Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 15:34:05 Player: human Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (230) 230 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 1225 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Aluminum Leg Particle Cannon Particle Cannon Particle Cannon Rocket Launcher Heavy Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit System Shield > --- WEAPON ----------- Gatling Laser Spear > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Particle Cannon Particle Cannon Particle Cannon Rocket Launcher Mining Laser [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Hackware System Shield Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 23 | 6 3 3 7 4 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 1 1 . Treads . | . . . . . Leg 4 | 2 . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . . 1 Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 1 6 3 Energy Gun 2 | 1 . . . 1 Energy Cannon 4 | . 2 . 1 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 4 | . . . 4 . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 84 85 85 84 Engine 14 | . 14 14 14 14 Leg 27 | . 28 28 28 27 Storage 14 | . 14 14 14 14 Energy Gun 2 | . 7 . . 7 Energy Cannon 15 | . 12 22 4 4 Ballistic Gun 1 | . 7 . . . Launcher 2 | . . . 17 . Special Weapon 3 | . . 5 5 2 Piercing Weapon 1 | . . . . 7 Peak Build Rating 20 | 6 11 11 13 20 Average Rating 10 | 4 8 11 11 15 On Entrance 8 | . 6 11 11 12 Naked Turns . | . . . . . Heaviest Build 21 | 11 21 21 21 19 Greatest Support 25 | 20 20 20 25 25 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 8 8 8 8 Average Carried 6 | 1 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 7 8 8 Class Distribution -------------------- 91% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 545 | 217 . 103 61 164 Remotely . | . . . . . Salvage Created 124 | . 14 47 19 44 Parts 15 | . 1 4 7 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 9 | . 1 3 4 1 Cannons 6 | . 1 3 1 1 AOE 3 | . . . 3 . Classes Destroyed 3 | . 1 . 1 1 Turret 2 | . . . 2 . Swarmer 8 | . 1 3 4 . Programmer 1 | . . . . 1 Best Kill Streak 6 | . 1 3 6 1 Combat Bots Only 4 | . 1 3 4 1 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 171 | . 23 21 65 62 Missed 60 | . 6 3 26 25 Damage Taken 1031 | . 140 165 308 418 Core 255 | . 23 43 67 122 Absorbed by Shields 139 | . . . . 139 Core Remaining (%) 100 | 100 . . . . Volleys Fired 24 | . 1 6 9 8 Largest 2 | . 2 2 2 1 Hottest 136 | . 136 136 68 68 Shots Fired 36 | . 2 12 14 8 Gun . | . . . . . Cannon 23 | . 2 12 1 8 Launcher 13 | . . . 13 . Special . | . . . . . Kinetic . | . . . . . Thermal 23 | . 2 12 1 8 Explosive 13 | . . . 13 . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 1 3 4 6 Robot Miss Streak 4 | . 1 4 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 22 | . 1 5 9 7 Core Hits 18 | . 1 4 10 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 707 | . 21 123 391 172 Guns . | . . . . . Cannons 337 | . 21 123 21 172 Explosions 370 | . . . 370 . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 337 | . 21 123 21 172 Explosive 370 | . . . 370 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . 1 6 . Projectiles 1 | . . 1 . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . 19 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 78 265 . 163 Average Temperature 90 | . 41 109 . 72 Received Heat Transfer 255 | . . 63 162 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 428 | . 37 222 37 132 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 178 | . 55 178 . 149 Initial 117 | . . 21 . 117 Average 60 | . 11 63 . 134 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 5 6 14 9 Peak Tracking Total 5 | . 5 3 4 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 8 | . 1 3 4 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled 2 | . . 2 . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 5 | . 2 . . 3 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 5 . . 7 Successful 5 | . 2 . . 3 Failed 7 | . 3 . . 4 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 7 | . 4 . . 3 Terminals 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Prototype ID Bank 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 5 | . . . . 5 Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 6 | . . 1 . 5 Largest Group 4 | . . 1 1 4 Highest-Rated Group 126 | . . 31 31 126 Highest-Rated Ally 40 | . . 31 31 40 Total Orders . | . . . . . Ally Attacks 32 | . . 13 4 15 Total Damage 495 | . . 213 20 262 Kills 5 | . . 2 . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1126 | 51 233 549 121 172 Spaces Moved 599 | 37 151 251 72 88 Core 5 | 5 . . . . Treads . | . . . . . Legs 594 | 32 151 251 72 88 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 143 | 110 141 164 122 120 Slowest Speed 190 | 120 190 190 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 32 63 10 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . . 51 . Melee . | . . . . . Projectile . | . . . . . AOE 51 | . . . 51 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 776 | 44 170 329 87 146 Wait 40 | . . 40 . . Move 595 | 36 150 250 71 88 Hop . | . . . . . Pick Up 16 | 2 10 2 . 2 Fast Attach 10 | 6 2 . . 2 Attach 2 | . . . . 2 Detach . | . . . . . Swap 11 | . 1 3 7 . Drop 11 | . 6 4 . 1 Fire 24 | . 1 6 9 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 43 | . . . . 43 Trap . | . . . . . Miscellaneous 24 | . . 24 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 264 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Entered Mines 286 | -10/Mines | Met a Derelict testing a Signal Generator 301 | -10/Mines | Build established: Mutant 381 | -10/Mines | Discovered new exit (range 11) 518 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 718 | -10/Mines | Learned Materials interactive machine intel 822 | -10/Mines | Discovered new exit (range 7) 834 | -10/Mines | Entered Subcaves 834 | -10/Subcaves | Accompanied by 1 ally 846 | -10/Subcaves | Discovered new exit (range 11) 883 | -10/Subcaves | Core integrity fell below 50% 955 | -10/Subcaves | Entered Recycling 1125 | -7/Recycling | Core integrity fell below 20% 1127 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01123_ U-05 Engineer lays Concrete. 01123_ U-05 Engineer builds a Wall. 01124_ Attempting to rewire B-48 Gladiator. 01124_ U-05 Engineer lays Concrete. 01124_ U-05 Engineer builds a Door. 01124_ Angel 4b destroyed. 01124_ Gatling Laser destroyed. 01125_ Hvy. Ion Engine destroyed. 01125_ Attempting to rewire B-48 Gladiator. 01125_ U-05 Engineer builds a Wall. 01125_ R-06 Scavenger collects Lgt. Treads. 01125_ R-06 Scavenger collects Corrupted Launcher Guidance Computer. 01126_ Attempting to rewire B-48 Gladiator. 01126_ U-05 Engineer forms the Earth. 01126_ U-05 Engineer lays Concrete. 01127_ Attempting to rewire B-48 Gladiator. 01127_ U-05 Engineer lays Concrete. 01127_ Carbon-fiber Leg destroyed. 01127_ Spear destroyed. 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