Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 19:03:53 Player: Fangrelle Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (214) 1070 Value Destroyed (7128) 7128 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1973) 1973 TOTAL SCORE: 13931 Bonus ------- High Alert Combat Kills 1029 Follower Combat Kills 857 Registered with UFD 300 Friendly Fire -213 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 24/290 System Corruption 14% Temperature Cool (-150) Movement Rolling (230) Ox16 Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Overtuned Scrapsphere > --- UTILITY (9) ------ Improved Cryofiber Web Huge Storage Unit Medium Reactive Plating Force Field Hacking Suite > --- WEAPON (3) ------- Long-range Missile Launcher Companion Sword > --- INVENTORY (25) --- Overtuned Scrapsphere Improved Gravmag System Humpback Energy Well (350) Deep Structural Scanner Remote Shield Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Relay Coupler [Proto] (99) Mapping Drone Bay (1/3) CPS Tube (2) CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Humpback Advanced Visual Processing Unit Force Field Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Gatling Laser > --- INVENTORY -------- Overtuned Scrapsphere Gravmag System Gravmag System Gravmag System Advanced Heat Sink Huge Storage Unit Energy Well Deep Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Makeshift ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Relay Coupler [Proto] Mapping Drone Bay Arc Projector Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Gatling Laser Gatling Laser Long-range Missile Launcher CPS Tube CPS Tube CPS Tube CPS Tube Companion Sword [Rating: 72] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Experimental Flexi-carbon Leg Wheel Overtuned Scrapsphere Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Cryofiber Web Storage Humpback Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 7 | . . 2 1 . . . 4 Weapon 1 | . . . 1 . . . . Parts Attached 220 | . 17 36 23 40 4 5 95 Power 22 | . 4 5 1 4 . 2 6 Engine 19 | . 4 5 1 3 . 2 4 Core 2 | . . . . 1 . . 1 Reactor 1 | . . . . . . . 1 Propulsion 42 | . 4 4 4 13 2 2 13 Treads 23 | . 3 . 2 8 1 . 9 Leg 11 | . . 4 2 2 1 2 . Wheel 5 | . 1 . . . . . 4 Hover 1 | . . . . 1 . . . Flight 2 | . . . . 2 . . . Utility 70 | . 4 11 7 8 . 1 39 Device 30 | . . 3 3 6 . . 18 Storage 6 | . 1 . 1 . . 1 3 Processor 9 | . . 1 2 1 . . 5 Hackware 5 | . . . 1 . . . 4 Protection 20 | . 3 7 . 1 . . 9 Artifact . | . . . . . . . . Weapon 86 | . 5 16 11 15 2 . 37 Energy Gun 63 | . 4 12 8 11 1 . 27 Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 5 | . . 1 1 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 2 . . . 4 Special Weapon 3 | . . 2 . 1 . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 1 . . . 1 . 1 Unidentified Prototypes 18 | . . 5 1 7 1 . 4 Parts Lost 73 | . 6 13 10 3 . . 41 Power 11 | . 1 3 1 1 . . 5 Propulsion 12 | . 2 1 3 2 . . 4 Utility 29 | . 1 8 2 . . . 18 Weapon 21 | . 2 1 4 . . . 14 Highest Loss Streak 10 | . 3 2 6 2 . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 93 94 94 99 100 90 88 Engine 7 | . 13 9 8 4 9 9 1 Core 1 | . . . . 4 . . 3 Treads 7 | . 14 . 15 17 18 1 7 Leg 9 | . . 21 2 . . 16 4 Device 11 | . . 6 11 16 18 10 13 Storage 8 | . 14 11 8 9 9 8 6 Processor 8 | . . 8 18 9 9 9 6 Hackware 9 | . . . 5 9 9 9 21 Protection 2 | . 13 14 . . . . 2 Energy Gun 23 | . 