Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.16 @ 20:13:59 Player: Olexender Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (4956) 4956 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 11268 Bonus ------- High Alert Combat Kills 282 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 99/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Transmission Jammer Mini Drone Bay (3/3) Plasma Sword Spear Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Improved Transmission Jammer Advanced System Restoration Module > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink Energy Well Improved Energy Well High-capacity Matter Pod Improved Transmission Jammer Advanced System Restoration Module Mini Drone Bay Chainsword Plasma Sword Spear [Rating: 98] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . 2 Power 1 | . . . . . 1 . . . . Propulsion 5 | . . 1 1 1 . . 1 . 1 Utility 5 | . . 1 1 1 . . 1 . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 149 | 3 12 9 10 7 2 7 31 37 31 Power 23 | . 4 1 . 1 1 . 2 8 6 Engine 11 | . 4 . . 1 . . 1 4 1 Core 10 | . . 1 . . 1 . 1 3 4 Reactor 2 | . . . . . . . . 1 1 Propulsion 43 | 1 2 4 1 1 . 5 14 9 6 Treads . | . . . . . . . . . . Leg 33 | 1 2 1 . . . . 14 9 6 Wheel 5 | . . 3 1 1 . . . . . Hover 5 | . . . . . . 5 . . . Flight . | . . . . . . . . . . Utility 48 | . 5 2 7 3 . . 9 8 14 Device 24 | . . 1 4 2 . . 5 4 8 Storage 6 | . 3 . 1 . . . 1 . 1 Processor 5 | . . . 2 . . . 1 . 2 Hackware 1 | . . . . . . . . 1 . Protection 12 | . 2 1 . 1 . . 2 3 3 Artifact . | . . . . . . . . . . Weapon 35 | 2 1 2 2 2 1 2 6 12 5 Energy Gun 5 | 1 . 1 1 . . . 1 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 19 | 1 1 . . . 1 . 4 8 4 Ballistic Cannon 9 | . . 1 1 2 . 1 . 3 1 Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . 1 Parts Lost 68 | . . . 2 7 . 12 3 15 29 Power 12 | . . . . 1 . 2 1 2 6 Propulsion 21 | . . . . 2 . 4 2 6 7 Utility 21 | . . . 2 2 . 3 . 5 9 Weapon 14 | . . . . 2 . 3 . 2 7 Highest Loss Streak 16 | . . . 1 5 . 10 2 6 16 To Critical Strikes 3 | . . . . . . . . . 3 Average Slot Usage (%) 84 | . 93 100 98 80 66 33 76 92 70 Engine 4 | . 12 4 . 2 6 1 4 1 . Core 4 | . . 6 9 4 6 2 2 4 8 Leg 18 | . 26 4 . . . . 21 31 18 Wheel 6 | . . 28 36 24 13 3 . . . Device 10 | . . 11 9 17 13 2 13 13 17 Storage 7 | . 13 11 9 7 6 6 5 5 4 Processor 2 | . . . 8 7 6 1 4 2 1 Hackware 1 | . . . . . . . . 4 2 Protection 6 | . 12 11 8 1 . . 4 4 3 Energy Gun 5 | . 14 11 9 4 . . 4 . . Ballistic Gun 8 | . 13 2 . . . 1 9 14 7 Ballistic Cannon 3 | . . 8 9 8 13 3 . 1 4 Peak Build Rating 98 | 3 8 17 26 31 29 30 86 91 98 Average Rating 43 | 1 6 15 22 26 28 14 59 81 74 On Entrance 27 | . 3 8 17 26 23 29 17 80 75 Naked Turns 97 | . . . . . . . . . 97 Heaviest Build 112 | 3 21 26 36 41 50 50 80 97 112 Greatest Support 135 | 10 20 36 48 48 24 37 110 115 135 Greatest Overweight (x) 6 | . 1 . . 1 2 6 2 1 1 Average Overweight (x) . | . . . . . 2 1 . . . Largest Inventory Capacity 20 | 5 10 10 15 15 15 15 20 20 20 Average Capacity 14 | 5 9 10 13 15 15 15 15 20 18 Most Carried 20 | 5 10 10 11 14 10 12 18 20 20 Average Carried 12 | 4 7 9 8 11 9 8 13 18 14 Final Capacity 20 | 5 10 10 15 15 15 15 20 20 5 Final Carried 17 | 5 10 10 10 11 9 12 16 17 5 Class Distribution -------------------- 52% | Mutant 17% | Scavenger-Gunner 17% | Scavenger-Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Matter Collected 4147 | 230 346 158 297 118 . 23 786 1460 729 Remotely . | . . . . . . . . . . Salvage Created 5856 | . 214 333 609 250 . 