Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.15 @ 15:57:15 Player: Ez Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2395) 2395 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 7169 Bonus ------- Follower Combat Kills 84 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Advanced Signal Interpreter Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Potential Leg Potential Leg > --- UTILITY ---------- Experimental Sensor Array Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Improved Heat Sink Huge Storage Unit [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Flight Unit VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Gauss Energy Cannon Heavy Ion Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . Utility 4 | . . . . . 2 1 1 . Weapon . | . . . . . . . . . Parts Attached 63 | 6 7 1 3 3 4 9 29 1 Power 12 | 1 1 . . . 1 3 5 1 Engine 5 | 1 . . . . . 1 3 . Core 7 | . 1 . . . 1 2 2 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 2 1 2 . 1 1 11 . Treads 3 | 2 . . . . . . 1 . Leg 14 | . . . 2 . 1 1 10 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . 2 1 . . . . . . Utility 18 | 1 3 . . 1 2 4 7 . Device 5 | . 1 . . . . 3 1 . Storage 3 | 1 2 . . . . . . . Processor 1 | . . . . . . . 1 . Hackware 3 | . . . . . . 1 2 . Protection 6 | . . . . 1 2 . 3 . Artifact . | . . . . . . . . . Weapon 13 | 2 1 . 1 2 . 1 6 . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 3 | 2 . . 1 . . . . . Ballistic Cannon 3 | . . . . . . . 3 . Launcher . | . . . . . . . . . Special Weapon 2 | . 1 . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . 1 . 1 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . Parts Lost 39 | . . 3 . . 2 4 22 8 Power 9 | . . 1 . . . 1 4 3 Propulsion 14 | . . 1 . . . . 10 3 Utility 9 | . . . . . 1 3 5 . Weapon 7 | . . 1 . . 1 . 3 2 Highest Loss Streak 11 | . . 3 . . 2 4 8 11 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 4 | . 3 6 5 4 5 5 4 5 Power 1 | . 1 1 1 1 1 . . 1 Propulsion 1 | . . 2 1 . . . 1 2 Utility 1 | . . 1 2 2 3 2 1 2 Weapon . | . . 1 1 1 . 1 . . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . 3 . . 1 2 3 Power 1 | . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 1 1 Utility 3 | . . . . . . 1 . 2 Weapon 1 | . . . . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 98 97 84 98 69 78 85 37 Engine 5 | . 1 2 14 14 5 4 5 3 Core 6 | . 12 11 . . 3 9 5 . Treads 4 | . 27 . . . . . . 5 Leg 19 | . . . 9 28 20 25 30 5 Flight 4 | . . 27 17 . . . . . Device 9 | . 12 14 14 8 . 12 7 . Storage 6 | . 13 14 14 14 9 7 . . Processor 1 | . . . . . . . 3 . Hackware 7 | . . . . . . 3 16 13 Protection 5 | . . . . 5 18 6 8 . Ballistic Gun 7 | . 17 14 14 . 3 2 4 . Special Weapon 3 | . 10 11 . 13 5 . . . Slashing Weapon 1 | . . . . 13 4 4 . . Peak Build Rating 85 | 6 13 14 43 43 46 62 85 41 Average Rating 47 | 4 10 12 22 37 41 52 75 21 On Entrance 26 | . 6 13 11 43 37 46 45 41 Avg Prop Armor Cover (%) 8 | . . . . . . . . 8 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 12 88 13 21 23 28 30 45 42 Greatest Support 111 | 40 40 8 60 60 70 85 111 20 Greatest Overweight (x) 7 | 3 4 1 3 . . . 7 2 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 5 Average Capacity 7 | 7 15 8 8 8 8 8 5 5 Most Carried 8 | 1 7 8 7 8 8 7 7 5 Average Carried 4 | . 3 6 5 5 6 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 7 | 1 6 6 6 6 6 7 5 5 Class Distribution -------------------- 49% | Mutant 37% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 986 | 260 82 65 . 