25 21 15 25 21 27 18 Peak Build Rating 72 | . 8 26 35 41 46 54 72 Average Rating 43 | . 7 23 32 38 38 49 62 On Entrance 26 | 6 6 8 26 33 39 41 54 Naked Turns . | . . . . . . . . Heaviest Build 305 | 11 91 97 96 100 98 220 305 Greatest Support 48 | 20 40 34 44 44 42 43 48 Greatest Overweight (x) 31 | . 9 30 31 30 2 5 15 Average Overweight (x) 3 | . 3 2 2 3 2 3 5 Largest Inventory Capacity 35 | . 25 25 25 25 25 35 35 Average Capacity 28 | . 17 25 24 25 25 32 33 Most Carried 35 | . 16 25 25 25 25 35 35 Average Carried 26 | . 9 23 21 24 25 27 31 Final Capacity 35 | 8 25 25 25 25 25 35 25 Final Carried 35 | 6 16 24 24 25 25 35 17 Class Distribution -------------------- 50% | Commander-Skirmisher 17% | Mutant 6% | Hauler-Skirmisher 4% | Hacker-Tank 4% | Commander-Mutant 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Commander-Skirmisher | -8/Storage Commander-Mutant | -8/Recycling Commander-Skirmisher | -8/Scraptown Hauler-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 3194 | 200 187 314 274 420 40 50 1709 Remotely . | . . . . . . . . Salvage Created 8187 | . 815 2245 722 1257 259 . 2889 Parts 414 | . 63 126 30 67 9 . 119 Haulers Intercepted 4 | . 1 1 . 2 . . . Recyclers Shooed 5 | . . 1 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 164 | . 19 52 12 22 3 . 56 Melee 4 | . . . . . . . 4 Guns 139 | . 19 50 9 22 2 . 37 AOE 12 | . . . 2 . . . 10 Classes Destroyed 16 | . 6 5 2 . . . 3 Worker 15 | . . 1 . 5 . . 9 Builder 4 | . 1 . . 2 . . 1 Hauler 4 | . 1 1 . 2 . . . Recycler 4 | . . . 1 . 1 . 2 Mechanic 2 | . . 1 . . . . 1 Operator 8 | . 2 3 . 1 . . 2 Watcher 15 | . 3 5 2 1 . . 4 Swarmer 33 | . 5 12 . 5 . . 11 Grunt 85 | . 14 26 8 13 . . 24 Brawler 3 | . . . . . . . 3 Duelist 9 | . . 3 1 1 . . 4 Protector 1 | . . 1 . . . . . Sentry 19 | . . 10 2 3 2 . 2 Hunter 3 | . . . 1 . . . 2 Programmer 10 | . . . . . . . 10 Scrapoid 1 | . . . . . . . 1 Best Kill Streak 9 | . 3 5 4 7 1 . 9 Combat Bots Only 6 | . 3 5 3 3 1 . 6 Max Kills in Single Turn 6 | . 1 2 2 2 1 . 6 Gunslinging 1 | . . 1 . . . . 1 Exploded 4 | . . . 2 . . . 4 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . KN-7UR (-8/Recycling) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 1058 | . 103 185 90 111 43 . 526 Missed 300 | . 28 53 22 35 4 . 158 Damage Taken 11837 | . 850 1749 1012 1122 351 . 6753 Core 1741 | . 182 237 280 145 33 . 864 Absorbed by Shields 372 | . . 23 . . 87 . 262 Ignored by Resistances 6 | . . . . . . . 6 Regen/Repaired (Parts) 1178 | . . 93 469 220 . . 396 Core Remaining (%) 45 | 100 27 40 . . . 16 . Volleys Fired 497 | . 93 138 48 71 13 . 134 Largest 3 | . 2 2 3 3 3 . 3 Hottest 240 | . 90 122 183 183 183 . 240 Shots Fired 1117 | . 161 262 107 207 37 . 343 Gun 1099 | . 161 257 104 205 37 . 335 Cannon . | . . . . . . . . Launcher 11 | . . . 3 . . . 8 Special 7 | . . 5 . 2 . . . Kinetic 18 | . . . 12 6 . . . Thermal 1041 | . 126 262 92 201 37 . 323 Explosive 11 | . . . 3 . . . 8 Electromagnetic 47 | . 35 . . . . . 12 Robot Hit Streak 24 | . 12 24 19 23 12 . 19 Robot Miss Streak 6 | . 6 3 2 3 1 . 6 Penetration Max . | . . . . . . . . Secondary Targets 27 | . 1 7 2 6 . . 11 Max Gunslinging Chain 2 | . 1 1 1 1 . . 2 Shots Hit Robots 819 | . 94 186 85 119 49 . 286 Core Hits 424 | . 41 79 30 54 8 . 212 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 65 | . 5 29 10 9 2 . 10 Burn 63 | . 3 29 10 9 2 . 10 Corrupt 2 | . 2 . . . . . . Melee Attacks 46 | . . . . . 20 . 