18 1366 2564 502 Parts 278 | . 25 21 44 8 . . 60 86 34 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 3 | . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Combat Hostiles Destroyed 100 | . 7 10 17 9 . 1 13 34 9 Guns 67 | . 7 4 9 . . . 12 31 4 Cannons 31 | . . 6 8 9 . . . 3 5 AOE 1 | . . . . . . 1 . . . Classes Destroyed 15 | . 3 1 2 1 . . 5 3 . Worker 7 | . . . . . . . 4 . 3 Builder 5 | . . . . . . . 1 3 1 Tunneler 3 | . . . 1 . . . 1 . 1 Hauler 1 | . . . . . . . 1 . . Recycler 4 | . . . . . . . 2 2 . Watcher 6 | . 3 1 . . . . 1 1 . Swarmer 19 | . 5 3 5 4 . . . . 2 Grunt 38 | . 2 5 5 . . . 8 18 . Brawler 2 | . . . . . . . . 2 . Duelist 2 | . . . . . . . 1 1 . Protector 1 | . . . . . . . . 1 . Sentry 22 | . . 2 6 4 . 1 . 8 1 Hunter 11 | . . . 1 . . . 4 2 4 Programmer 3 | . . . . 1 . . . . 2 Behemoth 2 | . . . . . . . . 2 . Best Kill Streak 11 | . 5 4 5 4 . 1 7 11 4 Combat Bots Only 5 | . 3 4 5 4 . 1 3 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 2 2 2 Gunslinging 1 | . . . . . . . . 1 . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Hostile Shots Fired 1428 | . 49 43 78 240 . 147 89 261 521 Missed 500 | . 16 11 25 99 . 46 30 80 193 Damage Taken 11183 | . 217 298 533 919 . 1300 881 2793 4242 Core 2338 | . 45 73 73 140 . 456 146 250 1155 Absorbed by Shields 217 | . . . . . . . . . 217 Redirected to Shielding 107 | . . . . . . . . . 107 Ignored by Resistances 3301 | . 73 86 155 299 . 372 247 782 1287 Regen/Repaired (Parts) 418 | . . . . 92 . . . . 326 Core Remaining (%) 76 | 100 82 81 86 80 . 46 . 60 . Volleys Fired 376 | . 34 20 42 33 . 16 49 122 60 Largest 3 | . 2 2 2 2 . 3 3 3 3 Hottest 141 | . 70 95 105 105 . 97 141 135 119 Shots Fired 869 | . 66 40 84 52 . 22 138 335 132 Gun 682 | . 66 24 42 12 . 7 138 301 92 Cannon 183 | . . 16 42 40 . 11 . 34 40 Launcher 4 | . . . . . . 4 . . . Special . | . . . . . . . . . . Kinetic 706 | . 34 20 42 40 . 18 94 326 132 Thermal 159 | . 32 20 42 12 . . 44 9 . Explosive 4 | . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 30 | . 6 7 12 12 . 14 18 30 15 Robot Miss Streak 4 | . 4 2 3 2 . 2 3 2 3 Penetration Max 2 | . . . . . . . 1 2 1 Secondary Targets 9 | . 2 . . . . . . 7 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 639 | . 43 27 55 39 . 18 101 263 93 Core Hits 273 | . 17 13 23 15 . 6 49 114 36 Critical Kills 5 | . . . . . . . . 5 . Critical Parts Destroyed 19 | . . . . . . 1 3 14 1 Critical Strikes 37 | . 3 2 2 2 . 1 5 20 2 Burn 9 | . 3 1 2 1 . . 2 . . Destroy 25 | . . . . . . 1 3 20 1 Blast 3 | . . 1 . 1 . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15877 | . 504 476 1328 991 . 377 2564 7500 2137 Guns 12576 | . 504 228 660 180 . 128 2564 6992 1320 Cannons 3218 | . . 248 668 811 . 168 . 508 815 Explosions 81 | . . . . . . 81 . . . Melee . | . . . . . . . . . . Ramming 2 | . . . . . . . . . 2 Kinetic 13510 | . 213 283 668 811 . 296 1789 7315 2135 Thermal 2284 | . 291 193 660 180 . . 775 185 . Explosive 81 | . . . . . . 81 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 . . 1 1 . Average Corruption 1 | . . . 1 1 . . 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . 4 1 . . 1 5 . Message Errors 1 | . . . 1 . . . . . . Matter Fused 2 | . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 1 | . . . 1 . . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . Alerts 2 | . . . 1 1 . . . . . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 86 | . . 2 25 4 . . . 20 35 Projectiles 86 | . . 2 25 4 . . . 20 35 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 26 | . . 