37 87 97 301 57 Remotely . | . . . . . . . . . Salvage Created 2474 | . 154 123 . . 285 492 1376 44 Parts 139 | . 13 9 . . 11 27 77 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 53 | . 5 5 . . 5 10 27 1 Melee 12 | . . . . . 1 6 5 . Guns 32 | . 5 5 . . 4 4 14 . Cannons 8 | . . . . . . . 7 1 Classes Destroyed 13 | . 3 . . . 2 2 6 . Worker 1 | . . . . . . . 1 . Builder 2 | . . . . . 1 . 1 . Recycler 1 | . . . . . . . 1 . Operator 2 | . . . . . . 1 1 . Watcher 3 | . 1 . . . 1 1 . . Swarmer 19 | . 3 3 . . 1 3 9 . Grunt 19 | . 2 2 . . 3 6 6 . Sentry 2 | . . . . . 1 . 1 . Specialist 4 | . . . . . . . 4 . Hunter 3 | . . . . . . . 2 1 Programmer 4 | . . . . . . 1 3 . Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 7 | . 3 3 . . 5 6 7 1 Combat Bots Only 7 | . 3 3 . . 4 6 7 1 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 797 | . 21 70 . . 19 68 549 70 Missed 265 | . 8 18 . . 3 16 203 17 Hits 532 | . 13 52 . . 16 52 346 53 Projectile 532 | . 13 52 . . 16 52 346 53 Critical Strikes 15 | . . . . . 2 1 10 2 Actively Blocked 1 | . . . . . 1 . . . Damage Taken 6776 | . 103 371 . 49 418 669 4432 734 Core 1270 | . 24 145 . 34 88 114 627 238 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 2 | . . . . . 2 . . . Ignored by Resistances 1904 | . 31 123 . 15 47 191 1280 217 Core Remaining (%) 71 | 100 . . . 18 84 83 . . Volleys Fired 146 | . 34 31 . . 5 . 61 15 Largest 2 | . 2 1 . . 1 . 2 2 Hottest 100 | . 100 20 . . . . 88 88 Shots Fired 264 | . 41 31 . . 14 10 151 17 Gun 165 | . 36 31 . . 9 10 79 . Cannon 89 | . . . . . . . 72 17 Launcher . | . . . . . . . . . Special 10 | . 5 . . . 5 . . . Kinetic 225 | . 36 31 . . 9 10 122 17 Thermal 34 | . 5 . . . . . 29 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 36 | . 8 10 . . 15 19 36 6 Robot Miss Streak 2 | . 2 2 . . . 1 2 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Autonomous 99 | . . . . . 9 10 80 . Shots Hit Robots 224 | . 23 26 . . 15 20 128 12 Core Hits 99 | . 14 12 . . 8 12 49 4 Critical Kills 3 | . . . . . 1 . 2 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 7 | . . . . . 1 . 5 1 Meltdown 1 | . . . . . . . 1 . Destroy 3 | . . . . . 1 . 2 . Blast 2 | . . . . . . . 1 1 Sever 1 | . . . . . . . 1 . Melee Attacks 56 | . . . . 1 9 33 13 . Impact . | . . . . . . . . . Slashing 56 | . . . . 1 9 33 13 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6070 | . 195 214 . . 470 986 3939 266 Guns 3102 | . 195 214 . . 436 289 1968 . Cannons 1715 | . . . . . . . 1453 262 Explosions . | . . . . . . . . . Melee 1096 | . . . . . 25 696 375 . Ramming 157 | . . . . . 9 1 143 4 Kinetic 4218 | . 195 214 . . 436 289 2822 262 Thermal 599 | . . . . . . . 599 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1096 | . . . . . 25 696 375 . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 3 . 4 4 Average Corruption 3 | . . . . . 3 . 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . 3 . 4 1 Message Errors 3 | . . . . . 1 . 2 . Matter Fused 3 | . . . . . 1 . 1 1 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . . . . . 23 38 . Projectiles 38 | . . . . . . . 38 . Explosions . | . . . . . . . . . Melee 23 | . . . . . . 23 . . Knockbacks 12 | . . . . . . . 8 4 Impact 3 | . . . . . . . 3 . Kinetic 8 | . . . . . . . 4 4 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 2 | . . . . . . . . 