26 Impact . | . . . . . . . . Slashing 25 | . . . . . . . 25 Piercing . | . . . . . . . . Sneak Attacks 22 | . . . . . 20 . 2 Combat Hostiles 13 | . . . . . 12 . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 18120 | . 1286 3113 1603 2355 478 . 9285 Guns 14393 | . 1210 3113 1359 2331 465 . 5915 Cannons . | . . . . . . . . Explosions 3048 | . 75 . 244 . . . 2729 Melee 619 | . . . . . . . 619 Ramming 36 | . 1 . . . 13 . 22 Kinetic 176 | . . . 107 69 . . . Thermal 13901 | . 928 3113 1252 2286 465 . 5857 Explosive 2925 | . . . 244 . . . 2681 Electromagnetic 463 | . 357 . . . . . 106 Impact . | . . . . . . . . Slashing 619 | . . . . . . . 619 Piercing . | . . . . . . . . Highest Corruption 14 | . 1 . . . . . 14 Average Corruption 3 | . 1 . . . . . 3 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 102 | . 7 . . . . . 95 Message Errors 28 | . 1 . . . . . 27 Matter Fused 26 | . 4 . . . . . 22 Heat Flow Errors 14 | . 1 . . . . . 13 Energy Discharges 6 | . . . . . . . 6 Parts Rejected 3 | . . . . . . . 3 Parts Fused 3 | . 1 . . . . . 2 Data Loss (minor) 8 | . . . . . . . 8 Data Loss (major) 1 | . . . . . . . 1 Misfires 6 | . . . . . . . 6 Alerts 5 | . . . . . . . 5 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 66 | . 9 . . . . . 57 Projectiles . | . . . . . . . . Explosions 58 | . 9 . . . . . 49 Melee 8 | . . . . . . . 8 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . 37 . 18 . . . 66 Shots 3 | . 1 . 1 . . . 1 Rammed 2 | . 1 . . . . . 1 Targets Rammed 4 | . 1 . . . 1 . 2 Kicked 1 | . . . . . . . 1 Crushed 1 | . . . . . 1 . . Highest Temperature 562 | . 263 562 358 432 273 . 407 Average Temperature 110 | . 78 117 110 167 138 . 112 Received Heat Transfer 4057 | . 315 645 450 612 177 . 1858 Effects 21 | . 1 13 1 3 . . 3 Shutdowns 4 | . . 2 1 1 . . . Energy Bleed 4 | . . 3 . 1 . . . Interference 8 | . 1 4 . 1 . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . 3 . . . . . Damage (core) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 9 | . . 2 1 . 1 . 5 Combat Hostiles 9 | . . 2 1 . 1 . 5 Parts Melted 97 | . 3 25 11 18 3 . 37 Heat Transferred 33653 | . 2543 8739 3478 5452 1238 . 12203 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Peak Influence 951 | . 330 933 548 824 373 . 951 Initial 386 | . . 70 386 67 241 . . Average 296 | . 163 507 307 324 107 . 265 Maximum Alert Level 3 | . 1 3 2 3 1 . 3 Low Security (%) 43 | . 66 14 26 49 76 . 42 Level 1 28 | . 33 23 40 10 23 . 42 Level 2 17 | . . 29 32 31 . . 9 Level 3 9 | . . 33 . 8 . . 5 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . 1 . . . . . Squads Dispatched 46 | . 4 13 2 5 . . 22 Investigation 20 | . 3 8 2 4 . . 3 Extermination 12 | . . . . . . . 12 Reinforcement 7 | . 1 3 . 1 . . 2 Assault 7 | . . 2 . . . . 5 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 13 | . 2 5 1 3 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 273 | . 30 67 16 46 8 . 106 Peak Tracking Total 12 | . 4 6 5 5 3 . 12 Tactical Retreats 18 | . 4 2 1 3 . . 8 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 16 | . 6 3 1 3 . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts 19 | . 19 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . 1 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 14 | . 4 4 . 5 . . 1 Max in Single Turn 2 | . 2 2 . 1 . . 1 Garrison Access 3 | . . . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 69 | . 9 11 5 11 12 9 12 Terminals 34 | . 7 6 3 6 5 . 