1 8 1 . . . 5 11 Impact . | . . . . . . . . . . Kinetic 24 | . . 1 6 1 . . . 5 11 Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 357 | . 196 311 357 17 . . 280 180 . Average Temperature 76 | . 78 89 94 9 . . 81 43 . Received Heat Transfer 2025 | . 48 186 243 330 . 78 207 745 188 Effects 1 | . . 1 . . . . . . . Interference 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 10 | . 2 2 . 1 . . 4 1 . Heat Transferred 5724 | . 1073 592 1369 407 . . 1950 333 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Peak Influence 647 | . 99 298 323 387 159 97 384 647 246 Initial 197 | . . . 106 113 159 97 13 157 197 Average 155 | . 21 144 125 217 159 43 134 419 116 Maximum Alert Level 2 | . . 1 1 1 . . 1 2 1 Low Security (%) 69 | 100 100 65 82 52 100 100 71 2 83 Level 1 20 | . . 35 17 47 . . 28 37 16 Level 2 10 | . . . . . . . . 59 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 1 . 3 2 . 1 8 5 5 Investigation 10 | . 1 . 1 1 . . 2 3 2 Extermination 3 | . . . . 1 . . . . 2 Reinforcement 7 | . . . 1 . . 1 3 1 1 Assault 1 | . . . . . . . . 1 . Garrison 4 | . . . 1 . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Distress Signals 11 | . 1 1 . 1 . . 1 2 5 Communications Jammed 22 | . . . . . . . . . 22 Distress Signals 22 | . . . . . . . . . 22 Times Spotted 152 | . 11 13 18 11 . 5 18 41 35 Peak Tracking Total 17 | . 4 3 4 8 . 3 5 7 17 Tactical Retreats 10 | . 1 . 2 1 . 2 . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Traps Triggered 10 | . 4 . 1 1 . 1 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Machines Disabled 4 | . . . . 1 . . 2 . 1 Max in Single Turn 1 | . . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Machines Accessed 32 | . 10 2 3 3 1 . 2 7 4 Terminals 22 | . 8 2 1 1 1 . 1 7 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . . . . 2 . . . . 2 Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 92 | . 30 4 9 9 1 . 6 20 13 Successful 62 | . 25 2 8 4 1 . 2 10 10 Failed 30 | . 5 2 1 5 . . 4 10 3 Catastrophic 3 | . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 62 | . 26 4 2 3 1 . 3 20 3 Fabricators 3 | . . . . . . . . . 3 Repair Stations 13 | . . . . 6 . . . . 7 Recycling Units 5 | . 4 . 1 . . . . . . Scanalyzers 6 | . . . 6 . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 40 | . 21 2 1 1 1 . 2 10 2 Record 14 | . 10 . . . . . . 4 . Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 3 | . . . . . . . . 3 . Open DSF 2 | . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . Maintenance Status 2 | . 1 1 . . . . . . . Security Status 2 | . 2 . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . 1 . Zone Layout 4 | . 3 . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 9 | . . . . 3 . . . . 6 Scan Component 5 | . . . . 2 . . . . 3 Repair 4 | . . . . 1 . . . . 3 Recycling Unit Hacks 5 | . 4 . 1 . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 8 2 2 3 . . 2 6 3 Full Trace Events 10 | . 1 . 1 1 . . 2 3 2 Feedback Events 2 | . . . . 1 . . 1 . . Corruption 2 | . . . . 1 . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 64 | . . . . . . . . . 64 Total Part Build Rating 16 | . . . . . . . . . 16 Parts Repaired 4 | . . . . 1 . . . . 3 Time 166 | . . . . 16 . . . . 150 Parts Recycled . | . . . . . . . . . . Recycled Matter 183 | . 183 . . . . . . . . Retrieved Matter 203 | . 203 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Total Allies 3 | . . . . . . . . 3 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 62 | . . . . . . . . 62 . Highest-Rated Ally 39 | . . . . . . . . 