2 Shots . | . . . . . . . . . Rammed 2 | . . 1 . . . . . 1 Targets Rammed 19 | . . 1 . . 2 1 14 1 Kicked 17 | . . . . . 2 1 14 . Crushed . | . . . . . . . . . Highest Temperature 195 | . 9 5 . . 195 29 180 24 Average Temperature 54 | . 9 5 . . 95 10 57 20 Received Heat Transfer 1458 | . 36 105 . . 81 459 777 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 3 | . . . . . . . 3 . Heat Transferred 777 | . . . . . . . 777 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 173 | . 60 70 . 1 125 117 173 . Initial 39 | . . . . . . 39 15 . Average 28 | . 9 8 . . 33 58 37 . Influence Increases 1686 | . 147 120 . 1 243 287 868 20 Destroy 0b10 Robot/C 1140 | . 100 100 . . 180 200 540 20 Destroy 0b10 Robot/NC 45 | . 5 . . . 10 10 20 . Destroy Leader 236 | . 22 20 . . 32 32 130 . Allied During Kill 2 | . . . . . 2 . . . Successful Hack 39 | . . . . . . 11 28 . Disable Machine 18 | . . . . . . 9 9 . Destroy Structure 56 | . 5 . . 1 4 10 36 . Partial Spotted 30 | . . . . . 15 . 15 . Lose Combat Pursuer 120 | . 15 . . . . 15 90 . Influence Decreases 1686 | . 147 80 40 1 141 352 841 84 Entered New Map 155 | . . . 40 . . 63 22 30 Time Decay 1213 | . 147 60 . 1 63 249 683 10 Lost Part 241 | . . 20 . . 1 40 136 44 Lost Ally 77 | . . . . . 77 . . . Squads Dispatched 15 | . . . . . 2 3 10 . Investigation . | . . . . . . . . . Extermination 6 | . . . . . . 1 5 . Reinforcement 8 | . . . . . 2 2 4 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 3 | . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 10 6 . . 17 15 42 2 Peak Tracking Total 9 | . 4 3 . . 6 7 9 2 Tactical Retreats 8 | . 1 . . . . 1 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 4 | . . . . 1 . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 2 | . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 12 | . 3 . 1 1 . 2 5 . Terminals 9 | . 3 . . . . 2 4 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 7 . 1 1 . 4 17 . Successful 17 | . 1 . 1 1 . 2 12 . Failed 13 | . 6 . . . . 2 5 . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 7 . 1 . . 3 13 . Terminals 27 | . 7 . . . . 4 16 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . . . 1 1 . 2 5 . Part Schematic 2 | . . . . . . . 2 . Open Door 1 | . . . . 1 . . . . Open DSF 2 | . . . . . . 1 1 . Level Access Points 3 | . . . . . . 1 2 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . . . 5 . Terminals 6 | . 1 . . . . . 5 . Assimilate 4 | . 1 . . . . . 3 . Botnet 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 3 . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies 5 | . . . . . 5 . . . Largest Group 3 | . . . . . 3 . . . Highest-Rated Group 37 | . . . . . 37 . . . Highest-Rated Ally 16 | . . . . . 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . . 32 . . . Total Damage 280 | . . . . . 280 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 5 | . . . . . 5 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Active Infowar (turns) 2249 | . . . . . . 376 1873 . Sensors 2183 | . . . . . . 310 1873 . Jamming 262 | . . . . . . 262 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 5266 | 93 843 523 334 283 234 568 2308 80 Spaces Moved 3200 | 57 357 262 312 300 154 434 1296 28 Core 31 | 15 2 . 2 . . . 6 6 Treads 406 | 42 340 . . . . . 2 22 Legs 2307 | . . . 131 300 154 434 1288 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 456 | . 