7 Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . . 1 2 2 . . 1 Recycling Units 12 | . 2 2 . 2 5 . 1 Scanalyzers 4 | . . 2 . . . . 2 Garrison Access 1 | . . . . 1 . . . Total Hacks 296 | . 29 39 22 39 57 70 40 Successful 222 | . 16 23 15 27 46 70 25 Failed 73 | . 12 16 7 12 11 . 15 Catastrophic 1 | . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . Manual 154 | . 31 24 12 30 31 . 26 Terminals 140 | . 27 23 13 28 24 . 25 Fabricators 3 | . . . . . . . 3 Repair Stations 24 | . . 6 9 7 . . 2 Recycling Units 20 | . 2 4 . 3 10 . 1 Scanalyzers 15 | . . 6 . . . . 9 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 112 | . 1 4 1 6 28 70 2 Record 92 | . . . . . 23 69 . Robot Analysis 3 | . 1 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . . . 1 . Alert Level 2 | . . 1 1 . . . . Unreport Threat 5 | . . . . 2 1 . 2 Dispatch Records 1 | . . . . 1 . . . Recall Investigation 1 | . . 1 . . . . . Zone Layout 6 | . . . . 3 3 . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 21 | . . 4 8 7 . . 2 Scan Component 11 | . . 2 4 4 . . 1 Repair 10 | . . 2 4 3 . . 1 Recycling Unit Hacks 6 | . . 2 . 1 3 . . Report Inventory 4 | . . 1 . 1 2 . . Retrieve Components 2 | . . 1 . . 1 . . Scanalyzer 13 | . . 4 . . . . 9 Insert Component 7 | . . 2 . . . . 5 Analyze 6 | . . 2 . . . . 4 Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 67 | . 15 9 6 12 15 . 10 Terminals 55 | . 13 7 6 10 10 . 9 Assimilate 6 | . 3 1 1 . 1 . . Botnet 31 | . 7 5 3 5 5 . 6 Operators 5 | . 1 1 1 1 . . 1 Skim 13 | . 2 . 1 4 4 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 11 | . 2 2 . 2 5 . . Tunnel 11 | . 2 2 . 2 5 . . Scrapoids 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . Used . | . . . . . . . . Hacking Detections 44 | . 7 9 4 9 5 . 10 Full Trace Events 12 | . 2 4 2 2 . . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 58 | . . . . . . . 58 Total Robot Build Rating 3 | . . . . . . . 3 Part Schematics Acquired 5 | . . 1 . . . . 4 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 10 | . . 2 4 3 . . 1 Time 532 | . . 120 206 180 . . 26 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . 6 . . 6 . . Parts Scanalyzed 5 | . . 1 . . . . 4 Part Schematics Acquired 5 | . . 1 . . . . 4 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 17 | . . . . . 16 . 1 Allies Hacked 4 | . . . . . . . 4 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies 33 | . . . . 10 16 . 7 Largest Group 16 | . . . . 10 16 10 10 Highest-Rated Group 256 | . . . . 173 256 164 164 Highest-Rated Ally 34 | . . . . 29 34 29 29 Total Orders 13 | . . . . 2 . 2 9 STAY 4 | . . . . 1 . 1 2 FOLLOW 4 | . . . . 1 . 1 2 EXPLORE 4 | . . . . . . . 4 RETURN 1 | . . . . . . . 1 Ally Attacks 226 | . . . . 81 32 . 113 Total Damage 3170 | . . . . 998 456 . 1716 Kills 37 | . . . . 18 5 . 14 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Robot Analysis Total 3 | . 1 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . . . . . 7 Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 35871 | . 1954 3819 1825 5085 2527 13580 7081 Spaces Moved 9250 | 1 773 1171 452 1154 728 3568 1403 Core 8 | . . 2 1 5 . . . Treads 3659 | . 410 . 404 1134 728 334 649 Legs 4964 | 1 47 1162 47 14 . 3234 459 Wheels 618 | . 316 7 . . . . 