39 . Total Orders 2 | . . . . . . . 2 . . EXPLORE 2 | . . . . . . . 2 . . Ally Attacks 7 | . . . . . . . . 7 . Total Damage 103 | . . . . . . . . 103 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Turns Passed 5382 | 48 1265 320 492 363 5 137 776 925 1051 Spaces Moved 2879 | 38 664 228 363 243 3 69 384 380 507 Core 174 | 9 . . . . . 7 . . 158 Treads . | . . . . . . . . . . Legs 1795 | 29 664 27 . . . . 346 380 349 Wheels 829 | . . 201 363 243 3 19 . . . Hover 81 | . . . . . . 43 38 . . Flight . | . . . . . . . . . . Fastest Speed 48 | 50 120 90 90 90 120 48 52 120 50 Average Speed 130 | 103 171 93 90 100 120 102 146 129 129 Slowest Speed 350 | 120 190 120 90 105 120 350 190 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 92 26 35 8 . 60 15 45 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 45 | . . . 4 . . 2 5 21 13 Melee . | . . . . . . . . . . Projectile 42 | . . . 4 . . . 5 21 12 AOE 2 | . . . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Total 3861 | 45 731 298 447 310 4 114 516 608 788 Wait 259 | . 2 27 9 21 . 9 14 23 154 Move 2870 | 37 663 227 362 242 2 68 383 379 507 Hop . | . . . . . . . . . . Pick Up 125 | 5 16 7 14 7 . 10 24 26 16 Fast Attach 17 | 3 2 . . . . . 5 5 2 Attach 80 | . 7 5 6 6 2 7 12 12 23 Detach 2 | . . . . . . . 1 . 1 Swap 52 | . 3 4 4 1 . . 14 20 6 Drop 57 | . 4 8 10 . . . 14 20 1 Fire 376 | . 34 20 42 33 . 16 49 122 60 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 22 | . . . . . . 4 . 1 17 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 9) 1029 | -10/Materials | Discovered new exit (range 5) 1110 | -10/Materials | Discovered new exit (range 13) 1314 | -10/Materials | Entered another Materials area 1314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1611 | -9/Materials | Discovered new exit (range 16) 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -8/Materials | Discovered new exit (range 10) 2067 | -8/Materials | Garrison activated, responded to threat 2126 | -8/Materials | Entered Factory 2126 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2157 | -7/Factory | Repaired Arm. Wheel 2452 | -7/Factory | Lost 5 parts (1p2u2w) 2459 | -7/Factory | Discovered new exit (range 9) 2489 | -7/Factory | Entered another Factory area 2489 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2494 | -6/Factory | Identified exit to DSF 2494 | -6/Factory | Entered DSF 2528 | -6/DSF | Additional patrols routed to DSF 2584 | -6/DSF | Lost 10 parts (2p2n3u3w) 2608 | -6/DSF | Discovered new exit (range 14) 2628 | -6/DSF | Core integrity fell below 50% 2631 | -6/DSF | Entered Factory 2631 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3017 | -5/Factory | Build established: Scavenger-Mutant 3166 | -5/Factory | Garrison activated, responded to threat 3338 | -5/Factory | Build established: Scavenger-Gunner 3348 | -5/Factory | Discovered new exit (range 9) 3387 | -5/Factory | Discovered new exit (range 12) 3407 | -5/Factory | Entered Extension 3519 | -5/Extension | Rescued a captive Derelict 3520 | -5/Extension | Rescued a captive Derelict 3626 | -5/Extension | Rescued a captive Derelict 3927 | -5/Extension | Spotted B-75 Beast 3979 | -5/Extension | Destroyed B-75 Beast 4007 | -5/Extension | First assault squad dispatched 4013 | -5/Extension | Spotted B-75 Beast 4075 | -5/Extension | Destroyed B-75 Beast 4172 | -5/Extension | Lost 6 parts (3n2u1w) 4296 | -5/Extension | Lost 5 parts (3n2u) 4330 | -5/Extension | Discovered new exit (range 3) 4332 | -5/Extension | Entered Factory 4332 