) 8490 | -6/Factory | Garrison activated, responded to threat 8504 | -6/Factory | Discovered new exit (range 9) 8585 | -6/Factory | Identified exit to Factory 8614 | -6/Factory | Entered another Factory area 8614 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8852 | -5/Factory | Garrison activated, responded to threat 8913 | -5/Factory | Lost 6 parts (2p1n2u1w) 8988 | -5/Factory | Lost 5 parts (1n2u2w) 9024 | -5/Factory | Core integrity fell below 50% 9214 | -5/Factory | Discovered new exit (range 13) 9382 | -5/Factory | Lost 5 parts (1p1n2u1w) 9438 | -5/Factory | System corruption reached 10% 9482 | -5/Factory | Lost 3 parts (2n1w) 9514 | -5/Factory | First assault squad dispatched 9550 | -5/Factory | Identified exit to Factory 9551 | -5/Factory | Entered another Factory area 9551 | -4/Factory | Evolved 2 slots: Utility x2 9968 | -4/Factory | Build established: Scavenger-Gunner 10051 | -4/Factory | First assault squad dispatched 10268 | -4/Factory | Repaired Hrd. Medium Armor Plating 10462 | -4/Factory | Lost 3 parts (2n1u) 10486 | -4/Factory | Destroyed 11 combat bots 10541 | -4/Factory | Lost 3 parts (1n2w) 10695 | -4/Factory | Discovered new exit (range 15) 10732 | -4/Factory | Identified exit to Upper Caves 10840 | -4/Factory | Discovered new exit (range 15) 10984 | -4/Factory | Lost 7 parts (2n4u1w) 11141 | -4/Factory | Identified exit to Research 11143 | -4/Factory | Entered Research 11143 | -3/Research | Evolved 2 slots: Utility x2 11178 | -3/Research | Discovered new exit (range 4) 11183 | -3/Research | Identified exit to Testing 11881 | -3/Research | Lost 7 parts (3n3u1w) 11893 | -3/Research | First assault squad dispatched 12671 | -3/Research | Lost 5 parts (3u2w) 12746 | -3/Research | Core integrity fell below 50% 12812 | -3/Research | Lost 16 parts (2p3n6u5w) 12841 | -3/Research | Core integrity fell below 20% 12864 | -3/Research | Spotted B-86 Titan 12868 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Traps(Locate) Found 6 traps in 1 array: 6x Ambush Trap Map updated. >>Traps(Reprogram) Reprogrammed 6 Ambush Traps. 12829_ System corrupted: Heat flow error (+154). 12840_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 12840_ Imp. Thermal Shield destroyed. 12843_ Critical hit (Burn: +37). 12848_ Acquired Matter Neutralizer. 12863_ Acquired Lgt. Particle Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????"""" ??????????????????? | | ?????????????????????"""" ??????????????????? | | ?????????????????????"""" ??????????????????? | | ?????????????????????"""" ????????????????? | | ?????????????????????"""" """ ??????????????? | | ??????????????????? ??? """"#?????????????? | | ??????????????????? ??? "F""#?????????????? | | ???????????????????? ?? ""#?????????????? | | ???????????????????? ?? """#?????????????? | | ???????????????????? ? ? "" #?????????????? | | ????????????????????? ? ? #?????????????? | | ????????????????????? ? ?? #?????????????? | | ????????????????????? ? ??? #??""""???????? | | ?????????????????????# # #???# #??""R""??????? | | ?????????????????????# # #???# #??""?""??????? | | ?????????????????????#;;#+##### #?????????????? | | ?????????????????????#BB # +?????????????? | | ?????????????????????#BB g + #?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????# g l # #?????????????? | | ?????????????????????# gg""" # #?????????????? | | ?????????????????????# """ # #?????????????? | | ????????????????? # """ # #?????????????? | | ????????????????# + # #######???????? | | ????????????????# # # #! #???????? | | ????????????????# ###/@##### # #???????? | | ????????????????# # =??# # #???????? | | ????????????????# # g =! # # #???????? | | ????????????????# # ! # # #???????? | | ????????????????# #g # # #???????? | | ????????????????# /g # # #???????? | | ????????????????# g# # # #???????? | | ????????????????# g #] # # #???????? | | ????????????????# # # # #???????? | | ????????????????# # # # #???????? | | ????????????????#= ########## # ???????? | | ????????????????#% ########## ###+####???? | | ????????????????#^^ #?? | | ????????????????#^ ^ ! # ! | | ??????###########^h^ + | | ??????# # # | | ??????# #h ### ######+##+#?? | | ??????# # #?# #???? #???? | | ??????# # #?# #???? #?????? | | ??????# "T" + ######?# #??? #??????? | | ??????# """ # #??????# #??? #??????? | | ??????# # #??????# #?? #??????? | | ??????# + #??????# #?? !#??????? | | ??????############+#/#####??# #? #??????? | | ????????????# #### #? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EX 25 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 14 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Extracted Minigun | -8/Materials | Extracted Hvy. Particle Gun | -8/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Target Analyzer | -5/Factory | Scanalyzed Lgt. EM Pulse Cannon | -5/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed Imp. Heat Sink | -5/Factory | Scanalyzed Shock Bomb Launcher | -5/Factory | Scanalyzed Hvy. Missile Launcher | -5/Factory | Scanalyzed Plasma Cutter | -5/Factory | Scanalyzed Plasma Cannon | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Hcp. Matter Pod | -5/Factory | Scanalyzed Gauss Cannon | -5/Factory | Scanalyzed Focal Shield | -5/Factory | Scanalyzed Adv. Weight Redist. System | -3/Research | Extracted Energy Filter | -3/Research | Extracted Centrium Wheel | -3/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectrostormCompactWeb Manual? 0 Play Time 06:29:13 Cumulative 260.8 hours Start 2024.09.28 @ 23:29:33 End 2024.09.29 @ 12:24:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 110 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6559816a-1406-439b-a289-8a724c2bad22