Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 18:14:40 Player: Baxter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (1664) 1664 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 6086 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 91/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Light Treads Compact Wheel Xenon Bombardment Thruster Improved Heat Sink Medium Storage Unit Large Matter Pod (150) Compact Matter Pod (150) Structural Scanner Trap Scanner Signal Interpreter Improved Terrain Scanner 0b10 Alert Chip Improved Utility Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel Improved Cesium-ion Thruster > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Heavy Mace > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Light Treads Compact Wheel Improved Heat Sink Medium Storage Unit Large Matter Pod Compact Matter Pod Structural Scanner Trap Scanner Signal Interpreter 0b10 Alert Chip Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield Pulse Rifle Heavy Assault Rifle Minigun High-powered Shotgun Rocket Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Visual Processing Unit Device Trap Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . 2 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 110 | 7 25 8 21 15 . . 11 23 Power 14 | 2 3 2 4 2 . . . 1 Engine 10 | 2 3 2 2 1 . . . . Core 4 | . . . 2 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 7 3 5 5 . . 1 2 Treads 3 | 1 1 . . 1 . . . . Leg . | . . . . . . . . . Wheel 20 | 1 6 3 4 4 . . 1 1 Hover . | . . . . . . . . . Flight 2 | . . . 1 . . . . 1 Utility 30 | 1 4 . 7 2 . . 6 10 Device 12 | . 1 . 3 1 . . 4 3 Storage 4 | 1 2 . 1 . . . . . Processor 4 | . 1 . 1 1 . . . 1 Hackware 2 | . . . . . . . . 2 Protection 8 | . . . 2 . . . 2 4 Artifact . | . . . . . . . . . Weapon 41 | 2 11 3 5 6 . . 4 10 Energy Gun 6 | . 3 . 1 1 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 22 | 2 4 2 4 3 . . 2 5 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 12 | . 4 1 . 2 . . 2 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 Parts Lost 23 | . 3 3 . 4 . . . 13 Power 6 | . 1 1 . 2 . . . 2 Propulsion 7 | . . 2 . 2 . . . 3 Utility 5 | . 1 . . . . . . 4 Weapon 5 | . 1 . . . . . . 4 Highest Loss Streak 6 | . 2 2 . 2 . . . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 96 99 99 97 100 90 99 89 Engine 8 | . 13 13 4 1 11 11 9 4 Core 2 | . . . 6 9 . . . 1 Treads 1 | . 8 . . . . . . . Wheel 22 | . 18 27 21 20 22 22 27 18 Device 8 | . . . 5 7 11 2 16 10 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 17 | . 12 14 22 22 22 22 18 13 Hackware 1 | . . . . . . . . 13 Protection 1 | . . . 5 3 . . 1 3 Energy Gun 3 | . 3 . . 8 11 11 4 . Ballistic Gun 12 | . 19 26 21 10 . . 5 7 Impact Weapon 5 | . 3 1 . 3 11 11 8 6 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 12 49 51 95 96 89 89 95 108 Greatest Support 32 | 20 24 24 32 32 20 20 30 30 Greatest Overweight (x) 35 | 2 6 4 3 31 4 4 3 35 Average Overweight (x) 2 | . 1 2 1 3 4 4 3 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 15 20 20 25 25 25 25 25 Most Carried 25 | 8 19 20 22 25 25 25 25 25 Average Carried 21 | 4 12 19 20 23 25 25 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 8 19 20 22 25 25 25 25 20 Class Distribution -------------------- 36% | Scavenger-Assassin 36% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2746 | 276 539 530 445 626 . 25 110 195 Remotely 18 | . 18 . . . . . . . Salvage Created 2837 | 66 545 555 554 447 . . 338 332 Parts 162 | 4 39 33 41 21 . . 9 15 Haulers Intercepted 5 | . 2 . 1 . . . 1 1 Recyclers Shooed 3 | . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 60 | . 9 12 13 16 . . 1 9 Guns 53 | . 5 12 12 16 . . 1 7 AOE 7 | . 4 . 1 . . . . 2 Classes Destroyed 14 | 1 6 1 1 1 . . . 4 Worker 8 | . . 1 1 4 . . 2 . Builder 3 | . 2 . 1 . . . . . Tunneler 4 | . 1 3 . . . . . . Hauler 5 | . 2 . 1 . . . 1 1 Recycler 7 | 1 . 2 1 1 . . 2 . Watcher 9 | . 3 . 3 . . . 3 . Swarmer 25 | . 3 6 9 3 . . . 4 Grunt 17 | . 6 6 2 2 . . 1 . Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 2 | . . . 2 . . . . . Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Assembled 11 | . . . . 11 . . . . Best Kill Streak 7 | 1 7 6 5 4 . . 2 4 Combat Bots Only 5 | . 5 5 3 4 . . 1 4 Max Kills in Single Turn 3 | 1 3 1 2 1 . . 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . 3 . 1 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 378 | . 47 62 52 46 . . 19 152 Missed 96 | . 15 15 18 10 . . 5 33 Damage Taken 4512 | . 598 523 447 572 . . 198 2174 Core 1068 | . 114 97 57 59 . . 29 712 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 15 . . . 71 94 . Volleys Fired 192 | 3 24 47 44 40 . . 7 27 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 90 | 40 90 46 46 68 . . 50 63 Shots Fired 361 | 6 47 91 88 75 . . 11 43 Gun 358 | 6 47 91 88 75 . . 11 40 Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 313 | 6 33 91 88 46 . . 11 38 Thermal 2 | . . . . . . . . 2 Explosive 3 | . . . . . . . . 3 Electromagnetic 43 | . 14 . . 29 . . . . Robot Hit Streak 12 | 4 7 10 12 10 . . 8 10 Robot Miss Streak 4 | 1 2 3 4 4 . . 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 2 2 2 . . . 2 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 Shots Hit Robots 253 | 4 32 61 54 51 . . 14 37 Core Hits 130 | 2 22 24 25 30 . . 5 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . . 2 2 Critical Strikes 6 | . 1 1 . . . . 2 2 Corrupt 1 | . 1 . . . . . . . Smash 5 | . . 1 . . . . 2 2 Melee Attacks 62 | . 12 3 . 5 . . 26 16 Impact 62 | . 12 3 . 5 . . 26 16 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 16 | . 3 3 . 3 . . 5 2 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5475 | 32 748 1142 799 928 . . 692 1134 Guns 3695 | 32 418 936 799 745 . . 130 635 Cannons . | . . . . . . . . . Explosions 368 | . 162 . . . . . . 206 Melee 1412 | . 168 206 . 183 . . 562 293 Ramming . | . . . . . . . . . Kinetic 3246 | 32 288 936 799 460 . . 130 601 Thermal 196 | . 162 . . . . . . 34 Explosive 206 | . . . . . . . . 206 Electromagnetic 415 | . 130 . . 285 . . . . Impact 1412 | . 168 206 . 183 . . 562 293 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 . 3 Average Corruption 6 | . . . . 6 7 7 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . 31 8 6 . 2 Message Errors 10 | . . . . 8 . 1 . 1 Matter Fused 17 | . . . . 12 2 2 . 1 Heat Flow Errors 6 | . . . . 3 2 1 . . Energy Discharges 3 | . . . . 3 . . . . Data Loss (minor) 6 | . . . . 1 3 2 . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 2 | . . . . 2 . . . . Alerts 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 611 | . 18 112 . 44 . . 307 130 Projectiles . | . . . . . . . . . Explosions 3 | . . . . . . . . 3 Melee 608 | . 18 112 . 44 . . 307 127 Knockbacks 8 | . 1 2 . 2 . . 1 2 Impact 8 | . 1 2 . 2 . . 1 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 216 | . 77 . . . . . . 139 Shots 5 | . 2 . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 278 | . 66 75 20 278 99 264 8 20 Average Temperature 32 | . 20 17 7 56 50 137 7 7 Received Heat Transfer 604 | . 87 225 81 112 . . 99 . Effects 2 | . . . . 2 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . 1 . 2 . . 7 1 Impact Corruptions 18 | . 1 4 . 1 . . 7 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 274 | . 200 . . . . . . 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 345 | 5 293 279 345 147 . . 93 135 Initial 75 | . 3 49 1 75 . . . 24 Average 74 | 2 111 114 184 55 . . 29 56 Maximum Alert Level 1 | . 1 1 1 . . . . . Low Security (%) 92 | 100 84 92 54 100 . 100 100 100 Level 1 7 | . 15 7 45 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . . 4 Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 7 | . 3 . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 19 12 22 17 . . 12 20 Peak Tracking Total 6 | . 6 3 6 3 . . 4 5 Tactical Retreats 11 | . 1 . 2 . . . 6 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 4 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . 2 . . 1 . . . . Max in Single Turn 2 | . 2 . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 14 | . 5 1 3 . 1 . 2 2 Terminals 13 | . 5 1 3 . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 13 1 10 . 1 . 3 6 Successful 20 | . 9 1 3 . 1 . 1 5 Failed 14 | . 4 . 7 . . . 2 1 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 32 | . 11 1 10 . 1 . 3 6 Terminals 33 | . 13 1 10 . . . 3 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 3 1 . . 1 . 1 3 Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 Scanalyzer Index 2 | . . . . . . . . 2 Alert Level 2 | . . 1 . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 6 . 3 . . . . 2 Terminals 11 | . 6 . 3 . . . . 2 Botnet 10 | . 5 . 3 . . . . 2 Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . 2 . . . 2 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . 2 . 4 . . . . Largest Group 3 | . . 2 . 3 2 2 2 . Highest-Rated Group 42 | . . 42 . 40 24 24 24 . Highest-Rated Ally 31 | . . 31 . 31 16 16 16 . Total Orders 1 | . . . . . . . 1 . STAY 1 | . . . . . . . 1 . Ally Attacks 20 | . . . . 12 . . 8 . Total Damage 207 | . . . . 140 . . 67 . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 8603 | 85 1425 922 811 1408 313 224 2338 1077 Spaces Moved 4740 | 62 882 664 527 722 223 160 1046 454 Core 34 | 19 3 . . 3 . . . 9 Treads 209 | 1 206 . . 2 . . . . Legs . | . . . . . . . . . Wheels 4497 | 42 673 664 527 717 223 160 1046 445 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 115 110 130 140 140 125 125 Average Speed 131 | 97 140 115 116 142 140 140 125 152 Slowest Speed 1800 | 160 350 150 145 1600 140 140 125 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 97 99 42 86 66 27 50 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . Spaces Dug 33 | . 6 . . 2 . . 15 10 Terrain Destroyed 48 | . 10 . . 2 . . 15 21 Melee 33 | . 6 . . 2 . . 15 10 Projectile . | . . . . . . . . . AOE 15 | . 4 . . . . . . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6679 | 78 1010 740 651 1018 224 160 2021 777 Wait 1445 | . 25 7 22 226 . . 918 247 Move 4732 | 61 881 663 526 721 222 159 1045 454 Hop . | . . . . . . . . . Pick Up 78 | 7 28 7 16 6 1 . 8 5 Fast Attach 18 | 6 3 1 4 2 . . . 2 Attach 31 | . 11 2 3 3 . . 3 9 Detach 2 | . . . . 1 . . . 1 Swap 61 | 1 11 5 14 10 . . 8 12 Drop 58 | . 15 5 22 4 1 1 6 4 Fire 192 | 3 24 47 44 40 . . 7 27 Melee 62 | . 12 3 . 5 . . 26 16 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Discovered new exit (range 18) 965 | -10/Materials | Discovered new exit (range 18) 1511 | -10/Materials | Entered Mines 1621 | -10/Mines | Learned location of Storage (-7) 1723 | -10/Mines | Discovered new exit (range 8) 1731 | -10/Mines | Discovered new exit (range 12) 1736 | -10/Mines | Core integrity fell below 50% 1838 | -10/Mines | Identified exit to Subcaves 2176 | -10/Mines | Core integrity fell below 20% 2433 | -10/Mines | Entered Materials 2433 | -9/Materials | Evolved 2 slots: Utility x2 2672 | -9/Materials | Discovered new exit (range 11) 3107 | -9/Materials | Build established: Scavenger-Mutant 3244 | -9/Materials | Entered Mines 3281 | -9/Mines | Discovered new exit (range 12) 3347 | -9/Mines | Assembled infested the area 3879 | -9/Mines | Learned location of 1 exit from Proximity Caves 3965 | -9/Mines | Received a Mining Laser from a helpful Derelict 4255 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4302 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4620 | -9/Mines | Discovered new exit (range 6) 4645 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4645 | -9/Mines | Discovered new exit (range 5) 4652 | -9/Mines | Entered Exiles 4652 | -9/Exiles | Accompanied by 2 allies 4671 | -9/Exiles | Discovered new exit (range 16) 4687 | -9/Exiles | Met 8R-AWN 4710 | -9/Exiles | Met EX-HEX 4749 | -9/Exiles | Met EX-BIN 4769 | -9/Exiles | Aligned with FarCom system 4770 | -9/Exiles | Given EX-Vault access code 4802 | -9/Exiles | Opened EX-Vault 4815 | -9/Exiles | Found 0b10 Alert Chip 4844 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4888 | -9/Exiles | Met EX-DEC 