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4424 | -4/Factory | Repaired Flexi-carbon Leg 4484 | -4/Factory | Build established: Scavenger-Tank 4802 | -4/Factory | Repaired Flexi-carbon Leg 4854 | -4/Factory | Repaired Flexi-carbon Leg 4973 | -4/Factory | Lost 9 parts (1p6u2w) 5055 | -4/Factory | Lost 3 parts (1p1n1w) 5280 | -4/Factory | Fabricated Linear Accelerator (x2) 5286 | -4/Factory | Released all parts (6) 5316 | -4/Factory | Lost 16 parts (4p6n2u4w) 5316 | -4/Factory | Core integrity fell below 50% 5379 | -4/Factory | Core integrity fell below 20% 5383 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05331_ Field strength at 82. 05332_ ALERT: Rogue bot located, Programmers report to Factory Zone 4V. 05332_ Field strength at 68. 05333_ Field strength at 53. 05334_ Penetrated by Slug. 05334_ Field strength at 43. 05335_ Field strength at 26. 05336_ Slug penetrates Wall. 05336_ Penetrated by Slug. 05336_ Field strength at 13. 05337_ Slug penetrates H-77 Assassin. 05337_ Penetrated by Slug. 05337_ Stasis field depleted. 05338_ Slug penetrates Wall. 05367_ Slug penetrates G-67 Veteran. 05367_ Slug penetrates Wall. 05370_ Slug penetrates Assembly Bed. 05370_ Penetrated by Slug. 05379_ Slug penetrates Wall. 05382_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | """" """" #??????????????????????????????????????? | | """" """" #??????????????????????????????????????? | | """" """" #??????????????????????????????????????? | | """" """" #????????????????? ??????????????????? | | #????????????????? ????????????????? | | """" """" #????????????????? #???????????????? | | """" """" #????????????????? #???????????????? | | """" """" #????????????????# #???????????????? | | """" """" #????????????????# #???????????????? | | #????????????????# #???????????????? | | #????????????????# #???????????????? | | #????????????????+ +???????????????? | | #########+#????????????????# #???????????????? | | ????????# #????????????????# #???????????????? | | ????????# #????????????????# #???????????????? | | ????????# #????????????????# #???????????????? | | ######### ################## #???????????????? | | #???????????????? | | #???????????????? | | #???????????????? | | ^ #???????????????? | | #???????????????? | | #########+###################+#+#####???????????? | | #??????????????????????# hh #???????????? | | #??????????????????????#@ s"""""" #???????????? | | #??????????????????????# g"""""" #???????????? | | #??????????????????????# s """""" #???????????? | | #??????????????????????# """""" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """""" #???????????? | | ????????????????????????# """""" #???????????? | | ????????????????????????# """""" #???????????? | | ????????????????????????# s"""""" #???????????? | | ????????????????????????# s s #???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 38 Energy Capacity 530 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 14 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Matter Filtering 30 Salvage Targeting 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Linear Accelerator | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkWeaponsFirepult Manual? 0 Play Time 01:14:17 Cumulative 272.0 hours Start 2025.01.13 @ 15:25:50 End 2025.01.16 @ 20:13:59 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 212 Rogue 0 Adventurer 149 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 61 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf84aed1-50bb-4e9e-a889-1e68b55d0f86