295 Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Fastest Speed 95 | 120 95 200 265 225 317 105 130 Average Speed 354 | 120 202 271 311 391 328 378 443 Slowest Speed 1600 | 120 480 1550 1600 1550 330 480 1370 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 2 97 91 22 96 96 94 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 16 | . 2 2 . 2 5 5 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 4 . Spaces Dug 8 | . . 5 . 1 . . 2 Terrain Destroyed 96 | . 5 5 19 1 . . 66 Melee 2 | . . . . . . . 2 Projectile 7 | . . 5 . 1 . . 1 AOE 87 | . 5 . 19 . . . 63 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 11269 | . 998 1536 787 1563 822 3658 1905 Wait 889 | . 74 137 218 249 48 10 153 Move 9243 | . 772 1170 451 1153 727 3567 1403 Hop . | . . . . . . . . Pick Up 182 | . 17 30 32 12 4 47 40 Fast Attach 77 | . 9 15 7 17 1 3 25 Attach 85 | . 3 12 15 7 . 1 47 Detach 24 | . . 3 8 4 . 1 8 Swap 60 | . 5 10 2 16 3 1 23 Drop 128 | . 5 21 6 28 5 28 35 Fire 497 | . 93 138 48 71 13 . 134 Melee 46 | . . . . . 20 . 26 Ram 1 | . . . . . . . 1 Kick 1 | . . . . . . . 1 Crush 2 | . 1 . . . 1 . . Escape Stasis 8 | . . . . 6 . . 2 Rewire 7 | . . . . . . . 7 Trap 19 | . 19 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 13) 727 | -10/Materials | Discovered new exit (range 12) 856 | -10/Materials | Core integrity fell below 50% 866 | -10/Materials | Lost 3 parts (1p1n1u) 1098 | -10/Materials | Discovered new exit (range 3) 1885 | -10/Materials | Central database locked down 1955 | -10/Materials | Entered another Materials area 1955 | -9/Materials | Evolved 2 slots: Utility x2 2108 | -9/Materials | Discovered new exit (range 15) 2893 | -9/Materials | Discovered new exit (range 5) 4174 | -9/Materials | Discovered new exit (range 4) 4355 | -9/Materials | First assault squad dispatched 4419 | -9/Materials | Repaired Prc. Beam Rifle 4633 | -9/Materials | Repaired Prc. Beam Rifle 5008 | -9/Materials | Discovered new exit (range 15) 5189 | -9/Materials | Core integrity fell below 50% 5216 | -9/Materials | Sterilization system engaged 5216 | -9/Materials | Non-combat units ordered to evacuate 5316 | -9/Materials | Combat units ordered to evacuate 5516 | -9/Materials | Ambient heat levels rising (+10) 5666 | -9/Materials | Ambient heat levels rising (+10) 5774 | -9/Materials | Entered another Materials area 5774 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5873 | -8/Materials | Lost 3 parts (2n1u) 6049 | -8/Materials | Lost 6 parts (1p1n1u3w) 6085 | -8/Materials | Discovered new exit (range 9) 6636 | -8/Materials | Repaired Prc. Beam Rifle 6697 | -8/Materials | Repaired Prc. Beam Rifle 6907 | -8/Materials | Discovered new exit (range 13) 6946 | -8/Materials | Build established: Gunner 7223 | -8/Materials | Core integrity fell below 50% 7367 | -8/Materials | Repaired Prc. Beam Rifle 7394 | -8/Materials | Repaired Huge Storage Unit 7596 | -8/Materials | Identified exit to Storage 7599 | -8/Materials | Entered Storage 8365 | -8/Storage | Build established: Skirmisher 8392 | -8/Storage | Repaired Prc. Beam Rifle 8467 | -8/Storage | Repaired Prc. Beam Rifle 8623 | -8/Storage | Met 01-MTF 9255 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9556 | -8/Storage | Build established: Commander-Skirmisher 10450 | -8/Storage | Repaired Prc. Beam Rifle 10757 | -8/Storage | Discovered new exit (range 20) 12645 | -8/Storage | Discovered new exit (range 4) 12684 | -8/Storage | Entered Recycling 12684 | -8/Recycling | Accompanied by 6 allies (01-MTF) 13440 | -8/Recycling | Discovered new exit (range 16) 13805 | -8/Recycling | Build established: Commander-Mutant 13956 | -8/Recycling | Lost 3 allies 14894 | -8/Recycling | Scanned before Scraplab entrance 14929 | -8/Recycling | Core integrity fell below 20% 14938 | -8/Recycling | Destroyed KN-7UR 14955 | -8/Recycling | Found Relay Coupler [Proto] 14961 | -8/Recycling | Lost 6 allies 15154 | -8/Recycling | Discovered new exit (range 2) 15211 | -8/Recycling | Entered Scraptown 15211 | -8/Scraptown | Accompanied by 10 allies 15227 | -8/Scraptown | Build established: Commander-Skirmisher 15636 | -8/Scraptown | Visited UFD Registry 15636 | -8/Scraptown | Registered with UFD as "Hellcycle" 15820 | -8/Scraptown | Visited Observation Area 15883 | -8/Scraptown | Visited Chapter 10 15966 | -8/Scraptown | Visited LU-1G1's Boring Crew 16010 | -8/Scraptown | Visited Supply Room 16074 | -8/Scraptown | Visited Supply Room 16121 | -8/Scraptown | Visited Science Testing Area 16150 | -8/Scraptown | Visited Cartography Club 16210 | -8/Scraptown | Visited Junk Repository 16436 | -8/Scraptown | Visited Sword Containment 16477 | -8/Scraptown | Visited Curators Association 17403 | -8/Scraptown | Found Deep Structural Scanner 17427 | -8/Scraptown | Learned location of Lower Caves (-6) 17427 | -8/Scraptown | Learned location of Warlord (-4) 17427 | -8/Scraptown | Learned 16 Materials zone layouts 17427 | -8/Scraptown | Learned 8 Research zone layouts 17427 | -8/Scraptown | Learned 8 Access zone layouts 17427 | -8/Scraptown | Learned 4 Recycling zone layouts 17427 | -8/Scraptown | Learned 16 Upper Caves zone layouts 17427 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 17427 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 17427 | -8/Scraptown | Learned location of 3 exits from Lower Caves 17427 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 17427 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 18795 | -8/Scraptown | Visited Cave Peace 18872 | -8/Scraptown | Visited IN-MT5's Study 18963 | -8/Scraptown | Visited Comm Corps 19035 | -8/Scraptown | Visited Red Mages 19098 | -8/Scraptown | Visited Awakened 19309 | -8/Scraptown | Visited Cyclists 20427 | -8/Scraptown | Discovered new exit (range 13) 21378 | -8/Scraptown | Entered Cyclist Reading Room 27093 | -8/Scraptown | Visited Symbiants 28757 | -8/Scraptown | Discovered new exit (range 3) 28791 | -8/Scraptown | Entered Factory 28791 | -6/Factory | Accompanied by 10 allies 28791 | -6/Factory | Evolved 4 slots: Utility x4 28853 | -6/Factory | Lost 3 allies 29130 | -6/Factory | Build established: Hacker-Skirmisher 29147 | -6/Factory | Lost 3 allies 29470 | -6/Factory | Fabricated O-24 Administrator (x1) 29894 | -6/Factory | Lost 3 allies 30145 | -6/Factory | Build established: Hacker-Tank 30271 | -6/Factory | Lost 3 parts (1u2w) 30521 | -6/Factory | Build established: Hacker-Mutant 30933 | -6/Factory | Build established: Hacker-Tank 32319 | -6/Factory | Repaired Humpback 32388 | -6/Factory | Build established: Hauler-Skirmisher 32752 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 33580 | -6/Factory | Discovered new exit (range 36) 34120 | -6/Factory | Build established: Hauler-Mutant 34237 | -6/Factory | Discovered new exit (range 12) 34461 | -6/Factory | Build established: Hauler-Skirmisher 34883 | -6/Factory | Core integrity fell below 50% 34885 | -6/Factory | System corruption reached 10% 34937 | -6/Factory | Lost 9 parts (1p2n3u3w) 35057 | -6/Factory | Scrapoid reinforcements arrived 35123 | -6/Factory | Found Scrap Suit 35256 | -6/Factory | Lost 3 allies 35441 | -6/Factory | First assault squad dispatched 35654 | -6/Factory | Lost 3 parts (1p2u) 35810 | -6/Factory | Core integrity fell below 20% 35872 | -6/Factory | Destroyed self with Long-range Missile Launcher Last Messages --------------- 35856_ Acquired 41 matter. 