4952 | -9/Exiles | Discovered new exit (range 10) 4965 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4965 | -9/Exiles | Entered Mines 4965 | -8/Mines | Accompanied by 2 allies 5030 | -8/Mines | Discovered new exit (range 8) 5049 | -8/Mines | Discovered new exit (range 12) 5189 | -8/Mines | Entered Materials 5189 | -8/Materials | Accompanied by 2 allies 5189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5486 | -8/Materials | Build established: Scavenger-Assassin 7498 | -8/Materials | Discovered new exit (range 18) 7527 | -8/Materials | Entered Factory 7527 | -7/Factory | Evolved 2 slots: Utility x2 8395 | -7/Factory | Garrison activated, responded to threat 8455 | -7/Factory | Lost 5 parts (3n1u1w) 8549 | -7/Factory | Core integrity fell below 50% 8567 | -7/Factory | Core integrity fell below 20% 8572 | -7/Factory | Lost 6 parts (1p2u3w) 8604 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08517_ Hacking Suite destroyed. 08517_ System corrupted by crushing effect (+1). 08517_ Knocked back. 08520_ Pulse Rifle severed. 08522_ L-41 Fighter destroyed. 08526_ B-48 Gladiator destroyed. 08526_ Rocket Launcher destroyed. 08526_ Destroyed Rocket Launcher. 08528_ The unstable cave ceiling collapses. 08529_ Acquired 33 matter. 08541_ U-05 Engineer lays Concrete. 08541_ Hacking Suite destroyed. 08542_ U-05 Engineer lays Concrete. 08545_ U-05 Engineer builds a Wall. 08547_ U-05 Engineer destroyed. 08551_ The unstable cave ceiling collapses. 08566_ U-05 Engineer lays Concrete. 08570_ U-05 Engineer builds a Wall. 08578_ B>CO,UY:GR2% WHPB,LGZ&Y5 08597_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????? ?? ?? ????????????????????????? | | ????????????? ?? ? ???? ????????????????????????? | | ?????????? ?? ?? ????? ?????????????????????? | | ??????? ? ? ? ? ? #???????????????????? | | ?????????####+#####?##?? ?#??????????????????? | | ????? #? ? #?#?## ###????#????????????? | | ????"?? ? ? ? ?##?#?# #?#??????????#??????? | | ??? ??? ? ? ??? #?##?# ###???#?????????????? | | ??? ?"? ? ??" ?"" ?#?#?# ##?????#????????????? | | ?? ? ? #?"?" ?"" ###### ##?#????????????????? | | ?? ?"""?#?""??""??###### w ##??#?#?????????????? | | ????""" #? ?? ?? ###??# ######?#?##?????##??? | | ?? "?"?# ?###?# ##?#?#???###??????#?? | | ?#? ###?#####?####?# ##############?#????# | | ???####?################ # ! #???##?? | | ############## # #"" ###????? | | ?# # """""" # #"" """""" ##?????? | | ?# # """""" # #"" """""" ######?? | | ?# # """""" # #G """""" #?#??#?? | | # ] # """""" # =#"" """""" ##??##?? | | ?# """ # # =%#"" #???#??? | | ?# """"" # """""" # *%[#"" """""" ##????#? | | ?+ """"" = # """""" # | b """""" |#?###??? | | ?# # """""" + ! / % """""" #????#?? | | ?+ """ # """""" # @ l | """""" !######?? | | ?# """"" # # su [ #?#??#?? | | ?# """"" # """""" # s###############?????? | | ?# # """""" # #?#????##??#?# | | ?############## """""" # ############?? | | ????##???#?##?# """""" # #######?##???? | | ?????????#?##?# # #?###?#??#?#?? | | ????#?#?#????## # #####?#?#???#? | | ??#?????##????################# #######????#?# | | ?????????? ?? ? ## | # ###?###?##???? | | ??#????#?# ? ? ## = # #?#?####?##?## | | ??????##?#? ? ?## % # ##?#?##???###? | | ??????????? ## # #?#####??????# | | ???????????? ? ## +% ######?##?##?# | | ?????? ???? ??## # #####??##????? | | ??????? ?# ? ## # ##?#####?##?## | | ?????????# ? ## # #####?######?# | | ?????????# ??## # ######?####### | | ?????????# ! ?########+## ##??#### | | ?????????# ? ???#?##### #?###### | | ?????????# ?###??###### ##?##??# | | ?????????# ?? ? ??###?#?#### ##??##?# | | ?????????# ?? #?#?#####?# ####??## | | ???????????##??###?####?####### ######## | | ????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 42 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumMissileTerminator Manual? 0 Play Time 01:05:41 Cumulative 33.9 hours Start 2024.03.10 @ 17:06:39 End 2024.03.10 @ 18:14:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c88fc8b3-674a-4b5b-a233-2e34e9da43f8