15 262 179 . . . . . Fastest Speed 50 | 50 112 112 90 90 90 100 50 50 Average Speed 117 | 147 208 112 103 90 94 101 108 162 Slowest Speed 400 | 200 320 112 200 90 100 105 400 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 20 | . . . . . . 15 5 . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 35 | 5 56 55 63 74 18 15 21 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 40 | . 5 . . 1 4 20 10 . Terrain Destroyed 82 | . 5 . . 1 4 24 43 5 Melee 28 | . . . . 1 4 20 3 . Projectile 54 | . 5 . . . . 4 40 5 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 4426 | 63 409 466 326 313 213 495 2096 45 Wait 875 | . 1 169 . . 38 6 661 . Move 3192 | 56 356 261 311 299 153 433 1295 28 Hop . | . . . . . . . . . Pick Up 22 | 1 4 2 3 4 1 3 4 . Fast Attach 52 | 6 4 . 2 1 3 6 29 1 Attach 11 | . . 2 1 2 1 3 2 . Detach 13 | . 3 . 3 1 . 3 3 . Swap 10 | . 4 . . . 1 2 3 . Drop 29 | . 3 . 5 5 . 5 11 . Fire 146 | . 34 31 . . 5 . 61 15 Melee 56 | . . . . 1 9 33 13 . Ram 2 | . . 1 . . . . . 1 Kick 17 | . . . . . 2 1 14 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 10) 886 | -10/Materials | Discovered new exit (range 14) 937 | -10/Materials | Entered Mines 938 | -10/Mines | Learned location of Storage (-7) 964 | -10/Mines | Learned location of Recycling (-7) 978 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1306 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1308 | -10/Mines | Found Prototype Device 1388 | -10/Mines | Core integrity fell below 50% 1439 | -10/Mines | Lost 3 parts (1p1n1w) 1453 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1454 | -10/Mines | Discovered new exit (range 5) 1460 | -10/Mines | Entered Exiles 1506 | -10/Exiles | Met 8R-AWN 1540 | -10/Exiles | Met EX-HEX 1592 | -10/Exiles | Met EX-BIN 1611 | -10/Exiles | Aligned with FarCom system 1612 | -10/Exiles | Given EX-Vault access code 1659 | -10/Exiles | Opened EX-Vault 1670 | -10/Exiles | Found Prototype Leg 1670 | -10/Exiles | Identified Potential Leg 1673 | -10/Exiles | Found Potential Leg 1680 | -10/Exiles | Found Prototype Ballistic Gun 1681 | -10/Exiles | Identified AWS/Gauss 1687 | -10/Exiles | Found Prototype Special Weapon 1690 | -10/Exiles | Identified Field Lobotomy Kit 1708 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1734 | -10/Exiles | Met EX-DEC 1784 | -10/Exiles | Discovered new exit (range 14) 1794 | -10/Exiles | Stole three prototypes: AWS/Gauss, Potential Leg, Field Lobotomy Kit 1794 | -10/Exiles | Entered Mines 1834 | -9/Mines | Met a Derelict bent on vengeance 2044 | -9/Mines | Discovered new exit (range 11) 2058 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2063 | -9/Mines | Core integrity fell below 20% 2077 | -9/Mines | Entered Materials 2077 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2111 | -8/Materials | Assimilated S-10 Pest with FLK Orb 2115 | -8/Materials | Assimilated S-10 Pest with FLK Orb 2184 | -8/Materials | Crushed by falling debris 2191 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2196 | -8/Materials | Assimilated S-10 Pest with FLK Orb 2214 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2273 | -8/Materials | Lost 4 allies 2280 | -8/Materials | Discovered new exit (range 15) 2311 | -8/Materials | Entered Factory 2311 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2313 | -7/Factory | FarCom data flow suspended 2315 | -7/Factory | Identified Exp. Sensor Array 2722 | -7/Factory | Lost 4 parts (1p3u) 2740 | -7/Factory | Identified exit to Factory 2879 | -7/Factory | Entered another Factory area 2879 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2954 | -6/Factory | Lost 4 parts (1p1n1u1w) 2978 | -6/Factory | Destroyed 7 combat bots 3053 | -6/Factory | Identified exit to Factory 3273 | -6/Factory | Build established: Scavenger-Mutant 3677 | -6/Factory | Build established: Hacker-Mutant 3833 | -6/Factory | Cargo convoy interrupted 3975 | -6/Factory | Spotted B-75 Beast 4197 | -6/Factory | Destroyed B-75 Beast 4517 | -6/Factory | AWS/Gauss suddenly broke down 4805 | -6/Factory | Lost 3 parts (2p1n) 5044 | -6/Factory | Core integrity fell below 50% 5078 | -6/Factory | Lost 8 parts (1p5n2w) 5099 | -6/Factory | Garrison activated, responded to threat 5131 | -6/Factory | Lost 3 parts (1n2u) 5149 | -6/Factory | Discovered new exit (range 5) 5187 | -6/Factory | Entered Lower Caves 5205 | -6/Lower Caves | Core integrity fell below 20% 5267 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- H-66 Slayer knocked back. Hvy. Assault Rifle fries itself beyond repair. H-66 Slayer Lgt. Fission Core blasted off. H-66 Slayer knocked back. Slug penetrates Wall. Penetrated by Slug. Arm. Treads destroyed. Acquired 3 matter. M-22 Extractor extracts Fire Trap. M-22 Extractor reprogrammed Dirty Bomb Trap. M-22 Extractor extracts Dirty Bomb Trap. H-66 Slayer knocked back. Magnetic Acceleration Cannon destroyed. System corrupted: Matter fused (-7). Acquired Lgt. Fission Core. Penetrated by Slug. Lgt. Fission Core destroyed. Acquired 54 matter. Slammed into H-66 Slayer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????? ##??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????# ????# #??????????????????????? | | ???????? #????# ???# #??????????????????????? | | ?????? #??? ???##&#???###????????????????? | | ??????? ??? ???# m#??# #????????????????? | | ??????? ### ???# #?? #????????????????? | | ????????# ???## #? #????????????????? | | ???????## ####; ## #?????????????????? | | ??? #?# #?????????????????? | | ?? ?? % #?????????????????? | | ?? ??# ####"# #?????????????????? | | ? ### #???### h% ###?????????????????? | | ? ###### @% ##???????????????????? | | ;##????????????????????? | | ##?????????????????????? | | ###### ##??????????????????????? | | ### ##????# ##???????????????????????? | | ???????????## #????? #????????????????????????? | | ????????????# ####### #????????????????????????? | | ### ####????????????????????????? | | ????# #??????????????????????????? | | ????# #????????????????????? | | ????## #???????????????????? | | ?????## ???????????????????? | | ??????## ### ???????????????????? | | ???????# " #???????????????????????? | | ??????# "%" ### #???????????????????????? | | ??????### #% #??# ##???????????????????????? | | ????????# #?## "#???##????????????????????????? | | ????????# #????###?????????????????????????????? | | ????????## ?????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 57 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Linear Gravjet | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Jackpot Challenges ------------ None Game ------ Seed ScrapMolecularLog Manual? 0 Play Time 01:18:57 Cumulative 48.2 hours Start 2026.08.11 @ 23:24:39 End 2026.08.15 @ 15:57:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 110 Rogue 95 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0df7b297-b469-4fe2-9f93-c11c307efc21