35856_ C-30 ARC bursts open, deploying its payload. 35856_ G-67 Veteran unfolds itself. 35856_ G-50 Soldier unfolds itself. 35856_ C-30 ARC bursts open, deploying its payload. 35856_ G-67 Veteran unfolds itself. 35856_ B-48 Gladiator unfolds itself. 35856_ G-50 Soldier unfolds itself. 35861_ K-01 Serf collects debris. 35862_ K-01 Serf cleans the Subcomponent Replicator. 35864_ G-50 Soldier destroyed. 35865_ Acquired 49 matter. 35865_ Ovr. Scrapsphere destroyed. 35866_ K-01 Serf cleans the Subcomponent Replicator. 35866_ Critical hit (Burn: +37). 35867_ K-01 Serf cleans the Subcomponent Replicator. 35868_ Adv. Heat Sink destroyed. 35869_ R-10 Processor collects Carbon-fiber Leg. 35869_ Ovr. Scrapsphere repairs itself (+13). 35872_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # ! #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | " #???????????????????????????????????? | | ##"####+#########????????????????????????????????? | | #????????????????????????????????? | | ##"# #????????????????????????????????? | | ###" #????????????????????????????????? | | ??## #????????????????????????????????? | | ???# #?????????????? ???????????????? | | #######+### #????????????? %?????????????? | | # ################ = ????????????? | | # k % ????????????? | | # o %* ???????????? | | # % ! ????????????? | | # ????????????? | | # % ????????????? | | ###########/### !! """ ????????????? | | #???# / g """ ????????????? | | % #???# =# i " ????????????? | | % #???# """ = !#ig "F"??????????????? | | #???# """ %%+ = """ ????????????? | | % ##### """ /![#@ #???????????? | | ####+####### + "" ! #* #???????????? | | #??# #?????# ## "" !##" F"## w #???????????? | | #??# #?????# ## " #?""""#??? #???????????? | | #??# #?????# #####/######?#####??????????????????? | | #??#%#?????# #?? %??????????????????????????????? | | ####%###?### ### ???????????????????????????????? | | ## %!! #?# # ????????????????????????????????? | | ## =% ### #?????????????????????????????????? | | ## T +?????????????????????????????????? | | ## ### #?????????????????????????????????? | | ## #?# #?????????????????????????????????? | | #### ###?#######?????????????????????????????????? | | #### #?########??????????????????????????????????? | | "### ### #??????????????????????????????????? | | ## =# =""" #??????????????????????????????????? | | ##%"" [#[ """ #??????????????????????????????????? | | T %+%!""" #??????????????????????????????????? | | ## =# #??????????????????????????????????? | | ?# ! # ! !#??????????????????????????????????? | | ?### ##########??????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ####+#???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -9/Materials | Scanalyzed Arc Projector | -6/Factory | Scanalyzed Lgt. Antimatter Reactor | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonScatterMediator Manual? 0 Play Time 02:34:26 Cumulative 65.9 hours Start 2024.11.12 @ 15:42:23 End 2024.11.12 @ 19:03:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05cd880b-a495-45e9-a7ea-58990fb0d431